forum

Reol - SYSTEMATIC LOVE

posted
Total Posts
61
show more
-M4x
Hey Gero and guys lol

In case the background is final I would definatly recommend to move the mappers name away from the pink accent in the BG like secret asphy and kevin are kinda colliding with the big S http://puu.sh/obN0X/0d40339136.jpg Similar thing at the top right: http://puu.sh/obN6k/a3e00db370.jpg
Additionally, what about placing all the names at the same location? For example here: http://puu.sh/obNdm/dc2ad41ab7.jpg Well that was a joke lol
But what about moving all names to the location where you put Iyasine's name when the first part begins? It looks nice over there :D

Well enough about that..

// LOVE; server IP=argv(HEART);(EXIT_FAILURE); (WHAT _THE_ACTUAL_char array[4]);
  1. 00:26:247 (2,3) - Wow I have to start with a blanket... (But that isn't nazi xD since 00:25:695 (3,1) - this is perfect :P )
  2. 00:34:519 (1) - What about a rhythm like this: http://puu.sh/obOl5/6431182216.jpg I think it would flow really well with 00:34:188 (2,3) - if you also stack the notes! This way you also create a difference between the drum on 00:34:519 - and the vocals 00:34:629 - So I would consider that :)
  3. 00:51:063 (5) - This is the note where I got my first combobreak, cuz I missread it! Putting a new combo would make it way easier to see the drastic sv change coming :) Same to 00:54:592 (4,4,4) - btw ^^ Maybe you (Secret) also want to discuss with Iyasine whether to silence the sliderticks or not cuz.. yea.. idk it sounds weird when you first hear them and then suddenly they are away o: I mean I know it's a collab and that every mapper maps kinda different, but anyways, it's just a suggestion :)
  4. 01:12:239 (1) - Since everybody will expect a low sv here, why don't remove new combo here to make it more visible to the player that he doesnt have to slow down? What you could also do is to set a inherit point at the sliderstart and set the sv to something around .4 - .5 and let the slider end on the red tick!
  5. 01:24:813 (2) - I suggest to make this a simple 1/4 slider like 01:24:592 (1) - I mean if you follow the vocals I would do that for sure and even if you mapped to the wubwub, I can't hear a overwhelming sound to use a kickslider over a 1/4 :) In addition I think it just plays better xD
  6. 01:34:298 (2,3,1,2) - Did you do this on purpose? Idk xD If it was by accident try this: http://puu.sh/obPxw/c4c2656dea.jpg You could also do something cool like this http://puu.sh/obQi1/05ef40690e.jpg! to create a difference between the wub at 01:34:298 (2,3) - and the pure vocals here 01:34:739 (1,2) - :)
  7. 01:35:842 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1) - Leben am Limit
  8. 01:47:533 (3,4,1) - o god s h a p e s
  9. 01:48:636 (4) - Nc for easier readability?
  10. 01:59:004 (3,4,1) - I would increase the spacing here to at least as much as the spacing between these two 01:58:783 (2,3) - ! You could achieve that by moving 01:59:225 (4,1,2,3,4,5,1) - a bit so that 01:59:886 (4) - is stacked with 01:58:783 (2) - :) //This would interfere with Kyshiros part tho!!
  11. 02:04:188 (2,3) - I think this is a bit too huge ^^ I have a suggestion for that: http://puu.sh/obR2p/b51b2be6e7.jpg Something like this would work pretty well I guess, since it reduces the spacing a little bit and provides a nice kind of circular thingy with the following notes :)
  12. 02:11:798 (1,2,3) - This looks awesome!
  13. 02:13:452 - Put a circle here and stack it with 02:13:563 (1) - ? It would fit the song very well it's not too difficult and additionally it would be a nice end for your part there!
  14. 02:22:827 (5) - I would definatly ctrl + g that! My cursor just goes there! :D
  15. 02:39:592 (3,5) - NC them? would look nicer imo!
  16. 02:47:975 (1) - Move this to: http://puu.sh/obRH6/52b747f10c.jpg? I think it would play better, because of the distance to 02:48:195 (2,3,4) -
  17. 02:51:283 (5) - And this a bit more to the right? Again I just think it would play better :) http://puu.sh/obRP7/0699678f56.jpg This would also look good patterwise!
  18. 03:00:327 (1,1,1) - WOW nice
  19. 03:05:952 - What about adding a note here? I think it would fit nicely! Maybe stack with 03:06:063 (2) - ?
  20. 03:15:769 (1) - All the sliderart looks really awesome! except this one imo xD I mean it looks good but it could look nicer! Try to adjust the 4th additional sliderpoint a bit so that the last curve looks more like a perfect curve ;)
  21. 03:26:357 (5) - One does not need the Storyboard the realize that the mapper has changed here xD
  22. 03:37:386 (1,2,3,4) - What about that rhythm here? :) http://puu.sh/obSzh/019f3f0eb2.jpg I think it fits better to the song, cuz you emphasize more details! I don't have a nice example pattern for that tho sry :/
  23. 04:12:680 (3,1,2,3,4,1) - So this is very confusing! I mean the NC does make it better I guess but then you put nc here too 04:13:563 (1) - :D So I would suggest to remove nc on that ^^ And then it's fine I guess o:
  24. 04:17:092 (1,2,3) - I really like the 1/3 rhythm changes! Although they are quite hard to expect xD
  25. 04:29:776 (4,5) - Isn't that a bit short? (That's what she said lol) Consider spacing them a little more ^^ Maybe something like that http://puu.sh/obT4a/31df96b321.jpg
    04:35:622 (1) - It's amazing how I don't even have to look in the top right corner to know who's part starts now, when looking at the following rhythm and patterns xD
    04:54:041 - Don't you miss a drumbeat here? o: I would add a circle to that point :3 (Maybe stack with 04:54:151 (3) - ? )
    05:02:092 (1) - What about continuing mapping the drum there and to end the map with a slider on the wuuush sound (which starts here 05:03:416 - ) o:
Well yea that's everything I could find. I love this song and the map! Great work guys :)

Good Luck
Underforest
I'll mod later
finally done
Nathan
!!!
DaxMasterix
GENERAL
  1. Seriously, You know me so... I think say "Change the name diff" will be a quite obvious, right? To? to Collab :3
  2. This is weird but... Look this, You already know what to "fix"
  3. Audio 80% ..I know now every player can change the volume individually but, please, my ears ;-;
  4. :'))))))))))))))))))))))))))))))))))))))))))))))))))))))))
  5. Why the "EvilElvisV2" tag
// LOVE; server IP=argv(HEART);(EXIT_FAILURE);
  • SECRETPIPE---------------
  1. 00:09:151 (1) - Yah, you should change this pattern since is the same in 00:02:092 (1,2,3)
  2. 00:10:033 (4,5,6,7) - The same, this moment with 00:02:975 (6) - , I recommend to change this slider to a 1/6 stream. IMO, Fits betters
  3. 00:51:063 (5) - NC?
  4. 00:54:592 (4) - NC?
  5. 00:58:122 (4) - NC?
  6. 01:01:651 (4) - NC?

  7. ASPHYXIA---------------
  8. 00:13:563 (1,2,3,4) - Maybe, for a better consistency (Don't caring about different mappers) change this pattern to some like this (00:06:504 (4,5,6,7) - )
  9. 00:20:622 (4) - This surely fits better stacked in 00:20:732 (1) - :)

  10. GERO---------------
  11. 00:23:048 (3) - This slider plays weird with the last object, I think inverted can plays better
  12. 00:28:563 (1,2,1,2) - Ay, this reminds me charles, (meme video) please try to change this, I like it but,, aaaaaaa
  13. 00:34:519 (1) - Overlap :'(

  14. -KEVINCELA----------------

  15. IYASINE---------------
  16. 01:10:805 (x) - Maybe add a note stacked in the next slider or here
  17. 01:11:247 (1) - Ctrl+G (?
  18. 01:11:908 (1) - Ctrl+G (?
  19. 01:12:239 (1) - I think this can plays better like This (0,5x SliverVelocity and extend the slider to the red stick.

  20. BLUOXY---------------
  21. 04:12:901 (1,2,3,4) - This is ok, but is so confussing :(

  22. IRREVERSIBLE---------------
  23. 01:33:416 (1) - Complety Unnecesary, I highly recommend to change this
  24. 03:39:151 (1,2,3,4) - This pattern makes the jump between 2 and 3 the highness (Sorry bad english) But I preffer if you change this to 1 - 3 - 2 - 4 and make a zig-zag jump likethis, makes sence with 03:43:011 (1,2) - :3
  25. 03:43:011 (1,2,3) - If you don't make my last suggest, then you maybe want this to be likethis

  26. MONSTRATA---------------
  27. 01:57:680 (5,6,7,8) - I thinks this form is better

  28. KYSHIRO---------------

  29. ALACAT---------------

  30. EVILELVIS
  31. 03:54:592 (1) -I think this is unmapped yet
  32. 03:58:122 (1) - Same?
  33. 04:01:651 (1) - Same, please work on those greatness Slider with direction changes acording to the voice :p
  34. 04:05:732 (2,3,4,5,6,7,8,9,10,11,12) - Iuu no please, this no
That's all, good luck to everyone! If you don't undestand me because my english suck, please, ask me in-game! :D
ErunamoJAZZ
20:50 *ErunamoJAZZ is editing [https://osu.ppy.sh/b/914570 Reol - SYSTEMATIC LOVE [// LOVE; server IP=argv(HEART);(EXIT_FAILURE);]]
20:50 ErunamoJAZZ: 00:28:563 (1,2,1,2) - :(
20:51 Gero: que tiene? :(
20:51 ErunamoJAZZ: es feo de jugar xD
20:51 ErunamoJAZZ: El cambio entre los hitsounds tuyos y los de kevin se siente mucho, imo
20:52 Gero: todavia sigue wip los hitsounds xD tranquis
20:52 Gero: luego cambio ese patrón, de hecho no sabia que poner y se me olvido cambiarlo xD
20:56 ErunamoJAZZ: aunque kevil lo hizo más adelante también
20:56 ErunamoJAZZ: xD
20:56 ErunamoJAZZ: 03:37:386 (1,2,3) - este sí queda como atravezado, no sería mejor que empiece cada vez que la voz dice "ah"
20:56 Gero: el doble?
20:56 Gero: no intente seguir la voz, en realidad estoy siguiendo el stream del fondo en la instrumental
20:57 Gero: la voz ahi solo fue un acompañante en whistles
20:57 ErunamoJAZZ: no sé, cuando lo jugué, lo sentí raro, ya verás tu :P
20:57 ErunamoJAZZ: 03:09:592 (1,2,1,2) - acá la de kevin
20:58 Gero: ayy ayy ni cuenta me di de eso
20:59 ErunamoJAZZ: la mejor parte es la segunda de elvis
20:59 Gero: me rompes el kokoro :(
20:59 ErunamoJAZZ: la primer parte es bien floja
21:00 Gero: no te gustan mis partes? xD
21:00 ErunamoJAZZ: sí, pero me gustan más las de elvis (/.\)
21:00 ErunamoJAZZ: todo el mapa me gusta
21:00 ErunamoJAZZ: xD
21:01 Gero: ayy
21:01 Gero: xD
21:02 Gero: ya le pregunte a broccoly chan me dijo que ese patrón esta bien, solo que le cambie el spacing un poco
21:03 Gero: oh bueno no se, un slider y listo xD
21:04 ErunamoJAZZ: la gente se acostumbró a jugar esas cosas
21:04 ErunamoJAZZ: igual es incómodo de jugar :P
21:04 Gero: supong
21:05 ErunamoJAZZ: 03:07:827 (2,1) - este es de kevin, no sé si pongan problema con que tapa la flecha
21:05 Gero: de hecho ya lo mencionaron y yo mismo se lo dije xD
21:05 Gero: pero todavia no han fixeado
21:05 Gero: no voy a dejar que se califique con ese repeat cubierto
21:06 ErunamoJAZZ: yo creo que moviendolo un poco hacia abajo o encima, es suficiente
21:06 ErunamoJAZZ: al jugarlo se lee bien, solo que >la regla
21:07 ErunamoJAZZ: 04:12:901 (1,2,3,4) - los dobles siempre me sugieren ritmos como este, por eso es que se me hacen malucos de jugar cuando son de la otra forma
21:07 ErunamoJAZZ: El unico pero que le tengo es a la parte lenta que hizo Elvis, esos espacios sin mapear los desaprovechó ._.
21:08 Gero: yo tambien pienso lo mismo, pero seria un tanto extraño añadir ritmos raros ahi
21:08 ErunamoJAZZ: pero es elvis, el podría
21:08 ErunamoJAZZ: no sé por qué no lo hizo xD
21:09 ErunamoJAZZ: en fin :P
21:09 Gero: ya sabes (?
21:09 Gero: lazy
21:09 Gero: postea si quieres, hare cambios despues
21:09 ErunamoJAZZ: pero no me des kudo, que no hice un buen mod
21:09 ErunamoJAZZ: apenas lo jugué y ya xD
21:10 Gero: dale (?
21:10 Gero: un mod menos para pedir xD
Asphyxia

DaxMasterix wrote:

ASPHYXIA---------------
[*]00:13:563 (1,2,3,4) - Maybe, for a better consistency (Don't caring about different mappers) change this pattern to some like this (00:06:504 (4,5,6,7) - ) Maybe? Personal preference here, but I think plain notes a little better
[*]00:20:622 (4) - This surely fits better stacked in 00:20:732 (1) - :) I can see what you mean, but I disagree. I think the slider at 00:20:732 (1) - has such a strong crash to it, so it has to be emphasized with some kind of a movement, and I were to stack the note with that slider, it'd destroy that.
Thank you!
Cellina
just asking, does the diff name is rankable?
cuz i saw Taeyang's remote control got unranked even the diff name was related to the song.
Topic Starter
Gero
I'll check mods and I'll fix the hitsounds too.
diraimur
ay quick mod

Asphyxia
00:12:680 (1) - blanket /me runs

-kevincela-
00:48:416 (1,2) - isnt perfectly overlapped

Secretpipe
00:50:070 (2,5) - kinda unimportant but you could've blanketed those (tho its probably not even noticable unless you play with EZ so who cares \o/)
00:57:460 (3) - should've been two sliders imo; breaks consistecy

Irreversible
01:45:769 (2) - could've been two 1/4 sliders

Kyshiro
02:40:916 (1,2,3,1,2,3) - I personally would prefer if second triangle got bigger than first one instead of other way around.
02:52:386 (3) - maybe put a repeat for the effect at 02:52:497 - ?

EvilElvis
03:53:158 (1,1) - this is kinda hard to read; i would prefer if they werent perfectly overlapped
04:34:298 (1,1,1,1,1) - i dont see the purpose of nc spam

Monstrata
04:42:680 (1) - turn off grid snap and ctrl+down arrow
04:47:754 (4) - turn off grid snap and ctrl+up arrow

alacat
05:02:092 (1,2,3,4,5) - how2say this i dont know but if you listen to it closely you will notice it is; in fact; like this.

Pretty good map overall, sorry for bad mod but I couldnt really find sth to mod so I had to mention super subjective things and turned out to be not really good mod. Good luck with this map. xd
Topic Starter
Gero
-M4x
Hey Gero and guys lol

In case the background is final I would definatly recommend to move the mappers name away from the pink accent in the BG like secret asphy and kevin are kinda colliding with the big S http://puu.sh/obN0X/0d40339136.jpg Similar thing at the top right: http://puu.sh/obN6k/a3e00db370.jpg
Additionally, what about placing all the names at the same location? For example here: http://puu.sh/obNdm/dc2ad41ab7.jpg Well that was a joke lol
But what about moving all names to the location where you put Iyasine's name when the first part begins? It looks nice over there :D

Well enough about that.. Yeah I wanted to put them all in the same place, but the problem is that I don't wanted to cover the lyrics from the video, that's why.

// LOVE; server IP=argv(HEART);(EXIT_FAILURE); (WHAT _THE_ACTUAL_char array[4]);
  1. 00:26:247 (2,3) - Wow I have to start with a blanket... (But that isn't nazi xD since 00:25:695 (3,1) - this is perfect :P ) Nice catch, fixed.
  2. 00:34:519 (1) - What about a rhythm like this: http://puu.sh/obOl5/6431182216.jpg I think it would flow really well with 00:34:188 (2,3) - if you also stack the notes! This way you also create a difference between the drum on 00:34:519 - and the vocals 00:34:629 - So I would consider that :) I really prefer my own rhythm, I'm following the "wubwub" sounds at this part as well.
  3. 01:48:636 (4) - Nc for easier readability? Fixed.
  4. 02:39:592 (3,5) - NC them? would look nicer imo! Great, applied.
  5. 03:37:386 (1,2,3,4) - What about that rhythm here? :) http://puu.sh/obSzh/019f3f0eb2.jpg I think it fits better to the song, cuz you emphasize more details! I don't have a nice example pattern for that tho sry :/ Yeah, you're right.
  6. 04:12:680 (3,1,2,3,4,1) - So this is very confusing! I mean the NC does make it better I guess but then you put nc here too 04:13:563 (1) - :D So I would suggest to remove nc on that ^^ And then it's fine I guess o: Fixed.
    04:54:041 - Don't you miss a drumbeat here? o: I would add a circle to that point :3 (Maybe stack with 04:54:151 (3) - ? ) This is intentional.
    05:02:092 (1) - What about continuing mapping the drum there and to end the map with a slider on the wuuush sound (which starts here 05:03:416 - ) o: Applied already.
Well yea that's everything I could find. I love this song and the map! Great work guys :)

Good Luck

DaxMasterix
GENERAL
  1. Seriously, You know me so... I think say "Change the name diff" will be a quite obvious, right? To? to Collab :3 I like my custom name.
  2. This is weird but... Look this, You already know what to "fix" Already fixed.
  3. Audio 80% ..I know now every player can change the volume individually but, please, my ears ;-; Changed.
  4. :')))))))))))))))))))))))))))))))))))))))))))))))))))))))) xD?
  5. Why the "EvilElvisV2" tag Because it's his old username.
// LOVE; server IP=argv(HEART);(EXIT_FAILURE);
  • SECRETPIPE---------------
  1. 00:09:151 (1) - Yah, you should change this pattern since is the same in 00:02:092 (1,2,3)
  2. 00:10:033 (4,5,6,7) - The same, this moment with 00:02:975 (6) - , I recommend to change this slider to a 1/6 stream. IMO, Fits betters
  3. 00:51:063 (5) - NC?
  4. 00:54:592 (4) - NC?
  5. 00:58:122 (4) - NC?
  6. 01:01:651 (4) - NC? Applied everything.

  7. GERO---------------
  8. 00:23:048 (3) - This slider plays weird with the last object, I think inverted can plays better Fixed.
  9. 00:28:563 (1,2,1,2) - Ay, this reminds me charles, (meme video) please try to change this, I like it but,, aaaaaaa What's wrong with it?
  10. 00:34:519 (1) - Overlap :'( Fixed.

  11. IYASINE---------------
  12. 01:10:805 (x) - Maybe add a note stacked in the next slider or here I don't think so.
  13. 01:11:247 (1) - Ctrl+G (? It flows weird imo.
  14. 01:11:908 (1) - Ctrl+G (? Same as above.
  15. 01:12:239 (1) - I think this can plays better like This (0,5x SliverVelocity and extend the slider to the red stick. No changes.

  16. BLUOXY---------------
  17. 04:12:901 (1,2,3,4) - This is ok, but is so confussing :( Changed a bit.

  18. IRREVERSIBLE---------------
  19. 01:33:416 (1) - Complety Unnecesary, I highly recommend to change this He's following the "wubwub" sound at the background.
  20. 03:39:151 (1,2,3,4) - This pattern makes the jump between 2 and 3 the highness (Sorry bad english) But I preffer if you change this to 1 - 3 - 2 - 4 and make a zig-zag jump likethis, makes sence with 03:43:011 (1,2) - :3 This is perfectly fine.
  21. 03:43:011 (1,2,3) - If you don't make my last suggest, then you maybe want this to be likethis ^

  22. EVILELVIS
  23. 03:54:592 (1) -I think this is unmapped yet This was intentional.
  24. 03:58:122 (1) - Same? Same as above.
  25. 04:01:651 (1) - Same, please work on those greatness Slider with direction changes acording to the voice :p No changes.
  26. 04:05:732 (2,3,4,5,6,7,8,9,10,11,12) - Iuu no please, this no This pattern is really nice, no changes.
That's all, good luck to everyone! If you don't undestand me because my english suck, please, ask me in-game! :D

diraimur
ay quick mod

Asphyxia
00:12:680 (1) - blanket /me runs Fixed.

-kevincela-
00:48:416 (1,2) - isnt perfectly overlapped You mean stacked? yes it is.

Secretpipe
00:50:070 (2,5) - kinda unimportant but you could've blanketed those (tho its probably not even noticable unless you play with EZ so who cares \o/) Already fixed.
00:57:460 (3) - should've been two sliders imo; breaks consistecy Some of variation doesn't hurts at all.

Irreversible
01:45:769 (2) - could've been two 1/4 sliders I don't think so.

Kyshiro
02:40:916 (1,2,3,1,2,3) - I personally would prefer if second triangle got bigger than first one instead of other way around. This looks better like this way.
02:52:386 (3) - maybe put a repeat for the effect at 02:52:497 - ? Sorry, but no changes.

EvilElvis
03:53:158 (1,1) - this is kinda hard to read; i would prefer if they werent perfectly overlapped It's not.
04:34:298 (1,1,1,1,1) - i dont see the purpose of nc spam This empathize the density of the background music, that's why.

Monstrata
04:42:680 (1) - turn off grid snap and ctrl+down arrow Why?
04:47:754 (4) - turn off grid snap and ctrl+up arrow ^

alacat
05:02:092 (1,2,3,4,5) - how2say this i dont know but if you listen to it closely you will notice it is; in fact; like this. Right, but this flows better like this.

Pretty good map overall, sorry for bad mod but I couldnt really find sth to mod so I had to mention super subjective things and turned out to be not really good mod. Good luck with this map. xd

Updated~
Natsu
IRC
2016-06-25 22:24 Natsu: 00:49:739 (4) - se te olvido el NC
2016-06-25 22:24 Gero: no me habia fijado, listo añadido
2016-06-25 22:25 Natsu: 00:17:975 (1) - Deberias de mover el punto final ax:178 y:315
2016-06-25 22:25 Natsu: 00:23:600 (2,3) - el stack esta bien off
2016-06-25 22:25 Natsu: 00:27:239 - agrega un circulo?
2016-06-25 22:25 Gero: cierto, añadido
2016-06-25 22:25 Gero: todo
2016-06-25 22:26 Natsu: 00:23:930 (1) - es necesario el NC?
2016-06-25 22:26 Natsu: 00:33:857 (4) - nc aqui tambien
2016-06-25 22:26 Gero: si maje es necesario porque ahi cambia la musica en el fondo, ademas de que es otro ritmo
2016-06-25 22:26 Gero: NC añadido
2016-06-25 22:26 Natsu: 00:35:622 (1,1) - stackea bien la cola con el cuerpo del slider?
2016-06-25 22:28 Natsu: 01:12:239 (1) - unsnapped
2016-06-25 22:28 Natsu: 01:34:298 (2,3,1,2) - enserio este stack esta bien mierda
2016-06-25 22:28 Natsu: miralo en juego hahah
2016-06-25 22:29 Gero: listo, arregle todo
2016-06-25 22:29 Natsu: 02:13:563 (5) - no deberia ser NC?
2016-06-25 22:30 Gero: cierto, se habia movido y no me habia dado cuenta xD
2016-06-25 22:30 Natsu: 03:15:769 (1) - Unsnapped
2016-06-25 22:31 Gero: listo, snapped
2016-06-25 22:31 Natsu: 03:22:827 (1,1) - q feo overlap
2016-06-25 22:31 Gero: movi el siguiente slider un poco para evitar el overlap
2016-06-25 22:32 Natsu: tenes metadata?
2016-06-25 22:32 Gero: me la reviso Lanturn y alacat
2016-06-25 22:32 Gero: espera te paso el video
2016-06-25 22:33 Gero: https://www.youtube.com/watch?v=7XhUAO8JUQk
2016-06-25 22:33 Gero: Reol obviamente y SYSTEMATIC LOVE porque en el video aparece así, Lanturn me la checo maje
2016-06-25 22:34 Natsu: maje tenes un hitsound en mp3 cambialo a wav
2016-06-25 22:34 Gero: cual?
2016-06-25 22:34 Gero: D:
2016-06-25 22:35 Natsu: drum-hitwhistle10.mp3
2016-06-25 22:35 Gero: como lo cambio maje?
2016-06-25 22:35 Gero: ah ya, fixed
2016-06-25 22:36 Natsu: arreglaste el nombre en el sb}?
2016-06-25 22:36 Natsu: xq tenes unos hitsounds con el storyboard
2016-06-25 22:36 Gero: porque añadi los hitsounds en el storyboard para evitar más lineas
2016-06-25 22:36 Natsu: si me refiero a que
2016-06-25 22:36 Gero: ademas de que si añadia más sliderticks el mapa pesaba mas
2016-06-25 22:36 Natsu: si cambiaste el
2016-06-25 22:37 Gero: ah si la extensión xD
2016-06-25 22:37 Natsu: drum.whistle 10 mp3 a drum whistle wav


Really nice
Topic Starter
Gero
Thanks a lot.

About the custom name of the Marathon:

HappyRocket88
Second! Really great job!

Topic Starter
Gero
Thanks to both.
Ascendance
we dropped the HP by 1 for some gap issues later in the song and went over some hitsounds things

Approved!
Topic Starter
Gero
Thanks to all.
Sonnyc
wow ugly diff name!

grats lol
Natsu
waaa fast :o gratz
Underforest
congrats ;D/
Haruto
o damn i forgot to mod this and you haven't poked me yet lol

but, Congrats to Gero and Others collabed on the map o/ hi monstrata
Secretpipe
FUCKIN YES
ZekeyHache
Gratz Geronimo!
alacat
yeah <3
Bara-
Wow dat diffname
Gratz!
-Sh1n1-
Gratz Gero~~
bananannian
Gratz again! Fully ranked yay~
Topic Starter
Gero
We did it.
Irreversible
Topic Starter
Gero
Raiden
Gratz Gerín <3
Please sign in to reply.

New reply