I really love this
♥ am glad to hear that. happy weekend lucasCome[Back]Home wrote:
I really love this
thanks for mod nely❤Xinely wrote:
✔fixed hs mod for all diff
Easy
- HP 2 i guess, so you can keep gap 2 from Normal and Hard HP✔fixed
- 00:04:846 - remove greenline, no sv change for this so useless✔fixed
- 00:06:796 - 00:09:196 - for this kind music, i would say use 45%,somehow 30% is a bit hard for me to hear it✔fixed with 40% i think enough to listen because those hs so loud
- 00:19:846 (2) - just my taste but imo the slider's shape can be more improved for design.. hmm i think https://osu.ppy.sh/ss/4901617 would be nicer✔fixed
- 00:26:446 (1) - just my flow's taste that flow will better with move the tail to 40,184✔fixed
- 00:42:046 (2) - i think better seperate this slider to circle + 1/1 slider so you can emphasize loud drums at 00:42:346 - 00:42:646 - oh i want to keep this for correlation with other diffs
- 01:06:946 - 02:14:146 - finish because loud trumpet if i follow this suggestion, will be too much sounds for that part i guess. even next object have finish again. i think its fine to ignore that sound because next object's head feels more stronger
- 01:41:446 (2) - rotate -20 degree, flow will feel better imo✔fixed
- 01:49:246 (2) - same as 00:42:046 (2) -also same
- 02:48:046 (1) - a bit confuse what you are following here? if vocal then 02:48:346 - 02:49:246 - should be mapped i gave accent 02:48:796 for there only because its low diff
- 03:02:446 - finish for loud trumpet✔fixed
- 03:11:746 - i think better use 75%, hard to hear the hitsound here✔fixed
Normal
- 00:15:496 - imo you should map it. either vocal or music. they both are strongthose part 1/1 down beat only i want to give accent so i mapped like that.
- 00:16:546 (6) - dont map strong beat with slider's tail.. imo you can use 1/2 slider and circle for follow vocal moresame as above reason 00:16:546 (6,1,2,3) - those are for just 1/1 down beat
- 00:28:246 (5) - lazy, tail 264,80 to curve same with previous slider and improve flow✔fixed
- 00:39:646 (1) - remove nc for consistency, you didnt nc for previous similar vocal✔fixed
- 00:42:046 (3) - similar with easy same as easy
- 00:42:796 - map pleaseeeeeeeeeeeeee want to follow vocal. i followed trumpet with only start part also i kept this for all diff.
- 00:47:596 - 00:52:396 - i would say map this because strong instrument music. deserve to be mapped same as above
- 01:43:246 (1) - i think you have to change the rhythm. idk what is following about.. and 01:43:846 - strong drum should be mapped here imo✔fixed
- 01:49:246 (3) - same as easysame as easy
- 01:49:996 - need to be mapped also same i want to map with vocal w/o first part
- 01:54:796 - 01:59:596 - ^ ^
- 02:14:146 - need finish because trumpet same reason as easy
- 02:22:246 - with 02:22:396 - have similar sounds so imo you should map this one either✔fixed
- 02:51:196 - why skip to map this when vocal and music are strong? you mapped 02:48:796 - when its only a vocal so skipping this feels weird for me00:15:046 (3,4,5,6,1,2,3) - like them i want to follow big drum sound only
- 03:02:446 - finish✔fixed
Hard
- 00:13:546 (1,2) - for me, this slider is too curvy comparing with next slider which is straight, i would say smoother this a bit like http://puu.sh/ocOKQ/271c2fe271.jpg
- 00:35:746 (2) - fix your 1,15x spacing. also imo jump to next slider is quite far and hard. i would say move this slider at 148,264 to reduce jump + fix spacing✔fixed
- 00:40:846 (1,2,3) - i would say to not use triplet for hard. this is high bpm afterall. let it works for hyper above instead. can change with 1/4 slider repeat only 4 parts in this diff i think its not big deal for play
- 00:42:046 (1) - same as easyalso same
- 00:42:796 - map pleasesame as other diff
- 00:58:846 (1) - i would say move the slider's tail to 544,76. the flow from previous circle is from left to right so imo making slider's body with similar flow would be nicer✔fixed but with make bit curvy
- 01:06:646 (3,4,5) - 01:48:046 (1,2,3) - 02:13:846 (3,4,5) - same with previous for suggestion same as 00:40:846 (1,2,3)
- 01:49:246 (1) - same as easysame also
- 01:49:996 - map please^
- 02:12:046 - unused greenline
- 03:00:346 (2) - too curvy, try smoother this a bit✔fixed
for Hyper Insane Extra imo fine but AR are too high for me. i would say AR 8/8,2 Hyper , AR 8,8 Insane and AR 9 Extra i changed hyper to 8.2 for merge with ex/insane gap i think enough for 200bpm extra and insane.
poke me when you feel ready
*pray for good score*Xinely wrote:
Rebub