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Beatmap Design Question. Slider art related I guess?

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Topic Starter
theMikeAG
I've got a little problem. I'm currently working on a beatmap of one of my favorite games of all time; Brave Fencer Musashi. As part of my hardest difficulty (Brave Fencer), I want to design two patterns themed off of the main character's swords, Fusion (a rapier like sword) and Lumina (a claymore like sword). However, one of my moderators (CrimmiSkye, to be precise) mentioned that my patterns would probably be unrankable as are.
Is there anyway I can fix or alter these designs to make my map rankable? I want to be able to pay tribute to my favorite game, while obeying all of the rules of Osu.

Fusion (http://osu.ppy.sh/ss/41984)
Lumina (http://osu.ppy.sh/ss/41985)

Note: I crammed all of the notes together in order to take these pictures. The numbers in this picture are inaccurate. In my beatmap, these patterns follow distance spacing and follow the rhythm of the song.

Here's a link to my beatmap if you need to see it for yourself. Please do not mod my map from this topic. http://osu.ppy.sh/s/22649
blissfulyoshi
As you probably know overlapping sliders look fairly ugly, and after looking at the map, you can't notice the pattern of the swords at all. If you insist on keeping them, I would try to make the handles of both sword be a little thicker (make it 2 sliders side by side to avoid having the hilt overlapping the handles). For Lumina, the biggest problem is the overlapped repeat mark, so I suggest trying to extend 5 out further so it does not overlap 6.

Good luck mapping and I wish you the best of luck.
Topic Starter
theMikeAG

blissfulyoshi wrote:

As you probably know overlapping sliders look fairly ugly, and after looking at the map, you can't notice the pattern of the swords at all. If you insist on keeping them, I would try to make the handles of both sword be a little thicker (make it 2 sliders side by side to avoid having the hilt overlapping the handles). For Lumina, the biggest problem is the overlapped repeat mark, so I suggest trying to extend 5 out further so it does not overlap 6.

Good luck mapping and I wish you the best of luck.
Thank you for your opinion. I'll tweak the sword patterns and see if I can fix them up. It might take a while, but I think it would be awesome if I could pull off these designs while obeying distance spacing rules. Also, about the swords' hilts, that's actually how big they are in the game. They're tiny! :P
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