Silent Siren - Hachigatsu no Yoru

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Elfin

DreaM117er wrote:

come~

[General]
  1. In tags, what is "S"?? Have any reason to use it??
[Hard]

  • 00:16:835 (2) - keep DS, why this circle far away?? Just an error. fixed.
    00:20:825 (3) - try to make a triangle here: Keep for now.

    00:24:016 (1,2,3) - keep DS Intended pattern.
    00:32:793 (4) - ^, then notice this one would be out Changed distance to 1.2.
    00:40:452 (4) - same as first mod, why this one far away?? Reduced distance and changed some pattern.
    01:14:302 (2,3) - no reason to use a huge jump Maybe it is no problem because it is kiai time.
    01:20:046 (3,1) - ^ Same as above.
  1. Nice :):)

Good luck :)
Thanks for modding :3

osu file format v14

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PreviewTime: 62174
Countdown: 0
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[Editor]
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[Metadata]
Title:Hachigatsu no Yoru
TitleUnicode:八月の夜
Artist:Silent Siren
ArtistUnicode:Silent Siren
Creator:Kisses
Version:Ufw's Hard
Source:
Tags:JPop Sylphi Underflow S
BeatmapID:939610
BeatmapSetID:431708

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264,96,73185,2,0,P|316:56|416:96,1,150,2|8,0:0|0:0,0:0:0:0:
468,124,73663,1,0,0:0:0:0:
416,212,73823,6,0,L|432:376,1,150,2|8,0:0|0:0,0:0:0:0:
508,288,74302,1,0,0:0:0:0:
352,324,74461,2,0,P|284:332|212:264,1,150,2|8,0:0|0:0,0:0:0:0:
168,216,74940,1,0,0:0:0:0:
148,128,75100,6,0,L|128:36,2,75,2|0|8,0:0|0:0|0:0,0:0:0:0:
168,216,75578,1,0,0:0:0:0:
228,120,75738,2,0,L|256:28,2,75,2|0|8,0:0|0:0|0:0,0:0:0:0:
168,216,76217,1,0,0:0:0:0:
280,184,76376,6,0,P|344:160|368:160,1,75,2|0,0:0|0:0,0:0:0:0:
472,156,76695,2,0,P|432:128|408:96,1,75,8|0,0:0|0:0,0:0:0:0:
348,44,77015,2,0,L|188:24,2,150,2|8|2,0:0|0:0|0:0,0:0:0:0:
412,212,77972,6,0,L|400:300,1,75,8|0,0:0|0:0,0:0:0:0:
344,372,78291,2,0,P|320:304|276:240,1,150,2|8,0:0|0:0,0:0:0:0:
188,196,78770,1,0,0:0:0:0:
276,152,78929,6,0,P|324:140|360:120,1,75,2|0,0:0|0:0,0:0:0:0:
420,52,79249,2,0,P|392:136|412:208,2,150,8|2|8,0:0|0:0|0:0,0:0:0:0:
480,128,80046,1,0,0:0:0:0:
332,60,80206,6,0,L|160:56,1,150,2|8,0:0|0:0,0:0:0:0:
68,96,80685,2,0,P|128:116|212:196,1,150
260,232,81163,2,0,L|268:328,1,75,8|0,0:0|0:0,0:0:0:0:
348,344,81483,6,0,L|334:186,2,150,2|12|2,0:0|0:0|0:0,0:0:0:0:
444,192,82440,2,0,L|456:104,1,75,8|8,0:0|0:0,0:0:0:0:
404,44,82759,6,0,P|328:44|280:104,1,150,6|8,0:0|0:0,0:0:0:0:
244,172,83238,1,0,0:0:0:0:
264,252,83398,2,0,L|284:336,2,75,2|0|8,0:0|0:0|0:0,0:0:0:0:
244,172,83876,1,0,0:0:0:0:
200,96,84036,6,0,P|108:68|60:108,1,150,2|8,0:0|0:0,0:0:0:0:
16,160,84515,1,0,0:0:0:0:
52,236,84674,2,0,L|60:316,1,75,2|0,0:0|0:0,0:0:0:0:
128,380,84993,2,0,P|136:348|160:288,1,75,8|0,0:0|0:0,0:0:0:0:
212,240,85312,6,0,L|368:216,1,150,2|8,0:0|0:0,0:0:0:0:
448,204,85791,1,0,0:0:0:0:
364,132,85951,2,0,P|316:112|292:92,1,75,2|0,0:0|0:0,0:0:0:0:
216,60,86270,2,0,P|168:76|136:104,1,75,8|0,0:0|0:0,0:0:0:0:
92,160,86589,6,0,L|108:328,1,150,2|8,0:0|0:0,0:0:0:0:
168,372,87068,1,0,0:0:0:0:
188,284,87227,2,0,L|220:128,1,150,2|8,0:0|0:0,0:0:0:0:
368,36,87866,6,0,L|384:200,1,150,2|8,0:0|0:0,0:0:0:0:
392,268,88344,1,0,0:0:0:0:
308,240,88504,2,0,L|220:212,2,75,2|0|8,0:0|0:0|0:0,0:0:0:0:
392,268,88983,1,0,0:0:0:0:
324,328,89142,6,0,P|264:352|168:316,1,150,2|8,0:0|0:0,0:0:0:0:
112,280,89621,1,0,0:0:0:0:
100,192,89781,2,0,L|88:100,1,75,2|0,0:0|0:0,0:0:0:0:
184,52,90100,2,0,L|172:144,1,75,8|0,0:0|0:0,0:0:0:0:
212,208,90419,6,0,P|280:228|360:168,1,150,2|8,0:0|0:0,0:0:0:0:
408,128,90898,1,0,0:0:0:0:
424,228,91057,2,0,L|440:324,2,75,2|0|8,0:0|0:0|0:0,0:0:0:0:
408,128,91536,1,0,0:0:0:0:
344,64,91695,6,0,P|272:52|228:112,1,150,2|12,0:0|0:0,0:0:0:0:
188,188,92174,1,0,0:0:0:0:
276,202,92334,2,0,L|436:230,1,150,2|8,0:0|0:0,0:0:0:0:
276,328,92972,6,0,P|200:340|124:304,1,150,6|12,0:0|0:0,0:0:0:0:
60,264,93451,1,0,0:0:0:0:
36,176,93610,2,0,L|16:88,2,75,6|0|12,0:0|0:0|0:0,0:0:0:0:
60,264,94089,1,0,0:0:0:0:
112,152,94249,6,0,P|152:100|248:104,1,150,6|12,0:0|0:0,0:0:0:0:
312,136,94727,1,0,0:0:0:0:
320,224,94887,2,0,L|328:304,1,75,6|0,0:0|0:0,0:0:0:0:
400,360,95206,2,0,P|404:316|424:264,1,75,12|0,0:0|0:0,0:0:0:0:
468,216,95525,6,0,P|424:148|356:152,1,150,6|12,0:0|0:0,0:0:0:0:
320,224,96004,1,0,0:0:0:0:
276,148,96163,2,0,L|264:68,2,75,6|0|12,0:0|0:0|0:0,0:0:0:0:
232,224,96642,1,0,0:0:0:0:
180,148,96802,6,0,P|112:112|44:148,1,150,6|12,0:0|0:0,0:0:0:0:
4,216,97281,1,0,0:0:0:0:
24,304,97440,2,0,L|44:380,1,75,6|0,0:0|0:0,0:0:0:0:
136,344,97759,2,0,L|156:192,1,150,12|6,0:0|0:0,0:0:0:0:
124,104,98238,6,0,L|52:80,2,75,0|12|0,0:0|0:0|0:0,0:0:0:0:
80,180,98717,2,0,L|4:212,2,75,6|0|12,0:0|0:0|0:0,0:0:0:0:
188,144,99195,1,0,0:0:0:0:
160,236,99355,6,0,L|176:388,1,150,6|12,0:0|0:0,0:0:0:0:
88,308,99834,1,0,0:0:0:0:
252,328,99993,2,0,B|308:340|328:368|328:368|352:356|352:356|384:356|444:332|472:260|452:204,1,300,2|8,0:0|0:0,0:0:0:0:
MrSergio

Stjpa wrote:

[MrSergio's Light Insane]
00:25:931 (5,6) - I'd rather make a custom stack of it so it's way easier to read since this Insane is still for player that are not super good at it. I should change every stack like that tho and imo it's perfectly readable. Actually, a custom stack should make it more difficult, no?
00:43:324 (2,1,1,1) - It's really confusing that you suddenly switch to vocal mapping this late because the first word starts within (2) so people would expect you to still map the background music. After that you switched back to melody again and that could bring people completely out of rhythm. A better solution for this would probably be to remove the reverse and just put another 1/2 slider at 00:43:803. So people definitely see that you map a bit different here. fixed, even if I don't like it at all
00:51:144 (3,4) - Wouldn't a little emphasis here be great? hitsounds are already there for a reason :p
00:53:857 (3,1,1,1) - Same as above. The problem really is that you even mapped it right when that part appeared for a second time and here you break it again. ^
00:59:442 (4) - Using 1/2 slider + circle is a way better finish rather than just a boring 1/1 slider. I like boring things tho

DreaM117er wrote:

[Light Insane]

  • 00:00:958 - reduce volume here?? nah
    00:21:463 (1,2) - and 00:22:420 (4,1,2) - wow, confuse to read and play, you have to fix this part. Try to make 1/1 stack and 1/2 sack more readable perfectly readable for me tho and players at this level should be able to handle 2 types of stacks in the same map
    00:25:771 (4) - this one would be 169|237 too plain tbh :v
    00:28:803 (1,2) - make more readable for stacking There's not really a lot to understand on this map tho lol. There are 2 type of stacks, just be careful while playing. Once you really play it (yes, I bet you didn't xD) you'll see it's doable
    01:42:227 (2,3) - It's not a good idea for ending, keep DS would be nice I don't really see a reason to do so tho. There is enough emphasis to afford such thing and I couldn't find a better pattern tbh
Thanks for the mods~


UPDATE


@Kisses I was checking the hitsounds on your diff since I had to re-do part of mine (I had accidentally deleted some of them lol) and I noticed you added a clap on 00:53:538 (2) - 's tail which imo isn't needed.
Also add 0.3 to the AR on my diff please, I forgot to do so myself #.#
Topic Starter
_handholding

DreaM117er wrote:

come~

[General]
  1. In tags, what is "S"?? Have any reason to use it?? Someone told me to use in their mod as its the name of the album, maybe I dont need it but I guess it doesnt do any harm to keep it until I get a Qat to confirm with me
[Easy]
  1. You must fix these sliders in Easy diff, they have dead meat. (red ones)
    00:06:144 (1) - Don't touch slider's head and tail. this one would be better:

    00:07:420 (2) - this one:

    00:17:633 (2) - no explaining.
    01:01:695 (1) - umm...I think no need this slider to fit the stream drum, start 01:02:653 - is fine I think this plays alright since theres sound and it just seems empty without anythign there imo
    01:30:419 (1) - no explaining again
    01:40:632 (1) - a circle, a circle, a circle, no need a slider :) Sergio said the same thing so ok, why not

    Fixed the rest
[Normal]
  1. You should re-map this part (00:41:889 - to 00:59:781 - ), Normal diff should be more readable. Try to avoid stacking like 00:27:846 (1,1) - or 00:59:442 (3,1) - I'll remap it
    00:59:781 (1) - a circle would be better ok
    01:01:695 (1) - same as Easy diff, no need slider to fit stream same
    01:39:994 (2,3) - make 1/1 slider would be better than now: ok

    01:40:632 (1) - a circle, a circle, a circle, no need a slider :) done

[Insane]

  • 00:00:958 - same as Light Insane Since sergio said no I'm gonna say no aswell. I would have to make another red point for this and I kinda dont want to make a hassle
    00:04:867 (1) - copy this one 00:05:186 (2) - then Ctrl+H and Ctrl+G
    00:23:697 (4) - use 2 circles?? slider feels strange I wanted to keep the note density as low as I could. Also because I made 00:26:250 (6) and 00:28:165 (2) - sliders as well
    00:31:596 - reduce volume done
    00:32:952 (1) - same, use 2 circles?? I wanted to whole section to be sliders
    00:49:229 (3,3) - NC nice suggestion, ty
    00:53:538 (2,3) - clap should be on 00:53:857 - fixed, nice catch
  1. You can make more circles to fit vocal, reduce some sliders would be nice :)I know what you mean, I might consider adding for circles, only at the end section though

Good luck :)
thnx a lot for the mod, it was really helpful :)

Updated both GDs .
Increased AR for Sergio diffs and that clap was a mistake, thnx for spotting :)
Doormat
hi, requested via in game the other day
[Easy]
  1. 00:07:420 (2) - shape feels a little weird to play for an Easy imo because the movement in the middle of the slider is slower compared to the rest of the slider. maybe try a shape like this?
    this is a very rough design; you're probably going to want to mess around with the pivots a bit more than i did to get a symmetrical shape
  2. 00:30:080 (2) - curve this slider so it blankets the previous (1) more nicely; right now it's straight

[Normal]
  1. 00:02:952 (2) - just my opinion here, but the downbeat should be clickable here. similar suggestion at 00:13:165 (2) -
  2. 00:06:623 (2,3) - maybe reverse the order of these two (circle on red tick, then slider on white tick)? there's sort of an emphasized beat on the white tick at 00:06:782 - . similar suggestions at 00:07:899 (2,3) -, 00:16:835 (2,3) -, 00:18:112 (2,3) - 01:28:344 (2,3) -, 01:29:621 (2,3) -, 01:30:898 (2,3) -, and 01:38:557 (2,3) -. completely optional here; what you have also works, but i feel that this captures the guitar riffs more nicely and you also don't ignore the emphasized 3rd beat this way
  3. 00:19:867 - i wouldn't ignore the clap here; maybe a circle?
  4. 00:31:197 (1,1) - maybe make these parallel?
  5. 00:41:410 - circle here? there's a pretty emphasized beat here
  6. 01:12:227 (3) - maybe a 1/2 slider here? there's sort of a streamy part here that you used in the higher diffs
  7. 01:21:163 - i wouldn't ignore the clap here either; maybe a 1/2 slider?

[Sergio]
  1. Why "Light Insane" and not just "Insane"? not really a big deal; just curious
  2. 00:02:633 (2) - move to the left to about x216, y352 for a better blanket
  3. 00:13:006 (2) - i'd move this so it doesn't stack underneath the (1); it sort of kills the momentum here. maybe stack it over the (3) instead?
  4. 00:20:984 - i wouldn't leave this blank; there's a pretty emphasized guitar note here that i don't think you should be skipping over.
  5. 00:21:942 - similar to the above; there's a guitar note and a vocal note on this red tick. i get what you're going for with the pause here, but yeah i don't think this should be ignored, especially because it feels so different from the later patterns you use in the same verse that do include these red ticks (e.g. 00:24:495 (2) -). same with 00:23:218
  6. 00:27:846 (1,1,1) - again, i get what you're going for here, but these feel waaaaaay too short because you end up skipping over the guitar notes on the red ticks. imo, 1/2 sliders > 1/4 sliders in this situation. alternatively, you could use circles over 1/4 sliders because that works just as well
  7. 00:30:240 (4) - similar to 00:13:006 (2); it kind of kills the momentum here by having it stacked underneath a slider here, so maybe move it?
  8. 00:46:038 (1) - mmm not sure about a 1/1 slider here; you skipped over pretty emphasized beat on 00:46:197 - similarly occurs at 00:50:346 (3) -. you used a 1/2 repeat slider at 00:56:250 (2) -, which is sort of the same to these two, so maybe you could replace the 1/1 slider with a 1/2 repeat slider? it's not really a big deal though, since you're following vocals here

[August]
  1. AR 9.3 why ;w; tbh it feels like this is too high considering this is only 4.69 stars and the note density doesn't call for AR being so high. AR 9 feels nicer imo
  2. 01:41:908 (1,2,3,4) - kind of expected jumps here rather than a linear pattern because this is the finale of the song; sort of expected it to go out with some oomph, if that makes sense
  3. pretty fun

Ufw's Hard looks good to me. hope this helps!
Topic Starter
_handholding

Doormat wrote:

hi, requested via in game the other day
[Easy]
  1. 00:07:420 (2) - shape feels a little weird to play for an Easy imo because the movement in the middle of the slider is slower compared to the rest of the slider. maybe try a shape like this? ok
    this is a very rough design; you're probably going to want to mess around with the pivots a bit more than i did to get a symmetrical shape
  2. 00:30:080 (2) - curve this slider so it blankets the previous (1) more nicely; right now it's straight I moved it a bit so It would 'snuggle up more nicely with the other slider' I still kept it straight though because reasons

[Normal]
  1. 00:02:952 (2) - just my opinion here, but the downbeat should be clickable here. similar suggestion at 00:13:165 (2) -Was mapping the piano, I think its k
  2. 00:06:623 (2,3) - maybe reverse the order of these two (circle on red tick, then slider on white tick)? there's sort of an emphasized beat on the white tick at 00:06:782 - . similar suggestions at 00:07:899 (2,3) -, 00:16:835 (2,3) -, 00:18:112 (2,3) - 01:28:344 (2,3) -, 01:29:621 (2,3) -, 01:30:898 (2,3) -, and 01:38:557 (2,3) -. completely optional here; what you have also works, but i feel that this captures the guitar riffs more nicely and you also don't ignore the emphasized 3rd beat this way sure I'll do it for 01:38:557 (2,3) but I wont do it for the rest because 00:18:910 (1,2) are 2 1/1 sliders back to back and I think other guitar sounds would have to be the same this way too
  3. 00:19:867 - i wouldn't ignore the clap here; maybe a circle? ok
  4. 00:31:197 (1,1) - maybe make these parallel? ok
  5. 00:41:410 - circle here? there's a pretty emphasized beat here well if i do that I would have to map all 3 beats to make that work i think. I could have added a reverse slider on 00:41:410 but i think that would have made teh density too high
  6. 01:12:227 (3) - maybe a 1/2 slider here? there's sort of a streamy part here that you used in the higher diffs nice idea, sure
  7. 01:21:163 - i wouldn't ignore the clap here either; maybe a 1/2 slider? Because im following the ovcals I'd rather have the red tick click-able for emphasis


[August]
  1. AR 9.3 why ;w; tbh it feels like this is too high considering this is only 4.69 stars and the note density doesn't call for AR being so high. AR 9 feels nicer imo Lol I didnt even know it was 9.3 xD changed to 9
  2. 01:41:908 (1,2,3,4) - kind of expected jumps here rather than a linear pattern because this is the finale of the song; sort of expected it to go out with some oomph, if that makes sense yh i get what you mean, I made them jumps though I couldnt really think of that good of pattern to use
  3. pretty fun

Ufw's Hard looks good to me. hope this helps!
thnx for the mod :)
pinataman
Hi. Here for Mod for ticket with Sergio. Hope this helps!

[General]

Add MrSergio to tags

Your background is 1365 x 768. Try to get this to 1366 x768

[August]

00:34:229 (1,2,3) – I think there is too much anti-flow on the (2,3) part. I'd like it more iff this angle were less obtuse like this: http://puu.sh/ojJcR/0e385e83c0.jpg

00:46:038 (3) – This note is quite strong in the vocals, so I think you should emphasize it more with spacing, especially since 00:43:803 (1,2,3,4,1,2,3,4) – relies so heavily on the vocals. This would contrast nicely with 00:50:825 (1,2,3,4,5) – since this one goes low on the spacing to go with the de-emphasized lyric. Also, 00:45:080 (1) – is a little strong too, so maybe break the triangle pattern into this by increasing the spacing into this as well.

01:29:781 (3,1) – Very picky, but these aren't stacked perfectly because the editor sucks. Do +1x to (3).

[MrSergio's Light Insane]

00:27:846 (1,1,1,1) – This technique is very similar to the technique used at 00:43:803 (1,1,1,1) – etc, but they are quite different sounds in the music. I would make them different to distinguish these more by making this first one different. I'd rather you think about the solution to this, but you want a suggestion: http://puu.sh/ojJTR/cc24533a61.jpg
01:30:419 (1) – As another example to the above, doing ctrl + G on this one only could help emphasize the downbeat here.
01:34:887 (1,1,1,1) – of all the times you use this technique, I liked this one the most because the larger rotation and spacing gets a bigger advantage out of the counter-flow you are using.

00:39:335 (1) – This is a strong note in the vocals here, and I think a stack like this doesn't do enough to emphasize it. Consider making 00:39:016 (4) – a ½ slider so that you can have a jump here instead.

00:43:803 (1,1,1,1) – and similar ones – I think this is fine and rankable as is, but I prefer adding more intensity to this kind of pattern. Consider doing ctrl + G on 00:44:123 (1) – and 00:44:761 (1) – , or just do ctrl + G on 00:44:123 (1) – and do this for the other: http://puu.sh/ojK3K/63a42b3099.jpg

01:38:717 (4,5,6,1,2) – This seems less intense in the music than 01:34:887 (1,1,1,1,2,3,4,1,2,3) - , so it feels odd having stronger jumps here. If you want to keep the jumps, try adding more in this other section too, but it seems more straightforward to use a weaker pattern for 01:38:717 (4,5,6,1,2) –

[Ufw's Hard]

00:21:144 (4) - Since you go into ¼ rhythm at 00:10:612 (3,4) - , it feels odd that you don't include the ¼ rhythm at all here

00:34:229 (1,2,3) – Might look nicer if the spacing between (1,3) was 1.20x like: http://puu.sh/ojKAH/446c02bf54.jpg

00:36:782 (1,2,1,2,1,2,3,4,1) – The pacing gets a little too slow here. I'd be more okay with these long sliders if after you get through the slow part, there is a rewarding fast part to re-engage the player into the map, which you could do by making 00:39:974 (3) – a ½ reverse slider. Alternatively, since I think these are drawing their emphasis from the held vocals, you could make 00:37:420 (2) – two ½ sliders instead to go with the rise in pitch of the vocals at 00:37:740 (3) - .

01:01:695 (1,1) – Something feels too intense with this pattern. Try using a slightly smaller SV for the first slider or lowering the spacing between these two objects.

01:36:802 (1,4) – This overlap is not ideal

[Normal]

00:39:974 (3,4) – The sudden ½ rhythm might be odd for the Normal player. Try doing ctrl + G on this rhythm

00:45:240 (3) – You use this kind of ½ slider a lot, and it can be a bit tiresome. Consider making this two ½ circles that are stacked to offer some rhythm diversity
00:46:516 (3) – Similarly, try making this a reverse slider
If you do the above, apply to all the other things in this section

00:50:825 (1,1) – This overlap does not look good. In addition, the flow at 00:52:101 (1,2) – can be a bit tricky for a Normal player, so how about going like: http://puu.sh/ojSRW/01bff1233c.jpg

01:03:451 (3) – Wasn't really expecting this note since your hitsounds really focused my attention to the drums. Get more opinions on this.

01:03:610 (1,1) – overlap is not ideal

01:11:110 (1,2,3) – I got tripped up here, consider this rhythm instead: http://puu.sh/ojSZl/d529cf8459.jpg

01:22:759 (1,2,3,1) – I feel like the structure could be improved, but I like this flow, so a trapezoid structure wouldn't be nice. Not really sure if there is a way to improve this, but if you can think of something, I'd try it out.

01:25:951 (2,1) – I prefer having these two have the same curvature, so copy paste (2) onto (1)

01:38:557 (2) – Following the vocal here presents a consistency issue with 01:39:195 – and maybe 01:39:834 - . Either add in these circles or delete the first one.

[Easy]

00:17:633 (2) – This is off the grid and off the screen on smaller screen sizes. I like these sliders though, so to make room for it, try rotating the triangle on 00:11:250 (1,2,3) – by 60 degrees since I think the blanket flow is a little odd anyway: http://puu.sh/ojSkX/f733de9ea6.jpg

The Normal has some issues I'm not comfortable with, but everything else looks good. Good luck!
Elfin

pinataman wrote:

Hi. Here for Mod for ticket with Sergio. Hope this helps!

[General]

Add MrSergio to tags

Your background is 1365 x 768. Try to get this to 1366 x768

[Ufw's Hard]

00:21:144 (4) - Since you go into ¼ rhythm at 00:10:612 (3,4) - , it feels odd that you don't include the ¼ rhythm at all here I'll consider about this.

00:34:229 (1,2,3) – Might look nicer if the spacing between (1,3) was 1.20x like: http://puu.sh/ojKAH/446c02bf54.jpg Changed.

00:36:782 (1,2,1,2,1,2,3,4,1) – The pacing gets a little too slow here. I'd be more okay with these long sliders if after you get through the slow part, there is a rewarding fast part to re-engage the player into the map, which you could do by making 00:39:974 (3) – a ½ reverse slider. Alternatively, since I think these are drawing their emphasis from the held vocals, you could make 00:37:420 (2) – two ½ sliders instead to go with the rise in pitch of the vocals at 00:37:740 (3) - . Overall feeling about vocal is like that.

01:01:695 (1,1) – Something feels too intense with this pattern. Try using a slightly smaller SV for the first slider or lowering the spacing between these two objects. There is no problem to play.

01:36:802 (1,4) – This overlap is not ideal I think it is not necessary to change because that is not a bad effect on reading pattern.

The Normal has some issues I'm not comfortable with, but everything else looks good. Good luck!
Thanks for modding XD

osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 62174
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 31676,62633
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.1

[Metadata]
Title:Hachigatsu no Yoru
TitleUnicode:八月の夜
Artist:Silent Siren
ArtistUnicode:Silent Siren
Creator:Kisses
Version:Ufw's Hard
Source:
Tags:JPop Sylphi Underflow S
BeatmapID:939610
BeatmapSetID:431708

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7.5
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
0,0,"2016-03-13-817726.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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59781,319.148936170213,4,2,1,70,1,0
62653,-100,4,2,1,70,0,1
71110,-100,4,2,0,70,0,1
71908,-100,4,2,1,70,0,1
82759,-100,4,2,1,70,0,0


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Combo3 : 255,55,155
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Karen
hey from your pm request

the ending time of your owns should be the same so you need fix that
S only has one letter so it doesn't work as a tag
where is MrSergio in tags

August
00:21:144 (5,6,7) - 1/6
00:11:011 (8,10) - the stream sounds so weird without the claps on them
01:02:094 (6,8) - ^
01:22:520 (6,8) - ^
01:32:733 (8,10) - ^
01:40:632 - clap and finish
00:09:495 (4) - whistle
00:13:644 - remove this whistle? conflict with your hitsound system
00:16:995 - whistle
00:51:303 (3) - why normal sampleset
01:17:015 - soft addition

MrSergio's Light Insane
all mods for the highest diff apply to this diff as well
00:27:846 (1,1,1) - this don't fit with the vocal at all
00:30:240 (4) - this is obviously a strong beat which needs to be emphasized but you put it under a slider tail owo
not a fan of following vocals so 00:43:803 (1,1,1,1) - this pattern doesn't look good to me, 01:34:887 (1,1,1,1) - especially this one, the vocals are weak here and here needs big jumps to emphasize that finish sound.

good luck!
MrSergio

Doormat wrote:

hi, requested via in game the other day
  1. Why "Light Insane" and not just "Insane"? not really a big deal; just curious dunno lol. Changed
  2. 00:02:633 (2) - move to the left to about x216, y352 for a better blanket you nazi xd
  3. 00:13:006 (2) - i'd move this so it doesn't stack underneath the (1); it sort of kills the momentum here. maybe stack it over the (3) instead? true, moved
  4. 00:20:984 - i wouldn't leave this blank; there's a pretty emphasized guitar note here that i don't think you should be skipping over. yes, but there is no introduction to the new instrument I follow with the next pattern tho, so I have to create a gap to make the change happen
  5. 00:21:942 - similar to the above; there's a guitar note and a vocal note on this red tick. i get what you're going for with the pause here, but yeah i don't think this should be ignored, especially because it feels so different from the later patterns you use in the same verse that do include these red ticks (e.g. 00:24:495 (2) -). same with 00:23:218 guitar isn't a part of any of my patterns lol. Either drums or vocals xD
  6. 00:27:846 (1,1,1) - again, i get what you're going for here, but these feel waaaaaay too short because you end up skipping over the guitar notes on the red ticks. imo, 1/2 sliders > 1/4 sliders in this situation. alternatively, you could use circles over 1/4 sliders because that works just as well ^
  7. 00:30:240 (4) - similar to 00:13:006 (2); it kind of kills the momentum here by having it stacked underneath a slider here, so maybe move it? moved as before for consistency
  8. 00:46:038 (1) - mmm not sure about a 1/1 slider here; you skipped over pretty emphasized beat on 00:46:197 - similarly occurs at 00:50:346 (3) -. you used a 1/2 repeat slider at 00:56:250 (2) -, which is sort of the same to these two, so maybe you could replace the 1/1 slider with a 1/2 repeat slider? it's not really a big deal though, since you're following vocals here it was meant to be easier lol, so where I could I removed beats which made the map too complex x)

pinataman wrote:

Hi. Here for Mod for ticket with Sergio. Hope this helps!

[MrSergio's Light Insane]

00:27:846 (1,1,1,1) – This technique is very similar to the technique used at 00:43:803 (1,1,1,1) – etc, but they are quite different sounds in the music. I would make them different to distinguish these more by making this first one different. I'd rather you think about the solution to this, but you want a suggestion: http://puu.sh/ojJTR/cc24533a61.jpg it would have ben the same pattern if I used same slider lengths tho and I find it a very fitting one imo. My question here is if it's really a vital matter since it plays nicely for me
01:30:419 (1) – As another example to the above, doing ctrl + G on this one only could help emphasize the downbeat here. pattern would be ruined
01:34:887 (1,1,1,1) – of all the times you use this technique, I liked this one the most because the larger rotation and spacing gets a bigger advantage out of the counter-flow you are using. nice

00:39:335 (1) – This is a strong note in the vocals here, and I think a stack like this doesn't do enough to emphasize it. Consider making 00:39:016 (4) – a ½ slider so that you can have a jump here instead. the vocals tell me "stop it, man" tho. I also would avoid using thos kind of jumps on ths diff, since I tried to make it a bit easier

00:43:803 (1,1,1,1) – and similar ones – I think this is fine and rankable as is, but I prefer adding more intensity to this kind of pattern. Consider doing ctrl + G on 00:44:123 (1) – and 00:44:761 (1) – , or just do ctrl + G on 00:44:123 (1) – and do this for the other: http://puu.sh/ojK3K/63a42b3099.jpg I can't really see it fitting considering I followed vocals there

01:38:717 (4,5,6,1,2) – This seems less intense in the music than 01:34:887 (1,1,1,1,2,3,4,1,2,3) - , so it feels odd having stronger jumps here. If you want to keep the jumps, try adding more in this other section too, but it seems more straightforward to use a weaker pattern for 01:38:717 (4,5,6,1,2) – Ctrl G'd 5 and 6

Karen wrote:

hey from your pm request

MrSergio's Light Insane
all mods for the highest diff apply to this diff as well I'll leave them to Kisses
00:27:846 (1,1,1) - this don't fit with the vocal at all I don't see why not tho
00:30:240 (4) - this is obviously a strong beat which needs to be emphasized but you put it under a slider tail owo yeah, moved with Doormat's mod
not a fan of following vocals so 00:43:803 (1,1,1,1) - this pattern doesn't look good to me, 01:34:887 (1,1,1,1) - especially this one, the vocals are weak here and here needs big jumps to emphasize that finish sound. this diff wasn't meant to be difficult from the beginning, that's why I used that pattern on vocals. I find it also fitting for all the situtaions where I put it tho and can't really come up with anything better which satisfies me tbh

good luck! there's no need for luck :3
thanks for the mods, guys :3


UPDATE
Topic Starter
_handholding

Karen wrote:

hey from your pm request

the ending time of your owns should be the same so you need fix that I actually like having the vocals at the end mapped on the august diff as they were mapped here 00:59:781. I didnt map the vocals at the end as I didnt map them at 00:59:781
S only has one letter so it doesn't work as a tag
where is MrSergio in tags

August
00:21:144 (5,6,7) - 1/6 I cant really hear this being a 1/6. No one else has said anything about it either :/
00:11:011 (8,10) - the stream sounds so weird without the claps on them
01:02:094 (6,8) - ^
01:22:520 (6,8) - ^
01:32:733 (8,10) - ^
01:40:632 - clap and finish
00:09:495 (4) - whistle
00:13:644 - remove this whistle? conflict with your hitsound system
00:16:995 - whistle
00:51:303 (3) - why normal sampleset
01:17:015 - soft addition
I fixed everything else. Thank you very much for the mod!
Breezy
Hey, M4M from your queue.


Easy


00:09:974 (3,4) - For visual aesthetics, you can make these symmetrical with a mirror effect.

01:03:610 (3,4) - ^

Nothing I could really find wrong in this difficulty, looks good to me.

Normal


00:02:314 (1) - You could slightly curve this to match the shape with the upcoming reverse slider.

00:12:527 (1) - ^

00:19:867 - When I listened to the song here, I heard loud claps or whatever that you could have mapped. It sounds weird with these empty.

00:20:506 - ^

01:25:951 (2,1) - Make these the same curvature for aesthetics?

01:33:929 (2) - If it's possible, you could try to get this to blanket with 01:35:525 (1)

01:36:163 (2,1) - You could make these sliders both tilted at the same angle, it looks a little weird how they are right now.

Ufw's Hard


00:01:676 (3,1) - You could make these the same shape for a symmetrical effect.

00:06:782 (1,3) - You could do a mirror effect with these sliders.

00:08:697 (1,2) - Same shape with these? One is slightly curved.

00:11:889 (3,4) - Same shape with these as well? I think it will look good.

00:39:335 (1,2) - ^

01:01:695 (1) - You can improve the bigger curve on this slider, it looks irregular if you look at it.

01:03:610 (1,2) - Mirror effect with these for aesthetics? If so, I would make the (1) the same curve as (2).

01:06:483 (2) - You could improve the curve on this for a smoother blanket with the (1).

01:14:302 (2) - I think this note plays better at X:504/Y:260. It has a more even slope with the upcoming slider.

01:19:249 (2) - The slight curve on this makes the blanket look a little weird, I would curve it more to improve it.

01:24:674 (3,4) - You could make these the same curvature and mirror each other to go with the vocals a bit.

01:34:887 (3,4) - ^

MrSergio's Insane


00:03:910 (2) - This looks and plays better if mirrored.

00:27:846 (1,1,1) - I know what you're trying to do with these sliders, but they just feel so random while playing and listening to the song. I would suggest you consider just mapping the same rhythm you had previously.

00:40:931 (2) - I think this plays better if you CTRL + G it, but it's fine either way.

01:20:206 (1) - Maybe curve this the opposite way so that it blankets with (2)?

01:24:674 (1,1,1,1) - With these patterns, you could possibly change it up by CTRL + G'ing two of them so that they create a back and forth motion. I think it would look cool, especially since the song is ending soon.

01:41:908 (1,2,3) - This flows a little awkwardly, maybe just make some kind of linear shape? It's mostly the slider that causes the weird flow to me.

August


00:09:176 (2,3,4,5,6) - This kind of looks weird with the uneven spacing, if it's possible I would try to make the spacing more even between the notes.

00:14:442 (3,4) - Have these the same slope? It would make a nicer mirror effect.

00:27:208 (3) - I think this shape would look nicer if you made the jagged curves more noticeable.

00:31:197 (2) - The blanket looks slightly uneven if you look at the approach circle.

01:12:227 (1,2,3,4,1) - The stream shape looks uneven, I would make it a more even curve.

01:22:759 (1) - The way you positioned this slider makes the stream look uneven towards the end if you look closely. If you look at (7,8,1), you will notice that the slope is different between those notes, with the slider a little towards the left instead of the right.

01:32:334 - The circular curved stream here also looks uneven if you look at it, but it's not really that noticeable if you play the map. You can try to fix it if you want.

01:39:993 - Kind of the same thing with this stream also, it looks uneven but it doesn't really impact the gameplay at all.

Overall, it's a cool mapset. Good luck with this!

Here's a star.
Lily Bread
free tiny mod.

[Easy]
fine

[Normal]
00:06:623 (2) - in the beginning, sliders on red tick like this is not good imo.
use normal 1/1 slider on white tick is OK, because the strongest drum is on white tick .
http://puu.sh/oOUgo/2222819c60.jpg

[MrSergio's Insane]
00:20:984 - why did you space this?

it's a high quality mapset imo.
gl on this
Elfin

Breezy wrote:

Hey, M4M from your queue.



Ufw's Hard


00:01:676 (3,1) - You could make these the same shape for a symmetrical effect.

00:06:782 (1,3) - You could do a mirror effect with these sliders.

00:08:697 (1,2) - Same shape with these? One is slightly curved.

00:11:889 (3,4) - Same shape with these as well? I think it will look good.

00:39:335 (1,2) - ^

01:01:695 (1) - You can improve the bigger curve on this slider, it looks irregular if you look at it.

01:03:610 (1,2) - Mirror effect with these for aesthetics? If so, I would make the (1) the same curve as (2).

01:06:483 (2) - You could improve the curve on this for a smoother blanket with the (1).

01:14:302 (2) - I think this note plays better at X:504/Y:260. It has a more even slope with the upcoming slider. Moved

01:19:249 (2) - The slight curve on this makes the blanket look a little weird, I would curve it more to improve it. Moved 3rd point to 416, 208.

01:24:674 (3,4) - You could make these the same curvature and mirror each other to go with the vocals a bit.

01:34:887 (3,4) - ^

Overall, it's a cool mapset. Good luck with this!

Here's a star.
Sorry, but i don't change most things because those are my style. anyway thanks for modding XD

osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 62174
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 31676,62633
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.1

[Metadata]
Title:Hachigatsu no Yoru
TitleUnicode:八月の夜
Artist:Silent Siren
ArtistUnicode:Silent Siren
Creator:Kisses
Version:Ufw's Hard
Source:
Tags:JPop Sylphi Underflow MrSergio
BeatmapID:939610
BeatmapSetID:431708

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:7.5
SliderMultiplier:1.5
SliderTickRate:1

[Events]
//Background and Video events
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244,232,20665,1,0,0:0:0:0:
180,160,20825,2,0,P|152:104|136:84,1,75,2|0,0:0|0:0,0:0:0:0:
56,56,21144,2,0,P|120:68|200:16,1,150,8|6,0:0|0:0,0:0:0:0:
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344,104,24655,2,0,P|272:112|192:56,1,150,2|8,0:0|0:0,0:0:0:0:
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444,272,27048,1,2,0:0:0:0:
356,264,27208,2,0,P|280:268|216:332,1,150,2|8,0:0|0:0,0:0:0:0:
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124,296,27846,6,0,L|112:208,1,75,2|2,0:0|0:0,0:0:0:0:
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324,280,28963,1,0,0:0:0:0:
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436,264,30399,5,0,0:0:0:0:
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300,264,34867,2,0,L|324:104,1,150,2|8,0:0|0:0,0:0:0:0:
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376,356,38059,6,0,L|360:188,1,150,2|8,0:0|0:0,0:0:0:0:
284,44,38697,2,0,P|260:120|216:180,1,150,2|8,0:0|0:0,0:0:0:0:
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280,92,40452,1,0,0:0:0:0:
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256,364,49229,1,8,0:0:0:0:
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440,136,50825,6,0,L|468:56,2,63.7500012159348,2|2|0,0:0|0:0|0:0,0:0:0:0:
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320,168,53059,1,8,0:0:0:0:
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432,76,54335,1,8,0:0:0:0:
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204,204,56889,1,8,0:0:0:0:
340,292,57208,6,0,L|332:380,2,67.4999979400635,2|2|0,0:0|0:0|0:0,0:0:0:0:
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132,340,59781,5,12,0:0:0:0:
54,309,61695,6,0,B|70:245|176:236|222:309|222:309|244:248|318:237,1,300,4|4,0:3|0:3,0:0:0:0:
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283,245,63451,1,0,0:0:0:0:
272,164,63610,6,0,L|260:68,1,75,2|0,0:0|0:0,0:0:0:0:
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240,300,64727,1,0,0:0:0:0:
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240,300,65366,1,0,0:0:0:0:
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220,188,66163,6,0,L|204:100,1,75,2|0,0:0|0:0,0:0:0:0:
264,44,66483,2,0,P|212:24|180:24,1,75,8|0,0:0|0:0,0:0:0:0:
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260,368,68078,2,0,P|284:308|348:248,1,150,2|8,0:0|0:0,0:0:0:0:
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360,168,68717,6,0,P|320:156|288:136,1,75,2|0,0:0|0:0,0:0:0:0:
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240,64,69993,6,0,P|296:80|384:52,1,150,2|8,0:0|0:0,0:0:0:0:
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456,108,70632,2,0,L|476:264,1,150,2|8,0:0|0:0,0:0:0:0:
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296,372,71908,2,0,P|248:368|216:340,1,75,2|0,0:0|0:0,0:0:0:0:
152,300,72227,2,0,L|136:216,1,75,8|2,0:0|0:0,0:0:0:0:
52,200,72546,6,0,P|88:152|192:156,1,150,6|8,0:0|0:0,0:0:0:0:
248,196,73025,1,0,0:0:0:0:
264,96,73185,2,0,P|316:56|416:96,1,150,2|8,0:0|0:0,0:0:0:0:
468,124,73663,1,0,0:0:0:0:
416,212,73823,6,0,L|432:376,1,150,2|8,0:0|0:0,0:0:0:0:
504,260,74302,1,0,0:0:0:0:
352,324,74461,2,0,P|284:332|212:264,1,150,2|8,0:0|0:0,0:0:0:0:
168,216,74940,1,0,0:0:0:0:
148,128,75100,6,0,L|128:36,2,75,2|0|8,0:0|0:0|0:0,0:0:0:0:
168,216,75578,1,0,0:0:0:0:
228,120,75738,2,0,L|256:28,2,75,2|0|8,0:0|0:0|0:0,0:0:0:0:
168,216,76217,1,0,0:0:0:0:
280,184,76376,6,0,P|344:160|368:160,1,75,2|0,0:0|0:0,0:0:0:0:
472,156,76695,2,0,P|432:128|408:96,1,75,8|0,0:0|0:0,0:0:0:0:
348,44,77015,2,0,L|188:24,2,150,2|8|2,0:0|0:0|0:0,0:0:0:0:
412,212,77972,6,0,L|400:300,1,75,8|0,0:0|0:0,0:0:0:0:
344,372,78291,2,0,P|320:304|276:240,1,150,2|8,0:0|0:0,0:0:0:0:
188,196,78770,1,0,0:0:0:0:
276,152,78929,6,0,P|324:140|360:120,1,75,2|0,0:0|0:0,0:0:0:0:
420,52,79249,2,0,P|392:136|416:208,2,150,8|2|8,0:0|0:0|0:0,0:0:0:0:
480,128,80046,1,0,0:0:0:0:
332,60,80206,6,0,L|160:56,1,150,2|8,0:0|0:0,0:0:0:0:
68,96,80685,2,0,P|128:116|212:196,1,150
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348,344,81483,6,0,L|334:186,2,150,2|12|2,0:0|0:0|0:0,0:0:0:0:
444,192,82440,2,0,L|456:104,1,75,8|8,0:0|0:0,0:0:0:0:
404,44,82759,6,0,P|328:44|280:104,1,150,6|8,0:0|0:0,0:0:0:0:
244,172,83238,1,0,0:0:0:0:
264,252,83398,2,0,L|284:336,2,75,2|0|8,0:0|0:0|0:0,0:0:0:0:
244,172,83876,1,0,0:0:0:0:
200,96,84036,6,0,P|108:68|60:108,1,150,2|8,0:0|0:0,0:0:0:0:
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52,236,84674,2,0,L|60:316,1,75,2|0,0:0|0:0,0:0:0:0:
128,380,84993,2,0,P|136:348|160:288,1,75,8|0,0:0|0:0,0:0:0:0:
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448,204,85791,1,0,0:0:0:0:
364,132,85951,2,0,P|316:112|292:92,1,75,2|0,0:0|0:0,0:0:0:0:
216,60,86270,2,0,P|168:76|136:104,1,75,8|0,0:0|0:0,0:0:0:0:
92,160,86589,6,0,L|108:328,1,150,2|8,0:0|0:0,0:0:0:0:
168,372,87068,1,0,0:0:0:0:
188,284,87227,2,0,L|220:128,1,150,2|8,0:0|0:0,0:0:0:0:
368,36,87866,6,0,L|384:200,1,150,2|8,0:0|0:0,0:0:0:0:
392,268,88344,1,0,0:0:0:0:
308,240,88504,2,0,L|220:212,2,75,2|0|8,0:0|0:0|0:0,0:0:0:0:
392,268,88983,1,0,0:0:0:0:
324,328,89142,6,0,P|264:352|168:316,1,150,2|8,0:0|0:0,0:0:0:0:
112,280,89621,1,0,0:0:0:0:
100,192,89781,2,0,L|88:100,1,75,2|0,0:0|0:0,0:0:0:0:
184,52,90100,2,0,L|172:144,1,75,8|0,0:0|0:0,0:0:0:0:
212,208,90419,6,0,P|280:228|360:168,1,150,2|8,0:0|0:0,0:0:0:0:
408,128,90898,1,0,0:0:0:0:
424,228,91057,2,0,L|440:324,2,75,2|0|8,0:0|0:0|0:0,0:0:0:0:
408,128,91536,1,0,0:0:0:0:
344,64,91695,6,0,P|272:52|228:112,1,150,2|12,0:0|0:0,0:0:0:0:
188,188,92174,1,0,0:0:0:0:
276,202,92334,2,0,L|436:230,1,150,2|8,0:0|0:0,0:0:0:0:
276,328,92972,6,0,P|200:340|124:304,1,150,6|12,0:0|0:0,0:0:0:0:
60,264,93451,1,0,0:0:0:0:
36,176,93610,2,0,L|16:88,2,75,6|0|12,0:0|0:0|0:0,0:0:0:0:
60,264,94089,1,0,0:0:0:0:
112,152,94249,6,0,P|152:100|248:104,1,150,6|12,0:0|0:0,0:0:0:0:
312,136,94727,1,0,0:0:0:0:
320,224,94887,2,0,L|328:304,1,75,6|0,0:0|0:0,0:0:0:0:
400,360,95206,2,0,P|404:316|424:264,1,75,12|0,0:0|0:0,0:0:0:0:
468,216,95525,6,0,P|424:148|356:152,1,150,6|12,0:0|0:0,0:0:0:0:
320,224,96004,1,0,0:0:0:0:
276,148,96163,2,0,L|264:68,2,75,6|0|12,0:0|0:0|0:0,0:0:0:0:
232,224,96642,1,0,0:0:0:0:
180,148,96802,6,0,P|112:112|44:148,1,150,6|12,0:0|0:0,0:0:0:0:
4,216,97281,1,0,0:0:0:0:
24,304,97440,2,0,L|44:380,1,75,6|0,0:0|0:0,0:0:0:0:
136,344,97759,2,0,L|156:192,1,150,12|6,0:0|0:0,0:0:0:0:
124,104,98238,6,0,L|52:80,2,75,0|12|0,0:0|0:0|0:0,0:0:0:0:
80,180,98717,2,0,L|4:212,2,75,6|0|12,0:0|0:0|0:0,0:0:0:0:
188,144,99195,1,0,0:0:0:0:
160,236,99355,6,0,L|176:388,1,150,6|12,0:0|0:0,0:0:0:0:
88,308,99834,1,0,0:0:0:0:
252,328,99993,2,0,B|308:340|328:368|328:368|352:356|352:356|384:356|444:332|472:260|452:204,1,300,2|8,0:0|0:0,0:0:0:0:
MrSergio

Breezy wrote:

Hey, M4M from your queue.



MrSergio's Insane


00:03:910 (2) - This looks and plays better if mirrored. mirrored or not, it's the same direction and changes nothing imo lol

00:27:846 (1,1,1) - I know what you're trying to do with these sliders, but they just feel so random while playing and listening to the song. I would suggest you consider just mapping the same rhythm you had previously. Starting from 00:24:016 - I map on vocals only. If that's not enough to make it readable, then the new players should start learning more about the game lol

00:40:931 (2) - I think this plays better if you CTRL + G it, but it's fine either way. that would ruin the pattern I had in mind tho :/

01:20:206 (1) - Maybe curve this the opposite way so that it blankets with (2)? The blanket wasn't even considered here, because the slider shapes are supposed to follow the flow of the other objects. Since the previous object was above this one I can't put the other way, otherwise feels forced and plays worse.

01:24:674 (1,1,1,1) - With these patterns, you could possibly change it up by CTRL + G'ing two of them so that they create a back and forth motion. I think it would look cool, especially since the song is ending soon. uh yeah, that would be a cool idea, but seeing how much I used this pattern as it is I can't really change it now. Also, it becomes a bit clustered with that spacing, so I would have to space them more, but I don't have that much space there, so rip xD

01:41:908 (1,2,3) - This flows a little awkwardly, maybe just make some kind of linear shape? It's mostly the slider that causes the weird flow to me. idk what falls under weird flow tho xD As it is right now it gives a good flow and empahsis to the map imo
@Lily_Bread THat's because I wanted to change rhythm, but since there wasn't any conjunction point for it, I had to make a little break to reset the rhythm.



Thanks for the mods :3
Topic Starter
_handholding
Updated Slyphi's diff
added a missing hitsound to Sergio's diff (since you told me to take of them ;P)

Added an exta diff; from when I first started mapping this song. Idk why I waited so long to add it but I decided to add it now because reasons. Time to spam m4ms again
Sotarks
Hello,

[August]
  1. 00:11:569 (2) - maybe stack the tail on 00:10:772 (6) - for better structure :x
  2. 00:18:910 (1,2,3) - that linear flow doesn't fit well for this kind of section imo, i would reconsider this flow by changing the flow of this jump, maybe make a zigzag flow could be nice xd
  3. 00:31:197 (4) - I would NC this one and remoove NC on this 00:31:357 (1) - too show the new rythmn.
  4. 00:43:803 (1,2,1,2,1,2,1,2) - I know you won't change this probably, but this flow doesn't fit those vocals at all and plays horrible imo. 00:48:910 (1,2,1,2,1,2,1,2) - like same here dude.. xD
  5. 00:54:655 (1,2,1,2) - Oh and this totally flows badly xd
    Well you usually use those 1 2 1 2 up and down jump when it's whistle/clap/whistle/clap... etc not for vocal like that..
  6. 01:13:823 (1,2,1) - wtf is that NC choice, please remove nc here at least 01:14:302 (1) - XD and same here 01:15:419 (1) - remoove NC.

    Gosh you are using same 1 2 1 2 , same flow jump all the diff, this is so lame... Please use more your creativity for your jumps.. xD

[Insane]
  1. 00:43:803 (1,2,3,4,1,2,3,4) - See here, those NC set and flow fits way better to this kind of voice rythmn.
  2. 00:48:910 (1,2,1,2,1,2,1,2) - combo inconsistency
  3. 01:27:546 (5) - make this blanket a bit bigger please

    This diff is really cool!

GL!
Topic Starter
_handholding

Sotarks wrote:

Hello,

[August]
  1. 00:11:569 (2) - maybe stack the tail on 00:10:772 (6) - for better structure :xok
  2. 00:18:910 (1,2,3) - that linear flow doesn't fit well for this kind of section imo, i would reconsider this flow by changing the flow of this jump, maybe make a zigzag flow could be nice xd I made this just for the visual pattern as I thought it looked nice also because I skipped the slider for the measure. I'll chnage it if someone else metninos it
  3. 00:31:197 (4) - I would NC this one and remoove NC on this 00:31:357 (1) - too show the new rythmn. You're right done
  4. 00:43:803 (1,2,1,2,1,2,1,2) - I know you won't change this probably, but this flow doesn't fit those vocals at all and plays horrible imo. 00:48:910 (1,2,1,2,1,2,1,2) - like same here dude.. xD yh I kinda dont wanna change it xD its a core element of the map if a different pattern fits better then I'll make a change
  5. 00:54:655 (1,2,1,2) - Oh and this totally flows badly xd kk, I'll try and think of a better pattern
    Well you usually use those 1 2 1 2 up and down jump when it's whistle/clap/whistle/clap... etc not for vocal like that..
  6. 01:13:823 (1,2,1) - wtf is that NC choice, please remove nc here at least 01:14:302 (1) - XD and same here 01:15:419 (1) - remoove NC. I didnt check this at all xD, fixed

    Gosh you are using same 1 2 1 2 , same flow jump all the diff, this is so lame... Please use more your creativity for your jumps.. xD yh you're kinda right, it was hard trying to come up with ideas though. I'll see what I can do

[Insane]
  1. 00:43:803 (1,2,3,4,1,2,3,4) - See here, those NC set and flow fits way better to this kind of voice rythmn.
  2. 00:48:910 (1,2,1,2,1,2,1,2) - combo inconsistency Someone point out that this NC pattern would make it easier to read since they're like back and forth jumps and I kinda agree with them
  3. 01:27:546 (5) - make this blanket a bit bigger please sone

    This diff is really cool! thnx

GL!
Thnx for the mod!
Flake
woah so many mods *^*

00:20:027 (1) - this slider works better rather than 00:18:910 (1,2) - these sliders
01:34:887 (3) - Start making jumps from here
optional : 00:36:144 (3) - change this to a circle :>
01:36:483 (1,2) - move these two to x:128 y:304


Overall i'm not a good modder, but I tried to find things I found weird to me that is. But hopefully some could help :)
m4m :3
Topic Starter
_handholding

crystalinfusion wrote:

woah so many mods *^*

00:20:027 (1) - this slider works better rather than 00:18:910 (1,2) - these sliders
01:34:887 (3) - Start making jumps from here I didnt want to do this as I want the 1/2 slider spam to match the finishes on the drums
optional : 00:36:144 (3) - change this to a circle :> I think a slider fits better
01:36:483 (1,2) - move these two to x:128 y:304 fixed


Overall i'm not a good modder, but I tried to find things I found weird to me that is. But hopefully some could help :)
m4m :3
Thnx for the mod :)

@Sergio I keep finding small errors in my hitsounding pattern so if your diff keeps changing its because of that. Also do you want to change your diff to 'light insane' again? since I renamed my old diff to insane. either way is fine by me though
MaridiuS
Hey, m4m as you said on #modrequest

August

00:02:952 (4,5,6) - has different spacing than 00:13:165 (3,4,5) - but is the same sound
00:11:569 (2) - The guitar (or bass im unsure) makes me think that this should be a reverse 1/4 slider.
00:14:123 (2) - could you make this a bit more away from 00:13:484 (5) - i think it looks better that way. Also you might fix that by fixing ^ snapping i mentioned
00:16:995 (3,4) - make this into jumps looking like something like this? http://puu.sh/oSIAx/db698deea1.jpg
01:24:674 (1,2,1,2,1,2,1,2) - make this pattern less spaced than 00:43:803 (1,2,1,2,1,2,1,2) - or the other one more spaced. The vocal seem more aggresive on the earlier part.

Insane

00:07:420 (1) - Could you make this slider like this, it feels and looks better http://puu.sh/oSIN7/162672cd92.jpg
00:19:389 (2,3,4,5,6) - this pattern feels weird since it has no consistent distance spacing, consider fixing it ;d
00:45:718 (1,2,3,4) - weird spacing, i'd say put a consistent distance snapping.
00:55:133 (4) - make this a slider and 00:55:293 (1) - a single tap. That's how I feel considering the song, since you already somewhat broke the pattern with (4).
00:57:208 (1) - is very close to the slider end, I see no reason for it and it doesn't look very good. In fact i think it's the only 1tap circle so close to sliderend in the map.
01:01:376 (3) - You could move this slider a bit down to fit the curve of previous 2 circles.

It's a really cute map and I really like it, I favorited it, keep it up!
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