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Taylor Swift - Mine

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Topic Starter
The 08 team_Bourdon

Krisom wrote:

Modding due to HeatKai's mod request request :>

General-
it seems that everything is ok here

Dragon's-
At first, when the squished sliders were intentional, I was like "Oh, that looks nice", then you started imitating some frequent slidershapes (I dunno if it was intentional or not) and it felt awkward.
HP 8 Doesn't seems to fit that much, I'd say HP -1 or -2
00:48:482 (4,1) - Too far away (and not that intuitive) imo. Try to make them closer D:
01:40:548 (8,1) - ^
02:29:639 (7,8,9) - If you're going to overlap them, mak the overlaps even so it looks organized .(9) is more hidden under (8) than (8) under (7)
03:03:358 (4,1,2) - Flows quite weirdly, I'd make something like [img=http://puu.sh/1Via]this[/img] to keep the flow. Also, spacing between these notes is not even (and it is noticeable while playing)
03:11:292 (1,2,3,4,5) - Make these normal hitnormals to match the drums?

Hard-
Lovely

Roddie's-
00:42:036 - Slidertick fell out of place for me. I mean, during the whole combo, only 6 has a drum hitsound. Why this slidertick too?
01:03:358 (5) - Aren't you lacking a clap at the end?
03:31:623 (5) - Why doesn't this claps sounds like the other ones in the same combo?

kino's-
01:24:185 (4,1) - Spacing? They are too close to each other (1/1 distance when they are 2/1 apart). I'd ctrl+h everything from (1) to 01:28:151 (7) - , that way you'll keep the other patterns
LOVELY DIFF!

Hw's-
<3

Starred
all FIXED 8-)
Thanks! Krisom!
YGOkid8
modding by heatkai's request.

it's not bad, but it's not great either. i'd bubble, but 3+ pages of bubbles is holding me back, so here's a star for now.
gustjr1997
star
Screenagers
starrrrr
Phish_old

Screenagers wrote:

starrrrr
SapphireGhost
Don't give up now!

[General]
- Fully map all difficulties! That would be very nice.
- Even though there are guest mappers, I'd end kiai at 02:12:780 on all diffs.
- Stack Leniency should probably be a bit higher.
- Use Tick Rate 2 for all difficulties, it's good for sliders to have ticks and it fits the song.

[kino's Easy]
00:31:375 (4) - Overlaps with the HP Bar which is technically rankable, but easily avoidable so I'd suggest changing it somehow.

[Bourdon's Normal]
00:30:631 (3) - Don't silence the slider, it should at least make some sort of sound.
02:52:697 (1) - It feels really awkward for the spinner to end here, end it on a beat?
03:42:036 (1) - I'd remove this spinner entirely, but if you keep it end it on one of the large white ticks.

[Hard]
- Reduce HP Drain by 1 tick, it's too high at the moment.
00:31:375 (7) - Again about silencing stuff.
02:12:284 (4) - End this object 1/1 tick earlier.
03:42:036 (1,2,1,2,1,2) - It's a bit odd that the decrescendo is mapped, but end it on one of the large white ticks.

I can't remember the official name for one the large white ticks. Yay!
Topic Starter
The 08 team_Bourdon

SapphireGhost wrote:

Don't give up now!

[General]
- Fully map all difficulties! That would be very nice. ya, but personally i don't like easy diff is fully and as kino said :
When I was a new player I wouldn't like long map,so the length for mow is good to me.

- Even though there are guest mappers, I'd end kiai at 02:12:780 on all diffs. yes.
- Stack Leniency should probably be a bit higher. just set at center
- Use Tick Rate 2 for all difficulties, it's good for sliders to have ticks and it fits the song. yes.

[kino's Easy]
00:31:375 (4) - Overlaps with the HP Bar which is technically rankable, but easily avoidable so I'd suggest changing it somehow. Fixed.

[Roddie's Normal] is 'Roddie' not me (Bourdon) xD
00:30:631 (3) - Don't silence the slider, it should at least make some sort of sound. Fixed.
02:52:697 (1) - It feels really awkward for the spinner to end here, end it on a beat? Fixed.
03:42:036 (1) - I'd remove this spinner entirely, but if you keep it end it on one of the large white ticks. Fixed.

[Hard]
- Reduce HP Drain by 1 tick, it's too high at the moment. Fixed.
00:31:375 (7) - Again about silencing stuff. Fixed.
02:12:284 (4) - End this object 1/1 tick earlier. Fixed.
03:42:036 (1,2,1,2,1,2) - It's a bit odd that the decrescendo is mapped, but end it on one of the large white ticks. Fixed.

I can't remember the official name for one the large white ticks. Yay!
oh yay~!! Thanks! Sapphire 8-)
Breeze
Hi there

[kino's Easy]
  1. 00:57:408 (1) - Add finish
  2. 01:09:309 (1) - ^
  3. 01:16:747 (3) - Forget to add whistle here?
  4. 01:23:193 (2) - Add finish
  5. 02:12:284 (5) - ^
[Roddie's Normal]
  1. 01:04:846 (5) - Add finish with about 70% wolume sounds nice
  2. 01:28:647 (6) - Add clap
  3. 01:37:077 (4) - Seems no finish sound better, you could try add whistle to 4,5,6
  4. 01:40:548 spinner - Ends with 70% volume finish instead of clap seems better
  5. 01:44:515 (9) - Add clap
  6. 01:48:482 (5) - Finish instead of clap seems better
  7. 01:55:424 (4) - Custom normal clap1 here as previous and add finish to 01:56:416
  8. 02:03:482 - Add a timing section set soft custom sound1 here
  9. 02:43:523 (4) - Remove clap
  10. 03:19:722 (4) - Add finish with about 60%-70% volume
[Hard]
  1. 01:33:606 (1) - I guess you forget to add clap here
  2. 02:38:193 (1) - Oh no, clap sounds odd here, remove would be better
  3. 03:41:788 (2) - Add finish
nice map
star
Topic Starter
The 08 team_Bourdon

Breeze wrote:

Hi there

[kino's Easy]
  1. 00:57:408 (1) - Add finish
  2. 01:09:309 (1) - ^
  3. 01:16:747 (3) - Forget to add whistle here?
  4. 01:23:193 (2) - Add finish
  5. 02:12:284 (5) - ^
[Roddie's Normal]
  1. 01:04:846 (5) - Add finish with about 70% wolume sounds nice
  2. 01:28:647 (6) - Add clap
  3. 01:37:077 (4) - Seems no finish sound better, you could try add whistle to 4,5,6 hmm... no, but i added finish sound at (4) and (5)
  4. 01:40:548 spinner - Ends with 70% volume finish instead of clap seems better
  5. 01:44:515 (9) - Add clap
  6. 01:48:482 (5) - Finish instead of clap seems better
  7. 01:55:424 (4) - Custom normal clap1 here as previous and add finish to 01:56:416
  8. 02:03:482 - Add a timing section set soft custom sound1 here
  9. 02:43:523 (4) - Remove clap
  10. 03:19:722 (4) - Add finish with about 60%-70% volume
[Hard]
  1. 01:33:606 (1) - I guess you forget to add clap here
  2. 02:38:193 (1) - Oh no, clap sounds odd here, remove would be better
  3. 03:41:788 (2) - Add finish
nice map
star
oh yay~ Thanks, Breeze.. all Fixed~
HeatKai

Breeze wrote:

Hi there

[kino's Easy]
  1. 00:57:408 (1) - Add finish
  2. 01:09:309 (1) - ^
  3. 01:16:747 (3) - Forget to add whistle here?
  4. 01:23:193 (2) - Add finish
  5. 02:12:284 (5) - ^
[Roddie's Normal]
  1. 01:04:846 (5) - Add finish with about 70% wolume sounds nice
  2. 01:28:647 (6) - Add clap
  3. 01:37:077 (4) - Seems no finish sound better, you could try add whistle to 4,5,6
  4. 01:40:548 spinner - Ends with 70% volume finish instead of clap seems better
  5. 01:44:515 (9) - Add clap
  6. 01:48:482 (5) - Finish instead of clap seems better
  7. 01:55:424 (4) - Custom normal clap1 here as previous and add finish to 01:56:416
  8. 02:03:482 - Add a timing section set soft custom sound1 here
  9. 02:43:523 (4) - Remove clap
  10. 03:19:722 (4) - Add finish with about 60%-70% volume
[Hard]
  1. 01:33:606 (1) - I guess you forget to add clap here
  2. 02:38:193 (1) - Oh no, clap sounds odd here, remove would be better
  3. 03:41:788 (2) - Add finish
nice map
star
thank you very much !!
:D
Breeze
Yea, it's good enough
just make sure one thing
[Hard] : Are you sure use HP drain rate 7? It seems a bit high, one could easily failed while missing 2 notes. It depends on you
When you've made the decision, let me know (Forum or in-game PM both fine)
Topic Starter
The 08 team_Bourdon

Breeze wrote:

Yea, it's good enough
just make sure one thing
[Hard] : Are you sure use HP drain rate 7? It seems a bit high, one could easily failed while missing 2 notes. It depends on you
When you've made the decision, let me know (Forum or in-game PM both fine)
yay. i changed HP Drain to 6~
hmm...
did i need to give you Kudos o.O?
Breeze
no need to give me kudos since I've gotten 1. Give only 1 kudos to a modder in a same map, please
Annnnd, this map is good enough for a bubble
let's do it
Topic Starter
The 08 team_Bourdon
Thank you~!! Breeze 8-)

Your message is too short.
Tanomoshii Nekojou
I love it!... haha.... :D

(I am more inspired to continue and create another beatmap~~~!!!! :) :) :) :) :) :) :) )
Raging Bull
Oh cool it's about time it's bubbled. Good luck :3


Short message. ffffff
Topic Starter
The 08 team_Bourdon
= = just bump it, then my bubble is broken...

fffffffffffff = =
Raging Bull
Hahahahaha. Why bump it anyways? :3



FFFFFFFFFF short message.
Topic Starter
The 08 team_Bourdon
cause recently busy ~.~ need extended day
and bump it let BAT can mod it or not~~~
Breeze
Do not bump map via in-game submittion :/
Just post something could bump it, BTW it seems bubbled map will not get graveyard
Anyway Bubble fixed
kino77

Breeze wrote:

Do not bump map via in-game submittion :/
Just post something could bump it, BTW it seems bubbled map will not get graveyard
Anyway Bubble fixed
Breeze~~~~ :cry:
Sakura
HeatKai, please dont double/triple post and use the edit button next time, i had the merge a lot of your double and triple posts in this thread.

Anyways time to mod this map:
[HW's Taiko]
Any reason why you're using an HP Drain of 7? that's a lot on Taiko for a 2 minute map.

[Roddie's Normal]
00:33:606 (1,2,4) - I'm hearing sliderslide here while they are normally silenced on the map, recheck your hitsounds? or is it intentional?
02:37:821 (1) - This slider is mostly covered by a hitburst and u dont get to see the full slider with the repeat until you're almost about to hit the slider, so i suggest moving it

[kino's Easy]
Since it's already bubbled im not gonna suggest to map it until the end, however i'd highly suggest changing the kick sliders (Like 00:20:713 (5) ) into something else, because short repeat sliders that repeat more than once can be confusing to play for new players

Popping over barely visible slider on Normal, and kick sliders on Easy, rest are suggestions/concerns, take in mind the kick sliders are a big change so i wont be able to rank after the fixes are done

Oh btw, you are free to ask me for rebubble on this map, dont mind my siggy
Topic Starter
The 08 team_Bourdon

Sakura Hana wrote:

HeatKai, please dont double/triple post and use the edit button next time, i had the merge a lot of your double and triple posts in this thread.

Anyways time to mod this map:
[HW's Taiko]
Any reason why you're using an HP Drain of 7? that's a lot on Taiko for a 2 minute map.

[Roddie's Normal]
00:33:606 (1,2,4) - I'm hearing sliderslide here while they are normally silenced on the map, recheck your hitsounds? or is it intentional?
02:37:821 (1) - This slider is mostly covered by a hitburst and u dont get to see the full slider with the repeat until you're almost about to hit the slider, so i suggest moving it

[kino's Easy]
Since it's already bubbled im not gonna suggest to map it until the end, however i'd highly suggest changing the kick sliders (Like 00:20:713 (5) ) into something else, because short repeat sliders that repeat more than once can be confusing to play for new players

Popping over barely visible slider on Normal, and kick sliders on Easy, rest are suggestions/concerns, take in mind the kick sliders are a big change so i wont be able to rank after the fixes are done

Oh btw, you are free to ask me for rebubble on this map, dont mind my siggy
okay~ all fixed.. Thanks, Sakura <3
Oh~ in kino's Easy difficulty, can i keep some short repeat sliders at Kiai time??
Sakura
Alright then Rebubbled~

Good luck! o/
Alace
I suggest +7 ms to your offset
if you agree with that, you need to move all of your green lines in all diffs.
Also you need to check all kiai/speed green lines if they are snapped well

<Easy>
00:31:375 (4) - maybe you can mute those sliderticks by green line
00:47:242 (4) - ^

by the way, there are some overlapped green lines in easy/normal/hard, you can use F6 to check those stuffs and remove useless lines
HeatKai

Sakura Hana wrote:

HeatKai, please dont double/triple post and use the edit button next time, i had the merge a lot of your double and triple posts in this thread.
orz ok
*sorry*
Topic Starter
The 08 team_Bourdon

Alace wrote:

I suggest +7 ms to your offset
if you agree with that, you need to move all of your green lines in all diffs.
Also you need to check all kiai/speed green lines if they are snapped well

<Easy>
00:31:375 (4) - maybe you can mute those sliderticks by green line
00:47:242 (4) - ^

by the way, there are some overlapped green lines in easy/normal/hard, you can use F6 to check those stuffs and remove useless lines
i don't agree that offset~ but.. i fixed some overlapped green lines and EASY difficulty :3
and Thanks, Alace 8-)
Alace
Since offset didn't change at all
it's good to fix some green lines
here we go
Raging Bull
\o/ Congratulations! Can't believe I modded this long time ago (´・_・`)
JoJo
Bourdon-chan Grats ~ \XD/
Topic Starter
The 08 team_Bourdon
oh yea!!!! Thanks, you all!! \:D/
Kawayi Rika
Bourdon
Congratulations~ :)
Breeze
Another Taylor Swift song map got RANKed
good job and congratulations
HeatKai

Breeze wrote:

Another Taylor Swift song map got RANKed
good job and congratulations
orz but my taiko :(

lolol , never mind , this is an old taiko map :o
I didn't check for many months already x)
Andrea
Video quality is terrible in my opinion :?

Congrats anyway, cool song and map :P
Sander-Don
Aha! :D Congrats!
Roddie
Congrats, Bourdon! <3

And to kino77, HeatKai and yours truly. 8-)
Megurine Luka
Cong~08妹妹<3
IkkiMinami
Alright then Rebubbled~

Good luck! o/
Raging Bull
But it's ranked....
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