Thanks for the check
00:44:058 (6,7,1) - this is awkward playing, so here you have 1/2 no gap between note and kickslider, then you have this jump after 1/4 slider and next note -
which does not emphasize anything in my opinion. I would recommend to do the revert thing. Keep spacin in between 6,7 - and remove gap with 7,1 http://prntscr.com/hzfn3v I'm not sure to get your point. And can't see the difference from what it is right now with the screenshot. Although I do think it emphasize 00:44:365 (1) - pretty well as it is
00:44:981 (5,6,7,8) - again i don't understand the idea here - changing pattern so roughly in the middle, i played it like 1/4 stack of notes - that's how it looks like at least. And it's not even dictaded by the music i can't hear it. So i recommend to keep the track with pattern - keep spacing, or, at least, stack those in top of each other, so it recognizable like stacked 1/2 double That's a reading problem. It's not 1/4 because the music keeps on 1/2. Also,
the music isn't flat, it's not a metronome you know, so I'm representing it by increasing/decreasing spacing.
00:45:904 (2,3) - again this type of pattern is screaming about 1/4 followed by beat note. Please keep spacing, or stack on top of each other. I don't want to pinpoint every single similar note placement on map, there are quite a lot there. But also note that this is just my personal opinion, you may same way think that it's completely fine and it reads well enough this way Yep, this is just reading factor. Rhythm is obvious enough in my point of view to let it as it is.
00:47:289 (1,2,3) - see here - proves what i've been saying before. your triplet, has same spacing, as your 1/2 doubles - confusing Nah it doesn't prove much. It's not because the spacing is the same that it has to play the same. It's in the music.
01:04:519 (1) - There is nothing playing under this 1/2 ? There is a pretty huge beat.
01:04:750 (2) - same ^ same
http://prntscr.com/hzfuq7 - this matches music perfectly ^ No I can hear the beats missing and letting a red tick empty out of noehwere plays really bad.
01:23:135 (4) - id on't like the placement of this note, it doesn't "fit" with pattern and music, move it down and left a bit , you can stack it with 01:24:058 (3) - I think it fits. And why would it not fit here but fit in another place? o.o
01:53:904 (4,5,6,7) - this flows and plays were much bettr. You of course can adjust placements, but you got the idea of sharp angles http://prntscr.com/hzfxao In your screenshot 2, 3 and 4 flows poorly + spacing from 6 to 7 is random as 7 is actually really quiet com,pared to other, but it has the highest spacing in your pattern. + my pattern looks better in my opinion, taste though.~
Could be perfect spinner in the end - if you mind Nope, lots of map use a spinner like that, but to me, it "fills" but doesnt "fits"
00:46:673 (7) - 01:01:596 (1) - too much clockwise movement, maybe you could come up with some idea to fit something counter-clockwise here well.. .that makes it a good flow.
02:00:827 (2,3,4,5,6,7) - those doubles, they kinda don't fit the music. They would fit perfectly, if you would have doubles starting with 02:00:673 (1) - strong note. I would make back fourth jumps like http://prntscr.com/hzg1ug - not exactly like this, but you got the idea I don't think it calls for a jump nope
For comparison, 02:10:519 (1,2,3,4,5,6,7,8) - these doubles, are perfect- only because they start with strong beat But this is leading to the last kiai, intensity has to be different.
00:26:827 (4,5) - i know it's a jump, but i would keep spacing consistent here personally, so i would move revers slider to the end of 3, maybe not stack it
Especially taking in count you keep it consistent throughout whole map, almost This is the part I want to emphasize the most and I used same technique in all other diffs you checked.
00:46:519 (4,5) - and 00:26:827 (4,5) - are same idea, but different spacing
01:11:442 (1,2) - don't stack these please, it's not wrong, it just will play much better if it won't be stacked I disagree, flow is good here.
01:21:289 (1,2) - again, i highly recommend not stacking 1 / 1 notes. To not make it so i'm just saying stuff just to say something, you have already 1/2 stacks throughout whole map. Stacking also 1/1s is feeling sloppy to play, and doesn't look that good. That's my personal opinion Nope,
a movement here wouldnt fit in my opinion and it emphasize 01:21:596 (2) -
01:51:981 - unused inheritance point, but who cares I do care about it, but it's not unused as I stopped the kiai there to make another fountain here 01:52:058 -
Sorry I don't know how to mod easy/normals so that's gona be it from me