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Ghost - From The Pinnacle To The Pit

posted
Total Posts
42
Topic Starter
BOUYAAA
This beatmap was submitted using in-game submission on vendredi 22 juillet 2016 at 04:28:41

Artist: Ghost
Title: From The Pinnacle To The Pit
Tags: rohit6 doom black metal hard rock meliora
BPM: 180
Filesize: 4367kb
Play Time: 02:12
Difficulties Available:
  1. Easy (1,66 stars, 167 notes)
  2. Expert (5 stars, 464 notes)
  3. Insane (4,19 stars, 406 notes)
  4. Normal (2,09 stars, 249 notes)
  5. Rohit's Hard (3,25 stars, 376 notes)
Download: Ghost - From The Pinnacle To The Pit
Information: Scores/Beatmap Listing
---------------
[MESSAGE FROM THE CLERGY]
Old map

Hard is by Rohit6

Meliora is probably one of the best albums of 2015 so if you're into this go listen to it
Makeli
black metal xd
Smokeman
NM from q

Expert

00:13:585 (1,2,3,4,5,6,7) - i would change the rythm to smth liek this . Feels more intuitive and lets us play the upbeat on 00:14:918 -
00:18:918 (1,2,3,4,5,6,7) - same here
ok idunno you do this all the time but i think its very noticeable in the beginning. Didnt feel wierd while playing the the later patern.
00:42:251 (3,4) - you could space those more. mb 00:42:251 (3) - on ~ 5|48
00:52:085 (5) - by now i know you are doing these slders on the red ticks but this one feel very arbitrary to me. There is no note to be dragged here at all.
01:04:251 - 01:09:585 - I strongly feel you should map the sliders on the guitar notes. It would create a some rythmical variety (and would enforce mapping in 3/2 rythms) (01:30:918 (1,2,3,4,1,2) - you kinda do it here :U )
01:40:085 (1,1) - 01:45:418 (1,1) - 01:52:085 (1,1) - 01:54:751 (1,1) - On all these pattern the first slider should be 1/2 longer to follow the guitar note till the end.
01:42:751 (1) - 01:57:418 (1,1) - you could change this into a stacked note + this slider. [urlhttp://puu.sh/nArnt/62240c2f10.jpg] like this[/url]
01:44:918 (1) - you could do the same NC thing on the other similar jumps
02:10:918 (3) - I think you mapped the guitar here but i think just putting another pair of 1/1 slider s would be better. Would also remove this awkward emptyness after the repeatslider.

Insane

i am no good ar8 player but I felt this was unnecessarily harder since you used offbeat slider all over the place :/

00:10:085 (1,2,3) - make the triplet straight
00:22:168 (5) - sounds overmapped to me :/
00:25:585 - how can you ignore this? I am sorry i just cant see the pattern you follow with this one. You never do smth liek that (in this dif atleast) again. This 00:25:418 (1) - should be the same then?
01:06:918 (1,2,3,4) - same thing with the guitar just like in your extreme
01:36:168 (4,1) - this is actually on 1/6 if ou listen closely
01:42:751 (1) - wtf this shape
02:01:585 (1,2,3) - why is this so easy compared the musicaly identical other paterns in this part?

hard

Its more clear on what rythm Rohit mapped

00:49:585 - the music does smth wierd here. I dont think the repeat slider fits well in this in general but it might fit better on 00:49:585 - .
02:13:001 (1) - i dont think you need a spinner for such a small part. Might also be too much for Hard players to fill it in this short time.

this one is rly cool

sry kinda shitty mod.

i has the scepter
Topic Starter
BOUYAAA

Smokeman wrote:

NM from q

Expert

00:13:585 (1,2,3,4,5,6,7) - i would change the rythm to smth liek this . Feels more intuitive and lets us play the upbeat on 00:14:918 -
00:18:918 (1,2,3,4,5,6,7) - same here
ok idunno you do this all the time but i think its very noticeable in the beginning. Didnt feel wierd while playing the the later patern. Good point and i was kinda worried about that tbh. The song was originally mapped to the bass guitar sound so without hitsounds it wasn't that noticeable to me since that instrument has so much impact on the song. This instrument's strong things are kind of offbeat so it makes everything weird. I'll just wait on some more opinions about this but i'm pretty sure i'll have to change it xd
00:42:251 (3,4) - you could space those more. mb 00:42:251 (3) - on ~ 5|48 i don't really get coordinates but i spaced iiit
00:52:085 (5) - by now i know you are doing these slders on the red ticks but this one feel very arbitrary to me. There is no note to be dragged here at all. green
01:04:251 - 01:09:585 - I strongly feel you should map the sliders on the guitar notes. It would create a some rythmical variety (and would enforce mapping in 3/2 rythms) (01:30:918 (1,2,3,4,1,2) - you kinda do it here :U ) i strongly agree with you i don't get the second one but i think you're talking about 01:06:918 (1) - which i changed
01:40:085 (1,1) - 01:45:418 (1,1) - 01:52:085 (1,1) - 01:54:751 (1,1) - On all these pattern the first slider should be 1/2 longer to follow the guitar note till the end. did
01:42:751 (1) - 01:57:418 (1,1) - you could change this into a stacked note + this slider. [urlhttp://puu.sh/nArnt/62240c2f10.jpg] like this[/url] overmapped though and stacks on downbeats are kinda unpleasant to me
01:44:918 (1) - you could do the same NC thing on the other similar jumps though i got rid of those. woops
02:10:918 (3) - I think you mapped the guitar here but i think just putting another pair of 1/1 slider s would be better. Would also remove this awkward emptyness after the repeatslider. reduced emptiness but not doing what you said for now

Insane

i am no good ar8 player but I felt this was unnecessarily harder since you used offbeat slider all over the place :/ raised ar a bit but same as 5* diff

00:10:085 (1,2,3) - make the triplet straight it's now 100% less gay
00:22:168 (5) - sounds overmapped to me :/ i can hear a triple here idk maybe i'm insane or something
00:25:585 - how can you ignore this? I am sorry i just cant see the pattern you follow with this one. You never do smth liek that (in this dif atleast) again. This 00:25:418 (1) - should be the same then? fixed tbh
01:06:918 (1,2,3,4) - same thing with the guitar just like in your extreme this is onbeat though i don't get it
01:36:168 (4,1) - this is actually on 1/6 if ou listen closely not possible if you hear some delay it's probably slight human errors they forgot to edit out
01:42:751 (1) - wtf this shape Shapes from hell B)
02:01:585 (1,2,3) - why is this so easy compared the musicaly identical other paterns in this part? no idea

sry kinda shitty mod. i thought it was pretty cool thanks!

o god i hope i don't have to remap
Makeli
papa emeritus for pope

as an ex bass player i approve of this mapping but you know it might seem kinda ehh to many people. Since people usually tell that they can't even hear the bass in the song even though if you play your bass like shit it's going to be super obvious. So yea that's probably why most people stick to mapping drums and guitar since like ya. It's more safe to map them

experto
I. i'm a horrible person and this horrible person would have mapped that only bass intro
II. 00:16:252 (1) - Giving these straight sliderthings more curve would make them more appealing. I have Mazzerin's seal of approval on curved sliders
III. 00:21:585 (1) - This would work (and would follow the music) better as two circles imo
IV. 00:37:918 (2) - Like in parts like this it would seem more better to map the guitar
V. 00:48:251 (1) - This sliderend clap is like what
VI. 00:52:251 (6) - wut hitsounds
VII. 01:04:585 (2,3,4) - Nice hitsounds
aaaaand then the hitsounds just dissapeared
VIII. 01:51:751 (6,1) - Lol nice blanket

insane
I. you raised the OD not the AR LOL
II. 01:26:751 (1) - ctrl+g for flow that i like asd
III. 01:27:251 (2) - ^
i like how there is nothing to point out

rohit
I. 00:24:251 (1) - i have no idea but this curve slider looks extremely ugly
II. 00:49:418 (5,1) - it would make more sense to start the triple at the red tick since now you're leaving out a snare on that blue tick or idk it might be 1/8 but that would be really gay to play. Idk clickable triple could be cool
yes

normal
I. 01:34:918 (3,4) - this rythm to make this sound less dumb
II. 01:52:085 (3,4) - I like how you decided to do this in a normal instead of in insane and expert lol
modding normals is stupid

easy
I. 00:41:585 (3,4) - idk if 1/2 rythms are allowed in easies but if are then this
II. 01:08:251 (3,4) - ^
modding easies is stupid

papa emeritus for pope
Topic Starter
BOUYAAA
[MESSAGE FROM THE CLERGY]

Maakkeli wrote:

papa emeritus for pope

as an ex bass player i approve of this mapping but you know it might seem kinda ehh to many people. Since people usually tell that they can't even hear the bass in the song even though if you play your bass like shit it's going to be super obvious. So yea that's probably why most people stick to mapping drums and guitar since like ya. It's more safe to map them idc about people tbh, i want to expreszs the song in the best way possible and for me that's done by mapping the bass here so uuuuuh

experto
I. i'm a horrible person and this horrible person would have mapped that only bass intro you're a horrible person tbh
II. 00:16:252 (1) - Giving these straight sliderthings more curve would make them more appealing. I have Mazzerin's seal of approval on curved sliders i have the bouyaaa seal of approval for idk this looks cool to me xd
III. 00:21:585 (1) - This would work (and would follow the music) better as two circles imo oke
IV. 00:37:918 (2) - Like in parts like this it would seem more better to map the guitar
V. 00:48:251 (1) - This sliderend clap is like what ehm
VI. 00:52:251 (6) - wut hitsounds ehm
VII. 01:04:585 (2,3,4) - Nice hitsounds
aaaaand then the hitsounds just dissapeared yes they are not finisheeeed
VIII. 01:51:751 (6,1) - Lol nice blanket xdd

insane
I. you raised the OD not the AR LOL what the fuck am i retarded or something
II. 01:26:751 (1) - ctrl+g for flow that i like asd
III. 01:27:251 (2) - ^ did
i like how there is nothing to point out

rohit
I. 00:24:251 (1) - i have no idea but this curve slider looks extremely ugly
II. 00:49:418 (5,1) - it would make more sense to start the triple at the red tick since now you're leaving out a snare on that blue tick or idk it might be 1/8 but that would be really gay to play. Idk clickable triple could be cool
yes

normal
I. 01:34:918 (3,4) - this rythm to make this sound less dumb no for consistency and no for mapping strong stuff idk i don'ty really pay attention to drums when listening to this song lel
II. 01:52:085 (3,4) - I like how you decided to do this in a normal instead of in insane and expert lol B)
modding normals is stupid agreed

easy
I. 00:41:585 (3,4) - idk if 1/2 rythms are allowed in easies but if are then this
II. 01:08:251 (3,4) - ^ sadly it's not allowed and even if it is in don't want to put any cuz of spread issues
modding easies is stupid a g r e e d

papa emeritus for pope
Deppyforce
my mod sucks tbh so dont expect much

[General]
is the hitsound missing
01:40:918 - this could be better preview point imo

[Easy]
00:39:585 (4,1) - this thing have bad flow imo, mayb curve (4 so its pointing to (1
01:09:918 (1,2) - u could try make this and 01:11:418 (4,1) - parallel for aesthetics if u care

[Normal]

00:10:751 - the sound ends here and since u can use 1/2 in normal diff, try end slider here
00:25:585 - strong downbeat got ignored dam
00:36:585 - this obvious drum sound should be mapped tbh (and others similar too this, do it if u care
01:00:085 - make 1/1 slider here and add circle at 01:00:585 - works better imo

[Rohit]
00:35:251 (2) - mayb make this 2 circles to emphasize the drum better
01:23:001 - theres sound here so mayb triplet will work better
02:12:918 - it'd be best if make the last note clickbable imo

[Insane]
01:51:585 (3) - why isnt this 2 circles like 01:41:585 (1,2,3,4,5) -
02:06:251 (3,4,5) - and 02:08:918 (3,4,5) - should have same spacing imo
02:11:585 theres sound playing in the background here (yes i suck at music idk wat instrument it is), could be better if fill in these with 1/2 sliders

[Expert]
00:15:918 (3,4) - ehh maybe make jump to emphasize drums
00:21:917 (3,1) - the spacing here is so tiny ye can just stack matey
01:45:418 (1,1) - isnt this a bit too small compare to other part with same rhythm
02:11:751 - same as in insaen, there are sound playing in the bg

pretty nice map gl
Rohit6

Smokeman wrote:

hard

Its more clear on what rythm Rohit mapped

00:49:585 - the music does smth wierd here. I dont think the repeat slider fits well in this in general but it might fit better on 00:49:585 - . did the triple on the red tick
02:13:001 (1) - i dont think you need a spinner for such a small part. Might also be too much for Hard players to fill it in this short time 4 measures is okay for a hard diff imo

this one is rly cool

sry kinda shitty mod.

i has the scepter

Deppyforce wrote:

my mod sucks tbh so dont expect much

[General]
is the hitsound missing

[Rohit]
00:35:251 (2) - mayb make this 2 circles to emphasize the drum better will be inconsistent with later parts plus using different objects for the same part is kinda inconsistent so no change
01:23:001 - theres sound here so mayb triplet will work better faint sound so i ignored it because hard diff
02:12:918 - it'd be best if make the last note clickbable imo changed to circle triple

pretty nice map gl

Maakkeli wrote:

papa emeritus for pope

rohit
I. 00:24:251 (1) - i have no idea but this curve slider looks extremely ugly ur face is ugly , but changed xd
II. 00:49:418 (5,1) - it would make more sense to start the triple at the red tick since now you're leaving out a snare on that blue tick or idk it might be 1/8 but that would be really gay to play. Idk clickable triple could be cool changed
yes

papa emeritus for popeagred
hitsounds when
osu file format v14

[General]
AudioFilename: Ghost - From The Pinnacle To The Pit.mp3
AudioLeadIn: 0
PreviewTime: 65585
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 10085,24252,34918,37585,40252,42918,45585,50918,61585,64252,69585,72252,77585,88252,96252,98918,101585,133585,136252,146918,149585,152252,154918,157585,178918,181585,186918,189585,192252,200252
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.9

[Metadata]
Title:From The Pinnacle To The Pit
TitleUnicode:From The Pinnacle To The Pit
Artist:Ghost
ArtistUnicode:Ghost
Creator:BOUYAAA
Version:Rohit's Hard
Source:
Tags:rohit6 doom black metal hard rock meliora
BeatmapID:919000
BeatmapSetID:425520

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:7.5
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"cover.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
252,333.333333333333,4,2,0,50,1,0


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Combo2 : 249,155,145
Combo3 : 234,148,252
Combo4 : 147,184,253

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280,115,50251,2,0,P|300:114|347:130,1,65
389,189,50585,1,0,0:0:0:0:
420,117,50751,1,0,0:0:0:0:
465,180,50918,6,0,B|480:273|439:221|462:330,1,130
490,378,51418,1,0,0:0:0:0:
412,370,51585,2,0,L|334:358,1,65
271,377,51918,2,0,P|269:348|290:300,1,65
340,263,52252,6,0,P|301:240|208:278,1,130
103,360,52918,2,0,L|94:276,1,65
132,226,53251,2,0,L|125:161,1,65
164,93,53585,6,0,L|315:77,1,130
356,125,54085,1,0,0:0:0:0:
419,79,54252,2,0,P|433:113|427:153,1,65
378,198,54585,1,0,0:0:0:0:
405,270,54752,1,0,0:0:0:0:
348,323,54918,6,0,B|303:313|303:313|262:324|262:324|216:312,1,130
116,198,55585,1,0,0:0:0:0:
178,150,55752,1,0,0:0:0:0:
107,118,55918,2,0,P|95:91|105:39,1,65
173,73,56252,6,0,B|260:53|219:91|314:63,1,130
366,23,56752,1,0,0:0:0:0:
434,59,56918,2,0,P|438:86|427:145,1,65
389,187,57251,2,0,P|348:175|311:181,1,65
262,222,57585,6,0,P|200:231|138:183,1,130
103,130,58085,1,0,0:0:0:0:
39,175,58252,2,0,P|31:206|32:238,1,65
78,301,58585,1,0,0:0:0:0:
150,271,58752,1,0,0:0:0:0:
203,326,58918,6,0,B|247:318|247:318|283:330|283:330|330:323,1,130
380,263,59418,1,0,0:0:0:0:
455,284,59585,2,0,P|455:250|441:211,1,65
375,185,59918,2,0,P|358:155|350:114,1,65
402,66,60251,6,0,P|383:55|279:89,1,130
232,138,60752,1,0,0:0:0:0:
160,108,60918,2,0,P|120:98|75:110,1,65
46,161,61252,1,0,0:0:0:0:
122,175,61418,1,0,0:0:0:0:
70,233,61585,6,0,P|59:258|62:315,1,65
134,284,61918,2,0,P|136:311|168:359,1,65,0|0,2:0|2:0,2:0:0:0:
213,293,62251,2,0,P|250:274|298:280,1,65
343,306,62585,1,0,0:0:0:0:
411,268,62751,6,0,B|421:223|421:223|411:186|411:186|425:118,1,130
436,65,63251,1,0,0:0:0:0:
360,86,63418,2,0,B|296:101|296:101|207:71,1,130
166,42,63918,1,0,0:0:0:0:
162,120,64085,1,0,0:0:0:0:
96,78,64251,6,0,B|84:115|84:115|98:228,1,130
157,251,64751,1,0,0:0:0:0:
216,200,64918,2,0,P|248:197|310:220,1,65
345,246,65251,2,0,P|376:252|408:249,1,65
458,188,65585,5,0,0:0:0:0:
423,118,65752,1,0,0:0:0:0:
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238,54,66252,2,0,L|175:42,1,65
111,89,66585,1,0,0:0:0:0:
181,121,66752,1,0,0:0:0:0:
118,166,66918,6,0,P|115:204|139:248,1,65
176,287,67252,1,0,0:0:0:0:
240,243,67418,1,0,0:0:0:0:
290,305,67585,2,0,L|377:301,1,65
418,256,67918,2,0,P|426:227|414:169,1,65
394,119,68252,6,0,P|355:118|319:131,1,65
262,164,68585,2,0,L|185:156,1,65
148,96,68918,1,0,0:0:0:0:
118,166,69085,2,0,P|110:230|128:292,1,130
202,317,69585,6,0,P|243:303|280:308,1,65
254,226,69918,2,0,P|296:234|326:257,1,65
341,319,70252,1,0,0:0:0:0:
392,260,70418,2,0,P|388:220|363:186,1,65
307,161,70751,6,0,B|294:65|294:65|308:22,1,130
378,7,71252,1,0,0:0:0:0:
372,84,71418,2,0,B|380:128|380:128|405:151|405:151|419:227,1,130
424,278,71918,1,0,0:0:0:0:
275,326,72251,6,0,B|231:320|231:320|191:341|191:341|145:334,1,130
73,327,72751,1,0,0:0:0:0:
121,265,72918,2,0,P|139:238|145:199,1,65
136,128,73251,2,0,P|191:127|228:100,1,65
274,145,73585,6,0,B|338:157|338:157|430:122,1,130
459,84,74085,1,0,0:0:0:0:
403,29,74251,2,0,P|369:15|310:18,1,65
277,58,74585,1,0,0:0:0:0:
202,35,74751,1,0,0:0:0:0:
135,75,74918,6,0,B|110:114|110:114|124:214,1,130
172,256,75418,1,0,0:0:0:0:
224,198,75585,2,0,L|306:184,1,65
315,260,75918,2,0,L|233:274,1,65
172,256,76251,5,0,0:0:0:0:
105,296,76418,2,0,L|99:340,2,32.5
35,260,76751,1,0,0:0:0:0:
50,183,76918,2,0,L|43:95,1,65
97,60,77251,1,0,0:0:0:0:
170,87,77418,1,0,0:0:0:0:
233,42,77585,6,0,B|322:73|278:24|382:66,1,130
415,112,78085,1,0,0:0:0:0:
353,160,78252,2,0,P|340:183|343:229,1,65
378,289,78585,1,0,0:0:0:0:
317,337,78751,1,0,0:0:0:0:
249,297,78919,6,0,P|212:286|115:307,1,130
53,335,79418,1,0,0:0:0:0:
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85,155,79918,2,0,P|126:159|171:147,1,65
201,96,80252,6,0,L|185:247,1,130
248,273,80752,1,0,0:0:0:0:
301,215,80919,2,0,P|335:201|375:207,1,65
436,227,81251,2,0,P|452:197|454:154,1,65
422,95,81585,6,0,P|368:61|307:79,1,130
265,144,82085,1,0,0:0:0:0:
196,107,82251,2,0,P|166:100|131:102,1,65
84,165,82585,1,0,0:0:0:0:
160,177,82751,1,0,0:0:0:0:
110,237,82918,6,0,L|99:315,1,65
177,316,83251,2,0,L|186:251,1,65
238,192,83585,2,0,P|265:196|337:111,1,130
311,59,84085,1,0,0:0:0:0:
259,117,84251,6,0,L|350:241,1,130
414,226,84752,1,0,0:0:0:0:
448,156,84919,2,0,P|449:118|435:79,1,65
374,52,85251,2,0,P|344:62|287:51,1,65
257,0,85585,6,0,P|280:42|256:120,1,130
192,158,86085,1,0,0:0:0:0:
129,111,86252,2,0,P|93:110|56:125,1,65
23,184,86585,2,0,L|31:251,1,65
88,301,86919,6,0,B|130:308|130:308|170:292|170:292|216:298,1,130
280,338,87419,1,0,0:0:0:0:
313,267,87585,2,0,P|313:234|302:204,1,65
263,136,87919,1,0,0:0:0:0:
219,200,88085,1,0,0:0:0:0:
151,160,88252,6,0,P|117:155|85:161,1,65
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125,308,88918,2,0,P|157:296|182:275,1,65
228,214,89252,1,0,0:0:0:0:
283,268,89418,6,0,B|369:289|330:246|426:270,1,130
485,289,89919,1,0,0:0:0:0:
467,213,90085,2,0,B|446:127|489:166|465:70,1,130
420,24,90585,1,0,0:0:0:0:
379,90,90752,1,0,0:0:0:0:
312,49,90919,6,0,L|230:44,1,65
181,87,91252,1,0,0:0:0:0:
223,152,91418,1,0,0:0:0:0:
157,194,91585,2,0,L|92:190,1,65
39,247,91918,2,0,L|35:311,1,65
105,345,92252,5,0,0:0:0:0:
173,307,92419,1,0,0:0:0:0:
242,341,92585,2,0,L|314:353,1,65
339,280,92918,2,0,L|267:268,1,65
204,233,93252,1,0,0:0:0:0:
268,188,93419,1,0,0:0:0:0:
197,156,93585,6,0,P|164:152|134:161,1,65
68,205,93919,1,0,0:0:0:0:
12,150,94085,1,0,0:0:0:0:
44,78,94252,2,0,P|71:69|131:74,1,65
185,74,94585,2,0,P|221:87|268:79,1,65
316,48,94919,6,0,P|324:79|322:111,1,65
297,185,95252,2,0,P|326:186|373:172,1,65
422,129,95585,1,0,0:0:0:0:
473,187,95752,2,0,P|480:251|462:313,1,130
396,355,96252,6,0,B|365:366|365:366|322:350,1,65
275,303,96585,2,0,B|244:291|244:291|213:302,1,65
144,340,96919,1,0,0:0:0:0:
70,315,97085,2,0,B|58:284|58:284|69:253,1,65
117,191,97419,6,0,P|164:215|240:170,1,130
275,121,97919,1,0,0:0:0:0:
338,165,98085,2,0,P|367:220|342:278,1,130
271,311,98585,1,0,0:0:0:0:
418,360,98918,6,0,P|438:326|438:288,1,65
473,230,99251,2,0,P|453:196|453:158,1,65
472,95,99585,1,0,0:0:0:0:
398,119,99751,1,0,0:0:0:0:
350,57,99918,1,0,0:0:0:0:
322,130,100085,1,0,0:0:0:0:
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180,315,101585,6,0,L|161:238,1,65
202,184,101918,2,0,L|183:107,1,65
228,63,102251,1,0,0:0:0:0:
305,56,102418,1,0,0:0:0:0:
361,4,102585,1,0,0:0:0:0:
419,53,102751,1,0,0:0:0:0:
419,53,103585,6,0,B|414:101|414:101|425:138|425:138|416:205,1,130
384,332,104251,6,0,L|308:324,1,65
255,278,104585,2,0,L|179:270,1,65
130,321,104918,1,0,0:0:0:0:
78,262,105085,1,0,0:0:0:0:
23,316,105251,1,0,0:0:0:0:
2,240,105418,1,0,0:0:0:0:
2,240,106251,6,0,P|23:195|18:106,1,130
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288,20,107251,2,0,P|320:22|350:34,1,65
406,89,107585,1,0,0:0:0:0:
406,89,108251,6,0,P|394:128|400:178,1,65
439,216,108585,2,0,P|400:228|350:222,1,65
319,173,108918,1,0,0:0:0:0:
319,173,109585,6,0,L|230:184,1,65
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256,104,110251,1,0,0:0:0:0:
256,104,110918,6,0,L|263:168,1,65
253,245,111251,1,0,0:0:0:0:
318,288,111418,1,0,0:0:0:0:
274,353,111585,2,0,L|194:344,1,65
150,294,111918,1,0,0:0:0:0:
93,348,112085,1,0,0:0:0:0:
93,348,112918,6,0,P|74:307|120:221,1,130
232,144,113585,6,0,B|241:175|241:175|225:231,1,65
204,279,113918,1,0,0:0:0:0:
276,308,114085,1,0,0:0:0:0:
309,237,114251,2,0,B|340:228|340:228|396:244,1,65
433,285,114585,1,0,0:0:0:0:
443,208,114751,1,0,0:0:0:0:
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321,249,116251,6,0,L|236:259,1,65
196,206,116585,1,0,0:0:0:0:
183,282,116751,1,0,0:0:0:0:
123,230,116918,2,0,L|58:237,1,65
14,302,117252,1,0,0:0:0:0:
68,356,117418,1,0,0:0:0:0:
68,356,118251,6,0,B|155:367|155:367|209:328,1,130
293,225,118918,6,0,B|325:217|325:217|375:234,1,65
391,296,119251,2,0,B|421:306|421:306|453:298,1,65
506,240,119585,1,0,0:0:0:0:
506,240,120251,6,0,L|497:175,1,65
511,98,120585,2,0,L|446:89,1,65
385,137,120918,1,0,0:0:0:0:
385,137,121585,6,0,P|352:143|304:126,1,65
278,70,121918,2,0,P|256:94|245:124,1,65
271,198,122251,1,0,0:0:0:0:
271,198,122918,6,0,P|230:202|196:188,1,65
167,127,123251,2,0,P|134:130|106:145,1,65
73,216,123585,1,0,0:0:0:0:
126,272,123751,1,0,0:0:0:0:
72,328,123918,1,0,0:0:0:0:
147,346,124085,1,0,0:0:0:0:
148,346,124918,6,0,P|218:360|294:327,1,130
369,220,125585,6,0,L|377:136,1,65
409,85,125918,2,0,P|368:77|337:88,1,65
296,144,126251,1,0,0:0:0:0:
296,144,126918,1,0,0:0:0:0:
296,144,127585,1,0,0:0:0:0:
296,144,128251,6,0,B|281:175|281:175|285:208,1,65
357,236,128585,2,0,B|360:266|360:266|345:297,1,65
288,350,128918,1,0,0:0:0:0:
288,350,129585,1,0,0:0:0:0:
288,350,130251,1,0,0:0:0:0:
158,268,130918,5,0,0:0:0:0:
158,268,131585,1,0,0:0:0:0:
158,268,132251,1,0,0:0:0:0:
288,209,132751,1,0,0:0:0:0:
288,209,132835,1,0,0:0:0:0:
288,209,132918,1,0,0:0:0:0:
256,192,133001,12,0,134251,0:0:0:0:
Topic Starter
BOUYAAA
i'm late!!!!!!

Deppyforce wrote:

my mod sucks tbh so dont expect much

[General]
is the hitsound missing
01:40:918 - this could be better preview point imo i disagree

[Easy]
00:39:585 (4,1) - this thing have bad flow imo, mayb curve (4 so its pointing to (1 no lol this is easier to play then a parallel shape
01:09:918 (1,2) - u could try make this and 01:11:418 (4,1) - parallel for aesthetics if u care looks better this way imo

[Normal]

00:10:751 - the sound ends here and since u can use 1/2 in normal diff, try end slider here y e e s
00:25:585 - strong downbeat got ignored dam i'm pretty sure bass is syncopated every 2 measures idk
00:36:585 - this obvious drum sound should be mapped tbh (and others similar too this, do it if u care but mapping to drums is boring!!!!!!!
01:00:085 - make 1/1 slider here and add circle at 01:00:585 - works better imo this is ok rythm wise. Also you are pretty much saying you're last point works worse then what i did lol

[Rohit]
00:35:251 (2) - mayb make this 2 circles to emphasize the drum better
01:23:001 - theres sound here so mayb triplet will work better
02:12:918 - it'd be best if make the last note clickbable imo

[Insane]
01:51:585 (3) - why isnt this 2 circles like 01:41:585 (1,2,3,4,5) - variety
02:06:251 (3,4,5) - and 02:08:918 (3,4,5) - should have same spacing imo i see why you'd say that but insane players are not retards anymore and if they get to that point chances are they can read the antijumps just fine
02:11:585 theres sound playing in the background here (yes i suck at music idk wat instrument it is), could be better if fill in these with 1/2 sliders that's too calm for that imo

[Expert]
00:15:918 (3,4) - ehh maybe make jump to emphasize drums i stacked here to emphasize the next note and putting a jump here woudl take away from that
00:21:917 (3,1) - the spacing here is so tiny ye can just stack matey oops
01:45:418 (1,1) - isnt this a bit too small compare to other part with same rhythm moved it up a bit
02:11:751 - same as in insaen, there are sound playing in the bg same as insane these sounds don't stand out enough :(

pretty nice map gl
thanks for the mod!

also cool stars
Side
Hi for M4M :v

[Expert]

00:23:418 (3) - Arguably there is no finish here but I think having a finish here really goes with the song and fits well between 00:22:751 (1,4) - but otherwise feels a bit empty. It would also match 00:36:085 (1,2,3,4) - and the other parts like this which do have the finish in the song which gives it a nice effect with the hitsounds.

01:10:251 (5) - Instead of drum sample claps finishes would go well here since that's technically what the music does (listen closely)

01:11:418 (3) - Also missing a clap on the slider end. It's harder to hear in the song because of the guitar doing that thing there but it's still definitely a drum and if nothing else it would be consistent with the other sliders like this 00:23:418 (3) - 00:36:751 (3) - etc

01:32:751 (3) - I feel this 1/1 slider takes a lot away from 01:32:918 - Where not only the vocals sings but also the drum also has the clap sound here. Here's two smalll suggestionson possible pattern changes which basically changes (3) into a note and then a 1/2 slider and slightly relocates the notes at 01:33:251 - and 01:33:418 - to keep the jump distance and still play well. Of course there are many other options.

01:35:418 (2) - I think there should be a whistle here

02:10:918 (3,4,1) - Feels like a very plain way to end the map. 02:10:918 (3) - Follows the 1/2 guitar beat but 02:11:751 - is still ignored as is 02:12:085 - and 02:12:251 (1) - etc. For instance you can make a play on the triples rhythm the guitar is playing by having another 1/2 repeat slider at 02:11:418 - instead then having 02:11:918 - as a 1/2 slider as well. Maybe even changing 02:12:251 (1) - to a 1/2 slider as well. I assume you wanted 02:10:918 (3) - to be only five beats because of the thing you were doing previously with the power chords and drum sounds but I wouldn't really justify that here since it's just the one guitar at this point. If not a pattern like this I'd still suggest looking at alternatives it's just a bit ambiguous.

02:12:918 (1) - Muting the slider end sounds nice. Maybe not a full mute but lower works too.


[Insane]

01:26:918 (1) - Missing finish and clap

02:02:918 (1,2) - Also think these are missing drum addition claps like 01:50:918 (1,2,3,4) - or even finishes like 01:53:585 (1,2,3,4,5) - If it was intentional I'd at least suggest adding a drum addition clap to 02:02:918 (1) - slider head and a drum addition finish to 02:03:251 (2) - slider head it has a nice effect as well.

No real issues.


[Robert's Hard]

01:03:418 (3) - Dont' you want a clap on the slider end? :(

00:42:918 (1,2,3,4,1) - 01:09:585 (1,2,3,4,1) - Also here you do this with drum additions which sounds nice but in all the other ones you use normal claps like (1) 00:21:585 (1,2,3,4) - or (1,2) 00:34:918 (1,2,3,4) - etc. Might wanna go back to all of these and double check they all sound the same since they all do the same thing in the music.

It's all done in distance snap too sure you don't wanna throw in a few downbeat small jumps here and there? Looks kinda like one of my normals but with faster sliders :v

01:32:918 (4) - Missing clap on slider head

01:35:252 (2) - Also missing whistle on the slider end

01:40:085 (6) - Like this note could be spaced out a bit more for example and make it a small jump for all these similar notes to add emphasis or like (1) in 01:02:585 (4,1) - etc u know.


[Normal]

00:17:585 (4) - See that's the downside of using hitsound copier :^) missing clap on slider head. Won't point many out since it's probably a better idea to go over them to see how they sound to you but for the most part they seem okay.

00:41:585 (1,2,1) - Don't like this rhythm. It completely ignores the strong drum sound at at 00:42:251 - and since it switches to the red notes its also a bit trippy in terms of playability. A small suggestion would be to stretch the slider end of 00:41:585 (1) - to 00:42:269 - Might even look something like this

00:54:251 (2) - Touches HP bar :v

01:35:585 - Similar point about a very strong beat here :( Here you could probably just add a note and it should be simple enough to play but there are other options too.


[Easy]

No major issues. Probably doublecheck the hitsounds theres probably some missing drum samples here and there.


Straight-forward. Hope this helps. Good luck! :)
Topic Starter
BOUYAAA

Side wrote:

Hi for M4M :v

[Expert]

00:23:418 (3) - Arguably there is no finish here but I think having a finish here really goes with the song and fits well between 00:22:751 (1,4) - but otherwise feels a bit empty. It would also match 00:36:085 (1,2,3,4) - and the other parts like this which do have the finish in the song which gives it a nice effect with the hitsounds. did and there probably is a finish lol

01:10:251 (5) - Instead of drum sample claps finishes would go well here since that's technically what the music does (listen closely) yup

01:11:418 (3) - Also missing a clap on the slider end. It's harder to hear in the song because of the guitar doing that thing there but it's still definitely a drum and if nothing else it would be consistent with the other sliders like this 00:23:418 (3) - 00:36:751 (3) - etc a

01:32:751 (3) - I feel this 1/1 slider takes a lot away from 01:32:918 - Where not only the vocals sings but also the drum also has the clap sound here. Here's two smalll suggestionson possible pattern changes which basically changes (3) into a note and then a 1/2 slider and slightly relocates the notes at 01:33:251 - and 01:33:418 - to keep the jump distance and still play well. Of course there are many other options. did something else but applied

01:35:418 (2) - I think there should be a whistle here i hate hitsounding

02:10:918 (3,4,1) - Feels like a very plain way to end the map. 02:10:918 (3) - Follows the 1/2 guitar beat but 02:11:751 - is still ignored as is 02:12:085 - and 02:12:251 (1) - etc. For instance you can make a play on the triples rhythm the guitar is playing by having another 1/2 repeat slider at 02:11:418 - instead then having 02:11:918 - as a 1/2 slider as well. Maybe even changing 02:12:251 (1) - to a 1/2 slider as well. I assume you wanted 02:10:918 (3) - to be only five beats because of the thing you were doing previously with the power chords and drum sounds but I wouldn't really justify that here since it's just the one guitar at this point. If not a pattern like this I'd still suggest looking at alternatives it's just a bit ambiguous. i changed stuff, still feels a bit wonky to me but yea

02:12:918 (1) - Muting the slider end sounds nice. Maybe not a full mute but lower works too. a


[Insane]

01:26:918 (1) - Missing finish and clap

02:02:918 (1,2) - Also think these are missing drum addition claps like 01:50:918 (1,2,3,4) - or even finishes like 01:53:585 (1,2,3,4,5) - If it was intentional I'd at least suggest adding a drum addition clap to 02:02:918 (1) - slider head and a drum addition finish to 02:03:251 (2) - slider head it has a nice effect as well.

No real issues. did everythiiiing


[Robert's Hard] robert6

01:03:418 (3) - Dont' you want a clap on the slider end? :(

00:42:918 (1,2,3,4,1) - 01:09:585 (1,2,3,4,1) - Also here you do this with drum additions which sounds nice but in all the other ones you use normal claps like (1) 00:21:585 (1,2,3,4) - or (1,2) 00:34:918 (1,2,3,4) - etc. Might wanna go back to all of these and double check they all sound the same since they all do the same thing in the music.

It's all done in distance snap too sure you don't wanna throw in a few downbeat small jumps here and there? Looks kinda like one of my normals but with faster sliders :v

01:32:918 (4) - Missing clap on slider head

01:35:252 (2) - Also missing whistle on the slider end

01:40:085 (6) - Like this note could be spaced out a bit more for example and make it a small jump for all these similar notes to add emphasis or like (1) in 01:02:585 (4,1) - etc u know.


[Normal]

00:17:585 (4) - See that's the downside of using hitsound copier :^) missing clap on slider head. Won't point many out since it's probably a better idea to go over them to see how they sound to you but for the most part they seem okay. year i need to double check everything still

00:41:585 (1,2,1) - Don't like this rhythm. It completely ignores the strong drum sound at at 00:42:251 - and since it switches to the red notes its also a bit trippy in terms of playability. A small suggestion would be to stretch the slider end of 00:41:585 (1) - to 00:42:269 - Might even look something like this i did somethign else but i'll keep your stuff in mind just in case

00:54:251 (2) - Touches HP bar :v

01:35:585 - Similar point about a very strong beat here :( Here you could probably just add a note and it should be simple enough to play but there are other options too.

did everything else

[Easy]

No major issues. Probably doublecheck the hitsounds theres probably some missing drum samples here and there.


Straight-forward. Hope this helps. Good luck! :)
Helped quite alot indeed xd. Thanks for the mod Side!
Rohit6

Side wrote:

Hi for M4M :v

[Robert's Hard]

01:03:418 (3) - Dont' you want a clap on the slider end? :(

00:42:918 (1,2,3,4,1) - 01:09:585 (1,2,3,4,1) - Also here you do this with drum additions which sounds nice but in all the other ones you use normal claps like (1) 00:21:585 (1,2,3,4) - or (1,2) 00:34:918 (1,2,3,4) - etc. Might wanna go back to all of these and double check they all sound the same since they all do the same thing in the music.

It's all done in distance snap too sure you don't wanna throw in a few downbeat small jumps here and there? Looks kinda like one of my normals but with faster sliders :v wouldve done that if it didnt have a light insane , did the diff mostly as a bridge

01:32:918 (4) - Missing clap on slider head

01:35:252 (2) - Also missing whistle on the slider end

01:40:085 (6) - Like this note could be spaced out a bit more for example and make it a small jump for all these similar notes to add emphasis or like (1) in 01:02:585 (4,1) - etc u know. well i used direction changes for emphasis since i didnt wanna break ds and whatnot
fixed all hitsounds and whatnot (which werent added by me xd)

a
osu file format v14

[General]
AudioFilename: Ghost - From The Pinnacle To The Pit.mp3
AudioLeadIn: 0
PreviewTime: 65585
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 10085,24252,34918,37585,40252,42918,45585,50918,61585,64252,69585,72252,77585,88252,96252,98918,101585,133585,136252,146918,149585,152252,154918,157585,178918,181585,186918,189585,192252,200252
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.9

[Metadata]
Title:From The Pinnacle To The Pit
TitleUnicode:From The Pinnacle To The Pit
Artist:Ghost
ArtistUnicode:Ghost
Creator:BOUYAAA
Version:Rohit's Hard
Source:
Tags:rohit6 doom black metal hard rock meliora
BeatmapID:919000
BeatmapSetID:425520

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:7.5
SliderMultiplier:1.3
SliderTickRate:1

[Events]
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455,284,59585,2,0,P|455:250|441:211,1,65,10|0,0:0|0:0,0:0:0:0:
375,185,59918,2,0,P|358:155|350:114,1,65,0|2,0:0|0:0,0:0:0:0:
402,66,60251,6,0,P|383:55|279:89,1,130,8|6,0:0|0:0,0:0:0:0:
232,138,60752,1,0,0:0:0:0:
160,108,60918,2,0,P|120:98|75:110,1,65,8|0,0:0|0:0,0:0:0:0:
46,161,61252,1,0,0:0:0:0:
122,175,61418,1,8,0:0:0:0:
70,233,61585,6,0,P|59:258|62:315,1,65,8|8,0:0|0:0,0:0:0:0:
134,284,61918,2,0,P|136:311|168:359,1,65,8|8,3:0|3:0,0:0:0:0:
213,293,62251,2,0,P|250:274|298:280,1,65,4|4,3:0|3:0,0:0:0:0:
343,306,62585,1,4,3:0:0:0:
411,268,62751,6,0,B|421:223|421:223|411:186|411:186|425:118,1,130,4|8,0:0|0:0,0:0:0:0:
436,65,63251,1,8,0:0:0:0:
360,86,63418,2,0,B|296:101|296:101|207:71,1,130,4|8,0:0|0:0,0:0:0:0:
166,42,63918,1,4,0:0:0:0:
162,120,64085,1,0,0:0:0:0:
96,78,64251,6,0,B|84:115|84:115|98:228,1,130,4|0,0:0|0:0,0:0:0:0:
157,251,64751,1,0,0:0:0:0:
216,200,64918,2,0,P|248:197|310:220,1,65,12|0,0:0|0:0,0:0:0:0:
345,246,65251,2,0,P|376:252|408:249,1,65,0|0,0:0|0:0,0:0:0:0:
458,188,65585,5,0,0:0:0:0:
423,118,65752,1,0,0:0:0:0:
346,131,65918,2,0,L|274:118,1,65,0|0,0:0|0:0,0:0:0:0:
238,54,66252,2,0,L|175:42,1,65,12|0,0:0|0:0,0:0:0:0:
111,89,66585,1,8,0:0:0:0:
181,121,66752,1,8,0:0:0:0:
118,166,66918,6,0,P|115:204|139:248,1,65,0|0,0:0|0:0,0:0:0:0:
176,287,67252,1,0,0:0:0:0:
240,243,67418,1,0,0:0:0:0:
290,305,67585,2,0,L|377:301,1,65,12|0,0:0|0:0,0:0:0:0:
418,256,67918,2,0,P|426:227|414:169,1,65,0|0,0:0|0:0,0:0:0:0:
394,119,68252,6,0,P|355:118|319:131,1,65,0|0,0:0|0:0,0:0:0:0:
262,164,68585,2,0,L|185:156,1,65,0|0,0:0|0:0,0:0:0:0:
148,96,68918,1,12,0:0:0:0:
118,166,69085,2,0,P|110:230|128:292,1,130,4|4,0:0|0:3,0:0:0:0:
202,317,69585,6,0,P|243:303|280:308,1,65,8|8,0:3|0:3,0:0:0:0:
254,226,69918,2,0,P|296:234|326:257,1,65,8|8,0:3|0:3,0:0:0:0:
341,319,70252,1,8,0:3:0:0:
392,260,70418,2,0,P|388:220|363:186,1,65,8|4,0:3|0:3,0:0:0:0:
307,161,70751,6,0,B|294:65|294:65|308:22,1,130,4|8,0:0|0:0,0:0:0:0:
378,7,71252,1,8,0:0:0:0:
372,84,71418,2,0,B|380:128|380:128|405:151|405:151|419:227,1,130,4|0,0:0|0:0,0:0:0:0:
424,278,71918,1,0,0:0:0:0:
275,326,72251,6,0,B|231:320|231:320|191:341|191:341|145:334,1,130,12|0,0:0|0:0,0:0:0:0:
73,327,72751,1,0,0:0:0:0:
121,265,72918,2,0,P|139:238|145:199,1,65,10|0,0:0|0:0,0:0:0:0:
136,128,73251,2,0,P|191:127|228:100,1,65,0|2,0:0|0:0,0:0:0:0:
274,145,73585,6,0,B|338:157|338:157|430:122,1,130,0|6,0:0|0:0,0:0:0:0:
459,84,74085,1,0,0:0:0:0:
403,29,74251,2,0,P|369:15|310:18,1,65,8|0,0:0|0:0,0:0:0:0:
277,58,74585,1,0,0:0:0:0:
202,35,74751,1,0,0:0:0:0:
135,75,74918,6,0,B|110:114|110:114|124:214,1,130,8|4,0:0|0:0,0:0:0:0:
172,256,75418,1,0,0:0:0:0:
224,198,75585,2,0,L|306:184,1,65,10|0,0:0|0:0,0:0:0:0:
315,260,75918,2,0,L|233:274,1,65,0|2,0:0|0:0,0:0:0:0:
172,256,76251,5,8,0:0:0:0:
105,296,76418,2,0,L|99:340,2,32.5,8|8|10,0:0|0:0|0:0,0:0:0:0:
35,260,76751,1,8,0:0:0:0:
50,183,76918,2,0,L|43:95,1,65,8|8,0:0|0:0,0:0:0:0:
97,60,77251,1,8,0:0:0:0:
170,87,77418,1,8,0:0:0:0:
233,42,77585,6,0,B|322:73|278:24|382:66,1,130,4|0,0:0|0:0,0:0:0:0:
415,112,78085,1,0,0:0:0:0:
353,160,78252,2,0,P|340:183|343:229,1,65,12|0,0:0|0:0,0:0:0:0:
378,289,78585,1,0,0:0:0:0:
317,337,78751,1,0,0:0:0:0:
249,297,78919,6,0,P|212:286|115:307,1,130,12|0,0:0|0:0,0:0:0:0:
53,335,79418,1,0,0:0:0:0:
15,266,79585,2,0,L|25:178,1,65,12|0,0:0|0:0,0:0:0:0:
85,155,79918,2,0,P|126:159|171:147,1,65,0|0,0:0|0:0,0:0:0:0:
201,96,80252,6,0,L|185:247,1,130,12|0,0:0|0:0,0:0:0:0:
248,273,80752,1,0,0:0:0:0:
301,215,80919,2,0,P|335:201|375:207,1,65,12|0,0:0|0:0,0:0:0:0:
436,227,81251,2,0,P|452:197|454:154,1,65,0|0,0:0|0:0,0:0:0:0:
422,95,81585,6,0,P|368:61|307:79,1,130,12|0,0:0|0:0,0:0:0:0:
265,144,82085,1,0,0:0:0:0:
196,107,82251,2,0,P|166:100|131:102,1,65,12|0,0:0|0:0,0:0:0:0:
84,165,82585,1,0,0:0:0:0:
160,177,82751,1,0,0:0:0:0:
110,237,82918,6,0,L|99:315,1,65,12|0,0:0|0:0,0:0:0:0:
177,316,83251,2,0,L|186:251,1,65,0|0,0:0|0:0,0:0:0:0:
238,192,83585,2,0,P|265:196|337:111,1,130,12|0,0:0|0:0,0:0:0:0:
311,59,84085,1,0,0:0:0:0:
259,117,84251,6,0,L|350:241,1,130,12|0,0:0|0:0,0:0:0:0:
414,226,84752,1,0,0:0:0:0:
448,156,84919,2,0,P|449:118|435:79,1,65,12|0,0:0|0:0,0:0:0:0:
374,52,85251,2,0,P|344:62|287:51,1,65,0|0,0:0|0:0,0:0:0:0:
257,0,85585,6,0,P|280:42|256:120,1,130,12|0,0:0|0:0,0:0:0:0:
192,158,86085,1,0,0:0:0:0:
129,111,86252,2,0,P|93:110|56:125,1,65,12|0,0:0|0:0,0:0:0:0:
23,184,86585,2,0,L|31:251,1,65,0|0,0:0|0:0,0:0:0:0:
88,301,86919,6,0,B|130:308|130:308|170:292|170:292|216:298,1,130,12|0,0:0|0:0,0:0:0:0:
280,338,87419,1,0,0:0:0:0:
313,267,87585,2,0,P|313:234|302:204,1,65,12|0,0:0|0:0,0:0:0:0:
263,136,87919,1,0,0:0:0:0:
219,200,88085,1,0,0:0:0:0:
151,160,88252,6,0,P|117:155|85:161,1,65,8|8,0:0|0:0,0:0:0:0:
117,232,88585,2,0,P|85:244|60:265,1,65,8|8,0:0|0:0,0:0:0:0:
125,308,88918,2,0,P|157:296|182:275,1,65,8|8,0:3|0:3,0:0:0:0:
228,214,89252,1,4,0:3:0:0:
283,268,89418,6,0,B|369:289|330:246|426:270,1,130,4|8,0:0|0:0,0:0:0:0:
485,289,89919,1,8,0:0:0:0:
467,213,90085,2,0,B|446:127|489:166|465:70,1,130,4|8,0:0|0:0,0:0:0:0:
420,24,90585,1,4,0:0:0:0:
379,90,90752,1,0,0:0:0:0:
312,49,90919,6,0,L|230:44,1,65,4|0,0:0|0:0,0:0:0:0:
181,87,91252,1,2,0:0:0:0:
223,152,91418,1,0,0:0:0:0:
157,194,91585,2,0,L|92:190,1,65,12|2,0:0|0:0,0:0:0:0:
39,247,91918,2,0,L|35:311,1,65,0|0,0:0|0:0,0:0:0:0:
105,345,92252,5,2,0:0:0:0:
173,307,92419,1,0,0:0:0:0:
242,341,92585,2,0,L|314:353,1,65,0|2,0:0|0:0,0:0:0:0:
339,280,92918,2,0,L|267:268,1,65,8|0,0:0|0:0,0:0:0:0:
204,233,93252,1,8,0:0:0:0:
268,188,93419,1,8,0:0:0:0:
197,156,93585,6,0,P|164:152|134:161,1,65,4|0,0:0|0:0,0:0:0:0:
68,205,93919,1,2,0:0:0:0:
12,150,94085,1,0,0:0:0:0:
44,78,94252,2,0,P|71:69|131:74,1,65,12|2,0:0|0:0,0:0:0:0:
185,74,94585,2,0,P|221:87|268:79,1,65,0|0,0:0|0:0,0:0:0:0:
316,48,94919,6,0,P|324:79|322:111,1,65,2|0,0:0|0:0,0:0:0:0:
297,185,95252,2,0,P|326:186|373:172,1,65,0|2,0:0|0:0,0:0:0:0:
422,129,95585,1,12,0:0:0:0:
473,187,95752,2,0,P|480:251|462:313,1,130,0|0,0:0|0:0,0:0:0:0:
396,355,96252,6,0,B|365:366|365:366|322:350,1,65,8|8,0:3|0:3,0:0:0:0:
275,303,96585,2,0,B|244:291|244:291|213:302,1,65,8|8,0:3|0:3,0:0:0:0:
144,340,96919,1,8,0:3:0:0:
70,315,97085,2,0,B|58:284|58:284|69:253,1,65,8|4,0:3|0:3,0:0:0:0:
117,191,97419,6,0,P|164:215|240:170,1,130,4|8,0:0|0:0,0:0:0:0:
275,121,97919,1,8,0:0:0:0:
338,165,98085,2,0,P|367:220|342:278,1,130,4|8,0:0|0:0,0:0:0:0:
271,311,98585,1,0,0:0:0:0:
418,360,98918,6,0,P|438:326|438:288,1,65,8|8,0:3|0:3,0:0:0:0:
473,230,99251,2,0,P|453:196|453:158,1,65,8|8,0:3|0:3,0:0:0:0:
472,95,99585,1,8,0:3:0:0:
398,119,99751,1,8,0:3:0:0:
350,57,99918,1,8,0:3:0:0:
322,130,100085,1,4,0:0:0:0:
322,130,100918,6,0,B|339:193|339:193|318:285,1,130,0|0,0:0|0:0,0:0:0:0:
180,315,101585,6,0,L|161:238,1,65,4|4,0:3|0:3,0:0:0:0:
202,184,101918,2,0,L|183:107,1,65,4|4,0:3|0:3,0:0:0:0:
228,63,102251,1,4,0:3:0:0:
305,56,102418,1,4,0:3:0:0:
361,4,102585,1,4,0:3:0:0:
419,53,102751,1,4,0:0:0:0:
419,53,103585,6,0,B|414:101|414:101|425:138|425:138|416:205,1,130,0|0,0:0|0:0,0:0:0:0:
384,332,104251,6,0,L|308:324,1,65,8|8,0:3|0:3,0:0:0:0:
255,278,104585,2,0,L|179:270,1,65,8|8,0:3|0:3,0:0:0:0:
130,321,104918,1,8,0:3:0:0:
78,262,105085,1,8,0:3:0:0:
23,316,105251,1,8,0:3:0:0:
2,240,105418,1,4,0:0:0:0:
2,240,106251,6,0,P|23:195|18:106,1,130,0|0,0:0|0:0,0:0:0:0:
152,31,106918,6,0,P|183:43|243:39,1,65,4|4,0:3|0:3,0:0:0:0:
288,20,107251,2,0,P|320:22|350:34,1,65,4|4,0:3|0:3,0:0:0:0:
406,89,107585,1,4,0:3:0:0:
406,89,108251,6,0,P|394:128|400:178,1,65,8|8,0:3|0:3,0:0:0:0:
439,216,108585,2,0,P|400:228|350:222,1,65,8|8,0:3|0:3,0:0:0:0:
319,173,108918,1,8,0:3:0:0:
319,173,109585,6,0,L|230:184,1,65,4|4,0:3|0:3,0:0:0:0:
179,204,109918,2,0,L|190:115,1,65,4|4,0:3|0:3,0:0:0:0:
256,104,110251,1,4,0:3:0:0:
256,104,110918,6,0,L|263:168,1,65,8|8,0:3|0:3,0:0:0:0:
253,245,111251,1,8,0:3:0:0:
318,288,111418,1,8,0:3:0:0:
274,353,111585,2,0,L|194:344,1,65,8|8,0:3|0:3,0:0:0:0:
150,294,111918,1,8,0:3:0:0:
93,348,112085,1,4,0:0:0:0:
93,348,112918,6,0,P|74:307|120:221,1,130,0|0,0:0|0:0,0:0:0:0:
232,144,113585,6,0,B|241:175|241:175|225:231,1,65,4|4,0:3|0:3,0:0:0:0:
204,279,113918,1,4,0:3:0:0:
276,308,114085,1,4,0:3:0:0:
309,237,114251,2,0,B|340:228|340:228|396:244,1,65,4|4,0:3|0:3,0:0:0:0:
433,285,114585,1,4,0:3:0:0:
443,208,114751,1,4,0:0:0:0:
443,207,115585,6,0,B|466:170|456:109|456:109|421:146,1,130,0|0,0:0|0:0,0:0:0:0:
321,249,116251,6,0,L|236:259,1,65,8|8,0:3|0:3,0:0:0:0:
196,206,116585,1,8,0:3:0:0:
183,282,116751,1,8,0:3:0:0:
123,230,116918,2,0,L|58:237,1,65,8|8,0:3|0:3,0:0:0:0:
14,302,117252,1,8,0:3:0:0:
68,356,117418,1,4,0:0:0:0:
68,356,118251,6,0,B|155:367|155:367|209:328,1,130,0|0,0:0|0:0,0:0:0:0:
293,225,118918,6,0,B|325:217|325:217|375:234,1,65,4|4,0:3|0:3,0:0:0:0:
391,296,119251,2,0,B|421:306|421:306|453:298,1,65,4|4,0:3|0:3,0:0:0:0:
506,240,119585,1,4,0:3:0:0:
506,240,120251,6,0,L|497:175,1,65,8|8,0:3|0:3,0:0:0:0:
511,98,120585,2,0,L|446:89,1,65,8|8,0:3|0:3,0:0:0:0:
385,137,120918,1,8,0:3:0:0:
385,137,121585,6,0,P|352:143|304:126,1,65,4|4,0:3|0:3,0:0:0:0:
278,70,121918,2,0,P|256:94|245:124,1,65,4|4,0:3|0:3,0:0:0:0:
271,198,122251,1,4,0:3:0:0:
271,198,122918,6,0,P|230:202|196:188,1,65,0|0,0:0|0:0,0:0:0:0:
167,127,123251,2,0,P|134:130|106:145,1,65,0|0,0:0|0:0,0:0:0:0:
73,216,123585,1,8,0:3:0:0:
126,272,123751,1,4,0:3:0:0:
72,328,123918,1,4,0:3:0:0:
147,346,124085,1,4,0:0:0:0:
148,346,124918,6,0,P|218:360|294:327,1,130,0|0,0:0|0:0,0:0:0:0:
369,220,125585,6,0,L|377:136,1,65,12|12,0:3|0:3,0:0:0:0:
409,85,125918,2,0,P|368:77|337:88,1,65,8|8,0:3|0:3,0:0:0:0:
296,144,126251,1,12,0:3:0:0:
296,144,126918,1,0,2:0:0:0:
296,144,127585,1,0,2:0:0:0:
296,144,128251,6,0,B|281:175|281:175|285:208,1,65,4|4,0:3|0:3,0:0:0:0:
357,236,128585,2,0,B|360:266|360:266|345:297,1,65,4|4,0:3|0:3,0:0:0:0:
288,350,128918,1,4,0:3:0:0:
288,350,129585,1,0,0:0:0:0:
288,350,130251,1,0,0:0:0:0:
158,268,130918,5,0,0:0:0:0:
158,268,131585,1,0,0:0:0:0:
158,268,132251,1,0,0:0:0:0:
288,209,132751,2,0,L|277:158,2,32.5,0|0|12,0:0|0:0|0:0,0:0:0:0:
256,192,133001,12,0,134251,0:0:0:0:
Shyotamaze
It is a loooong waaaaaay doooooown
Nowaie
HI

Random stuff

(for M4M)


Easy

  1. 01:16:251 (1) - Maybe NC?
Normal

How in the f- hell are you supposed to mod easy/normal difficulties unless they have Blanket/stack/NC problems



Rohit

  1. 00:10:251 (1) - Just maybe move this to x:80|y:32
  2. 00:30:918 (1) - You could Ctrl+J this and put it back to x19|y:319
  3. 01:33:252 (5,1) - Blanket maybe?
Insane

  1. CS 3 may not be the best option here but its fine anyway
  2. 00:21:751 (2,8) - Stack?
  3. 01:07:585 (3) - This slider is kinda far away from the last one (yes i know its insane and ect.) But still consider on moving to x:240|y:236
Expert

  1. 00:21:751 (2,7) - Stack?
  2. 00:49:251 (4) - Maybe move to x:95|y:119 or stack with the 2
  3. 00:49:918 (3,4) - Stack?
Maps for M4M
Jake Kaufman - The Nightmare Woods (4 Diffs, length 1:07)
Yousei Teikoku - Baptize My diff only (you can check the others too) length 3:13

The map is wonderful and plays really smoothly
GOOD LUCK!
Log Off Now
M4M

[General]

Seems fine

[Easy]

aesthetic mod inc

00:17:585 (1) - Slider head missing hitsound?

00:24:251 (1,2) - nazi blanket

00:52:251 (3) - Can you make both parts of the slider have the same angle? the second one is a bit wonky atm

01:24:251 (2,1) - Maybe make the second part of (2) be the same angle as (1)?

01:30:085 (4,1,2) - Make 1/2 Ctrl + H of 4? Looks a bit weird to me imo

01:58:251 (1) - Why is this one NC'd when 01:55:585 (3) - / 01:52:918 (4) - / 01:46:251 (3) - / 01:40:918 (3) - aren't? :P

[Normal]

00:15:585 (5,1) - nazi Double check these are parallel

00:17:585 (4) - Make this Ctrl + H of 00:18:251 (6) - ?

00:24:251 (1,3) - nazi blanket

01:18:251 (2,4) - Same comment as 00:17:585 (4)

[Rohit's Hard]

Really nice diff, only think that really 'irks' me about it is moments like 00:36:085 (1,2,3) - where this feels really forced compared to the rest of the diff which flows really well, maybe a less aggressive triangle shape would play better or more flowing wave like patterns? (This doesn't apply to all patterns that are like this, the one I pointed out is probably the worst offender out of the lot and some of them actually do play nice (like this 01:37:419 (1,2,3) - ) but others just don't imo like 01:39:585 (3,4,5,6) - ) idk just a thought, also 00:38:251 (4,5) - blanket kek

[Insane]

Again really nice diff, again I have very little to point out/suggest

02:06:251 (3,4,5) - However, one thing that I did notice was that you used a jump here but not at here 02:08:918 (3,4,5) - . I would suggest picking one to keep a consistent style (I prefer the stack imo)

[]

Hope this helps! (I didn't mod extra since i'm not really confident at mapping/modding those diffs yet)
FCL
  • [Extra]
  1. 00:29:585 (5) - 250 238 to do a nice star patterns?
  2. 00:36:585 (2,3) - a kinda broke flow, just a ctrl+j looks more playable imo
  3. 00:37:918 (2,3) - slider instead of circles? cuz you had mapped similar guitar sounds through a slider before
  4. 00:37:585 (1,2,3,4,5) - yea, I think this rhythm will more true http://puu.sh/obLFj/98a14ca9c4.jpg
  5. 00:42:085 (2,1) - stack?
  6. 00:42:835 - I feel strong drum here, so why doesn't do him clickable?
  7. 01:04:251 (1,2,3,4,5) - something similar as 00:37:585 (1,2,3,4,5) -
  8. 01:27:501 - drum too, maybe do him clickable?
  9. 01:36:585 (3,4) - As I remember you had did more distance for similar instrumental sounds, so here they feels close. Something like this looks right http://puu.sh/obM7R/c63be39d1e.jpg
  10. 02:05:251 (2) - this circle doesn't have some sounds exept vocal, idk not looks odd, but with drum/soft (not custom) whistle it sounds better
  11. 02:10:918 (3,4,5,1) - you could add some hitsounds in this part. I suggest add whistles on head and tail of 02:10:918 (3) - , head of 02:11:918 (5) - and repeat of 02:12:251 (1) - , really sound nice

  • [Insane]
  1. 3 cs, mmmmm
  2. 00:15:251 (3) - uh, as you missed sound on red tick feels really distinctly, I think slider + circe or repeat slider insteadn will feel yourself better
  3. 01:01:918 (3) - kinda ass pain flow, something like this looks really better to for play http://puu.sh/obSyr/05ab869ef8.jpg
  4. 01:58:751 (2,3) - but song doesn't provide some sounds here D: Also you didn't map this triple in extra
  5. 02:10:918 (1) - it is really looks odd that you didn't map guitar sound right, try this rhythm http://puu.sh/obSM5/7c3f98184b.jpg


  • [rohat6]
  1. Why so much od? 6-6.5 look much friendly for new players
  2. dude pls use s:c2 sample instead s since some hitsounded parts without custom hitsounds cause ear ache (these claps. for example)
  3. 01:13:251 (4,1) - 1/1 slider on red tick will more fit with song , cuz guitar sound has started there http://puu.sh/obTRg/dfff0dc2b9.jpg nvm
    nice


  • [normal]
  1. 00:20:585 (4,5) - spacing pls, reduce to 1.0
  2. 00:44:585 - just feel this beat strong, maybe do it clickable?
  3. 00:54:751 - ^ but, 1/1 should be on red tick, some rhythm like this should work good http://puu.sh/obUFl/0e0691c6c4.jpg


  • [easy]
  1. 00:42:418 (4) - tail of the slider have really hard beat and should be clickable imo, you could try rhythm like this instead http://puu.sh/obUTX/8ec1f3a9d4.jpg
  2. 01:05:918 - may map it? Feels weird without it
  3. 01:09:085 (4) - same as before
  4. 01:35:751 (4) - eh, don't like
  5. 01:58:251 (1) - is nc really need?
Rohit6
@DTM9 Nowa changed the blanket ,didnt change the other two because I prefer that flow

@Log Off Now changed the blanket ,didnt change the triangles because i want the pressure since i didnt use variable spacing ,so id rather play around with angles

@FCL bouyaaa fix hitsounds pls Xd , also no change in od because i like od7 on hards :3
Topic Starter
BOUYAAA

Log Off Now wrote:

[Easy]

aesthetic mod inc

00:17:585 (1) - Slider head missing hitsound? o yes

00:24:251 (1,2) - nazi blanket the more i curve it the more ugly it'll be i feel :(

00:52:251 (3) - Can you make both parts of the slider have the same angle? the second one is a bit wonky atm

01:24:251 (2,1) - Maybe make the second part of (2) be the same angle as (1)? did both this and ^

01:30:085 (4,1,2) - Make 1/2 Ctrl + H of 4? Looks a bit weird to me imo nah this chaos is fine B)

01:58:251 (1) - Why is this one NC'd when 01:55:585 (3) - / 01:52:918 (4) - / 01:46:251 (3) - / 01:40:918 (3) - aren't? :P that's a mistake indeed

[Normal]

00:15:585 (5,1) - nazi Double check these are parallel i triiiied

00:17:585 (4) - Make this Ctrl + H of 00:18:251 (6) - ? it looks worse to me for some reason

00:24:251 (1,3) - nazi blanket i tried xd

01:18:251 (2,4) - Same comment as 00:17:585 (4) manually changed it


[Insane]

Again really nice diff, again I have very little to point out/suggest

02:06:251 (3,4,5) - However, one thing that I did notice was that you used a jump here but not at here 02:08:918 (3,4,5) - . I would suggest picking one to keep a consistent style (I prefer the stack imo) oh yea this is intetional, makes things a bit less consistent but also less boring!

[]
thanks for the mod!

DTM9 Nowa wrote:

HI

Random stuff

(for M4M)


Easy

  1. 01:16:251 (1) - Maybe NC? imma say no for the sake of consistency
Normal

How in the f- hell are you supposed to mod easy/normal difficulties unless they have Blanket/stack/NC problems B)

Insane

  1. CS 3 may not be the best option here but its fine anyway that's just a personal mapping choice for this diff, that's perfectly fine
  2. 00:21:751 (2,8) - Stack? did
  3. 01:07:585 (3) - This slider is kinda far away from the last one (yes i know its insane and ect.) But still consider on moving to x:240|y:236 nah that's perfectly fine
Expert

  1. 00:21:751 (2,7) - Stack?
  2. 00:49:251 (4) - Maybe move to x:95|y:119 or stack with the 2
  3. 00:49:918 (3,4) - Stack? didn't do these since they don't make much sense to me
thanks for modding!

FCL wrote:

  • [Extra]
  1. 00:29:585 (5) - 250 238 to do a nice star patterns? ruins my pattern xd
  2. 00:36:585 (2,3) - a kinda broke flow, just a ctrl+j looks more playable imo nah, zig zags play great
  3. 00:37:918 (2,3) - slider instead of circles? cuz you had mapped similar guitar sounds through a slider before i changed rythm here to something siomilar to what you posted below i think idk
  4. 00:37:585 (1,2,3,4,5) - yea, I think this rhythm will more true http://puu.sh/obLFj/98a14ca9c4.jpg
  5. 00:42:085 (2,1) - stack? yup
  6. 00:42:835 - I feel strong drum here, so why doesn't do him clickable? seeing if i change it or not later
  7. 01:04:251 (1,2,3,4,5) - something similar as 00:37:585 (1,2,3,4,5) -
  8. 01:27:501 - drum too, maybe do him clickable?there is nothing here i think
  9. 01:36:585 (3,4) - As I remember you had did more distance for similar instrumental sounds, so here they feels close. Something like this looks right http://puu.sh/obM7R/c63be39d1e.jpg sure
  10. 02:05:251 (2) - this circle doesn't have some sounds exept vocal, idk not looks odd, but with drum/soft (not custom) whistle it sounds better added drum whistle
  11. 02:10:918 (3,4,5,1) - you could add some hitsounds in this part. I suggest add whistles on head and tail of 02:10:918 (3) - , head of 02:11:918 (5) - and repeat of 02:12:251 (1) - , really sound nice did


  • [Insane]
  1. 3 cs, mmmmm B)
  2. 00:15:251 (3) - uh, as you missed sound on red tick feels really distinctly, I think slider + circe or repeat slider insteadn will feel yourself better i don't hear anything on the red tick?
  3. 01:01:918 (3) - kinda ass pain flow, something like this looks really better to for play http://puu.sh/obSyr/05ab869ef8.jpg did
  4. 01:58:751 (2,3) - but song doesn't provide some sounds here D: Also you didn't map this triple in extra i does though xdextra now has the triple too
  5. 02:10:918 (1) - it is really looks odd that you didn't map guitar sound right, try this rhythm http://puu.sh/obSM5/7c3f98184b.jpg did stuff



  • [normal]
  1. 00:20:585 (4,5) - spacing pls, reduce to 1.0 aeae
  2. 00:44:585 - just feel this beat strong, maybe do it clickable? no it'd be too dense
  3. 00:54:751 - ^ but, 1/1 should be on red tick, some rhythm like this should work good http://puu.sh/obUFl/0e0691c6c4.jpg nah


  • [easy]
  1. 00:42:418 (4) - tail of the slider have really hard beat and should be clickable imo, you could try rhythm like this instead http://puu.sh/obUTX/8ec1f3a9d4.jpg if i do anything else there will be a stupid 3/2 gap so no
  2. 01:05:918 - may map it? Feels weird without it it's fine
  3. 01:09:085 (4) - same as before same too :/
  4. 01:35:751 (4) - eh, don't like xd
  5. 01:58:251 (1) - is nc really need? fixed it with a previous mod
thanks for the mod FCL!
Rohit6
from the pinecone
to the ???

http://puu.sh/oc8jN/bb5cdbf16f.txt
Topic Starter
BOUYAAA
ok made some more modifications from FCL's mod and applied a rythm suggestion from maakkeli i missed

also reworked some parts cuz aesthetics
Milan-
expert
-didn't like some rhythms where hitsounds make them sound really weird, like 00:13:585 (1) - 00:26:918 (1) - . i'd expect 3/4+circle on those, but i can see why u dont do it, maybe just use lower volumen on tails?lul
-00:36:751 (3) - finish on head, like 00:23:418 (3) - ?
-00:36:751 (3) - maybe like http://osu.ppy.sh/ss/4983903 ? cuz music is strong
-01:02:251 (7) - my ocd tells me that it should be at 134//27
-01:17:585 (1,2) - not sure why it's stacked, like you go increasing distance before but where should be more emphasing, you stack. sound kinda weird. moving (2) like 255/353 may work for u?
-01:31:585 (3,4,1) - dont u think this is ugly?xd
-02:10:918 (3) - nc for new rhythm?
-02:06:918 (4,5) - 02:09:585 (4,5) - i liked more how u did on insane. sliders sound a bit over...extended/? dunno weird

insane
-00:23:418 (3) - missing finish?
-00:27:585 (3,2) - would look cleaner if u overlap on head or tail instead of body, dunno like http://osu.ppy.sh/ss/4983934 ?
-00:39:418 (2,3) - i have actually no clue what you were trying to map here xd ctrl 'g would sound much more fitting i tihnk
-00:49:585 (3,6) - would look better if these were stacked instead of pl,acing (6) in the middle of the triple imomo
-01:54:751 (1) - gross tbh.. im worse with slider shapes but http://puu.sh/or9D9/3d04c98c15.jpg ?
-02:10:251 (5) - 197/159 plz

hard
-01:04:251 - sections like this, you could do something more fitting to the guitar. the song is pretty much the same all the time, but when guitar is more noticeable i think it''d be cool if it was mapped. for example, 01:05:585 (1,2,3,4) - could be like http://puu.sh/or9RZ/a6b1846b2f.jpg
-02:02:918 (1,2) - just as 1/1 circles would be better. there's nothing noticeable on the red ticks
-would've been cool if there was some distances change. there's a lot that could be emphasized that way, instead of using the same spacing the whole time ;(

normal
-02:12:251 (3,1) - i like more this angle xd http://puu.sh/orahK/1cae537efe.jpg

easy
-00:23:418 (5,1) - i can see these not being parallel!!
-00:48:251 (1,2) - actually parallel sliders would look better if you're going to use these 2° angles
-01:26:918 (1) - cancel nc?

preview point at 02:15:585 - ? sounds better
Rohit6

Milan- wrote:

hard
-01:04:251 - sections like this, you could do something more fitting to the guitar. the song is pretty much the same all the time, but when guitar is more noticeable i think it''d be cool if it was mapped. for example, 01:05:585 (1,2,3,4) - could be like http://puu.sh/or9RZ/a6b1846b2f.jpg that particular thing is for vocal emphasis but i get what youre saying
-02:02:918 (1,2) - just as 1/1 circles would be better. there's nothing noticeable on the red ticks don
-would've been cool if there was some distances change. there's a lot that could be emphasized that way, instead of using the same spacing the whole time ;( but i always use ds in hard , i usually use jagged movement for emphasis like 00:50:251 (3,4,5,1) -

preview point at 02:15:585 - ? sounds better
thanks for te mod!
Topic Starter
BOUYAAA

Milan- wrote:

expert
-didn't like some rhythms where hitsounds make them sound really weird, like 00:13:585 (1) - 00:26:918 (1) - . i'd expect 3/4+circle on those, but i can see why u dont do it, maybe just use lower volumen on tails?lul I removed them completely, they were put on open hihat the there was no reason for them to exist, i also realised how inconsistent the usage of these finishes was lel
-00:36:751 (3) - finish on head, like 00:23:418 (3) - ? yep
-00:36:751 (3) - maybe like http://osu.ppy.sh/ss/4983903 ? cuz music is strong changed the diamond pattern so i don't have to replace everything
-01:02:251 (7) - my ocd tells me that it should be at 134//27 e
-01:17:585 (1,2) - not sure why it's stacked, like you go increasing distance before but where should be more emphasing, you stack. sound kinda weird. moving (2) like 255/353 may work for u? green
-01:31:585 (3,4,1) - dont u think this is ugly?xd maybe
-02:10:918 (3) - nc for new rhythm? e
-02:06:918 (4,5) - 02:09:585 (4,5) - i liked more how u did on insane. sliders sound a bit over...extended/? dunno weird this is for readability, i don't want to stack circles here since it'll look so bad so i used shit sliders

insane
-00:23:418 (3) - missing finish? e
-00:27:585 (3,2) - would look cleaner if u overlap on head or tail instead of body, dunno like http://osu.ppy.sh/ss/4983934 ? didn't do it your way but i guess it fixed the problem
-00:39:418 (2,3) - i have actually no clue what you were trying to map here xd ctrl 'g would sound much more fitting i tihnk idk either
-00:49:585 (3,6) - would look better if these were stacked instead of pl,acing (6) in the middle of the triple imomo e
-01:54:751 (1) - gross tbh.. im worse with slider shapes but http://puu.sh/or9D9/3d04c98c15.jpg ? e
-02:10:251 (5) - 197/159 plz

hard
-01:04:251 - sections like this, you could do something more fitting to the guitar. the song is pretty much the same all the time, but when guitar is more noticeable i think it''d be cool if it was mapped. for example, 01:05:585 (1,2,3,4) - could be like http://puu.sh/or9RZ/a6b1846b2f.jpg
-02:02:918 (1,2) - just as 1/1 circles would be better. there's nothing noticeable on the red ticks
-would've been cool if there was some distances change. there's a lot that could be emphasized that way, instead of using the same spacing the whole time ;(

normal
-02:12:251 (3,1) - i like more this angle xd http://puu.sh/orahK/1cae537efe.jpg pls xd

easy
-00:23:418 (5,1) - i can see these not being parallel!! wow gg
-00:48:251 (1,2) - actually parallel sliders would look better if you're going to use these 2° angles
-01:26:918 (1) - cancel nc? e

preview point at 02:15:585 - ? sounds better pink
Thanks for the mod milan!!
Side
preview point ;-;
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