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AIR - Alone In Kyoto

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Topic Starter
Jonarwhal
This beatmap was submitted using in-game submission on Friday, August 5, 2016 at 12:18:39 PM

Artist: AIR
Title: Alone In Kyoto
Source: Lost In Translation
Tags: downtempo electronica talkie walkie
BPM: 90
Filesize: 5662kb
Play Time: 01:38
Difficulties Available:
  1. Easy (0.94 stars, 69 notes)
  2. Hard (2.29 stars, 162 notes)
  3. Normal (1.47 stars, 101 notes)
Download: AIR - Alone In Kyoto
Information: Scores/Beatmap Listing
---------------
Youtube Video / iTunes

CelsiusLK
BeatofIke

Abandoned .osu Files
Normal was remapped twice before the upload.
If you want to play either of those difficulties, here are download links.
  1. Strangely-Spaced Normal
  2. Still Strangely-Spaced Normal
Change Log
Month.Day.Year
  1. 3.10.16- Uploaded!
  2. 3.25.16- Fixed CS on Easy and Normal.
  3. 3.27.16- Added Custom Hitsounds. Thank you LordRaika.
  4. 3.28.16- Applied -NikoNiko-'s mod.
    Finished hitsounds.
    Moved to Pending!
    Took a bit off the beginning.
    Nerfed Hard's jumps a bit.
    Applied Asaruu N's mod.
  5. 3.31.16- Applied Nelka714's mod.
  6. 4.18.16- Remade storyboard with pulses.
    Arranged CCs to complement storyboard.
    Applied deetz's mod.
  7. Arranged CCs again, but better.
  8. 4.23.16- Applied UndeadCapulet's mod.
  9. 5.3.16- Applied BeatofIke's mod.
-NikoNiko-
Hi from my modding queue again ~

General
When the storyboard began I fell from my chair
Still love those blankets
I would cut off some of the start of the song (30 seconds weird sounds would be a little waste)
This song needs an epilepsy warning due to the frequently changing colors (in the tab design->misc toggles->Display epilepsy warning
Open
Either I'm blind or you did a very good job on this map probably blind, since I haven't found any really important mistakes in terms of mapping.
Good job here
Good luck with your map :3
Topic Starter
Jonarwhal

-NikoNiko- wrote:

Hi from my modding queue again ~

General
When the storyboard began I fell from my chair
Still love those blankets
I would cut off some of the start of the song (30 seconds weird sounds would be a little waste)
This song needs an epilepsy warning due to the frequently changing colors (in the tab design->misc toggles->Display epilepsy warning Fixed~
Open
Either I'm blind or you did a very good job on this map probably blind, since I haven't found any really important mistakes in terms of mapping.
Good job here
Good luck with your map :3
Thank you so much for your nice words and your mod.
And thanks for the mutual friendship. ^_^
Asaiga
Easy and Normal
I couldn't find any error in that, I think and they are as fine as they are now :oops:

Hard
Well, this mod based on my unnatural feeling about it. If you are against this, please don't change any because I also believe this map set is perfect and playable, nothing wrong with it :D
00:08:518 (3) - A reverse arrow
00:10:351 - A note between (1) and slider (3)
00:11:185 (4) - A reverse arrow

Beautiful melody! Hope it gets ranked soon :oops:
Topic Starter
Jonarwhal

Asaruu N wrote:

Easy and Normal
I couldn't find any error in that, I think and they are as fine as they are now :oops:

Hard
Well, this mod based on my unnatural feeling about it. If you are against this, please don't change any because I also believe this map set is perfect and playable, nothing wrong with it :D
00:08:518 (3) - A reverse arrow Fixed~
00:10:351 - A note between (1) and slider (3) I think it's fine as it is there.
00:11:185 (4) - A reverse arrow Fixed~

Beautiful melody! Hope it gets ranked soon :oops: Thank you~
Thanks for your mod~!! I will get to work on yours as soon as I can! :D
Nelka714
hi there
mod4mod here

SPOILER

General


  1. I dunno, but there is a random bookmark nearby 01:55:185
  2. 01:32:518 - Is it just me, or storyboard's background become black here? Happened when I test it in Play, not in Edit.

Easy

  1. 00:07:185 (1) - Move it to middle? Just my opinion, though.

Normal

  1. 00:29:519 (2,3) - Blanket circle 2 with slider 3?

Hard

  1. 00:12:185 (4,2) - Place both of them between 00:12:518 (1) and 00:13:851 (3) ?
  2. 00:19:851 (5,1) - Suggestion :

that's all i can do
i hope it's helpful
Topic Starter
Jonarwhal

Nelka714 wrote:

hi there
mod4mod here

SPOILER

General


  1. I dunno, but there is a random bookmark nearby 01:55:185 Bookmarks are to help the mapper, I don't think they affect playing at all.
  2. 01:32:518 - Is it just me, or storyboard's background become black here? Happened when I test it in Play, not in Edit. I'm trying to fix this.

Easy

  1. 00:07:185 (1) - Move it to middle? Just my opinion, though. I don't want to stack it.

Normal

  1. 00:29:519 (2,3) - Blanket circle 2 with slider 3? Fixed~

Hard

  1. 00:12:185 (4,2) - Place both of them between 00:12:518 (1) and 00:13:851 (3) ? Fixed for (2), but there's no way to do that for (4).
  2. 00:19:851 (5,1) - Suggestion : This map has enough blankets... I made them curve a bit less though.

that's all i can do
i hope it's helpful It is.
Thanks for modding~!! :D
ac8129464363
[easy]
00:44:518 (1) - just curious as to why you chose to map this differently than the other ooOOOOOOOs. could potentially be confusing to easy players.
01:05:851 (1,2) - the blanket looks pretty noticeably messy

hitsounds sound super empty in the beginning, you could use a different soft whistle at places like 00:07:185 (1) - imo to make it sound less repetitive

[normal]
01:27:186 (1) - ignoring the sound you've been whistling actively feels pretty weird

same applies to this diff, it could have places like 00:23:518 - whistled imo as well

[hard]
01:07:851 (5,6,7) - 01:18:518 (5,6,7) - why are these triples stacked lol
01:08:518 (1) - feels like too little impact on that piano note, the map has a lot of large spacings for these notes so having it this small is kind of ehh
01:11:185 (1) - same
01:11:185 (1,2,3,4,1) - whats up with this spacing
01:14:518 (2) - dunno if this slider is necessary, there's nothing to special in the song to map a squished up slider to here imo, and it stands out a lot
01:29:518 (5,1) - yeeah this jump feels way too small imo, could give more impact to that piano here
01:32:518 (1) - just my opinion, but it could be cool to stack this note on 4's tail, to separate it from all of the other piano sounds in the kiais as it sounds a bit different and ends the song. it would cause the player to stop for a moment and feel it differently.

yea same thing about hitsounding here too

in general I think normal is a bit too hard as well, considering how easy easy is. it's at least worth looking into imo, maybe the spacing or density could be nerfed, with less objects connected by 1/2.

the diffs are pretty clean, and there's not much to mod here imo. symmetry's not really my thing but I think you have the right idea in a lot of places.

good luck!

would be super cool if you colourhax'd to the sb colours
Topic Starter
Jonarwhal

deetz wrote:

[easy]
00:44:518 (1) - just curious as to why you chose to map this differently than the other ooOOOOOOOs. could potentially be confusing to easy players. I don't know either. Fixed~
01:05:851 (1,2) - the blanket looks pretty noticeably messy Fixed~

hitsounds sound super empty in the beginning, you could use a different soft whistle at places like 00:07:185 (1) - imo to make it sound less repetitive I added a few more in the beginning. Imo, a repetitive song can have repetitive hitsounds.

[normal]
01:27:186 (1) - ignoring the sound you've been whistling actively feels pretty weird Fixed~

same applies to this diff, it could have places like 00:23:518 - whistled imo as well Fixed in Normal and Hard. Did something different in Easy.

[hard]
01:07:851 (5,6,7) - 01:18:518 (5,6,7) - why are these triples stacked lol
01:08:518 (1) - feels like too little impact on that piano note, the map has a lot of large spacings for these notes so having it this small is kind of ehh Somewhat fixed with previous suggestion.
01:11:185 (1) - same Fixed~
01:11:185 (1,2,3,4,1) - whats up with this spacing Fixed with previous~
01:14:518 (2) - dunno if this slider is necessary, there's nothing to special in the song to map a squished up slider to here imo, and it stands out a lot I think I made it stand out less.
01:29:518 (5,1) - yeeah this jump feels way too small imo, could give more impact to that piano here Fixed~
01:32:518 (1) - just my opinion, but it could be cool to stack this note on 4's tail, to separate it from all of the other piano sounds in the kiais as it sounds a bit different and ends the song. it would cause the player to stop for a moment and feel it differently. I don't like tailstacking though.

yea same thing about hitsounding here too Fixed as you suggested in Hard.

in general I think normal is a bit too hard as well, considering how easy easy is. it's at least worth looking into imo, maybe the spacing or density could be nerfed, with less objects connected by 1/2. Look at the "Abandoned .osu's" box in the description. I have versions of Normal with nerfed DS already. I chose this one because it makes the star difficulty set roughly 1, 1.6, and 2.2.

the diffs are pretty clean, and there's not much to mod here imo. symmetry's not really my thing but I think you have the right idea in a lot of places. Thank you~

good luck!

would be super cool if you colourhax'd to the sb colours I did this and added pulses. :3
Thank you for modding~!!
UndeadCapulet
Hi, from my modding queue! (you coulda just asked, silly)

General

Maybe add some sort of hitsounding to emphasize the downbeat during the earlier parts of the song, since right now there's almost nothing.
And it'd be great if you could find a 192kbps mp3 as well~

---

Hard

  1. 00:17:851 (1) - ctrl+g this so there's more motion?
  2. 00:32:185 (2,3) - too big of a jump for this imo, if anything you should have 2 be the jump to emphasize the high note. I tried this arrangement, where 2 is stacked over 4's head, and I think it fits well, since 00:30:851 (4) - already shares symmetry with 00:29:518 (2) - I don't think the extra symmetry is needed. But idk you'd probably be better at finding something that fits your style.
  3. 00:53:851 (3,4) - I think this layout is more fun to play, with more interesting angles. Your current arrangement is pretty dull imo
  4. 01:11:185 (1,2,3,4) - These aren't rotated at equal angles and they don't form a perfect shape, so they look really out of place in your mapping style.
---

Normal

  1. 00:08:519 (3,4) - Really weird that you don't just map the melody notes and instead map something with no sound.
  2. 01:09:852 (3) - A bit too high so it's not actually symmetrical with the earlier slider.
  3. 01:32:519 (1) - You can still have a note on the downbeat and then start the spinner on the blue or tick, it won't throw off players of this difficulty.
---

Easy

00:44:518 (1,1) - wtf

---
pretty song ww
Topic Starter
Jonarwhal

UndeadCapulet wrote:

Hi, from my modding queue! (you coulda just asked, silly)

General

Maybe add some sort of hitsounding to emphasize the downbeat during the earlier parts of the song, since right now there's almost nothing. I'll consider it. Maybe later.
And it'd be great if you could find a 192kbps mp3 as well~ Fixed~

---

Hard

  1. 00:17:851 (1) - ctrl+g this so there's more motion? I Ctrl+g'd the slider before it.
  2. 00:32:185 (2,3) - too big of a jump for this imo, if anything you should have 2 be the jump to emphasize the high note. I tried this arrangement, where 2 is stacked over 4's head, and I think it fits well, since 00:30:851 (4) - already shares symmetry with 00:29:518 (2) - I don't think the extra symmetry is needed. But idk you'd probably be better at finding something that fits your style. Maybe I could just put (2)in the middle.
  3. 00:53:851 (3,4) - I think this layout is more fun to play, with more interesting angles. Your current arrangement is pretty dull imo Fixed~
  4. 01:11:185 (1,2,3,4) - These aren't rotated at equal angles and they don't form a perfect shape, so they look really out of place in your mapping style.Improved~
---

Normal

  1. 00:08:519 (3,4) - Really weird that you don't just map the melody notes and instead map something with no sound. Fixed, I think.
  2. 01:09:852 (3) - A bit too high so it's not actually symmetrical with the earlier slider. Fixed~
  3. 01:32:519 (1) - You can still have a note on the downbeat and then start the spinner on the blue or tick, it won't throw off players of this difficulty. Fixed~
---

Easy

00:44:518 (1,1) - wtf Accident from messing with combo colors. Fixed~

---
pretty song ww
Thanks for modding~!! :D
Zyl
From my queue




[Easy]

Easy diff
00:21:016 (3) - Doesn't looks good
00:40:349 (2,3) - same
00:45:683 (2,3) - Fix blanket
00:53:016 (3,4,5,6) - too hard for beginners
00:55:683 (1,2) - Fix blanket

that's all really good diff :3
try to fix some things on storyboard (again~)

[Normal]

Normal diff
00:08:351 (2,3) - Fix flow
00:09:351 (3,4) - Fix blanket
well there is a lot of (bad) blankets xDD so fix them

Not bad, not bad gl :)
Topic Starter
Jonarwhal

Trent83 wrote:

From my queue




[Easy]

Easy diff
00:21:016 (3) - Doesn't looks good Fixed, I think.
00:40:349 (2,3) - same Be more specific. I don't see what's wrong with it.
00:45:683 (2,3) - Fix blanket Fixed~
00:53:016 (3,4,5,6) - too hard for beginners Fixed~
00:55:683 (1,2) - Fix blanket Fixed~

that's all really good diff :3
try to fix some things on storyboard (again~)

[Normal]

Normal diff
00:08:351 (2,3) - Fix flow The flow looks fine.
00:09:351 (3,4) - Fix blanket Fixed~
well there is a lot of (bad) blankets xDD so fix them I'll try.

Not bad, not bad gl :)
Thanks for modding~!!
BeatofIke
[General]
  1. You have unsnapped objects on your Easy and Normal difficulties. To fix this, make sure that your beat snap divisor is at 1/4 or 1/2 first of all and then go to Timing -> Resnap All Notes to fix this issue.
[Easy]
  1. 00:54:351 (5) - Move this slider at 316|192 for perfect symmetry. Adjust spacing if necessary. You could also replace this slider with 2 circles if you like. It would be easier to do symmetry here.
  2. 00:58:351 (1) - Add clap at the start of this slider and remove clap at the start of 00:59:684 (2).
[Normal]
  1. 00:07:685 (1,2,3) - Pretty awkward that the spacing between 00:07:685 (1,2) and 00:08:351 (2,3) are spaced the same, but 00:07:685 (1,2) is 1/1 beats apart and 00:08:351 (2,3) is 1/2 beats apart. My suggestion is to either stack 00:07:685 (1) with the start of 00:08:351 (2) or adjust spacing at 00:07:685 (1,2), so it is 1.2x instead of 0.6x to prevent confusion.
  2. 01:02:351 (3) - I would remove clap here, since there is nothing in the music that is emphasizing it.
  3. 01:28:018 (2) - Remove clap at start of this slider? Maybe add the clap at 01:27:685 (1) instead.
Nice symmetry, simple map, and relaxing music. Fell free to call me back for a recheck. :)
Topic Starter
Jonarwhal

BeatofIke wrote:

[General]
  1. You have unsnapped objects on your Easy and Normal difficulties. To fix this, make sure that your beat snap divisor is at 1/4 or 1/2 first of all and then go to Timing -> Resnap All Notes to fix this issue. All Fixed~
[Easy]
  1. 00:54:351 (5) - Move this slider at 316|192 for perfect symmetry. Adjust spacing if necessary. You could also replace this slider with 2 circles if you like. It would be easier to do symmetry here.
  2. 00:58:351 (1) - Add clap at the start of this slider and remove clap at the start of 00:59:684 (2). All Fixed~
[Normal]
  1. 00:07:685 (1,2,3) - Pretty awkward that the spacing between 00:07:685 (1,2) and 00:08:351 (2,3) are spaced the same, but 00:07:685 (1,2) is 1/1 beats apart and 00:08:351 (2,3) is 1/2 beats apart. My suggestion is to either stack 00:07:685 (1) with the start of 00:08:351 (2) or adjust spacing at 00:07:685 (1,2), so it is 1.2x instead of 0.6x to prevent confusion.
  2. 01:02:351 (3) - I would remove clap here, since there is nothing in the music that is emphasizing it.
  3. 01:28:018 (2) - Remove clap at start of this slider? Maybe add the clap at 01:27:685 (1) instead. All Fixed~
Nice symmetry, simple map, and relaxing music. Fell free to call me back for a recheck. :) I will as soon as I find you~
Thanks for the mod and the star~
BeatofIke
On Normal difficulty, the last spinner at 01:33:185 (1) is unsnapped. Fix that and you should be good :3
Topic Starter
Jonarwhal

BeatofIke wrote:

On Normal difficulty, the last spinner at 01:33:185 (1) is unsnapped. Fix that and you should be good :3
Fixed~ It's snapped on a red tick now.
BeatofIke
I forgot to mention something: In your tags, "intrumental" is not really needed in your tags (you also spelled it wrong lol), since this map will be categorized based on genre and language (if any), so no need to add "intrumental" in your tags. :3
Topic Starter
Jonarwhal

BeatofIke wrote:

I forgot to mention something: In your tags, "intrumental" is not really needed in your tags (you also spelled it wrong lol), since this map will be categorized based on genre and language (if any), so no need to add "intrumental" in your tags. :3
Fixed~
BeatofIke
Good luck~
Topic Starter
Jonarwhal

BeatofIke wrote:

Good luck~
Thank youuuu~!! ^w^
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