ayy but i think current is better lol[ A v a l o n ] wrote:
ayy i feel this background is far more fit than you current bg http://puu.sh/qFv79/cbb1b6ec98.jpg we're so happy
what do u think ?
ayy but i think current is better lol[ A v a l o n ] wrote:
ayy i feel this background is far more fit than you current bg http://puu.sh/qFv79/cbb1b6ec98.jpg we're so happy
what do u think ?
Thanks for modding Eveve~ <3Evening wrote:
Personally felt that Black Another is pretty ok, just going to give some suggestions
What i felt both Anothers didn't do so well is to emphasize different instrumentals in the section here: 00:11:556 (11556|3) - where both vocal cuts and the drum instruments get mixed together. I just didn't feel that much of a difference between the notes while i'm playing even though there are a ton of vocal cuts here and there
Apple & MEGA's Black Another
01:16:096 (76096|3) - One thing that kind of bothers me is that the releases here have no sound to accompany it and I have to release on time, so note like 01:16:583 (76583|3) - have release timings that I have no cues to go for which is quite annoying. Suggesting to have LN releases like these timed, so for example:
{
01:16:583 (76583|3) - The release end here can be shifted 1/2 earlier to a spot where there is a sound and note to give an audio cue for the player to release
01:16:745 (76745|2) - This can be moved to 01:17:556 (77556|0) -
01:19:177 (79177|1) - moved to 01:19:502 (79502|3) -
01:19:826 (79826|1) - to 01:20:150 (80150|0) -
01:19:988 (79988|3) - to 01:20:961 (80961|1) -
01:19:988 (79988|3,80150|0) - Would be great if these were moved 1/2 earlier as there is a 1/1 cue there
01:21:610 (81610|3) - and so on for the rest of the inverse section
} Fixed the LN parts
01:33:286 (93286|0,93367|1,93448|0,93529|1,93610|0,93691|1,93772|0,93853|1,93934|0,94015|1,94096|0,94177|1,94259|0,94340|1,94421|0,94502|1,94583|0,94664|1,94745|0,94826|1,94907|0,94988|1,95069|0,95150|1,95232|0,95313|1,95394|0,95475|1,95556|0,95637|1,95718|0,95799|1,95880|0) - Quite skeptical about this actually, even though i can do it quite easily I'm not too sure about most players at this skill level, think you can sort of cheat the consistency here by removing 01:34:583 (94583|0) - or shifting it to column 4 (even though it plays fine idk about it being too hard) Lol actually I thought that I should balance the notes there since the first transition 01:33:205 (93205|2) - is in right hand so the transition note ahead should be in left hand. Now for another thought of mine. How about 01:34:583 - being a double minijack?
01:37:177 (97177|1) - Not too sure what to comment at kiai actually, it's quite underwhelming but I doubt there is anything you can do to make it harder so (???) At first I thought to spam LNs here but IDK lel
uhhh the harder 2 difficulties for now lol I'm kinda tired
All applied! Thanks for checkEvening wrote:
Personally felt that Black Another is pretty ok, just going to give some suggestions
What i felt both Anothers didn't do so well is to emphasize different instrumentals in the section here: 00:11:556 (11556|3) - where both vocal cuts and the drum instruments get mixed together. I just didn't feel that much of a difference between the notes while i'm playing even though there are a ton of vocal cuts here and there
Apple & MEGA's Black Another
It is quite apparent that the difficulty level of this map is quite uneven, think you can bump up difficulty for certain sections like
00:13:502 (13502|2,14150|1) - you can map the 1/4 here
00:16:096 (16096|1,16096|0,16177|3,16259|2,16340|1,16421|0,16421|3) - Think you can make this a minijack stream
00:18:691 (18691|1,19340|1) - you can also map the 1/4 here
00:19:664 (19664|0,20313|3) - you can minijack these vocals
00:21:123 (21123|2,21205|1) - Similarly, on column 2
00:23:880 (23880|3,24529|1) - 1/4 here too
00:37:177 (37177|1,37340|0) - Not too sure if the 1/4 in between these notes are skipped on purpose so i'm just pointing out that there is a 1/4 sound in between
00:41:556 (41556|1,41880|2,42205|2) - These feel like they are mapped to the vocals but they are not at the same time, feels quite confusing, you can kind of do this if you're looking at the vocals
00:45:610 (45610|2,45610|3,45691|1,45691|0,45853|3,45853|2,46015|1,46015|0,46096|3,46096|2) - Suggesting to avoid a full {12}{34} oriented rhythm here since your other patterns here seems to be a mix of {12}{34} jumptrills and {13}{24}s
01:16:096 (76096|3) - One thing that kind of bothers me is that the releases here have no sound to accompany it and I have to release on time, so note like 01:16:583 (76583|3) - have release timings that I have no cues to go for which is quite annoying. Suggesting to have LN releases like these timed, so for example:
{
01:16:583 (76583|3) - The release end here can be shifted 1/2 earlier to a spot where there is a sound and note to give an audio cue for the player to release
01:16:745 (76745|2) - This can be moved to 01:17:556 (77556|0) -
01:19:177 (79177|1) - moved to 01:19:502 (79502|3) -
01:19:826 (79826|1) - to 01:20:150 (80150|0) -
01:19:988 (79988|3) - to 01:20:961 (80961|1) -
01:19:988 (79988|3,80150|0) - Would be great if these were moved 1/2 earlier as there is a 1/1 cue there
01:21:610 (81610|3) - and so on for the rest of the inverse section
}
01:33:286 (93286|0,93367|1,93448|0,93529|1,93610|0,93691|1,93772|0,93853|1,93934|0,94015|1,94096|0,94177|1,94259|0,94340|1,94421|0,94502|1,94583|0,94664|1,94745|0,94826|1,94907|0,94988|1,95069|0,95150|1,95232|0,95313|1,95394|0,95475|1,95556|0,95637|1,95718|0,95799|1,95880|0) - Quite skeptical about this actually, even though i can do it quite easily I'm not too sure about most players at this skill level, think you can sort of cheat the consistency here by removing 01:34:583 (94583|0) - or shifting it to column 4 (even though it plays fine idk about it being too hard)
01:37:177 (97177|1) - Not too sure what to comment at kiai actually, it's quite underwhelming but I doubt there is anything you can do to make it harder so (???)
--
Another
00:05:880 (5880|2,6042|3) - Think you can hammer this for the claps
00:10:340 (10340|1,10421|2,10502|1,10583|0,10664|2,10745|3,10826|1,10907|0,10988|1,11069|2,11150|3,11232|2) - Think you can do a running man pattern for this, an example would be:
Usually running man patterns would have a column that anchors and appears every 2 notes
00:29:718 (29718|1,29718|0,29718|2,29880|2,29880|3,30042|1,30042|0,30205|3,30205|2,30367|2,30367|0,30367|1,30529|3,30529|2,30691|1,30691|0,30853|2,31015|0,31056|1) - I don't really like this transition from a 1/2 chord section to a full-fledged 1/4 jumptrill section, felt a bit too sudden. I believe you can add a 1/4 section in between these notes to make the transition smoother 00:29:718 (29718|2,31015|0) -
00:34:421 (34421|0,34583|3) - Make this stair from right to left for PR
00:37:826 (37826|3,37988|2) - Left to right
00:38:313 (38313|0,38637|3) - Right to left
00:40:421 (40421|3,40583|2) - Left to Right
uhhh the harder 2 difficulties for now lol I'm kinda tired
Yea, Some of them are out of place. Removed and most of them are applied.Evening wrote:
Hyper
00:04:907 (4907|1,5069|0,5069|2) - You might want to hammer 1 of these since you hammered 00:02:475 (2475|3,2637|3) - for the double kicks in the music
00:14:150 (14150|3,14150|2,14313|0) - Think you should have a hammer here instead of 00:13:988 (13988|2,14150|2,14150|3) - since i'm guessing that you're hammering for vocals like this 00:19:988 (19988|2,19988|3,20150|2) -
00:27:123 (27123|0,27123|2,27123|3,27286|1) - Might want to hammer once here like you did on the finishes @ 00:28:421 (28421|1,28421|3,28421|0,28583|1) - and 00:29:718 (29718|1,29718|3,29718|0,29880|3) -
00:39:610 (39610|1) - might want to move to 4 for PR
00:40:421 (40421|3,40583|2) - Stair to the right
00:40:907 (40907|0,41232|3) - Stair to the left for PR
01:14:150 (74150|2,74150|0) - Think you're missing a clap here
01:16:421 (76421|3,76583|2) - Make this {3}{4} for PR
01:22:421 (82421|1,82583|3,82745|2,83556|3) - Make this {1}{2}{3}{2}
--
OH MAN HITSOUND MODDING
Might sound kinda boring but i'm required to do this so
--
00:06:691 (6691|2) - Not too sure why is this a finish (?)
00:24:529 (24529|1) - Is the extra clap here intended ? Since it looks like you're adding clap every 2/1
00:50:799 (50799|2) - Missing a whistle probably
00:53:069 (53069|1) - Think this works better if you put a whistle rather than a clap
01:27:691 (87691|0,87691|3) - Make one of these a whistle
01:39:772 (99772|0) - Don't think you need a clap here
01:45:610 (105610|1) - ^
01:46:583 (106583|3) - Missed out a clap here i think
All Applied!
Black Another
I forgot to hitsound mod this so here goes
00:19:015 (19015|3) - Missing a whistle
00:30:286 (30286|2,30691|1,30853|2) - Think it'll sound better if you just put claps for all of these
00:43:988 (43988|0) - Missing Finish?
01:07:664 (67664|2) - Missing clap
01:11:799 (71799|0,71880|1,71961|0,72042|3) - Think it'd sound better if you had claps for all of these
01:12:529 (72529|3) - According to 00:31:015 (31015|3,31015|0) - you should have claps for both of these notes, you can have only 1 too, you decide
01:31:988 (91988|0) - Think this should be a finish
01:33:853 (93853|1) - Missing whistle?
01:44:961 (104961|3) - Missing whistle
All Applied!
Another
00:02:150 (2150|1) - Missing clap
00:06:367 (6367|0,6610|3) - Might want to have clap for both of these
00:18:042 (18042|3) - Remove the whistle here, you have another whistle on column 3 already
00:24:691 (24691|2) - Don't think this whistle is intended here
00:51:772 (51772|1,51772|0) - eeeeeh change one of them to clap or whistle, stacking 2 of the same sounds together sound quite weird since it produces an abnormally loud hitsound
01:01:826 (61826|1) - Clap?
01:03:448 (63448|1) - Think it's better to have a whistle here
01:03:772 (63772|0) - Since you should have a clap here
01:11:880 (71880|1) - Missing finish i suppose
01:13:826 (73826|2) - Think it's supposed to be a whistle since you mapped claps to the vocals
01:26:799 (86799|0) - Finish?
01:30:286 (90286|3,90529|0) - Finishes?
01:31:826 (91826|2) - ^
All Applied!
CS' Normal
--
HITSOUND MOD TIME
--
00:01:178 (1178|0) - You can put a finish here
00:11:556 (11556|3) - eeeh for this section I don't really recommend putting 1/1 kicks since you lack some notes to put a kick on, I think you can leave this whole section without hitsound if you'd like since I think the hitsound kinda makes this section sound weirder lol
00:26:475 (26475|1) - Think this clap isn't needed, put the clap @ 00:26:799 (26799|0) - instead
00:27:123 (27123|3) - Missing Finish?
00:58:583 (58583|3) - Think you're missing a clap
01:03:123 (63123|2) - Think this note is supposed to be soft-hitclap2 (which is a normal clap) instead of a soft-hitclap1 (which is a snare) so just shift the green line here
01:16:421 (76421|0) - Think you can add a finish here
01:21:934 (81934|1,82583|2) - you should remove the whistles here, they sound out of place
01:24:205 (84205|1,84529|2,84853|0,85177|3) - remove these too
01:31:988 (91988|3) - Make this a finish?
FROM 01:37:177 (97177|3) - TO 01:52:745 (112745|3) - (not inclusive of those notes) - I think you can just leave this whole section blank of hitsounds if you'd like, hitsounds here sound really out of place and doesn't really sound consistent at all, just have a constant hitsound that is audible for every note
osu file format v14
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TitleUnicode:We're so Happy (P*Light Remix) IIDX ver.
Artist:Remixed by P*Light
ArtistUnicode:Remixed by P*Light
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Source:beatmania IIDX 22 PENDUAL
Tags:Ryu☆ Ryu* Ryutaro Nakahara Mayumi Morinaga HAPPY HARDCORE Critical_Star MEGAtive KONAMI BEMANI plus jukebeat ミライダガッキ FutureTomTom Ver.2 Miraidagakki beatnation RHYZE vs HARDCORE TANO*C
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448,192,27772,1,2,0:0:0:0:
320,192,28096,1,2,0:0:0:0:
64,192,28421,1,4,0:0:0:0:
192,192,28421,1,2,0:0:0:0:
448,192,28745,1,2,0:0:0:0:
64,192,29069,1,2,0:0:0:0:
320,192,29394,1,2,0:0:0:0:
64,192,29718,1,4,0:0:0:0:
448,192,29718,1,2,0:0:0:0:
192,192,30042,1,2,0:0:0:0:
448,192,30367,1,4,0:0:0:0:
320,192,30367,1,2,0:0:0:0:
192,192,30691,1,2,0:0:0:0:
448,192,31015,1,2,0:0:0:0:
64,192,31015,128,4,31988:0:0:0:0:
448,192,31664,128,0,31988:0:0:0:0:
320,192,31988,1,8,0:0:0:0:
448,192,32313,1,2,0:0:0:0:
64,192,32313,1,4,0:0:0:0:
320,192,32475,1,0,0:0:0:0:
192,192,32637,1,0,0:0:0:0:
448,192,32799,1,0,0:0:0:0:
320,192,33123,1,0,0:0:0:0:
64,192,33448,1,0,0:0:0:0:
448,192,33772,1,0,0:0:0:0:
192,192,34096,1,0,0:0:0:0:
448,192,34421,1,0,0:0:0:0:
320,192,34583,128,0,34907:0:0:0:0:
192,192,34907,1,0,0:0:0:0:
64,192,35069,1,0,0:0:0:0:
320,192,35232,1,0,0:0:0:0:
448,192,35394,1,0,0:0:0:0:
192,192,35718,1,0,0:0:0:0:
64,192,36042,1,0,0:0:0:0:
448,192,36367,1,0,0:0:0:0:
320,192,36691,1,0,0:0:0:0:
448,192,37015,1,0,0:0:0:0:
64,192,37177,1,4,0:0:0:0:
320,192,37177,128,2,37502:0:0:0:0:
192,192,37502,1,4,0:0:0:0:
448,192,37502,1,2,0:0:0:0:
64,192,37664,1,0,0:0:0:0:
320,192,37826,1,0,0:0:0:0:
448,192,37988,1,0,0:0:0:0:
320,192,38313,1,0,0:0:0:0:
192,192,38637,1,0,0:0:0:0:
448,192,38961,1,0,0:0:0:0:
64,192,39286,1,0,0:0:0:0:
192,192,39610,1,0,0:0:0:0:
448,192,39772,128,0,40096:0:0:0:0:
192,192,40096,1,2,0:0:0:0:
64,192,40096,1,4,0:0:0:0:
320,192,40259,1,0,0:0:0:0:
64,192,40421,1,0,0:0:0:0:
448,192,40583,1,0,0:0:0:0:
320,192,40907,1,0,0:0:0:0:
192,192,41232,1,0,0:0:0:0:
64,192,41394,1,4,0:0:0:0:
448,192,41394,1,2,0:0:0:0:
448,192,41718,1,4,0:0:0:0:
320,192,41718,1,2,0:0:0:0:
320,192,42042,1,2,0:0:0:0:
192,192,42042,1,4,0:0:0:0:
192,192,42367,1,2,0:0:0:0:
64,192,42367,1,4,0:0:0:0:
448,192,42691,1,2,0:0:0:0:
64,192,42691,1,4,0:0:0:0:
320,192,42853,1,0,0:0:0:0:
192,192,43015,1,0,0:0:0:0:
448,192,43177,1,0,0:0:0:0:
64,192,43502,1,0,0:0:0:0:
320,192,43826,1,0,0:0:0:0:
192,192,43988,1,2,0:0:0:0:
64,192,43988,1,4,0:0:0:0:
448,192,44150,1,0,0:0:0:0:
320,192,44313,1,0,0:0:0:0:
192,192,44475,1,0,0:0:0:0:
448,192,44799,1,0,0:0:0:0:
320,192,45123,1,0,0:0:0:0:
64,192,45286,1,4,0:0:0:0:
192,192,45286,1,2,0:0:0:0:
448,192,45448,1,0,0:0:0:0:
320,192,45610,1,0,0:0:0:0:
192,192,45772,1,0,0:0:0:0:
448,192,46096,1,0,0:0:0:0:
192,192,46421,1,0,0:0:0:0:
64,192,46583,1,2,0:0:0:0:
448,192,46583,1,4,0:0:0:0:
320,192,46745,1,0,0:0:0:0:
192,192,46907,1,0,0:0:0:0:
448,192,47069,1,0,0:0:0:0:
64,192,47394,1,0,0:0:0:0:
192,192,47718,128,0,47880:0:0:0:0:
320,192,47880,1,2,0:0:0:0:
448,192,47880,1,4,0:0:0:0:
64,192,48042,1,2,0:0:0:0:
448,192,48205,1,2,0:0:0:0:
64,192,48367,1,2,0:0:0:0:
448,192,48529,1,4,0:0:0:0:
320,192,48529,1,2,0:0:0:0:
192,192,48691,1,2,0:0:0:0:
320,192,48853,1,2,0:0:0:0:
192,192,49015,1,2,0:0:0:0:
448,192,49177,1,4,0:0:0:0:
64,192,49177,1,2,0:0:0:0:
320,192,49340,1,2,0:0:0:0:
64,192,49502,1,2,0:0:0:0:
320,192,49664,1,2,0:0:0:0:
192,192,49826,1,4,0:0:0:0:
64,192,49826,1,2,0:0:0:0:
448,192,49988,1,2,0:0:0:0:
192,192,50150,1,2,0:0:0:0:
448,192,50313,1,2,0:0:0:0:
64,192,50475,1,4,0:0:0:0:
192,192,50475,1,2,0:0:0:0:
192,192,50799,1,4,0:0:0:0:
320,192,50799,1,2,0:0:0:0:
320,192,51123,1,2,0:0:0:0:
448,192,51123,1,4,0:0:0:0:
192,192,51448,1,4,0:0:0:0:
320,192,51448,1,2,0:0:0:0:
64,192,51772,128,0,52583:0:0:0:0:
448,192,52583,1,8,0:0:0:0:
192,192,52745,1,8,0:0:0:0:
320,192,52907,1,8,0:0:0:0:
448,192,53069,1,2,0:0:0:0:
64,192,53069,1,4,0:0:0:0:
320,192,53394,1,2,0:0:0:0:
64,192,53718,1,2,0:0:0:0:
448,192,54042,1,2,0:0:0:0:
192,192,54367,1,2,0:0:0:0:
320,192,54691,1,2,0:0:0:0:
64,192,55015,1,2,0:0:0:0:
448,192,55340,1,2,0:0:0:0:
192,192,55664,1,2,0:0:0:0:
448,192,55988,1,2,0:0:0:0:
64,192,56313,1,2,0:0:0:0:
320,192,56637,1,2,0:0:0:0:
192,192,56961,1,2,0:0:0:0:
448,192,57286,1,2,0:0:0:0:
64,192,57610,1,2,0:0:0:0:
320,192,57934,128,2,58259:0:0:0:0:
64,192,58259,1,4,0:0:0:0:
192,192,58259,1,2,0:0:0:0:
448,192,58583,1,8,0:0:0:0:
320,192,58583,1,2,0:0:0:0:
64,192,58907,1,2,0:0:0:0:
320,192,59232,1,2,0:0:0:0:
448,192,59232,1,8,0:0:0:0:
192,192,59556,1,2,0:0:0:0:
64,192,59880,1,0,0:0:0:0:
448,192,59880,1,10,0:0:0:0:
320,192,60205,1,2,0:0:0:0:
448,192,60529,1,8,0:0:0:0:
64,192,60529,1,2,0:0:0:0:
320,192,60853,1,2,0:0:0:0:
192,192,61177,1,2,0:0:0:0:
64,192,61177,1,8,0:0:0:0:
448,192,61502,1,2,0:0:0:0:
64,192,61826,1,2,0:0:0:0:
192,192,61826,1,8,0:0:0:0:
320,192,61988,1,2,0:0:0:0:
448,192,62150,1,2,0:0:0:0:
64,192,62150,1,4,0:0:0:0:
192,192,62961,1,8,0:0:0:0:
320,192,63123,128,8,63448:0:0:0:0:
448,192,63448,1,2,0:0:0:0:
64,192,63448,1,4,0:0:0:0:
64,192,63772,1,8,0:0:0:0:
192,192,63772,1,2,0:0:0:0:
448,192,64096,1,2,0:0:0:0:
192,192,64421,1,2,0:0:0:0:
64,192,64421,1,8,0:0:0:0:
320,192,64745,1,2,0:0:0:0:
448,192,65069,1,2,0:0:0:0:
192,192,65069,1,8,0:0:0:0:
64,192,65394,1,2,0:0:0:0:
192,192,65718,1,8,0:0:0:0:
448,192,65718,1,2,0:0:0:0:
320,192,66042,1,2,0:0:0:0:
448,192,66367,1,2,0:0:0:0:
64,192,66367,1,8,0:0:0:0:
192,192,66691,1,2,0:0:0:0:
448,192,67015,1,2,0:0:0:0:
64,192,67015,1,8,0:0:0:0:
192,192,67340,1,2,0:0:0:0:
64,192,67664,1,8,0:0:0:0:
320,192,67664,1,2,0:0:0:0:
448,192,67988,1,2,0:0:0:0:
64,192,68313,128,2,68637:0:0:0:0:
320,192,68637,1,2,0:0:0:0:
448,192,68637,1,4,0:0:0:0:
192,192,69772,1,4,0:0:0:0:
320,192,69772,1,2,0:0:0:0:
448,192,69934,1,4,0:0:0:0:
64,192,69934,1,2,0:0:0:0:
64,192,71069,1,4,0:0:0:0:
320,192,71069,1,2,0:0:0:0:
448,192,71232,1,4,0:0:0:0:
192,192,71232,1,2,0:0:0:0:
192,192,71718,1,2,0:0:0:0:
64,192,71718,1,4,0:0:0:0:
320,192,71880,1,2,0:0:0:0:
448,192,71880,1,4,0:0:0:0:
192,192,72123,1,4,0:0:0:0:
320,192,72123,1,2,0:0:0:0:
192,192,72367,1,2,0:0:0:0:
64,192,72367,1,4,0:0:0:0:
320,192,72529,1,2,0:0:0:0:
448,192,72529,128,4,73502:0:0:0:0:
64,192,73502,1,0,0:0:0:0:
192,192,73502,1,8,0:0:0:0:
448,192,73826,1,2,0:0:0:0:
64,192,73826,1,4,0:0:0:0:
320,192,73988,1,2,0:0:0:0:
192,192,74150,1,8,0:0:0:0:
64,192,74475,1,2,0:0:0:0:
320,192,74556,1,2,0:0:0:0:
192,192,74637,1,2,0:0:0:0:
448,192,74799,1,8,0:0:0:0:
64,192,75123,128,2,75772:0:0:0:0:
448,192,75772,1,8,0:0:0:0:
192,192,76096,128,0,76421:0:0:0:0:
320,192,76096,1,2,0:0:0:0:
64,192,76421,1,4,0:0:0:0:
448,192,76421,1,2,0:0:0:0:
320,192,76583,1,0,0:0:0:0:
192,192,76745,1,0,0:0:0:0:
64,192,76907,128,0,77232:0:0:0:0:
192,192,77232,1,0,0:0:0:0:
320,192,77394,1,0,0:0:0:0:
448,192,77556,128,0,78367:0:0:0:0:
192,192,78367,128,0,79015:0:0:0:0:
320,192,78691,128,0,79015:0:0:0:0:
448,192,79015,1,0,0:0:0:0:
64,192,79177,1,0,0:0:0:0:
320,192,79340,1,0,0:0:0:0:
64,192,79502,128,0,79826:0:0:0:0:
320,192,79826,1,0,0:0:0:0:
192,192,79988,1,0,0:0:0:0:
448,192,80150,128,0,80961:0:0:0:0:
64,192,80961,128,0,81610:0:0:0:0:
192,192,81286,128,0,81610:0:0:0:0:
448,192,81610,1,0,0:0:0:0:
320,192,81772,1,0,0:0:0:0:
192,192,81934,1,0,0:0:0:0:
448,192,82096,128,0,82421:0:0:0:0:
192,192,82421,1,0,0:0:0:0:
320,192,82583,1,0,0:0:0:0:
64,192,82745,128,0,83556:0:0:0:0:
448,192,83556,128,0,84205:0:0:0:0:
320,192,83880,128,0,84205:0:0:0:0:
192,192,84205,1,0,0:0:0:0:
64,192,84367,1,0,0:0:0:0:
320,192,84529,1,0,0:0:0:0:
448,192,84691,1,0,0:0:0:0:
64,192,84853,1,0,0:0:0:0:
192,192,85015,1,0,0:0:0:0:
448,192,85177,1,0,0:0:0:0:
320,192,85340,128,0,86150:0:0:0:0:
448,192,86150,128,0,86799:0:0:0:0:
192,192,86475,1,0,0:0:0:0:
64,192,86799,1,4,0:0:0:0:
320,192,86799,1,2,0:0:0:0:
192,192,86961,1,2,0:0:0:0:
320,192,87123,1,2,0:0:0:0:
192,192,87286,1,2,0:0:0:0:
448,192,87448,1,2,0:0:0:0:
192,192,87691,1,2,0:0:0:0:
320,192,87934,1,2,0:0:0:0:
448,192,88096,1,2,0:0:0:0:
64,192,88096,1,4,0:0:0:0:
192,192,88259,1,2,0:0:0:0:
448,192,88421,1,2,0:0:0:0:
192,192,88583,1,2,0:0:0:0:
448,192,88745,1,2,0:0:0:0:
320,192,88826,1,2,0:0:0:0:
64,192,88988,1,2,0:0:0:0:
192,192,89232,1,2,0:0:0:0:
320,192,89394,1,2,0:0:0:0:
448,192,89394,1,4,0:0:0:0:
64,192,89556,1,2,0:0:0:0:
448,192,89718,1,2,0:0:0:0:
64,192,89880,1,2,0:0:0:0:
320,192,90042,1,2,0:0:0:0:
192,192,90286,1,2,0:0:0:0:
448,192,90529,1,2,0:0:0:0:
192,192,90691,1,2,0:0:0:0:
64,192,90691,1,4,0:0:0:0:
320,192,90853,1,2,0:0:0:0:
192,192,91015,1,2,0:0:0:0:
320,192,91177,1,2,0:0:0:0:
64,192,91340,1,2,0:0:0:0:
192,192,91421,1,2,0:0:0:0:
448,192,91583,1,2,0:0:0:0:
192,192,91826,1,2,0:0:0:0:
448,192,91988,128,4,94583:0:0:0:0:
320,192,91988,1,2,0:0:0:0:
64,192,92637,1,4,0:0:0:0:
64,192,93286,1,4,0:0:0:0:
64,192,93934,1,4,0:0:0:0:
64,192,94583,128,2,95880:0:0:0:0:
192,192,94583,1,4,0:0:0:0:
320,192,94907,1,4,0:0:0:0:
448,192,95232,1,4,0:0:0:0:
192,192,95556,1,4,0:0:0:0:
320,192,95880,1,2,0:0:0:0:
448,192,95880,1,4,0:0:0:0:
320,192,96691,1,0,0:0:0:0:
192,192,96691,1,8,0:0:0:0:
448,192,97177,1,0,0:0:0:0:
64,192,97177,1,0,0:0:0:0:
320,192,97340,1,0,0:0:0:0:
192,192,97502,1,0,0:0:0:0:
448,192,97664,128,0,97988:0:0:0:0:
64,192,97988,1,0,0:0:0:0:
320,192,98150,1,0,0:0:0:0:
192,192,98313,128,0,99123:0:0:0:0:
64,192,99123,128,0,99772:0:0:0:0:
448,192,99772,1,0,0:0:0:0:
192,192,99934,1,0,0:0:0:0:
320,192,100096,1,0,0:0:0:0:
64,192,100259,128,0,100583:0:0:0:0:
320,192,100583,128,0,100907:0:0:0:0:
448,192,100907,128,0,101718:0:0:0:0:
192,192,101718,128,0,102367:0:0:0:0:
320,192,102367,1,0,0:0:0:0:
448,192,102529,1,0,0:0:0:0:
64,192,102691,1,0,0:0:0:0:
320,192,102853,128,0,103177:0:0:0:0:
192,192,103177,1,0,0:0:0:0:
448,192,103340,1,0,0:0:0:0:
64,192,103502,128,0,104313:0:0:0:0:
448,192,104313,128,0,104961:0:0:0:0:
320,192,104961,1,0,0:0:0:0:
192,192,105123,1,0,0:0:0:0:
64,192,105286,1,0,0:0:0:0:
192,192,105448,1,0,0:0:0:0:
448,192,105610,1,0,0:0:0:0:
64,192,105772,1,0,0:0:0:0:
320,192,105934,1,0,0:0:0:0:
192,192,106096,128,0,106907:0:0:0:0:
448,192,106907,128,0,107556:0:0:0:0:
320,192,107556,1,0,0:0:0:0:
64,192,107556,1,0,0:0:0:0:
192,192,107718,1,0,0:0:0:0:
448,192,107880,1,0,0:0:0:0:
64,192,108042,128,0,108367:0:0:0:0:
320,192,108367,1,0,0:0:0:0:
192,192,108529,1,0,0:0:0:0:
448,192,108691,128,0,109502:0:0:0:0:
192,192,109502,128,0,110150:0:0:0:0:
448,192,110150,1,0,0:0:0:0:
64,192,110313,1,0,0:0:0:0:
320,192,110475,1,0,0:0:0:0:
192,192,110637,128,0,110961:0:0:0:0:
320,192,110961,128,0,111286:0:0:0:0:
448,192,111286,128,0,112096:0:0:0:0:
64,192,112096,128,0,112745:0:0:0:0:
192,192,112421,1,0,0:0:0:0:
320,192,112583,1,0,0:0:0:0:
448,192,112745,1,0,0:0:0:0:
192,192,112745,1,0,0:0:0:0:
320,192,113069,1,8,0:0:0:0:
320,192,113718,1,8,0:0:0:0:
192,192,113880,1,4,0:0:0:0:
448,192,114042,1,4,0:0:0:0:
64,192,114042,1,2,0:0:0:0:
192,192,114367,1,8,0:0:0:0:
448,192,114691,1,2,0:0:0:0:
320,192,114691,1,4,0:0:0:0:
320,192,115015,1,2,0:0:0:0:
192,192,115015,1,4,0:0:0:0:
448,192,115340,1,2,0:0:0:0:
64,192,115340,1,4,0:0:0:0:
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Critical_Star wrote:
fixed all in evening mod + self mod, thanks~
hitsound fixed by appleabcosu file format v14
[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 97177
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0
[Editor]
Bookmarks: 53069
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.499999
[Metadata]
Title:We're so Happy (P*Light Remix) IIDX ver.
TitleUnicode:We're so Happy (P*Light Remix) IIDX ver.
Artist:Remixed by P*Light
ArtistUnicode:Remixed by P*Light
Creator:-[Apple]-
Version:CS' Normal
Source:beatmania IIDX 22 PENDUAL
Tags:Ryu☆ Ryu* Ryutaro Nakahara Mayumi Morinaga HAPPY HARDCORE Critical_Star MEGAtive KONAMI BEMANI plus jukebeat ミライダガッキ FutureTomTom Ver.2 Miraidagakki beatnation RHYZE vs HARDCORE TANO*C
BeatmapID:924333
BeatmapSetID:422313
[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1
[Events]
//Background and Video events
0,0,"52000249_p0.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
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320,192,67664,1,2,0:0:0:0:
448,192,67988,1,2,0:0:0:0:
64,192,68313,128,2,68637:0:0:0:0:
320,192,68637,1,2,0:0:0:0:
448,192,68637,1,4,0:0:0:0:
192,192,69772,1,4,0:0:0:0:
320,192,69772,1,2,0:0:0:0:
448,192,69934,1,4,0:0:0:0:
64,192,69934,1,2,0:0:0:0:
64,192,71069,1,4,0:0:0:0:
320,192,71069,1,2,0:0:0:0:
448,192,71232,1,4,0:0:0:0:
192,192,71232,1,2,0:0:0:0:
192,192,71718,1,2,0:0:0:0:
64,192,71718,1,4,0:0:0:0:
320,192,71880,1,2,0:0:0:0:
448,192,71880,1,4,0:0:0:0:
192,192,72123,1,4,0:0:0:0:
320,192,72123,1,2,0:0:0:0:
192,192,72367,1,2,0:0:0:0:
64,192,72367,1,4,0:0:0:0:
320,192,72529,1,2,0:0:0:0:
448,192,72529,128,4,73502:0:0:0:0:
64,192,73502,1,0,0:0:0:0:
192,192,73502,1,8,0:0:0:0:
448,192,73826,1,2,0:0:0:0:
64,192,73826,1,4,0:0:0:0:
320,192,73988,1,2,0:0:0:0:
192,192,74150,1,8,0:0:0:0:
64,192,74475,1,2,0:0:0:0:
320,192,74556,1,2,0:0:0:0:
192,192,74637,1,2,0:0:0:0:
448,192,74799,1,8,0:0:0:0:
64,192,75123,128,2,75772:0:0:0:0:
448,192,75772,1,8,0:0:0:0:
192,192,76096,128,0,76421:0:0:0:0:
320,192,76096,1,2,0:0:0:0:
64,192,76421,1,4,0:0:0:0:
448,192,76421,1,2,0:0:0:0:
320,192,76583,1,0,0:0:0:0:
192,192,76745,1,0,0:0:0:0:
64,192,76907,128,0,77232:0:0:0:0:
192,192,77232,1,0,0:0:0:0:
320,192,77394,1,0,0:0:0:0:
448,192,77556,128,0,78367:0:0:0:0:
192,192,78367,128,0,79015:0:0:0:0:
320,192,78691,128,0,79015:0:0:0:0:
448,192,79015,1,0,0:0:0:0:
64,192,79177,1,0,0:0:0:0:
320,192,79340,1,0,0:0:0:0:
64,192,79502,128,0,79826:0:0:0:0:
320,192,79826,1,0,0:0:0:0:
192,192,79988,1,0,0:0:0:0:
448,192,80150,128,0,80961:0:0:0:0:
64,192,80961,128,0,81610:0:0:0:0:
192,192,81286,128,0,81610:0:0:0:0:
448,192,81610,1,0,0:0:0:0:
320,192,81772,1,0,0:0:0:0:
192,192,81934,1,0,0:0:0:0:
448,192,82096,128,0,82421:0:0:0:0:
192,192,82421,1,0,0:0:0:0:
320,192,82583,1,0,0:0:0:0:
64,192,82745,128,0,83556:0:0:0:0:
448,192,83556,128,0,84205:0:0:0:0:
320,192,83880,128,0,84205:0:0:0:0:
192,192,84205,1,0,0:0:0:0:
64,192,84367,1,0,0:0:0:0:
320,192,84529,1,0,0:0:0:0:
448,192,84691,1,0,0:0:0:0:
64,192,84853,1,0,0:0:0:0:
192,192,85015,1,0,0:0:0:0:
448,192,85177,1,0,0:0:0:0:
320,192,85340,128,0,86150:0:0:0:0:
448,192,86150,128,0,86799:0:0:0:0:
192,192,86475,1,0,0:0:0:0:
64,192,86799,1,4,0:0:0:0:
320,192,86799,1,2,0:0:0:0:
192,192,86961,1,2,0:0:0:0:
320,192,87123,1,2,0:0:0:0:
192,192,87286,1,2,0:0:0:0:
448,192,87448,1,2,0:0:0:0:
192,192,87691,1,2,0:0:0:0:
320,192,87934,1,2,0:0:0:0:
448,192,88096,1,2,0:0:0:0:
64,192,88096,1,4,0:0:0:0:
192,192,88259,1,2,0:0:0:0:
448,192,88421,1,2,0:0:0:0:
192,192,88583,1,2,0:0:0:0:
448,192,88745,1,2,0:0:0:0:
320,192,88826,1,2,0:0:0:0:
64,192,88988,1,2,0:0:0:0:
192,192,89232,1,2,0:0:0:0:
320,192,89394,1,2,0:0:0:0:
448,192,89394,1,4,0:0:0:0:
64,192,89556,1,2,0:0:0:0:
448,192,89718,1,2,0:0:0:0:
64,192,89880,1,2,0:0:0:0:
320,192,90042,1,2,0:0:0:0:
192,192,90286,1,2,0:0:0:0:
448,192,90529,1,2,0:0:0:0:
192,192,90691,1,2,0:0:0:0:
64,192,90691,1,4,0:0:0:0:
320,192,90853,1,2,0:0:0:0:
192,192,91015,1,2,0:0:0:0:
320,192,91177,1,2,0:0:0:0:
64,192,91340,1,2,0:0:0:0:
192,192,91421,1,2,0:0:0:0:
448,192,91583,1,2,0:0:0:0:
192,192,91826,1,2,0:0:0:0:
448,192,91988,128,4,94583:0:0:0:0:
320,192,91988,1,2,0:0:0:0:
64,192,92637,1,4,0:0:0:0:
64,192,93286,1,4,0:0:0:0:
64,192,93934,1,4,0:0:0:0:
64,192,94583,128,2,95880:0:0:0:0:
192,192,94583,1,4,0:0:0:0:
320,192,94907,1,4,0:0:0:0:
448,192,95232,1,4,0:0:0:0:
192,192,95556,1,4,0:0:0:0:
320,192,95880,1,2,0:0:0:0:
448,192,95880,1,4,0:0:0:0:
320,192,96691,1,0,0:0:0:0:
192,192,96691,1,8,0:0:0:0:
448,192,97177,1,0,0:0:0:0:
64,192,97177,1,0,0:0:0:0:
320,192,97340,1,0,0:0:0:0:
192,192,97502,1,0,0:0:0:0:
448,192,97664,128,0,97988:0:0:0:0:
64,192,97988,1,0,0:0:0:0:
320,192,98150,1,0,0:0:0:0:
192,192,98313,128,0,99123:0:0:0:0:
64,192,99123,128,0,99772:0:0:0:0:
448,192,99772,1,0,0:0:0:0:
192,192,99934,1,0,0:0:0:0:
320,192,100096,1,0,0:0:0:0:
64,192,100259,128,0,100583:0:0:0:0:
320,192,100583,128,0,100907:0:0:0:0:
448,192,100907,128,0,101718:0:0:0:0:
192,192,101718,128,0,102367:0:0:0:0:
320,192,102367,1,0,0:0:0:0:
448,192,102529,1,0,0:0:0:0:
64,192,102691,1,0,0:0:0:0:
320,192,102853,128,0,103177:0:0:0:0:
192,192,103177,1,0,0:0:0:0:
448,192,103340,1,0,0:0:0:0:
64,192,103502,128,0,104313:0:0:0:0:
448,192,104313,128,0,104961:0:0:0:0:
320,192,104961,1,0,0:0:0:0:
192,192,105123,1,0,0:0:0:0:
64,192,105286,1,0,0:0:0:0:
192,192,105448,1,0,0:0:0:0:
448,192,105610,1,0,0:0:0:0:
64,192,105772,1,0,0:0:0:0:
320,192,105934,1,0,0:0:0:0:
192,192,106096,128,0,106907:0:0:0:0:
448,192,106907,128,0,107556:0:0:0:0:
320,192,107556,1,0,0:0:0:0:
64,192,107556,1,0,0:0:0:0:
192,192,107718,1,0,0:0:0:0:
448,192,107880,1,0,0:0:0:0:
64,192,108042,128,0,108367:0:0:0:0:
320,192,108367,1,0,0:0:0:0:
192,192,108529,1,0,0:0:0:0:
448,192,108691,128,0,109502:0:0:0:0:
192,192,109502,128,0,110150:0:0:0:0:
448,192,110150,1,0,0:0:0:0:
64,192,110313,1,0,0:0:0:0:
320,192,110475,1,0,0:0:0:0:
192,192,110637,128,0,110961:0:0:0:0:
320,192,110961,128,0,111286:0:0:0:0:
448,192,111286,128,0,112096:0:0:0:0:
64,192,112096,128,0,112745:0:0:0:0:
192,192,112421,1,0,0:0:0:0:
320,192,112583,1,0,0:0:0:0:
448,192,112745,1,0,0:0:0:0:
192,192,112745,1,0,0:0:0:0:
320,192,113069,1,8,0:0:0:0:
320,192,113718,1,8,0:0:0:0:
192,192,113880,1,4,0:0:0:0:
448,192,114042,1,4,0:0:0:0:
64,192,114042,1,2,0:0:0:0:
192,192,114367,1,8,0:0:0:0:
448,192,114691,1,2,0:0:0:0:
320,192,114691,1,4,0:0:0:0:
320,192,115015,1,2,0:0:0:0:
192,192,115015,1,4,0:0:0:0:
448,192,115340,1,2,0:0:0:0:
64,192,115340,1,4,0:0:0:0:
448,192,115664,1,8,0:0:0:0:
320,192,115826,1,2,0:0:0:0:
64,192,115826,1,4,0:0:0:0:
448,192,116313,1,2,0:0:0:0:
192,192,116313,1,4,0:0:0:0:
320,192,116637,1,2,0:0:0:0:
64,192,116637,128,4,117610:0:0:0:0:
448,192,117610,1,8,0:0:0:0:
192,192,117691,1,8,0:0:0:0:
320,192,117772,1,8,0:0:0:0:
448,192,117934,1,2,0:0:0:0:
64,192,117934,1,4,0:0:0:0:
Thx for recheck![ A v a l o n ] wrote:
Thanks Eve for improving this map ~
Just few things :
[Hyper]
- 01:03:324 - unsnapped green lines (?) please snap to 01:03:448 - or 01:03:205 - like other diffs ok
- 01:57:691 (117691|1,117772|2) - why there is no hitsound here . . . please add claps like other diff oh.. I forget that..
[Another]- 01:57:610 (117610|3,117691|0,117772|3) - add whistle, like on Black Another diff added
- 01:35:556 (95556|1,95637|2,95718|0) - move to 1 4 2 column, it's more balance according to your previous pattern flowsHmm nice
[Black Another]- 00:10:583 - how about http://puu.sh/qQ8XR/b99a4ab126.jpg it feels more comfort to hit imo hmm minijacks is little bit hard to play, changed.
Remixed by P*Light, Confirmed.[-obee58-] wrote:
wait isn't artist ryu*??
or is "Remixed by P*Light" how it is in IIDX
Thanks ><erlinadewi- wrote:
congratulation ^w^)/
Welp I actually open for DQ here so I can fixed them. But I'm just going to wait for creator's word to call a DQ or not or maybe QAT will came here apparently and DQing this lel.ajeemaniz wrote:
hey there, grats for qualification! and hi meowpaz
i have a small opinion regarding the harder diffs, compared with CS's Normal (imo its the only best diff in this set), 00:11:556 (11556|3) - until 00:31:015 (31015|3) - , 01:37:177 - to 01:52:745 - , and other part of this map in Hyper, Another, and Black Another is very bland.. i also found a quiet serious problem with difficulty curve problem in another & black another
the double-single-double-single-double-single-- (or triple-single-double-single-triple-single-double-single--) pattern only follows kick & snare (every 1/1 white line) and secondary synth (every 1/2 red line), they are everywhere, and they doesn't represent the main synthesizer that should've be emphasized instead, which in my opinion it doesn't fit to the main rhythm, and its visually.. too old fashioned, no hard feeling, but SanadaYukimura got the point in his disqus comment..
I thought you guys actually liked that for being readable AF ._. First when I mapped this, I actually had a thought to layer the "we are so happy~" or the string instru with LN, but yea it didn't worked perfectly yes I'm aware about the current pattern being bland lmao.
all the problem generally because the Kick bass layering..
BGA provides more than kick sound, there's a lot of other instruments..
even the pattern looks different, when you force to keep using kick bass, its only creates a bland pattern.
even the kick sound is loud enough, i see you map the same structure in everywhere. that's the problem.
in short, my suggestion below will points out to remove those kicks & adding couple notes for those synthesizers to improve the layering & variation..
here to solve it, by using CS's Normal as reference, i only gives you a rough idea per each stanza, about what i describe above.. and if you still don't understand just poke me again in game :
[Hyper, Another, & Black Another]
i use hyper diff for time stamp & screenshot, you can use it for other diff, and map it with different note destiny in Another & Black Another while maintaining the layering idea
01:37:177 - to 01:52:745 - here comes another bland part.. listen closely while seeing the highlighted note, you may emphasize these synthesizer at :big click01:37:177 (97177|2,97340|0,97502|1,97988|1,98150|2,98475|0,98799|3,98961|2,99286|3,99448|1,99772|3,99934|1,100096|2,100259|3,100583|1,100745|2,100907|0,101069|1,101232|2,101313|1,101394|0,101556|2,102367|3,102529|2,102691|1,103177|1,103340|2,103664|3,103988|1,104150|2,104475|2,104637|1,104961|2,105123|3,105286|1,105448|2,105610|1,105772|3,105934|2,106096|1,106259|3,106502|1,106745|1) -
same idea like i told you before, these notes can use double or 1/2 LN, and remove 1 notes on every double kick between those notes, example at 01:37:177 - http://puu.sh/qQBJo.jpg Before I submit my collab, it is actually an LN wall galore lmao but I think it's too much. Let me know if it's actually a great idea so maybe I can worked on that kind of pattern afterward
[Another & Black Another]
01:15:123 (75123|3) - black another can use 3434 1212 3434 1212 jack, make black another different than another Well, I can do that if there's another chance after this
01:31:988 (91988|0) - sy lmao.. wait.. why don't you map it as jumpstream instead? i mean, with layering those main synth until 01:34:583 (94583|2) - you'll have various pattern than 12 34 12 34, the rest you can use double stream.. example from 01:31:988 - to 01:33:286 - http://puu.sh/qQCIp.jpg
Wut I thought people always complaining about jumpstreams because they be like "Firetruck JSes it's the worst pattern exist". Then I changed that into this because I considered that. You can check my alpha version of this part by clicking here. Anchors because of the "we" samples. If it's more preferrable, I can reverts this part into this again.
that's all i can say, i can see a huge room that you leave it empty for this mapset & this map needs further polishing, mostly on how mapper could expand the idea how to represent the music into their map, because each stanza / phase could have various pattern that follows the various rhythm provided by the music itself.. overall its okay, but not okay enough to be nominated..
and i personally dislike the way you use many same hitsounds in the folder, all soft hitnormal & hitfinish are same, soft hitwhistle 1-2 too.. if you want to utilize soft-hitwhistle 3, and soft hitclap 1 2 3, use a custom name instead and use sample import (take a look at other mapset hitsound).. its easier that way & doesn't take much hitsound files in folder (this is not osu!standard lol) TBH I haven't checked the HSes yet because I'm busy IRL and lazy Ingame lmao
1 more thing, i don't talk about mapping style because its not relevant in this context; i don't force you to change your mapping style, but i would like to see you help yourself to expand your mapping style than double-single-double-single boring pattern :3/
good luck!
ajeemaniz wrote:
hey there, grats for qualification! and hi meowpaz
i have a small opinion regarding the harder diffs, compared with CS's Normal (imo its the only best diff in this set), 00:11:556 (11556|3) - until 00:31:015 (31015|3) - , 01:37:177 - to 01:52:745 - , and other part of this map in Hyper, Another, and Black Another is very bland.. i also found a quiet serious problem with difficulty curve problem in another & black another
the double-single-double-single-double-single-- (or triple-single-double-single-triple-single-double-single--) pattern only follows kick & snare (every 1/1 white line) and secondary synth (every 1/2 red line), they are everywhere, and they doesn't represent the main synthesizer that should've be emphasized instead, which in my opinion it doesn't fit to the main rhythm, and its visually.. too old fashioned, no hard feeling, but SanadaYukimura got the point in his disqus comment..
all the problem generally because the Kick bass layering..
BGA provides more than kick sound, there's a lot of other instruments..
even the pattern looks different, when you force to keep using kick bass, its only creates a bland pattern.
even the kick sound is loud enough, i see you map the same structure in everywhere. that's the problem.
in short, my suggestion below will points out to remove those kicks & adding couple notes for those synthesizers to improve the layering & variation..
here to solve it, by using CS's Normal as reference, i only gives you a rough idea per each stanza, about what i describe above.. and if you still don't understand just poke me again in game :
[Hyper, Another, & Black Another]
i use hyper diff for time stamp & screenshot, you can use it for other diff, and map it with different note destiny in Another & Black Another while maintaining the layering idea
00:11:556 - // remove 00:12:205 (12205|0,12205|2) - 00:13:502 (13502|3,13502|2) - , http://puu.sh/qQzMy.jpg Rearrange, Actually i ignored some kicks for rearrange, then the acid only have one note... But now pattern more focus on acid... Actually idont want two notes because it's seems hard in hyper. So i'll add two notes on another and black another.
00:14:150 - // 00:14:475 (14475|1,14475|2,14799|3,14799|2,15448|0,15448|3,16583|2) - remove, then http://puu.sh/qQzXZ.jpg ^
and the idea above can be applied from 00:11:556 - to 00:31:015 - , you can add small amount of 1/2 LN every 8 bars where there's a synthesizer, too I heard it. Added
00:53:718 (53718|1,53718|3) - 00:54:691 (54691|2,54691|3) - 00:55:015 (55015|1,55015|3) - 00:55:177 (55177|0) - 00:56:313 (56313|0,56313|1) - you can remove these notes to avoid too much polyrhythm layering OK. Rearrange in hyper.
you can apply the idea above from this 00:53:069 - to 01:03:448 -, you can keep 01:03:448 - to 01:13:502 - with those polyrhythm for variation Ok.
01:27:610 (87610|2,87772|1) - remove o.o Removed.
01:37:177 - to 01:52:745 - here comes another bland part.. listen closely while seeing the highlighted note, you may emphasize these synthesizer at :big click01:37:177 (97177|2,97340|0,97502|1,97988|1,98150|2,98475|0,98799|3,98961|2,99286|3,99448|1,99772|3,99934|1,100096|2,100259|3,100583|1,100745|2,100907|0,101069|1,101232|2,101313|1,101394|0,101556|2,102367|3,102529|2,102691|1,103177|1,103340|2,103664|3,103988|1,104150|2,104475|2,104637|1,104961|2,105123|3,105286|1,105448|2,105610|1,105772|3,105934|2,106096|1,106259|3,106502|1,106745|1) -
same idea like i told you before, these notes can use double or 1/2 LN, and remove 1 notes on every double kick between those notes, example at 01:37:177 - http://puu.sh/qQBJo.jpg Use ln on hyper, another, but actually i need to wait mega's reply to fix black another. But actually i dont want remove 1 note on every double kick... So i keep that double notes for kick.
[Another & Black Another]
00:29:718 (29718|3) - Black Another using easier pattern compared with Another
Another uses jumpstream and black another is apparently.. easier.. what.. Okay. Added notes for each red line.
00:37:177 (37177|0) - 00:37:502 (37502|2) - remove this in another ok
that's all i can say, i can see a huge room that you leave it empty for this mapset & this map needs further polishing, mostly on how mapper could expand the idea how to represent the music into their map, because each stanza / phase could have various pattern that follows the various rhythm provided by the music itself.. overall its okay, but not okay enough to be nominated..
and i personally dislike the way you use many same hitsounds in the folder, all soft hitnormal & hitfinish are same, soft hitwhistle 1-2 too.. if you want to utilize soft-hitwhistle 3, and soft hitclap 1 2 3, use a custom name instead and use sample import (take a look at other mapset hitsound).. its easier that way & doesn't take much hitsound files in folder (this is not osu!standard lol)
1 more thing, i don't talk about mapping style because its not relevant in this context; i don't force you to change your mapping style, but i would like to see you help yourself to expand your mapping style than double-single-double-single boring pattern :3/
Fixed about hitsound. Deleted unused green-line.
Thanks for mod! :3
good luck!
No reply = fixed!ajeemaniz wrote:
'_J' man, i think my explanation about the synth in my previous post is not clear enough
https://puu.sh/qYeAT/6f3c57c091.osu
take a look at this, observe the normal-hitwhistle hitsound, that's what i meant about why too much kick and not following the main rhythm
also additionally, some notes can be moved respectively to make it more nifty
[Another]
00:12:042 (12042|2) - add 1 for synth (or acid?), 00:12:205 (12205|3) - remove
00:12:853 (12853|1,12853|2) - 34
00:13:340 (13340|3) - to 1
00:13:664 - add
00:17:069 (17069|1) - 1
00:17:232 (17232|0) - 2
00:17:394 (17394|2) - to 1, 00:17:394 (17394|1) - remove
00:17:556 (17556|3) - add in 2
00:22:421 (22421|1) - add 2 notes o.o Why add 2 notes here?
00:22:583 (22583|1) - remove
00:25:177 (25177|1) - move to 00:25:340 (25340|3) - in same column
00:26:313 (26313|1) - add in 1
00:29:880 (29880|2,30205|0,30529|2,30853|1) - remove each red to make easier than black another
00:41:556 (41556|0,41880|1,42205|1,42529|2) - remove in another, add in black another No. That's in black another is ignored by intentional. Deleted in another too.
00:47:880 (47880|3) - add in 3, 00:48:367 (48367|1) - move to 1, 00:48:529 (48529|0,48691|1) - ctrl + J (switch column)
00:49:502 (49502|1,49664|3) - ctrl + J (switch column)
00:57:934 (57934|3) - remove in another, add in black another
01:03:934 (63934|3) - move to blue line
[Hyper]
00:16:096 (16096|2,16421|2) - remove, its harder than Another and
00:16:096 (16096|3) - make this LN start at 00:16:421 (16421|0) -
regarding the acid, 00:11:556 (11556|3,12205|0,12853|3,13177|0,13502|1) - this become a little bit too inconsistent with the rhythm '_' you may want to review it
(ps: if you remove 00:12:205 (12205|0,12205|2,13177|0) - & 00:13:502 (13502|1,13502|3) - 00:17:394 (17394|3,17394|0) - 00:18:691 (18691|0,18691|2) - you can completely ignore the kick)
00:23:556 (23556|2) - add for the synth & clap..
00:24:205 (24205|1) - ^
00:27:448 (27448|1) - ^
OK. Thanks!ajeemaniz wrote:
oh well, get some stars >.>
thank you for your modDavin Fortune wrote:
Hello
The rest mod going to placed at this post
Column : 1-2-3-4CS' Normal00:08:961 - How about this? hmmm nope, i would prefer to use LN like 00:09:934 (9934|2) - better
00:11:232 (11232|1) - delete this LN, since it should be pause i prefer to make a LN here instead pause
00:12:853 - Better, when i play i do listen nope, when i map i do listen.. these aren't the same pitch sound here
to that unique beat
00:14:150 - This one is more unique! hmm, i am following vocal pitch here and i think my current one is better
00:19:664 (19664|0) - delete this, since in my opinion i want to focus only to the unique ???? what is unique? i am catching the vocal pitch here nicely and i don't think this is an issue to it
sound, not think that note as a connector or making it into a trill
00:24:691 (24691|1,25015|0,25340|3) - make like upper pattern(unique sound :3) uhh i guess nope, if u mean making them into same col i think not since they have different pitch each time
00:34:583 (34583|2) - delete and 00:34:583 - add note at column 3 why? i think LN would fit better instead normal note here
00:39:772 - ^, but column 2 but?, u mean move to col 2? i think not, col 4 is the best for me here
00:50:475 (50475|1,50475|0,50799|2,50799|1,51123|2,51123|3,51448|1,51448|2) - i want to variate them here instead the same col everytime
delete them and just replace it with a LN
01:24:529 (84529|2) - delete
01:37:340 (97340|2) - delete
01:42:367 (102367|2,102529|3) - i think just make it into LN and make it end at the
^ i am sorry but i have to reject all this, i don't wanna use too much LN for this part, i only use LN example like 01:37:664 (97664|3,98313|1) - instead of 1/2 LN here
01:42:691 - , it's kinda weird for me reason?
01:44:961 (104961|2,105123|1) - ^ LN end at 01:45:286 - why is it end there? these are just normal note here
01:53:069 (113069|2,113718|2) - delete why?
Marked. I'll fix your suggest soon.Davin Fortune wrote:
Hello
The rest mod going to placed at this post
Column : 1-2-3-4CS' Normal00:08:961 - How about this?
00:11:232 (11232|1) - delete this LN, since it should be pause
00:12:853 - Better, when i play i do listen
to that unique beat
00:14:150 - This one is more unique!
00:19:664 (19664|0) - delete this, since in my opinion i want to focus only to the unique
sound, not think that note as a connector or making it into a trill
00:24:691 (24691|1,25015|0,25340|3) - make like upper pattern(unique sound :3)
00:34:583 (34583|2) - delete and 00:34:583 - add note at column 3
00:39:772 - ^, but column 2
00:50:475 (50475|1,50475|0,50799|2,50799|1,51123|2,51123|3,51448|1,51448|2) -
delete them and just replace it with a LN
01:24:529 (84529|2) - delete
01:37:340 (97340|2) - delete
01:42:367 (102367|2,102529|3) - i think just make it into LN and make it end at the
01:42:691 - , it's kinda weird for me
01:44:961 (104961|2,105123|1) - ^ LN end at 01:45:286 -
01:53:069 (113069|2,113718|2) - deleteHyper00:03:610 (3610|3) - just change it into LN which end at 00:03:772 - and keep only 2 note
on that line
00:07:664 - not trying to make it 3?
00:10:259 - add a note
00:09:934 - i think both 2 notes aren't really needed, just deleted, or u can keep a note at
there to keep the pattern's consistency
00:16:177 (16177|0,16259|2,16340|1) - make it into trill pattern
00:16:583 (16583|2) - delete
00:23:718 (23718|2,23718|0) - change to one, just like the other
00:26:961 - change to one, the beat isn't clear
00:27:772 - make it 2, look 00:28:583 (28583|1,28745|2,28745|3,28907|1,29069|
0,29069|3,29232|2,29394|3,29394|1) -
00:52:988 (52988|3) - move to 00:52:745 -
01:02:150 - make it 3
01:17:556 - ^
01:19:988 (79988|1) - delete, no 3 voice together there, only two
01:45:448 (105448|1,105448|2,105610|0,105610|1) - change pls, should not be into this
flow : 01:45:772 (105772|1,105772|3,105934|2,105934|0,106096|1,106096|3,106259|
2,106259|3) -Another00:22:745 - just 1 note
00:26:799 - 2 note
00:27:286 (27286|3,27286|1,27448|0,27448|3,27610|2,27610|0,27772|3,27772|
1,27934|3,27934|2,28096|0,28096|1,28259|3,28259|1) - why chord stream? , why not
like 00:10:340 (10340|1,10421|3,10502|1,10583|3,10664|0,10745|3,10826|0,10907|
3,10988|1,11069|3,11150|1,11232|3) -
00:28:583 (28583|1,28583|3,28745|1,28745|0,28907|3,28907|2) - weird pattern, feel
unmatch with the sound :/
00:52:421 (52421|3) - delete, the sound actually stops at 00:52:583 - but i think that part
should be a place to pause
01:04:015 (64015|1,64015|3,64096|2,64096|0,64259|3) - try compare it with 01:06:853
(66853|3,67015|2,67015|0,67177|1) -
Start at 01:16:421 - until 01:26:799 - , add a note if you found piano sound and keep the
note like 01:25:826 (85826|2) - and 01:21:610 - (just remind so you won't make any
mistake)
01:30:286 (90286|3,90286|1) - delete, unconsistent with the other
01:40:583 - add , sound there
01:45:123 (105123|1,105123|2) - delete, i think it's better to have a pause
01:50:313 - just one, since only connector between chord
01:53:961 (113961|2) - why have to make 1 note here?Black AnotherHere a star00:23:069 (23069|3,23069|1,23232|0,23232|2,23394|3,23394|1) - unconsistent with 00:22:096 (22096|0,22259|3,22259|1,22421|2) -
00:54:934 (54934|2,55015|1,55015|0,55096|3,55259|3,55340|1,55340|2) - why different with the stair before and after this part?
Other are good!