Hey~ M4M here.
Very nice mapset overall~
Looks ready for rank to me.
Catch me in-game if you have any questions.
Good Luck~!
Insane:
- 00:02:840 (3,4) –These two jumps feels a bit too big to me considering the music is calm here. I suggest lowering the spacing a bit.
- 00:06:476 (3,4) -^
- 00:06:476 (3,2) –Check this stack please. You can improve it.
- 00:07:613 (2,6) –You can stack here as well. It’ll make the diff look neater.
- 00:12:385 (5) –Place this slider upwards so it’s in the zigzag pattern with 00:11:703 (2,3,4) – Make it in-line with 00:11:931 (3) – and blanketing 00:12:158 (4) – Like this:
- 00:12:840 (1) –Increase the spacing here a bit because there’s a loud beat on the head of the slider.
- 00:18:294 (1) -^
- 00:18:749 (2) –There’s a loud beat on this circle so making a jump here will be nice.
- 00:22:840 (4) –Ctrl+G this slider so the flow doesn’t go the same direction as 00:21:931 (1) –
- 00:26:022 (3,4) –Make the spacing here similar to 00:25:567 (1,2) – It’ll look tidier imo.
- 00:27:840 (2) –Increase the spacing here to support the loud beat on the head of the slider. Right now it looks very underspaced, compared to the previous spacings.
- 00:30:567 (4,3,4) –Stack here for neatness reasons.
- 00:34:203 (5) –Move this circle to about X: 392 Y: 220, so that 00:33:749 (3,4,5) – is a neat triangle.
- 01:12:612 (3,4,5) –Move these to X:308 Y:56 for neatness reasons.
Hard:
- 00:02:840 (1,2) –Perhaps change these two circles into a slider to show that the music here is different than 00:02:613 (6) –
- 00:06:476 (1,2) -^
- 00:09:885 (2,3,4,1,2,3,4,1) –Why are the spacings here different? It’s more spaced which looks inconsistent. Try keeping the spacings consistent.
- 00:21:931 (1,2) –This flow is a bit uncomfortable imo and the jump is also big. Perhaps try something like this instead:
- 00:22:840 (3,4) –This spacing also looks a bit big. Just move (4) a bit upwards.
- 00:26:022 (2) –Maybe something like this instead to compliment 00:25:567 (1) –
- 00:26:931 (4,2) –Stack here.
- 00:31:022 (1,2) –Make these two sliders’ shapes similar for tidiness.
- 00:39:885 –Add a note here because there’s a vocal.
- 00:48:976 -^
- 00:50:794 -^
- 00:53:749 (3) –This circle-jump is way too big for a Hard imo. Nerf it a bit.
- 01:04:657 (1,1) –Try to avoid this overlap.
- 01:11:476 (4,1,2) –Stack these three normally because you didn’t stack like this anywhere else.
Normal:
- Check AiMod. Spacing errors.
- 00:21:476 (5) –Change this slider into a curved one like 00:21:022 (4) –
- 00:48:294 (2) –Move the tail of this slider upwards a bit, so it’s not completely horizontal. Will make flow better imo.
- 00:51:022 (1,2) –This spacing is definitely too big.
- 01:11:021 (3) –Move this slider to about X:356 Y:76 for better flow.
- 01:13:294 (4) –Move this one to X:204 Y:364.
- 01:21:021 (1,2,3) –This pattern will look neater if you make these three sliders parallel to each other.
Easy:
- 01:06:021 (4) –Lift this circle upwards a bit for better flow from 01:04:657 (3) –
Very nice mapset overall~
Looks ready for rank to me.
Catch me in-game if you have any questions.
Good Luck~!