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u's - MOMENT RING

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Topic Starter
Troll
This beatmap was submitted using in-game submission on Monday, February 06, 2017 at 11:44:10 AM

Artist: u's
Title: MOMENT RING
Source: ラブライブ! school idol project
BPM: 196
Filesize: 6485kb
Play Time: 06:05
Difficulties Available:
  1. A New Dream (5.6 stars, 1674 notes)
  2. Collab Insane (4.95 stars, 1254 notes)
Download: u's - MOMENT RING
Information: Scores/Beatmap Listing
---------------
Sayonara μ's! :'( <3

Collab with IOException
Not Jeef
after that isis map, I knew this would be good.



Mod's Incoming in next week, when I have time




also I asked kana ;) and im going to ask u


want a gd for mania or ctb?
Topic Starter
Troll
I think a mania diff would be really cool. :)
Not Jeef

Troll wrote:

I think a mania diff would be really cool. :)


I got u



I'm a bit new to mapping mania so I'll try




But how should I model it of to? Lol
ez pp
00:01:626 (2,3) - slant the first one a bit
00:20:300 (2) - (also applies to the first two) if you're going to angle this one, make the angle closer to the middle
00:45:096 (9,10,11) - This stack seems to be going the wrong way.
00:50:606 (1,2,3,4,5,6,7) - this whole section doesn't play well..maybe flip the 5 and 6?
01:02:851 (1) - curve this one more
01:04:688 (1) - unnaturally fast. definitely change this
01:18:615 (1) - make this one curved instead of straight
01:55:197 (4) - i'd reverse this slider
01:57:646 (5) - breaks the flow, should be clockwise
02:37:749 (5,6) - curve these two sliders
Kana chan_old
great map!
Topic Starter
Troll

ez pp wrote:

00:01:626 (2,3) - slant the first one a bit changed
00:20:300 (2) - (also applies to the first two) if you're going to angle this one, make the angle closer to the middle changed
00:45:096 (9,10,11) - This stack seems to be going the wrong way. changed
00:50:606 (1,2,3,4,5,6,7) - this whole section doesn't play well..maybe flip the 5 and 6? edited the whole section.. better?
01:02:851 (1) - curve this one more changed
01:04:688 (1) - unnaturally fast. definitely change this edited this section too
01:18:615 (1) - make this one curved instead of straight changed
01:55:197 (4) - i'd reverse this slider changed
01:57:646 (5) - breaks the flow, should be clockwise ?? explain
02:37:749 (5,6) - curve these two sliders changed
anything for the end?
Aoi Minase
00:43:106 - Maybe you should put a note here.
00:43:183 - add another note
01:05:223 - add another note
01:19:764 - add another note
01:24:815 - add another note
01:39:509 - add another note
01:54:203 - add another note
01:59:713 - add another note with whistle sound
01:59:790 - add another note with whistle sound
01:59:943 - one final note :3
02:00:095 (1) - add some whistle sound here.
06:01:473 (6) - I think you should delete this note and place the start of the spinner here.
06:05:223 - and this should be the spinner's end point.
These are just simple things, but I hope it helped.
Topic Starter
Troll

Aoi Minase wrote:

00:43:106 - Maybe you should put a note here. I made the previous circle into a slider.
00:43:183 - add another note kinda ignored this, goes with the previous one
01:05:223 - add another note i don't really agree
01:19:764 - add another note i don't really agree with this either

01:24:815 - add another note
01:39:509 - add another note
01:54:203 - add another note
when i was mapping this chorus, I kinda wanted to avoid triple-ish things and stick with 1/2 for the most part, so I'm not changing anything here

01:59:713 - add another note with whistle sound
01:59:790 - add another note with whistle sound
01:59:943 - one final note :3
added a note and a short slider, I think it makes a similar effect, and is more playable than just 3 circles.

02:00:095 (1) - add some whistle sound here. changed
06:01:473 (6) - I think you should delete this note and place the start of the spinner here. i feel like a circle needs to be there to correspond with the music, but I did move the spinner so it starts sooner after the last note.
A couple things you suggested don't really go with the style, so I didn't really do anything with them, but the other places I think I made better.
pwnd00d
00:02:545 (4) - Make this 0.666 slider velocity so it lasts 3/4 of a measure long.
00:04:075 (4) - Turn this into two sliders, and end one of them at 00:04:229.
00:06:065 (1,2) - Add drum clap hitsound.
00:07:443 (5,1,2) - Add a drum hitsound, and lower the volume a bit too.
00:08:208 (2,3) - Same here.
00:19:841 (6,1) - Turn this into a slider that starts on the 6.
00:51:218 (5) - I think this was supposed to have a hitsound?
01:36:831 (4,5,6,7) - Add hitsound to these notes.
01:49:993 (2) - This slider is too long.
01:50:606 (1,2) - Use timing points and change volume to 0% on the slider ends.
01:59:790 (5) - Make this twice as long.
02:30:861 (1,1) - Follow the drum.
02:45:249 (10,11) - Separate these notes.
02:59:790 (10,11,12,13) - Point these the same direction.
03:04:382 (2,3,4) - Make this two notes.
03:14:790 (1) - Get rid of the hitsound on the slider end.
03:38:973 (2) - Put this under the slider end of 1.
04:07:443 (5) - Drum hitsound on slider end.
04:14:637 - Add a note here.
04:26:575 (4,5) - Get rid of the hitsound on the slider end.
04:50:300 (6) - Clap hitsound.
05:59:790 (9) - Horizontal flip.
Topic Starter
Troll

pwnd00d wrote:

00:02:545 (4) - Make this 0.666 slider velocity so it lasts 3/4 of a measure long. changed (i assumed you meant 3/2 of a beat)
00:04:075 (4) - Turn this into two sliders, and end one of them at 00:04:229. changed
00:06:065 (1,2) - Add drum clap hitsound. added
00:07:443 (5,1,2) - Add a drum hitsound, and lower the volume a bit too. changed
00:08:208 (2,3) - Same here. changed
00:19:841 (6,1) - Turn this into a slider that starts on the 6. changed
00:51:218 (5) - I think this was supposed to have a hitsound? fixed
01:36:831 (4,5,6,7) - Add hitsound to these notes. added
01:49:993 (2) - This slider is too long. fixed
01:50:606 (1,2) - Use timing points and change volume to 0% on the slider ends. changed
01:59:790 (5) - Make this twice as long. changed
02:30:861 (1,1) - Follow the drum. does this mean have them on the beat?
02:45:249 (10,11) - Separate these notes. changed
02:59:790 (10,11,12,13) - Point these the same direction. changed
03:04:382 (2,3,4) - Make this two notes. changed
03:14:790 (1) - Get rid of the hitsound on the slider end. changed
03:38:973 (2) - Put this under the slider end of 1. changed
04:07:443 (5) - Drum hitsound on slider end. added
04:14:637 - Add a note here. added
04:26:575 (4,5) - Get rid of the hitsound on the slider end. changed
04:50:300 (6) - Clap hitsound. added
05:59:790 (9) - Horizontal flip. changed
Kana chan_old
00:01:320 (1) - get rid of this slider
01:14:178 (3) - reverse this slider
01:21:524 (1) - this slider looks weird
03:14:790 (1) - get rid of this slider
04:21:831 (3) - the top looks weird
05:21:831 (4) - this slider should be curved
Mercusheigan
Hi, from my modding queue

SPOILER
00:04:688 (7) - should be more visible IMO, rotating it while keeping the blankets could improve the flow here

00:13:106 (3) - stack with the next note?

00:16:320 (1) - blanket

00:17:392 (4) - ^

00:42:341 (8) - NC and RNC from the next two

00:45:096 (9,10,11) - Overmap, IMO (maybe a slider would do better)

00:51:678 (8) - fix blanket

01:04:535 (1,1) - RNC

01:08:667 (4) - stack on 01:07:749 (1) - end

01:17:850 (2) - fix the blanket

01:22:289 (2) - 2 hitcircles would be better than a kickslider

01:43:870 (4,5,6,7,1) - Ctrl+shift+D and do a better star pattern here (the 01:44:483 (1) - point should stack with 01:43:564 (3) - end)

01:52:902 (6) - stack with 01:53:820 (4) -

01:54:279 (1) - fix blanket

02:02:697 (5) - ^

02:07:596 (5) - this is weird to be stacked with 6 end

02:12:953 (9) - stack with 4's end

02:23:667 (1) - maybe a slow round slider would be better than this

02:33:463 (1) - fix blanket

02:34:841 (6,7,8) - this is weird, the first kickslider is OK. The 6 kickslider should be replaced with circle and the kickslider 7 should be a white-red slider

02:35:300 (9,10,11,12,13,14,15,16) - overmapped -- the hitcircle 8 should be turned into a slider and all the circle from the stream changed properly

02:39:586 (1,2,3,4,5,6,7,8,9,10,11) - overmapped

03:04:382 (2,3) - move them apart, not much. they can be easily readed as a double here

03:27:953 (1) - blanket could be improved

03:57:494 (2) - stack on 4's end

04:57:188 (7) - stack with 4's end

05:42:035 (7) - NC

05:42:647 (9,10,11,12) - select all, stack on 6

05:43:565 (2) - stack on 05:42:953 (11) -

06:01:550 (1) - slowly reduce the hitsound volume for this spinner, until it finishes with 5%
Hope it helped :D GL~
Topic Starter
Troll
Thanks so much! Really helped :D
There were a few things we felt shouldn't be changed that we left tho.

Mercusheigan wrote:

00:04:688 (7) - should be more visible IMO, rotating it while keeping the blankets could improve the flow here changed

00:13:106 (3) - stack with the next note? changed

00:16:320 (1) - blanket fixed

00:17:392 (4) - ^ fixed

00:42:341 (8) - NC and RNC from the next two changed

00:45:096 (9,10,11) - Overmap, IMO (maybe a slider would do better) unsure, so left it for now

00:51:678 (8) - fix blanket fixed

01:04:535 (1,1) - RNC changed

01:08:667 (4) - stack on 01:07:749 (1) - end changed

01:17:850 (2) - fix the blanket fixed

01:22:289 (2) - 2 hitcircles would be better than a kickslider changed

01:43:870 (4,5,6,7,1) - Ctrl+shift+D and do a better star pattern here (the 01:44:483 (1) - point should stack with 01:43:564 (3) - end) changed, although it wasn't meant to be a real star pattern originally

01:52:902 (6) - stack with 01:53:820 (4) - changed

01:54:279 (1) - fix blanket fixed

02:02:697 (5) - ^ fixed

02:07:596 (5) - this is weird to be stacked with 6 end changed

02:12:953 (9) - stack with 4's end changed

02:23:667 (1) - maybe a slow round slider would be better than this kept

02:33:463 (1) - fix blanket fixed

02:34:841 (6,7,8) - this is weird, the first kickslider is OK. The 6 kickslider should be replaced with circle and the kickslider 7 should be a white-red slider
02:35:300 (9,10,11,12,13,14,15,16) - overmapped -- the hitcircle 8 should be turned into a slider and all the circle from the stream changed properly
02:39:586 (1,2,3,4,5,6,7,8,9,10,11) - overmapped
part by IOException, we both felt like it should all be kept

03:04:382 (2,3) - move them apart, not much. they can be easily readed as a double here changed

03:27:953 (1) - blanket could be improved fixed

03:57:494 (2) - stack on 4's end changed

04:57:188 (7) - stack with 4's end changed

05:42:035 (7) - NC changed

05:42:647 (9,10,11,12) - select all, stack on 6 changed

05:43:565 (2) - stack on 05:42:953 (11) - changed

06:01:550 (1) - slowly reduce the hitsound volume for this spinner, until it finishes with 5% changed - i think this is ok
Flowey
M4M Request

Edit: So the map was updated while I was doing this mod. I'm not sure how much of this still applies.

Replay: http://puu.sh/of2H8/5b5e5dcba0.osr (Older version) http://puu.sh/of5GV/0af332cb01.osr (I played it again because I enjoyed the map.)
General Thoughts: Fun map! I'm terrible at streams though, so I used no fail to get the replay. Most of my comments are about aesthetics.

00:37:137 (1) - 00:37:749 (3,4) - 00:46:933 (6,9) - The hitsounds here are really harsh.

01:04:382 (1,1,1) - 3 new combos seem unnecessary.

01:21:524 (1) - The bend in this slider feels unnatural to play through.

01:44:942 (2) - Move to (268, 204) to blanket with 01:45:095 (3).

01:49:993 (2) - Move the red control point at (424, 136) to (424, 132) and move the white control point at (412, 104) to (412,100). The result is more vertically symmetric:
Comparison
Current: Suggested:

01:50:606 (1,2,3) - The overlaps look a bit sloppy.

02:02:391 (4,5) - Move the point at (252, 372) to (240,376), and move the point at (332, 356) to (328, 352). Also, move slider 4 to (288, 268). This creates a better blanket with the two sliders.
Comparison
Current:
Suggested:

02:33:463 (1) - Add a point between the 3rd and 4th points of the slider, and move it to (344, 84). Also, move the end point of the slider to (324, 52). This blankets better with 02:33:922 (2).

Comparison
Current: Suggested:

04:28:565 (1,2,3,1,2,3,1,2,3,1,2,3) - These were uncomfortable to play through. Maybe I'm just bad at streams.

05:19:994 (5,6) - I just thought these looked a bit strange.
Topic Starter
Troll
Hey there, really nice mod!
A few of the things I had already changed, but here's what was relevant:

Nephroid wrote:

00:37:137 (1) - 00:37:749 (3,4) - 00:46:933 (6,9) - The hitsounds here are really harsh. decided not to change anything right now, but will look at it again later
01:44:942 (2) - Move to (268, 204) to blanket with 01:45:095 (3). changed
01:49:993 (2) - Move the red control point at (424, 136) to (424, 132) and move the white control point at (412, 104) to (412,100). changed
01:50:606 (1,2,3) - The overlaps look a bit sloppy. adjusted a bit, I think its a little better
02:02:391 (4,5) - Move the point at (252, 372) to (240,376), and move the point at (332, 356) to (328, 352). Also, move slider 4 to (288, 268). This creates a better blanket with the two sliders. I had already done this, but looking back, I think this is way is cleaner.
I'll be getting around to modding your map soon, so consider the request accepted.
Also, the mod won't be as high quality like yours (with the pictures and stuff) but I'll do what I can.
Nao Tomori
why is io modding his own map

irc with troll
22:03 Nao Tomori: 00:02:545 (3) - this should be the same shape as 1 and 2 
22:03 Nao Tomori: since it's the same sound
22:03 Troll: ok my first part ends at 33:463
22:03 Nao Tomori: so you should make it a slower slider of the same size and shape
22:04 Troll: hmm
22:05 Nao Tomori: someething like this
22:05 Nao Tomori: https://osu.ppy.sh/ss/4927069
22:05 Troll: im trying to make it more like
22:05 Troll: well
22:06 Troll: make it flow to the next one
22:06 Nao Tomori: then reverse 1 or something
22:06 Nao Tomori: the idea is that since it's the same sound it should look the same
22:06 Nao Tomori: plus having 2 sliders that are identical and then one random curvy one looks weird
22:07 Troll: i meant to 00:03:157 (1) -
22:07 Nao Tomori: you could make all of the sliders point upwards
22:09 Nao Tomori: moving on
22:09 Nao Tomori: 00:04:075 (4,5,6) - this is completely the wrong rhythm
22:09 Troll: ok
22:09 Nao Tomori: so the piano changes notes 00:04:075 - and 00:04:075 -
22:09 Nao Tomori: er..
22:09 Nao Tomori: 00:04:229 -
22:10 Nao Tomori: so you want to put circles on those
22:11 Troll: i think its following the guitar or something
22:11 Nao Tomori: but the piano is so much move obvious
22:11 Nao Tomori: why not follow that?
22:11 Troll: this rhythm was michaels suggestion
22:11 Troll: or io
22:11 Nao Tomori: it's unintuitive
22:12 Nao Tomori: you should be trying to follow the most obvious parts in the song
22:12 Nao Tomori: which is the piano here
22:13 Nao Tomori: hmm the song's rhythm is pretty weird
22:17 Nao Tomori: my laptop killed itself =(
22:17 Troll: rip
22:18 Troll: so
22:18 Troll: i was saying
22:18 Troll: i used to follow the piano rhythm
22:18 Troll: but people complained the rhythm was hard to read
22:18 Nao Tomori: that's where spacing comes in
22:19 Nao Tomori: because 4,5,6 should be the same spacing
22:19 Nao Tomori: which should be higher spacing than 3 to 4
22:20 Troll: even if its perfectly distance snapped
22:20 Nao Tomori: that's their problem
22:21 Troll: if you dont know the way the piano is playing you cant expect the rhythm
22:21 Nao Tomori: it isnt that hard to read though
22:22 Troll: so more specifically
22:22 Troll: are you suggesting just 3 circles
22:22 Troll: or a circle and a slider
22:22 Nao Tomori: https://osu.ppy.sh/ss/4927124
22:24 Troll: i'd rather just stay on the base rhythm
22:24 Nao Tomori: then just make it a bunch of 1/2 sliders starting on the white tick
22:24 Nao Tomori: might sound kinda weird though
22:24 Nao Tomori: 00:05:300 (9) - this should be NC'd
22:25 Troll: i think it might be ok if 5-6 get are a slider
22:25 Nao Tomori: 00:06:218 (2) - this slider should be 4 ticks at 1/6 snap
22:25 Nao Tomori: from the white tick to the red tick
22:25 Nao Tomori: 00:08:055 (1) - this note shouldn't exist
22:26 Nao Tomori: 00:09:127 (2) - this slider is problematic
22:26 Nao Tomori: because the strongest sound near there is under (1)
22:26 Troll: 00:08:055 (1) - i disagree, it goes with the drum
22:27 Nao Tomori: ok i hear it now
22:27 Troll: jk
22:27 Troll: with the piano
22:27 Nao Tomori: it's super ultra quiet though
22:27 Troll: both really
22:27 Nao Tomori: 6 goes with the piano
22:27 Troll: i use default skin
22:27 Nao Tomori: the drum in the song is quiet
22:27 Troll: and the hitsound emphasizes it
22:27 Nao Tomori: it's passable
22:28 Nao Tomori: i mean it's fine i just wouldn't have mapped it personally
22:29 Nao Tomori: 00:08:973 - this note should be a slider or a repeat slider
22:29 Nao Tomori: because it has a lot of emphasis
22:29 Troll: finish hitsound?
22:29 Nao Tomori: you could just ctrl g 1 and 2
22:30 Nao Tomori: 00:08:973 - there should be a circle here
22:30 Troll: 2 follows the whatever instrument that is tho
22:30 Troll: where
22:30 Nao Tomori: ..
22:30 Nao Tomori: i hate osu tbh
22:30 Nao Tomori: it doesnt like doing the
22:31 Nao Tomori: timing points unless theres a note
22:31 Nao Tomori: one sec
22:31 Nao Tomori: 00:09:586 (3) -
22:31 Nao Tomori: 00:10:810 (10) -
22:31 Nao Tomori: 00:11:116 (2) - this could be made into 2 circles
22:32 Troll: i didnt want that one to be the same as the next 3 tho
22:32 Nao Tomori: but it should be the same
22:32 Nao Tomori: cuz it's the same sounds right
22:32 Troll: no idt so?
22:33 Troll: yeah there some weird sound where the sliders at
22:33 Nao Tomori: it's a piano hitting a note a bunch
22:33 Troll: were talking about 00:11:116 (2) - ?
22:33 Nao Tomori: yes
22:33 Troll: its got some synthy nouse
22:33 Troll: noise
22:33 Nao Tomori: the most obvious sound there is a piano though
22:33 Nao Tomori: 00:11:882 (1) - this shouldn't be a new combo
22:33 Troll: lol
22:34 Nao Tomori: 00:12:035 (2) - this should be a new combo
22:34 Troll: its not obvious to me at all
22:34 Nao Tomori: 00:12:341 (1) - this shouldn't be a new combo
22:34 Troll: is there a specific reason why
22:34 Nao Tomori: yeah
22:35 Nao Tomori: the idea behind new combos
22:35 Nao Tomori: is to follow phrases in the song
22:35 Troll: also the piano from earlier ends here 00:11:729 (3) -
22:35 Nao Tomori: at 00:12:035 (2) - there is a new instrument
22:35 Nao Tomori: so it is a new combo
22:35 Troll: and the triangles follow the guiyar
22:36 Nao Tomori: yeah
22:36 Troll: i also feel like its harder to read that way
22:37 Troll: i should prob just remap
22:37 Troll: but i like the triangles
22:37 Nao Tomori: you could make it into an x shape
22:37 Nao Tomori: cuz 1,2 is a piano
22:37 Nao Tomori: 3,1 is a guitar
22:37 Nao Tomori: 2,3 is some kind of synth
22:37 Nao Tomori: 1,2 is also a synth
22:38 Troll: i just mentally grouped the drum/guitar/bass into a 3-3-2 kinda thing
22:39 Nao Tomori: hmm
22:39 Nao Tomori: i think 2-2-2-2 makes a little more sense
22:39 Nao Tomori: or rather 2-2-4
22:39 Troll: that is if you're listening to the synth and piano
22:39 Nao Tomori: yeah
22:39 Troll: honestly i dont think theyre as prominent here
22:39 Nao Tomori: might be something going on with my headphones then
22:40 Nao Tomori: cuz i can barely hear a guitar compared to piano and synth
22:40 Troll: opposite for me
22:40 Nao Tomori: hmm
22:40 Troll: i think most of this map is based on the bassish stuff
22:40 Troll: like
22:41 Troll: 02:30:861 (1,2,1,2) -
22:41 Troll: we arent following the voice
22:41 Troll: clearly
22:41 Nao Tomori: 02:34:841 (6) -
22:41 Nao Tomori: please
22:41 Nao Tomori: no
22:41 Troll: nope were keeping that
22:41 Nao Tomori: no you arent
22:41 Troll: at least i convinced michael from flipping the second one
22:41 Nao Tomori: it's cancer ._.
22:42 Nao Tomori: besides, you say that you aren't following the voice
22:42 Nao Tomori: then this happens
22:42 Troll: ?
22:42 Nao Tomori: 02:46:627 (5,6,7,8,1) -
22:43 Nao Tomori: anyway going back to the beginning
22:43 Troll: well
22:43 Troll: the drums are also like that arent they
22:43 Nao Tomori: 00:12:800 (1) - i think this should be stacked on the note before it
22:43 Nao Tomori: or just moved a tiny bit to the right
22:43 Nao Tomori: 00:13:412 (4) - same here exept moved down and left
22:44 Troll: wait what
22:45 Nao Tomori: https://osu.ppy.sh/ss/4927210
22:46 Troll: thats not what my map looks like :P
22:47 Nao Tomori: oh my nc'ing got messed up
22:47 Nao Tomori: basically where 3 is now is where 1 should be
22:47 Troll: the circles were in the wrong places lol
22:48 Nao Tomori: i don't think so
22:48 Nao Tomori: wait maybe i ctrl gd it or something
22:48 Troll: i dont have any circles where you had them in the ss
22:48 Nao Tomori: anyhow i changed it back to what is uploaded currently
22:49 Nao Tomori: https://osu.ppy.sh/ss/4927229
22:49 Nao Tomori: i believe it should look like this
22:49 Nao Tomori: with 3 and 1 switched
22:52 Troll: dang my internet died
22:52 Nao Tomori: rip
22:53 Troll: its like this now
22:53 Troll: https://osu.ppy.sh/ss/4927248
22:54 Nao Tomori: that makes more sense
22:54 Nao Tomori: though i would have made 4 into a straight slider
22:54 Nao Tomori: or even what you had before
22:54 Troll: it kinda blankets 1
22:54 Troll: of the next combo
22:54 Nao Tomori: mm
22:54 Troll: not sure if thats good
22:55 Nao Tomori: yeah it's fine
22:55 Nao Tomori: i like this next part
22:56 Nao Tomori: 00:19:841 (1,2,3) - i think this would play better as either notes
22:56 Nao Tomori: or straight opposing sliders
22:56 Troll: i feel like on the 1
22:57 Nao Tomori: https://osu.ppy.sh/ss/4927267
22:57 Troll: everything seems to suspend
22:57 Troll: oh nvm
22:57 Nao Tomori: yeah 1 is fine imo
22:57 Nao Tomori: you could make the second part of it blanket 3 b
22:57 Nao Tomori: brb
23:07 Nao Tomori: i am back
23:08 Troll: ok
23:09 Nao Tomori: 00:31:627 (2,3) - i think these should be circles
23:09 Nao Tomori: in an expanding pattern
23:11 Nao Tomori: and from there it's io's part right
23:11 Troll: yeah
23:12 Nao Tomori: 01:17:545 - is this you
23:12 Troll: yeah
23:12 Nao Tomori: 01:34:993 (2,3,4,5,6,7) - this pattern doesnt make much sense here
23:13 Nao Tomori: since the music itself isnt going back and forth
23:13 Troll: it doesnt?
23:13 Nao Tomori: i don't think it does
23:13 Nao Tomori: sounds more like a triangle to me
23:14 Troll: i really like that part so
23:14 Troll: i doubt ill change it
23:15 Nao Tomori: hmm
23:15 Nao Tomori: i think somethingl ike this works better
23:15 Nao Tomori: https://osu.ppy.sh/ss/4927345
23:15 Troll: lol why ru changing skins every time
23:16 Nao Tomori: i only changed it once ;w;
23:16 Nao Tomori: cuz one of them didnt have default hitsound and this one does
23:16 Troll: hmm
23:17 Troll: oops
23:17 Nao Tomori: 01:35:758 (7,1,1) - i would make this into a slightly spaced line of notes
23:17 Nao Tomori: and then make 01:36:370 (1,2,3,4) - into a triangle
23:18 Troll: i think im keeping this whole part
23:18 Troll: ? is it not already
23:18 Nao Tomori: yeah but it's sideways
23:18 Nao Tomori: like 2 and 3 should be flipped imo
23:18 Nao Tomori: since your way makes the cursor move right
23:18 Nao Tomori: and then go up into a stream suddenly
23:19 Nao Tomori: and if you flip 2,3 then it flows into the stream insteaed
23:19 Nao Tomori: after you move 3 down more ofc
23:19 Troll: yeah
23:20 Troll: im not going to change it that much
23:20 Nao Tomori: you don't need to change much just like 1 or 2 notes there
23:21 Troll: no im keeping the pattern :P
23:21 Nao Tomori: ._.
23:21 Nao Tomori: but it's backwards
23:21 Nao Tomori: 01:42:341 (2) - how come you change rhythm here randomly?
23:21 Troll: well i did switch 2 and 3
23:22 Troll: for variety lol
23:22 Nao Tomori: ctrl g on 2 and 3 makes a lot more sense
23:22 Nao Tomori: mm well
23:22 Nao Tomori: you don't want to have different rhythms for the same sound
23:22 Nao Tomori: that doesn't make much sense
23:24 Troll: i guess i change it
23:24 Nao Tomori: 02:24:892 (4,5) - earlier these were two notes
23:24 Nao Tomori: why aren't they now?
23:24 Nao Tomori: as in, each slider was 2 notes
23:25 Troll: oh
23:25 Troll: idk thats michaels part
23:25 Nao Tomori: well change it for him
23:25 Troll: do u see the bookmark
23:25 Nao Tomori: it's dumb
23:25 Troll: meh
23:25 Troll: he has 2 sliders at the end too
23:26 Nao Tomori: change those as well
23:26 Nao Tomori: it doesn't make sense to have two sliders lol
23:26 Troll: lol
23:26 Troll: he has 2 sliders at the end too
23:26 Nao Tomori: it's clearly two different notes so why have two sliders
23:27 Troll: idk
23:27 Troll: 'style'
23:27 Nao Tomori: w/e i'll complain about that to him

might update if i can talk to io about the map

02:34:535 (5,6,7) - whoever mapped this should kill themselves tbh
saiyuri
00:09:127 (2,3,4) - weird flow, i'd consider spacing 00:09:739 (3,4) - closer together
02:34:841 (6,7,8) - very hard to read, change it pls
02:35:300 (9,10,11,12,13,14,15,16) - mapped to nothing
02:39:586 (1,2,3,4,5,6,7,8,9,10,11,12) - mapped to nothing
02:44:943 (9) - a slider would fit better imo
02:53:514 (3,4,5,6,7) - mapped to nothing
Topic Starter
Troll

IOException wrote:

the second verse was intended to be more intense than the first (a bit faster) and i get that some parts weren't exactly mapped to the music but it's meant to build up towards the verse. thanks!
Also, we decided that the kicksliders at 02:34:535 (5,6,7) would be kept until a BN or something says its unrankable.
Kibbleru
nice bg
Reyzra
wow i didnt notice theres someone mapping this full version, i like it :D

keep up the good work guys :)
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