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SNoW - NightmaRe

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Topic Starter
Lizzehb

Kuroneko-sHerald wrote:

You should remove the video association.
To do this open the .osu files in the folder with a text editor and seach and delete this code (you could find it under [Events]):

Video,0,"SNoW - NightmaRe [jigoku shojo futakomori version]_(360p).flv"

P.S. Star :D
Yay~
Thank you.
lkjl23
Awesome map, I only found this one slider to be out of place but besides that everything else seems perfect.

01:30:172 (1) -

Should probably a 1/2 slider only. 1/4 seems out of rhythm, IMO.
Danzai_old
Uhm, yeah.

Tonight you will dine under the finest of stars~
Shohei Ohtani
Sapphie-sama's diff:
00:14:529 (1) - Add finish.
01:29:100 (1) - no me gusta. It's pointless and doesn't even fit.
02:15:172 (2) - Someone might ass about "omg you can't tell it's a slowdown omg", so be prepared if people do that >w<~.
I absolutely hate the last 4 notes. the ending seems terribly random. but meh.

Hard diff:
01:52:886 (2) - Is there any way you can not make this hidden by the previous slider.

The flower diff:
00:15:386 - Remove Break.
01:33:386 (4) - New combo on here for (5), whichever you prefer.
02:12:386 (4) - Stack under (2)

Muffins:
01:41:100 (2) - Comboburst makes this note unseeable.
Topic Starter
Lizzehb

CDFA wrote:

Hard diff:
01:52:886 (2) - Is there any way you can not make this hidden by the previous slider. Done~

The flower diff:
00:15:386 - Remove Break. Uguu~ ok
01:33:386 (4) - New combo on here for (5), whichever you prefer. Okay.
02:12:386 (4) - Stack under (2) There's not a 4 there? Uguu and there's 2 different combos nearby. CONFUSING.
TY <3
lepidopodus
Taiko map finished, Oni lvl. 7, I guess. I hope you like it...

Download: SNoW - NightmaRe (Lizzehb) [lepidon! - Taiko Oni].osu
Zelos
Folder Check:

EVERYTHING IS BUENO HERE

Any mod I post is a suggestion and can be freely ignored if you disagree

iMeg's Pitiful Soul:

01:23:314 (1) - start this back at the next major white tick (the big white tick) it plays better in my opinion.

Meg I'm mad at you, you map sexy for Lizzehb but not for me?!?

Cursed Flowers:

00:14:100 (5,6,7) - slightly inconsistent spacing

01:14:100 (1,2,3) - this here is a more obvious inconsistent spacing error :3

01:32:100 (1,2,3,4,5) - these are not symmetrical. consider fixing this.

01:48:386 (3,4,5,6) - these are not symmetrical nor are they evenly spaced. consdier fixing.

01:57:386 (2,4) - you should delete slider 4 and copy pasta slider 2 to the original position of slider 4.

02:23:529 (5,6,7) - move 6 and 7 over to be parallel with note number 4.

Midnight Revenge:

00:12:386 (1,2,3) - center note 1 with notes 2 and 3.

SapphireGhost's Wallowing:

nothing technical wrong here.

Star for you lizzehb
Decay
vroom
Topic Starter
Lizzehb

Zelos wrote:

Folder Check:

EVERYTHING IS BUENO HERE

Any mod I post is a suggestion and can be freely ignored if you disagree

iMeg's Pitiful Soul:

01:23:314 (1) - start this back at the next major white tick (the big white tick) it plays better in my opinion.

Meg I'm mad at you, you map sexy for Lizzehb but not for me?!?

Cursed Flowers:

00:14:100 (5,6,7) - slightly inconsistent spacing Fixed I hope

01:14:100 (1,2,3) - this here is a more obvious inconsistent spacing error :3 I hope you mean that they are to far apart, cause I moved them closer.

01:32:100 (1,2,3,4,5) - these are not symmetrical. consider fixing this.Fixed~

01:48:386 (3,4,5,6) - these are not symmetrical nor are they evenly spaced. consdier fixing..Fixed~

01:57:386 (2,4) - you should delete slider 4 and copy pasta slider 2 to the original position of slider 4. I really like that change there, goes with the lyrics. (Turns straight right when she says demo)

02:23:529 (5,6,7) - move 6 and 7 over to be parallel with note number 4. .Fixed~

Midnight Revenge:

00:12:386 (1,2,3) - center note 1 with notes 2 and 3. Stupid DS messing up my patterns!

SapphireGhost's Wallowing:

nothing technical wrong here. I LOVE THIS DIFFICULTY.

Star for you lizzehb
Thank you Zelly~
Yunacat
Well, I've only looked at lepido's map. I can't think of any changes it might need, and nothing much I can really suggest for the notes.

The only thing I suggest is that I think "Normal" hitsounds, in this case, sound better than the "Soft" hitsounds (Taiko only, not the other difficulties too). Going into the song they both sound ok, but I personally prefer Normal. The first part up to the first spinner sounds way better with normal hitsounds. Just my opinion, you can change it if you want, or keep it as is. Either way I love it! x3

Star~~
iMuffin

Zelos wrote:

iMeg's Pitiful Soul:

01:23:314 (1) - start this back at the next major white tick (the big white tick) it plays better in my opinion.it does

Meg I'm mad at you, you map sexy for Lizzehb but not for me?!?two reasons 1) the maps you choose are pooted up and 2) she needs all the help she can get to be ranked :P

updates whee

Download: SNoW - NightmaRe (Lizzehb) [iMuffin's Pitiful Soul].osu
Kaona
OMFG.

I HAVE BEEN WAITING SO LONG FOR SOMEBODY TO CREATE A BEATMAP FOR THIS SONG.

star~ :) :) :)
Topic Starter
Lizzehb

Kaona wrote:

OMFG.

I HAVE BEEN WAITING SO LONG FOR SOMEBODY TO CREATE A BEATMAP FOR THIS SONG.

star~ :) :) :)
There's a tv size for this too but it's pretty horrible.

And thank you!
Haneii
Sorry I've been procrastinating this mod for so long.

~General~
Make sure kiai time is the same in each difficulty! (right now there are slight differences in nearly every difficulty)

~Skin~

You need an approachcircle.png if you're going to use the hitcircle.png
Combobursts are pretty big. Asked a BAT about exceptions - “They should be somewhat around the template skin’s dimensions (388x767) and not wider than 500 pixels.”
(don’t forget to full submit when done with these changes)


~iMuffin's Pitiful Soul~

00:33:386 (2,3,4) – Select all and move down 3 units or until 2 makes a nice circle with 1 (don't forget to check spacing of the following notes after making a change) 01:33:600 (1) – make sure the end is perfectly under the end of 01:32:529 (2) / underlay it better
01:34:886 (2) - shorten this slider to end at 01:35:544? I don’t know why, but this part just felt odd when playing lol
01:39:600 (3) – make sure end is perfectly on top of the beginning of 01:41:100 (2) / overlay it better
01:38:743 (1,2,3) – Remap that this so it plays more to the lyrics similar to 01:37:029 (1,2)?
02:01:029 (1) – move to 02:01:243
02:01:457 (2) – move to 02:01:672
02:01:886 (3) – move to 02:02:100

~Cursed Flowers~
02:05:314 (3) - spacing
02:11:529 (2) – overlay it better

~Midnight Revenge~

02:20:743 (2) - spacing


~Twinkle twinkle little star~
iMuffin

Haneii wrote:

~iMuffin's Pitiful Soul~
00:33:386 (2,3,4) – Select all and move down 3 units or until 2 makes a nice circle with 1 (don't forget to check spacing of the following notes after making a change) 01:33:600 (1) – make sure the end is perfectly under the end of 01:32:529 (2) / underlay it better
01:34:886 (2) - shorten this slider to end at 01:35:544? I don’t know why, but this part just felt odd when playing lol
01:39:600 (3) – make sure end is perfectly on top of the beginning of 01:41:100 (2) / overlay it betterthis is the only thing i didn't do XD
01:38:743 (1,2,3) – Remap that this so it plays more to the lyrics similar to 01:37:029 (1,2)?
02:01:029 (1) – move to 02:01:243
02:01:457 (2) – move to 02:01:672
02:01:886 (3) – move to 02:02:100
updates

Download: SNoW - NightmaRe (Lizzehb) [iMuffin's Pitiful Soul].osu
lovhin456
Heeey ~ >w< Ohh can I ask mod4mod ? Could you mod http://osu.ppy.sh/s/21222 ? >w< Thanks !!

Song's Info;
- Tags >> Add Jigoku Shoujo (Japanese name) or maybe this goes into source . . .

General;
- BGs must be 1024x768 or 800x600, also BG for Sapphire's diff looks kind of bad quality ;w; I resized your BGs + added one more "BG5" maybe you'll like it, is for Sapphire's diff
http://puu.sh/1mvT
- You have the pic "wall12" which is the same as another one you use for Sapphire's diff, delete it and full-sub
- Oh, if you want a real taiko BG just ask me and I'll make it ~
- Since all BGs for all diffs are different, I'll give suggestions for colors especially for each one

Skin;
- Elements you're missing;
> Approach circle
> Spinner-approachcircle
> Spinner-osu, spinner-spin, spinner-clear (These could be 1x1 png images)
- Comboburst-0 doesn't fit imo, kill it ~ Oh and comboburst-1 is bigger than what is allowed, in the RAR or ZIP I forget, well there is the comboburst-1 fixed too

iMuffin's Pitiful Soul;
- Try these colors;
Combo1 : 60,35,63
Combo2 : 72,73,121
Combo3 : 175,219,222
Combo4 : 164,68,108
- I recommed lowering the volume to 95% or 90%
- 00:09:815 >> Curve this better
- 00:53:957 >> Delete this then make a slider that starts at the next red tick and ends at where (5) is
- 00:54:815 >> Make a slider instead that ends at 00:55:243 then add a note at the 00:55:672 with new combo and finish kiai time starts here too, also remove new combo from the next beat
- 01:09:600 >> Curve better
- 01:18:815 >> Maybe make a slider instead ? Ends at the red tick with finish
- 01:23:100 >> End kiai time here
- 01:41:100 >> Tricky, maybe . . . gets covered by (3)s hitbursts
- 01:42:815 >> Sounds better if ends at the previous white tick
- 01:46:457 >> ^
- 02:04:243 >> Add a note, make kiai start here and make the new combo start here oh and with finish ~
- 02:04:457 >> You can leave it here or move to the next white tick (but end at the same spot)
- 02:27:386 >> Make a slider that ends on the red tick instead
- 02:34:243 (1,2,3) >> To soon after spinner oh and end kiai time at (3)

Cursed Flowers;
- AR -1 and HP +1
- Lower volume to 95 ~ 90 %
- Try these colors ~
Combo1 : 147,57,131
Combo2 : 41,63,78
Combo3 : 220,141,143
Combo4 : 167,46,46
- 00:05:529 >> Either move it to the next white tick or extend to where (1) is
- 00:07:672 >> Delete this, doesn't make sense also is kinda difficult to hit after a spinner
- 00:13:243 >> Maybe finish at the end ?
- 00:14:957 >> Delete ~
- 00:21:600 >> Finish at start ?
- 00:22:243 >> Remove the finish from the reverse arrow ?
- 00:24:386 >> Finish ~
- 00:24:815 >> Delete ~
- 00:28:457 (1,2) >> Finish at the very end of each slider
- 00:33:815 >> Too many claps ;w;
- 00:38:100 >> Remove clap, add finish
- 00:38:529 (1,2,3,4,5) >> Some follow vocals others don't, to follow vocals in this section, use red ticks
- 00:43:243 >> Finish and on the following (4) too
- 00:48:815 >> Finish
- 00:55:672 >> Add a note, new combo starts here also with finish
- 01:02:529 >> All the 1/1 or whatever they are called until the spinner are boring >:
- 01:07:672 >> Too soon after the spinner also, doesn't make sense to me at least
- 01:09:386 >> Finish
- 01:14:100 (1,2,3) >> Spacing ?
- 01:22:886 >> End kiai here ? also add finish ?
- 01:29:957 >> Finish
- 01:32:957 >> According to the pattern the whistle should go here and not on (4) also spacing with (4)
- 01:33:386 >> New combo
- 01:46:886 >> Delete
- 02:02:529 >> Finish >w<
- 02:12:386 >> Not perfectly stacked under (2)
- 02:31:457 >> End kiai here
- 02:33:815 (1,2,3) >> Remove the finishes, also delete (1)

Midnight Revenge;
- Volume to 95 or 90 %
- Try these colors
Combo1 : 163,67,35
Combo2 : 44,53,75
Combo3 : 199,199,199
Combo4 : 158,35,35
- 00:23:743 >> Finish at the very end
- 00:55:672 >> Add a note, new combo starts here and add finish
- 01:20:743 >> Maybe add a note ?
- 01:22:886 >> End kiai here
- 01:39:172 (3,4) >> I got confused ;w; but I'm useless and only play easy and normal so maybe is just me or maybe this is too hard for a Hard hahaha joke ~
- 02:04:243 >> Add a note, with new combo and finish
- 02:31:457 >> End kiai here
- 02:33:815 (1,2,3) >> Remove the finishes, also delete (1)

SG's Wallowing Sin;
- Volume 90 ~ 95 %
- Try these colors
Combo1 : 83,41,107
Combo2 : 23,72,96
Combo3 : 183,215,210
Combo4 : 148,46,104
- 00:24:386 >> Remove whistle from start and add finish
- 00:29:529 >> Remove whistle add finish
- 00:31:029 >> Maybe add finish at start
- 00:38:100 >> Remove whistle from start, add finish
- 00:43:243 >> Remove clap, add finish
- 00:44:743 >> Remove whistle, add finish
- 00:55:672 >> Remove whistle, add finish and make kiai start here
- 01:23:957 >> End kiai here oh and the next timing section is not needed I think
- 01:38:100 >> Finish sounds better
- 01:46:672 >> Finish at start
- 02:04:243 >> Remove whistle and add finish, aslo start kiai time here
- 02:04:886 >> Doesn't sound good to me
- 02:12:815 >> New combo
- 02:33:815 >> Delete
- 02:36:815 >> End kiai here ~

* If you ever need a recheck or something I'd be very happy to help you, I'm starting to like this song ~
* Star ~ (ノ>w<)ノ
iMuffin

lovhin456 wrote:

iMuffin's Pitiful Soul;
- Try these colors;
Combo1 : 60,35,63
Combo2 : 72,73,121
Combo3 : 175,219,222
Combo4 : 164,68,108
done
- I recommed lowering the volume to 95% or 90%done
- 00:09:815 >> Curve this betterdone
- 00:53:957 >> Delete this then make a slider that starts at the next red tick and ends at where (5) isdone
- 00:54:815 >> Make a slider instead that ends at 00:55:243 then add a note at the 00:55:672 with new combo and finish kiai time starts here too, also remove new combo from the next beatdone
- 01:09:600 >> Curve betterdonedone
- 01:18:815 >> Maybe make a slider instead ? Ends at the red tick with finishdone
- 01:23:100 >> End kiai time herenot changing kiai time unless lizzy changes it for every single one
- 01:41:100 >> Tricky, maybe . . . gets covered by (3)s hitburstsi'll leave it but if a MAT says no then no XD
- 01:42:815 >> Sounds better if ends at the previous white tickit matches the guitar in the background
- 01:46:457 >> ^same answer
- 02:04:243 >> Add a note, make kiai start here and make the new combo start here oh and with finish ~it doesn't reall go with anything and again not changing the kiai
- 02:04:457 >> You can leave it here or move to the next white tick (but end at the same spot)i'll keep it
- 02:27:386 >> Make a slider that ends on the red tick insteadk
- 02:34:243 (1,2,3) >> To soon after spinner oh and end kiai time at (3)fixed but again not changing kiai
updates

Download: SNoW - NightmaRe (Lizzehb) [iMuffin's Pitiful Soul].osu
SapphireGhost
Change "Hell girl" to "Hell Girl" and "imuffin" to "iMuffin" please, Lizzehb.

I do like the thought of changing the kiai to ending at 1:23:597 and 02:32:957... haven't changed it yet. Here's the guest diff version 2.0

Download: SNoW - NightmaRe (Lizzehb) [SapphireGhost's Wallowing Sin].osu
RandomJibberish
Oh procrastination

General
The dark blue and purple are a bit hard to see on Saphireghost's background, maybe lighten them a little
All the diffs end pretty awkwardly - I'd just end the map at 02:31:672

Saphireghost's stuff
Set tick 2
00:50:100 (4,5) - Jump seems out of place to me
00:54:386 (3,4,5) - Silenced beats are unrankable, confusing and unfitting.
01:02:100 (4,5,6,7,8) - Not following anything. I'm iffy about ones in the verses too, since those drumrolls are super quiet
02:10:672 (1,2,3,4,5) - ^
01:22:243 (9,1) - I don't really like this antijump
02:15:172 (2) - At least make this slowdown 0.75x, or preferably remove it entirely. If you choose not to set tick 2, imagine this line is in red lol
02:31:457 (5) - Weird jump, and the way this slider overlaps the previous one is super ugly.

Midnight Revenge
00:09:815 (1,2,3,4,5,6) - Horizontal flip this
00:45:815 - Add a beat here? Alternatively add a repeat to the slider and respace
02:28:029 (1) - add a repeat
02:29:315 (5,6,7) - Move out of the way of the rest of the combo

Cursed Flowers
01:55:243 (1,2) - Antijump
02:04:672 (1,2) - 1/2 earlier
02:15:386 - kill this break

Muffin man
Lrn2symmetry, lots of your sliders are trying to be symmetrical and aren't
otherwise looks pretty fine
SapphireGhost
Hey look I can DT my own difficulty

Oh look a mod

RandomJibberish wrote:

Oh procrastination

Saphireghost's stuff
Set tick 2 Yeah, sure.
00:50:100 (4,5) - Jump seems out of place to me I'll keep it for now.
00:54:386 (3,4,5) - Silenced beats are unrankable, confusing and unfitting. Made them quiet but audible.
01:02:100 (4,5,6,7,8) - Not following anything. I'm iffy about ones in the verses too, since those drumrolls are super quiet Haven't fixed yet... I might if it's really important.
02:10:672 (1,2,3,4,5) - ^
01:22:243 (9,1) - I don't really like this antijump Fixed!
02:15:172 (2) - At least make this slowdown 0.75x, or preferably remove it entirely. If you choose not to set tick 2, imagine this line is in red lol I hated that part too.
02:31:457 (5) - Weird jump, and the way this slider overlaps the previous one is super ugly.
Lrn2hiragana
Download: SNoW - NightmaRe (Lizzehb) [SapphireGhost's Wallowing Sin].osu
iMuffin
Topic Starter
Lizzehb

lovhin456 wrote:

Heeey ~ >w< Ohh can I ask mod4mod ? Could you mod http://osu.ppy.sh/s/21222 ? >w< Thanks !! ASAP!

Song's Info;
- Tags >> Add Jigoku Shoujo (Japanese name) or maybe this goes into source . . . I put it in source.

General;
- BGs must be 1024x768 or 800x600, also BG for Sapphire's diff looks kind of bad quality ;w; I resized your BGs + added one more "BG5" maybe you'll like it, is for Sapphire's diff
http://puu.sh/1mvT
- You have the pic "wall12" which is the same as another one you use for Sapphire's diff, delete it and full-sub
- Oh, if you want a real taiko BG just ask me and I'll make it ~
- Since all BGs for all diffs are different, I'll give suggestions for colors especially for each one

Skin;
- Elements you're missing; Arrrg ok
> Approach circle
> Spinner-approachcircle
> Spinner-osu, spinner-spin, spinner-clear (These could be 1x1 png images)
- Comboburst-0 doesn't fit imo, kill it ~ Oh and comboburst-1 is bigger than what is allowed, in the RAR or ZIP I forget, well there is the comboburst-1 fixed too


Cursed Flowers;
- AR -1 and HP +1 k
- Lower volume to 95 ~ 90 % k
- Try these colors ~ k
Combo1 : 147,57,131
Combo2 : 41,63,78
Combo3 : 220,141,143
Combo4 : 167,46,46
- 00:05:529 >> Either move it to the next white tick or extend to where (1) is Done
- 00:07:672 >> Delete this, doesn't make sense also is kinda difficult to hit after a spinner Done
- 00:13:243 >> Maybe finish at the end ? Done
- 00:14:957 >> Delete ~Done
- 00:21:600 >> Finish at start ?Done
- 00:22:243 >> Remove the finish from the reverse arrow ? Done
- 00:24:386 >> Finish ~Done
- 00:24:815 >> Delete ~Done
- 00:28:457 (1,2) >> Finish at the very end of each slider Done
- 00:33:815 >> Too many claps ;w; Lol yeah that sounds dumb ><
- 00:38:100 >> Remove clap, add finish Done
- 00:38:529 (1,2,3,4,5) >> Some follow vocals others don't, to follow vocals in this section, use red ticks Done
- 00:43:243 >> Finish and on the following (4) tooDone
- 00:48:815 >> FinishDone
- 00:55:672 >> Add a note, new combo starts here also with finish Done
- 01:02:529 >> All the 1/1 or whatever they are called until the spinner are boring >: Stuck some repeating sliders in there, hope that's better, not much I can do.
- 01:07:672 >> Too soon after the spinner also, doesn't make sense to me at least Done.
- 01:09:386 >> Finish Done.
- 01:14:100 (1,2,3) >> Spacing ? Done.
- 01:22:886 >> End kiai here ? also add finish ? Done.
- 01:29:957 >> Finish Done.
- 01:32:957 >> According to the pattern the whistle should go here and not on (4) also spacing with (4) Done.
- 01:33:386 >> New combo Done.
- 01:46:886 >> Delete Done.
- 02:02:529 >> Finish >w< Done.
- 02:12:386 >> Not perfectly stacked under (2) Done.
- 02:31:457 >> End kiai here Done.
- 02:33:815 (1,2,3) >> Remove the finishes, also delete (1) Done.

Midnight Revenge;
- Volume to 95 or 90 %Done
- Try these colors
Combo1 : 163,67,35
Combo2 : 44,53,75
Combo3 : 199,199,199
Combo4 : 158,35,35
Done

- 00:23:743 >> Finish at the very end Done
- 00:55:672 >> Add a note, new combo starts here and add finish Done
- 01:20:743 >> Maybe add a note ? Sounds nice
- 01:22:886 >> End kiai here Done
- 01:39:172 (3,4) >> I got confused ;w; but I'm useless and only play easy and normal so maybe is just me or maybe this is too hard for a Hard hahaha joke ~ Keeping it for now and if someone else says to change then I will :3
- 02:04:243 >> Add a note, with new combo and finish Done
- 02:31:457 >> End kiai here Done
- 02:33:815 (1,2,3) >> Remove the finishes, also delete (1)


* If you ever need a recheck or something I'd be very happy to help you, I'm starting to like this song ~
* Star ~ (ノ>w<)ノ
Very helpful mod thank you!
Topic Starter
Lizzehb

RandomJibberish wrote:

Oh procrastination Do you know how long it took me to get to these mods? It's okay xD

General
The dark blue and purple are a bit hard to see on Saphireghost's background, maybe lighten them a little okie
All the diffs end pretty awkwardly - I'd just end the map at 02:31:672 There's plenty of maps that end this way, and I don't find it awkward at all. It matches the beginning of the song.


Midnight Revenge
00:09:815 (1,2,3,4,5,6) - Horizontal flip this Mmmhmm
00:45:815 - Add a beat here? Alternatively add a repeat to the slider and respace Done
02:28:029 (1) - add a repeat Done
02:29:315 (5,6,7) - Move out of the way of the rest of the combo Done

Cursed Flowers
01:55:243 (1,2) - Antijump Done
02:04:672 (1,2) - 1/2 earlier Done
02:15:386 - kill this break Done
Ily RJ, have my babies. Also map that Utada song faster ><
yeahyeahyeahhh
Midnight Revenge:
- 00:29:957 (1) - This kinda starts on a weird beat. I suggest starting this slider at 00:30:172 - since you seem to be starting on vocals the past few measures, and this just plays weird on this tick D: So like this:


Cursed Flowers:
- 00:40:457 (5) - Derp, spacing o.o
- 01:04:029 (1,1) - Maybe increase the repeat by 1 on both these? Since these sliders are following the vocals, I think it feel natural. If so, then start spinner here 01:05:957, end same place.

- 02:18:172 (1) - 1 less repeat.
- 02:19:029 (2) - Move back 1 tick, 1 more repeat


iMuffin's diff:
- 01:09:600 (1) - I think this sounds better maybe if you start it on white tick here 01:09:386. But if really want to keep it on starting red tick (which i hope not ;P) Increase spacing just a little bit. Even though its 1.0, AR is slow so I think higher spacing would be better.
- 02:18:172 (1) - ^

Call me back after
iMuffin

yeahyeahyeahhh wrote:

iMuffin's diff:
- 01:09:600 (1) - I think this sounds better maybe if you start it on white tick here 01:09:386. But if really want to keep it on starting red tick (which i hope not ;P) Increase spacing just a little bit. Even though its 1.0, AR is slow so I think higher spacing would be better.
- 02:18:172 (1) - ^did both of them
updates~

Download: SNoW - NightmaRe (Lizzehb) [iMuffin's Pitiful Soul].osu
yeahyeahyeahhh
kk cool now GL dawgs
Topic Starter
Lizzehb

yeahyeahyeahhh wrote:

kk cool now GL dawgs
ily, have my babies.
yeahyeahyeahhh

Lizzehb wrote:

yeahyeahyeahhh wrote:

kk cool now GL dawgs
ily, have my babies.
I think you'd be the one in labor, sorry :|

Anyway, creator pop'd due to wanting to remove 2 breaks. So no big changes. heres ur bubble back, dont pop it this time :S
AngelHoney


NightmaRe~

XD
dNextGen
hurrah
Topic Starter
Lizzehb

AngelHoney wrote:



NightmaRe~

XD
SO KAWAII DESU
Ephemeral
source should be just Jigoku Shoujo

both guest difficulties are fine, but your maps are just blehhh

they're not particularly bad, it's just that they're not particularly interesting either? the hitsounds in both don't really make sense or follow a solid rhythm and the mapping is technically correct, but pretty uninteresting on a whole. there's no real structure to either map.

Cursed Flower
00:09:386 (4,5) - remove 5, lengthen slider to finish
00:10:672 (1) - remove this slider, replace start with a single beat, then draw the slider from the large white tick and finish it 1/2 earlier
00:13:243 (4,5,6) - del 5, 6, repeat 4 slider once to occupy
00:14:529-00:16:243 - break or spinner
00:40:457 (4) - repeat once more
00:48:814 (1,2) - drop new combo on 1, make 2 new combo
00:57:172 (4,5) - replace start of 4 with new beat, start 5 from end of 4
00:59:100 (1) - end 1 beat earlier
01:18:172 (4,1) - create a slider starting from 4 and ending at 1, shifting 1 1/2 beat forward
01:19:672 (2) - drop 1 repeat, create slider starting from old slider end and ending at 1/2 before 3 (red tick)
01:21:600 (4) - drop 1 repeat, create beat at old slider end
01:38:529 (1) - new combo?
02:11:100 (1) - finish or remove? feels out of place
02:19:029 (2,3) - drop 1 repeat, create slider from old slider end to where 3 is now - delete 3 and replace slider end with beat
02:31:672-02:33:815 - spinner or break

Midnight Revenge
increase overall difficulty by 1-2
slider velocity is too low: should be 1.4-1.6, is currently too low to give you any real breathing room with patterns or formations which is part of what makes the map so bland

00:09:386 (4,1) - you just kind of like, ignore the vocalist holding her note between these two beats. doesn't really make that much sense considering that you follow the vocalist at practically every other part in the map.
00:50:529 (1,2,3,4,5,6) - doesn't really make sense either. from 3 onwards the vocal track changes, so carrying on the old pattern feels quite off
01:07:672 (1,2,3,4) - drop the 1 here since the lead up really breaks the flow of the following formation
01:16:243 (1) - random finish?
02:07:672 (10) - should end on the red 1/2 before
02:20:100 (1) - ^ (consider changing to two beats instead of slider)
02:24:814 (1) - one of those random leading sliders which doesn't follow the vocals or song at all. start a slider from the end of this slider and end it where 2 is now would sound a lot better
02:35:100 (1) - fill the space before this spinner with either a break or another spinner

you dont have to implement every single one but it goes to say if i can find that many things in either map, it's obviously not ready for ranking

certainly getting there though
KanaRin
^w^ As per your request.
So~ I'm here .w.'

[lepidon! - Taiko Oni]

Suggestion :
Overall - OD -1?

00:14:100 (21) - Remove KAT, so it's Big Don
00:14:529 (1) - Big Kat
00:45:600 (x) - Add a Don
00:45:707 (x) - ^ (Follow the voice,sounds better imo.)
00:50:850 (x) - Add a Don
01:09:279 (39) - Del this note
01:09:386 (1) - Big Kat
01:26:100 (15) - Kat?
01:29:957 (1) - Big Kat
01:40:457 (x) - Add a Don
01:40:565 (x) - ^

Ok, Nice Taiko diff ;)
My Rating : 8 / 10

Star>w</
lepidopodus
Hmm, I don't prefer in big notes in 1st beat in the stanza, it's too typical lol
Yeah I think your suggestions are quite reasonable, but usually I emphasis on integrity of the patterns, so this time, no changes. Sorry about that.
wmfchris
taiko

00:08:529 - d?
00:09:815 - ^?
00:11:529 - ^
00:24:172 - k d
00:31:029 - ^
00:58:029 - K
00:59:743 - ^
01:00:600 - d K
01:14:315 - ^
02:09:172 - ^

well, only suggestions~

Rating: 7/10
Topic Starter
Lizzehb
I meant for this to be a pm oops.
lepidopodus
00:08:529, 00:09:815, 00:11:529: To make some contrasting effect I'll keep those as k.
00:24:172, 00:31:029: I fit those to drum sound.
00:58:029, 00:59:743: Not that much difference in tone of vocal.
01:00:600, 01:14:315, 02:09:172: Applied in 01:14:315 & 02:22:886, to make some difference from other ones.

Fixed some. Thanks for modding.
(But to be honest I don't like that 'rating', unless it's a competition or something like that.)

Download: SNoW - NightmaRe (Lizzehb) [lepidon! - Taiko Oni].osu
Ephemeral
well earned rebubble after considerable improvement of most mapsets
wmfchris

lepidopodus wrote:

00:08:529, 00:09:815, 00:11:529: To make some contrasting effect I'll keep those as k.
00:24:172, 00:31:029: I fit those to drum sound.
00:58:029, 00:59:743: Not that much difference in tone of vocal.
01:00:600, 01:14:315, 02:09:172: Applied in 01:14:315 & 02:22:886, to make some difference from other ones.

Fixed some. Thanks for modding.
(But to be honest I don't like that 'rating', unless it's a competition or something like that.)
I see, I'll skip for yr map next time, but honestly this diff is quite good for me~
SapphireGhost

James2250 wrote:

One of the biggest arguments I see on this thread at the moment is "We won't find anything because bubbles are all made by MATs/BATs and they are all perfect"

No offense to any MATs/BATs here...but that is pretty far off from being true.
Let's get down to business then.

Black = Just a suggestion.
Green = A suggestion.
Red = Imperative.

[General]
- The kiai time just feels wrong to me. I would rather go with:
00:55:672 to 01:23:100
02:04:243 to 02:31:672

- Both of your difficulties should have the same break times, and I would advise even taking the shorter ones out.
- I would also advise keeping your sliders to either linear or curved, but not mixing them to keep consistency. I don't find the sliders to be very nice-looking, either, if you had time to make some more symmetrical. Here's the link to the delicious sliders guide which I would have to point out sooner or later.


[iMuffin's Pitiful Soul]
01:09:386 (1) - As a minor nitpick, this slider is quite clearly non-symmetrical.
01:12:172 (4) - This slider should end 1/2 tick sooner.
01:34:886 (2) - This slider should end 1/2 tick later.
01:46:457 (3) - This slider should end 1/2 tick sooner.

[Cursed Flowers]
00:09:386 (4) - I'll be nazi here and say that I think this slider is not very pretty.
00:14:529 - I thought we were removing this break? Also keep consistent with [Midnight Revenge] as seen below.
00:59:100 (1) - This slider should end 1/2 tick later.
01:02:743 (1,1,1,1) - This kind of counts as combo spam. The repeats are also very confusing for newer players and I would like to see this section changed.
01:34:243 (3) - I really do think there are too many repeats here. Change the pattern if you could.
01:43:886 (1,2,3,4,1,2,3,4) - It's rather obvious that the clap pattern is changed in between these two combos and for consistency's sake, I would like them to be the same.
01:55:243 (1) - So many repeats, again. Please map this a different way.
01:57:386 (2) - It feels like there should be a new combo here.
02:33:815 - There really needs to be a note here to keep things consistent in your two difficulties.
02:35:100 (1) - I would possibly advise extending this spinner to 02:38:529 as well as with your other difficulty.

[Midnight Revenge]
00:25:029 (1) - This should be split into two 1/4 sliders in my opinion.
00:35:315 (1) - Please shorten by two repeats to fit the song better.
00:37:029 (1) - ^
00:43:886 (1,2,3) - In a rare case of nazi-modding I'm going to point out that this is simply not symmetrical.
01:42:493 (2) - This slider does not fit the song at all. Please fix this.
01:47:957 (4) - Why is there a random jump here...
01:49:243 (1) - There is no 1/4 in the song, so I don't see how this slider fits.
01:52:457 (1,2,3) - This spacing is horribly messed up.
02:07:029 (7) - New combo?
02:07:672 (10) - This slider should end 1/2 tick sooner.
02:11:315 (1) - I don't see why there needs to be a 1/4 here.
02:29:315 (5,6,7) - This is very obviously not stacked properly.
02:35:100 (1) - I would possibly advise extending this spinner to 02:38:529 as well as with your other difficulty.

In my honest opinion, I would love to see you improve this beatmap. Make the sliders neater and give the map more flow. However, it is up to you what you would like to do with your map. If you would like to have it ranked in the current state, that is entirely your decision, but perfectly understandable.

Fake bubble pop ~
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