forum

kors k - Uh-Oh [OsuMania]

posted
Total Posts
99
Topic Starter
Maxus
This beatmap was submitted using in-game submission on Sunday, July 31, 2016 at 9:03:20 PM

Artist: kors k
Title: Uh-Oh
Source: beatmania IIDX 23 copula
Tags: CANDY RAVE Kosuke Saito -[_AmiShici_]- -[ AmiShici ]- BEMANI KONAMI
BPM: 175
Filesize: 3926kb
Play Time: 02:01
Difficulties Available:
  1. 7's Beginner - 4Key (1.45 stars, 392 notes)
  2. Another - 4Key (4.35 stars, 1435 notes)
  3. Hyper - 4Key (3.07 stars, 1102 notes)
  4. Normal - 4Key (2.22 stars, 758 notes)
Download: kors k - Uh-Oh
Information: Scores/Beatmap Listing
---------------
BG changed at 8 may 2016, please redl :D
Many Burst Inside owo)b , enjoy the map :D

Mapset list

7's Easy By -[ AmiShici ]-
Normal By Me
Hyper By Me
Another By Me
Bubbled by Kawawa
Qualified by Nivrad00
Critical_Star
Uh-OHHHH owowowow
22:25 DixonBlackwing: cs ask mod from dnm omg omg /run
22:25 *Critical_Star catch dixon
22:26 Critical_Star: no ah i can exaplan
22:26 Critical_Star: exaplni
22:26 Critical_Star: explain'
22:26 *DixonBlackwing retaliate <3
22:26 DixonBlackwing: ask mod from donald duck orz orz
22:34 Critical_Star: :^
22:35 Critical_Star: saya suke donald
22:41 DixonBlackwing: cs mw jadi bebek :3
22:41 DixonBlackwing: help me testplay again plis ;w;
22:41 Critical_Star: :v
22:42 Critical_Star: uh-oh
22:42 DixonBlackwing: yeaahh, already completed and tune it a bit , but somehow uncomfortable 4 me ;w;
22:43 Critical_Star: :V
22:43 Critical_Star: that why u need a bottle of...
22:43 *DixonBlackwing immediately go away from bintang
22:45 Critical_Star: haha
22:45 Critical_Star: wait wait cx
22:47 DixonBlackwing: dat summer splash already bubble, and yet you still ask for mod >///<"
22:48 Critical_Star: just popped cx
22:48 Critical_Star: fix a little thing'
22:48 DixonBlackwing: nuuu why yu du that
22:48 Critical_Star: 'w'
22:48 Critical_Star: aaa
22:48 DixonBlackwing: yu must wait for decade again :V
22:49 Critical_Star: no i just want to make it better :3
22:49 Critical_Star: so i have no regret :%
22:49 DixonBlackwing: hahahaha now i praise xing xing sama more tan evaarr
22:50 Critical_Star: (ノ )ω( ヾ)
22:52 DixonBlackwing: (´・ω・`)
22:53 Critical_Star: alkamak
22:53 Critical_Star: my hand frozen
22:53 Critical_Star: haha
22:54 DixonBlackwing: burn it so it will melt :3
22:57 Critical_Star: tolong jap
22:57 Critical_Star: bakar
22:58 *DixonBlackwing bakar tangan
22:58 Critical_Star: aaaaaaaaaaa wait wait
22:58 Critical_Star: qwq
23:01 DixonBlackwing: ;w;
23:01 Critical_Star: ok is time :3
23:02 DixonBlackwing: cs on a roll :3
23:04 DixonBlackwing: orz bintang with god acc :v .. i never manage to get that acc due to the jumptrill :v
23:05 Critical_Star: arghh miss
23:05 Critical_Star: orz nono u are god
23:05 DixonBlackwing: orz almost perfect ;w; , HOWwwww fofkodksfodksof
23:05 DixonBlackwing: i'm noooobbbiiee orz ;w; , i got mindblocked by those patterns
23:06 Critical_Star: eheh jgn la haha
23:06 Critical_Star: somehow i enjoy hitting those 1/8 burst
23:06 Critical_Star: :3
23:06 DixonBlackwing: btw, what do you think about pattern? i want to know if it's uncomfortable in LN section XD
23:06 DixonBlackwing: i also love the 1/8 <3
23:07 DixonBlackwing: i always score bad whenever i play my own map orz
23:07 Critical_Star: :v
23:07 Critical_Star: u beat me at other map always :v
23:08 Critical_Star: i redling
23:08 Critical_Star: for bg :3
23:08 DixonBlackwing: ^say the one that got 93% on haelequin INF :v
23:09 Critical_Star: just only need....
23:09 DixonBlackwing: neeeddd waaatttt
23:10 Critical_Star: 00:25:241 (25241|3) - double here?
23:10 Critical_Star: uhh
23:11 Critical_Star: nothing hahaha
23:11 *Critical_Star run
23:11 Critical_Star: 00:25:155 (25155|1,25155|2) - same like
23:11 Critical_Star: 00:26:526 (26526|2,26612|1) - double :v
23:11 DixonBlackwing: actually i still doubt whether that sound need double or not XD
23:12 DixonBlackwing: 00:25:155 - have higher pitch, so i highlight it with double XD
23:12 Critical_Star: hmm u can if u like~
23:13 Critical_Star: 00:32:698 - double ?
23:13 Critical_Star: i think is loud enough for double
23:13 DixonBlackwing: well, there's a melody sound as an addition, so sure! <3
23:14 DixonBlackwing: for 25:155, if others also mentioned about that, i will make it single
23:14 Critical_Star: sure
23:14 Critical_Star: 00:43:669 - double here too for sure
23:14 Critical_Star: 00:44:012 (44012|0,44012|3) - like this one
23:15 DixonBlackwing: ok sure added <3
23:16 Critical_Star: 01:00:984 (60984|3,60984|0,61155|1,61155|2) - i guess u used this pattern often
23:16 Critical_Star: maybe change some? some are different sound
23:16 Critical_Star: maybe 13-24?
23:16 Critical_Star: or reverse
23:17 DixonBlackwing: i will make it 23-14 instead
23:17 DixonBlackwing: 1324, i'm afraid too hard
23:18 Critical_Star: http://puu.sh/nJRqr/83c203d61b.jpg maybe? 01:11:630 -
23:19 Critical_Star: because i refer 01:09:212 (69212|3,69384|2) -
23:19 Critical_Star: and 01:12:298 - here dont need triple
23:19 Critical_Star: since it wasnt boom crash
23:19 DixonBlackwing: https://osu.ppy.sh/ss/4736391 maybe for the variation at the pattern before?
23:19 DixonBlackwing: but--buttt-butt it's cymbal ;w;
23:20 Critical_Star: 01:11:612 (71612|0) - is nice to have different sound pattern here :3
23:20 Critical_Star: so is fine to have it
23:20 Critical_Star: ;w; really?
23:21 Critical_Star: i thought it wasnt as loud as 01:17:441 (77441|2,77441|1,77441|3,77784|3,77784|0,77784|2) -
23:21 Critical_Star: xd
23:22 DixonBlackwing: my habit to always 3 notes for cymbal, except in some of special occasion XD
23:22 DixonBlackwing: like your pattern at 1:11, will use it >_<
23:22 Critical_Star: ah xd
23:23 Critical_Star: 01:34:926 (94926|2,94926|3,95098|3,95098|2) - different pitch?
23:23 DixonBlackwing: already ctrl+J that part XD
23:24 Critical_Star: 01:35:869 - somehow i think i couldnt ignore this xD
23:24 DixonBlackwing: nice catch orz ;w;
23:24 Critical_Star: 01:36:469 (96469|1,96469|2) - give me back my 1/8 burst qwq
23:26 DixonBlackwing: i will not give it to you <3 , mainly because that part lead to jumptrill, and i focus on the drum sound -w-
23:26 DixonBlackwing: btw is it correct 1/8 snap? i hope that won'
23:26 DixonBlackwing: *won
23:27 DixonBlackwing: *won't cause trouble in future
23:27 DixonBlackwing: orz my keyboard
23:28 Critical_Star: 01:41:955 - oh no more double? cx
23:28 Critical_Star: lol
23:29 DixonBlackwing: bcoz i'm still "galau" about it XD
23:30 Critical_Star: xd
23:31 Critical_Star: well that all from me
23:31 Critical_Star: other llok ok
23:31 Critical_Star: look
23:31 DixonBlackwing: well just want to know if you feel uncomfortable with the LN part or not
23:32 DixonBlackwing: and please post your mod on my forum BM, will give you kudosu
23:32 DixonBlackwing: your mod was really helpful <3
23:33 Critical_Star: cx
23:33 Critical_Star: okie
Abraxos
zxxxxxxxxzzzzzzzzzzxxxxxxxxxxxxxxxxxxxzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzxzxzxzxzxzxzxzxzxzxxzxzxzxzzzzzzzzzzzzzzzzzz

General

  1. BPM and Offset : ( ✓ )
  2. Aimod : ( × ) compress dat mp3 thanks
  3. Kiai : ( ✓ )
  4. Metadata : ( ✓ )
  5. Hitsound : i dont give a shit about HS
  6. Video : ( ✓ )

btw you might notice a ghost column thingy on the left hand side of the screenshots. im testing a new way of doing things out so pattern suggestions are on the right, original configuration of the chart is on the left.

uhoh

Insane

  1. 00:03:212 (3212|1,3298|2,3384|3) - if 00:06:298 (6298|1,6384|2,6469|1) - allows it then i dont see why this section cant have the same patterning
  2. 00:03:898 (3898|3,4069|3,4241|0,4412|1,4584|1,4755|2,4926|3,5269|2,5441|0,5612|3,5784|1) - if you do intend to keep to pitch as tightly as possible then this is one possible configuration. if you dont wish to keep to it so strictly then id suggest this configuration, personal preference of mine would be the latter.
  3. 00:08:012 (8012|1,8098|2,8184|0) - same reasoning as above
  4. 00:09:212 (9212|0) - to 4, 00:09:384 (9384|2) - to 1, 00:09:212 (9212|0,9555|3) - same pitch
  5. 00:14:355 (14355|1,14355|0) - might just be me complaining again but id feel as if the LN would be much friendlier if it were at the 1st column.
  6. 00:18:812 (18812|2,18984|2,19155|2,19326|2,19498|2,19669|2,19841|2,20012|2) - wew lad try this
  7. 00:21:898 (21898|3,22069|3,22241|3) - carries over from 1/8 burst, try something smoother.
  8. 00:23:784 - note at 2, after referring to 00:24:984 (24984|1,24984|0,25069|3,25155|2,25155|1,25241|3,25326|2,25326|0) - i thought it would be appropriate. after all it emphasizes the back and forth in the music so why not.
  9. 00:25:069 (25069|3,25155|2,25155|1,25241|3,25326|2,25326|0) - re-arrange, thrill is only a little trivial but still.
  10. 00:26:526 (26526|2) - 00:29:269 (29269|0) - 00:34:755 (34755|1) - 00:37:498 (37498|2) - double, refer to top for reasoning.
  11. 00:30:555 (30555|3,30641|2,30641|1,30726|3,30812|0,30812|2) - you copypaster
  12. 00:31:669 (31669|0,32355|0) - doubles too, most appropriate at column 2
  13. 00:42:641 (42641|2) - note at 1, see above
  14. if you do do the above then try this config
  15. 00:44:869 (44869|0) - extend to 00:44:869 (44869|0) - , dont really see any obvious reason why you would end the LN that early, its misleading as the player kinda expects a break after it longer than 1/2
  16. 00:47:612 (47612|1) - same as ^
  17. 00:56:612 (56612|3) - remove, 00:56:612 (56612|3) - does not have a note as both are residual sounds left over from the loud synth 1/4 tick before
  18. 00:56:784 (56784|2) - 00:59:526 (59526|1) - 01:02:269 (62269|2) - double, bass beat
  19. 00:58:069 (58069|1,58155|2,58241|1,58241|0,58241|3,58412|2,58412|1,58584|0,58584|3) - not too sure about this, 00:58:155 (58155|2) - has a bass beat too. id suggest just having one LN each.
  20. 01:00:984 (60984|1,60984|2,61155|0,61155|3) - extension of cause of above; 00:57:041 (57041|3) - is a single LN with the same wat sound that 01:01:155 (61155|0,61155|3) - is following. the claps are decidedly subjective, but id suggest to have them be single LNs.
  21. 01:03:555 (63555|1,63641|2,63726|1,63726|0,63726|3,63898|1,63898|2,64069|3,64069|0) - same as above
  22. 01:07:755 (67755|2,67841|0) - above has a hithat, below has a bass beat, so they both can be doubles like this. ultimately you could choose to just double the bass beat and leave the hihat one be, or vice versa.
  23. 01:09:126 (69126|0) - same as above, also 01:09:212 (69212|2,69212|1,69212|3,69384|3,69384|0) - pose the same issues as listed above. you should be able to sort them out, so ill just list the timings of them out.
  24. 01:10:498 (70498|2) - double, bass
  25. 01:12:298 (72298|3,72469|3,72641|3,72812|3) - is this intentional. because its weird.
  26. 01:15:212 (75212|3,75212|2,75298|1,75298|0,75384|3,75384|2,75555|2,75555|3,75641|1,75641|0,75726|3,75726|2,75898|2,75898|3,75984|1,75984|0,76069|2,76069|3) - i dont like this at all, its very biased and kinda wears on your hand not physically per se but mentally. id prefer a pattern like this, after all there are synths on every 1/4 tick, and it wears on the hand less due to its clear-cut structure.
  27. 01:20:012 (80012|1,80098|2,80184|3) - same as above
  28. 01:20:698 (80698|2,80869|2,81041|0,81212|1,81384|1,81555|2,81726|3,82069|3,82241|2,82412|1,82584|0) - rattatatatatata (note this is the not-so-strict-on-the-pitch structure)
  29. 01:24:812 (84812|1,84898|2,84984|3) - ^^^
  30. 01:27:555 (87555|1,87726|2,87898|0,88069|1,88069|3) - following pattern back at the start.
  31. 01:30:126 - 01:32:869 - triples here, build up similar to 00:17:612 (17612|1,17612|3,17612|2) - section here, where snares are tripled. this follows up with
  32. 01:33:898 (93898|2,93898|3,93898|0) - to 01:36:812 (96812|2,96812|1) - all doubles are tripled, great seasoning to follow up into the jumpthrill and the chorus section. 01:36:298 (96298|1) -(1) 01:34:584 - (2) 01:35:698 - (3), all timing points link you to how it should look at that reference frame.
  33. 01:38:184 (98184|1,98184|2,98269|0,98269|3,98355|2,98355|3,98355|1) -invert the whole thing, jacks with split thrills are disgusting to hit.
  34. 01:40:584 (100584|2) - 01:43:326 (103326|3) - 01:46:069 (106069|1) - 01:48:469 (108469|1) - 01:50:869 (110869|0) - doubles
  35. 01:49:498 (109498|3,109498|0,109584|2,109584|1,109669|0,109669|3) - slightly awkward, would be better if it were [12][34]
  36. 01:51:555 (111555|2) - doubles with suggestion
  37. 01:54:298 (114298|1) -^^^^

why are you modding all of my difficulties stop ijetwooooooooooooooooooooooooooooooooooooijtiroghjeriogherigefhriugeb

no ghost columns this time since hard is easy not hard to play easy not the easy easy diff easy

fine ill do another one

Hard

  1. 00:19:326 (19326|1,19498|2) - crtl-g, try to keep with the trend suggested by the other notes here
  2. 00:20:184 (20184|2,20269|1,20441|1,20526|2,20612|1,20698|2,20869|2,20955|1,21126|1,21212|2,21298|1,21384|2,21555|2) - most likely personal preference (and probably because i tested this on NC) i suggest having streams that are much less staggered in a way.
  3. 00:21:898 (21898|3,21984|0,22069|2) - shouldnt this be an LN since its 1/8s
  4. 00:32:184 (32184|3) - move to 3
  5. 00:32:526 (32526|3,32526|2,32784|0,32784|3,32869|1,32869|2,33041|3,33041|0,33212|0,33212|2) - try this, sticks to synths nicer and follows the bass too. probably shouldnt be too hard for HARD.
  6. 00:40:326 - no harm in following synth here
  7. 00:42:984 (42984|3,43069|1,43155|2,43155|3) - crtl-h, shift right by one, 00:42:641 (42641|0) - shift to 4. you can most likely apply this to all similar sections too.
  8. 00:43:755 (43755|2,43755|3,43841|0,43841|1,44012|3,44012|0,44184|1,44184|2) - ^^^^
  9. 00:44:869 (44869|0) - LNs here arent that misleading as with Insane, just cuz insane has 00:46:755 (46755|2) - LNs here that players most likely get surprised by and tap as if its a single note. again no harm in extending the LNs to 00:46:755 - , since there isnt much reason to stop 1/2 a tick earlier.
  10. 00:47:612 (47612|1) - ^
  11. 00:55:841 (55841|2,55841|3,55841|0) - same things for bass beats apply for this section, i wont list them out.
  12. 01:14:869 (74869|1,75041|1,75212|2,75384|1,75384|2,75555|1,75726|1,75726|2,75898|2,76069|1,76069|2,76241|1) - stacks make this pattern more awkward than it is, re-arrange plz
  13. 01:36:984 (96984|2,97069|1,97241|1,97326|2,97412|1,97498|2,97669|2,97755|1,97841|2,97926|1,98098|1,98184|2,98269|1,98355|2) - dont like this, lack of variation and the anchors make this section less appealing as a whole to play. simple streams do the trick pretty well, you could do the blue army kind i tried above too.
  14. 01:38:698 (98698|0,98784|1,98869|2) - LN?
  15. 01:47:269 (107269|2,107441|2,107612|2) - try not to, since 01:41:784 (101784|1,101784|2,101869|0,101955|3,101955|2,102041|0,102126|3,102126|1) - doesnt have the anchors.
  16. 01:48:984 (108984|3) - move to 2, same reason as above
  17. 01:54:984 (114984|1,115069|2,115155|1,115241|2,115326|1,115412|2,115498|1) - yeah i dont recommend this, move 01:55:155 (115155|1) - to 4, 01:55:069 (115069|2) - to 1.
  18. 01:58:584 (118584|1) - to 3
  19. 02:00:298 (120298|3,120298|2,120298|0) - woooooo

yeah i dont like modding normals unless im held at gunpoint so im not doing that.

why are you modding everything on my map my map is shit dont waste your time on it plz stop ITS TIME TO STOP

hoped my mod helped, and good luck with rrankz
Topic Starter
Maxus

Abraxos wrote:

zxxxxxxxxzzzzzzzzzzxxxxxxxxxxxxxxxxxxxzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzxzxzxzxzxzxzxzxzxzxxzxzxzxzzzzzzzzzzzzzzzzzz fdsfdsfdsfdfs <3

General

  1. BPM and Offset : ( ✓ )
  2. Aimod : ( × ) compress dat mp3 thanks sure
  3. Kiai : ( ✓ )
  4. Metadata : ( ✓ )
  5. Hitsound : i dont give a shit about HS
  6. Video : ( ✓ )

btw you might notice a ghost column thingy on the left hand side of the screenshots. im testing a new way of doing things out so pattern suggestions are on the right, original configuration of the chart is on the left.

uhoh

Insane

  1. 00:03:212 (3212|1,3298|2,3384|3) - if 00:06:298 (6298|1,6384|2,6469|1) - allows it then i dont see why this section cant have the same patterning because 00:06:298 (6298|1,6384|2,6469|1) - after 1/8 burst, while 00:03:212 (3212|1,3298|2,3384|3) - before, just want to give a slight touch of differences.
  2. 00:03:898 (3898|3,4069|3,4241|0,4412|1,4584|1,4755|2,4926|3,5269|2,5441|0,5612|3,5784|1) - if you do intend to keep to pitch as tightly as possible then this is one possible configuration. if you dont wish to keep to it so strictly then id suggest this configuration, personal preference of mine would be the latter. rearrange based on your suggestion.
  3. 00:08:012 (8012|1,8098|2,8184|0) - same reasoning as above reaarange.
  4. 00:09:212 (9212|0) - to 4, 00:09:384 (9384|2) - to 1, 00:09:212 (9212|0,9555|3) - same pitch rearrange a bit.
  5. 00:14:355 (14355|1,14355|0) - might just be me complaining again but id feel as if the LN would be much friendlier if it were at the 1st column. would break the flow ;w;
  6. 00:18:812 (18812|2,18984|2,19155|2,19326|2,19498|2,19669|2,19841|2,20012|2) - wew lad try this i arrange it a bit, i would make the 2/1 beat the same <3
  7. 00:21:898 (21898|3,22069|3,22241|3) - carries over from 1/8 burst, try something smoother. sure.
  8. 00:23:784 - note at 2, after referring to 00:24:984 (24984|1,24984|0,25069|3,25155|2,25155|1,25241|3,25326|2,25326|0) - i thought it would be appropriate. after all it emphasizes the back and forth in the music so why not. 00:25:155 (25155|1,25155|2) - have its own emphasizement while 00:23:784 - have barely back sound here, so i intend to differentiate for that purpose.
  9. 00:25:069 (25069|3,25155|2,25155|1,25241|3,25326|2,25326|0) - re-arrange, thrill is only a little trivial but still. the sound suit with the mini one hand trill ;w;, so i will leave that.
  10. 00:26:526 (26526|2) - 00:29:269 (29269|0) - 00:34:755 (34755|1) - 00:37:498 (37498|2) - double, refer to top for reasoning. ^same
  11. 00:30:555 (30555|3,30641|2,30641|1,30726|3,30812|0,30812|2) - you copypaster okokokokokkoko 'w'
  12. 00:31:669 (31669|0,32355|0) - doubles too, most appropriate at column 2 ^
  13. 00:42:641 (42641|2) - note at 1, see above ^
  14. if you do do the above then try this config i rearrange though.
  15. 00:44:869 (44869|0) - extend to 00:44:869 (44869|0) - , dont really see any obvious reason why you would end the LN that early, its misleading as the player kinda expects a break after it longer than 1/2 the sound clearly end at 00:46:584 - ,i will just follow it
  16. 00:47:612 (47612|1) - same as ^ ^
  17. 00:56:612 (56612|3) - remove, 00:56:612 (56612|3) - does not have a note as both are residual sounds left over from the loud synth 1/4 tick before nice catch
  18. 00:56:784 (56784|2) - 00:59:526 (59526|1) - 01:02:269 (62269|2) - double, bass beat sure
  19. 00:58:069 (58069|1,58155|2,58241|1,58241|0,58241|3,58412|2,58412|1,58584|0,58584|3) - not too sure about this, 00:58:155 (58155|2) - has a bass beat too. id suggest just having one LN each. The first double LN has crash sound, while the second is the vocal + back long sound, will keep it for the emphasis, will change if someone point it again with another nice reason.
  20. 01:00:984 (60984|1,60984|2,61155|0,61155|3) - extension of cause of above; 00:57:041 (57041|3) - is a single LN with the same wat sound that 01:01:155 (61155|0,61155|3) - is following. the claps are decidedly subjective, but id suggest to have them be single LNs. same as above explanation.
  21. 01:03:555 (63555|1,63641|2,63726|1,63726|0,63726|3,63898|1,63898|2,64069|3,64069|0) - same as above ^ same
  22. 01:07:755 (67755|2,67841|0) - above has a hithat, below has a bass beat, so they both can be doubles like this. ultimately you could choose to just double the bass beat and leave the hihat one be, or vice versa. very nice, i need this.
  23. 01:09:126 (69126|0) - same as above, also 01:09:212 (69212|2,69212|1,69212|3,69384|3,69384|0) - pose the same issues as listed above. you should be able to sort them out, so ill just list the timings of them out. same :3
  24. 01:10:498 (70498|2) - double, bass sure.
  25. 01:12:298 (72298|3,72469|3,72641|3,72812|3) - is this intentional. because its weird. yup intentional, because the music repeating itself, so i will repeat the pattern with jack too.
  26. 01:15:212 (75212|3,75212|2,75298|1,75298|0,75384|3,75384|2,75555|2,75555|3,75641|1,75641|0,75726|3,75726|2,75898|2,75898|3,75984|1,75984|0,76069|2,76069|3) - i dont like this at all, its very biased and kinda wears on your hand not physically per se but mentally. id prefer a pattern like this, after all there are synths on every 1/4 tick, and it wears on the hand less due to its clear-cut structure. I know what you mean, however, make it jumpstream itself, after i testplay it, is also weird for me, because at before i follow drum snare and crash sound with vocal as the basis of pattern structure, and immediately jump to jumpstream with the 1/4 as the synth will throw some people off guard imo. because the synth itself is more like back sound compared to the actual 1/4. and the atmosphere itself is almost the same as before.
  27. 01:20:012 (80012|1,80098|2,80184|3) - same as above same.
  28. 01:20:698 (80698|2,80869|2,81041|0,81212|1,81384|1,81555|2,81726|3,82069|3,82241|2,82412|1,82584|0) - rattatatatatata (note this is the not-so-strict-on-the-pitch structure) nice, rearranged <3
  29. 01:24:812 (84812|1,84898|2,84984|3) - ^^^ same :3
  30. 01:27:555 (87555|1,87726|2,87898|0,88069|1,88069|3) - following pattern back at the start. this time i will keep it for a bit variation.
  31. 01:30:126 - 01:32:869 - triples here, build up similar to 00:17:612 (17612|1,17612|3,17612|2) - section here, where snares are tripled. this follows up with i already tried the triple at that before, and the result is just outright awkward for me because of the how dominant the main melody is for me. that's why i only put the notes where the main melody exist in this area
  32. 01:33:898 (93898|2,93898|3,93898|0) - to 01:36:812 (96812|2,96812|1) - all doubles are tripled, great seasoning to follow up into the jumpthrill and the chorus section. 01:36:298 (96298|1) -(1) 01:34:584 - (2) 01:35:698 - (3), all timing points link you to how it should look at that reference frame. i tripled the main melody instead.
  33. 01:38:184 (98184|1,98184|2,98269|0,98269|3,98355|2,98355|3,98355|1) -invert the whole thing, jacks with split thrills are disgusting to hit. i will keep this until i got more feedback.
  34. 01:40:584 (100584|2) - 01:43:326 (103326|3) - 01:46:069 (106069|1) - 01:48:469 (108469|1) - 01:50:869 (110869|0) - doubles same as above.
  35. 01:49:498 (109498|3,109498|0,109584|2,109584|1,109669|0,109669|3) - slightly awkward, would be better if it were [12][34] i don't think so, it fits well for me.
  36. 01:51:555 (111555|2) - doubles with suggestion same as above ;w;
  37. 01:54:298 (114298|1) -^^^^ ^

why are you modding all of my difficulties stop ijetwooooooooooooooooooooooooooooooooooooijtiroghjeriogherigefhriugeb not allll <3 , i miss oneeeeeeee dfjskfjdsfj o.o

no ghost columns this time since hard is easy not hard to play easy not the easy easy diff easy

fine ill do another one

Hard

  1. 00:19:326 (19326|1,19498|2) - crtl-g, try to keep with the trend suggested by the other notes here very nice!
  2. 00:20:184 (20184|2,20269|1,20441|1,20526|2,20612|1,20698|2,20869|2,20955|1,21126|1,21212|2,21298|1,21384|2,21555|2) - most likely personal preference (and probably because i tested this on NC) i suggest having streams that are much less staggered in a way. omggg arigato so much 'w' , accepted!
  3. 00:21:898 (21898|3,21984|0,22069|2) - shouldnt this be an LN since its 1/8s i tried to differentiate with normal XD, 1/8 can be simplified to 1/4 (i'm sure you already know that)
  4. 00:32:184 (32184|3) - move to 3 sure <3
  5. 00:32:526 (32526|3,32526|2,32784|0,32784|3,32869|1,32869|2,33041|3,33041|0,33212|0,33212|2) - try this, sticks to synths nicer and follows the bass too. probably shouldnt be too hard for HARD. hmm ok
  6. 00:40:326 - no harm in following synth here followed.
  7. 00:42:984 (42984|3,43069|1,43155|2,43155|3) - crtl-h, shift right by one, 00:42:641 (42641|0) - shift to 4. you can most likely apply this to all similar sections too. will keep for this one.
  8. 00:43:755 (43755|2,43755|3,43841|0,43841|1,44012|3,44012|0,44184|1,44184|2) - ^^^^ rearranged.
  9. 00:44:869 (44869|0) - LNs here arent that misleading as with Insane, just cuz insane has 00:46:755 (46755|2) - LNs here that players most likely get surprised by and tap as if its a single note. again no harm in extending the LNs to 00:46:755 - , since there isnt much reason to stop 1/2 a tick earlier. as explained in insane, followed the way music stop.
  10. 00:47:612 (47612|1) - ^ ^
  11. 00:55:841 (55841|2,55841|3,55841|0) - same things for bass beats apply for this section, i wont list them out. for this, i will keep, since for hard i will only follow kick and crash.
  12. 01:14:869 (74869|1,75041|1,75212|2,75384|1,75384|2,75555|1,75726|1,75726|2,75898|2,76069|1,76069|2,76241|1) - stacks make this pattern more awkward than it is, re-arrange plz will follow yours, and will be changed when i got more approriatte pattern.
  13. 01:36:984 (96984|2,97069|1,97241|1,97326|2,97412|1,97498|2,97669|2,97755|1,97841|2,97926|1,98098|1,98184|2,98269|1,98355|2) - dont like this, lack of variation and the anchors make this section less appealing as a whole to play. simple streams do the trick pretty well, you could do the blue army kind i tried above too. sure! :D
  14. 01:38:698 (98698|0,98784|1,98869|2) - LN? nope
  15. 01:47:269 (107269|2,107441|2,107612|2) - try not to, since 01:41:784 (101784|1,101784|2,101869|0,101955|3,101955|2,102041|0,102126|3,102126|1) - doesnt have the anchors. ok sure
  16. 01:48:984 (108984|3) - move to 2, same reason as above i rearrange this myself.
  17. 01:54:984 (114984|1,115069|2,115155|1,115241|2,115326|1,115412|2,115498|1) - yeah i dont recommend this, move 01:55:155 (115155|1) - to 4, 01:55:069 (115069|2) - to 1. the flow is a bit weird for me, but okay.
  18. 01:58:584 (118584|1) - to 3 this anchor will keep, moving it to 3 would create mini trill that's a bit unnecessary harder.
  19. 02:00:298 (120298|3,120298|2,120298|0) - woooooo sure with a bit arrangement :3

yeah i dont like modding normals unless im held at gunpoint so im not doing that.

why are you modding everything on my map my map is shit dont waste your time on it plz stop ITS TIME TO STOP

hoped my mod helped, and good luck with rrankz
uah uah uah uah great mod <3
Thank you abra , really useful for me :D
lenpai
uh oh

Insane
Uhhh the doubles in the intro dont seem to have additional sounds, might want to ditch that usage to:
1 Generate more creative bursts
2 Have a more consistent following of sounds
If they do have additional sounds (in relation to the singles), rip my hearing
00:19:326 (19326|2) - move to 1 to compliment 00:18:469 (18469|3,18641|3,18812|3,18984|3) -
00:58:241 - for consistency with the LN usage at places like 00:57:041 (57041|3) - try this suggestion: http://puu.sh/nUoyK/b8f8b26369.png applies to other similar parts
01:12:469 (72469|3,72555|1) - move left once
01:14:526 (74526|0,74612|2) - dat copypasta + ctrl h ( ͡° ͜ʖ ͡°), move right one
01:20:526 - refer to first part of mod
01:32:869 - uh
01:39:726 - do you want to make this not look like a copypasta of the earlier chorus? Ditch PR and play with burst usage case in point: 01:40:241 (100241|0,100284|1,100326|2,100369|3) - do some 2143 magic or something
not much issues huh?
Topic Starter
Maxus

Lenfried- wrote:

uh oh

Insane
Uhhh the doubles in the intro dont seem to have additional sounds, might want to ditch that usage to:
1 Generate more creative bursts
2 Have a more consistent following of sounds
If they do have additional sounds (in relation to the singles), rip my hearing well ok then, makes the double single then..
00:19:326 (19326|2) - move to 1 to compliment 00:18:469 (18469|3,18641|3,18812|3,18984|3) - ok
00:58:241 - for consistency with the LN usage at places like 00:57:041 (57041|3) - try this suggestion: http://puu.sh/nUoyK/b8f8b26369.png applies to other similar parts looks like the pattern doesn't get like huh, ok, changed.
01:12:469 (72469|3,72555|1) - move left once it is intended, not gonna change this, it represents the vocal repeating
01:14:526 (74526|0,74612|2) - dat copypasta + ctrl h ( ͡° ͜ʖ ͡°), move right one ^ same
01:20:526 - refer to first part of mod changed
01:32:869 - uh when you realize that i only follow the main melody instead of consistent hithat sound.
01:39:726 - do you want to make this not look like a copypasta of the earlier chorus? Ditch PR and play with burst usage case in point: 01:40:241 (100241|0,100284|1,100326|2,100369|3) - do some 2143 magic or something nope, the burst instead indeed lack of variation, but it's only because of the way to make it without it plays too hard for people.
not much issues huh?
ok, thank you for mod len :D
Staravia
From my free mod queue

Honestly I didn't really find anything worth changing. My mod is more of a style kind of thing.
0 is left; 3 is right


Normal
I think it's fine

Hard
00:21:898 - I think this 1/6th staircase wouldn't be too bad for this diff, but it might not be consistent with your map
00:54:812 (54812|1) - Maybe make this 1 beat long so it has better effect, it feels kinda cut off
01:38:698 - ^
01:18:126 (78126|1) - for consistency with 01:19:326 (79326|2,79498|2) move 01:17:784 (77784|0) - to 1 so it makes like a long jack hammer and matches with pitch
01:23:612 (83612|3) - move this to 1 so it mtches with ^
try 01:18:469 (78469|0) - to 1 and 01:18:984 (78984|1) - to 0 and tell me what you think


Insane
same notes
Protastic101
Hello~ From my queue.

Column 1|2|3|4

General
Suggest OD of Hard be 7.7 or something like that.
If you are not planning on hitsounding your map, please turn down the volume to 5% and soft sample set, or at least until you do hitsound it.
Since this is from Beatmania, I highly recommend naming your difficulties like it is named in the game, so Normal stays the same, Hard -> Hyper, and Insane -> Another.

Normal
00:22:326 - Suggest adding a note for the drum sound, though I guess it works just as well without it.
01:38:698 - Add an LN and last one beat to represent the drum burst thing.
01:42:126 (102126|0,102126|2) - Control H because the next double is the exact same. If accepted, move 01:41:784 (101784|3,102469|3) to 3 and 2 respectively.
Hard
01:23:269 (83269|1) - Suggest moving to 2 to make a jack since it's the same pitch.
01:39:298 - Add note here for the drum sound?
Insane
01:25:498 (85498|0,85541|1,85584|3,85626|2,85669|1) - Control H or Control J. I feel like you use this specific pattern way too much.
01:33:726 (93726|1) - Replace this with 1/8 notes like you've been doing the whole song for consistency purposes.
Sorry for short mod; this map is too good, so have a star *pew pew*
No kudosu if I wasn't helpful.
Topic Starter
Maxus

Staravia wrote:

From my free mod queue

Honestly I didn't really find anything worth changing. My mod is more of a style kind of thing.
0 is left; 3 is right


Normal
I think it's fine

Hard
00:21:898 - I think this 1/6th staircase wouldn't be too bad for this diff, but it might not be consistent with your map i think it's 1/8? and i intended to simplify it to 1/4 to make pattern gap with insane.
00:54:812 (54812|1) - Maybe make this 1 beat long so it has better effect, it feels kinda cut off follow vocal here, and i'm pretty sure about the snap.
01:38:698 - ^ intended to make it 1/4 to make pattern differences with normal and insane
01:18:126 (78126|1) - for consistency with 01:19:326 (79326|2,79498|2) move 01:17:784 (77784|0) - to 1 so it makes like a long jack hammer and matches with pitch it's the same concept as 00:00:983 (983|0,983|3,983|2,1326|1) - , despite being the same pitch , they give different emphasizement. with 01:17:784 - emphasize cymbal, that's why i make it different.
01:23:612 (83612|3) - move this to 1 so it mtches with ^ will consider this , i don't really strictly follow pitch as long as it still makes sense to some extent.
try 01:18:469 (78469|0) - to 1 and 01:18:984 (78984|1) - to 0 and tell me what you think not really a fan of making it triple jack tbh, i tend to change a pattern a bit if i feel it's break the pattern flow that i want to make.


Insane
same notes hmm, will try to make some changes.

Protastic101 wrote:

Hello~ From my queue.

Column 1|2|3|4

General
Suggest OD of Hard be 7.7 or something like that. keep.
If you are not planning on hitsounding your map, please turn down the volume to 5% and soft sample set, or at least until you do hitsound it. will hitsound later, it's generally compulsory to do that if for ranked
Since this is from Beatmania, I highly recommend naming your difficulties like it is named in the game, so Normal stays the same, Hard -> Hyper, and Insane -> Another. will consider and change if necessary.

Normal
00:22:326 - Suggest adding a note for the drum sound, though I guess it works just as well without it. intended that way :3
01:38:698 - Add an LN and last one beat to represent the drum burst thing. nice catch!
01:42:126 (102126|0,102126|2) - Control H because the next double is the exact same. If accepted, move 01:41:784 (101784|3,102469|3) to 3 and 2 respectively. intended that way, i also make 00:25:326 (25326|3,25326|2,25669|0,26012|3,26012|2) - the same column

Hard
01:23:269 (83269|1) - Suggest moving to 2 to make a jack since it's the same pitch. nope, playability would be too awkward.
01:39:298 - Add note here for the drum sound? actually hithat sound, and i didn't map that sound for hard diff.
Insane
01:25:498 (85498|0,85541|1,85584|3,85626|2,85669|1) - Control H or Control J. I feel like you use this specific pattern way too much. will keep this. but change some of the burst in other places.
01:33:726 (93726|1) - Replace this with 1/8 notes like you've been doing the whole song for consistency purposes. it's a start of chords pattern, it's necessary to give balance "start"
Sorry for short mod; this map is too good, so have a star *pew pew*
No kudosu if I wasn't helpful.
Thank you for mod and star guys :D
Will update later due to irl things.
Dellvangel
Mod requested via chat-in-game :)

1|2|3|4
[Normal]
00:01:669 - https://osu.ppy.sh/ss/4824561 better flow.
00:07:155 - https://osu.ppy.sh/ss/4824570 better flow, easier for play.
00:26:012 (26012|2) - ke col 2 aja biar mirror sama 00:27:384 - .
00:36:984 (36984|1) - ke col 2, mirror sama 00:35:612 - .
00:37:326 - kalo apply di atas https://osu.ppy.sh/ss/4824593 sama ctrl+h 00:40:069 (40069|1,40412|2) - .
00:44:526 - add col 2? cukup keras sound nya buat 2 note.
00:46:755 (46755|1) - delete, better flow? kayaknya ga perlu ini.
00:49:498 (49498|2) - ^
01:05:441 - lebih bagus ikut suara piano https://osu.ppy.sh/ss/4824641 .
01:20:526 - mungkin kayak gini? https://osu.ppy.sh/ss/4824682 buat reference, yg col 2323 nya 00:03:898 (3898|1,4069|2,4241|1,4412|2) - .
01:30:812 - https://osu.ppy.sh/ss/4824719 re-arrange pattern yg di atas ini kalo di apply.
01:39:041 (99041|3,99212|0) - ctrl+h, liat 01:38:355 (98355|3) - sama 01:40:412 (100412|0) - biar lebih balance.
01:40:755 - https://osu.ppy.sh/ss/4824734 lebih balance sama variasinya ga monoton imo.
01:48:641 - https://osu.ppy.sh/ss/4824751 better flow, dan 01:49:326 - sama 01:49:584 - ga ada note yg col nya sama kayak 00:32:526 (32526|0,32526|1,32784|3) - .
01:54:812 (114812|0,114812|2) - salah satu jadiin LN, better flow sama lebih konsisten kayak LN2 sebelumnya.
01:56:869 (116869|1,117212|2) - ctrl+h, bedain sama 01:58:241 (118241|0,118241|1,118584|3,118584|2) - kalo engga 01:58:241 (118241|1,118584|2) - yg di ctrl+h.

Diff lain menyusul orz .
To be continue ...

Lanjutan

[Hard]
00:02:526 (2526|2,2698|2) - ke col 4? lebih balance.
00:18:469 (18469|0,18469|3,18641|2,18641|1) - 23 jadi 14, 14 jadi 23, biar beda sama 00:17:784 (17784|0,17784|3,17955|2,17955|1) - .
00:23:612 - mungkin kayak gini http://puu.sh/o0plw/58834af0e7.jpg .
00:27:384 (27384|2,27555|1) - ctrl+h lebih balance.
00:28:584 (28584|0) - ke col 3, 00:28:755 (28755|2) - ke col 1, easier for play.
00:32:784 (32784|2,32784|3) - 1 note aja cukup kayak 00:32:612 (32612|1,32698|0) - sound nya masih sama.
00:33:898 (33898|1,34069|1) - jangan di col yg sama kayak 00:22:926 (22926|1,22926|2,22926|3,23098|0) - .
00:44:012 - https://osu.ppy.sh/ss/4831738 better flow.
00:49:926 (49926|2,50184|1) - crtl+h, note variation, kan note sebelum LN udah ada 12 34 yg 00:47:441 (47441|3,47441|2,47612|1,47612|0) - .
00:56:869 - 2 note, dll di buat 2 note kalo ketemu sound gitu, konsisten sama part 01:06:812 - kan abis part ini sound itu di buat 2 note semua.
01:06:812 (66812|2,66984|2) - bedain col nya kayak 00:55:841 (55841|3,55841|2,55841|0,56012|1) - .
01:08:012 (68012|3,68184|3) - no jack, kayak 01:10:755 (70755|0,70755|3,70926|2,70926|1) - dan 01:09:384 (69384|2,69384|1,69555|3,69555|0) - .
01:09:041 (69041|1,69126|2,69212|1) - ctrl+h for balance.
01:13:841 - https://osu.ppy.sh/ss/4831931 note variation.
01:28:412 (88412|1,88412|2,88755|2) - ctrl+h? lebih bervariasi gitu sama LN yg di 01:26:526 (86526|1) - col nya sama soalnya.
01:31:498 - https://osu.ppy.sh/ss/4831962 better flow?
01:33:041 - https://osu.ppy.sh/ss/4831975 lebih bagus imo.
01:35:784 - http://puu.sh/o0Loq/76a213d6f6.jpg ^
01:39:212 - add note col 1? keras sound nya.
01:44:526 (104526|2,104698|3,105041|3,105212|2,105384|3,105726|3,105898|2) - tukar col nya? 3 ke 4, 4 ke 3, better flow.
01:49:498 - add note, ini sound nya sama kayak 01:49:584 (109584|2,109584|3) - .
01:56:869 - mungkin kayak gini lebih bagus https://osu.ppy.sh/ss/4836726 .

[Insane]
00:11:269 (11269|3) - pitch nya beda sama 00:10:926 (10926|3) - , saran, 00:10:926 (10926|3) - ke col 3, kalo engga 00:11:269 (11269|3) - ke col 3 dan 00:11:612 (11612|2) - ke col 4, pilih salahs atu.
00:11:955 - https://osu.ppy.sh/ss/4836776 lebih konsisten jack nya, soalnya 00:11:955 (11955|2,12126|2) - di jack, nah, yg pitch nya sama kayak 00:12:298 (12298|1,12298|3,12469|2) - col nya beda, jack nya salah, bukan di 00:12:469 (12469|2,12641|2) - .
00:14:526 (14526|2,14698|2) - pitch nya beda, malah 00:14:355 (14355|0,14526|2) - yg harusnya pitch nya sama ikut suara 'aah' nya itu, saran jadi https://osu.ppy.sh/ss/4836808 aja.
00:20:184 - thrill ini bisa di variasiin kayak 01:36:984 - imo.
00:39:726 (39726|1,39898|1) - kenapa di jack? pitch nya sama kayak 00:39:384 (39384|1,39384|0,39384|3,39555|2) - kalo mau di jack dua part itu harus di jack semua.
00:44:098 (44098|2) - delete, sound nya ga sama kayak 00:43:755 (43755|2,43755|3) - imo.
01:02:955 (62955|1,63041|2,63041|3,63126|0) - sama 01:02:184 (62184|1,62269|3,62269|2,62355|0) - variasiin?
01:04:069 (64069|1,64241|1) - bedain col ya kayak 00:55:841 (55841|3,55841|0,55841|1,56012|2) - , 00:57:212 (57212|1,57212|2,57384|0,57469|1,57555|3,57555|2) - , 00:58:584 (58584|1,58584|3,58755|2,58841|1,58926|2,58926|3) - dll.
01:06:812 (66812|2,66984|2) - ^
01:11:612 - https://osu.ppy.sh/ss/4837546 look better imo, kalo di apply note di atasnya di re-arrange.
01:14:526 (74526|0,74612|2,74698|1,74698|0) - ctrl+h, mirror sama 01:13:841 (73841|0,73926|2,74012|1,74012|0) - , biar rapi note di atasnya 01:14:869 (74869|3) - ke col 2, 01:15:041 (75041|0,75041|3,75041|1,75212|3,75212|2,75298|1,75298|0,75384|2,75384|3,75898|0,75898|1,75984|3,75984|2,76069|0,76069|1) - di ctrl+h.
01:34:069 (94069|2,94069|1,94412|2,94412|1,94755|2,94755|1) - variasiin ini, terlalu boring imo.
01:37:669 - https://osu.ppy.sh/ss/4837604 lebih enak di main imo.
02:00:898 (120898|1,120898|0) - 1 note aja cukup, suaranya beda sama 02:00:555 (120555|1,120555|2) - .

Perasaan kok dikit amat ya nemu triple yg model 123 atau 234 di diff insane di banding triple 124 sama 134?

Good luck! :)
Sies

Mod request dari PM

Column
1 | 2 | 3 | 4


Hard
00:17:784 (17784|0) - pindah ke 3. lebih nyaman menurut gw
00:21:898 (21898|3,21984|0,22069|2) - ganti ajaa.. mending double ln di 2 sama 3 dari 00:21:898 - sampe 00:22:069 -
00:24:984 - https://osu.ppy.sh/ss/4831483 saran
00:28:584 (28584|0,28755|2) - ctrl G
00:31:155 - tambah note. referensi : 00:22:926 (22926|1,22926|2,22926|3,28412|1,28412|3,28412|0) -
00:31:669 - https://osu.ppy.sh/ss/4831506 saran
00:34:069 (34069|1,34241|2) - ctrl G
00:40:069 (40069|0) - pindah ke 2
00:40:241 (40241|3) - ke 1
00:41:441 - https://osu.ppy.sh/ss/4831534 saran
00:43:498 - https://osu.ppy.sh/ss/4831520 saran
00:49:498 (49498|2) - pindah ke 4
00:49:669 (49669|3,49669|0) - pindah ke 2 sama 3
00:49:926 (49926|2) - pindah ke 1
00:50:184 (50184|1,50355|0) - geser 1x ke kanan
01:01:841 (61841|2,62012|1,62184|2) - ctrl H
01:02:184 (62184|1,62269|0) - ctrl G
01:02:526 (62526|1,62698|2) - ^
01:10:584 (70584|1) - pindah ke 1
01:11:869 (71869|0,71955|1) - ctrl G
01:16:241 (76241|1,76326|0) - ^
01:16:412 (76412|1) - pindah ke 1
01:30:984 (90984|2) - ^4
01:36:984 - tambah note sama kaya 01:35:612 (95612|3,95612|1,95612|0) - 01:34:241 (94241|0,94241|3,94241|1) -
01:36:641 (96641|2,96812|2,96984|2) - emm.. mending 01:36:812 (96812|2) - pindah ke 4
01:41:955 (101955|2,101955|3) - pilih salah satu di delete. sama kaya yg di 00:35:955 (35955|1,35955|0,36041|3,36126|0,36212|3,36298|2,36298|1) - dkk
01:47:441 (107441|2,107441|1) - ^
01:58:412 (118412|1,118412|2) - ^
01:59:784 (119784|1,119784|0) - ^
Normal
00:02:698 (2698|2) - pindah ke 1. hindari jack, ini normal
00:12:298 (12298|3,13326|3) - pindah ke 1
00:12:641 (12641|3) - ke 3
00:15:041 (15041|1,16069|1) - ke 3
00:15:384 (15384|1,16412|1) - ke 1
00:36:984 (36984|1) - ke 3
00:37:326 (37326|3) - ke 2
00:37:669 (37669|1) - ke 4
01:04:412 (64412|0) - ke 4
01:05:098 (65098|1) - ke 1
01:19:326 (79326|0) - ke 3
01:19:498 (79498|0) - ke 4
01:49:584 (109584|2) - delete aja, terlalu susah buat normal
01:58:584 (118584|3,118926|3,119269|3) - ehehe.. 01:58:926 (118926|3) - ke 3 aja

Gudlak bitmepnya yaa>< di tunggu m4m nyaa, have a nice day!
sorry kalo ada yg kurang enak/bagus /me noob dan ga bisa mod yg lebih dari 4* ehehe
Topic Starter
Maxus

Dellvangel wrote:

Mod requested via chat-in-game :)

1|2|3|4
[Normal]
00:01:669 - https://osu.ppy.sh/ss/4824561 better flow. Dat ctrl+H XD.. ok :3
00:07:155 - https://osu.ppy.sh/ss/4824570 better flow, easier for play. ane rearrange.
00:26:012 (26012|2) - ke col 2 aja biar mirror sama 00:27:384 - . engga, ane di setiap 1/8 soundny bkin double single sama column kyk 00:25:326 (25326|3,25326|2,25669|0,26012|2,26012|3,26355|0) - 00:36:298 (36298|1,36298|0,36641|3,36984|1,36984|0,37326|3) - dstny.
00:36:984 (36984|1) - ke col 2, mirror sama 00:35:612 - . sama ^
00:37:326 - kalo apply di atas https://osu.ppy.sh/ss/4824593 sama ctrl+h 00:40:069 (40069|1,40412|2) - .
00:44:526 - add col 2? cukup keras sound nya buat 2 note. consider.
00:46:755 (46755|1) - delete, better flow? kayaknya ga perlu ini. ane mrasa prlu disana ;w; will consider.
00:49:498 (49498|2) - ^ ^
01:05:441 - lebih bagus ikut suara piano https://osu.ppy.sh/ss/4824641 . ane dh pernah coba ikut piano sblmny, snapny = dewa.
01:20:526 - mungkin kayak gini? https://osu.ppy.sh/ss/4824682 buat reference, yg col 2323 nya 00:03:898 (3898|1,4069|2,4241|1,4412|2) - . ane rearrange pake bbrp pattern dr tmpt ente :D
01:30:812 - https://osu.ppy.sh/ss/4824719 re-arrange pattern yg di atas ini kalo di apply. yg ini intentional ane bkin arahny kekanan terus.
01:39:041 (99041|3,99212|0) - ctrl+h, liat 01:38:355 (98355|3) - sama 01:40:412 (100412|0) - biar lebih balance. ugh, yg ini gomen ;w; , ane baru sadar hrsny tambah LN yang 01:38:698 (98698|1) - buat konsistensi suara 1/8 , dan dsini tanpa ctrl+H jdi balance imo krena LN tmbhan yg ane taruh di col 2.
01:40:755 - https://osu.ppy.sh/ss/4824734 lebih balance sama variasinya ga monoton imo. rearrange.
01:48:641 - https://osu.ppy.sh/ss/4824751 better flow, dan 01:49:326 - sama 01:49:584 - ga ada note yg col nya sama kayak 00:32:526 (32526|0,32526|1,32784|3) - . nice!
01:54:812 (114812|0,114812|2) - salah satu jadiin LN, better flow sama lebih konsisten kayak LN2 sebelumnya. consider, stlh suara cymbal imo lbh cck klo dikasih jeda dr LN.
01:56:869 (116869|1,117212|2) - ctrl+h, bedain sama 01:58:241 (118241|0,118241|1,118584|3,118584|2) - kalo engga 01:58:241 (118241|1,118584|2) - yg di ctrl+h. applied.

Diff lain menyusul orz .
To be continue ...

Lanjutan

[Hard]
00:02:526 (2526|2,2698|2) - ke col 4? lebih balance. ok :D
00:18:469 (18469|0,18469|3,18641|2,18641|1) - 23 jadi 14, 14 jadi 23, biar beda sama 00:17:784 (17784|0,17784|3,17955|2,17955|1) - . nice!
00:23:612 - mungkin kayak gini http://puu.sh/o0plw/58834af0e7.jpg . ok dgn sdikit arrangement.
00:27:384 (27384|2,27555|1) - ctrl+h lebih balance. done
00:28:584 (28584|0) - ke col 3, 00:28:755 (28755|2) - ke col 1, easier for play. hmm ok
00:32:784 (32784|2,32784|3) - 1 note aja cukup kayak 00:32:612 (32612|1,32698|0) - sound nya masih sama. 00:32:784 (32784|2,32784|3) - ad cymbal ;w;
00:33:898 (33898|1,34069|1) - jangan di col yg sama kayak 00:22:926 (22926|1,22926|2,22926|3,23098|0) - . ok dah direarrange.
00:44:012 - https://osu.ppy.sh/ss/4831738 better flow. ok
00:49:926 (49926|2,50184|1) - crtl+h, note variation, kan note sebelum LN udah ada 12 34 yg 00:47:441 (47441|3,47441|2,47612|1,47612|0) - . yg ini ane emng sengaja bkin kyk ngemirror.
00:56:869 - 2 note, dll di buat 2 note kalo ketemu sound gitu, konsisten sama part 01:06:812 - kan abis part ini sound itu di buat 2 note semua. nghh ._. , tp 2 timing itu udh beda pump sound dan atmosphereny ._. klo kyk 01:10:584 - ad impactny mkany ane add, tp 00:56:869 - ampir transparan.
01:06:812 (66812|2,66984|2) - bedain col nya kayak 00:55:841 (55841|3,55841|2,55841|0,56012|1) - . rearranged
01:08:012 (68012|3,68184|3) - no jack, kayak 01:10:755 (70755|0,70755|3,70926|2,70926|1) - dan 01:09:384 (69384|2,69384|1,69555|3,69555|0) - . also rearranged.
01:09:041 (69041|1,69126|2,69212|1) - ctrl+h for balance. wktu ane testplay rda aneh imo, keep dlu.
01:13:841 - https://osu.ppy.sh/ss/4831931 note variation. sengaja ane bkin repetitif, see this: 01:12:469 (72469|1,72555|2,72641|1,72641|0,73155|2,73241|1,73326|2,73326|3,73841|1,73926|2,74012|0,74012|1,74526|2,74612|1,74698|3,74698|2) -
01:28:412 (88412|1,88412|2,88755|2) - ctrl+h? lebih bervariasi gitu sama LN yg di 01:26:526 (86526|1) - col nya sama soalnya. ane mw bkin LN ny kyk tangga, see 01:22:755 (82755|3,85498|2,86526|1,87212|0,88412|1) -
01:31:498 - https://osu.ppy.sh/ss/4831962 better flow? keep, prefer my current.
01:33:041 - https://osu.ppy.sh/ss/4831975 lebih bagus imo. bole2
01:35:784 - http://puu.sh/o0Loq/76a213d6f6.jpg ^ nice !
01:39:212 - add note col 1? keras sound nya. ga ckup kras buat ane.
01:44:526 (104526|2,104698|3,105041|3,105212|2,105384|3,105726|3,105898|2) - tukar col nya? 3 ke 4, 4 ke 3, better flow. keep, tbh current pattern lbh krasa buat ane
01:49:498 - add note, ini sound nya sama kayak 01:49:584 (109584|2,109584|3) - . beda, yg 01:49:584 - jauh lbh kras krena ad cymbal
01:56:869 - mungkin kayak gini lebih bagus https://osu.ppy.sh/ss/4836726 . ane keep, ane suka yg ini ;w;

[Insane]
00:11:269 (11269|3) - pitch nya beda sama 00:10:926 (10926|3) - , saran, 00:10:926 (10926|3) - ke col 3, kalo engga 00:11:269 (11269|3) - ke col 3 dan 00:11:612 (11612|2) - ke col 4, pilih salahs atu. ok ane ubah
00:11:955 - https://osu.ppy.sh/ss/4836776 lebih konsisten jack nya, soalnya 00:11:955 (11955|2,12126|2) - di jack, nah, yg pitch nya sama kayak 00:12:298 (12298|1,12298|3,12469|2) - col nya beda, jack nya salah, bukan di 00:12:469 (12469|2,12641|2) - . ane rearrange ndiri, di pattern SS itu, column 2-3 dan 3-4 ny ngulang..
00:14:526 (14526|2,14698|2) - pitch nya beda, malah 00:14:355 (14355|0,14526|2) - yg harusnya pitch nya sama ikut suara 'aah' nya itu, saran jadi https://osu.ppy.sh/ss/4836808 aja. ane keep, klo ngikut suara aah brarti 00:17:098 (17098|1,17098|0,17269|1,17269|3) - jg hrsny kolom sama, tp ane ga ikut itu..
00:20:184 - thrill ini bisa di variasiin kayak 01:36:984 - imo. keep krena msh di awal :3
00:39:726 (39726|1,39898|1) - kenapa di jack? pitch nya sama kayak 00:39:384 (39384|1,39384|0,39384|3,39555|2) - kalo mau di jack dua part itu harus di jack semua. ok ane ganti jdi jack yg timing kedua.
00:44:098 (44098|2) - delete, sound nya ga sama kayak 00:43:755 (43755|2,43755|3) - imo. sama kok, 00:44:012 (44012|0,44012|3,44098|1,44098|2,44184|0,44184|3) - 3 big melody, sama kyk 00:43:669 (43669|0,43669|1,43755|3,43755|2,43841|0,43841|1) - , part srupa ane jg bkin konsisten.
01:02:955 (62955|1,63041|2,63041|3,63126|0) - sama 01:02:184 (62184|1,62269|3,62269|2,62355|0) - variasiin? done
01:04:069 (64069|1,64241|1) - bedain col ya kayak 00:55:841 (55841|3,55841|0,55841|1,56012|2) - , 00:57:212 (57212|1,57212|2,57384|0,57469|1,57555|3,57555|2) - , 00:58:584 (58584|1,58584|3,58755|2,58841|1,58926|2,58926|3) - dll.
01:06:812 (66812|2,66984|2) - ^
01:11:612 - https://osu.ppy.sh/ss/4837546 look better imo, kalo di apply note di atasnya di re-arrange. keep, Long LN itu represent suara kincir yg panjang, jdi ane lbh prefer bgini.
01:14:526 (74526|0,74612|2,74698|1,74698|0) - ctrl+h, mirror sama 01:13:841 (73841|0,73926|2,74012|1,74012|0) - , biar rapi note di atasnya 01:14:869 (74869|3) - ke col 2, 01:15:041 ane sengaja bikin stack noteny, rada mirip sama yg hard.(75041|0,75041|3,75041|1,75212|3,75212|2,75298|1,75298|0,75384|2,75384|3,75898|0,75898|1,75984|3,75984|2,76069|0,76069|1) - di ctrl+h. bole2
01:34:069 (94069|2,94069|1,94412|2,94412|1,94755|2,94755|1) - variasiin ini, terlalu boring imo. sudah
01:37:669 - https://osu.ppy.sh/ss/4837604 lebih enak di main imo. keep, jumptrill yg ini ane lbh gmpng ngecombony XD
02:00:898 (120898|1,120898|0) - 1 note aja cukup, suaranya beda sama 02:00:555 (120555|1,120555|2) - . keep, sama kyk yg 00:44:012 (44012|3,44012|0,44098|2,44098|1,44184|0,44184|3) -

Perasaan kok dikit amat ya nemu triple yg model 123 atau 234 di diff insane di banding triple 124 sama 134? ane tak gitu suka pke 123 234 XD..

Good luck! :)
Makasih banyak buat modnya, very very useful!!

hikikuman wrote:


Mod request dari PM

Column
1 | 2 | 3 | 4


Hard
00:17:784 (17784|0) - pindah ke 3. lebih nyaman menurut gw keep.
00:21:898 (21898|3,21984|0,22069|2) - ganti ajaa.. mending double ln di 2 sama 3 dari 00:21:898 - sampe 00:22:069 - ga, buat bedain ama normal jg
00:24:984 - https://osu.ppy.sh/ss/4831483 saran dat stack di column 3.. no..
00:28:584 (28584|0,28755|2) - ctrl G udh rearrange.
00:31:155 - tambah note. referensi : 00:22:926 (22926|1,22926|2,22926|3,28412|1,28412|3,28412|0) - 01:47:955 (107955|0,107955|1) - jg ane bkin double, ad bbrp yg emng sengaja, cma ttp dbkin konsisten di bagian musik yg sama
00:31:669 - https://osu.ppy.sh/ss/4831506 saran hmm, bole jg, ane consider dlu.
00:34:069 (34069|1,34241|2) - ctrl G ini jg dh repattern dr mod sblmny
00:40:069 (40069|0) - pindah ke 2
00:40:241 (40241|3) - ke 1 current pattern lbh bervariatif buat ane .
00:41:441 - https://osu.ppy.sh/ss/4831534 saran nope, current is fine.
00:43:498 - https://osu.ppy.sh/ss/4831520 saran nope
00:49:498 (49498|2) - pindah ke 4
00:49:669 (49669|3,49669|0) - pindah ke 2 sama 3
00:49:926 (49926|2) - pindah ke 1
00:50:184 (50184|1,50355|0) - geser 1x ke kanan ^ pattern ny emng ane sngaja buat mirror dari section sblmny.
01:01:841 (61841|2,62012|1,62184|2) - ctrl H
01:02:184 (62184|1,62269|0) - ctrl G
01:02:526 (62526|1,62698|2) - ^ ^ no.
01:10:584 (70584|1) - pindah ke 1 ga, 01:10:584 (70584|1,70584|2,70755|3,70755|0,70926|1,70926|2) - dh bgus.
01:11:869 (71869|0,71955|1) - ctrl G entr sama kyk 01:12:298 (72298|2,72298|0) -
01:16:241 (76241|1,76326|0) - ^
01:16:412 (76412|1) - pindah ke 1 .... no.. buat konsistensi sama pattern dibawahny
01:30:984 (90984|2) - ^4 bole
01:36:984 - tambah note sama kaya 01:35:612 (95612|3,95612|1,95612|0) - 01:34:241 (94241|0,94241|3,94241|1) - suarany kcil, note amountny sama kyk 00:20:184 (20184|2,20184|3) -
01:36:641 (96641|2,96812|2,96984|2) - emm.. mending 01:36:812 (96812|2) - pindah ke 4 nope, 01:36:641 (96641|1,96641|0,96812|1,96812|2,96984|3,96984|2) - dh bgus
01:41:955 (101955|2,101955|3) - pilih salah satu di delete. sama kaya yg di 00:35:955 (35955|1,35955|0,36041|3,36126|0,36212|3,36298|2,36298|1) - dkk masuk kiai 2 ane bkin konsisten double gitu kok.. ksih emphasis krena dh mw ending
01:47:441 (107441|2,107441|1) - ^
01:58:412 (118412|1,118412|2) - ^
01:59:784 (119784|1,119784|0) - ^ ^ sama
[box=Normal]00:02:698 (2698|2) - pindah ke 1. hindari jack, ini normal jack bgitu biasa x ._. , mlh ad normal ranked di luar yg double notes jack
00:12:298 (12298|3,13326|3) - pindah ke 1 .... ane bikin konsisten di column yg sama krena bunyi beat kickny konstan.
00:12:641 (12641|3) - ke 3
00:15:041 (15041|1,16069|1) - ke 3
00:15:384 (15384|1,16412|1) - ke 1 ^no.
00:36:984 (36984|1) - ke 3
00:37:326 (37326|3) - ke 2
00:37:669 (37669|1) - ke 4 nope, break the pattern i want to make.
01:04:412 (64412|0) - ke 4
01:05:098 (65098|1) - ke 1 ^ nope, itu sengaja jack buat emphasis hit-hatny
01:19:326 (79326|0) - ke 3 engga
01:19:498 (79498|0) - ke 4 nope
01:49:584 (109584|2) - delete aja, terlalu susah buat normal ... mana susah ._. , map normal laen byk yg lbh brutal dr 2 1/4 note.
01:58:584 (118584|3,118926|3,119269|3) - ehehe.. 01:58:926 (118926|3) - ke 3 aja rearranged

Gudlak bitmepnya yaa>< di tunggu m4m nyaa, have a nice day! ok, m4mny bntr lgi :3
sorry kalo ada yg kurang enak/bagus /me noob dan ga bisa mod yg lebih dari 4* ehehe
Thx buat modny kuman :D
PANDAAAAAAAA
Hi M4M
|1|2|3|4|

[Normal]
00:44:012 (44012|1,44184|2) - ctrl + j? like before part 00:32:784 (32784|3,32869|0,33041|1,33212|2) -
01:07:841 (67841|2) - move down to 01:07:755 - ? because you put note to blue line before.
01:10:584 (70584|3) - this too
01:51:041 (111041|3) - this LN has 1/2 beat? should release at 01:51:212 -
01:51:384 (111384|1) - this LN has 1/2 beat too.
01:51:726 (111726|2) - ^
01:52:412 (112412|1,112755|3,113098|0) - too
01:53:784 (113784|2,114126|0,114469|3) - too
01:55:155 (115155|1,115498|2) - too
02:00:641 (120641|1) - move to 1?
02:00:812 (120812|2) - to 2?
02:00:984 (120984|0) - to 3?

nice job!

[Hard]
try my pattern?
00:24:726 (24726|1) - move to 1 for pitch?
00:24:812 (24812|0) - and move this to 4
00:24:984 (24984|2) - move to 1
00:25:069 (25069|0) - move to 3
00:25:155 (25155|3) - move to 2
00:25:241 (25241|0) - move to 3
00:25:326 (25326|2) - move to 1
if you accept, the pattern will be like this https://osu.ppy.sh/ss/4853633
00:25:498 (25498|0,25669|1) - and if you accept my pattern, you should switch these notes.
00:41:184 (41184|2) - move to 4?
00:41:269 (41269|3) - move to 1?
00:41:441 (41441|1) - move to 4?
00:41:526 (41526|0,41698|0) - move to 2?
00:41:784 (41784|1) - move to 1

good!

[Insane]
00:32:355 (32355|0,32441|2) - you can add 1/8 here
00:32:698 (32698|0,32698|3) - delete one note? because there isn't drum kit sound.
00:36:555 (36555|2,36598|3) - ctrl + j for beautiful pattern?
01:16:841 - make them to jack pattern? i think it will be interesting in this part.
if you ok, 01:16:926 (76926|2) - move to 2
01:17:012 (77012|1) - move to 3
01:17:269 (77269|3) - move to 1
01:17:355 (77355|0) - move to 4
01:17:441 (77441|1,77441|2) - move left 1 column
01:37:584 - i think it should be like this https://osu.ppy.sh/ss/4853684


nice map, very fun to play. hope it helpful.
puxtu
[General]
- compress your mp3 size nigga, it's over 192kbps
- rip hitsounds
[Insane]
intro - for the hardest diff, you can add jumps for every 1/1 to emphasis the claps. and also this is for difficulty curve with your Hard diff, both diffs almost has exactly the same pattern on the intro so try buff up your insane patterm.
00:23:784 (23784|0,23869|3) - hammerable
00:25:498 - why are you keep doing this. repeating same 1243 burst for straight 3 times is annoying. make some variations will ya
00:31:155 (31155|1,31155|0) - could be triple for cymbal, like in 00:31:841 (31841|1,31841|3,31841|0) -
00:41:526 (41526|1) - yeah there's nothing in 1/4 here
00:42:898 (42898|1) - same, it's a background sound, not the main one
00:56:869 (56869|2) - and this is just an echo, I don't think you should layer this
00:59:612 (59612|2) - wont mention again. find your ghost notes by yourself (applies to all diffs)
01:09:384 (69384|2) - there should be a jump here
01:14:698 (74698|1,74698|0,74869|0,74869|3) - these should be triple and this 01:15:041 (75041|3,75041|0,75041|2) - should be double. isn't it obvious
01:16:841 - ah this part is suitable for hammer stream, use your creativity and replace this boring trill pattern
01:20:355 (80355|0,80398|1,80441|2,80484|3,80526|0) - im tired with this burst, try 21432
01:31:326 (91326|3) - 01:33:726 (93726|1) - where's the burst?
01:36:469 (96469|1,96469|2) - jesuschrist we don't want this ln shield, we want burst! burst or riot!!!
01:49:155 (109155|1) - this is not hard diff dude, this is the hardest diff in your set, you could replace this ln into a burst
01:54:984 (114984|0) - looks weird with 14 23 jumptrill. try single stream maybe, it's flow better with that
[Hard]
00:20:184 - too much for index fingers, try to make this stream more balanced
00:21:898 (21898|3,21984|0,22069|2) - since this part is kinda empty, you can layer that 1/8 beat
00:22:412 (22412|2) - and could be added a jump here
00:33:555 (33555|2) - jump pls, loud sound and I also hear a 1/4 here 00:33:384 (33384|1) -
00:58:069 - hmmm something's wrong here... http://puu.sh/o5yYo/1dab6a8f4e.jpg
01:14:698 (74698|0,74869|1) - same sound, different density? lol
01:38:698 - same as I mentioned before
01:44:784 - missing 1/4
01:50:012 (110012|2,110012|1) - should be in [14] and ctrl+right this 01:50:184 (110184|0) - like in here 02:00:984 (120984|0,120984|3) - feels more comfortable like that
01:53:012 - again missing 1/4, wont mention this anymore
[Normal]
just a boring 1/2 pattern, nothing really special about this.
Topic Starter
Maxus

nowsmart wrote:

Hi M4M
|1|2|3|4|

[Normal]
00:44:012 (44012|1,44184|2) - ctrl + j? like before part 00:32:784 (32784|3,32869|0,33041|1,33212|2) - sure
01:07:841 (67841|2) - move down to 01:07:755 - ? because you put note to blue line before. it's actually quite different, this one has real white line sound, while 00:56:869 - doesn't, that's why i make them different.
01:10:584 (70584|3) - this too ^
01:51:041 (111041|3) - this LN has 1/2 beat? should release at 01:51:212 -
01:51:384 (111384|1) - this LN has 1/2 beat too.
01:51:726 (111726|2) - ^
01:52:412 (112412|1,112755|3,113098|0) - too
01:53:784 (113784|2,114126|0,114469|3) - too
01:55:155 (115155|1,115498|2) - too ^ for all the LN Issues, i am intended to make it like that for "normal" diff, since i saw some of the ranked BM that also using that kind of LN to make it easier , however if this keeps mentioned for solid reasons, i might change it.
02:00:641 (120641|1) - move to 1?
02:00:812 (120812|2) - to 2?
02:00:984 (120984|0) - to 3? will keep for variation.

nice job!

[Hard]
try my pattern?
00:24:726 (24726|1) - move to 1 for pitch?
00:24:812 (24812|0) - and move this to 4
00:24:984 (24984|2) - move to 1
00:25:069 (25069|0) - move to 3
00:25:155 (25155|3) - move to 2
00:25:241 (25241|0) - move to 3
00:25:326 (25326|2) - move to 1
if you accept, the pattern will be like this https://osu.ppy.sh/ss/4853633
00:25:498 (25498|0,25669|1) - and if you accept my pattern, you should switch these notes. ^accepted.
00:41:184 (41184|2) - move to 4?
00:41:269 (41269|3) - move to 1?
00:41:441 (41441|1) - move to 4?
00:41:526 (41526|0,41698|0) - move to 2?
00:41:784 (41784|1) - move to 1 also ok.

good!

[Insane]
00:32:355 (32355|0,32441|2) - you can add 1/8 here yup, will consider, since this part leads to the jumpstream
00:32:698 (32698|0,32698|3) - delete one note? because there isn't drum kit sound. i follow the 3 big pump pump melody which consist of 00:32:698 (32698|3,32698|0,32784|1,32784|2,32869|3,32869|0) - these guys.
00:36:555 (36555|2,36598|3) - ctrl + j for beautiful pattern? sure
01:16:841 - make them to jack pattern? i think it will be interesting in this part.
if you ok, 01:16:926 (76926|2) - move to 2
01:17:012 (77012|1) - move to 3
01:17:269 (77269|3) - move to 1
01:17:355 (77355|0) - move to 4
01:17:441 (77441|1,77441|2) - move left 1 column already done, i hope it won't be too hard ;w;
01:37:584 - i think it should be like this https://osu.ppy.sh/ss/4853684 it's already right for me, the small cymbal sound is the start of the change.


nice map, very fun to play. hope it helpful. :D
Thank you Nowsmart for mod! :D

puxtu wrote:

[General]
- compress your mp3 size nigga, it's over 192kbps
- rip hitsounds
[Insane]
intro - for the hardest diff, you can add jumps for every 1/1 to emphasis the claps. and also this is for difficulty curve with your Hard diff, both diffs almost has exactly the same pattern on the intro so try buff up your insane patterm. well, ok , but will do it later :3
00:23:784 (23784|0,23869|3) - hammerable ok
00:25:498 - why are you keep doing this. repeating same 1243 burst for straight 3 times is annoying. make some variations will ya ok2 :3
00:31:155 (31155|1,31155|0) - could be triple for cymbal, like in 00:31:841 (31841|1,31841|3,31841|0) - ok
00:41:526 (41526|1) - yeah there's nothing in 1/4 here there is ._. , i could hear it clear.
00:42:898 (42898|1) - same, it's a background sound, not the main one same, it's just like 00:42:898 (42898|1) - and other similar part o.o
00:56:869 (56869|2) - and this is just an echo, I don't think you should layer this i think this needs it , otherwise it would be too empty.
00:59:612 (59612|2) - wont mention again. find your ghost notes by yourself (applies to all diffs) ^
01:09:384 (69384|2) - there should be a jump here add for now
01:14:698 (74698|1,74698|0,74869|0,74869|3) - these should be triple and this 01:15:041 (75041|3,75041|0,75041|2) - should be double. isn't it obvious will add but not delete, it's cymbal
01:16:841 - ah this part is suitable for hammer stream, use your creativity and replace this boring trill pattern done
01:20:355 (80355|0,80398|1,80441|2,80484|3,80526|0) - im tired with this burst, try 21432 ok
01:31:326 (91326|3) - 01:33:726 (93726|1) - where's the burst? changed
01:36:469 (96469|1,96469|2) - jesuschrist we don't want this ln shield, we want burst! burst or riot!!! nooo, will changed ;w;
01:49:155 (109155|1) - this is not hard diff dude, this is the hardest diff in your set, you could replace this ln into a burst ok2 :3
01:54:984 (114984|0) - looks weird with 14 23 jumptrill. try single stream maybe, it's flow better with that i think jumptrill would fit more since it's a heavy drum sound.
[Hard]
00:20:184 - too much for index fingers, try to make this stream more balanced rearranged
00:21:898 (21898|3,21984|0,22069|2) - since this part is kinda empty, you can layer that 1/8 beat will consider.
00:22:412 (22412|2) - and could be added a jump here done.
00:33:555 (33555|2) - jump pls, loud sound and I also hear a 1/4 here 00:33:384 (33384|1) - ok2 :o
00:58:069 - hmmm something's wrong here... http://puu.sh/o5yYo/1dab6a8f4e.jpg i thought it's suggestion XD.. yeah, i see, already changed all.
01:14:698 (74698|0,74869|1) - same sound, different density? lol it's not same sound ._. , nevertheless, changed.
01:38:698 - same as I mentioned before same as before.
01:44:784 - missing 1/4 added
01:50:012 (110012|2,110012|1) - should be in [14] and ctrl+right this 01:50:184 (110184|0) - like in here 02:00:984 (120984|0,120984|3) - feels more comfortable like that added
01:53:012 - again missing 1/4, wont mention this anymore added all
[Normal]
just a boring 1/2 pattern, nothing really special about this.
Thank you for mod pux! :D
arcwinolivirus
"Arcwinolivirus' M4M-only contract"

A contract to be fulfilled as exchange of mod.


Song: kors k - Uh-Oh (DixonBlackwing) [Insane]
Number of difficulty modded in my map: Modded 4 Difficulties - 7K: Normal, Hard, Insane, Awakened


Note:
• do not be afraid to reject some parts of my mod. I do not bite rawr.
• If I suggest to "remove or ctrl function moves" on certain note/s, dont forget and be sure to move the hitsound on the other note beside the suggested note.


[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!

AiMod:
Audio bitrate Problem! Please fix your mp3 and reduce the bitrate to 192kbps Constant Bit Rate. You may use the application called "Audacity" to do that. To learn how to use it, go to youtube.com and there's a lot of tutorial how to do it.

Column:
_ _ _ _
4K - |1|2|3|4|

[Normal]
SPOILER
00:07:498 (7498|3,7669|1) - ctrl J for comfortability hand balance.

00:33:041 (33041|1,33212|2) - ^ ctrl H similar to 00:44:012 (44012|2,44184|1,44355|0) - which is more comfortable.

00:46:755 (46755|1) - remove. as it is not that consistent for the difficulty and feels awkward. Let the strong beats like 00:46:926 (46926|0,46926|3,47184|1,47184|2,47441|3,47441|2,47612|1,47612|0) - do it for this part.

00:49:498 (49498|2) - ^

01:04:755 (64755|1) - move to 4 to avoid stack with 01:04:755 (64755|1,65098|1,65441|1) - and to become similar to the same sound at 01:05:269 (65269|3,65269|2) -

01:16:412 (76412|3,76412|0) - reduce the length of these Long notes until the white line just like you did at Hard's and Insane's or viceversa. You decide.

01:18:812 (78812|3,78984|1) - ctrl J just like the previous

cool normal~!

[Hard]
SPOILER
00:11:098 (11098|0,11269|3) - suggesting to move to 2 and 1 accordingly. This is to avoid the stack at 00:11:269 (11269|3,11612|3,11955|3) -

00:21:984 (21984|2) - I don't know if this still acceptable despite the actual sound should be in 1/8. Same with other 1/8 sounds in the whole difficulty. Might want to ask some BNs/QATs for confirmation.

00:27:041 - Suggesting: http://puu.sh/o5Htt/27ebff007d.jpg much comfortable and spread pattern.

00:33:041 (33041|0,33212|3,33212|2) - CTRL H. This is to avoid the 1/2 stacks at 00:32:355 (32355|0,32698|0,32869|0,33041|0) - which making the part to be awkward.

01:15:212 (75212|1,75298|2,75384|1,75555|2,75641|1,75726|2,75898|1,75984|2,76069|1) - nice usage of these triplets! cool stuff.

[Insane]
SPOILER
00:12:126 (12126|2) - move to 4 to avoid the 3 note stack at column 3.

00:25:841 (25841|2,25884|3,26184|1,26226|0,26269|2,26312|3) - I think it is better if its in the inside form rather than outside. Make it similar to 00:25:926 (25926|0,25969|1) - or 00:28:926 (28926|3,28969|2,29012|0,29055|1) - . Incase applied, apply it to all parts in the difficulty.

00:56:355 (56355|2) - move to 2 to avoid 3-note stack at column 3.

01:05:269 (65269|1,65441|2) - CTRL H, same reason: stack at column 2.

01:05:612 (65612|3) - move to 3. Same reason stack.

01:11:784 (71784|1,71869|2,71955|1) - CTRL H for better execution and comfortability.

01:12:469 (72469|3) - move to 1. Stack.

01:13:155 (73155|3) - ^

01:13:841 (73841|0) - ^ to 4

01:29:955 (89955|1) - move to 1 or 4 to avoid stack at column 2.

01:34:412 (94412|0) - move to 3 much better.

01:41:269 (101269|1) - move to 1, avoid stack at column 2.

01:45:384 (105384|3) - move to 2. Stack at 4

01:49:841 (109841|3,110012|0) - move to 3 and 2 accordlingly to avoid stacks at column 1 and 4

01:53:098 (113098|3) - move to 2. stacks at 4

01:54:984 (114984|0,114984|3,115069|1,115069|2,115155|0,115155|3,115241|1,115241|2,115326|0,115326|3,115412|2,115412|1,115498|3,115498|0) - This feels better in [1|2][3|4] jumptrill. Rearrange it.

[OVerall]
Cool IIDX song from kors k~ Goodluck and thank you for the contract~! Until next time working with you :)

~End of Contract~
Topic Starter
Maxus

arcwinolivirus wrote:

"Arcwinolivirus' M4M-only contract"

A contract to be fulfilled as exchange of mod.


Song: kors k - Uh-Oh (DixonBlackwing) [Insane]
Number of difficulty modded in my map: Modded 4 Difficulties - 7K: Normal, Hard, Insane, Awakened


Note:
• do not be afraid to reject some parts of my mod. I do not bite rawr.
• If I suggest to "remove or ctrl function moves" on certain note/s, dont forget and be sure to move the hitsound on the other note beside the suggested note.


[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!

AiMod:
Audio bitrate Problem! Please fix your mp3 and reduce the bitrate to 192kbps Constant Bit Rate. You may use the application called "Audacity" to do that. To learn how to use it, go to youtube.com and there's a lot of tutorial how to do it. already done, i hope the new offset is correct omg

Column:
_ _ _ _
4K - |1|2|3|4|

[Normal]
SPOILER
00:07:498 (7498|3,7669|1) - ctrl J for comfortability hand balance. no, pitch.

00:33:041 (33041|1,33212|2) - ^ ctrl H similar to 00:44:012 (44012|2,44184|1,44355|0) - which is more comfortable. hmm, quite many opinion about this, i will keep for now.

00:46:755 (46755|1) - remove. as it is not that consistent for the difficulty and feels awkward. Let the strong beats like 00:46:926 (46926|0,46926|3,47184|1,47184|2,47441|3,47441|2,47612|1,47612|0) - do it for this part. already 2 people say this, ok then.

00:49:498 (49498|2) - ^ ^

01:04:755 (64755|1) - move to 4 to avoid stack with 01:04:755 (64755|1,65098|1,65441|1) - and to become similar to the same sound at 01:05:269 (65269|3,65269|2) - rearrange

01:16:412 (76412|3,76412|0) - reduce the length of these Long notes until the white line just like you did at Hard's and Insane's or viceversa. You decide. intended.

01:18:812 (78812|3,78984|1) - ctrl J just like the previous nope

cool normal~!

[Hard]
SPOILER
00:11:098 (11098|0,11269|3) - suggesting to move to 2 and 1 accordingly. This is to avoid the stack at 00:11:269 (11269|3,11612|3,11955|3) - rearrange

00:21:984 (21984|2) - I don't know if this still acceptable despite the actual sound should be in 1/8. Same with other 1/8 sounds in the whole difficulty. Might want to ask some BNs/QATs for confirmation. i'm pretty sure simplify 1/8 to 1/4 is allowed.. 1/8 to 1/6 isn't , but to 1/4, yes.

00:27:041 - Suggesting: http://puu.sh/o5Htt/27ebff007d.jpg much comfortable and spread pattern. the current pattern feels good for me, keep for now.

00:33:041 (33041|0,33212|3,33212|2) - CTRL H. This is to avoid the 1/2 stacks at 00:32:355 (32355|0,32698|0,32869|0,33041|0) - which making the part to be awkward. nope, i make 00:43:797 (43797|3,43797|2,43883|1,43883|0) - and 00:44:054 (44054|1,44054|2,44226|3,44226|0) - different everytime, make it the same would be awkward especially when they have different cymbal atmosphere.

01:15:212 (75212|1,75298|2,75384|1,75555|2,75641|1,75726|2,75898|1,75984|2,76069|1) - nice usage of these triplets! cool stuff. hmm, thanks i guess ..

[Insane]
SPOILER
00:12:126 (12126|2) - move to 4 to avoid the 3 note stack at column 3. rearrange instead, kind of hard to make variation without that stack

00:25:841 (25841|2,25884|3,26184|1,26226|0,26269|2,26312|3) - I think it is better if its in the inside form rather than outside. Make it similar to 00:25:926 (25926|0,25969|1) - or 00:28:926 (28926|3,28969|2,29012|0,29055|1) - . Incase applied, apply it to all parts in the difficulty. changed, will try to think again about burst variation.

00:56:355 (56355|2) - move to 2 to avoid 3-note stack at column 3. it feels awkward because you have to play the 2 notes with one hand.

01:05:269 (65269|1,65441|2) - CTRL H, same reason: stack at column 2. rearranged

01:05:612 (65612|3) - move to 3. Same reason stack. done

01:11:784 (71784|1,71869|2,71955|1) - CTRL H for better execution and comfortability. i feel alright with this, nope.

01:12:469 (72469|3) - move to 1. Stack. this

01:13:155 (73155|3) - ^

01:13:841 (73841|0) - ^ to 4 until this, nope, it's intentional for me to stacked it like that. to emphasize the repeat vocal.

01:29:955 (89955|1) - move to 1 or 4 to avoid stack at column 2. will move for now

01:34:412 (94412|0) - move to 3 much better. nope, i'm sure it's quite obvious why i put 01:34:454 (94454|1,94454|0,94626|1,94626|0) - and 01:34:797 (94797|3,94797|2,94968|3,94968|2) - like this.

01:41:269 (101269|1) - move to 1, avoid stack at column 2. and then stacked it with 01:40:968 (100968|0,101483|0) - ? nope.

01:45:384 (105384|3) - move to 2. Stack at 4 same as before.

01:49:841 (109841|3,110012|0) - move to 3 and 2 accordlingly to avoid stacks at column 1 and 4 the stack is to emphasize the cymbal and the change of pattern section.

01:53:098 (113098|3) - move to 2. stacks at 4 nope, it's alright.

01:54:984 (114984|0,114984|3,115069|1,115069|2,115155|0,115155|3,115241|1,115241|2,115326|0,115326|3,115412|2,115412|1,115498|3,115498|0) - This feels better in [1|2][3|4] jumptrill. Rearrange it. will think about this.

[OVerall]
Cool IIDX song from kors k~ Goodluck and thank you for the contract~! Until next time working with you :)

~End of Contract~
Thank you for mod arcwin :D
Shinzo-

Random Mod



[Insane]
00:01:368 (1368|2,1711|0,1883|1) - move to 1 2 3 ? and 00:02:226 (2226|2) - to 2 it's more fit to the pitch
00:11:654 (11654|1) - better be normal note since it was change of the phase, yea it would be better imo (just like 01:17:483 - )
00:32:740 - tbh no need 2 note, ye maybe it's ok, i also didn't ask you to make it note but 00:32:397 - this one is more worth to be 2 note
00:54:854 (54854|2,55197|1) - just recomend to not layer this sound, well it's too risky, cuz yea you didn't layer this sound on the other part tho, also the snap is kinda wrong imo
00:56:911 (56911|2) - move to 00:56:997 - babe :* hear it again
00:59:654 (59654|2) - this one too (should be 00:59:740 - )
01:02:397 (62397|3) - fix also this
well yea you know it nothing on 00:59:654 - and the other
01:00:683 (60683|0,60854|1) - suggest to ctrl G for consistency pattern or maybe just move 01:00:854 (60854|1) - to 3 to make the pattern connect with 01:03:597 -
01:05:226 - seriously you can't miss the note here, add it please
01:05:054 (65054|3) - move to 1, well tbh 01:04:111 - this part is too heavy on the left side
01:13:454 - add note here please, there's even no diffrent with 01:12:768 -
01:28:111 (88111|1) - suggest to end the LN on 01:28:368 - or 01:28:283 - since the sound is end on 01:28:368 - wellyea is' better to emphasize imo
01:32:911 - so you are ignoring the beat nah
01:37:711 - and you are preventing a jack here while you didn't do that on 01:38:311 (98311|3,98397|3) - and 00:21:511 (21511|3,21597|3) -
01:53:140 (113140|0) - no sound like 01:52:454 (112454|0,112797|3) - . just delete it, move 01:53:140 (113140|3) - to 1 if you agree
01:55:026 (115026|0,115026|3,115111|1,115111|2) - better be 1 note since the sound is fading. if you agree, then i suggest to be collumn 1 2
01:59:740 (119740|0) - better to delete this one, since not really loud sound, also it just same with 02:00:083 - hear it again
02:00:940 - oh haha xD 02:01:197 - even louder

[Hard]
00:22:454 (22454|3) - move to 00:22:283 - it just louder than 00:22:454 -
00:54:854 (54854|1,55197|2) - 00:56:911 (56911|2) - 00:59:654 (59654|1) - 01:02:397 (62397|3) - 01:28:454 (88454|1) - 01:53:140 (113140|1) - same as insane
^ well you better check the timing one by one since all of it are not on the same part, i just don't want to keep saying "same as insane" below
01:10:540 (70540|3) - move to 1 too heavy on the right (01:10:026 (70026|2,70111|3) - 01:11:140 (71140|3,71226|2,71397|3,71483|2) - ehhh seriously?)
01:34:197 (94197|2) - better move to 01:34:111 - (look at insane & normal)
01:37:711 - add a note here, seriously the gap is too far from insane, it has a cymbal tho in 01:37:711 - . well i just suggest to re-arrange a bit if you agreed
01:49:197 (109197|2) - better be 1/4 normal note for better emphasis, seriously the beat sound is really hard

uh-oh kinda dissapointed when the 1/8 epic sound is just emphasized with a 1/2 LN orz (well you can just make it 1/4 normal note x..x but nvm..)

Nice Song and Nice Map =w=)b
Good Luck Dixon OwO
Topic Starter
Maxus

Shinzo- wrote:

Random Mod



[Insane]
00:01:368 (1368|2,1711|0,1883|1) - move to 1 2 3 ? and 00:02:226 (2226|2) - to 2 it's more fit to the pitch okii
00:11:654 (11654|1) - better be normal note since it was change of the phase, yea it would be better imo (just like 01:17:483 - ) sure :D
00:32:740 - tbh no need 2 note, ye maybe it's ok, i also didn't ask you to make it note but 00:32:397 - this one is more worth to be 2 note originally intend to follow big pump pump melody , but ok XD
00:54:854 (54854|2,55197|1) - just recomend to not layer this sound, well it's too risky, cuz yea you didn't layer this sound on the other part tho, also the snap is kinda wrong imo i recently ask starry about the snap , he said it is still alright to put it that way.
00:56:911 (56911|2) - move to 00:56:997 - babe :* hear it again
00:59:654 (59654|2) - this one too (should be 00:59:740 - )
01:02:397 (62397|3) - fix also this
well yea you know it nothing on 00:59:654 - and the other i'm not sure about this ._. , will ask others for confirmation XD
01:00:683 (60683|0,60854|1) - suggest to ctrl G for consistency pattern or maybe just move 01:00:854 (60854|1) - to 3 to make the pattern connect with 01:03:597 - ok
01:05:226 - seriously you can't miss the note here, add it please ok
01:05:054 (65054|3) - move to 1, well tbh 01:04:111 - this part is too heavy on the left side sure
01:13:454 - add note here please, there's even no diffrent with 01:12:768 - i forgot XD
01:28:111 (88111|1) - suggest to end the LN on 01:28:368 - or 01:28:283 - since the sound is end on 01:28:368 - wellyea is' better to emphasize imo the sound ended at vague snapped imo,
01:32:911 - so you are ignoring the beat nah on purpose XD , since the one that i add note for is only the melody
01:37:711 - and you are preventing a jack here while you didn't do that on 01:38:311 (98311|3,98397|3) - and 00:21:511 (21511|3,21597|3) - it is a transition between the different patterning of jumptrilll , so i intend to avoid the jack there, while at 01:38:311 (98311|3,98397|3) - is the end of jumptrill section , so i didn't hold back with the jack.
01:53:140 (113140|0) - no sound like 01:52:454 (112454|0,112797|3) - . just delete it, move 01:53:140 (113140|3) - to 1 if you agree ngghh, i could hear the low pitch there ;w; , will consider it though.
01:55:026 (115026|0,115026|3,115111|1,115111|2) - better be 1 note since the sound is fading. if you agree, then i suggest to be collumn 1 2 ok , but 3 2 instead
01:59:740 (119740|0) - better to delete this one, since not really loud sound, also it just same with 02:00:083 - hear it again it will breaks the consistency with 00:41:568 (41568|1) -
02:00:940 - oh haha xD 02:01:197 - even louder deleted x_x

[Hard]
00:22:454 (22454|3) - move to 00:22:283 - it just louder than 00:22:454 - moved x_x
00:54:854 (54854|1,55197|2) - 00:56:911 (56911|2) - 00:59:654 (59654|1) - 01:02:397 (62397|3) - 01:28:454 (88454|1) - 01:53:140 (113140|1) - same as insane some of them changed XD
^ well you better check the timing one by one since all of it are not on the same part, i just don't want to keep saying "same as insane" below
01:10:540 (70540|3) - move to 1 too heavy on the right (01:10:026 (70026|2,70111|3) - 01:11:140 (71140|3,71226|2,71397|3,71483|2) - ehhh seriously?) moved :3
01:34:197 (94197|2) - better move to 01:34:111 - (look at insane & normal) wah i didn't pay attention, moved :3
01:37:711 - add a note here, seriously the gap is too far from insane, it has a cymbal tho in 01:37:711 - . well i just suggest to re-arrange a bit if you agreed added and rearranged
01:49:197 (109197|2) - better be 1/4 normal note for better emphasis, seriously the beat sound is really hard changed XD

uh-oh kinda dissapointed when the 1/8 epic sound is just emphasized with a 1/2 LN orz (well you can just make it 1/4 normal note x..x but nvm..) i changed all btw XD

Nice Song and Nice Map =w=)b
Good Luck Dixon OwO
Woah nice mod zozo >w<)b
Thank you for mod :D
Evening
IRC
22:42 DixonBlackwing: Hai evening <3
22:42 Evening: hello
22:43 DixonBlackwing: may i ask for testplay and advice for my map? :D
22:43 Evening: ah sure
22:43 *DixonBlackwing is listening to [https://osu.ppy.sh/b/925360 kors k - Uh-Oh]
22:43 DixonBlackwing: i'm still unsure about the pattern ;w;
22:44 Evening: mmm let's see
22:46 Evening: looks fine actually
22:47 DixonBlackwing: the burst , quite afraid about its variety and comfortability
22:47 Evening: think it's more of an accuracy map at my level
22:47 Evening: so any patterning would do fine unless you anchor it
22:47 DixonBlackwing: yeah, but at around 4 star player , idk if it would lead at playability issues
22:48 Evening: might ask them instead lol
22:48 DixonBlackwing: is there any section that you think i can improve?
22:48 Evening: cause i don't detect issues on my side
22:48 DixonBlackwing: yeah, but i thought you can give some advice :P XD
22:49 Evening: well i can advice on easier pattern and harder patterns but im not sure where
22:49 Evening: so unless you can pin point where you want to make easier/harder i can't tell anything
22:51 DixonBlackwing: hmm
22:51 DixonBlackwing: 00:56:911 (56911|2) - this one note
22:51 DixonBlackwing: i recently got mod that it is a ghost note
22:51 DixonBlackwing: they said its supposed to be at 00:56:997 - , what do you think?
22:51 Evening: it's not really a ghost note
22:52 Evening: 00:56:740 (56740|2) - it's a continuation sound from this
22:52 Evening: 00:56:826 (56826|1,56826|0) - it's just that the bass kick was so loud it overlayered it
22:52 Evening: it's more logical to put it on the 1/1 for playability reasons
22:52 Evening: or you can not put it at all and make it a special rhythm
22:53 DixonBlackwing: yeah, but it just kind feels weird for me to make it rather empty at that part and similar one
22:53 DixonBlackwing: so i put one for the feel with the echo sound
22:53 Evening: ghost notes are fine if you can justify to a certain extent
22:53 Evening: like this, as you said, for playability reasons and whatnot
22:54 DixonBlackwing: it just feels more alright with me , but it got pretty much controversy with past mod XD
22:54 Evening: it's overcomplicating it haha
22:54 Evening: ranking criteria isn't as strict as before
22:55 Evening: just give a good reason for most of your notes and you should do fine
22:55 DixonBlackwing: hmmm, i see, may i ask for other section too? @_@
22:55 Evening: yea sure go ahead
22:56 DixonBlackwing: 01:30:168 - they said that i should layer this sound too
22:56 Evening: you're doing synths right?
22:56 Evening: or whatever that thing is called
22:56 DixonBlackwing: yeah , for whatever that melody called XD
22:57 DixonBlackwing: some also said that it's weird i ignore that loud sound XD
22:57 Evening: it's fine if you don't want to layer some stuff
22:57 Evening: it's a way of emphasizing some sounds
22:57 Evening: the merit of layering both of them is just that you have more stuff i guess, but you dilute the emphasis on the synth
22:58 DixonBlackwing: i think emphasize certain and sacrifice others would making much more sense imo
22:58 Evening: yeap, just go ahead with that reasoning
22:58 DixonBlackwing: 01:53:140 (113140|0) - this LN , some said that it doesn't have high pitch sound :o
22:58 DixonBlackwing: but i'm pretty sure i can hear the very low sound high pitch synth
22:58 Evening: yea it doesn't really have a sound
22:58 Evening: lol
22:59 DixonBlackwing: but i could hear it although a bit @_@
22:59 DixonBlackwing: orz @_@
22:59 Evening: idk, probably just you actually
22:59 DixonBlackwing: whoaaaaa i must delete it then ;w;
23:00 DixonBlackwing: hmm, i think that's it for a while unless others also get mentioned as well XD
23:01 Evening: feel free to ask anytime anyways
23:01 DixonBlackwing: thank you so much evening for clarifying some parts that i doubt about <3
23:01 Evening: np ~
23:01 DixonBlackwing: thank you XD , may you post this chat log to my beatmap forum? so i can give you kudosu :D
23:01 Evening: ah don't think a kds is needed honestly
23:02 DixonBlackwing: well but you pretty much diminishing the potential problems that could arise in the future for my map :D
23:02 DixonBlackwing: so it actually quite helpful for me too <3
23:02 Evening: hmm if you insist
[Crz]Nixo
I'm gonna do some sort of patterns mod here (sorry if it's so short :( ).

Insane
00:03:254 (3254|1,3340|2,3426|3) - Since it's the same sound repeated three times it would be cooler to do that:
00:05:654 (5654|2) - Put it on the column of the note before for the same reason
00:26:568 (26568|2,26568|2,26654|1) - Why not a jack here?
Same jack here: 00:29:311 (29311|0,29397|3) - here 00:37:540 (37540|2,37626|1) - here 00:37:540 (37540|2,37626|1) -
A pattern like this would be better in my opinion but you can keep yours
00:32:397 (32397|0) - You forgot to add a burst
00:39:940 (39940|1) - Same
00:41:997 (41997|1,42340|2) - I don't know about replacing the bursts with this LNs, you should keep the bursts
01:22:454 (82454|1) - move to 3
Since the final part of the map is basically the same don't forget to apply the mod (if you decide to) to it.
Topic Starter
Maxus

Evening wrote:

IRC
22:42 DixonBlackwing: Hai evening <3
22:42 Evening: hello
22:43 DixonBlackwing: may i ask for testplay and advice for my map? :D
22:43 Evening: ah sure
22:43 *DixonBlackwing is listening to [https://osu.ppy.sh/b/925360 kors k - Uh-Oh]
22:43 DixonBlackwing: i'm still unsure about the pattern ;w;
22:44 Evening: mmm let's see
22:46 Evening: looks fine actually
22:47 DixonBlackwing: the burst , quite afraid about its variety and comfortability
22:47 Evening: think it's more of an accuracy map at my level
22:47 Evening: so any patterning would do fine unless you anchor it
22:47 DixonBlackwing: yeah, but at around 4 star player , idk if it would lead at playability issues
22:48 Evening: might ask them instead lol
22:48 DixonBlackwing: is there any section that you think i can improve?
22:48 Evening: cause i don't detect issues on my side
22:48 DixonBlackwing: yeah, but i thought you can give some advice :P XD
22:49 Evening: well i can advice on easier pattern and harder patterns but im not sure where
22:49 Evening: so unless you can pin point where you want to make easier/harder i can't tell anything
22:51 DixonBlackwing: hmm
22:51 DixonBlackwing: 00:56:911 (56911|2) - this one note
22:51 DixonBlackwing: i recently got mod that it is a ghost note
22:51 DixonBlackwing: they said its supposed to be at 00:56:997 - , what do you think?
22:51 Evening: it's not really a ghost note
22:52 Evening: 00:56:740 (56740|2) - it's a continuation sound from this
22:52 Evening: 00:56:826 (56826|1,56826|0) - it's just that the bass kick was so loud it overlayered it
22:52 Evening: it's more logical to put it on the 1/1 for playability reasons
22:52 Evening: or you can not put it at all and make it a special rhythm
22:53 DixonBlackwing: yeah, but it just kind feels weird for me to make it rather empty at that part and similar one
22:53 DixonBlackwing: so i put one for the feel with the echo sound
22:53 Evening: ghost notes are fine if you can justify to a certain extent
22:53 Evening: like this, as you said, for playability reasons and whatnot
22:54 DixonBlackwing: it just feels more alright with me , but it got pretty much controversy with past mod XD
22:54 Evening: it's overcomplicating it haha
22:54 Evening: ranking criteria isn't as strict as before
22:55 Evening: just give a good reason for most of your notes and you should do fine
22:55 DixonBlackwing: hmmm, i see, may i ask for other section too? @_@
22:55 Evening: yea sure go ahead
22:56 DixonBlackwing: 01:30:168 - they said that i should layer this sound too
22:56 Evening: you're doing synths right?
22:56 Evening: or whatever that thing is called
22:56 DixonBlackwing: yeah , for whatever that melody called XD
22:57 DixonBlackwing: some also said that it's weird i ignore that loud sound XD
22:57 Evening: it's fine if you don't want to layer some stuff
22:57 Evening: it's a way of emphasizing some sounds
22:57 Evening: the merit of layering both of them is just that you have more stuff i guess, but you dilute the emphasis on the synth
22:58 DixonBlackwing: i think emphasize certain and sacrifice others would making much more sense imo
22:58 Evening: yeap, just go ahead with that reasoning
22:58 DixonBlackwing: 01:53:140 (113140|0) - this LN , some said that it doesn't have high pitch sound :o
22:58 DixonBlackwing: but i'm pretty sure i can hear the very low sound high pitch synth
22:58 Evening: yea it doesn't really have a sound
22:58 Evening: lol
22:59 DixonBlackwing: but i could hear it although a bit @_@
22:59 DixonBlackwing: orz @_@
22:59 Evening: idk, probably just you actually
22:59 DixonBlackwing: whoaaaaa i must delete it then ;w;
23:00 DixonBlackwing: hmm, i think that's it for a while unless others also get mentioned as well XD
23:01 Evening: feel free to ask anytime anyways
23:01 DixonBlackwing: thank you so much evening for clarifying some parts that i doubt about <3
23:01 Evening: np ~
23:01 DixonBlackwing: thank you XD , may you post this chat log to my beatmap forum? so i can give you kudosu :D
23:01 Evening: ah don't think a kds is needed honestly
23:02 DixonBlackwing: well but you pretty much diminishing the potential problems that could arise in the future for my map :D
23:02 DixonBlackwing: so it actually quite helpful for me too <3
23:02 Evening: hmm if you insist
Thank you evening for helping :D


Nixo wrote:

I'm gonna do some sort of patterns mod here (sorry if it's so short :( ).

Insane
00:03:254 (3254|1,3340|2,3426|3) - Since it's the same sound repeated three times it would be cooler to do that: nope, notice that 00:03:426 - has slight higher pitch actually , i can even notice the differences with 00:08:054 (8054|2,8140|0,8226|2) -
00:05:654 (5654|2) - Put it on the column of the note before for the same reason actually the pitch are going down lower, it's like how i do the pattern at 01:22:111 (82111|3,82283|2,82454|1,82626|0) - , however, i make them slightly different so no one would accuse me as copy paster it would give its own variation.
00:26:568 (26568|2,26568|2,26654|1) - Why not a jack here?
Same jack here: 00:29:311 (29311|0,29397|3) - here 00:37:540 (37540|2,37626|1) - here 00:37:540 (37540|2,37626|1) -
A pattern like this would be better in my opinion but you can keep yours actually, if you notice it , i only put the jacks three time , and each of them has their own similarity , which i put them at the start of reff , and when the reff repeat itself but hey, it gives its own gimmick though , will consider some of them for patterning purposes.
00:32:397 (32397|0) - You forgot to add a burst still a bit confused to make the pattern that i hope for at this section , will definitely change this though.
00:39:940 (39940|1) - Same change to LN instead , will list the reason below.
00:41:997 (41997|1,42340|2) - I don't know about replacing the bursts with this LNs, you should keep the bursts i don't really want to make it burst 100% at this map , as this map already contain so many of it already , so for 00:32:397 (32397|0,41997|1,42340|2,118797|2,119140|1) - , i put them as LN.
01:22:454 (82454|1) - move to 3 nope, as i said before.
Since the final part of the map is basically the same don't forget to apply the mod (if you decide to) to it.
Woah, quite unexpected here
Thank you for the mod :D
juankristal
that moment when a tesplay suddenly turns into a mod
13:08 DixonBlackwing: Hi juan :D , may i ask for testplay? <3
13:08 juankristal: sure
13:09 *DixonBlackwing is listening to [https://osu.ppy.sh/b/925360 kors k - Uh-Oh]
13:09 DixonBlackwing: this map >_<
13:09 juankristal: alright
13:09 juankristal: lets see
13:09 *juankristal is playing [https://osu.ppy.sh/b/925360 kors k - Uh-Oh [Insane]] <osu!mania> |4K|
13:10 juankristal: zzz
13:10 juankristal: keyboard pls
13:12 DixonBlackwing: rip keyboard D:
13:12 juankristal: well
13:12 DixonBlackwing: how do you hit my jumptrill uhuhuhu T_T
13:12 juankristal: there are some of the bursts that are a bit unconfortable to play
13:12 juankristal: and I think one minijack that is a pain
13:13 juankristal: at the intro
13:13 juankristal: despite that, map is fun
13:13 DixonBlackwing: exactly what i think for the burst
13:13 juankristal: the lns of the intro
13:13 juankristal: combined with 3 notes in sucesion
13:13 juankristal: are quite hard as well
13:14 juankristal: aaaaaaaaaaaaaaaaaaa
13:14 juankristal: I hate my kb
13:14 juankristal: :D
13:16 DixonBlackwing: gomen for my pattern TwT"
13:16 DixonBlackwing: minijack that you mention , do you mean the one after the jumptrill?
13:16 juankristal: lemme go to the editor and check it
13:16 juankristal: thats a better score
13:16 juankristal: :D
13:17 DixonBlackwing: 993 k , fuk uuuuuu ;w;"
13:17 juankristal: 00:23:826 (23826|0,23911|0) -
13:17 juankristal: that minijack
13:17 DixonBlackwing: i can only sort of get around 900k TwT
13:17 juankristal: is quite painful xD
13:18 DixonBlackwing: gomen for that mini XD.. but i got the mod suggest for that hammer
13:18 juankristal: is fine if you want to hammer it
13:18 juankristal: 00:29:311 (29311|0,29397|3) -
13:18 DixonBlackwing: and i found out that it quite fit the music too XD
13:18 juankristal: but you should be consistent xD
13:18 DixonBlackwing: 00:28:968 (28968|3,29140|3,29397|3) - i worried about here
13:19 DixonBlackwing: 00:29:311 (29311|0) - if i move this to column 4 for hammer, it would be too heavy ;w;
13:19 juankristal: just put 00:29:397 (29397|3) - on slot 1
13:19 juankristal: 00:26:568 (26568|2,26654|1) - maybe this one as well
13:19 DixonBlackwing: hmm, okay, will move it <3
13:20 DixonBlackwing: 00:26:654 (26654|1) - here at column 3?
13:20 juankristal: yeah
13:20 juankristal: 00:37:540 (37540|2,37626|1) -
13:20 juankristal: same goes here
13:20 juankristal: and when you have that sound
13:20 juankristal: so yeah
13:21 juankristal: 00:40:283 (40283|1,40368|2,40454|0,40454|3,40454|1) - here for example you are not forced to use the minijacks
13:21 DixonBlackwing: so for that part, is alright to not put minijack?
13:21 juankristal: yeah
13:21 juankristal: because its a different "part" of the music
13:21 juankristal: a different structure
13:21 juankristal: you dont need to follow the jack there
13:21 juankristal: its like a buildup section so its fine
13:22 DixonBlackwing: 00:39:940 (39940|1) - for this , is it also alright to not put burst too?
13:22 DixonBlackwing: for that sound, i usually use 1/8 , but at the buildup section, i intended to use LN
13:22 juankristal: yeah, its fine
13:23 DixonBlackwing: 00:54:854 (54854|2) - here , actually quite worried about snap at first, luckily starry already confirmed it for me <3
13:23 juankristal: lol
13:23 juankristal: nice xD
13:23 juankristal: starry saves the day
13:24 DixonBlackwing: correct ;w;"
13:24 DixonBlackwing: 01:12:340 - for this part , what do you think about my stack?
13:24 juankristal: you mean having a quad or the pattern in general?
13:24 juankristal: I like the pattern, it fits cool
13:25 juankristal: and the quad is fine
13:25 DixonBlackwing: 01:12:340 (72340|3,72511|3,72683|3,72854|3) - some of the modders complaint because of this at first
13:25 juankristal: you can fix that just moving 01:12:511 (72511|3) - to slot 1
13:25 DixonBlackwing: but i think this is the most fitting to represent the music XD
13:25 juankristal: but you dont need to fix it imo
13:26 juankristal: because you use a repetitive theme over there because its the same sound repeating itself
13:26 DixonBlackwing: yeah , i feel that one is fine XD /run
13:26 DixonBlackwing: woah you can read my mind ._."
13:26 juankristal: :D
13:26 juankristal: or more like
13:26 juankristal: >:D
13:27 DixonBlackwing: uaahhh taskete kudasai ;w;"/
13:27 juankristal: lol
13:27 juankristal: you dont have to speak like that to me xD
13:27 DixonBlackwing: wkwkwkwk okay2 >_<"
13:27 DixonBlackwing: 01:15:083 - do you think i should use repetitive pattern for this sound too? :D
13:29 DixonBlackwing: woah i forgot we are in different timezone XD..
13:29 DixonBlackwing: okay will wait :D
13:33 DixonBlackwing: hmm yeah ._.
13:33 DixonBlackwing: i'm from indo o.o
13:33 DixonBlackwing: why argentina and indo are so far from each other D:
13:35 DixonBlackwing: well yeah you and i only live once :P
13:55 juankristal: alright
13:55 DixonBlackwing: uah you already done eating o.o
13:55 juankristal: yup
13:56 DixonBlackwing: what about my earlier question? :P
13:57 juankristal: uuh
13:57 juankristal: about that section
13:57 juankristal: I think its fine
13:57 juankristal: making it repeated will make it monotonous instead of fun
13:59 DixonBlackwing: yeah you do have a point xd , maybe i should change the uncomfortable burst instead? :3
14:00 juankristal: uh
14:00 juankristal: you mean the one I pointed out?
14:00 juankristal: I think it was this one: 01:33:768 (93768|2,93811|1,93854|3,93897|2,93940|1,93940|0) -
14:01 juankristal: its not unconfortable because its not dense
14:01 juankristal: but I think it could be avoided 01:33:768 (93768|2,93897|2) -
14:01 DixonBlackwing: yeah , but many people complaint because my burst lack variation
14:01 DixonBlackwing: on the other hand , when i tried to variate it , it turns out not good for me XD
14:02 juankristal: I think they are already quite variated
14:02 juankristal: like, you have stuff like rollish bursts
14:02 juankristal: jumptrill bursts
14:03 juankristal: and bursts with hands
14:03 juankristal: making that, only once, it doesnt really make much sense at least for me
14:03 juankristal: its not bad, but it just rang an alarm for me
14:03 juankristal: thats it
14:04 DixonBlackwing: i think the main problem is the burst like 00:26:226 (26226|1,26268|0,26311|2,26354|3) - ?
14:04 DixonBlackwing: 2143 maybe a bit cancer
14:04 juankristal: they are jumptrilleables
14:04 juankristal: shouldnt be an issue
14:04 juankristal: what I would do tho is something like this
14:04 juankristal: 00:25:883 (25883|3,25926|2,25968|0,26011|1,26054|2,26054|3) - changing that one for a roll-ish type
14:05 juankristal: and this to a jumptrill-ish one 00:25:540 (25540|0,25583|1,25626|2,25668|3,25711|0,25711|1) -
14:05 juankristal: but
14:05 juankristal: now that I think about it
14:05 juankristal: they shouldnt be a big issue anyways
14:05 DixonBlackwing: yeah but if it can be made better, i will do it
14:05 juankristal: you can just make the last one
14:05 juankristal: 12-43
14:06 juankristal: instead of 21-34
14:06 juankristal: because if you do 21-34
14:06 juankristal: well
14:06 juankristal: no
14:06 juankristal: its the same LOL
14:06 DixonBlackwing: burst is quite confusing @_@
14:07 juankristal: I think this one fits the better: http://puu.sh/oDM3G/8b6fa16ec8.jpg
14:08 juankristal: and maybe 00:25:968 (25968|0,26011|1) - ctrl+g
14:08 juankristal: that way you have 2 bursts of the same "pitch/style" in sucesion
14:08 juankristal: with the same mapping style
14:08 juankristal: and you break the roll with the change on the melody which is the 3rd burst
14:09 DixonBlackwing: so the second and third burst change pattern, the first burst keep?
14:09 juankristal: yup
14:10 DixonBlackwing: 00:36:854 (36854|2,36897|3,36940|1,36983|0) - do the same for this i suppose?
14:10 juankristal: 00:25:968 (25968|3,26011|2,37026|0,37068|1,37283|3,37326|2) - I think ctrl+g this
14:10 juankristal: and it should be fine
14:12 DixonBlackwing: the other "3 times" burst also be made similar like that?
14:12 juankristal: I dont think it is 100% necesary
14:12 juankristal: but you can do it if you feel it fits better
14:12 juankristal: 01:42:340 - for example here
14:13 juankristal: it works the way it is
14:13 juankristal: because its like stairs the first two
14:13 juankristal: and then broken stair
14:13 DixonBlackwing: and the last one , 2143 again ;w;
14:13 juankristal: and for this one 01:53:311 - I dont want to touch tooo much the structure
14:13 juankristal: because longnotes
14:13 DixonBlackwing: eh 2134 i mean
14:14 juankristal: its fine hah
14:14 juankristal: 2134 bursts arent an enemy xD
14:14 DixonBlackwing: yeah but that burst is actually the hardest one in this diff imo :P
14:14 DixonBlackwing: *2134 burst
14:15 juankristal: I think its fine
14:15 juankristal: but its up to you :P
14:16 DixonBlackwing: well i will change it when people feel it's bad , otherwise i usually keep it :P
14:16 DixonBlackwing: unless if i somehow found the one that better :3
14:16 juankristal: owob
14:17 DixonBlackwing: is there anything else you think not good in my map? <3
14:18 juankristal: your map was good at the start as well xD
14:18 juankristal: I just wanted to polish some stuff :P
14:18 juankristal: 00:13:883 (13883|2,13968|1,14054|3,14226|1,14311|3,14397|0) -
14:18 juankristal: thats the only thing I mentioned that we didnt touch
14:19 juankristal: those are a bit hard to understand while you play
14:19 juankristal: in the editor they are following the... vocals? xD
14:19 juankristal: I dont know if thats a vocal but it sounds like a vocal
14:20 DixonBlackwing: actually i want to follow some of (snare) sound? but i realize the only one had that is 00:13:968 (13968|1) -
14:20 DixonBlackwing: omg D:
14:20 DixonBlackwing: i unconciously follow other thing ._.
14:20 juankristal: well
14:20 juankristal: I dont know xD
14:20 juankristal: thats for you I guess
14:22 DixonBlackwing: i'm unsure about that, will save it for later i guess /run
14:22 juankristal: alright
14:22 juankristal: should we consider this as a mod? xD
14:23 DixonBlackwing: sure! please post it at my Beatmap forum >_</
14:23 juankristal: alright
14:23 DixonBlackwing: post the irc post the irc :D

Alright Dixon, wish you good luck with this one! o7
Verniy_Chan

Hi Dixon

Mod Via ♡ Верный Mania Queue ♡

4K = |1|2|3|4|

(Focus : Pattern , Pitch, Hitsounds)
General
  1. You must use hitsounds lel
  2. Tag : Could add Kosuke Saito as kors k's real name, source : https://remywiki.com/Kosuke_Saito
Normal

OD : 7
HP : 7
  1. 00:25:368 (25368|3,25368|2,26054|2,26054|3) - agak kurang menyenangkan kalau patternnya terulang, saran untuk pattern yang lebih variatif : 00:26:054 (26054|2) - pindah ke |2|, terus 00:26:397 (26397|0,26740|2) - Ctrl + G
  2. 00:33:254 - apakah disini sengaja ngak buat chord untuk consistency beat+cymbal seperti 00:33:254 - walaupun masih 1/2 snap? yang dimana pitch seperti ini berbeda dengan 00:44:226 (44226|1) - ? untuk bagian 00:32:911 - diberi pengecualian karena patternnya akan menjadi sulit, nah itu tergantung anda aja :3
  3. 00:36:340 (36340|0,36340|1,37026|0,37026|1) - wah ini mirror seperti sebelumnya, ok.. saran pattern seperti sebelumnya : 00:36:340 (36340|1,36683|3) - Ctrl + G, terus 00:37:026 (37026|1) - pindah ke |3| untuk variasi pattern
  4. 01:04:111 (64111|0,64454|0) - pitchnya beda loh, bagian 01:04:111 - weird kick sedangkan 01:04:454 (64454|0) - clap, saran : 01:04:454 (64454|0) - pindah ke |4|
  5. 01:15:083 (75083|1,75083|2,75426|2,75426|1) - yakin dengan kesamaan pattern seperti ini, walaupun salah satu bagiannya terdengar beda, let me explain : saya tau anda fokus mengikuti weird kick (kick gak jelas XD jadi.. saya namakan seperti itu), akan tetapi ada bagian seperti 01:15:083 (75083|2,75083|1,75768|3,75768|0) - terdengar suara cimbal yang dimana agak canggung patternnya dibuat sama, saran saya sih dibuat seperti pattern sebelumnya
  6. 01:42:168 (102168|0,102168|1,102854|0,102854|1) - saya merasakan de ja vu bagian ini, ok.. jika anda tau maksudku XD
  7. Nice Pattern~
Hard

OD : 8
HP : 8
  1. 01:11:997 (71997|1,72168|1) - kurang cocok dengan pitch untuk jack pattern seperti ini
  2. 01:41:997 - sepertinya ini gak konsisten dengan pattern sebelumnya di kiai section yang pertama, referensi pattern yang dibandingkan adalah 00:25:197 - dan ada bagian-bagian lainnya yang konsisten juga yaitu :
    01:47:483 -
    01:48:854 -
    01:58:454 -
    01:59:826 -
  3. Excellent pattern untuk diff ini, keren...
Insane

OD : 8
HP : 8,5
  1. 01:15:254 (75254|1,75254|0) - nah.. kok bisa masang chord bagian sini? untuk suara seperti ini seharusnya 1 note aja seperti 01:12:511 (72511|3,73197|3,73883|0,74568|0) - sama halnya dengan chord bagian ini :
    01:15:597 (75597|1,75597|2) -
    01:15:940 (75940|2,75940|3) -
    01:16:283 (76283|3,76283|0) -
  2. 01:21:254 (81254|1) - pindah ke |1| untuk mirror pattern seperti 00:04:283 (4283|1,4454|1) -
  3. 01:30:340 (90340|0) - pindah ke |2| agar lebih nyaman dimainin, berhubung pitchnya telah dinampakan di 01:30:340 (90340|3,90511|3) - huehue..
  4. 01:31:540 - sampai 01:32:740 - untuk meminimalisir dat anchord, 01:31:883 (91883|1,92226|2) - Ctrl + G, terus 01:32:397 (92397|1,92740|0) - Ctrl + G juga atau 01:32:397 (92397|1) - pindah ke |3|, itu pilihanmu
  5. 01:34:626 (94626|3,94797|3,94968|3,95140|3,95311|3,95483|3,95654|3) - wew.. kalau memungkin hindari anchor di kolom |4| seperti ini, terserah mau di otak atik gimana XD
  6. 01:56:226 (116226|1,116397|1,116568|2) - Ctrl + H, untuk menghindarin kesamaan pattern dari 01:55:883 - biar lebih balance + pitchnya yang berbeda
  7. Very Good >w<)b

Verniy_Chan wrote:

My Rating
88,75

(1-100)

just for fun only, don’t take it seriously
Хорошо~ Good Luck..
-[ AmiShici ]-
nyaho~

mod ready

4K=|1|2|3|4|
  1. [NM]01:29:826 (89826|2,89997|1) - ctrl + H? better flow. kan pitch sama gini 01:29:483 (89483|1,89483|0,89826|1,89826|0) -
  2. saran aja si ya. biasanya lu kan pengen yang beda biar ga bosen. jadi bagaimana kalo dari part ini 01:39:768 - sampai 01:50:740 - dirubah jadi ikut synth/instru utama? :v
    jadi add nya di 01:40:111 - 01:40:454 - 01:40:626 - 01:40:797 - 01:40:968 - 01:41:140 - 01:41:311 - etc. wkwkwk
    [HD]
  3. 00:11:997 - add for impact
  4. 00:17:483 - ; 00:20:226 -
  5. 01:11:654 (71654|3) - LN stop di 01:11:997 - trus buat LN baru dari 01:11:997 - sampe 01:12:340 -
    [IN]
  6. 00:17:483 - ~ 00:21:597 - reminder me to you're so happynya spy :lol:
  7. 01:35:140 (95140|0,95140|3,95140|2,95483|2,95483|1,95483|3) - ini kenapa triple sedangkan ini 01:34:454 (94454|1,94454|0,94797|3,94797|2) - double?

not done
WIP...

males gegara debat offset ga jelas =w=


nais mappu >w<)b
Topic Starter
Maxus

Verniy_Chan wrote:


Hi Dixon

Mod Via ♡ Верный Mania Queue ♡

4K = |1|2|3|4|

(Focus : Pattern , Pitch, Hitsounds)
General
  1. You must use hitsounds lel
  2. Tag : Could add Kosuke Saito as kors k's real name, source : https://remywiki.com/Kosuke_Saito
[img]http://puu.sh%20%20will%20change%20:3/j2jDE.jpg[/img] Normal

OD : 7
HP : 7
  1. 00:25:368 (25368|3,25368|2,26054|2,26054|3) - agak kurang menyenangkan kalau patternnya terulang, saran untuk pattern yang lebih variatif : 00:26:054 (26054|2) - pindah ke |2|, terus 00:26:397 (26397|0,26740|2) - Ctrl + G hmm, itu sengaja , karakteristik di map ane , tiap kali ada pattern terulang , berarti ada suara 1/8 nya 3x , bisa diliat reference dr insane
  2. 00:33:254 - apakah disini sengaja ngak buat chord untuk consistency beat+cymbal seperti 00:33:254 - walaupun masih 1/2 snap? yang dimana pitch seperti ini berbeda dengan 00:44:226 (44226|1) - ? untuk bagian 00:32:911 - diberi pengecualian karena patternnya akan menjadi sulit, nah itu tergantung anda aja :3 hmm, keduany memang berbeda dalam instrumen , yang satu sperti cymbal , yang satu lagi kick (clap) , tapi ane mau keep krena partny ampir sama , dan di diff normal , ane tak mau bikin double 1/4 , dan alternatif untuk itu biasa bikin ga konsisten, ane consider dulu.
  3. 00:36:340 (36340|0,36340|1,37026|0,37026|1) - wah ini mirror seperti sebelumnya, ok.. saran pattern seperti sebelumnya : 00:36:340 (36340|1,36683|3) - Ctrl + G, terus 00:37:026 (37026|1) - pindah ke |3| untuk variasi pattern sama sperti di atas, tapi ane bakal coba rombak lgi :3
  4. 01:04:111 (64111|0,64454|0) - pitchnya beda loh, bagian 01:04:111 - weird kick sedangkan 01:04:454 (64454|0) - clap, saran : 01:04:454 (64454|0) - pindah ke |4| mungkin agk ketutup krena kickny, tapi sebenerny ad suara tepuk tangan yg sama kyk 01:04:454 (64454|0,64797|2,65140|2) - , ane kasih penekanan di suara itu.
  5. 01:15:083 (75083|1,75083|2,75426|2,75426|1) - yakin dengan kesamaan pattern seperti ini, walaupun salah satu bagiannya terdengar beda, let me explain : saya tau anda fokus mengikuti weird kick (kick gak jelas XD jadi.. saya namakan seperti itu), akan tetapi ada bagian seperti 01:15:083 (75083|2,75083|1,75768|3,75768|0) - terdengar suara cimbal yang dimana agak canggung patternnya dibuat sama, saran saya sih dibuat seperti pattern sebelumnya secara instrumen mungkin iya , tapi klo diliat dari segi emphasis yang mau diambil , vocal yg terdengar sama dan lebih masuk waktu ane bikin pattern dengan column yg sama .
  6. 01:42:168 (102168|0,102168|1,102854|0,102854|1) - saya merasakan de ja vu bagian ini, ok.. jika anda tau maksudku XD seperti yg diatas lgi , klo agk boring ane coba rearrange lgi :3
  7. Nice Pattern~
Hard

OD : 8
HP : 8
  1. 01:11:997 (71997|1,72168|1) - kurang cocok dengan pitch untuk jack pattern seperti ini disini penekanan vocalny cocok untuk dibuat jack (ane biasa dnger suara yg pling dominan untuk menentukan pattern yg dibuat sama/ga)
  2. 01:41:997 - sepertinya ini gak konsisten dengan pattern sebelumnya di kiai section yang pertama, referensi pattern yang dibandingkan adalah 00:25:197 - dan ada bagian-bagian lainnya yang konsisten juga yaitu :
    01:47:483 -
    01:48:854 -
    01:58:454 -
    01:59:826 - hmm , yg ini sbnerny ane dr awal memang niat mau bkin note amount di bass sound beda ama kiai 1 utk bedain ma kiai 1, yg ini ane coba tnya lgi , klo kesannya aneh , ane delete smua.
  3. Excellent pattern untuk diff ini, keren...
Insane

OD : 8
HP : 8,5
  1. 01:15:254 (75254|1,75254|0) - nah.. kok bisa masang chord bagian sini? untuk suara seperti ini seharusnya 1 note aja seperti 01:12:511 (72511|3,73197|3,73883|0,74568|0) - sama halnya dengan chord bagian ini :
    01:15:597 (75597|1,75597|2) -
    01:15:940 (75940|2,75940|3) -
    01:16:283 (76283|3,76283|0) - chord ini ane ga ykin ma note amountny, karena mw emphasis di risingny jg, will consider
  2. 01:21:254 (81254|1) - pindah ke |1| untuk mirror pattern seperti 00:04:283 (4283|1,4454|1) - very nice!
  3. 01:30:340 (90340|0) - pindah ke |2| agar lebih nyaman dimainin, berhubung pitchnya telah dinampakan di 01:30:340 (90340|3,90511|3) - huehue.. ok, dan ane repattern sdikit sktiarnya
  4. 01:31:540 - sampai 01:32:740 - untuk meminimalisir dat anchord, 01:31:883 (91883|1,92226|2) - Ctrl + G, terus 01:32:397 (92397|1,92740|0) - Ctrl + G juga atau 01:32:397 (92397|1) - pindah ke |3|, itu pilihanmu very nice!
  5. 01:34:626 (94626|3,94797|3,94968|3,95140|3,95311|3,95483|3,95654|3) - wew.. kalau memungkin hindari anchor di kolom |4| seperti ini, terserah mau di otak atik gimana XD hrsnya dah lbih enak :3
  6. 01:56:226 (116226|1,116397|1,116568|2) - Ctrl + H, untuk menghindarin kesamaan pattern dari 01:55:883 - biar lebih balance + pitchnya yang berbeda why not :3
  7. Very Good >w<)b

Verniy_Chan wrote:

My Rating
88,75

(1-100)

just for fun only, don’t take it seriously
Хорошо~ Good Luck..
thx verniy buat modnya :D
Critical_Star
recheck as requested
no kud

Normal
00:12:340 (12340|3,13026|3,13711|3) - maybe move them into column 1 could be easier to acc for beginner player, yea it does fit the sound well here but well just my thought of it
00:15:083 (15083|1,15768|1,16454|1) - same thing here, u may like to move to column 3
00:20:226 (20226|3,20226|0,20397|2,20568|1,20740|2,20911|3,21083|2,21254|1,21426|2,21597|3,21597|1) - cool but since u have a LN here to represent 1/4 stream sound maybe 00:20:397 (20397|2,20740|2,21083|2,21426|2) - deleting these note could be nice and focus on the vocal sound here
00:27:768 (27768|1) - should be LN here end 00:28:111 - like u did at 00:38:740 (38740|1) -
01:07:883 (67883|2) - not below at the blue tick? or just purposely to make different from 00:59:311 (59311|0,59568|2,59826|1,59997|3) - ? but i think it doesn't make any difference also so yea better move to the blue tick
01:10:626 (70626|3) - like above ^ should be at blue tick
01:37:026 (97026|2) - coulb be easier to play for beginner if the LN is at the 4th column
00:26:054 (26054|3) - move to 1? a mirror pattern from 00:25:540 (25540|3,25626|1,25711|3,25711|2) - is nice like u did at 00:31:026 (31026|1,31111|2,31197|3,31197|0,31368|2,31454|1,31540|0,31540|3) -


Hard
01:31:711 (91711|2,91883|3,91883|0,92054|0) - CTRL+H? this pattern should be jack too
01:53:311 (113311|2,113483|3,113483|0,113654|1,113826|2,113826|3,113997|0) - u can have a note at the blue tick line too something like http://puu.sh/oJhBG/98ac304f3f.jpg

Insane
00:31:197 (31197|2) - remove? feel hard to have triple after a 1/8 burst
00:32:568 (32568|2) - this too ^ mm, maybe bpm175 is fine..
00:42:511 (42511|1,42511|0,42511|3) - double
00:42:511 (42511|0,42511|1,42511|3) - double note is enough at here, not really a crash sound. is just the same as 00:42:854 (42854|2,42854|3,43197|1,43197|0) -
01:53:140 - u can use double note at here

map is already good, nothing much i could fine~ good luck! :)
Topic Starter
Maxus

-[ AmiShici ]- wrote:

nyaho~

mod ready

4K=|1|2|3|4|
  1. [NM]01:29:826 (89826|2,89997|1) - ctrl + H? better flow. kan pitch sama gini 01:29:483 (89483|1,89483|0,89826|1,89826|0) - hmm , suara 01:29:826 (89826|0,89826|2) - beda sama 01:29:483 (89483|1,89483|0) - imo , double kedua pitch lbih tinggi
  2. saran aja si ya. biasanya lu kan pengen yang beda biar ga bosen. jadi bagaimana kalo dari part ini 01:39:768 - sampai 01:50:740 - dirubah jadi ikut synth/instru utama? :v
    jadi add nya di 01:40:111 - 01:40:454 - 01:40:626 - 01:40:797 - 01:40:968 - 01:41:140 - 01:41:311 - etc. wkwkwk ane ada ide di bagian kiai , lgi ane rombak hehe :3
    [HD]
  3. 00:11:997 - add for impact kau benar :3
  4. 00:17:483 - ; 00:20:226 - rada maksa klo disini imo.
  5. 01:11:654 (71654|3) - LN stop di 01:11:997 - trus buat LN baru dari 01:11:997 - sampe 01:12:340 - done, also rearrange
    [IN]
  6. 00:17:483 - ~ 00:21:597 - reminder me to you're so happynya spy :lol: appa boleh buat suarany intens gitu XD
  7. 01:35:140 (95140|0,95140|3,95140|2,95483|2,95483|1,95483|3) - ini kenapa triple sedangkan ini 01:34:454 (94454|1,94454|0,94797|3,94797|2) - double? ada melody utama disitu , kalo di 01:34:797 - kan kyk "diem", cuma ada suara snare.

not done
WIP...

males gegara debat offset ga jelas =w=


nais mappu >w<)b


Nais , thank you ami >_<)b

Critical_Star wrote:

recheck as requested
no kud

Normal
00:12:340 (12340|3,13026|3,13711|3) - maybe move them into column 1 could be easier to acc for beginner player, yea it does fit the sound well here but well just my thought of it sure why not
00:15:083 (15083|1,15768|1,16454|1) - same thing here, u may like to move to column 3 sure
00:20:226 (20226|3,20226|0,20397|2,20568|1,20740|2,20911|3,21083|2,21254|1,21426|2,21597|3,21597|1) - cool but since u have a LN here to represent 1/4 stream sound maybe 00:20:397 (20397|2,20740|2,21083|2,21426|2) - deleting these note could be nice and focus on the vocal sound here hmm, but it won't match the intensity of the song then , i want to match the atmosphere of the song with pattern
00:27:768 (27768|1) - should be LN here end 00:28:111 - like u did at 00:38:740 (38740|1) - ok , apply in other diff as well
01:07:883 (67883|2) - not below at the blue tick? or just purposely to make different from 00:59:311 (59311|0,59568|2,59826|1,59997|3) - ? but i think it doesn't make any difference also so yea better move to the blue tick if you pay attention to the music ,the white line at 00:59:654 - doesn't have any distinctive sound , that's why i map it at blue tick where sound did exist , however, there's snare sound at 01:10:626 (70626|3) - because of the higher intensity music at the second part .
01:10:626 (70626|3) - like above ^ should be at blue tick same
01:37:026 (97026|2) - coulb be easier to play for beginner if the LN is at the 4th column ok and rearrange
00:26:054 (26054|3) - move to 1? a mirror pattern from 00:25:540 (25540|3,25626|1,25711|3,25711|2) - is nice like u did at 00:31:026 (31026|1,31111|2,31197|3,31197|0,31368|2,31454|1,31540|0,31540|3) - well, i want to keep this for a while.


Hard
01:31:711 (91711|2,91883|3,91883|0,92054|0) - CTRL+H? this pattern should be jack too ok and rearrange
01:53:311 (113311|2,113483|3,113483|0,113654|1,113826|2,113826|3,113997|0) - u can have a note at the blue tick line too something like http://puu.sh/oJhBG/98ac304f3f.jpg will consider, afraid if it's too hard because of LN

Insane
00:31:197 (31197|2) - remove? feel hard to have triple after a 1/8 burst it's fine :3 , the people that testplay it don't have the issue with that part
00:32:568 (32568|2) - this too ^ mm, maybe bpm175 is fine.. ^same
00:42:511 (42511|1,42511|0,42511|3) - double
00:42:511 (42511|0,42511|1,42511|3) - double note is enough at here, not really a crash sound. is just the same as 00:42:854 (42854|2,42854|3,43197|1,43197|0) - correct
01:53:140 - u can use double note at here sure

map is already good, nothing much i could fine~ good luck! :)
wuaahhh, thank you for the remod bintang :D
kitty neko 'w'
[-Star_Lenz-]
Hi again dixon-sama ;w;

Req M4M from chat

Col : 1|2|3|4|

Owh Ikkeh ikkeh :v
Normal

00:07:368 (7368|2,7540|3) - ctrl+g dari nada tinggi ke nada rendah
00:14:397 (14397|0) - flow gini loh ;w; https://osu.ppy.sh/ss/5108288 single note ini tinggal dirapihin saja 00:15:083 (15083|2,15426|1,15768|2,16111|1,16454|2) - lalu 00:16:797 (16797|1,17140|2) - ini geser kekanan 1 baris
00:22:626 (22626|1) - jadikan LN juga bisa mungkin karena ada suara kaya slider ;w;
00:26:397 (26397|0,26740|1) - ctrl+g 00:27:426 (27426|0,27426|2) - well ini nada nya kaya yang sama menurut ku ;w;
00:27:768 (27768|3) - recomen dikit :v https://osu.ppy.sh/ss/5108322 well 00:28:454 (28454|0,28454|3,28797|0,28797|3) - pasin lah xD
00:30:168 (30168|1,30511|0) - ctrl+g wall terus
00:31:883 (31883|1,32054|0) - ctrl+g
00:37:368 (37368|3,37711|2) - ^ 00:36:683 (36683|3) - perpindahan suara dari ini
00:58:454 (58454|2,58626|1) - geser 1 baris ke kanan lalu 00:58:968 (58968|3) - ini ke col 2 , pengulangan 01:01:026 (61026|3,61026|2,61197|0,61368|1) -
01:09:254 (69254|2,69426|3) - ctrl+g di aransemen lagi :v
01:28:111 (88111|0) - jadiin LN 01:28:454 - stop
01:39:426 (99426|2) - bebas mau jadiin LN juga xD
01:40:111 (100111|1,100111|2) - jadikan col 1&4 lalu 01:40:454 (100454|0) - move col 2

Hard
00:07:368 (7368|2,7540|3) - ctrl+g dari nada tinggi ke nada rendah
00:27:940 (27940|1,28026|0) - ctrl+g ?
00:29:397 (29397|1,29483|3,29483|2) - ctrl+h
00:32:226 (32226|2,32226|1) - geser ke kanan 1 baris
00:36:597 (36597|2,36683|1) - ctrl+g 00:36:340 (36340|1,36340|2) - habis wall 2&3 lalu stair 1&3 :v
00:47:654 - add note perasaan suara agak high :/
00:50:397 - ^ ?
00:56:826 (56826|1,56911|2) - ctrl+g
00:57:340 - https://osu.ppy.sh/ss/5109117 recomended 00:57:597 (57597|3,57597|2,57683|1,57768|0,57940|2,57940|3) - pengulangan suara pass
01:08:826 - missing note loh, apa di sengaja ?
01:32:568 (92568|2) - move col 1 jaga keseimbangan tangan ;w; itu dikanan terus maen 01:32:226 (92226|3,92568|3,92740|3) -

Insane
00:06:511 (6511|1) - move col 1 ? 00:06:854 (6854|0) - same
01:11:654 - hmm kalo ane style pasti gini https://osu.ppy.sh/ss/5109207
01:13:197 (73197|3) - move col 1 keep balanced
No Problem diff xD

Good Luck Dixon-sama xD
Topic Starter
Maxus

[-Star_Lenz-] wrote:

Hi again dixon-sama ;w; hai lenz-sama :3

Req M4M from chat

Col : 1|2|3|4|

Owh Ikkeh ikkeh :v
Normal

00:07:368 (7368|2,7540|3) - ctrl+g dari nada tinggi ke nada rendah yg skrg dh bner kok :v
00:14:397 (14397|0) - flow gini loh ;w; https://osu.ppy.sh/ss/5108288 single note ini tinggal dirapihin saja 00:15:083 tp ga ada perubahan synth ;w;(15083|2,15426|1,15768|2,16111|1,16454|2) - lalu 00:16:797 (16797|1,17140|2) - ini geser kekanan 1 baris
00:22:626 (22626|1) - jadikan LN juga bisa mungkin karena ada suara kaya slider ;w; consider
00:26:397 (26397|0,26740|1) - ctrl+g 00:27:426 (27426|0,27426|2) - well ini nada nya kaya yang sama menurut ku ;w; ouch ane rearrange daerah skitar, bkn yg ini
00:27:768 (27768|3) - recomen dikit :v https://osu.ppy.sh/ss/5108322 well 00:28:454 (28454|0,28454|3,28797|0,28797|3) - pasin lah xD prefer yg skrg
00:30:168 (30168|1,30511|0) - ctrl+g wall terus bole :3
00:31:883 (31883|1,32054|0) - ctrl+g jangan disamain D:
00:37:368 (37368|3,37711|2) - ^ 00:36:683 (36683|3) - perpindahan suara dari ini sama kyk diatas
00:58:454 (58454|2,58626|1) - geser 1 baris ke kanan lalu 00:58:968 (58968|3) - ini ke col 2 , pengulangan 01:01:026 rearrange(61026|3,61026|2,61197|0,61368|1) -
01:09:254 (69254|2,69426|3) - ctrl+g di aransemen lagi :v mumpung ane ubah jdi LN bbrp suarany, bole deh
01:28:111 (88111|0) - jadiin LN 01:28:454 - stop nice catch
01:39:426 (99426|2) - bebas mau jadiin LN juga xD consider
01:40:111 (100111|1,100111|2) - jadikan col 1&4 lalu 01:40:454 (100454|0) - move col 2 nope ;w;


Hard
00:07:368 (7368|2,7540|3) - ctrl+g dari nada tinggi ke nada rendah sama kyk normal
00:27:940 (27940|1,28026|0) - ctrl+g ? ga , dpt kok feelny dsitu
00:29:397 (29397|1,29483|3,29483|2) - ctrl+h yg skrg enak D:
00:32:226 (32226|2,32226|1) - geser ke kanan 1 baris double 34 ny kbnykn donk entr
00:36:597 (36597|2,36683|1) - ctrl+g 00:36:340 (36340|1,36340|2) - habis wall 2&3 lalu stair 1&3 :v ga dpt variasi entr :/
00:47:654 - add note perasaan suara agak high :/ LN + 1 note = 2 note.
00:50:397 - ^ ? ^
00:56:826 (56826|1,56911|2) - ctrl+g consider
00:57:340 - https://osu.ppy.sh/ss/5109117 recomended 00:57:597 (57597|3,57597|2,57683|1,57768|0,57940|2,57940|3) - pengulangan suara pass rada gimana gitu buat ane
01:08:826 - missing note loh, apa di sengaja ? oh iya
01:32:568 (92568|2) - move col 1 jaga keseimbangan tangan ;w; itu dikanan terus maen 01:32:226 (92226|3,92568|3,92740|3) - sedih intention ane tak terbaca D:

Insane
00:06:511 (6511|1) - move col 1 ? 00:06:854 (6854|0) - same pitch sengaja dibuat gitu
01:11:654 - hmm kalo ane style pasti gini https://osu.ppy.sh/ss/5109207 hmm, last double LN agk aneh imo krena suarany ga gitu kenceng buat emphasis. ane msih suka yg skrg :3
01:13:197 (73197|3) - move col 1 keep balanced aww , itu suara ngulang2 ndiri , jadi patternny ngulang juga , intentional.
No Problem diff xD

Good Luck Dixon-sama xD
Xie xie sensei-lenz :3
show more
Please sign in to reply.

New reply