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Kirara Bernstein (CV:Arakawa Chika) - Purely Sky ~Watashi Da

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Topic Starter
5urface

Stefan wrote:

Background looks a bit low-quality imo, nothing urgent to change imo but just a hint. The Background was a screencap from an episode. replaced with a different one now, this one should be better

[Oni]
00:06:736 - 00:08:582 - If you follow the vocals before I'd suggest to add doubles here and swap the hitsounds on 00:07:890 (17,18) - to have a d k d kkk switch. This should it looks like: http://derpovic.s-ul.eu/O6J6JLuG applied most of that suggestion and changed the following pattern as well
00:40:198 (73,74,75) - Two ideas: Either make it as double (hitsounds are up to you then) or change it to dkd, it'd still have that Double effect but it fits more. Changed to double
00:42:044 (82,83,84) - Exactly the same. changed to single
00:41:698 (80) - I don't think a triplet is necessary here. Up to you if you want to change 00:41:582 (79) - afterwards as d, I find both d and k good. Moved the triplet forward a bit and changed up the pattern
00:48:275 - 00:50:121 - Some changes could also be done here: http://derpovic.s-ul.eu/U8H9FgDK Above changes applied to the repeating part
00:55:198 (141,142,143,144) - I'd completely switch their hitsounds (to k kdd), sounds better to me. Yup
00:56:813 (150,151) - What about moving (150) to 00:57:275 - and to change (151) as k? I'd see the little break on 00:56:813 - instead. Okay, additionally made the kiai second half more consistent
01:09:044 (202) - I'd leave the note out and stick with the background music here, personal preference. I personally prefer the current implementation ^^
01:11:582 - k here? Why?

[Muzukashii]
From what I know, we still stick on single-colour triplets in Muzukashii unless the BPM is really low, I'd make them all to ddd. To be honest, I consider a BPM of 130 to be rather low. It is a comparibly slow song and the triplets I used are (with the exception of one monocolor kat triplet in the beginning) consistently ddk which are arguably the easiest multichromatic triplets to play. Changing all of them to ddd would imo take away a lot from how the map plays and sounds and be rather boring. I don't think introducing one multichromatic triplet that is consistently repeated is too difficult for even novice players. I might need to revisit those triplets again later if a BN says they make this difficulty unrankable but I hope they can stay the way they are - interesting ... EDIT - ddk is fine: https://osu.ppy.sh/wiki/Mapping_Taiko_D ... Muzukashii
00:10:775 (25,26) - my personal opinion would be to find a better use of Doubles in Muzukashii. Generally said, all doubles in this difficulty are not well used imo and should be removed for better additions. RIP doubles. You have survived surprisingly long =(
00:39:044 - 00:40:428 - Related to the point above you could change this section into this: http://derpovic.s-ul.eu/iAY3WiRX This ensures it's not too dense and you have a quite cool usage of doubles. I see that you work a bit with the vocals so this may looks something for you. At one point my mapping looked very similar to this suggestion but I decided against it. The vocals don't perfectly align with the suggested double and are therefore a little weird to play as such. Also changing this section would lead to inconsistencies with 00:46:428 (122)
00:40:890 - 00:42:275 - To have something more unique here, you could make it similar to the section above: http://derpovic.s-ul.eu/Bgdx3LgO If I did this I would have to change several other similar instances and I'm not too fond of the introduction of a sole 3/4 note in a comparibly easy Muzukashii map

00:03:390 (3) - Maybe you want to have a little difference between Muzukashii and Oni by removing this note.
00:05:236 (8) - ^
00:07:082 (13) - ^ Is it really neccessary for really slow and easy parts to be different on an Oni and Muzukashii? I don't want to bore the players
00:12:736 (32,54) - Add more breaks: It ensures that newer players can rest a bit from the longer parts and not being overloaded. Removed note 32, it's also more consistent now. 54 stays, that part is easy enough
00:37:659 (98) - It wouldn't hurt to have a break here as well. There is a 4/1 break literally 6 seconds beforehand. I think I'm not asking too much of the players if they have to play 30 seconds without a longer break, especially considering that sections of this are only 1/1.
00:53:813 - 00:57:044 - Some changes - mainly nerfes - should be done here: http://derpovic.s-ul.eu/3D3Ia3v9 While that is a valid suggestion I feel like it would be too easy. on a Muzukashii the general use of 1/2 patterns and introduction of easy and short 1/4 are encouraged after all. Additionally the kiai time should be a little harder than the rest of the map.
01:01:198 - 01:03:967 - Make use of my suggestion as well here. See above. I mainly want to keep the patterns consistent throughout the map
01:16:428 (216,240) - Another breaks you should add (and to be consistent with the begin). But why? That part is plenty easy

[Futsuu]
00:09:967 (18,34) - Let's make a change here where you can manage your breaks better: Remove (18) and move (34) to 00:16:428 - : I find the breaks at 00:09:967 - / 00:17:351 - by far more appropriate and better fitting for a Futsuu. I removed note 18 but slightly remodeled the second pattern around note 34 for more consistency with breaks at the suggested spots
00:11:351 (21,22) - Hitsound swap? Sure, why not
00:40:428 (82) - I think it'll be fine to move the note on 00:40:198 - to have a somewhat emphasis on the vocals. That might be true but it would be very inconsistent with the rest of the map being the only double at all. I think it benefits the map more to keep it consistent at the Futsuu level
00:47:813 (98) - ^ ^ I really don't think it's much of an issue
01:09:044 (142) - Would consider to remove the note for a better vocal emphasis. Hm yeah, then it would be the same as the Kantan though. well I changed it for now
01:25:198 (174,175,176,177,178,179,180,181) - Basically I like the idea with the Finishers but instead of having 1/2 on 01:26:121 (176,177,178) - they should be move at the end, like this: http://derpovic.s-ul.eu/PEEwz8tB Consider the kkd doesn't have Finishers. Moved the triplet back but slightly adjusted the colors.

[Kantan]
00:54:275 (69) - We don't need to hold it so long, especially with a more complex pattern for Kantan levels. You should remove this note.
01:01:659 (81) - ^ I removed 69 and 80 to match the patterns to each other

In general I like the mapset, just make sure you solve the issue at the first half of Muzukashii. Thank you :3 See orange text above. The Muzukashii has been partially reworked in the past and the current state was developed in a somewhat close ingame dialoge with NWolf whom I find to be a rather good and experienced Taiko mapper wherefore I think your adressed more critical issues should still be rankable.
Well that's now a colorful textwall... Thank you very much for your mod, it helped me think about many aspects of my different difficulties again and also improved some parts. I tried to give sound reasoning where I did not implement your big complaint and hope you can at least somewhat agree with my point of view.
Yoratama
Hi, M4M here. sorry my english is bad XD
* = Advice ^^ = Repeat
SPOILER
[Kantan]
* 00:15:044 (18) - Big Don maybe?
00:22:428 (29) - Change to kat? because you don't do that on other diff.
01:12:275 (93) - Big Kat
[Futsuu]
This diff is very nice, it's following sound really well. :)
00:24:275 (45) - Big Don?
01:12:275 (145) - Big Don?
[Muzukashii]
00:25:428 - Add don?
00:32:813 - ^^
* 00:42:044 (110,111) - i think Ctrl+G sound better
* 01:01:659 (174) - ^^
01:06:736 (188) - Vocal sound is same ' a '.
01:22:659 - Add don?
[Oni]
* 00:03:275 - add a note here and 00:03:621 - i think too easy if there only single note.
* 00:05:121 - and 00:05:467 - ^^
00:08:351 (20) - don because it's same sound as 00:08:121 (19) - it sound ' ii '
00:10:890 (32) - kat if you following keyboard/piano sound (don't know what is that in english XD) and same like this 00:18:275 (68) -
00:14:582 (50,51,52) - Ctrl+G because 00:14:813 (51,52) - have same sound.
* 00:38:351 - add note here and 00:38:467 - to follow keyboard sound again.
01:11:121 (201) - Big Don maybe?
01:11:582 - Add don here and kat 01:11:698 - because drum sound start on blue tick 01:11:698 -
01:26:121 (270) - Big Kat?
Hope it helps!
Good Luck!
Topic Starter
5urface

Yoratama wrote:

Hi, M4M here. sorry my english is bad XD
* = Advice ^^ = Repeat
[Kantan]
* 00:15:044 (18) - Big Don maybe? Moved finisher up from note 19
00:22:428 (29) - Change to kat? because you don't do that on other diff. Added finishers in the other difficulties ^^
01:12:275 (93) - Big Kat Okay
[Futsuu]
This diff is very nice, it's following sound really well. :) :3 ty
00:24:275 (45) - Big Don? Don't think that sound is strong enough to call for a finisher
01:12:275 (145) - Big Don? Yes
[Muzukashii]
00:25:428 - Add don? Mirrored the following longer pattern instead
00:32:813 - ^^ ^^
* 00:42:044 (110,111) - i think Ctrl+G sound better Yes
* 01:01:659 (174) - ^^ Can't touch that triplet, I want to keep all of them consistent for the Muzukashii
01:06:736 (188) - Vocal sound is same ' a '. Not really
01:22:659 - Add don? Yep
[Oni]
* 00:03:275 - add a note here and 00:03:621 - i think too easy if there only single note.
* 00:05:121 - and 00:05:467 - ^^ Yup, forgot all those when I changed this in a previous mod, thanks
00:08:351 (20) - don because it's same sound as 00:08:121 (19) - it sound ' ii ' mapped this to the prominent background drums and not the voice
00:10:890 (32) - kat if you following keyboard/piano sound (don't know what is that in english XD) and same like this 00:18:275 (68) - Changed
00:14:582 (50,51,52) - Ctrl+G because 00:14:813 (51,52) - have same sound. Changed
* 00:38:351 - add note here and 00:38:467 - to follow keyboard sound again. Left open on purpose
01:11:121 (201) - Big Don maybe? The finishers only on the even ticks are on purpose
01:11:582 - Add don here and kat 01:11:698 - because drum sound start on blue tick 01:11:698 - added the latter one only
01:26:121 (270) - Big Kat? Yes
Hope it helps! It did ^^
Good Luck!
Thank you very much for your mod =)
Charlotte
Good luck :(
Topic Starter
5urface
Ehm... Charlotte. Did you confound something somewhere? I didn't ask for GD's on this mapset :?:
Kiki Iki
From M4M


SPOILER
General


If it was my map i would increase speed to 1.1 or 1.2 But here everything is beautiful

SPOILER
Kantan


01:20:582 (106,107,108,109,110,111) - do the same as here - 01:13:198 (94,95,96,97,98,99)

SPOILER
Futsuu


00:33:505 (66,67) - ctrl+g?

01:05:351 (135) - don?

01:27:044 (176,177,178,179) - I can offer change it like kantan - delete this - 01:27:275 (177) - and change to kat this - 01:27:505 (178)

SPOILER
Mizukashii


01:15:044 (210,211,212,213,214) - do the same as here - 01:13:198 (204,205,206,207,208)

01:18:275 (221) - kat?

SPOILER
Oni


00:53:351 (127) - don?
All difficulties is good. Good luck and get rank for it!
Topic Starter
5urface

Kiki Iki wrote:

Kantan

01:20:582 (106,107,108,109,110,111) - do the same as here - 01:13:198 (94,95,96,97,98,99) I agree

Futsuu

00:33:505 (66,67) - ctrl+g? Yup
01:05:351 (135) - don? Hm. I prefer it the way it is now tbh
01:27:044 (176,177,178,179) - I can offer change it like kantan - delete this - 01:27:275 (177) - and change to kat this - 01:27:505 (178)
I'd rather slowly increase the difficulty here
Muzukashii

01:15:044 (210,211,212,213,214) - do the same as here - 01:13:198 (204,205,206,207,208) The added variety here increases the difficulty, which I needed
01:18:275 (221) - kat? yeah, why not ^^
Oni

00:53:351 (127) - don? not so sure, it plays better with the kat imo
Thank you for your mod =)
nyanmi-1828
Hi~ :) From game chat~ >w</

Oni
00:12:505 - Delete. No sound here.
00:13:428 - add d. follow the rhythm: 00:20:813

Muzukashii
00:16:198 - add k? I think that it better.
01:09:044 - d. follow vocal

Futsuu
00:40:428 - Delete and 00:41:121 - d follow rhythm
01:17:121 - add k?
01:18:044 - move to 01:18:505?
This map is very good :)

Good luck~
Topic Starter
5urface

nyanmi-1828 wrote:

Hi~ :) From game chat~ >w</

Oni
00:12:505 - Delete. No sound here. alright
00:13:428 - add d. follow the rhythm: 00:20:813 added

Muzukashii
00:16:198 - add k? I think that it better. I think there used to be a note there that has been modded out. Yes, there is an unmapped sound now but the flow is consistent and i think it's fine to leave this as is, especially considering the needed difficulty spread
01:09:044 - d. follow vocal Yep, sounds good

Futsuu
00:40:428 - Delete and 00:41:121 - d follow rhythm I decided to keep this as is for a consistent flow and structure.
01:17:121 - add k?
01:18:044 - move to 01:18:505? I moved the note from 01:18:044 - to 01:17:121 (156) -

This map is very good :) Thanks :3

Good luck~
Thank you very much for your mod ^^
Eeveesenpai_4_u
M4M as Requested

I do not focus on vocal while mapping so you do not Need to do that if you think this is not necessary.

Kantan

00:44:121 - add a k
00:55:890 - add a k
00:57:967 - same
01:17:813 (105) - i think that is a d

Futsuu is ok


Muzu


01:15:967 (214) - i would do a d here

Oni


00:03:505 - i would add a d here
00:05:351 - same
00:07:198 - same
00:20:351 (83) - i would choose d
00:57:044 (144) - same
Topic Starter
5urface

Eeveesenpai_4_u wrote:

M4M as Requested

I do not focus on vocal while mapping so you do not Need to do that if you think this is not necessary.
I judged this would be the most fitting for this song ^^

Kantan

00:44:121 - add a k I considered it but I think that would take away the focus from the following triplet that emphasizes the vocals a bit too much
00:55:890 - add a k Would sound good, yes. But That would be the only 1/2 note in the entire map and I want to keep the map consistent
00:57:967 - same Yeah, why not
01:17:813 (105) - i think that is a d You are right

Futsuu is ok :3

Muzu


01:15:967 (214) - i would do a d here Yep

Oni


00:03:505 - i would add a d here
00:05:351 - same
00:07:198 - same I intentionally left those as doubles, it's fun to play and allows for a gradual increase of the difficulty within the song
00:20:351 (83) - i would choose d This is on a highger pitch so it's a k
00:57:044 (144) - same Yep
Thanks for your mod :3
Friggy-chan
Hi from game chat :3. first mod.
-
Kantan looks good.
Futsuu

00:15:506 (29) - Change to kat.
00:15:967 (30) - Change to don.
00:44:121 (89) - Change to don.
I think the rest is good.
Muzukashii

00:07:890 - Add don because following the vocal line.
00:13:659 (33) - Change to don.
00:21:044 (53) - Change to don.
00:29:121 (72) - Change to don.
00:32:813 (81) - Change to don.
00:36:621 (94) - Remove don, i don't think this pattern fits in this difficulty.
00:39:390 (102) - Remove don for the same reason.
00:46:775 (125) - Remove don for the same reason.
00:47:236 - Add don.
00:54:275 (149) - Change to don.
00:59:351 (167) - Change to don.
01:01:659 (175) - Change to don.
01:03:505 (182) - Change to don.
Oni

00:20:467 (82) - Remove don.
01:07:775 - Add don.
01:08:005 (192) - Change to kat.
01:08:121 (193) - Change to don.
I think the rest is good.
-
This is my first mod, I hope I was helpful, good luck! :3
Topic Starter
5urface

Friggy-chan wrote:

Hi from game chat :3. first mod.
-
Kantan looks good.
Futsuu

00:15:506 (29) - Change to kat. Yup
00:15:967 (30) - Change to don. Yup
00:44:121 (89) - Change to don. I'd rather keep that as a kat
I think the rest is good.
Muzukashii

00:07:890 - Add don because following the vocal line. Hm yeah
00:13:659 (33) - Change to don. This sound his still higher pitch than the following don so kat is fine
00:21:044 (53) - Change to don. Same
00:29:121 (72) - Change to don. I wanna keep pattern consistency with the previous one here
00:32:813 (81) - Change to don. ^
00:36:621 (94) - Remove don, i don't think this pattern fits in this difficulty. Why? 1/4 triplets are fine on Muzukashii, especially on such low BPM (Source: https://osu.ppy.sh/wiki/Mapping_Taiko_Difficulties)
00:39:390 (102) - Remove don for the same reason. ^
00:46:775 (125) - Remove don for the same reason. ^
00:47:236 - Add don. You want me to remove a 1/4 for not fitting to this difficulty but then suggest adding a 5 note 1/4 pattern? ^^ Imo this would be a bit too much for this Muzu
00:54:275 (149) - Change to don. Why? The vocals here are definitely higher pitch
00:59:351 (167) - Change to don.
01:01:659 (175) - Change to don.
01:03:505 (182) - Change to don. These 3 are the same pattern so I will only answer here: ddk is perfectly fine in Muzu (as shown above with the official link). They are also more interesting and fun to play than ddd triplets imo so I would prefer to keep them the way they are now.
You really like your dons, don't you? ^^
Oni

00:20:467 (82) - Remove don. I see where you are coming from, but I added this triplet here because it's mainly fun to play and helps the flow of the map rather than underlining the song
01:07:775 - Add don. Not really sure why tbh. This would be a bit too much here imo. I played both variants too and prefer the old one
01:08:005 (192) - Change to kat. Okay
01:08:121 (193) - Change to don. Okay
I think the rest is good.
-
This is my first mod, I hope I was helpful, good luck! :3
Thanks for the mod :3
Sorry for saying no to many of your suggestions, while most of them were valid I chose not to apply them for various reasons that I stated. I hope you can understand my reasoning ^^
toara_fict
Hi M4M request ~ :3

  • [ General]
  1. Kiai end : 01:11:813 - => 01:12:275 - ?
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Kantan]
  1. HP +2 :3

  2. 00:39:505 (49) - delete ? ( 00:39:044 (48) - you put finish. 1/1 break ... ?

  3. if you 00:39:505 (49) - delete => 00:46:890 (60) - delete :3 ( pattern )

  4. 01:17:351 (102) - delete ? ( 01:13:198 (95) - ~ 3-3-5 => 3-3-1-3 :3 )
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Futsuu]
  1. HP +1 :3

  2. fine
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Muzukashii]
  1. 00:07:082 (13) - change d ? ( 00:03:390 (3) - d 00:05:236 (8) - k next[00:07:082 (13) -] d ? )

  2. 00:09:044 (20,21,22,23) - d kkk -> ddd k or ddd K ? ( some as Oni. )

  3. 00:14:813 (37) - or 00:15:275 (39) - move 00:16:198 - and change color ?

  4. 00:36:621 (95) - move 00:36:967 (96) - ( follow vocal imo :3 )

  5. 00:58:198 (163) - delete note ( some as 01:04:890 (186,187,188) - )
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Oni]
  1. Oni is good (・x・)b
- - - - - - - - - - - - - - - - - - - - - - - - -

Sory poor English :(
Topic Starter
5urface

toara_fict wrote:

Hi M4M request ~ :3

  • [ General]
  1. Kiai end : 01:11:813 - => 01:12:275 - ? Yeah, that's probably better ^^
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Kantan]
  1. HP +2 :3 As this map is meant for very new players I will go up to 6 but not higher than that

  2. 00:39:505 (49) - delete ? ( 00:39:044 (48) - you put finish. 1/1 break ... ? Between note 48 and 49 there is a space of 1/1 though, additionally the finisher and the following note are different colors and the BPM is very low. I think this is perfectly fine for even an easy Kantan

  3. if you 00:39:505 (49) - delete => 00:46:890 (60) - delete :3 ( pattern ) I decided not to change the previous one so I will keep this one as well for consistency ^^

  4. 01:17:351 (102) - delete ? ( 01:13:198 (95) - ~ 3-3-5 => 3-3-1-3 :3 ) Agreed
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Futsuu]
  1. HP +1 :3 I went with + 0,5

  2. fine :3
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Muzukashii]
  1. 00:07:082 (13) - change d ? ( 00:03:390 (3) - d 00:05:236 (8) - k next[00:07:082 (13) -] d ? ) Changed

  2. 00:09:044 (20,21,22,23) - d kkk -> ddd k or ddd K ? ( some as Oni. ) Yeah, good catch ^^

  3. 00:14:813 (37) - or 00:15:275 (39) - move 00:16:198 - and change color ? I left the 5 note pattern as is to not break the melody mapping and added a note on 00:16:198 but changed the resulting triplet to ddk to mirror 00:18:736 (48,49,50) -

  4. 00:36:621 (95) - move 00:36:967 (96) - ( follow vocal imo :3 ) Yes, but this decision right here was for several reasons: keeping consistency with following patterns, keeping consistency with the Oni and emphasizing the finishers

  5. 00:58:198 (163) - delete note ( some as 01:04:890 (186,187,188) - ) Yep
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Oni]
  1. Oni is good (・x・)b Awesome :3
- - - - - - - - - - - - - - - - - - - - - - - - -

Sory poor English :( But your english is perfectly fine, don't worry about it ^^
Thank you very much for your mod :3
Kankri
Yo! how's things?

These are suggestions, you don't have to change them if you don't like the idea on some of them.

[Kantan]

00:32:582 (40) - kat

01:08:582 (91,92,93) - Turn these into hitfinish.

01:27:967 (117) - Turn this into a don. (Don't remove hitfinish)


[Futsuu]

00:07:659 (12) - kat

00:56:121 (114) - ^

01:08:582 (140,141) - Turn these into hitfinish.


[Muzukashii]

01:01:428 (174,175,176,177,178) - I think it sounds better if it went kdk d k


[Oni]

00:35:582 (52,53,54) - I think it sounds a bit better if you changed it to ddk



This is just me, but I noticed on her right hand her thumb is on the wrong side. o_O
Topic Starter
5urface

Kasha wrote:

Yo! how's things?

These are suggestions, you don't have to change them if you don't like the idea on some of them.
Alright :3

[Kantan]

00:32:582 (40) - kat Those two notes are slightly different sounds, yes but they are the same pitch so i think d d is fine here. Also it's more consistent with some other parts of the song (like 00:24:736 (30,31))

01:08:582 (91,92,93) - Turn these into hitfinish. Yup

01:27:967 (117) - Turn this into a don. (Don't remove hitfinish) I would rather keep this as K for consistency with the other difficulties


[Futsuu]

00:07:659 (12) - kat Yeah, why not

00:56:121 (114) - ^ 114 and 115 are pretty much the same pitch though... so I think I will keep it as a don

01:08:582 (140,141) - Turn these into hitfinish. iirc those have been un-finished in a previous mod ^^


[Muzukashii]

01:01:428 (174,175,176,177,178) - I think it sounds better if it went kdk d k The kdk pattern would be too hard for the Muzu so I can't do that


[Oni]

00:35:582 (52,53,54) - I think it sounds a bit better if you changed it to ddk Alright =)



This is just me, but I noticed on her right hand her thumb is on the wrong side. o_O Actually the thumb is drawn on the right side, that on the left side is the heel of her hand.

Thank you very much for your mod =)
Aloda
Random mod as an apology for wasting your time with my inability to read in your queue :P

Kantan
00:15:044 (18) - A normal note would ft much better than a finisher here

00:51:736 (66) - Try to keep notes off of the red ticks in a Kantan whenever possible. Even though it matches with the song, off-beat notes like this are quite awkward to play when the rest of the map follows the beat so closely, especially for beginners who are using Kantans to learn to follow the beat. I suggest moving this to 00:51:967 which plays a lot better, despite not fitting the song as well.

Futsuu
00:05:351 (6,7,8) - kdk -> dkd I assume you've done this to avoid repetition with 00:03:505 (2,3,4) , but really, there's no significant change in pitch between the two, so I think you should use the same pattern for both.

Muzukashii
00:09:044 (20,21,22) - Introducing 1/4 triplets here is a little strange. You've used it at the end of a soft section leading into a more intense section which has no 1/4 of its own. This creates a weird contrast between the two sections almost making the first seem more intense. I suggest removing 00:09:159 (21) which fits the song just as well in my opinion.

00:36:505 (95,96,97) - This one isn't so bad, but having this as the only 1/4 of the section feels a bit weird since there's no explicit 1/4 sound here. Consider removing 00:36:621 (96)

The gaps at 00:40:198 (108) and 00:47:582 (131) feel a little off to me. Something like this and this might sound better

Oni
00:28:313 (19) - d -> k? Sounds better to me

00:30:505 - Consider adding a d here to make it more consistent with the similar patterns at 00:26:813 and 00:34:198 - I assume you've left it out because of the lack of vocals, but I think it fits better with a note there.

The notes on the blue ticks at 00:42:159 (82) and 00:49:544 (114) seem a little awkward to me when compared to the doubles at 00:40:198 (74,75) and 00:47:582 (106,107). Even though they do match the vocals, I think it's a lot more intuitive to have something like this and this , which despite not following the vocals as closely, fits the music better and is a lot nicer to play.

01:11:698 (203,204,205,206,207,208) - I think this fits better

Cute song and nice map. Good luck with getting it ranked :D
Topic Starter
5urface

Aloda wrote:

Random mod as an apology for wasting your time with my inability to read in your queue :P

Kantan
00:15:044 (18) - A normal note would ft much better than a finisher here Indeed

00:51:736 (66) - Try to keep notes off of the red ticks in a Kantan whenever possible. Even though it matches with the song, off-beat notes like this are quite awkward to play when the rest of the map follows the beat so closely, especially for beginners who are using Kantans to learn to follow the beat. I suggest moving this to 00:51:967 which plays a lot better, despite not fitting the song as well. Yeah this is the bane of mapping a Kantan... I find myself saying the exact same thing in my mods as well from time to time ^^ In this case however it would utterly ruin the music and sound too bad to move this note that I just cannot bring myself to do it, even if it might be the right thing to do, sorry

Futsuu
00:05:351 (6,7,8) - kdk -> dkd I assume you've done this to avoid repetition with 00:03:505 (2,3,4) , but really, there's no significant change in pitch between the two, so I think you should use the same pattern for both. You are correct but the current version is more fun to play imo. Also the following two triplets are each inverted and the whole section is therefore consistent as is. I might revisit this at a later time though and do what you suggested, I have to think about this a bit ^^

Muzukashii
00:09:044 (20,21,22) - Introducing 1/4 triplets here is a little strange. You've used it at the end of a soft section leading into a more intense section which has no 1/4 of its own. This creates a weird contrast between the two sections almost making the first seem more intense. I suggest removing 00:09:159 (21) which fits the song just as well in my opinion. RIP triplet

00:36:505 (95,96,97) - This one isn't so bad, but having this as the only 1/4 of the section feels a bit weird since there's no explicit 1/4 sound here. Consider removing 00:36:621 (96) RIP another triplet

The gaps at 00:40:198 (108) and 00:47:582 (131) feel a little off to me. Something like this and this might sound better Both implemented

Oni
00:28:313 (19) - d -> k? Sounds better to me

00:30:505 - Consider adding a d here to make it more consistent with the similar patterns at 00:26:813 and 00:34:198 - I assume you've left it out because of the lack of vocals, but I think it fits better with a note there. Hm with the strict melody mapping I would rather leave this one blank. It's the same for example at 00:27:736

The notes on the blue ticks at 00:42:159 (82) and 00:49:544 (114) seem a little awkward to me when compared to the doubles at 00:40:198 (74,75) and 00:47:582 (106,107). Even though they do match the vocals, I think it's a lot more intuitive to have something like this and this , which despite not following the vocals as closely, fits the music better and is a lot nicer to play. Yes true, but the goal of this map is to closely follow the vocals as leading aspect. Though a little awkward I am quite fond of this section to be honest ^^ While it might catch you off guard the first time it gives the vocals here a lot of focus which is the goal of the map.

01:11:698 (203,204,205,206,207,208) - I think this fits better Yeah sure, why not =)

Cute song and nice map. Good luck with getting it ranked :D
Thank you very much for your mod :3 Edit, checked ^^
Feel free to post in my queue again if you have a song (with a little higher BPM maybe?) that you want modded. I will treat it as M4M with your part of the bargain already fulfilled ;)
Yuzeyun
sorry my man that i'm taking long to do, i am half asleep. you are next on the list
Topic Starter
5urface

_Gezo_ wrote:

sorry my man that i'm taking long to do, i am half asleep. you are next on the list
Thanks =)
Man, this already went to the graveyard XD
Can't wait to resurrect it
Yuzeyun
aight lets do this

[Oni]
One of the first things that struck me when testplaying was the fact that throughout the whole map, you were making a mixed mapping. This trait disappeared after the kiai, which felt awkward to play.

00:06:736 (16) - This note differs from these two: 00:03:044 (2,9) - . Structurally, you'd be better off putting as d (consistency)
00:07:890 (22,23) - How about reversing those two notes? Pitch increases.
00:08:351 (24,25) - I'd say put big notes there because stuff but this suggestion is stupid
00:09:505 (30) - D is much more fitting for the drum than K is.
00:09:851 - Here, if you want to shorten a bit the break, you can add a d.
00:11:121 (37,38) - I think you can reverse these two, as the music's pitch goes down. 00:10:198 (32,33) - follows more or less the same rule, so you may change it as well.
00:12:967 (45,46) - These two notes are p much on an empty space. If you wish to keep these, I have two options: dd, or *d (* means deleting the note).
00:14:005 (50) - Moving this note 1/4 forward will break the continuity of the pattern and still be nice to play. Your patterns are not very elaborated (No 5+plets) so it's easy to have too much continuity on this part.
00:16:198 (62,63,64,65,66) - ddk d D. Two reasons: 1. You will have room for the big note. That's all. 2. Rhythmically, this way is less forced and goes towards your general rhythm you made in the past seconds.
00:16:890 (66) - to 00:20:121 (80) - it's literally the same as before so you can just copy-paste if it was copy-paste
00:20:351 (81,82) - Same as 45-46
00:20:813 (84,85,86,87,88) - I think it's more of a personal preference, but I'd see this quintuplet as ddkkd. That way, you get a kat rhythm like that: http://i.chiyozel.com/hFhlTUx6

00:24:275 (1) - D, same reasons as above. (30 I believe)
00:27:967 (17) - I start to wonder if all my color switch suggestions are worth it
00:28:198 (18) - You can go with a deletion here and switch 00:28:313 (19) - to a kat.
00:28:890 (22) - You get consistent pitch with the three following kats in the song, ya'd be better with the kitty
00:31:082 (33) - Even with 00:30:044 (28,29,30) - at least so you get consistency here. Nothing really justifies such kat change
00:35:582 (52) - And this one can be deleted if you deleted 18.
00:40:890 (75) - Change to don, and add a kat at 00:40:659 - . This way, no awkward pause will be felt. It goes with your mixed mapping as well.
00:42:505 - Can add don here for the same ^
00:43:890 (88,89,90,91) - dkk k feels pretty weird to play, kkk d fits the general pitch of the song.
00:48:044 - Apply the thing 3 lines above. You can add variation if you wish.
00:53:236 (126) - Change this to don. dkdkk does not really fit with the i-don't-know-what-to-call.
00:55:544 (137) - Change to k for a smoother play on the pattern?

01:27:736 (277) - Change to D ? It feels weird to have a d in the middle of a big note-dominant quintuplet.

I did not mention more doublet suggestions, because you might not like the idea of it. I dropped a few so you could try some. Also, I feel like I oversuggested. LMAO

[Muzukashii]
I'd say that the main missing feature in Muzukashii is 1/4 triplets. You only use them in the kiai
00:08:351 (18) - Change as kat as you got the same thing in Oni
00:30:736 - and/or 00:31:198 - Add a note, the pause provoked by the lack of notes is awkward to play and flowbreaking.
00:39:275 (101,102,103) - Just a heads up, bicolor triplets are hazardous material in Muzukashii.
00:40:198 (106,107) - I think you can simply make it a kat at 00:40:313 - . Other points where you have 2x 1/2 but a vocal note on a blue tick may be fixed.
01:10:428 (197,198,199,200,201) - Playability is awkward
01:27:044 (249,250,251,252,253) - Same comment as Oni.

[Futsuu]
00:07:659 (12) - Maybe you could just change it to don to keep xox pattern consistency
00:27:044 - Add a kat here to avoid the awkward pause
00:30:736 - ^
00:34:428 - ^
01:22:428 (167,168,169,170,171) - Add 1/2 notes here to be consistent with the first half.

[Kantan]
00:24:736 (30,31,32,33) - I think these notes are very awkward in all possible aspects: You start outside of a downbeat, and you only have doubles. Make it at least like this, or any equivalent you deem good enough: http://i.chiyozel.com/EN4x9NGo
00:32:121 (40,41,42,43) - ^
00:41:351 (53) - Delete this note, and change 00:41:813 (54) - to kat, so you get not a combo of two triplets
00:48:736 (64,65) - ^

I'm over with that mod. Some points may be missed.
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