posting for hyping the historic sb and map
Rumia- wrote:
posting for hyping the historic sb and map
hjeyj lamoaSkystar wrote:
omar
hey (^:
spboxer3 wrote:
Leader wrote:
This storyboard is the greatest thing ever seen on this game
handsome wrote:
me pc die
Thank you!examination wrote:
It really takes time to check the sb loads in editor XD
Let me just...
Now I can check this design tab
BNs can also notice this so that you don't need to make some wrong advices
SB Loads that are over 5.00x, same effect won't be mentioned twice, red parts are the problems that we can solve now:
00:10:646 - 00:11:146 : This part is caused by the overload of the shining light, I tried a few ways to cut down the sb load but worked out badly. If someone can come up with a good solution, we can discuss
Its fine, imo
00:44:911 - 00:46:374 : The sb load here can be cut down by judging whether a "dot"/"line" is out of the screen, when a "dot"/"line" is out of screen now, use Fade code to hide the object and sb load will be cut down sharply here. After all, temporary sb load over 8.0 is still not good to see XD
Sounds reasonable, harder to do... But I managed to do something here :3
SB load now goes slightly over 5x for a sec. Cant reduce it more since lines would be fading while still on the screen
01:45:999 - 01:47:878 : Honestly the large sb load is caused by the smokes, and after my trials, I guess this problem can't be resolved unless the amount of the smokes is cut down.
That's why I love using black background. SB load is still less than 5x most of the time
03:41:059 - 03:41:724 : The overload caused by flare.png and many border.png , border.png can be made up by 4 straight lines, and in that way the sb load will be cut down sharply.
I've done it but this happens:
04:00:828 - 04:01:146 : same as ^ Same
05:57:475 - 05:58:314 : I don't think the sb load can be cut down here.
Lets leave it
It spends me already 50min only to check the sb load problems, it crashes my pc.
Detailed mods will come tonight
B-but... these sliders are vertical...smallboat wrote:
[Overdrive]01:13:470 (1,2) - At this time point I see the round-trip line in the storyboard, maybe can consider change a new horizontal pattern for these sliders?