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Eiha (CV : Sawashiro Miyuki) Lou (CV : Uchida Maaya) Meryl (

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[ Enigma ]
This map has been deleted on the request of its creator. It is no longer available.
Monarch
Since you were looking for a nm

._.

The distance spacing in the map is, to be frank, shocking, a lot of the notes throughout the map just seem, well, just random if I'm being honest with you.
I mean you have the start of the map which looks like you've chosen to just go with the flow of yourhand rather than the flow of the map...
I mean if I were you I'd be looking at a strict remap of 00:01:738 (1,2,3,4,5,1,1,2,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4,1,2,3,4,5,1,1,2,3,4,1,2,3,4,5,6,7,1) - where you focus on flow but more importantly, of spacing, keeping to a strict 1.6 to 1.8 distance spacing (due to the velocity of the section).

00:25:413 (3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,1,2,3,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,1) - In this section you should revise the position of the triples relative to the circles before an after it, it is counter intuitive to have jumps as small as this 00:26:386 (3,4,5,1,2,3,4) - and this 00:30:765 (1,2,3,4,5,6) - (with spacing issues such as this 00:31:413 (6,1) - where the jump is massive compared to the small part directly before, they should be similar) in a part of a map that is energetic and should have jumps like this 00:24:116 (2,3,4,5) - and this 00:29:629 (3,4,5,6,1,2,3,4,5,1) - throughout. It seems like you have been more afraid, than anything else, to use jumps like this 00:23:792 (1,2,3,4,5) - in places like 00:26:386 (3,4,5,1,2,3,4) - when, in fact, they should be encouraged as they fit with the song.

00:46:819 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,1) - the spacing of this section is really something you should model the other calm areas on (ie the start) with the use of jumps where appropriate for the part of the beat map. The only problem with this part is for a calm section the jumps in some places are absurd, with things like 00:47:792 (6,1) - and 00:48:927 (5,6) - being pretty big, I can understand that although calm this part is still rather energetic but some of the jumps need reducing.

01:07:900 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6) - I don't understand why in the finale of the song you have chosen to use such reserved spacing, I'd recommend remapping/position so that you make the jumps bigger, around a distance spacing of 1.7 as well. The blanketing in this section is OK but some sliders are too close together like 01:12:440 (6,2) - and this should but happening either 01:23:467 (1,2) -

00:21:197 (1) - This should end where the spinner starts and the spinner should start 1/2 beat after it, ending at 00:23:367 (like this )

00:25:575 (4,1) - You generally don't want your sliders ending on white notes, and your tipples will have a larger impact if they start on white notes, for example in this section 00:33:035 (2,3,4,5,6) - if you move 5 and 4 to go just after 2 and move 3 so that it goes in the position 4 was in previously you will hear a much larger impact of the notes than previously

Another issue is that you don't really utilising blankets for aesthetic purposes at all, I can understand where you might not see a slider in the part of the map and then not mind if its not blanketed with another slider or note, however, parts like 00:52:656 (4,2) - 00:55:089 (3,4) - 00:48:116 (1,3) - 00:49:089 (6,3) - just to name a few in one section, should really be repositioned to be properly blanketed, I mean I could go though all of them but there are a lot and it doesn't look that good when it is like that.

The spacing of this stream 01:16:656 (1,2,3,4,5) - should be reduced, there's no need to have it in a square like that and 01:17:467 (2,3,4,5,6,7,8,9) - this stream has no flow from the previous note and the notes after it are absurdly close which could lead to misreading

If you want me to take another look after you've made all these changes I'd be happy to do so, it's obvious that you want to replicate some popular mapping techniques *cough* tags, *cough* but you can't map the jumps at the end of the song if you're struggling to map their build up. (ノ◕ヮ◕)ノ*:・゚✧

That fade though in the description is pretty nice
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