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Spiritsoulxx - Bad Apple!!

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Piotrekol
omg star ofc.
Hinanawi-sama
i cannot believe someone is doing the orchestra edition, IT KICKS ASS!


star :D
Vass_Bass
+ Diff
and starr
aabc271
Taiko collab has finished :)
Please check, thanks ~

Download: SpiritSoulxx - Bad Apple (Orchestra Edition) (Tonoicutzu) [Taiko Collab].osu
Topic Starter
Tony
yuhuu
TristanShi
I think the song name should be "Bad Apple!!"
TS@Taiko Background Rescue Team

Topic Starter
Tony
thanks alot :D
Hellzero
Easy
01:53:726 - 02:20:248 really too many finish -_-
02:28:944 (2) - spacing
02:46:770 (2) - ^
00:43:292 - 01:24:161 kiai
02:06:770 - 02:47:639 kiai

Normal
00:15:466 (1) - add finish?
00:18:074 (4) - add clap?
00:21:552 (4,4) - ^
00:17:205 (3,4) - (nazi) http://osu.ppy.sh/ss/87715
00:38:074 (3) - (nazi) http://osu.ppy.sh/ss/87712


Vass
00:26:226 (2) - snap with 0.0x spacing (without grid snap)
00:27:096 (4) - ^
02:35:466 (6) - look better http://osu.ppy.sh/ss/87710
02:37:217 (10) - ^
03:16:130 (1) - snap with 0.0x spacing (without grid snap)
03:21:782 (2) - ^
03:27:434 (3) - 1 grid up
03:26:564 (1,2,3,1,2,3) -correct spacing
Nice hitsounds~

Expert
02:05:900 (4) - (nazi) move to centre? http://osu.ppy.sh/ss/87706
03:03:726 (1) - snap with 0.0x spacing (without grid snap)
Topic Starter
Tony

Hellzero wrote:

Easy
01:53:726 - 02:20:248 really too many finish -_-
02:28:944 (2) - spacing
02:46:770 (2) - ^
00:43:292 - 01:24:161 kiai
02:06:770 - 02:47:639 kiai
//diff deleted :(

Normal
00:15:466 (1) - add finish? added
00:18:074 (4) - add clap? no
00:21:552 (4,4) - ^no
00:17:205 (3,4) - (nazi) http://osu.ppy.sh/ss/87715 no
00:38:074 (3) - (nazi) http://osu.ppy.sh/ss/87712 no


Vass
00:26:226 (2) - snap with 0.0x spacing (without grid snap)
00:27:096 (4) - ^
02:35:466 (6) - look better http://osu.ppy.sh/ss/87710
02:37:217 (10) - ^
03:16:130 (1) - snap with 0.0x spacing (without grid snap)
03:21:782 (2) - ^
03:27:434 (3) - 1 grid up
03:26:564 (1,2,3,1,2,3) -correct spacing
Nice hitsounds~

Expert
02:05:900 (4) - (nazi) move to centre? http://osu.ppy.sh/ss/87706 fixed
03:03:726 (1) - snap with 0.0x spacing (without grid snap) fixed
thanks <3
IceBeam
Armin
[General]

*If I were you, I'd add another Background D: What about this or this?. If you don't want to change anything, at least convert .png to .jpeg in order to reduce its weight (converted for you: http://www.uptiki.com/images/lo6l5fxug15hzqx3e8ux.jpg)
*There are two osb, remove one of them (or both XD) [Yeah I know about the history of .osb files, but please check this topic and read the bold line!

[Beamsy]
long time no see

01:12:857 (3,4,5,6,7,8,9,10,11) - I'd make something else for this pattern, it's very boring ;; for example: http://osu.ppy.sh/ss/99205 etc etc
01:38:944 (1) - remove this new combo; I usually don't reccomend in easier difficulties new combos on stacks

[Normal]

02:24:596 (3) - I didn't expect a 1/1 long slider here but something like this 02:22:422 (1)

Clean difficulty

[Taiko Collab]

This difficulty starts at the same time of [Vass]'s difficulty. Fix it please ><

[Vass]

00:51:770 (4,5) - Oh no, please. Don't use this anti-jump.
00:25:683 (4,5) - Quite unexpected stack; make something like this: it would compensate the little jump on (4) too.
03:08:956 (6) - New combo here instead of here 03:09:390 (1), maybe

[Expert]

Recalculate Sliders' Lenghts, some of them are not snapped correctly with ticks (due to an old BPM change or slidertick rate, etc) [To make it automatically: Timing > Recalculate Slider Lenghts]
03:22:857 (1,1) - Uh..I can understand what are you trying to do. But this actually kill map's flow in my opinion. Can you add a hitcircle here 03:23:074 (x) and here 03:23:292 (x) (by moving the next spinner 03:23:400 (1) 1/4 forward and making it 1/4 BPM shorter)

That's all.
Topic Starter
Tony

Armin wrote:

[General]

*If I were you, I'd add another Background D: What about this or this?. If you don't want to change anything, at least convert .png to .jpeg in order to reduce its weight (converted for you: http://www.uptiki.com/images/lo6l5fxug15hzqx3e8ux.jpg) thanks for converting. i don't like those black and white images :(
*There are two osb, remove one of them (or both XD) [Yeah I know about the history of .osb files, but please check this topic and read the bold line! lol'd :O


[Normal]

02:24:596 (3) - I didn't expect a 1/1 long slider here but something like this 02:22:422 (1)

Clean difficulty

[Expert]

Recalculate Sliders' Lenghts, some of them are not snapped correctly with ticks (due to an old BPM change or slidertick rate, etc) [To make it automatically: Timing > Recalculate Slider Lenghts]
03:22:857 (1,1) - Uh..I can understand what are you trying to do. But this actually kill map's flow in my opinion. Can you add a hitcircle here 03:23:074 (x) and here 03:23:292 (x) (by moving the next spinner 03:23:400 (1) 1/4 forward and making it 1/4 BPM shorter)
//all fixed ~
That's all.
thank you :)
IceBeam

Armin wrote:

[Beamsy]
long time no see lol :p

01:12:857 (3,4,5,6,7,8,9,10,11) - I'd make something else for this pattern, it's very boring ;; for example: http://osu.ppy.sh/ss/99205 etc etc Okay
01:38:944 (1) - remove this new combo; I usually don't reccomend in easier difficulties new combos on stacks Okay
ty ;)

Download: SpiritSoulxx - Bad Apple!! (Orchestra Edition) (Tonoicutzu) [Beamsy].osu
Kitsuneko
hi Tonoicutzu ;)
as your request from queue


[General]
found not error
Good hitsounds yeah!


[Beamsy]
has so long combo as "Easy" diff.
I feel good half length.
However, your combos length is beautiful also.
You can choose the best way.


[Normal]
found not error in my opinion.


[Vass]
00:51:770 (4) - confusing place. move to x:256 y:68 ?


[Expert]
01:10:683 (1) - Insufficient length.
01:18:074 (2) - ^
01:38:944 (1) - ^


nice mapset!
good luck :oops:
star here ☆
Topic Starter
Tony

Kitsuneko wrote:

hi Tonoicutzu ;)
as your request from queue


[General]
found not error
Good hitsounds yeah!

[Normal]
found not error in my opinion.

[Expert]
01:10:683 (1) - Insufficient length.
01:18:074 (2) - ^
01:38:944 (1) - ^
all fixed

nice mapset!
good luck :oops:
star here ☆
thanks :)
Athyrionjh
I like it - very nice :D
Daiguren
TOO MANY apples here :p

General
offset 1551

Beamsy
00:18:944 (3) - new combo
00:23:292 (X) - add a circle here
00:25:900 (4) - new combo
00:27:639 (x) - add a circle here
00:39:813 (4) - new combo
00:46:770 (4) - ^
00:53:726 (4) - ^
00:59:813 (4) - ^
01:05:900 (3) - ^
01:07:639 (5) - ^
01:09:379 (7) - ^
01:14:596 (6) - ^
01:16:335 (9) - ^
01:42:422 (5) - ^
01:56:335 (4) - ^
02:03:292 (5) - ^

Normal
fine

Vass
00:16:335 (2) - make every hit with normal-hitwhistle
00:19:811 (2) - ^
02:31:986 (3) - Scraping the HP bar
02:35:464 (6,7) - what's this?! It's a big bug , you must fix it up
03:09:390 (1) - remove whistle, it sounds really strange

Expert
fine

unh...maybe there are too many Bad apple ,I feel very same there maps :p
anyway , It's a good map ,
star~ :)
Vass_Bass
fixed some

Vass
00:16:335 (2) - make every hit with normal-hitwhistle
00:19:811 (2) - ^
02:31:986 (3) - Scraping the HP bar
02:35:464 (6,7) - what's this?! It's a big bug , you must fix it up
03:09:390 (1) - remove whistle, it sounds really strange
stupid mod -_-

Download: SpiritSoulxx - Bad Apple!! (Orchestra Edition) (Tonoicutzu) [Vass].osu
Neko_Lover
Great map :)
PsychoSkill
star ^^
Ishmon
Very nice map heres a Star ^_^
Raging Bull
Hi.

General:
Maybe at Touhou to tags? I think you should make a hard. Vass' map plays like an insane.

Beamsy:
00:57:205 - Start kiai here?
01:14:596 (6) - New combo?
01:16:335 (9) - ^?
02:20:683 - Start kiai here?
Map to 03:29:379?

Normal:
00:57:205 - Start kiai here?
02:20:683 - Start kiai here?
Map to 03:29:379?

Vass:
-1 AR? Big jump from normal to this.
00:09:052 - You can't silence notes. Only spinner ends. Raise the volume more.
00:10:792 - ^
00:39:813 (1,2,3) - Reverse selection?
02:37:217 - Do you need that uninherited timing section? Seems unnecessary. Please remove it.
02:46:782 (3) - Unsnapped note.

Expert:
01:02:531 (2) - One grid down, two grid right? (Nazi)
01:38:944 - 01:51:770 - Since this is an expert, I think you should remap this part. It seems way too easy. You can map it similar to the beginning. Up to you.

Yay bad apple!! Good luck!
wcx19911123
sorry for the delay

[Beamsy]
00:15:466 (1) - symmetrical
01:38:074 (1,2,3) - unnecessary , just stack is ok

[Normal]
02:06:770 (1,2) - to slider

[Vass]
00:36:335 (1,2) - stack
01:53:726 (4,5) - ^
03:17:869 (1,2) - not a line

[Expert]
00:24:922 - circle
01:38:509 (2) - suggest put it x:256 y:346

nice song ~
Topic Starter
Tony
normal and expert fixed.
waiting for others to fix. thanks
pekos
:)
spboxer3
[Beamsy]
01:24:161 (1) - finish (?)
01:38:074 (1,2,3) - please stack it

[Taiko Collab]
I have some idea
03:18:074 (1) -
03:19:813 (1) -
03:21:552 (1) -
^all have big red?

[Vass]
00:26:226 (2) - stack
00:27:966 (6) - ^
00:44:813 (5) - oops up and left 1 grid (size 4)[nazi]
01:16:335 (3) - up 1 grid [nazi too]
03:16:130 (1) - stack

[Expert]
add kiai at this time 03:16:335 - and finish 03:29:390 -

nice map ~
star~
IceBeam
Okay,I fixed some from all mods,thanks.

Download: SpiritSoulxx - Bad Apple!! (Orchestra Edition) (Tony) [Beamsy].osu
Sherry
star~ ;)
Vass_Bass

Raging Bull wrote:

Vass:
-1 AR? Big jump from normal to this. There's a Hard already.
00:09:052 - You can't silence notes. Only spinner ends. Raise the volume more. They aren't silenced,5% is allowed.
00:10:792 - ^ ^
00:39:813 (1,2,3) - Reverse selection? Hm..interesting suggestion,I fixed it in some way.
02:37:217 - Do you need that uninherited timing section? Seems unnecessary. Please remove it. Oh,okay!
02:46:782 (3) - Unsnapped note. Fixed!

wcx19911123 wrote:

[Vass]
00:36:335 (1,2) - stack They're stacked.
01:53:726 (4,5) - ^ Okay.
03:17:869 (1,2) - not a line What? o_O

spboxer3 wrote:

[Vass]
00:26:226 (2) - stack Okay.
00:27:966 (6) - ^ ^
00:44:813 (5) - oops up and left 1 grid (size 4)[nazi] Hm,fixed in other way.
01:16:335 (3) - up 1 grid [nazi too] Okay.
03:16:130 (1) - stack Okay.
Thanks for mods!

Download: SpiritSoulxx - Bad Apple!! (Orchestra Edition) (Tony) [Vass].osu
Topic Starter
Tony
all updated now :P except taiko :S
aabc271

spboxer3 wrote:

[Taiko Collab]
I have some idea
03:18:074 (1) -
03:19:813 (1) -
03:21:552 (1) -
^all have big red? All added finish~
Thx for your mod :)

Download: SpiritSoulxx - Bad Apple!! (Orchestra Edition) (Tony) [Taiko Collab].osu
selimsrm
Very nice. Looking to see this ranked.

I might just be me but the approach rate on hard makes me want to move faster than I should. Maybe lower it by one.
Topic Starter
Tony
thanks selimsrm, but i think the aproach rate is already too low on [Hard]
Louis Cyphre
[General]

- as i see original artist name is Spiritsoulxx (Source), and not really sure,, is it so necessary to keep (Orchestra Edition), better (Orchestra Ver.) or just remove it.
- I dislike backround, it seems that resolution was worse, and you just increased it. To be honest, even if it was in awesome quality, i wouldn't like it anyway. Find something better, come on it's touhou, there are tones of pictures on various websites.
- keep same length in ALL difficulties.
- keep same count of kiai mods in all difficulty (ignoring taiko). Kiai mod MUST be placed perfectly on tick.

- set audio lead-in to 1500 perfectly (1.5 seconds)
- Mark "Letter box during breaks" in all difficulties.
- Also i'm totally disagree with Normal hitsounds. Use Soft.
- Flandre on Background. So i guess you should use colors of her crytal wings :P.
Red, Orange, Purple, Green. fits much better.

[Beamsy]


[Normal]
- stucky spacing between 1/2 notes. Increase distance spacing by 0.1x (1.3x should be) and respace all notes)
- OD -1, HP -1
kinda sad to see another map with random patterns ;_; i can't even mark places which can be fixed, everything seems random D:
i'll just point out this 02:33:726 (2) - offscreen note.

[Hard]
AR+2
This difficulty is much better then your normal, less random stuff.

00:31:987 (1,2,3,4) - looks weird and with such AR plays horrible, better to use something else instead of stucks.
00:53:726 (4,5,6,7) - more patterns, more style instead of boring stacks.
01:42:422 (1,2,3,4,5,6,7,8,9,10) - such stuff is hard to read. Use sliders?
02:37:205 (4) - it's not perfect, it looks odd, it dose not fit at all ;_;

[Taiko]
Taiko difficulty settings should be like this: http://puu.sh/3aox


[Vass]
Поговорил с автором, говорит сложность будешь исправлять ты. Поэтому и на русском всё.
такс. Напишу лижь то, что бросается в глаза сильно.
00:01:553 (1,2,3,4) - Идут так называемые ромбики, и всю картинку портят эти внутренние рипит слайдеры, но уж сильно в глаза бросается, лучше перемапай эту часть :3 00:06:335 (4,5) - это вообще ужас.
00:07:639 (2,3,4,5,6,7,8) - неее, тут уже проблема со спейсингом давай уж согласовано всё. 00:08:074 (5) - эту нотку поставь по спесингу.
00:18:292 (1,2,3,4,5) - вот идут триплеты и всё портиться вот эти слайдером 00:18:944 (1) - выравнивай уже лучше симметрично, чем ничего.
00:21:770 (1,2,3,4,5,1) - стенки из кружков это плохая идея. Лучше как выше с триплетами ^
00:25:900 (1,2) - а ведь прочитать тяжело на самом деле. оно путается с 1/2 другое дело если бы такая штука c 1/4 повторялась вечно, а вот нет, у тебя такой же стак с 1/2 есть. 00:32:857 (4,5) - 00:33:726 (6,7) - 00:35:683 (5,6) - .
Поэтом лучше всё же по спейсингу. Да и если честно, ненравится мне паттерн такой.
00:45:900 (1) - на грид влево~
02:06:770 (1,2,3,4) - ну кривизна же.
02:35:466 (6) - НЕТ и 02:37:205 (4) - НЕТ. Металмарио если увидет, то всё.


Star~
wmfchris
The difficulty settings are not fixed and even different mappers have their different "guidelines".
OD and HP somwhow reflect the difficulty of the map so it need not be confined to 5,5,5,5.
so no change, but thx for mod~

anyway I find that I didn't star this one looooool
Vass_Bass
Topic Starter
Tony
Thanks Louis for the great mod :D

ok now! all updated
gdeath
I'm lov'in it :)
Musty
Sun Rainbow
Good Song! 8-) Star~
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