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posted
M4M
oki this is long ;w; ill try to mod all XD
  • [oky this is fking long...]
  1. 00:26:510 (5) - why not NC on here, you did it at 00:23:775 (1) - tho
  2. 00:31:980 (7) - NC here, cuz it seems like you NC on the start of every measure
  3. 00:35:057 (3,5) - not perfect stack
  4. 00:36:425 (2,4) - hmm why only here is 1/1 slider, felt inconsistent to me, the music here sound the same as 00:30:613 - 00:33:348 - 00:34:715 - , so why not change these 1/1 sliders to 1/2 instead?
  5. 00:54:202 - decreased the volume here, sound way too loud since there is no obvious sound to support this sliderend
  6. 01:22:237 (2,1) - is this not stack for propose :|?
  7. 01:27:707 (3,4) - make the spacing 3>4 bigger to emphasized more on 4, just like what you did at 01:38:647 (3,4) -
  8. 01:52:664 (1,2) - not perfect stack
  9. 02:20:527 (2,3,4,5,6) - the original is kinda ugly since is overlap, why not put the stream here instead
  10. 02:32:834 (2,3,4,5,6) - make the spacing same as 02:32:150 (2,3,4,5,6) - or 02:31:467 (2,3,4,5,6) - for consistent
  11. 03:14:885 (2,3,4) - why dont just make this all stack, seems inconsistent to me tbh, cuz the spacing here was completely different
  12. 04:20:012 (1) - not necessary NC imo
  13. 05:47:533 (4,5) - although is fine but ill make the spacing bigger, cuz is better to play :3
  14. 05:52:832 (3) - is this kickslider for any propose :|? felt inconsistent to me and this sound weird since even i slow down to 25% there was no sound i can hear at 05:52:918 -
  15. 06:03:773 (3) - same
  16. 06:15:909 (4,7,1) - not perfect stack
  17. 06:23:431 (1,3) - ^
  18. 06:38:473 (1,2,3) - the rhythm here should be like this
  19. 08:39:839 (7,1) - inconsistent spacing with 08:23:428 (4,1) - 08:24:797 (7,1) - 08:26:164 (7,1) - etc..
  20. 10:07:532 (4,5,6) - flow would be better if you ctrl + g imo
  21. 10:16:420 (1,2) - spacing here was different with 10:13:685 (1,2) - and 10:15:053 (1,2) -
  22. 11:17:360 - 11:28:300 - i think add a note here would sound perfect owo, like 11:34:881 (9,10,1) -
  23. 11:56:078 (1,2) - 11:56:762 (1,2) - i prefer ctrl + g at these 2 part, cuz the angle 11:55:907 (2,1,2) - and 11:56:591 (2,1,2) - is quite big and it's a bit hard to play for players
  24. 15:00:350 (1,2,3,4) - suggest to make the spacing bigger since the spacing is similar with 1/2
  25. 19:29:750 (1,5) - not perfect stack
  26. 19:42:570 (4,1) - ^


oki thats it :)
GL
EDIT : increased the AR to 9.2, cuz you got tracing slider track style in some part =w=
posted

SnowNiNo_ wrote:

M4M
oki this is long ;w; ill try to mod all XD
  • [oky this is fking long...]
  1. 00:26:510 (5) - why not NC on here, you did it at 00:23:775 (1) - tho nope, it follows music, every 3rd downbeat it doesn't have that intense piano change
  2. 00:31:980 (7) - NC here, cuz it seems like you NC on the start of every measure ^
  3. 00:35:057 (3,5) - not perfect stack
  4. 00:36:425 (2,4) - hmm why only here is 1/1 slider, felt inconsistent to me, the music here sound the same as 00:30:613 - 00:33:348 - 00:34:715 - , so why not change these 1/1 sliders to 1/2 instead? emphasizing soft guitar sound here, it becomes much more audible than the rest
  5. 00:54:202 - decreased the volume here, sound way too loud since there is no obvious sound to support this sliderend I can hear obvious sounds here, the bell?
  6. 01:22:237 (2,1) - is this not stack for propose :|? it's on purpose, yes
  7. 01:27:707 (3,4) - make the spacing 3>4 bigger to emphasized more on 4, just like what you did at 01:38:647 (3,4) -
  8. 01:52:664 (1,2) - not perfect stack
  9. 02:20:527 (2,3,4,5,6) - the original is kinda ugly since is overlap, why not put the stream here instead it blankets slidertail, if I put it like you suggest it'd be very close and break blanket, might be confused with 1/4 gap too, but I did something according to your suggestion
  10. 02:32:834 (2,3,4,5,6) - make the spacing same as 02:32:150 (2,3,4,5,6) - or 02:31:467 (2,3,4,5,6) - for consistent
  11. 03:14:885 (2,3,4) - why dont just make this all stack, seems inconsistent to me tbh, cuz the spacing here was completely different
  12. 04:20:012 (1) - not necessary NC imo it fits well imo
  13. 05:47:533 (4,5) - although is fine but ill make the spacing bigger, cuz is better to play :3 tried other stuff, but I still like this the most because of the nice pressure it ads to 6
  14. 05:52:832 (3) - is this kickslider for any propose :|? felt inconsistent to me and this sound weird since even i slow down to 25% there was no sound i can hear at 05:52:918 - there's a very faint sound there, also like how it plays and pressures the snare drum
  15. 06:03:773 (3) - same ^
  16. 06:15:909 (4,7,1) - not perfect stack intentional tho
  17. 06:23:431 (1,3) - ^
  18. 08:39:839 (7,1) - inconsistent spacing with 08:23:428 (4,1) - 08:24:797 (7,1) - 08:26:164 (7,1) - etc.. doesn't have to be lol, new section starts with completely different paterns
  19. 10:07:532 (4,5,6) - flow would be better if you ctrl + g imo yep, but intentional
  20. 10:16:420 (1,2) - spacing here was different with 10:13:685 (1,2) - and 10:15:053 (1,2) - 2pixels lol
  21. 11:17:360 - 11:28:300 - i think add a note here would sound perfect owo, like 11:34:881 (9,10,1) -
  22. 11:56:078 (1,2) - 11:56:762 (1,2) - i prefer ctrl + g at these 2 part, cuz the angle 11:55:907 (2,1,2) - and 11:56:591 (2,1,2) - is quite big and it's a bit hard to play for players
  23. 15:00:350 (1,2,3,4) - suggest to make the spacing bigger since the spacing is similar with 1/2 it's cooler this way :(
  24. 19:29:750 (1,5) - not perfect stack
  25. 19:42:570 (4,1) - ^


oki thats it :)
GL
EDIT : increased the AR to 9.2, cuz you got tracing slider track style in some part =w= eh it's not that hard to increase the AR for that, most of the other parts suit AR9 better
ty, fixed all but red
posted


didnt apply triplet by snow the other cos the section there is different from others

angle plays fine for me

posted
[Marathon]

Hitsound:

  1. 04:02:576 (1) - missing add clap on end
  2. 04:05:653 (2) - missing add clap
  3. 09:50:950 (6) - add whistle on begin, the melody is here I can listen
  4. 09:57:788 (5) - ^ same
  5. 10:01:891 (6) - ^ same
  6. 14:05:649 (1) - begin, missing add whistle there high vocal + normal beat
  7. 14:06:333 (3) - ^ same


Gameplay:

  1. 06:16:935 (1,2,3) - missing fix blanket
  2. 07:06:849 (7,1) - not make stack ?
  3. 12:42:231 (1,2) - no make jump like other parts ? for consistency ? example 12:43:940 (3,4) , and many more
  4. 13:44:111 (2) - CTRL+G for jump, good flow and consistency ? like 13:42:401 (1,2)?
  5. 13:45:478 (2) - ^ same
  6. 14:02:230 (4,5,6,7,8) - is don't quiet well follow song, I feel there wrong snap to follow song only part is good follow is 14:12:999 (5,6,7,8,9,10), but this part seem weird for me
  7. 14:07:700 (4,5,6,7,8) - ^ same
  8. 14:13:683 (10,1) - no jump ? the (1) is pretty high sound, is make sense if jump here
  9. 14:21:375 (1) - remove NC ? for consistency other parts ? other parts, the sound is similiar as this part

[]
Good luck
posted
[Marathon]

Hitsound:

  1. 04:02:576 (1) - missing add clap on end
  2. 04:05:653 (2) - missing add clap
  3. 09:50:950 (6) - add whistle on begin, the melody is here I can listen
  4. 09:57:788 (5) - ^ same
  5. 10:01:891 (6) - ^ same
  6. 14:05:649 (1) - begin, missing add whistle there high vocal + normal beat
  7. 14:06:333 (3) - ^ same


Gameplay:

  1. 06:16:935 (1,2,3) - missing fix blanket no intention of blanket, did triangle here
  2. 13:44:111 (2) - CTRL+G for jump, good flow and consistency ? like 13:42:401 (1,2)?
  3. 13:45:478 (2) - ^ same
  4. 14:02:230 (4,5,6,7,8) - is don't quiet well follow song, I feel there wrong snap to follow song only part is good follow is 14:12:999 (5,6,7,8,9,10), but this part seem weird for me
  5. 14:07:700 (4,5,6,7,8) - ^ same
  6. 14:13:683 (10,1) - no jump ? the (1) is pretty high sound, is make sense if jump here made small flow break instead
  7. 14:21:375 (1) - remove NC ? for consistency other parts ? other parts, the sound is similiar as this part

[]
Good luck
thank you, fixed all but red
posted
shizz here I go

@Milan-
-13:02:402 (6,7) - Intense verse, but no jump? ;_; Kinda kill the momentum on the song.. If it's because you do a lot of jumps right after, 13:24:282 (8,9) - doesn't have a excuse - gotcha
-15:30:435 - drum finish or something? - drum whistle is pretty cool, changed either way
-16:14:195 - shouldn't this be normal-finish like the whole kiai? - I used normal-finish for the "most" intense parts, such as the beginning of the kiais etc, and for the rest I used the soft-finish, kinda wanna emphasize better

@Battle
12:40:864 - Volumeeeee - yiss
13:02:402 (6,7) - Personally don't agree w/ it being stacked since they're both rly strong due to kick hitsounds lo - honestly there's either the bigass spacing way or the stacked way, and I really don't feel like making a screen jump so this works better, also nothing in between

@Pereira006
12:42:231 (1,2) - no make jump like other parts ? for consistency ? example 12:43:940 (3,4) , and many more - nice one, fixed

I think that's all, I'm sorry if I missed anything but I'm applying mods pretty late.
Thanks a bunch for the mods~

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my editor lags a lot lol
posted
13:35 Misun - Eli Eli (Maduk Remix) Azerite
https://dl.dropboxusercontent.com/u/751 ... 5Bd%5D.osu
posted
thx for -0.05 SR, now just -0.39 to go
posted
[General]
  1. 00:16:938 - 01:44:459 - 02:06:339 - red line here should offset-20
  2. 05:01:380 - offset -10
  3. from 09:40:352 - to 10:40:181 - timing seem off too


[longest map i have modded]
  1. 00:49:758 (1) - extend to 00:50:100 - , feel not good if have a sound on 00:50:014 -
  2. 00:57:621 (1) - same
  3. 02:41:542 (8,1) - could be closer, spacing looks like 1/2 with 02:41:884 (1,2) -
  4. 04:52:149 (1) - for me, move this under 04:51:807 (1) - will be better
  5. 05:01:038 (1) - so good for song, but i'm worry it will be easy to sliderbreak(tail)
  6. 05:44:798 (1) - same
  7. 05:41:209 (1,2) - how about ctrl+g
  8. 06:02:405 (3) - stack better with 06:01:892 (1) - tail
  9. 06:20:696 (1) - ctrl+g? i think 06:20:354 (3) - to 06:20:696 (1) - should be have a lager spacing(06:21:038 (2,3,4) - same, if you apply)
  10. 08:18:643 (2) - how about stop at 08:18:899 - then make a kick slider on 08:18:985 - , 08:18:985 - have sound, it could be clickable
  11. 08:40:181 - streams are too long, it make pressure for playing marathon map, i recommend make some reverse slider for a break like this
  12. 08:59:412 (1) - directly stop at 09:02:062 - , 09:02:062 (1) - i think it's too suddenly, also 09:01:891 - seem on sound to support it stop at here
  13. 09:19:925 (1) - same
  14. 12:40:351 (6) - nc here
  15. 14:18:128 (2) - move to x33 y156, stacking feel boring
  16. 14:39:837 (1) - AImod said unsnapped at the end, also you have two green line in same time
  17. 18:31:631 (3) - ctrl+g


i think it will need a timing check
/me dead
posted
@Rizia

18:31:631 (3) - ctrl+g -nah, the reason I won't ctrl+g is the flow, when u aim for this slider u go from right to left, and then 18:32:143 (2,3,4) aiming for this u go from left to right, creating that anti-flow movement, basically the movement (18:30:947 (1,2,3,1,2,3,4,5,6) is alternating from left to right
posted
[General]
  1. 00:16:938 - 01:44:459 - 02:06:339 - red line here should offset-20
  2. 05:01:380 - offset -10
  3. from 09:40:352 - to 10:40:181 - timing seem off too


[longest map i have modded]
  1. 00:49:758 (1) - extend to 00:50:100 - , feel not good if have a sound on 00:50:014 - there is specific sound on blue tick that I mapped it to though
  2. 00:57:621 (1) - same fix this one though
  3. 02:41:542 (8,1) - could be closer, spacing looks like 1/2 with 02:41:884 (1,2) -
  4. 04:52:149 (1) - for me, move this under 04:51:807 (1) - will be better moved down but did something different for aesthetic
  5. 05:01:038 (1) - so good for song, but i'm worry it will be easy to sliderbreak(tail) so far testing players had to problem and it's too cool to change lol
  6. 05:44:798 (1) - same this will be even easier to expect after the first one
  7. 05:41:209 (1,2) - how about ctrl+g
  8. 06:02:405 (3) - stack better with 06:01:892 (1) - tail visible on purpose for readability
  9. 06:20:696 (1) - ctrl+g? i think 06:20:354 (3) - to 06:20:696 (1) - should be have a lager spacing(06:21:038 (2,3,4) - same, if you apply) I agree partly, but I think changing flow here is enough pressure instead of extra spacing, like the playability from 06:20:354 (3,1) - is different than the whole circle flow motion at 06:20:696 (1,2,3,4) -
  10. 08:18:643 (2) - how about stop at 08:18:899 - then make a kick slider on 08:18:985 - , 08:18:985 - have sound, it could be clickable put more emphasis on drums so I don't want to focus on more than one thing here
  11. 08:40:181 - streams are too long, it make pressure for playing marathon map, i recommend make some reverse slider for a break like this I won't be able to sleep at night now :(:(:(
  12. 08:59:412 (1) - directly stop at 09:02:062 - , 09:02:062 (1) - i think it's too suddenly, also 09:01:891 - seem on sound to support it stop at here I want to have it clickable cause of new song section start :( kinda feels better for me
  13. 09:19:925 (1) - same this one has strong sound on spinner end so I think this fits well
  14. 12:40:351 (6) - nc here how come? it just makes it inconsistant with 12:29:411 (5) -


i think it will need a timing check
/me dead sori
fixed all but red
I feel that timing is ok, but maybe someone can check to make sure
put -10 offset global and removed all unnecessary red lines

thank you!
posted

Rizia wrote:

[*]14:18:128 (2) - move to x33 y156, stacking feel boring 1/1 vocals for the stack, 1/2 vocals for the jumps
[/list]
posted
Loved the map except found stream starting at 8:39:00 to be.. Shitty

It's just my opinion but..
posted
I like it too
posted
checked the map and it should be ready to go
good luck
#1
posted
late sorz m4m

[general]
  1. maybe its just me but i find the clap used in the kiai (N:C25) really loud and sometimes i feel it overpowers the songs too much zz up to u


[marathon]
  1. putting the spinners on 1/16 seems kinda unneeded but w/e
  2. 00:37:526 (1) - would prefer if you ended it on 1/2 instead, having such small gap size isnt that nice tbh especially when most of ur other spinners have a 1/2 gap
  3. 01:44:278 (1) - 02:04:791 (1,2,3,4) - stuff like this plays really lame and u know it xd, but since u spammed gap patterns nonstop i guess its fine.. (the 2nd one has a cool pattern thooo)
  4. 02:06:329 (1,2,3,4,5,6,7,1) - for this whole part; i feel really lost here, all the 5-note streams all have different and varying spacing.. some are really small like 0.2, some are 0.5 0.7 1.0?? i see the consistency in the really small spacing after sliders and the 1.0 in stream spam (02:13:764 (4,5) - seems inconsistent tho etc.etc.), but stuff like 02:12:311 (3,4,5,6,7) - is like a lost puppy :(:(
  5. 04:03:935 (1,2,3,4) - sounds pretty empty compared to how you mapped this song
  6. 04:50:430 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - i think the player knows it after the first two sliders; the sv's change. i dont think this spam is need at all (the one at the end of the song makes more sense and has a bigger purpose, bc everything overlaps + the changes are more intensde)
  7. 05:28:721 (1,2,3,4) - while this antispacing is probably intended, i feel this really kills the intensity here, one of the louder (kiai too) parts as well. try ctrlging (2,3)? u do this later in the song too tho... oh well
  8. 06:48:037 (1,1) - since there's a vocal at 1/2, would end it there as well. previous slow sliders were 1/2 too so 1/4 is a biiiit confusing here
  9. 10:40:516 (1) - just to be safe, i wouldnt have the slider end completely on the body if u get what i mean, kinda messes with reading / clear slider track
  10. 12:08:892 (7) - 12:11:627 (7) - having the clap on the slider end sounds a bit iffy and plays weird <_<
  11. 12:45:735 (4) - having to start on the blue tick here is really uncomfortable and (4,5,6,7) plays like a 4note stream now which is feels really out of the place here and isnt predictable at all. i really hope you can change this
  12. 12:51:291 (2,3,4) - even tho only basing on the instruments it makes sense to have these two alone, but as someone who mapped this song too, i found that the vocals are more prominent and feel that they deserve something on their own instead of just being part of a pattern
  13. 13:02:060 (3,4,5,6,7) - 13:12:829 (1,2,3,4,5,6) - 13:23:940 (5,6,7,8,9) - both stacked, different snap, right after each other = lame. also, the sounds on (6,7) are so strong, kinda expected some form of spacing in between tbh (13:35:052 (7,8,9,1) - are less strong, yet spaced wot)
  14. 14:07:017 (1,2,3,4,5,6,7) - depending on how people play extended sliders this can play a bit strange for some due to the burst playing like a 4-note in some cases. some players prefer to switch keys with entended slider and some just singletap it ... up to u
  15. 14:13:342 (5,6) - too far for 1/8 pattern
  16. 14:41:205 (1) - for this song; i feel that the spacing could b improved more.. its really hard to grasp the concept of your extended sliders in terms of spacing. the spacing used for 1/4 and 1/2 always changes and even the 3/4 spacings themselves tend to fluctuate a lot. this wouldve been fine if the spacing changes were minimal, but they are spaced quite largely to the extent it kinda worries me :/ wish you could b more consistent
  17. really gj on the koven one, tho i kinda wish 16:29:838 (4,5,6,7,8,9,10,11,12) - would also be consistent with the other streams... yes this one has vocal + beats too but 16:07:958 (4,5,6,7,8,9,10,11,12) - for example is spaced like that too..
  18. pishi god polarity and rhythm usage done right thank u


As mentioned in my mod, I feel like some parts could have some patching up in terms of spacing 'n consistency.

As you know from the past, I cannot really agree with your mapping style sometimes, but let me know when you apply this mod and I'll can see what I can do. Most of the things look pretty good though.

Again, sorry for being late. Wasn't home and didn't have access to a computer on my trip orz.

call miback
posted
14:07:017 (1,2,3,4,5,6,7) - depending on how people play extended sliders this can play a bit strange for some due to the burst playing like a 4-note in some cases. some players prefer to switch keys with entended slider and some just singletap it ... up to u changed rhythm
14:13:342 (5,6) - too far for 1/8 pattern it's got a 1/4 gap afterwards tho so it's like any 1/4 slider
best part of the map
posted
late sorz m4m

[general]
  1. maybe its just me but i find the clap used in the kiai (N:C25) really loud and sometimes i feel it overpowers the songs too much zz up to u I think it's good, it puts more intensity on the songs I find to be more energetic


[marathon]
  1. putting the spinners on 1/16 seems kinda unneeded but w/e
  2. 00:37:526 (1) - would prefer if you ended it on 1/2 instead, having such small gap size isnt that nice tbh especially when most of ur other spinners have a 1/2 gap kkk
  3. 01:44:278 (1) - 02:04:791 (1,2,3,4) - stuff like this plays really lame and u know it xd, but since u spammed gap patterns nonstop i guess its fine.. (the 2nd one has a cool pattern thooo) the first thing I intended normal stack but it was too hard to read for some people, so made it a bit more spaced. the second plays cool with music. decided to unstack the first thing tho
  4. 02:06:329 (1,2,3,4,5,6,7,1) - for this whole part; i feel really lost here, all the 5-note streams all have different and varying spacing.. some are really small like 0.2, some are 0.5 0.7 1.0?? i see the consistency in the really small spacing after sliders and the 1.0 in stream spam (02:13:764 (4,5) - seems inconsistent tho etc.etc.), but stuff like 02:12:311 (3,4,5,6,7) - is like a lost puppy :(:(it's mostly how intense vocals are, like when the guy starts screaming I have 1.0x, when calm down after scream it's less, when it's medium it's medium, but I fixed the first one tho, the rest seem to follow what I intended more or less
  5. 04:03:935 (1,2,3,4) - sounds pretty empty compared to how you mapped this song hmm, I used this quite often, not so much in this section but still I think it's good for the downbeat emphasis thing
  6. 04:50:430 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1) - i think the player knows it after the first two sliders; the sv's change. i dont think this spam is need at all (the one at the end of the song makes more sense and has a bigger purpose, bc everything overlaps + the changes are more intensde) well I thought about it before and just felt weird about having the first things NCed and the rest not, just want to be safe with consistency
  7. 05:28:721 (1,2,3,4) - while this antispacing is probably intended, i feel this really kills the intensity here, one of the louder (kiai too) parts as well. try ctrlging (2,3)? u do this later in the song too tho... oh well yea, this is just the style I felt like going with when doing this song, by manual stacking the main instrument and jumps on drums
  8. 12:08:892 (7) - 12:11:627 (7) - having the clap on the slider end sounds a bit iffy and plays weird <_< because density is already pretty insane here, I didn't want to make it even worse
  9. 14:41:205 (1) - for this song; i feel that the spacing could b improved more.. its really hard to grasp the concept of your extended sliders in terms of spacing. the spacing used for 1/4 and 1/2 always changes and even the 3/4 spacings themselves tend to fluctuate a lot. this wouldve been fine if the spacing changes were minimal, but they are spaced quite largely to the extent it kinda worries me :/ wish you could b more consistent I tried adjusting a lot of 1/2 spacing, except for 1/4 sliders, because it's mostly obvious that it's leniency with those


As mentioned in my mod, I feel like some parts could have some patching up in terms of spacing 'n consistency.

As you know from the past, I cannot really agree with your mapping style sometimes, but let me know when you apply this mod and I'll can see what I can do. Most of the things look pretty good though.

Again, sorry for being late. Wasn't home and didn't have access to a computer on my trip orz.

call miback
welcome back and ty
posted


fixed slider thank

posted
@appleeaterx

12:45:735 (4) - having to start on the blue tick here is really uncomfortable and (4,5,6,7) plays like a 4note stream now which is feels really out of the place here and isnt predictable at all. i really hope you can change this - fixed
12:51:291 (2,3,4) - even tho only basing on the instruments it makes sense to have these two alone, but as someone who mapped this song too, i found that the vocals are more prominent and feel that they deserve something on their own instead of just being part of a pattern - aight well I think the emphasis is gr8 now
13:02:060 (3,4,5,6,7) - 13:12:829 (1,2,3,4,5,6) - 13:23:940 (5,6,7,8,9) - both stacked, different snap, right after each other = lame. also, the sounds on (6,7) are so strong, kinda expected some form of spacing in between tbh (13:35:052 (7,8,9,1) - are less strong, yet spaced wot) - fixed everything, the double snares a.k.a the stacked ones are now jumps and the other part is readjusted
really gj on the koven one, tho i kinda wish 16:29:838 (4,5,6,7,8,9,10,11,12) - would also be consistent with the other streams... yes this one has vocal + beats too but 16:07:958 (4,5,6,7,8,9,10,11,12) - for example is spaced like that too.. - thank and yea fixed the density of the stream
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