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Yoon Mirae - ALWAYS

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Xinely

  • Easy
  1. check aimod, there are unsnapped
  2. 00:27:073 (4) - i would say 1/1 slider and circle for 00:28:033 - , the piano itself is strong, also not really good to map redline with slider's tail
  3. 00:30:340 (3) - fix 1,08x spacing?
  4. 00:31:851 (1,1) - hope recovery time is fine? its below 1500ms
  5. 01:37:330 (4,1) - click them and move to 168,256 to avoid 0,6x spacing? it might make newbie confuse because inconsistency
  6. 03:05:147 (1) - the slider head with the body, i guess they should be not overlapped


  • Normal
  1. AR 4 or 4,5? looks weird to see same AR with Easy. if you agree then Advance AR 5,5
  2. 00:05:900 (1) - would better see in 16,320.. the current one is quite near with overlap
  3. 00:24:325 (1) - 1,06x inconsistency
  4. 01:08:288 (5,1) - blanket if possible?

nothing serious problem as i check. feel free poke me back
Topic Starter
Natsu
Electoz

Electoz wrote:

Sorry for the lateee

[Easy]

  1. 00:59:896 (4) - Unsnapped? Idk I just go along with what AiMod says lol. yup
  2. 00:26:175 (3) - 00:28:033 - I would keep a consistent usage of finish here rather than placing it at 00:27:073 (4) . sure
  3. 00:31:851 (1,1) - Is this rankable? Those red lines are sure confusing xd why it shouldn't be? is the timing of the song after all
  4. 00:43:746 - Just a whistle is fine I guess? okay
  5. 01:29:940 (4,1) - Maybe doing a similar placement like 01:28:093 (2,3) ? Well at least I think the flow on 01:29:940 (4,1) isn't that friendly to players. is just a linear pattern there is nothing different from any other at this diff tbh
  6. 01:41:487 (3) - Same thing about the beat on 01:41:949 that I mentioned in Normal, also I think players might interpret 01:40:102 (2,3) as 1/1 because it looked so similar with 01:38:254 (1,2) so I think they might have some trouble reading this unless they noticed that the spacing is closer. rhythm is fine they will follow the vocals :l, but I fixed some spacing issue that no one notice lol
  7. 02:17:977 (4,1) - The flow is a bit complex imo. Some players might click the tail here 02:18:901 (1) instead of the head. how a player can confuse an object with a big number and approach rate with something with none?
  8. 02:36:915 (4) - Same as what I mentioned in Normal. I'm following the vocals which have more emphasis in the song
  9. 02:40:148 (3) - Feels empty for some reason, I think a 1/1 slider fits better. that will be super similar to normal dif, I want to have some variations
  10. 02:46:614 (2) - Similar reasoning as above, maybe 2 1/1 sliders? ^
[Normal]

  1. 00:10:512 (2,3,4) - The first two circles are on vocal while the last one go for a cymbal instead so it felt a bit uncomfortable to have 3 circles but they didn't based on the same thing, maybe a 1/2 repeat slider instead of 00:10:972 (3,4) would work just fine tho. 3 circles are going with music, just happen that there are vocals on them
  2. 00:13:253 (1,2) - 00:15:135 (3,4) - Maybe use the same rhythm here? vocals are off at the second one
  3. 00:19:278 (2) - Seems like in this part you're trying to follow the piano but this one really stands out as it was based on vocal. I'm not trying, I'm following the piano, there are some vocal in red tick, but I dont feel is appropiate to map it according on how my spread is developing
  4. 00:52:054 (3) - The rhythm here is so similar to 00:51:124 (2) so my suggestion here would replace this 00:52:054 (3) with a 1/2 repeat slider+circle, I don't think this will be too hard for Normal tho.
  5. 00:57:609 (6) - Hmmmm.... finish here instead of whistle? ok
  6. 01:08:288 (5) - Not sure if this should be placed at 01:08:519 instead, from the vocal on these 01:04:526 (1,2) - 01:06:429 (3,4) they have 3 syllables, while 01:08:288 (5,1) has only two, but if some stuff is changed here it maybe confuse beginners so maybe it's fine? Idk tho I guess I'll mention this just in case. I removed this circle 01:08:288 - and extended the previous slider
  7. 01:10:618 - If you're going to make this clickable then how about 01:11:976 ? If you're following vocal ofc. vocals are off that's why I didn't map them properly
  8. 01:20:920 - Maybe add something here if you think the rhythm won't be too dense, but personally I think it's fine. will be to much, for the rest lvl of diff
  9. 01:41:487 (4) - Not sure about skipping this 01:41:949 because you can easily add a finish or sth here. Same applies to 02:36:915 (4) .
  10. 02:28:139 (1,2,3) - Imo this could have been a spinner, what I would do is making 02:28:139 clickable while put a spinner and end it either on 02:31:372 or 02:31:603 (maybe the latter one is rankable? since bpm isn't that high, iirc this happened with a recently ranked map) man as I explained to doyak i dont want to use spinners they dont represent the song slow feeling at all, that's why I taked hours to make my slider art, I never consider using spinners
  11. 03:11:624 (2,3,4) - Idk about these but I think at least 03:14:002 (4) should be NC'd cuz the bpm change is so significant that some players might not be able to notice that change in SV. is fine because people will click a slider so will be not problem with the acc
[Advanced]

  1. 00:06:841 (3,4) - DS? fixed in previous mod
  2. 00:07:547 - So you decided to ignore the vocal here and go for a cymbal on 00:07:782 (5) instead? Idk tho but I think at least this beat should be mapped. I hope you hear clearly, vocal is super off
  3. 00:48:123 (5,6) - Not sure if it's just me but it doesn't look stacked properly. because is a manual stack to avoid some overlap always check in game for this kind of cases
  4. 00:51:124 (2,3,4) - I think a 1/1 slider would work just fine, well I can see that you're going for a vocal here but it's confusing considering how you followed the piano on 00:50:214 (1) - 00:52:054 (5) and also because you decided to ignore the vocal on 00:51:821 . how this can be confused for an advanced diff? there are 3 sounds in the music that are being mapped, there is nothing confused about this, the game is played by ears and by eyes, if you hear 3 things in the song and you see 3 things on the screen there is no way you will be confused
  5. 00:59:679 (4) - Not sure what is this mapped on, if you're trying to follow that "v" sound personally I think removing it sounds better. listen again there is a piano sound, use headphones for more clearly sound
  6. 01:08:519 (6) - This beat sounds weak compared to 01:08:288 (5) so maybe a 1/2 slider instead of these two circles? of course some beats sounds lower than others, but under your logic I should just map the bpm because the other sounds are lower pitc?
  7. 01:17:726 (3) - I don't think that pitch sound isn't worth an emphasis with sth clickable here, I would just remove this one. sound is super strong idk what you are talking about here to be honest
  8. 02:00:425 - Finish instead of whistle? there is a finish already
  9. 02:28:139 (1,2,3) - wtf this is so similar to Normal lmao, and yes my suggestion about the spinner thing still applies here, but since it's advanced maybe you can reduce the volume like what you did in Forever. this got changed at previous mod
  10. 02:49:155 - Not sure if this beat is worth mapping but the first time I was testing I hit this thing 02:49:386 (2) early and got 100. there is nothing mapped there
  11. 03:16:778 (1) - Lower/mute volume at the sliderend? -_- is already 5%
  12. Maybe you can place those 3 circles differently to present what you're following, like, stacked circles 01:10:618 (3,4,5) for piano and unstacked circles like 01:27:169 (1,2,3) for vocal, well not that matters it's just something random. it doesn't affect nothing tbh
[Forever]

  1. 00:05:900 (1,2,3,4) - Hmm I wouldn't suddenly begin a song with a pattern tho, I think if it's something simple then it would be more friendly towards players in the beginning. man idk if yous serious, but they are just sliders, you can click late or early also the leniency make it have the same spacing as the regular one, there are no complicate patterns, just a common sliders, if someone have problems playing this they shouldn't be playing hard diffs
  2. 01:15:866 (4,1) - The angle's kinda forced, maybe it's just me. is just a triangle pattern
  3. 01:59:963 (4,5,1) - Oh I thought you're gonna do a small triangle here? not all need to be triangles
  4. 02:28:139 (1) - wow xd
  5. 02:33:681 (1,2) - Unstack this? So players won't get confused with 02:43:843 (4,5) . reading is also a skill, and i dont think someone whio can play the diff properly will get confused by that
Okkk hope my mod is usefullll
EDIT : Oh, idk who merged my two posts but thanks.
EDIT 2 : k now I know, that timing lol

Xinely

Xinely wrote:


  • Easy
  1. 00:27:073 (4) - i would say 1/1 slider and circle for 00:28:033 - , the piano itself is strong, also not really good to map redline with slider's tail gonna make a sliderhere for normal and easy diffs instead maybe
  2. 03:05:147 (1) - the slider head with the body, i guess they should be not overlapped this is intended already asked and is fine, since I tryed to make a korean symbol



nothing serious problem as i check. feel free poke me back

thanks everyone
P A N
we did IRC

SPOILER
13:27 P A N: wtf with those lines
13:27 P A N: can i
13:27 P A N: irc
13:27 Natsu: SURE
13:28 P A N: ok
13:28 Natsu: cause looks cuit
13:28 Natsu: cuit
13:28 Natsu: cuti^*
13:28 Natsu: FJ
13:28 Natsu: FK
13:28 Natsu: omg this kb hoooooly xhfljkasfas
13:28 P A N: 00:06:841 (3) - no need NC, remove
13:28 P A N: 00:19:278 (2,3,4) - better make spacing here consistent because the music is
13:28 Natsu: ºsure
13:29 P A N: 00:53:921 (1) - ugly overlapped
13:29 Natsu: fixed both
13:30 P A N: 01:23:023 (4) - drum-clap instead of drum-finish
13:30 P A N: 01:45:644 (1) - forgot finish you jesus
13:31 Natsu: loooooooooom dont be agresive
13:31 Natsu: anyways fixed bth
13:32 P A N: 02:33:681 (1,2,1,1) - holy fuck just saw this
13:32 Natsu: is cuti?
13:32 P A N: yup
13:32 P A N: 02:49:386 (2) - you... forgot finish
13:33 P A N: 03:16:778 (1) - H O L Y M O T H E R
13:33 Natsu: ?
13:34 P A N: NIZE
13:34 Natsu: xd
13:34 Natsu: yes
13:34 P A N: advanced
13:34 P A N: reduce ar to 5.5 better
13:34 P A N: and hp to 4 too
13:35 Natsu: okie
13:35 P A N: 01:06:429 - remove NC
13:35 Natsu: sure thing i was thinking about that toooç
13:36 P A N: 01:44:259 (3) - better change to 1/2 slider, vocal on red is not that strong
13:36 P A N: 02:07:353 (6) - same as forever, hitsound
13:36 P A N: 02:40:148 (5) - error spacing
13:37 Natsu: LOL fixed all
13:37 P A N: Normal od3 better
13:37 P A N: spread
13:37 Natsu: sure
13:38 P A N: normal already looks perfect
13:38 P A N: Easy change to ar 3
13:39 P A N: 00:20:665 (1) - dude
13:39 P A N: remove NC
13:39 Natsu: what
13:39 Natsu: i prefer to keep that one, because is cuti
13:39 P A N: fuck you
13:39 Natsu: what
13:39 P A N: 00:31:851 (1) - slider start on red tick better
13:39 P A N: easy diff
13:39 *Natsu kicks your ass
13:40 Natsu: okie
13:40 Natsu: but is spinner
13:40 Natsu: :D
13:40 P A N: :/
13:40 P A N: but is easy
13:41 Natsu: YEAH DID
13:41 Natsu: I
13:41 Natsu: DID :D
13:41 P A N: 03:04:671 (2,1) - why stack
13:41 P A N: YEA GOOD
13:41 Natsu: TO AVOID OVERLAPS
13:41 P A N: nice easy diff.
13:41 P A N: that's al
13:41 P A N: l
13:41 Natsu: because the slider and the spacing
13:41 P A N: ll
13:41 Natsu: :D
13:41 Natsu: POST AND I'LL KUDO YOU
13:41 Natsu: BECAUSE THIS HELP ME TO IMPROVE MY MAP
13:41 Natsu: OKIE?
13:41 P A N: great

those sliderarts are perfect tbh. good luck woohoo
Gero
This mapset is ready to go, good job.

Changes/Fixes

  1. Added some whistles and finishers in all difficulties.
  2. We have changed the volume in a specific part.
  3. Fixed some patterns to increase the aesthetics
  4. We have improved some rhythms.
  5. Added New Combos on the last difficulty.
Log (Spanish)
19:15 Natsu: maje dame bubble ya, xinely va a dar qualify porque ella esta on a la hora de asia
19:18 Gero: ya?
19:18 Gero: hacemos IRC mod?
19:18 Natsu: si
19:18 Natsu: ya arregle el video con lanturn
19:20 Gero: dame np
19:20 *Natsu is editing [http://osu.ppy.sh/b/924156 t Yoonmirae - ALWAYS [Forever]]
19:21 Gero: okay descargando
19:21 Natsu: orale hija
19:33 *Gero is editing [http://osu.ppy.sh/b/935146 t Yoonmirae - ALWAYS [Easy]]
19:33 *Natsu is editing [http://osu.ppy.sh/b/935146 t Yoonmirae - ALWAYS [Easy]]
19:34 Gero: 00:31:967 (1) - añade un finish aqui, igual en la normal y en la advanced manten la consistencia de finish
19:34 Gero: con la ultima dificultad
19:34 Natsu: pero el spinner termina diferente mae
19:34 Natsu: por los ms
19:34 Gero: pero suena finish 00:33:591 - aqui maje
19:35 Gero: 00:34:506 - y en la ultima dificiltad pusiste finish y en advanced whistle
19:35 Natsu: puse el finish a 20%
19:36 Natsu: ya lo arregle en normal tambien
19:36 Gero: 01:08:750 (1) - es un poco nazi pero el spacing es minimamente mas grande que el resto
19:36 Gero: 01:17:962 (2) - igual aqui
19:37 Natsu: 01:08:750 (1) - maje este esta a 1,01 del anterior uy siguiente
19:37 Natsu: dejame arreglo el egundo
19:37 Gero: el segundo si se nota mas
19:37 Gero: el primero no tanto asi que dejalo como esta si quieres
19:38 Natsu: ya lo arregle el segundo
19:38 Gero: 02:41:072 (1) - aqui tambien
19:39 Gero: 03:05:147 (1) - es algo en koreano? o:
19:39 Natsu: si es Eun
19:39 Natsu: XD
19:39 Natsu: arreglado el espacio
19:40 Gero: seria todo para la easy
19:40 Natsu: orale
19:43 Gero: la normal parece estar bien así
19:43 Natsu: nice
19:44 Gero: serian puras cosas nazis asi que prefiero no mencionarlo
19:44 *Gero is editing [http://osu.ppy.sh/b/932201 t Yoonmirae - ALWAYS [Advanced]]
19:44 *Natsu is editing [http://osu.ppy.sh/b/932201 t Yoonmirae - ALWAYS [Advanced]]
19:45 Gero: 00:22:507 (3,4,5) - que te parece no apilar estos circulos en el slider y darle mas moviemiento a esta parte? asi como hiciste aqui 00:13:253 (1,2,3,4,5,6) -
19:46 Gero: 00:48:123 (4,5) - este stack manual es intencional?
19:46 Natsu: okay
19:46 Natsu: si mae si no me hace un overlap
19:46 Gero: okay entonces esta bien
19:49 Gero: 03:16:778 (1) - que dice ahi maje?
19:49 Gero: la dificultad esta bien
19:49 Natsu: Amo
19:49 Natsu: lol
19:49 Natsu: se ve raro?
19:50 Gero: no vi muy bien la A pero ya cuando me dijiste si dice Amo
19:50 *Gero is editing [http://osu.ppy.sh/b/924156 t Yoonmirae - ALWAYS [Forever]]
19:50 *Natsu is editing [http://osu.ppy.sh/b/924156 t Yoonmirae - ALWAYS [Forever]]
19:51 Gero: 01:40:102 (1,1) - esto esta bien genial
19:52 Natsu: hahaha
19:53 Gero: 02:28:139 (1,1,1,2) - que estas siguiendo aqui?
19:53 Gero: en la musica no hay nada D:
19:53 Gero: suena como si fuera un sonido constante
19:53 Natsu: 02:28:139 - aqui es bien claro
19:53 Gero: 02:29:293 (1,1) - y esto?
19:54 Gero: 02:29:293 (1) - este si pero el siguiente no
19:54 Natsu: 02:29:293 - aqui hay un panito empezando, borra el slider
19:55 Natsu: mmm
19:55 Gero: 02:29:986 (1) - pero este no escucho nada en el tick blanco
19:55 Natsu: escuchas el que esta aqui: 02:29:062 - ¿
19:55 Gero: suena medio raro
19:55 Natsu: y el de aqui 02:29:755 -?
19:55 Gero: yo siento que esta peligroso eso
19:56 Natsu: https://osu.ppy.sh/ss/4802868
19:56 Natsu: solo ve el ritmo
19:56 Gero: hubieras hecho lo mismo como las otras diffs maje :c
19:56 Natsu: ese estaria bastante claro de seguir no?
19:56 Gero: dejalo asi pero siento que podrian descalificarlo
19:58 Natsu: https://osu.ppy.sh/ss/4802878 vaya asi mira mae todos tienen sonido claro ahora
19:59 Gero: asi suena mejor
20:00 Natsu: :D
20:00 Gero: pero el ultimo podrias alargarlo un poco
20:00 Gero: no nvm
20:00 Gero: asi esta bien
20:00 Natsu: hasta donde?
20:01 Gero: suena bien asi, hay sonido en el tick blanco
20:01 Gero: 02:30:448 - este
20:01 Natsu: 02:31:372 (2) - le pongo NC?
20:01 Gero: dale asi no seria confuso
20:02 Natsu: okay
20:02 Gero: el video no tiene audio verdad?
20:03 Natsu: no no tiene
20:03 Natsu: es el que lanturn me hizo
20:03 Gero: seria todo maje, puedes updatear
20:04 Natsu: dale ya
20:05 Natsu: podes recheck poostear y todo ahi
20:06 Gero: ya voy a postear, no hace falta recheck xD confio en ti culera hahahahaha
20:06 Natsu: orale mija

~ 아름다운 ~
Topic Starter
Natsu
Gracias gorda del mal ;)
Sonnyc
Artist reminds me "Bi Rain".

It seems "T" is the artist's English name, but normally people don't call her "t Yoonmirae", or even "T" as long as I know.
http://www.dt-love.co.kr/zb41/2013/about_t.php displays with out a t. Use it if you really want, but I believe it isn't accurate.

Also regarding the actual name, there is a Korean romanization rule which is "인명은 성과 이름의 순서로 띄어 쓴다. 이름은 붙여 쓰는 것을 원칙으로 하되 음절 사이에 붙임표(-)를 쓰는 것을 허용한다.( ( ) 안의 표기를 허용함.)". Translated as "One's name is written as 'lastname (space) firstname' format. Firstname has no space as a rule, but exceptionally it is fine to distribute using a hyphen(-).".

Thus, the artist should be "Yoon Mirae" or "Yoon Mi-rae" since she has no consistent usage for her romanization.

Consult the former BN for a rebubble~
Euny
i just recommend info from official video >>

i dont have any power for decision. i didnt know that site sorry Irvin
Topic Starter
Natsu
after talking with kwan, sonnyc and other people, Yoon Mirae seems the best way to go :>
Gero
~ Rebubbled ~
Topic Starter
Natsu
thanks Gero and sonnyc
Euny


유시진임다 그쪽은요
Topic Starter
Natsu


바람에 흩날려 온 그대 사랑
Come[Back]Home
Nice. Good Luck

Easy


01:01:313 (1) - I would move this one a bit up so we'll have a perfect triangle here 00:59:912 (4,5) -
01:08:288 (5,2) - It looks kinda weird that they are so close to each other. A little bit more distance maybe?
01:20:492 - I would add one more sliderpointthingy there and make the slider a bit more curvy there, looks better imo
02:28:139 (1) - It may just be me but i think that this slider may be a bit hard to follow for beginners
02:30:910 (3) - This on should be straight like (2). Looks really random now
Topic Starter
Natsu

Come[Back]Home wrote:

Nice. Good Luck

Easy


01:01:313 (1) - I would move this one a bit up so we'll have a perfect triangle here 00:59:912 (4,5) - k
01:08:288 (5,2) - It looks kinda weird that they are so close to each other. A little bit more distance maybe? k
01:20:492 - I would add one more sliderpointthingy there and make the slider a bit more curvy there, looks better imo k
02:28:139 (1) - It may just be me but i think that this slider may be a bit hard to follow for beginners nah is really easy to follow >:
02:30:910 (3) - This on should be straight like (2). Looks really random now this part got reworked in sone mods before, so is complety dfferent now
Affirmation
How about add artist's korean name in tag?
Topic Starter
Natsu
added, but only the 2 main character names, other are unnecessary IMO >:
Gero
~ Rebubbled ~
HabiHolic
WTF Bubbled.....

Sorry for late mod;;
Adventure
i give a star
add tag Kim ji-won as Yoon Myung-ju and Jin Goo as Seo Dae-young
Topic Starter
Natsu

arnoldusj wrote:

i give a star
add tag Kim ji-won as Yoon Myung-ju and Jin Goo as Seo Dae-young
Thanks for star, but I think those tags are not needed, since I already have the important ones (main characters etc.)
Euny

Natsu wrote:

Thanks for star, but I think those tags are not needed, since I already have the important ones (main characters etc.)

this song for sijin&moyeon couple. so i think dont need to add them
Xinely
Qualified
Euny
hard to wait next chapter
thanks for nice map and gratz Irvinsitotobobitoto
Underforest
03:16:778 (1) - Nice way to demostrate your love jk nice sliderart
Congrats :)
Electoz
gratzzzzzzzzz
Okoratu
nice slider
Oyatsu
AHHHHHHHHHHHH
Fan Descendant of the Sun !!!! <3 <3 <3
Huray !!~`~
Gratz! Natsu-san. Perfect choi ~~ :) :)
Topic Starter
Natsu
thanks everyone ><

;)
Emonal
Oh you guys really ranked this!!!!!!
Thanks so much<3
Euny




Topic Starter
Natsu
hahah so cute XD

YoNiko wrote:

Oh you guys really ranked this!!!!!!
Thanks so much<3
Thanks c:
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