add a skin.ini option for how slanted you want the stage to be. 0 would be flat and 100 would be the max slant. Something like
stageSlant = 20
stageSlant = 20
I was actually thinking of more of a toggle option like 0 and 1, but this would work even better.abraker wrote:
add a skin.ini option for how slanted you want the stage to be. 0 would be flat and 100 would be the max slant. Something like
stageSlant = 20
Why not make the value be in degrees? (capped to a high slant, like 85°)_Decelerator wrote:
add a skin.ini option for how slanted you want the stage to be. 0 would be flat and 100 would be the max slant. Something like
stageSlant = 20
Scroll time of the note should remain constant under the stageSlant to make things simple. My approach just involves the stretching corners of a state as if it is a sprite. As stageSlant increases, the stage's height decreases proportionaly and the top edge of the stage also decreases proportionaly. While those aspects get modified, the stage would still be clipped to the bottom of the screen.Full Tablet wrote:
Why not make the value be in degrees? (capped to a high slant, like 85°)_Decelerator wrote:
add a skin.ini option for how slanted you want the stage to be. 0 would be flat and 100 would be the max slant. Something like
stageSlant = 20
That way the value is easier to understand, and the increase of scroll time of each note is more straightforward to calculate.
13720ms * (HitPosition/480) / ScrollSpeed / Cos(stageSlant) (As long as the stage still fills the screen, and is not cropped up to a certain length).
SDVX Maps, Transformau5. SDVX.... >.>Transformau5 wrote:
And what do you want to play with it, 3* maps?
Afaik original SDVX patterns are not as dense as the mania ones thoughabraker wrote:
SDVX Maps, Transformau5. SDVX.... >.>Transformau5 wrote:
And what do you want to play with it, 3* maps?
So?Transformau5 wrote:
Afaik original SDVX patterns are not as dense as the mania ones though
Wow, I never expected a video. The interface positioning looks really nice. Thank you for your effect into making that.VeilStar wrote:
Sounds neat.
I got bored.
that's pretty cool. just about how I imagined it would look. I would really look forward to this if it was implemented.VeilStar wrote:
Sounds neat.
I got bored.
Ideally it would start rendering notes at the same time it would render them vertically; no extra reading room here.damn shes 15 wrote:
As someone who used to play with the Hallway mod on stepmania, I would love this feature lol. It gives way more reading room xD. Nice suggestion
epic @-@VeilStar wrote:
Sounds neat.
I got bored.
I wouldn't say practically impossible since people do read them. When this will be added, it will serve as a visual mod which certain players get used much like the FL mod.KG Zeptic wrote:
It's practically impossible to read the maps the way they are right now