omg star ofc.
thanks <3Hellzero wrote:
Easy
01:53:726 - 02:20:248 really too many finish -_-
02:28:944 (2) - spacing
02:46:770 (2) - ^
00:43:292 - 01:24:161 kiai
02:06:770 - 02:47:639 kiai
//diff deleted
Normal
00:15:466 (1) - add finish? added
00:18:074 (4) - add clap? no
00:21:552 (4,4) - ^no
00:17:205 (3,4) - (nazi) http://osu.ppy.sh/ss/87715 no
00:38:074 (3) - (nazi) http://osu.ppy.sh/ss/87712 no
Vass
00:26:226 (2) - snap with 0.0x spacing (without grid snap)
00:27:096 (4) - ^
02:35:466 (6) - look better http://osu.ppy.sh/ss/87710
02:37:217 (10) - ^
03:16:130 (1) - snap with 0.0x spacing (without grid snap)
03:21:782 (2) - ^
03:27:434 (3) - 1 grid up
03:26:564 (1,2,3,1,2,3) -correct spacing
Nice hitsounds~
Expert
02:05:900 (4) - (nazi) move to centre? http://osu.ppy.sh/ss/87706 fixed
03:03:726 (1) - snap with 0.0x spacing (without grid snap) fixed
thank youArmin wrote:
[General]
*If I were you, I'd add another Background D: What about this or this?. If you don't want to change anything, at least convert .png to .jpeg in order to reduce its weight (converted for you: http://www.uptiki.com/images/lo6l5fxug15hzqx3e8ux.jpg) thanks for converting. i don't like those black and white images
*There are two osb, remove one of them (or both XD) [Yeah I know about the history of .osb files, but please check this topic and read the bold line! lol'd :O
[Normal]
02:24:596 (3) - I didn't expect a 1/1 long slider here but something like this 02:22:422 (1)
Clean difficulty
[Expert]
Recalculate Sliders' Lenghts, some of them are not snapped correctly with ticks (due to an old BPM change or slidertick rate, etc) [To make it automatically: Timing > Recalculate Slider Lenghts]
03:22:857 (1,1) - Uh..I can understand what are you trying to do. But this actually kill map's flow in my opinion. Can you add a hitcircle here 03:23:074 (x) and here 03:23:292 (x) (by moving the next spinner 03:23:400 (1) 1/4 forward and making it 1/4 BPM shorter)
//all fixed ~
That's all.
tyArmin wrote:
[Beamsy]
long time no see lol :p
01:12:857 (3,4,5,6,7,8,9,10,11) - I'd make something else for this pattern, it's very boring ;; for example: http://osu.ppy.sh/ss/99205 etc etc Okay
01:38:944 (1) - remove this new combo; I usually don't reccomend in easier difficulties new combos on stacks Okay
thanksKitsuneko wrote:
hi Tonoicutzu
as your request from queue
[General]
found not error
Good hitsounds yeah!
[Normal]
found not error in my opinion.
[Expert]
01:10:683 (1) - Insufficient length.
01:18:074 (2) - ^
01:38:944 (1) - ^
all fixed
nice mapset!
good luck
star here ☆
Vassstupid mod -_-
00:16:335 (2) - make every hit with normal-hitwhistle
00:19:811 (2) - ^
02:31:986 (3) - Scraping the HP bar
02:35:464 (6,7) - what's this?! It's a big bug , you must fix it up
03:09:390 (1) - remove whistle, it sounds really strange
Raging Bull wrote:
Vass:
-1 AR? Big jump from normal to this. There's a Hard already.
00:09:052 - You can't silence notes. Only spinner ends. Raise the volume more. They aren't silenced,5% is allowed.
00:10:792 - ^ ^
00:39:813 (1,2,3) - Reverse selection? Hm..interesting suggestion,I fixed it in some way.
02:37:217 - Do you need that uninherited timing section? Seems unnecessary. Please remove it. Oh,okay!
02:46:782 (3) - Unsnapped note. Fixed!
wcx19911123 wrote:
[Vass]
00:36:335 (1,2) - stack They're stacked.
01:53:726 (4,5) - ^ Okay.
03:17:869 (1,2) - not a line What? o_O
Thanks for mods!spboxer3 wrote:
[Vass]
00:26:226 (2) - stack Okay.
00:27:966 (6) - ^ ^
00:44:813 (5) - oops up and left 1 grid (size 4)[nazi] Hm,fixed in other way.
01:16:335 (3) - up 1 grid [nazi too] Okay.
03:16:130 (1) - stack Okay.
Thx for your modspboxer3 wrote:
[Taiko Collab]
I have some idea
03:18:074 (1) -
03:19:813 (1) -
03:21:552 (1) -
^all have big red? All added finish~