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Nekomata Master feat. Misawa Aki - chrono diver -fragment-

posted
Total Posts
139
Topic Starter
Akitoshi
This beatmap was submitted using in-game submission on Sunday, December 03, 2017 at 10:30:55 PM

Artist: Nekomata Master feat. Misawa Aki
Title: chrono diver -fragment-
Source: beatmania IIDX 22 PENDUAL
Tags: DnB drum'n'bass naoyuki sato follow slowly healing BEMANI GOLI Asagi Corinn
BPM: 185
Filesize: 11410kb
Play Time: 05:55
Difficulties Available:
  1. Tranquility (5.77 stars, 1398 notes)
Download: Nekomata Master feat. Misawa Aki - chrono diver -fragment-
Information: Scores/Beatmap Listing
---------------

Collab with Asagi
Who needs break lul
Parts
  1. Start - 03:06:797 - Akitoshi
  2. 03:06:959 - 04:47:824 - Asagi
  3. 04:48:148 - 05:24:391 - Akitoshi
  4. 05:24:472 - End - Asagi
#1 : Monstrata
#2 : DeRandom Otaku
Linada
Hi
Topic Starter
Akitoshi
Hello
Janpai
supp.
Starset
banana
Linada

HB24 wrote:

banana
why ... >//<
Starset

Linada wrote:

HB24 wrote:

banana
why ... >//<
cuz tonight, ur face, banana
Linada

HB24 wrote:

cuz tonight, ur face, banana
Please im cute =v=
Topic Starter
Akitoshi
Too bad I can't see banana because of fuken exam ;w;
Linada
HB send him please
Starset

Linada wrote:

HB send him please
u think i didnt? xd
everyone knows about ur banana now
Topic Starter
Akitoshi
Rising Rainbow's Highest diffname should be "Banana"
Linada
o
Kalibe

Linada wrote:

o
p
Topic Starter
Akitoshi

Kalibe wrote:

Linada wrote:

o
p
q
Sotarks
u guys are memes plz and rip hb map xD
Topic Starter
Akitoshi

Sotarks wrote:

u guys are memes plz and rip hb map xD
noooooooo don't kill HB's chrono, that was awesome D:
Doj
a full version of this song, i love you m8
Topic Starter
Akitoshi

Doj wrote:

a full version of this song, i love you m8
still wip tho
There's already finished one by hb and sotarks but ye I gonna finish mine as well s o o n
domSaur

Akitoshi wrote:

s o o n
h y p e
Topic Starter
Akitoshi
↓Post some mod here. We're ready xd
Sotarks
remap
Topic Starter
Akitoshi

Sotarks wrote:

remap
Crowley
remap everything gimme my kudos

jk

ok so i shot a kudosu bc gg map

#OsuNeedsMoreAkitoshi
#AkitoRoad4BN
Topic Starter
Akitoshi

Asgore- wrote:

remap everything gimme my kudos

jk

ok so i shot a kudosu bc gg map

#OsuNeedsMoreAkitoshi
#AkitoRoad4BN
ayyy
Thanks! :)
Pentori
really fun to play, take my star :)
Topic Starter
Akitoshi

Pentori wrote:

really fun to play, take my star :)
Thank you :)
Janpai
Dropping a noob mod here, ik your not gonna apply this

General
  1. AiMod is pointing out unsnapped objects

Collab
  1. 00:16:688 (2) - I think it's better if 1/2 then a circle
  2. 00:29:661 (1) - Tick should be clickable imo
  3. 00:34:526 - why not map this part?
  4. 00:58:851 (2,3,4,5,6,7) - This part seems uncomfortable to play with me (sorna HAHA), try making them half stack? basta magkapatong xDDD
  5. 01:01:445 (5,9,13) - NC?
  6. 01:02:743 (2) - Extend slider to the blue tick, sound seems fading out on that
  7. 01:17:986 (1) - Put anchor on the middle :v o kaya wag nalang ikaw bahala
  8. 01:50:418 (1,1,1,1) - Increase spacing between those objects, I'm craving for a "jumpy scoop" feeling here
  9. 02:47:175 (4,1) - They are close to overlapping :v just adjust one of those sliders
Senpai Aki loves star pattern jumps, take my star! goodluck HAHA WALANG FOREVER
Topic Starter
Akitoshi

Janpai wrote:

Dropping a noob mod here, ik your not gonna apply this

General
  1. AiMod is pointing out unsnapped objects Oh my god pippi y u do dis all of them was like 1ms nazi aaaaaaaaaaaaa

Collab
  1. 00:16:688 (2) - I think it's better if 1/2 then a circle yea natry ko na, but there's no instrumental thingy on red tick but on blue. It applies to 00:27:066 (2,1) - as well
  2. 00:29:661 (1) - Tick should be clickable imo as you wish~
  3. 00:34:526 - why not map this part? yes it can be mapped, but I emphasized vocal a a a a on 00:32:580 (1,1,2,3) - so ye it will be so weird if I mapped this part xd
  4. 00:58:851 (2,3,4,5,6,7) - This part seems uncomfortable to play with me (sorna HAHA), try making them half stack? basta magkapatong xDDD B L A M E M A P P E R maybe fixed xd
  5. 01:01:445 (5,9,13) - NC? o yea but only on 01:01:769 - since I'm not fabulous xd
  6. 01:02:743 (2) - Extend slider to the blue tick, sound seems fading out on that ye gonna try that
  7. 01:17:986 (1) - Put anchor on the middle :v o kaya wag nalang ikaw bahala sure
  8. 01:50:418 (1,1,1,1) - Increase spacing between those objects, I'm craving for a "jumpy scoop" feeling here tried to move further this 01:51:067 (1) - lel
  9. 02:47:175 (4,1) - They are close to overlapping :v just adjust one of those sliders why not all :^))))))))))))))))))))))))))))
Senpai Aki loves star pattern jumps, take my star! goodluck HAHA WALANG FOREVER
Thanks for le mod and star♥♥
Patunayan ko na sayo yung forever S O O N
Log Off Now
#modreqs M4M

Warning: I suck at modding higher difficulties

[General]

Looks fine, hitsounds are really good (sound like they're part of the song good)

[Collab]

00:06:634 (1) - This is beautiful *cri evri tim*

00:18:147 - 00:18:228 - Circles here? Just suggesting this because you here 00:18:796 (2,3) - for essentially the same sound

00:18:796 (2,1) - These two overlap slightly (sorry)

00:43:283 (2) - I would honestly nerf this spacing just a bit, I don't really see a reason for the spacing to be this high when the music is this calm at the moment (compared to the rest of the song anyway)

00:43:445 (3,4) - Am I allowed to point out blankets in diffs like these?

At this point I'm going to mention i'm not a fan of perfect stacking so I would just let it stack normally with more leniency (but i assume this is a stylistic choice so i'm not going to say 'omg its wrong' or anything like that)

01:09:553 (3,5) - nazi blanket

01:44:256 (1) - I would prefer it if you played this slider the other way around, although this is just a preference, would just make it a bit more interesting (and I also played it the other way round on first play (kek))

02:55:283 (1) - This doesn't flow well imo, it's such a sharp turn that I could barely hit, the initial placement of the slider is fine, but the slider direction just felt really strange to me (I hope that makes sense)

03:09:229 (7,1) - nazi blanket

03:51:553 (2,3) - This spacing doesn't make sense to me since at 03:50:743 (7,1) - is much larger for essentially the same piece of music and it was really jarring flow wise

04:12:797 (3,1) - nazi blanket

04:29:986 (1,2,1,2,1,2,1,2) - Personal opinion - I think this jump section would work better as a cross instead of lines

04:33:878 (1) - 04:36:472 (1) - I'm not sure what these long sliders are placed here for, usually you use them to follow the long vocal note like you have 01:45:228 (1) - 01:47:824 (1) - 01:51:391 (1) - 01:53:013 (1) - 01:55:607 (1) - but you have missed the vocal line completely in this small section (you return to it later at 04:40:040 (5) - and keep this consistency to the end. Hence why these feel a bit out of place for me

05:19:283 (1,2,1,2,1,2,1,2) - These are massive for what the music is please nerf them a tiny bit since the spacing is huge compared to the rest of the map (it's not even a chorus/kiai time so that makes these even more out of place imo)

05:23:175 (1,2,3,4,5,6,7,8,1,2,3,4) - I would prefer a more gradual change in spacing compared to relatively small then a large burst at the end

05:50:499 (1) - End spinner 05:55:444 - here instead since this is where the final piano note is played

[]

Hope this shitmod helps!
Seni
Hello! Really love this map so I thought I'd share some of my opinions in hopes you would find it useful.

03:16:526 (3,4,5,6) - The triple in the song is actually between 5 and 6, not 4 and 5.

03:51:553 (2,3) - Maybe you could increase the spacing here so it looks more like other similar parts since they are all spaced out more.

04:53:337 (1,1,1,1) - Spacing here is much smaller compared to other similar parts, you should increase it to improve consistency and emphasize the music better.

04:57:067 (5,6,1,2,3,4,5) - Maybe you could space this out more evenly, and perhaps make it all as spaced out as 4 and 5 are, since both the vocals and the music are more intense here than in some other parts of the song.

05:29:175 (5,6,7) - Throughout the whole song you use a slider to emphasize this sound. That makes this part really unexpected, and also the song is just as intense as during other similar parts so in my opinion it's just a bother for the player without actually doing anything. Also, if you don't use it anywhere else except here, does this one time really matter. On the other hand, if you really insist that the ending be much harder than the rest of the map you should leave it.

+ Some blankets could use minor fixes.

Wooo huge mod :o have a star.
Topic Starter
Akitoshi

Seni wrote:

04:57:067 (5,6,1,2,3,4,5) - Maybe you could space this out more evenly, and perhaps make it all as spaced out as 4 and 5 are, since both the vocals and the music are more intense here than in some other parts of the song. dat (3) lmao I wanted to be like someone but ye failed xd I stacked 3 to 04:57:067 (5,6,1) - lel

Wooo huge mod :o have a star.
Thanks Mr.Say Knee
Topic Starter
Akitoshi

Log Off Now wrote:

00:06:634 (1) - This is beautiful *cri evri tim* //no h8 idk how to slider ;w;

00:18:147 - 00:18:228 - Circles here? Just suggesting this because you here 00:18:796 (2,3) - for essentially the same sound makes sense

00:18:796 (2,1) - These two overlap slightly (sorry) idk if it can be an issue, so keep atm but I fixed the blanket instead on 00:18:958 (4,1) -

00:43:283 (2) - I would honestly nerf this spacing just a bit, I don't really see a reason for the spacing to be this high when the music is this calm at the moment (compared to the rest of the song anyway) sure

00:43:445 (3,4) - Am I allowed to point out blankets in diffs like these? not blanket anymore lel

At this point I'm going to mention i'm not a fan of perfect stacking so I would just let it stack normally with more leniency (but i assume this is a stylistic choice so i'm not going to say 'omg its wrong' or anything like that)

01:09:553 (3,5) - nazi blanket o

01:44:256 (1) - I would prefer it if you played this slider the other way around, although this is just a preference, would just make it a bit more interesting (and I also played it the other way round on first play (kek)) idk I want 01:43:283 (1,2,3,4,5,6,7,8,1,1) - is same CCW atm ;w;

02:55:283 (1) - This doesn't flow well imo, it's such a sharp turn that I could barely hit, the initial placement of the slider is fine, but the slider direction just felt really strange to me (I hope that makes sense) tried to make flow better

05:19:283 (1,2,1,2,1,2,1,2) - These are massive for what the music is please nerf them a tiny bit since the spacing is huge compared to the rest of the map (it's not even a chorus/kiai time so that makes these even more out of place imo) done. rip my SR lel

05:23:175 (1,2,3,4,5,6,7,8,1,2,3,4) - I would prefer a more gradual change in spacing compared to relatively small then a large burst at the end nice idea

Hope this shitmod helps!
Thank you! :)
Asagi
No reply = Fixed
Log Off Now

Log Off Now wrote:

03:09:229 (7,1) - nazi blanket

03:51:553 (2,3) - This spacing doesn't make sense to me since at 03:50:743 (7,1) - is much larger for essentially the same piece of music and it was really jarring flow wise

04:12:797 (3,1) - nazi blanket

04:29:986 (1,2,1,2,1,2,1,2) - Personal opinion - I think this jump section would work better as a cross instead of lines ~it will take a lot of work. The current one is much better to emphasis the alternate drum sounds.

04:33:878 (1) - 04:36:472 (1) - I'm not sure what these long sliders are placed here for, usually you use them to follow the long vocal note like you have 01:45:228 (1) - 01:47:824 (1) - 01:51:391 (1) - 01:53:013 (1) - 01:55:607 (1) - but you have missed the vocal line completely in this small section (you return to it later at 04:40:040 (5) - and keep this consistency to the end. Hence why these feel a bit out of place for me~first of all, the parts you are comparing is aki's part, the second,is that you pointing out different part of the song and you pointed out the chorus on aki's part
Seni

Seni wrote:

03:16:526 (3,4,5,6) - The triple in the song is actually between 5 and 6, not 4 and 5. ~actually its between (5)(6) and (4)(5), but the current one is much fitting because of the vocals

03:51:553 (2,3) - Maybe you could increase the spacing here so it looks more like other similar parts since they are all spaced out more.

05:29:175 (5,6,7) - Throughout the whole song you use a slider to emphasize this sound. That makes this part really unexpected, and also the song is just as intense as during other similar parts so in my opinion it's just a bother for the player without actually doing anything. Also, if you don't use it anywhere else except here, does this one time really matter. On the other hand, if you really insist that the ending be much harder than the rest of the map you should leave it.

Thanks for the mod!
Shishou
:(

Collab
00:06:634 (1) - Make it dick sli... //slapped
00:43:444 (3) - patong mo sa five?
01:31:282 (2,3) - gawin mong slider? 01:31:607 (4,5) - tapos gawin mong circle?
03:38:743 (3) - patonG sa 1?
04:32:499 lagay circle?

gl :(
Topic Starter
Akitoshi

abanes16 wrote:

:(

Collab
00:06:634 (1) - Make it dick sli... //slapped no lol
00:43:444 (3) - patong mo sa five? looks a bit forced than my current one
01:31:282 (2,3) - gawin mong slider? 01:31:607 (4,5) - tapos gawin mong circle? ok on convert to slider, not on the 2nd suggestion
gl :(
:(
Bunnrei
mod

blanket triangle


kds pl
Topic Starter
Akitoshi

Chara wrote:

mod

blanket triangle


kds pl
mod quality 11/10
Shishou
100th post yay!!!
Topic Starter
Akitoshi
This
is
not
your
playground
show more
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