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posted
This
is
not
your
playground
posted
Hello

00:12:794 The slider put on X:104 and Y:324

00:14:417 The circle put on X:392 and Y:104

00:24:796 the Circle put on X:89 and Y:167

00:28:039 The circle put on there is


00:43:282 the Circle put on X:400 and Y:232

01:36:147 Put on the slider there is


04:54:796 Put on the circle on X:332 and Y:220
posted

Miel7 wrote:

Hello

00:12:794 The slider put on X:104 and Y:324 it's fine.

00:14:417 The circle put on X:392 and Y:104 ^

00:24:796 the Circle put on X:89 and Y:167 ^

00:28:039 The circle put on there is extended the slider instead


00:43:282 the Circle put on X:400 and Y:232 DS

01:36:147 Put on the slider there is intentional anti-flow


04:54:796 Put on the circle on X:332 and Y:220 moved somewhere else
thank you!
posted
00:52:040 (6) - i prefer a curve slider like this v

00:06:634 (1) - might want to make the circle more circle ;)
00:19:282 (1) - ^
02:04:040 (3) -

i was bored

no kds, i dont think this deserve it
posted

[-Chocola-] wrote:

00:52:040 (6) - i prefer a curve slider like this v nice idea

00:06:634 (1) - might want to make the circle more circle ;)it's fine atm imo I'm suk at sliderarts
00:19:282 (1) - ^
02:04:040 (3) - do you mean blankets? Maybe fixed

i was bored

no kds, i dont think this deserve it
every suggestion helps
thanks~
posted
Time to mod :^)
Collab

00:29:661 (1) - I would prefer this to be centered.
03:00:553 (1) - Why are there timing points inside this spinner? (The one on the end of the spinner is fine though.

Other than that, great map!
posted

SkyLifeHope wrote:

Time to mod :^)
Collab

00:29:661 (1) - I would prefer this to be centered. stacked to the tail of 00:27:390 (1) - instead
03:00:553 (1) - Why are there timing points inside this spinner? (The one on the end of the spinner is fine though. the clock alarm thingy from audio increasing the volume lil by lil so why not xd

Other than that, great map!
Thanks!
posted
:O np
/me shoots star
posted
screw it
i'm shooting 3 stars more
posted

SkyLifeHope wrote:

screw it
i'm shooting 3 stars more
Oh my god lol Thanks xd
tiem to stop nasasayang ung stars mo xd
posted
Hello, I've never tried a mod on such a great and perfect map and i may be not experienced enough to say anything. But i want to support this map in any way cuz i like it sooooo much >.< So I'll give it a try, if it is not useful or not useful enough then dont gimme kudo ;_; (I'll shoot my only star to your map although this is most likely nothing)

01:41:013 (7,2) - theres a little overlap, maybe it was intended by you, idk >.<
01:58:202 (1,2) - blanket these maybe?
02:01:445 (3,5) - fix blanket (thats maybe unreasonable :s)
04:17:499 (2,4) - ^
04:29:336 (1,1) - ^ (prob unreasonable too)
02:26:418 (5,2) - overlap ok? prob intended by u again

I hope this helps you a tiny bit and i just see that i already shot a star, so here's my 2nd.
I want to see this map ranked!! (:
posted

Phyloukz wrote:

Hello, I've never tried a mod on such a great and perfect map and i may be not experienced enough to say anything. But i want to support this map in any way cuz i like it sooooo much >.< So I'll give it a try, if it is not useful or not useful enough then dont gimme kudo ;_; (I'll shoot my only star to your map although this is most likely nothing) omgggg thank you♥

01:41:013 (7,2) - theres a little overlap, maybe it was intended by you, idk >.< good point, maybe now avoided
01:58:202 (1,2) - blanket these maybe? No, this isn't meant to be blanket but parallel with 01:58:202 (1,3) -
02:01:445 (3,5) - fix blanket (thats maybe unreasonable :s) Talked with Asagi, I will fix if minor things so I fixed lol
04:17:499 (2,4) - ^ ^
04:29:336 (1,1) - ^ (prob unreasonable too) I don't think this is the blanket in first place so no fix imo
02:26:418 (5,2) - overlap ok? prob intended by u again fixed

I hope this helps you a tiny bit and i just see that i already shot a star, so here's my 2nd.
I want to see this map ranked!! (:
Thanks for the mod! :)
posted

Akitoshi wrote:

SkyLifeHope wrote:

screw it
i'm shooting 3 stars more
Oh my god lol Thanks xd
tiem to stop nasasayang ung stars mo xd
no >:C

shoots 2 stars more
posted
grabi na ituu
posted

Asagi wrote:

grabi na ituu
posted
wait let me get some kudosu to shoot more stars
posted

SkyLifeHope wrote:

wait let me get some kudosu to shoot more stars
stop lol
posted
I think it's better if you go and get BN for Akitoshi xD He'll be very glad about it xD
posted
>calling BN
>Lack of mod
thank ms.janpoi
posted
Heyo, I love this song!

[General]
  1. Tags, the ranked mapset has "naoyuki sato follow slowly healing" in the tags. Maybe you could add those?


[Collab]
  1. A unique diffname would be nicer than just "Collab" IMO.
  2. 00:01:526 (1) - Why a spinner and why not a slider like you did 00:06:634 (1) - here?
  3. 00:06:634 (1) - Use a circle's approach circle to help make this curve perfect.
  4. 00:16:688 (2) - Pretty sure this ends on the 1/3rd tick.
  5. 00:18:147 (3,4,1) - These are 1/6ths, so it should be like this.
  6. 00:18:850 (2,3,4) - Same here, 1/6th.
  7. 00:19:282 (1) - Use the trick from above on this slider too.
  8. 00:27:066 (2) - Silence the slider end since its not hitting anything.
  9. 00:42:634 (7,8,1) - Why not map the 1/4th stream in the background here by making the 7 and 8 kick sliders?
  10. 00:52:851 (4,5,6) - 1/6th quadruple here. Starts at 4, ends at 6. (There should be two notes inbetween rather than 1).
  11. 00:55:283 (5) - Theres a note of the melody on the blue tick inside this slider. Not sure if you want to hit that or not.
  12. 01:01:769 (1,2,3,4,5,6,7,8,1) - Use that approach circle method to make this stream more circular. It looks kind of ugly atm.
  13. 01:36:797 (4,5,6,7,1) - Where'd the huge spacing from 5>6 come from? That just seems too large of a jump.
  14. General note for the first kiai: I like it overall but all the stacked triplets and streams contradict the feeling of movement the kiai has. I'd unstack or remap a lot of those to create more flow.
  15. 02:31:202 (4,5) - 1/6th here, I'd map it like this.
  16. 02:43:445 (6,7,1,2,3,4,5,6) - So many unmapped 1/6ths here. Even repeat sliders would work. Theres a quad before 1 (6,7,8,1), a triple before 3 and 5, and then a triple after 5. (Triple being 3 1/6th notes.)
  17. 03:24:797 (6) - 03:25:121 (1) - Random claps?
  18. 03:33:878 (3,1) - Unstacked blanket.
  19. 04:10:851 (3,4,5,6) - This pattern just has really awkward flow. Not too sure how you'd fix it, but definitely consider changing it.
  20. 04:16:689 (4) - Random drum hitsound?
  21. 04:29:986 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1) - I really like this pattern, good job.
  22. 04:45:553 (1,2,3,1,2,3,1,2,3,1,2,3) - I think this would be better if every other pattern was going downwards. So the first triple is going upwards, then the second is coming down, third is up, fourth is down.
  23. 05:08:905 (1,2,1,2,1,2,1,2) - Way too large for what it's mapped to. Please nerf. Its larger than some of your kiai jumps.
  24. 05:19:283 (1,2,1,2,1,2,1,2) - ^
  25. 05:34:364 (4,1) - Fix stack.
  26. 05:45:229 (3) - Best slider on the map for sure.
  27. Overall its pretty good. Looks better in game than the editor IMO which makes it a bit harder for me to mod.
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