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MUZIK SERVANT feat.CHERICa - Over the Starlit sky [OsuMania]

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Side
Hey uh....small suggestions for HD and what not

00:03:079 (3079|3,3079|2,3250|0,3250|1) - Maybe ctrl+h so it has better pitch relevance (thats what you call it I think xd) because that way 00:07:879 (7879|1,7879|3,8050|0,8050|2,8564|3,8564|2,8736|1,8736|0) - makes more sense going down than up...if that makes sense xd

00:49:279 (49279|2,49364|1,49621|2,49707|1) - I like normal stairs more than broken stairs ;-; thats just my opinion tho

00:53:307 (53307|0,53307|3,53650|1,53650|2,53993|0,53993|3) - This to me feels empty this way. Maybe have like a long note to follow the vocal holding and then 1/2 note in between like....this?


Good luck! :v
Topic Starter
Feerum

Side wrote:

Hey uh....small suggestions for HD and what not

00:03:079 (3079|3,3079|2,3250|0,3250|1) - Maybe ctrl+h so it has better pitch relevance (thats what you call it I think xd) because that way 00:07:879 (7879|1,7879|3,8050|0,8050|2,8564|3,8564|2,8736|1,8736|0) - makes more sense going down than up...if that makes sense xd Sure, why not. Looks cool

00:49:279 (49279|2,49364|1,49621|2,49707|1) - I like normal stairs more than broken stairs ;-; thats just my opinion tho Well it's cool that you like them more but i think this wouldn't fit here. I doesn't have a sound which change the PR (like playing the piano from down to high). It's just a fast 1/4 drum which is emphasized with such a burst better than with a roll

00:53:307 (53307|0,53307|3,53650|1,53650|2,53993|0,53993|3) - This to me feels empty this way. Maybe have like a long note to follow the vocal holding and then 1/2 note in between like....this? I didn't use in any other diff LN's here so i will not use them in the HD too. (: It's cool how it is


Good luck! :v
Thanks for the mod!
Etsu

Feerum wrote:

Etsu wrote:

Hi Feerum's

Mania 4k M4M (check here)

Note: You can reject my suggestion if something does not like for you.

Columns: 0|1|2|3


Easy:

  • 7. 00:59:650 (59650|2,59993|1) - imo you must remove... It is a bit too much for players new (better normal diff) and if you did it then these notes 00:59:479 (59479|3,59821|0) - column 1|2 A short 1/2 beat is too much ?_? 1/1 is boring ang generic. /*were actually columns 1 and 2 not 1/2 but i agree with your style
Normal:
  • 1. 00:12:507 - add a note? I hear a sound punch and is best accompanied by LN imo There is a sound. Yes. But does it means i have to map it? Nope. I like it to keep it simple here /*i thought just keep on something similar as 00:10:793 (10793|2) - imo
Hard:

  • 8. 00:53:307 (53307|0) - move column 1? Uh no, why? /*i thought about doing different for similar 00:52:964 (52964|0,52964|3,53307|0,53307|3) -

Check hitsound if applicable the control + ... and sorry if not help much... GL and nice map :)
Thanks for the Mod!

Edit: Did some selfmod additionally and asked for opinions about certain parts in the Lunatic
Thanks for your reply~
Adiopulse
Adiopulse's Gatta Mod Fast Mod


ECT
I think the kiai should end here 01:11:821 then start again here 01:13:193

NM
00:56:736 try this pattern here http://puu.sh/rMx5r/89754756cd.png may be a bit much, but adds alot of fun to the map

Lunatic
00:33:421 try this http://puu.sh/rMxGg/9556674dc3.png
00:38:907 ^ same thang here aswell

01:11:821 try this http://puu.sh/rMxzQ/74b2196f44.png
Topic Starter
Feerum

Adiopulse wrote:

Adiopulse's Gatta Mod Fast Mod


ECT
I think the kiai should end here 01:11:821 then start again here 01:13:193 Yeah i wasn't actually sure but this is pretty cool

NM
00:56:736 try this pattern here http://puu.sh/rMx5r/89754756cd.png may be a bit much, but adds alot of fun to the map Woa woa woa. This would kill pmuch the spread.

Lunatic
00:33:421 try this http://puu.sh/rMxGg/9556674dc3.png
00:38:907 ^ same thang here aswell Accepted these two buuut

01:11:821 try this http://puu.sh/rMxzQ/74b2196f44.png Reject this one. I will probably add some SV's here
Thanks! And sorry for late reply
Sandalphon
Marked
Sandalphon
[General]
Metadata taken from: http://www.konamistyle.jp/item/72802
Since you're using SDVX as the source, its better to use the SDVX diff name
[Easy]
Some HS stuff
00:26:221 - 01:21:421 - Add C
00:07:364 - 00:28:964 - 00:26:221 - 01:18:679 - 01:20:050 - Add F
00:56:736 - The snap here between the notes are different, so i dont think using a trill pattern is a good idea. My suggestion is to do something like img. Then you can use trills at 00:59:479 - like img to build the intensity

[Normal]
01:20:050 - Add C
00:07:364 - 01:20:393 - 01:20:736 - Add F
00:11:821 (11821|2) - Feels like this note should be a LN
Others all good
[Hard]
00:23:136 - 01:02:221 - Add F
00:26:221 - 01:20:050 - 01:33:764 - Add C
01:01:364 (61364|2) - If this LN is for the main sound (i cant hear any other sound tho), then it should be finished at 01:01:536 - , cause the 1/4 main sounds start at 01:01:536 -
01:10:450 - Some 1/4 i cant agree with, most of the 1/4 are for the main sound, can here 01:10:450 - you can clearly here the main sound extend itself till 01:10:621 - . And the main sound here 01:11:479 - is same pitch with 01:11:650 - if you listen carefully, i dont understand why there are some 1/4 note between them. The correct imo should be img
01:05:050 (65050|2) - 01:16:021 (76021|2) - If you agree with the previous

[Lunatic]
00:28:964 - Add C
00:06:336 (6336|2) - Maybe move this to 2 col, to show the pitch change at 00:06:679 -
00:12:507 (12507|2) - Hmm... i can hear another main sound here at 00:12:679 - , add another LN
00:29:307 - From here, you are using the short LN for the guitar (hope i'm right). But the length is wron imo, instead of 1/4, the 1/2 is more suit the sound if you use 50% playback
01:05:050 (65050|3) - 01:16:021 (76021|1) - Like the mod in Hard, the 1/4 really confuse me, like you didnt add the 1/4 here 01:16:021 (76021|1) - which i think you should do the same

Catch me if you see me online ;3
Topic Starter
Feerum

YaHao wrote:

[General]
Metadata taken from: http://www.konamistyle.jp/item/72802 //Jup! Is also linked in the beatmap discription
Since you're using SDVX as the source, its better to use the SDVX diff name //I know this song is actually from Sound Voltex, i also have it as source buuut this is also a remix of a Touhou song. And, tbh, i like the Touhou names more xP
[Easy]
Some HS stuff
00:26:221 - 01:21:421 - Add C Done!
00:07:364 - 00:28:964 - 00:26:221 - 01:18:679 - 01:20:050 - Add F Yup!
00:56:736 - The snap here between the notes are different, so i dont think using a trill pattern is a good idea. My suggestion is to do something like img. Then you can use trills at 00:59:479 - like img to build the intensity Mh.. i chaged several notes but not the 1/2 at the end. I don't think a 1414 trill would be the best idea here in a Easy :/

[Normal]
01:20:050 - Add C Done
00:07:364 - 01:20:393 - 01:20:736 - Add F Added the first one but not the last two, i made a mistake in hard to add them there.
00:11:821 (11821|2) - Feels like this note should be a LN I have more the feeling this note shouldn't exist here in Normal xD
Others all good

[Hard]
00:23:136 - 01:02:221 - Add F Yup
00:26:221 - 01:20:050 - 01:33:764 - Add C Added fist and last one but at the middle has already a C?
01:01:364 (61364|2) - If this LN is for the main sound (i cant hear any other sound tho), then it should be finished at 01:01:536 - , cause the 1/4 main sounds start at 01:01:536 - This 1/4 LN represent the short "woob" sound, which i follow also with 01:01:536 (61536|0,61621|3,61707|1,61793|2) - and this woob sound is also just 1/4 long :)
01:10:450 - Some 1/4 i cant agree with, most of the 1/4 are for the main sound, can here 01:10:450 - you can clearly here the main sound extend itself till 01:10:621 - . And the main sound here 01:11:479 - is same pitch with 01:11:650 - if you listen carefully, i dont understand why there are some 1/4 note between them. The correct imo should be img I almost agree with you. I gonna delete 01:10:536 (70536|1,71564|0) - because they have actually no sound, my bad. This makes it also consistent with the Lunatic Difficulty!
01:05:050 (65050|2) - 01:16:021 (76021|2) - If you agree with the previous Deleted the notes before these you linked, these on the blue line. But these on the red line have clearly a sound. The 1/4 sound begins there.

[Lunatic]
00:28:964 - Add C added
00:06:336 (6336|2) - Maybe move this to 2 col, to show the pitch change at 00:06:679 - I think it's correct right now. 00:06:164 (6164|1,6164|3,6164|0,6507|0,6507|1,6507|3) - these have the same pitch while 00:06:336 (6336|2,6336|0,6336|3) - has a different one.
00:12:507 (12507|2) - Hmm... i can hear another main sound here at 00:12:679 - , add another LN I exctended 00:12:507 (12507|2,12507|1) - both LNs to the blue line right before the hand and shielded these whit the hand. I think that's a cool spread stuff to the Hard difficulty :3
00:29:307 - From here, you are using the short LN for the guitar (hope i'm right). But the length is wron imo, instead of 1/4, the 1/2 is more suit the sound if you use 50% playback You are actually correctly here. The Guitar sounds are 1/2 beat long. The problem i have here is that it plays reeeeally awkward with having these with 1/2 long notes. I had this before like this and let it testplay by several friends and they pointed out exactly these Long notes. Then i decided to make them 1/4. The LNs still represent pretty cool the Guitar and doesn't feel that weird to play :3
01:05:050 (65050|3) - 01:16:021 (76021|1) - Like the mod in Hard, the 1/4 really confuse me, like you didnt add the 1/4 here 01:16:021 (76021|1) - which i think you should do the same I made them consistent with hard. These i accepted i removed, these i didn't remove i also keep in the Lunatic with the same reason as above!

Catch me if you see me online ;3
Thank you very much for the Mod!Rechecked the Hitsounding once more and found some several things needed to get fixed.
Should be good now!

Edit: Also added new BG. reduced the file size by changing it to jpeg and made it 1920x1080
Sandalphon
Have some fun
Topic Starter
Feerum
thank you <3
Critical_Star
qualify? ;)
Topic Starter
Feerum

Critical_Star wrote:

qualify? ;)
When you're free and have time, go for it :3
Critical_Star
some quick suggestion before qualify

Easy
00:18:164 - u really want to empty here? i mean there is still sound here like 00:17:650 (17650|2,17821|1,17993|2) -
00:56:736 (56736|3,57250|2,57764|1,58107|3,58621|2,59136|0) - add C ( clap + crash)
00:59:479 (59479|3) - F

Normal
00:18:164 - like before , i suggest to add a note here
00:21:421 (21421|0) - add C
01:00:164 (60164|3,60164|1) - i guess u would'nt need double C here
01:22:107 (82107|2) - how about remove this note? i think single hold is enough to emphasize the 1/4 kick here
01:32:221 - come on
01:35:479 (95479|3) - add C

Hard
00:18:164 - suggest double note here for the strong melody here like 00:17:650 (17650|0,17650|1,17821|3,17821|2,17993|1,17993|0) -
00:49:536 (49536|0,49621|2,49707|1,49793|3,49879|2,49879|1) - suggestion > http://puu.sh/uJnxi/727832060a.png
00:56:907 (56907|2,57079|1,57250|0,57250|3,57250|2) - suggestion > http://puu.sh/uJnDV/8f46588369.png
00:58:279 (58279|2,58450|1,58621|3,58621|0,58621|2,58793|1,58964|3) - http://puu.sh/uJnKL/3f976da8d9.png for jack consistency
01:22:193 (82193|1,82279|2,82536|2,82621|1) - CTRL+H?
01:31:107 (91107|2,91193|3) - CTRL+G to give pattern variation to the left

Lunatic
00:07:193 (7193|2) - how about remove this to give a space here for a better flow?
00:33:421 (33421|3,33421|1,33421|2,33764|2,33764|1,33764|0,34107|3,34107|1,34107|0,34450|3,34450|2,34450|0) - could be nice to use some sv here too
00:38:907 (38907|1,38907|3,38907|0,39250|3,39250|0,39250|2,39593|0,39593|2,39593|1,39936|1,39936|3,39936|0) - ^

:)
Topic Starter
Feerum

Critical_Star wrote:

some quick suggestion before qualify

Easy
00:18:164 - u really want to empty here? i mean there is still sound here like 00:17:650 (17650|2,17821|1,17993|2) - Yes. This break is for real intentionally. I don't want to have too many 1/2 notes right before a jump. Simply to make it better to hit for new player :)
00:56:736 (56736|3,57250|2,57764|1,58107|3,58621|2,59136|0) - add C ( clap + crash) This is not possible here. The sound i hitsounded in the other diffs with C (snare) is drum-hitclap. This finish is soft-hitfinish and the soft-hitfinish is a different clap sound
00:59:479 (59479|3) - F here we have the same think as above. It should be soft-hitfinish and drum-hitclap. Since i can't use two different samplesets on one note i stay with the drum-hitclap for consistency with the next notes :)

Normal
00:18:164 - like before , i suggest to add a note here Added the note since this is already the Normal and arranged the pattern a bit.
00:21:421 (21421|0) - add C Changed hitsound from drum-hitnormal to soft-hitclap
01:00:164 (60164|3,60164|1) - i guess u would'nt need double C here Oh dang, now you got me XD. Removed
01:22:107 (82107|2) - how about remove this note? i think single hold is enough to emphasize the 1/4 kick here Hmm, yeah.. agree!
01:32:221 - come on Well since i added the note before i add it here too, also arranged the next notes
01:35:479 (95479|3) - add C Changed hitsound from drum-hitnormal to soft-hitclap

Hard
00:18:164 - suggest double note here for the strong melody here like 00:17:650 (17650|0,17650|1,17821|3,17821|2,17993|1,17993|0) - Mhmm well okay
00:49:536 (49536|0,49621|2,49707|1,49793|3,49879|2,49879|1) - suggestion > http://puu.sh/uJnxi/727832060a.png I made it slightly different. I made the first 4 notes 1-4-2-3
00:56:907 (56907|2,57079|1,57250|0,57250|3,57250|2) - suggestion > http://puu.sh/uJnDV/8f46588369.png
00:58:279 (58279|2,58450|1,58621|3,58621|0,58621|2,58793|1,58964|3) - http://puu.sh/uJnKL/3f976da8d9.png for jack consistency Accepted both, nice catch!
01:22:193 (82193|1,82279|2,82536|2,82621|1) - CTRL+H? Doesn't it make much different but sure haha
01:31:107 (91107|2,91193|3) - CTRL+G to give pattern variation to the left Accepted

Lunatic
00:07:193 (7193|2) - how about remove this to give a space here for a better flow? Removed
00:33:421 (33421|3,33421|1,33421|2,33764|2,33764|1,33764|0,34107|3,34107|1,34107|0,34450|3,34450|2,34450|0) - could be nice to use some sv here too
00:38:907 (38907|1,38907|3,38907|0,39250|3,39250|0,39250|2,39593|0,39593|2,39593|1,39936|1,39936|3,39936|0) - ^ Added SV changes. (I actually thought i did that already, my bad. Good you pointed it out)

:)
Thank you for your time CS' c:
Edit: Also added SV's to 01:23:821 -
Critical_Star
OK
Topic Starter
Feerum

Critical_Star wrote:

OK
Thank you very much :)
Lirai
gratzz
More fukin tohouu weee
yuzu__rinrin
gratz :3
Akasha-
Speed ranking

Congratulation
Topic Starter
Feerum
Thanks everyone :3
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