here's your reply
Daily reminder that this reminder is not daily.jesse1412 wrote:
144hz, it's placebo with the added effect of looking a bit smoother.
You can definitely notice higher than 60 and it looks smoother but it really doesn't help.Clappy wrote:
We can get into a debate about what the eye can see (l0l 30fps is all you n33d h4h4 stupid pc gamer wasting money on 144hz when their 3y3s cant s33 it h4h4). Skip the bullshit and tell me the perceived clarity of motion does not make it easier to react to a patterns at higher ar's? Perfect example, I was shit at reading triples at anything higher than ar9 pre144hz monitor. Post144hz monitor, I can magically react to it? If you were able to read higher ar's without 144hz than good for you, you were either genetically hardwired for osu or worked harder than most to learn higher ar's at 60hz.jesse1412 wrote:
I got a 144hz, it's placebo with the added effect of looking a bit smoother. People seem to believe "smoother" is easier somehow.
Now lets throw some hypotheticals, it is damn-near impossible for you to lose a skill like this (osu!) without severe brain trauma. But, if you did succumb to such trauma (god forbid) would you take the trip to mastering osu again with 60hz or 144hz? They exist for a reason, it is not just some big ass marketing scheme.
Companies like ASUS, BenQ, AOC, and Phillips are cashing in big time on placebo? Or (more likely) the perceived clarity of motion that higher refresh rates have to offer.
Clappy wrote:
Take a sample of the top 100 player base on 60hz and compare to 144hz. If it does not matter ask your top players to play without 144hz. You're just blowing smoke. A 144hz monitor provides a much different visual signature than its 60hz counterpart and it is superhelpful. You're all saying its not necessity, by that same logic a tablet and keyboard isn't a necessity. Let's see a 60hz, walmart mouse-only player top 1000. There might be one, hell MAYBE two.
Cmon we both know if those 7 changed to 60hz tomorrow they'd still do just as well.Clappy wrote:
Funny as hell that 7 of our top 10 players (pp wise) are using 144hz monitors.[Taiga] wrote:
You can normaly get into pro skill level top10 with 60hz
What units are these numbers in?abraker wrote:
If I was to base skill points on just the ability to react to a something on a screen by pressing a button (like a typical measure your reaction game), these would be the skill requirement values:
.............AR 10................AR 10.3............AR 11
.60 Hz...289.401..............370.546.............754.161
144 Hz..275.282..............350.456.............698.931
As you can see, there is barely any difference between skill requirement for 60 Hz and for 144 Hz on AR 10. The skill requirement difference between the refresh rates for AR 11, however, is comparable to the difference between AR 10 and AR 10.3. Just as a reminder, you can achieve these skill requirements with enough practice anyway, granted a player would achieve the same skill requirement faster with a 144 Hz.
So no, AR 10 DOES NOT require a good monitor and high FPS. Just play more.
A skill requirement of 1000 is based on the median reaction time and a skill requirement of 500 is based on the average reaction time of the lower half of the userbase. Data has been modeled according to the statistics found here (data was modified to match the trend for <140ms and other discrepancies).Khelly wrote:
What units are these numbers in?
I like how at 60 hz it's still well below the median reaction time at ar 10.3abraker wrote:
A skill requirement of 1000 is based on the median reaction time and a skill requirement of 500 is based on the average reaction time of the lower half of the userbase. Data has been modeled according to the statistics found here (data was modified to match the trend for <140ms and other discrepancies).Khelly wrote:
What units are these numbers in?
So a skill requirement of 1000 equates to 240 ms and a skill requirement of 500 equates to 350 ms. The modeled function is a/(x^b).
yeah high refresh rate being a placebo is such bullshit. If you put the second sphere at 120hz its a bit ahead of the 60hz one and looks much smoother. I used to get killed by peeking players in CS before I even saw them with a 60hz monitor and that stopped the moment I got my new oneNovalogic wrote:
Also, to all those going about how human eye can only see up to 30 fps: http://frames-per-second.appspot.com/
The polling rate of the eye is pretty irrelevant. The eye-brain system is similar to the keyboard-osu system except your brain is like osu running at 60fps. If your keyboard is polling at 1000hz osu will receive ~17 updates per frame but it only really cares about whether the keystate changed in any of these updates and throws most of them out.abraker wrote:
I have no idea how much fps the eye can really see, but even assuming it's infinite, you are still not going to get much after a certain point
Daily reminder that this reminder is not daily.jesse1412 wrote:
I got a 144hz, it's placebo with the added effect of looking a bit smoother.
BUT NEGLIGIBLE \geq 0 SO OBJECTIVELY BETTER!!!!it's not actually, they are indistinguishableMomiji wrote:
negligible benefit? yes.
Did you play 60hz again yet?jesse1412 wrote:
No one is arguing that you can't percieve refresh rates over 30hz. That's total bullshit. it's p obvious and you can literally change ANYONE'S mind within 3 seconds of them looking at a 144hz monitor displaying 30 - 60 -120 - 144hz comparisons.
Whether the refresh rate makes osu! easier is a much more debatable topic.
Tbf I just gave it a quick test and 60 was UNBEARABLE. To be fair it did kinda play worse at 10.3. Didn't try higher AR though and definitely didn't test thoroughly. Maybe my transition to 144hz was just slower or something but fucking hell 60 looks like 30 used to. Bit annoying tbf because now I'll never want to play osu! on a < 144hz screen again.Khelly wrote:
Did you play 60hz again yet?jesse1412 wrote:
No one is arguing that you can't percieve refresh rates over 30hz. That's total bullshit. it's p obvious and you can literally change ANYONE'S mind within 3 seconds of them looking at a 144hz monitor displaying 30 - 60 -120 - 144hz comparisons.
Whether the refresh rate makes osu! easier is a much more debatable topic.
Ok dadsayonara_sekai wrote:
exactly. 5* restaurants are kinda bad because going back to fast food is total ass
If you subsist on fast food a lot like I do then yes.Kisses wrote:
Ok dadsayonara_sekai wrote:
exactly. 5* restaurants are kinda bad because going back to fast food is total ass
Thats how people who dont have osu enjoy life, so I've heardKhelly wrote:
If you subsist on fast food a lot like I do then yes.
Also why would you waste money on 5* restaurants
Kisses wrote:
Thats how people who dont have osu enjoy life, so I've heardKhelly wrote:
If you subsist on fast food a lot like I do then yes.
Also why would you waste money on 5* restaurants