forum

you feat. nayuta - Diamond Smile

posted
Total Posts
22
Topic Starter
moonlightleaf
This beatmap was submitted using in-game submission on 2024年1月13日 at 12:28:01

Artist: you feat. nayuta
Title: Diamond Smile
Tags: MarioKartya C88 Nizikawa J-NERATION J-Core comiket comic market jnex-0001 葉月なの haduki nano なゆた なゆたん jpop j-pop japanese electronic you
BPM: 175
Filesize: 11056kb
Play Time: 05:21
Difficulties Available:
  1. Smile (6 stars, 1549 notes)
Download: you feat. nayuta - Diamond Smile
Information: Scores/Beatmap Listing
---------------
Collab with MarioKartya
StoryBoard - ver 1.2
Source Click Here   Insane Diff Click Here

bn 1 : -Rei   nexusqi
bn 2 : Lafayla
kunka
From my Q~ It is first mod after a long absence.

Insane

  1. 00:02:738 (7) - Because 00:02:824 - does not have a sound, I recommend the change to the circle
  2. 00:29:481 (5) - NC?
  3. 00:43:367 (1) - The 00:43:710 - is a strong sound. I recommend the change to the circle here. http://puu.sh/nm3v3.jpg
  4. 00:44:052 (1) - I think that NC is not necessary.
  5. 00:50:224 (2) - Would you switch to 2 circles? I recommend it to make a flow of the rhythm to 00:50:567 (3) -
  6. 01:10:281 (6) - Would you do stack to 01:09:081 (1) - of this tail?
  7. 00:46:795 (1,2) - I feel NC from 00:47:138 (2) - to be naturally. A lot of same NC follows after this. I recommend NC of the downbeat as much as possible. Such a feeling 03:01:195 (8,1) -
  8. 00:52:281 (8) - Somewhat unnatural. try this http://puu.sh/nm6R3.jpg
  9. 00:57:767 (1,2,1) - The NC is unnatural. When you follow consistency, the NC is 00:57:767 (1) - . However, The 00:58:624 (1) - is not necessary. Because I want to recommend that I add NC to downbeat, I think the NC to be 00:58:110 (2) - .
  10. 02:21:595 (5) - I think that this is not necessary. 02:20:567 - and the 02:20:910 - and 02:21:252 - have rhythm and a sound same as 02:21:595 (5) - . However, notes is not placed. Only here feels that there is a circle unnaturally.
  11. 03:07:024 (6) - NC?
  12. 04:08:567 (5,1) - ctrl+G?
  13. 04:22:281 (4) - I think that this note does mismatch here. Would you change to normal 1/2 slider? If it is adoption, I recommend NC to 04:22:624 (5) - according to consistency.
  14. 04:45:252 (4,5) - ctrl+G?
  15. 04:45:766 (6) - NC plz~
  16. 05:03:252 (1) - I think that NC is not necessary. 05:05:995 (1) - same.
  17. 05:19:881 (1,1,1) - I can't recommend 1/8. The sound of the 05:19:881 (1) - terminates in the 05:19:967 - exactly. In addition, As for the 05:20:224 (1) - and the 05:20:567 (1) - , a sound is not prolonged. Therefore, I recommend the change to the circle.
  18. 05:21:081 (2) - I recommend stack to 05:20:910 (1) - . (1) and (2) have a sound, but (3) is a very weak sound. Isolation is desirable for the (3).
I think it to be good map overall. GL ;)
Topic Starter
moonlightleaf

kunkakunkakunkakunka wrote:

From my Q~ It is first mod after a long absence.

Insane

  1. 00:02:738 (7) - Because 00:02:824 - does not have a sound, I recommend the change to the circle --nono,it has small sound
  2. 00:29:481 (5) - NC?
  3. 00:43:367 (1) - The 00:43:710 - is a strong sound. I recommend the change to the circle here. http://puu.sh/nm3v3.jpg
  4. 00:44:052 (1) - I think that NC is not necessary.
  5. 00:50:224 (2) - Would you switch to 2 circles? I recommend it to make a flow of the rhythm to 00:50:567 (3) -
  6. 01:10:281 (6) - Would you do stack to 01:09:081 (1) - of this tail?
  7. 00:46:795 (1,2) - I feel NC from 00:47:138 (2) - to be naturally. A lot of same NC follows after this. I recommend NC of the downbeat as much as possible. Such a feeling 03:01:195 (8,1) -
  8. 00:52:281 (8) - Somewhat unnatural. try this http://puu.sh/nm6R3.jpg
  9. 00:57:767 (1,2,1) - The NC is unnatural. When you follow consistency, the NC is 00:57:767 (1) - . However, The 00:58:624 (1) - is not necessary. Because I want to recommend that I add NC to downbeat, I think the NC to be 00:58:110 (2) - .
  10. 02:21:595 (5) - I think that this is not necessary. 02:20:567 - and the 02:20:910 - and 02:21:252 - have rhythm and a sound same as 02:21:595 (5) - . However, notes is not placed. Only here feels that there is a circle unnaturally.
  11. 03:07:024 (6) - NC?
  12. 04:08:567 (5,1) - ctrl+G?
  13. 04:22:281 (4) - I think that this note does mismatch here. Would you change to normal 1/2 slider? If it is adoption, I recommend NC to 04:22:624 (5) - according to consistency. ---i keep first
  14. 04:45:252 (4,5) - ctrl+G?
  15. 04:45:766 (6) - NC plz~
  16. 05:03:252 (1) - I think that NC is not necessary. 05:05:995 (1) - same.
  17. 05:19:881 (1,1,1) - I can't recommend 1/8. The sound of the 05:19:881 (1) - terminates in the 05:19:967 - exactly. In addition, As for the 05:20:224 (1) - and the 05:20:567 (1) - , a sound is not prolonged. Therefore, I recommend the change to the circle.---i keep first
  18. 05:21:081 (2) - I recommend stack to 05:20:910 (1) - . (1) and (2) have a sound, but (3) is a very weak sound. Isolation is desirable for the (3).
I think it to be good map overall. GL ;)
no reply = fix

thank you :)
uuuget
Hi,from modding queue
[smile]
01:24:681 (4) - 这一段是比较轻快的短音,感觉相对比较慢速的1/2滑条放在这里有点突兀,不如换成个2连stack或者两个短滑之类的怎么样?
01:40:624 (1) - 和前面的串间距再小点儿吧,因为只有一个,太容易被读成1/2跳了
01:52:110 (5,6,7,8,9,10,11,12) - 这里串变速加点NC吧
01:54:852 (4,5,6) - 这个比较慢的折返滑条踩着比较快的音,感觉有点不合适
03:10:967 (1) - NC往前移一个?和后面保持一致(或者让后面的都和这个一致)
03:48:852 (1,2,3,4) - 从这里往后3节,让单点间距也每节递进一下如何?
[insane]
短滑条(和折返)用distance snap感觉臃肿,个人看法
02:42:338 (1,2,3,4) - 慢滑条踩快音,感觉别扭
03:03:081 (1,2,3) - 这里没有等间距,不知道是不是故意的
03:10:452 (5) - 同smile
Lumin
Hmm NM here from myh queue

[Smile]
  1. 00:09:081 (2,3) - slighly more space that these would touch each other
  2. 00:10:795 (4) - NC?
  3. 00:12:852 (1,2,3,4,1,2,3,4) - more space between these, because that's pretty lame spacing for buildup
  4. 00:15:595 (1,3,5,7) - would fit better as 1/2 sliders
  5. 00:19:024 (5,6) - why are these sliders?
  6. 00:21:081 (1) - make this slider like it would blanket itself, overlapping itself looks pretty bad quickly done example
  7. 00:32:738 (5) - NC?
  8. 00:34:452 (4) - pretty lame spacing imo
  9. 00:38:310 (2) - no sound here?
  10. 00:44:052 (1) - on here make some of these streams like 00:47:138 (5,6) -
  11. 01:01:367 (2,4) - blanket could be done better
  12. 01:13:710 (9,11) - overlap
  13. 01:28:710 (4,5,6) - stacking these is not good idea imo, and you maybe know why
  14. 01:52:281 (7,11) - nc one or another, combo 14 not cool
  15. 02:19:024 (7) - why no NC?
  16. 02:47:138 (7) - NC?
  17. 02:53:824 (2,3) - better blanket?
  18. 02:55:195 (6) - did you know that you never make simply curved sliders with more than one anchor? (unrankable)
  19. 03:07:024 (6) - NC?
  20. 03:45:938 (5,7) - looks like overlap
  21. 03:48:167 (1) - pretty lame spacing for this part
  22. 04:22:452 (6) - NC?
  23. 04:35:824 (1,2,3,4,1) - woah Woah WOAH wut? this kind of stream... no just doesn't keep the balance anymore. By deleting these 5 focking notes, like 1/300 notes of the song and the difficulty drops by 0.2 stars means that these are way too hard for this map
  24. 04:58:110 (1) - same as before
  25. Summary: not bad map but all the difficulty in this map comes only from the streams
Topic Starter
moonlightleaf

uuuget wrote:

Hi,from modding queue
[smile]
01:24:681 (4) - 这一段是比较轻快的短音,感觉相对比较慢速的1/2滑条放在这里有点突兀,不如换成个2连stack或者两个短滑之类的怎么样?--√
01:40:624 (1) - 和前面的串间距再小点儿吧,因为只有一个,太容易被读成1/2跳了 ---不改
01:52:110 (5,6,7,8,9,10,11,12) - 这里串变速加点NC吧--√
01:54:852 (4,5,6) - 这个比较慢的折返滑条踩着比较快的音,感觉有点不合适 ---不改
03:10:967 (1) - NC往前移一个?和后面保持一致(或者让后面的都和这个一致)--√
03:48:852 (1,2,3,4) - 从这里往后3节,让单点间距也每节递进一下如何?--√
[insane]
短滑条(和折返)用distance snap感觉臃肿,个人看法
02:42:338 (1,2,3,4) - 慢滑条踩快音,感觉别扭 ---不改
03:03:081 (1,2,3) - 这里没有等间距,不知道是不是故意的 ---故意做的
03:10:452 (5) - 同smile ---没动
感谢mod :)

Lumin wrote:

Hmm NM here from myh queue

[Smile]
  1. 00:09:081 (2,3) - slighly more space that these would touch each other
  2. 00:10:795 (4) - NC?
  3. 00:12:852 (1,2,3,4,1,2,3,4) - more space between these, because that's pretty lame spacing for buildup ---keep
  4. 00:15:595 (1,3,5,7) - would fit better as 1/2 sliders
  5. 00:19:024 (5,6) - why are these sliders? ---keep
  6. 00:21:081 (1) - make this slider like it would blanket itself, overlapping itself looks pretty bad quickly done example
  7. 00:32:738 (5) - NC?
  8. 00:34:452 (4) - pretty lame spacing imo
  9. 00:38:310 (2) - no sound here?
  10. 00:44:052 (1) - on here make some of these streams like 00:47:138 (5,6) - ---keep
  11. 01:01:367 (2,4) - blanket could be done better
  12. 01:13:710 (9,11) - overlap
  13. 01:28:710 (4,5,6) - stacking these is not good idea imo, and you maybe know why
  14. 01:52:281 (7,11) - nc one or another, combo 14 not cool
  15. 02:19:024 (7) - why no NC?
  16. 02:47:138 (7) - NC?
  17. 02:53:824 (2,3) - better blanket?
  18. 02:55:195 (6) - did you know that you never make simply curved sliders with more than one anchor? (unrankable) ---keep , i don't think this is unrankable
  19. 03:07:024 (6) - NC?
  20. 03:45:938 (5,7) - looks like overlap ---...no here
  21. 03:48:167 (1) - pretty lame spacing for this part ---change as uuuget said
  22. 04:22:452 (6) - NC?
  23. 04:35:824 (1,2,3,4,1) - woah Woah WOAH wut? this kind of stream... no just doesn't keep the balance anymore. By deleting these 5 focking notes, like 1/300 notes of the song and the difficulty drops by 0.2 stars means that these are way too hard for this map ---you will know this is Extra diff lol
  24. 04:58:110 (1) - same as before
  25. Summary: not bad map but all the difficulty in this map comes only from the streams
no reply = fix

thank you :)
Pata-Mon
M4M

[General]
  1. 前面3分半没有break啊……01:20:052 - 之后那段让玩家休息一下吧,跟后面的break一样
  2. Letterbox设定不同,统一一下
[Insane]
  1. 00:15:595 (1,2,3,4,5,6,7,8) - 为什么从这个小节开始就变1/2了……还是从下个小节再1/2比较好。如果这里一定要跟的话用滑条也行
  2. 00:53:567 - 鼓点感觉还是可以跟,00:53:481 (3,4) - 换成一个原地三连就好了
  3. 00:56:910 (2,4) - B
  4. 01:13:110 (7) - 删
  5. 两段kiai,感觉间距还没00:54:681 - 01:41:995 - 这段大呢……感觉总体稍微摆开点会更好
  6. 02:36:167 (1,2,3,1,2,3,1,2,3) - 这段跟得很密,但实际上应该是往后那段更高潮,所以后面这段(02:38:224 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - )的ds最好拉大一些
  7. 02:39:424 - 02:41:824 - 02:42:167 - 这几个地方跟会更有趣
[Smile]
  1. 00:05:310 (3,4,5,6,7) - 7放到串6下面,或者平行,看着更舒服
  2. 00:29:481 (7) - nc?
  3. 00:34:452 (4) - 这小节前三个都是滑条,这个也换成滑条更舒服
  4. 00:34:795 (5) - nc?
  5. 00:44:395 (2) - nc是不是应该在这儿
  6. 00:52:281 (1) - 换成note?
  7. 00:52:624 (3) - nc是不是应该在这儿
  8. 00:55:367 (2) - ^ 这些地方你的insane也是nc加在小节线上的吧?是弄错了还是故意的?后面nc问题不说了
  9. 01:34:795 (6,7) - 既然你加这个音效了的话就拉开点放吧。不过我觉得有点吵,insane同
  10. 02:25:195 (2,3) - 换滑条
  11. 02:38:224 (1,2,3,4,1,2,3,4,1,2,3,4) - 间距放大原因同insane
  12. 03:45:424 (1,2,3,4) - 没必要叠吧
  13. 04:22:452 (1,2,3) - 这样放五连有点别扭,这仨改折返滑条吧
  14. 我打不了这难度说得可能不对,但是我觉得变间距长串而且最后间距这么大……你这图都不到6星,04:35:481 (1,2,3,4,1,2,3,4,1) - 等几个地方实在有点太难。
GL
EncoreW
来了

[Insane]

testplay

总体来看很多东西似乎都有点挤的太拢,很多blanket基本都是贴在一起的,对我来说这样不是很好看

00:37:881 (6) - 这个我觉得是可以拆成两个1/4的

01:17:995 (1) - 这堆滑条感觉贴的太近,可以跟主难度一样拉开放的

01:29:995 (1,2,3) - 这里可以把音量慢慢加到 01:31:024 (1) - 这个点的大小了,多插几条绿线

02:26:738 (6) - ctrl+G

04:11:481 (1,2) - 这个感觉是没必要用滑条的,4个圈就能解决的事情

04:12:852 (1) - 这一段4个NC太多了,2个就够了

其实没什么大问题,但是像 03:22:795 (5) - 这种用的太多,一个长图用太多这个可能会让人审美疲劳的,我觉得稍微拉一下,跟这样差不多的感觉可能就会好很多,而且1/4滑条之间也总是贴的太近感觉好像也不是特别好,而且感觉这个难度似乎是为了适应新的RC糊的,用心的程度上被主难度拉开10条街

[Smile]

tsetplay

01:40:624 (1) - 比较希望这个的flow是接前面那个串下去的,否则这个变向感觉有点突然

01:41:310 (1,2,1) - 1/2和1/4的间距感觉太接近了,处理起来会比较麻烦

02:55:195 (6) - 丑

03:41:824 - 也是把音量慢慢往上加,和 insane是一样的道理

03:51:938 (1,2,3,4,1) - 前面是0.3 0.6 1.1,那这个就1.8的DS好了

04:03:595 (3,4,5,6) - 这地方比较难处理

04:48:852 (2) - 这地方全是水平的滑条看着没啥意思

别的没有,感觉上次试图的时候讲过挺多东西的,再看的话好像也没什么比较大的问题了
Binguo
[Insane]
有些挤,感觉很危险~~
00:02:395 (4,5,6,7) - 如果是我的话 会弄成https://osu.ppy.sh/ss/4648636这样的一组 别在意放位
00:11:481 (1,2,3,4,1,2,3,4,1,2,3,4) - 这些间距可以拉大一些
00:24:510 (1) - 新NC
00:25:024 (1) - 同上
01:20:138 (1) - 这个转感觉有点没必要
04:05:310 (4,5) - 这两个条摆对称 这样看起来有些别扭
04:33:424 (1,2,3) - 1/2条换单点
[Smile]
00:02:395 (4,5,6,7) - 同I
00:52:281 (1) - 似乎有点多余
01:20:138 (1) - 同I
01:24:681 (4) - 加Finish
01:38:738 (6) - 歌曲节奏没变1/2滑条有些突然此处就无视人声吧! :)

好像节奏和Insane差不多
我编不下去了
Topic Starter
moonlightleaf

Pata-Mon wrote:

M4M

[General]
  1. 前面3分半没有break啊……01:20:052 - 之后那段让玩家休息一下吧,跟后面的break一样
  2. Letterbox设定不同,统一一下
[Insane]
  1. 00:15:595 (1,2,3,4,5,6,7,8) - 为什么从这个小节开始就变1/2了……还是从下个小节再1/2比较好。如果这里一定要跟的话用滑条也行
  2. 00:53:567 - 鼓点感觉还是可以跟,00:53:481 (3,4) - 换成一个原地三连就好了
  3. 00:56:910 (2,4) - B
  4. 01:13:110 (7) - 删 ---不
  5. 两段kiai,感觉间距还没00:54:681 - 01:41:995 - 这段大呢……感觉总体稍微摆开点会更好
  6. 02:36:167 (1,2,3,1,2,3,1,2,3) - 这段跟得很密,但实际上应该是往后那段更高潮,所以后面这段(02:38:224 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - )的ds最好拉大一些 ---懒改
  7. 02:39:424 - 02:41:824 - 02:42:167 - 这几个地方跟会更有趣
[Smile]
  1. 00:05:310 (3,4,5,6,7) - 7放到串6下面,或者平行,看着更舒服
  2. 00:29:481 (7) - nc?
  3. 00:34:452 (4) - 这小节前三个都是滑条,这个也换成滑条更舒服 ---不
  4. 00:34:795 (5) - nc?
  5. 00:44:395 (2) - nc是不是应该在这儿
  6. 00:52:281 (1) - 换成note?
  7. 00:52:624 (3) - nc是不是应该在这儿
  8. 00:55:367 (2) - ^ 这些地方你的insane也是nc加在小节线上的吧?是弄错了还是故意的?后面nc问题不说了
  9. 01:34:795 (6,7) - 既然你加这个音效了的话就拉开点放吧。不过我觉得有点吵,insane同
  10. 02:25:195 (2,3) - 换滑条
  11. 02:38:224 (1,2,3,4,1,2,3,4,1,2,3,4) - 间距放大原因同insane
  12. 03:45:424 (1,2,3,4) - 没必要叠吧
  13. 04:22:452 (1,2,3) - 这样放五连有点别扭,这仨改折返滑条吧 ---懒改
  14. 我打不了这难度说得可能不对,但是我觉得变间距长串而且最后间距这么大……你这图都不到6星,04:35:481 (1,2,3,4,1,2,3,4,1) - 等几个地方实在有点太难。
GL

T-Mac wrote:

来了

[Insane]

testplay

总体来看很多东西似乎都有点挤的太拢,很多blanket基本都是贴在一起的,对我来说这样不是很好看

00:37:881 (6) - 这个我觉得是可以拆成两个1/4的

01:17:995 (1) - 这堆滑条感觉贴的太近,可以跟主难度一样拉开放的

01:29:995 (1,2,3) - 这里可以把音量慢慢加到 01:31:024 (1) - 这个点的大小了,多插几条绿线

02:26:738 (6) - ctrl+G

04:11:481 (1,2) - 这个感觉是没必要用滑条的,4个圈就能解决的事情

04:12:852 (1) - 这一段4个NC太多了,2个就够了 ---凑合吧

其实没什么大问题,但是像 03:22:795 (5) - 这种用的太多,一个长图用太多这个可能会让人审美疲劳的,我觉得稍微拉一下,跟这样差不多的感觉可能就会好很多,而且1/4滑条之间也总是贴的太近感觉好像也不是特别好,而且感觉这个难度似乎是为了适应新的RC糊的,用心的程度上被主难度拉开10条街 --又被你发现糊的 那个捂脸的表情

[Smile]

tsetplay

01:40:624 (1) - 比较希望这个的flow是接前面那个串下去的,否则这个变向感觉有点突然

01:41:310 (1,2,1) - 1/2和1/4的间距感觉太接近了,处理起来会比较麻烦

02:55:195 (6) - 丑

03:41:824 - 也是把音量慢慢往上加,和 insane是一样的道理

03:51:938 (1,2,3,4,1) - 前面是0.3 0.6 1.1,那这个就1.8的DS好了 ---懒改啊 ,这样也可以了

04:03:595 (3,4,5,6) - 这地方比较难处理 ---故意漏掉5连的

04:48:852 (2) - 这地方全是水平的滑条看着没啥意思

别的没有,感觉上次试图的时候讲过挺多东西的,再看的话好像也没什么比较大的问题了

没提到的都fix,可能有些忘记了,一次改太多记忆力差.... :?

感谢大家 :)
CXu
Hi. From my m4m queue. I'm really sorry it took so long, I got swamped in schoolwork :cry:
I'll be modding the extra diff.

[General]
  1. Combo colors?
  2. There are some sections where you just use whistles and don't really use any drum-related hitsounds, even though the drums are pretty clear in the music, such as 00:55:367 - and 01:41:995 - , and I'm just wondering if you're intentionally doing this? I think it would feel more satisfying to hit these notes if they also had hitsounds following the drums in the song in these sections.
  3. Here's a testplay. I was playing with a mouse, so I kinda derped some places.
[Smile]
  1. 00:02:567 (6,7) - Doesn't matter much, but maybe curve these sliders to blanket 00:02:910 (8,9) - ?
  2. 00:11:481 (1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4) - This whole section is a bit weird. The song is clearly having a buildup here, where notes are increasing in pitch, but the note sections 00:12:852 (1,2,3,4,1,2,3,4,5) - feel much less powerful than the slider sections since there's a lack of beats. Imo, having the note section first, then changing into sliders makes more sense: http://i.imgur.com/h0qmEES.png
  3. 00:21:081 (1) - shorten this to 00:21:681 - , then add a 1/4 slider at 00:21:767 - ? The slider would follow the same sound as 00:21:938 (1) - , and it makes sense that both of them land on sliderheads instead of the first one being on a slidertail.
  4. 00:32:395 (3) - Is this default clap intentional?
  5. 00:33:424 (1,2,3,1,2,3,4,1,2,3,4,5) - Same as previous section.
  6. 00:40:281 - Again I think these notes feel much less powerful than the notes before because of their spacing, even though the music is building up. Imo it would make more sense if 00:38:910 (1,2,3,4,5,6,7,8) - started out closer together, and everything gradually increasing in spacing.
  7. 00:44:395 - Your NCs here are a bit messy. Try having the NCs at 00:44:395 - , 00:45:595 - , 00:47:138 - , 00:48:338 - , 00:49:881 - , 00:51:081 - 00:52:624 -
  8. 00:44:395 - Not that you have to do this, but something interesting you could try is to have these sliders point up/downwards depending on if the pitch increases or decreases from the previous slider.
  9. 00:53:481 (4,5,6) - Slight spacing irregularity.
  10. 00:55:367 - 01:15:938 - Why didn't you map the background instruments instead of the vocals here :( The rhythm in the background sounds much more interesting to me, and you get several opportunities to map the vocals later on in the song.
  11. 01:08:224 (9,10) - Blanket the (9) with (10)? With straight sliders that is.
  12. 01:17:995 (1,1,1,1,1,1,1) - These are really cool 8-)
  13. 01:31:710 (3,4,5) - Mmm, this 1/4 jump is kinda unexpected as you skip the 1/4 beat at 01:31:795 - , so you're only following part of the 1/4 notes here. You should place these closer together, or just map this rhythm out by shortening 01:31:710 (3) - to 01:31:795 -
  14. 01:34:624 (5) - Remove this note, and add a note at 01:34:538 - and 01:34:710 - ? This rhythm is really distinct and clear for this section of the song.
  15. 01:38:738 (6) - I would just map this as 2 notes as well, since it kind of lets up on the intensity in the buildup with a slider right now.
  16. 01:40:624 (1,2,1,2,1,2) - This could be a bit janky to hit on a sightread. You also mapped it differently at 03:52:280 (1,2,1,2,1,2) - . You should stick with one of them imo. Either works I guess, but having 1/4 sliders would definitely make this part easier to do without sliderbreaking.
  17. 01:44:052 (4,5,6,7) - I would personally increase spacing on this part compared to 01:43:024 (6,7,1) - because of the increased pitch, but I guess what you're doing works too, seeing as you do the same thing at 01:49:367 (4,5,6,7,8) - .
  18. 01:46:110 (1,2,3,4,5,6) - Arrange your notes like this? http://i.imgur.com/05OoD0y.png so the main melody lands on sliderheads and notes rather than sliderends.
  19. 01:50:567 (3) - Missing whistle on sliderhead.
  20. 01:51:338 (6) - Delete this note? The gap between (5,7) would put more emphasis on (7) this way. It's also not very clear what beat you're following with this note.
  21. 01:51:424 (7) - and 01:51:767 (3) - Try adding whistles on these? And remove the whistle on 01:51:595 (1) - .
  22. 01:53:310 (2) - This note is a bit too close to (1) compared to other notes like 01:42:338 (2) - and 01:45:424 (4) - .
  23. 02:07:881 (1,2,3,4) - The spacing here is really weird. It makes more sense if (2,3) is spaced, while (3,4) is closer together imo.
  24. 02:25:710 (1,2) - Swap NC.
  25. 02:35:481 (1) - I get that it's in a pattern, but it feels reaaaally close to (5). Maybe move it to somewhere like 406;273 so it still creates a pattern with the sliders, but is a bit further away from (5)?
  26. 02:35:481 (1,2,3,4) - These beats all sound the same in terms of intensity, so (3,4) really sticks out since it's half the spacing of the other notes here. It does make a neat pattern, but doesn't feel as good to play imo. You also get some uneven spacing between 02:35:824 (3,4,5) -
  27. 02:55:195 (6) - While this looks neat with (4) (though it's actually a bit off from blanketing perfectly), it doesn't look as good the moment (4) fades away. And the slider stays for a while, so it becomes pretty noticeable. It'll look better if you just use a regular curved slider with 3 anchor points. You'll have to fiddle around a bit to get the blanket to look good though.
  28. 03:08:738 (2,3,4) - Why not this http://i.imgur.com/JfKoiQo.png :P
  29. 03:10:452 (5) - For these sliders, you should make the sliderend silent. Makes for a cool effect.
  30. 03:14:910 (8) - Why isn't this a slider too? :(
  31. 03:22:795 (5,6,1) - This spacing is weird. Why is the spacing much closer for the 1/2 jump than the 1/4 jump?
  32. 03:25:538 (1,1,1) - Hmm, I don't think you need to make this kind of irregular spacing. It's pretty clear that this is 3/4 from the new combos, so doing the spacing change as well makes it more confusing imo.
  33. 03:27:595 (1,2,3,4) - Again I feel like you kind of let up the tension when you switch to 1/1 notes here, after using 1/4 repeaters for the buildup.
  34. 03:48:167 - This works really well though, since you start out with the lowest spacing and then increase as the music builds up.
  35. 03:52:452 (2,2,2) - These are a bit too close to the (1)'s imo. Because of how it's very common to use sliders when dealing with streamjumps, it's very easy to misread and confuse these as 1/4. I'd move them a bit further away from the (1)s.
  36. 04:09:595 (4,5,6) - These are so close togetheeeeer :(
  37. 04:11:481 (1,2,3,4,5,6,7,8) - These also feel a bit too close when the music is having a buildup. Try stacking (4) with (2), then place (6) where (7) is right now, and put (7) somewhere around 170;263?
  38. 04:22:281 (4,5,1,2,3) - This 5 note stream kinda came out of nowhere. You don't map it as a stream at 02:10:624 (1,2,3,4) - either. Just following the vocals here keeps it consistent with the previous and next notes.
  39. 04:28:281 (3,4,5,6,7,8) - The spacing here is closer than previous notes, but the music doesn't really let up on its intensity, so this part doesn't fit very well. It makes for a nice looking pattern, but I don't think it's good to sacrifice the general feel of playing a map for looking like a good pattern, and it's probably possible to create some other interesting pattern while also following the songs general intensity.
  40. 04:48:510 - Maybe it's just me, but the hitsounds here are kinda hard to hear.
  41. 04:53:310 (3,4) - Move these up a bit? http://i.imgur.com/dSBFvkl.jpg I think it makes the pattern look nicer, as (2,3)'s sliderheads don't end up so close to each other.
  42. 05:11:652 (5,6,7) - Make the rotation of the angle on these three sliders consistent?
  43. 05:19:195 (3,4) - Why did you map this part differently from 05:16:452 (3,4) - ? The repeat slider + 1/2 slider feels better to play for me.
Alright, that should be it. It's a really fun map :D Good job, and good luck!
_Hou
Hello,
From my queue
Blue is just an advice
Pink is strongly recommended
The stuff i am not sure with but it might be okay, just to mention my opinion on it.

Smile


  1. 01:31:710 (3,4,5) - Seal them
  2. 01:40:281 (1,2,3,4,1,2,1) - Wow
  3. 01:45:424 (4,5,6,7) - Not sure if it should be done like that, i hear the music there and it's a bit different
    this way:
  4. 02:02:566 (1,2,1,2,1,2) - Probably better to start with slider then make small jump to circle
  5. 02:29:310 (5,6,7,8,9) - Set these in other way. Like this:
  6. 02:38:224 (1,2,3,4) - Separate them a bit else, helps avoid missread.
  7. 02:56:567 (3) - Feels weird(its possition)
  8. 02:58:367 (8,9,10,11,12,1) - Avoid this stream, it feels like easy part to relax a bit, this stream was way to surprice, but it follow the music, so i dunno really :?
  9. 03:23:138 (6,1) - Wrong place of pause between these sldiers
  10. 03:30:510 (3,4,5,6,7) - Better sliders with low distance between insted?
  11. 03:52:280 (1,2,1,2,1,2) - Same was mentioned before.
  12. 04:09:252 (3,4,5,6) - not comfortable overlap
  13. 04:14:224 (1,2,1,2,1,2) - ^
  14. 04:34:624 (8,9,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - WOW
  15. 04:58:967 (2,3) - Seal them

General

I think the spaced streams are way too hard , but it belongs on you actually.
BG <3 <3 <3
Nice map, will give you a star, probably. :P
Good luck
Topic Starter
moonlightleaf

CXu wrote:

Hi. From my m4m queue. I'm really sorry it took so long, I got swamped in schoolwork :cry:
I'll be modding the extra diff.

[General]
  1. Combo colors?
  2. There are some sections where you just use whistles and don't really use any drum-related hitsounds, even though the drums are pretty clear in the music, such as 00:55:367 - and 01:41:995 - , and I'm just wondering if you're intentionally doing this? I think it would feel more satisfying to hit these notes if they also had hitsounds following the drums in the song in these sections.
    //hitsound will be check after , the same as sb(wipping ;w;;;
  3. Here's a testplay. I was playing with a mouse, so I kinda derped some places.
    //cool ! enve play with mouse >~<
[Smile]
  1. 00:02:567 (6,7) - Doesn't matter much, but maybe curve these sliders to blanket 00:02:910 (8,9) - ?
    //keep
  2. 00:21:081 (1) - shorten this to 00:21:681 - , then add a 1/4 slider at 00:21:767 - ? The slider would follow the same sound as 00:21:938 (1) - , and it makes sense that both of them land on sliderheads instead of the first one being on a slidertail.
    //i think this is good for now , i should keep this sorry
  3. 00:55:367 - 01:15:938 - Why didn't you map the background instruments instead of the vocals here :( The rhythm in the background sounds much more interesting to me, and you get several opportunities to map the vocals later on in the song.
    //lol
  4. 01:44:052 (4,5,6,7) - I would personally increase spacing on this part compared to 01:43:024 (6,7,1) - because of the increased pitch, but I guess what you're doing works too, seeing as you do the same thing at 01:49:367 (4,5,6,7,8) - .
    //yep , the same as after part
  5. 03:14:910 (8) - Why isn't this a slider too? :(
    //because here is too short , so i didn't make slider
Alright, that should be it. It's a really fun map :D Good job, and good luck!
no reply = fix , thank you :)


Hou Rearu wrote:

Hello,
From my queue
Blue is just an advice
Pink is strongly recommended
The stuff i am not sure with but it might be okay, just to mention my opinion on it.

Smile


  1. 01:45:424 (4,5,6,7) - Not sure if it should be done like that, i hear the music there and it's a bit different
    this way:
    //keep mine ,sorry
  2. 02:02:566 (1,2,1,2,1,2) - Probably better to start with slider then make small jump to circle
    //like those all is note+slider , so i keep them ,sorry
  3. 02:29:310 (5,6,7,8,9) - Set these in other way. Like this: [spoilerbox]
    //5648(4notes) bad for me
  4. 02:38:224 (1,2,3,4) - Separate them a bit else, helps avoid missread.
    //keep first , will consider if other modder say that
  5. 02:56:567 (3) - Feels weird(its possition)
    // lol
  6. 03:30:510 (3,4,5,6,7) - Better sliders with low distance between insted?
    // i perfer now

General

I think the spaced streams are way too hard , but it belongs on you actually.
//lol , believe the player, they can catch them
BG <3 <3 <3
Nice map, will give you a star, probably. :P
Good luck

no reply = fix , thank you :)
sahuang
稍等
来骗

额 这图三角能量也太多了吧
sb好

[Insane]
  1. 00:33:424 (1,2,3,4,1,2,3,4,1) - 不是很懂这边为什么要一个个圈隔那么多,滑条加圈的衔接填满不是更好么。。
  2. 00:36:510 (2,3,4) - 2,3的叠毕竟突兀,没必要
  3. 00:51:081 (4,5) - 其中之一NC
  4. 01:01:367 (2,3) - blanket
  5. 01:16:624 - 最好clickable
  6. 01:58:452 (1,2,3,4) - 可以用点滑条,比如3和4用2个滑条替代什么的,现在略空
  7. 02:38:224 (1,2,3,4) - 前面节奏那么密集这边突然空。。。
  8. 没什么大问题。。都不改也行其实

[Smile]
  1. 感觉和insane一个风格。。只是间距大了。。
  2. 00:05:567 (6,7) - 可以把7往下一点?现在这个不大好看
  3. 00:21:938 (1) - 我是觉得http://puu.sh/oQlp8/7b9019ca3f.jpg会好一点。。
  4. 00:33:424 (1,2,3,4,5,6) - 这个难度出现这种东西真不合适。。后面大概还有很多
  5. 01:13:367 - 最好clickable

额,随便写了点,感觉整体很工整了,就是一直在三角形有点无聊,那些单点太空

GL
觉得没用就不要kds了
Vert
m4m

[ex]
00:49:881 (1,2,3) - 怎么不用折返了
00:51:938 (4) - ^
00:53:395 - 有音
00:53:652 (5,6) - 这俩合成一个折返
01:00:510 (10,1) - 不是很喜欢这种,把10放下面点或者1放上面点
01:16:281 (2) - 1/2+单点?
01:44:567 (7) - 往左上放啊,67太近了
01:49:710 (6,7) - ^
02:01:881 (1,2,3,4,5,6,7,8) - 我以前也喜欢这么摆串后来被喷成傻逼
02:38:224 (1,2,3,4,5,1,2,3,4,5,1,2) - 前面串挺好的突然变成这种不是很舒服
04:59:481 - 结尾后面的间距有些大吧,和kiai比好像没啥区别的感觉

Insane稍微看了一下好像没发现什么明显的值得说的地方
gl
DeRandom Otaku
Hi ~ from my queue

General

  1. Choose combo colors?

Smile

  1. Increase OD to 8.2 or 8.3
  2. 00:44:052 (2) - nc
  3. 00:52:452 (7) - start nc from here
  4. 00:54:681 (2) - nc
  5. 01:01:710 (3,4) - fix blanket
  6. 01:05:995 (1,2) - ^
  7. 03:04:795 (7) - start nc from here
  8. 03:11:995 (1,2) - fix blanket
  9. 03:23:138 (6) - finish this at 03:23:438 -
  10. 03:26:224 (1,2,3,4) - use 1/8 or 1/6 sliders instead cuz 1/4 feels slow
  11. 04:58:967 (2) - nc

Insane

  1. 00:56:910 (2) - move up to fix blanket with (4)
  2. 02:32:738 (1) - move left to x:418
  3. 02:54:167 (3) - move left to x:378
  4. 03:07:881 (5,1) - fix blanket
  5. 03:26:652 - 03:26:995 - 03:27:338 - remove timing points
  6. 04:17:138 (2,4) - this needs to be fixed , move (2) right to x:298
  7. 04:17:995 (6,1) - fix blanket
  8. 04:28:281 (2,4) - ^
  9. 04:51:252 (1) - move to 355,22 to make better blanket with (4)
  10. 05:16:795 (4,5,6) - make them evenly spaced ~ 05:16:795 (4,5) - these are farther than 05:17:138 (5,6) -
Really Nice Map!!~ GL
Topic Starter
moonlightleaf

Vert wrote:

m4m

[ex]
00:49:881 (1,2,3) - 怎么不用折返了 ---keep
00:51:938 (4) - ^ ---^
00:53:395 - 有音
00:53:652 (5,6) - 这俩合成一个折返
01:00:510 (10,1) - 不是很喜欢这种,把10放下面点或者1放上面点
01:16:281 (2) - 1/2+单点?
01:44:567 (7) - 往左上放啊,67太近了
01:49:710 (6,7) - ^
02:01:881 (1,2,3,4,5,6,7,8) - 我以前也喜欢这么摆串后来被喷成傻逼 ---keep
02:38:224 (1,2,3,4,5,1,2,3,4,5,1,2) - 前面串挺好的突然变成这种不是很舒服
04:59:481 - 结尾后面的间距有些大吧,和kiai比好像没啥区别的感觉 ---keep

Insane稍微看了一下好像没发现什么明显的值得说的地方
gl

DeRandom Otaku wrote:

Hi ~ from my queue

General

  1. Choose combo colors?

Smile

  1. Increase OD to 8.2 or 8.3
  2. 00:44:052 (2) - nc
  3. 00:52:452 (7) - start nc from here
  4. 00:54:681 (2) - nc
  5. 01:01:710 (3,4) - fix blanket
  6. 01:05:995 (1,2) - ^
  7. 03:04:795 (7) - start nc from here
  8. 03:11:995 (1,2) - fix blanket
  9. 03:23:138 (6) - finish this at 03:23:438 - ---keep
  10. 03:26:224 (1,2,3,4) - use 1/8 or 1/6 sliders instead cuz 1/4 feels slow ---keep
  11. 04:58:967 (2) - nc

Insane

  1. 00:56:910 (2) - move up to fix blanket with (4)
  2. 02:32:738 (1) - move left to x:418
  3. 02:54:167 (3) - move left to x:378
  4. 03:07:881 (5,1) - fix blanket
  5. 03:26:652 - 03:26:995 - 03:27:338 - remove timing points
  6. 04:17:138 (2,4) - this needs to be fixed , move (2) right to x:298
  7. 04:17:995 (6,1) - fix blanket
  8. 04:28:281 (2,4) - ^
  9. 04:51:252 (1) - move to 355,22 to make better blanket with (4)
  10. 05:16:795 (4,5,6) - make them evenly spaced ~ 05:16:795 (4,5) - these are farther than 05:17:138 (5,6) -
Really Nice Map!!~ GL
no reply = fix

thank you all :)
_MiaoFUuU_
Insane
·00:36:852 (4) - 这个圈圈距离拉大点好。
·00:37:881 (1,2,1) - 这里有点丑,3个断滑条开头凑成小三角好看点
·00:44:052 - 这里开始用61拍放,节奏不对
·01:17:995 - 这里开始的声音应该逐渐递减,而不是逐渐递增,你仔细听听歌,人声逐渐递增,节奏变音逐渐递减为0(所以这里是以人声盖过打击声为主,因为是结尾)
·02:36:167 (1,2,3,1,2,3,1,2,3,1) - 这里排列不好看,而且不好打,或者换一种?
·03:22:795 - 这里开始后面61拍
·03:30:167 - 61拍
·03:43:367 (4,5,6,7,8) - 这里改成5连打好点
·03:44:224 - 这里补上,不要留空
·04:05:310 (4,5) - 5连打
·04:08:052 (3,4) - 同上
·04:27:424 (4) - 遮挡,不好看

Smile
·00:32:310 - 漏了一个?
·00:40:281 (1) - 00:40:967 - 我觉得滑条做成圈圈好点
·00:44:052 - 61拍
·01:17:995 - 和insane一样问题
·01:34:624 - 不要漏了红线....好奇怪为什么要蓝线起
·03:26:052 (1) - 距离拉远一点,可以放到下一个滑条上面
·03:44:224 - 03:44:224 - 这里也是不要空,打起来停的奇怪
·03:48:167 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - 这里和前面一样换成大跳好点
·04:05:310 (4,5,6,7) - 5连
·04:33:424 - 毫无征兆就变了21拍
·05:08:224 (3) - 换25%速度听听节奏,后面的也是一样。(明明前面这里04:59:995 (4,5,6,7) - 节奏就是对了,为什么后面换了一种 )

加油,GL~ :)
JJburstOwO
[Smile]
00:51:938 (4,5) - 换滑条
01:39:852 (4,1) - 这里是不是有点歪?
01:49:881 (7) - 这是不是改了位置但是sb没改233
01:59:395 (4) - 删掉
03:26:052 (1) - 放下边一点,03:25:538 (1,1,1) - 间距均匀
04:07:195 (8) - 叠在6
04:35:738 (4,1,2,3,4,1) - 吓哭

[Insane]
00:30:681 (1) - 摆开点,00:30:167 (4,5) - 隔得挺开
01:13:195 (1) - 这里漏了个音,前面跟vocal跟的很好 这里就显得突兀了
03:56:224 (7) - http://puu.sh/oQ3cP/3f63ae3dc3.png

做的太好了,摸不出什么东西
good luck~
[Crz]Makii
回摸
[Smile]
  1. 00:10:795 (1,2,3,4,5,6,7,8,1) - 总感觉这里的sb怪怪的。。好像慢了一拍
  2. 00:26:224 (8) - 拉远点。。00:26:052 (7,8,9) - 让这三个等间距怎么样
  3. 00:31:195 (3) - sb的星星有点歪。。
  4. 00:42:338 (1) - sb的星星应该放在这,听了下这里有个重音
  5. 00:51:767 (3) - 这个可以折返,这段折返主体=。=
  6. 00:53:995 (1) - sb的星星好像又歪了。。00:54:681 (1) - 这个就很不错啊233
  7. 01:15:938 (1) - ^
  8. 01:17:652 (7,1) - 可以整合成一个滑条,人声好像也是这样的
  9. 01:40:538 (4,1,2) - 感觉好容易都读成1/4,不过应该没问题
    01:41:995 - auto模式开启
  10. 01:49:881 (7) - 大概是改位置了结果忘了改sb吗23333
  11. 02:07:195 (2,3) - 这段星星轨迹大概都是按照比较舒服的移动来的,那么这里的星星我觉得改成逆时针的弧会更好看一点。
  12. 02:09:081 (6) - 这里和后面的1跟的vocal?我觉得可以延长到蓝线
  13. 02:31:881 (3) - 强迫症 星星歪了好难受
  14. 02:33:767 (4) - 拉开
  15. 03:10:967 (6,1) - 这俩ctrl+G好受许多
  16. 03:26:052 (1) - 往右边挪一些好一点,还是建议这三个1/3等间距跳
    03:53:652 - auto又开启啦
  17. 03:53:652 (1) - 星星不大对啊111 往下
  18. 04:28:281 (3,4) - 不建议stack,这里都是跳突然stack有些突兀
  19. 04:31:538 (5,6,1) - 感觉要被打包
  20. 美丽
Insane不看啦 懒(
Topic Starter
moonlightleaf

sahuang wrote:

稍等
来骗

额 这图三角能量也太多了吧
sb好

[Insane]
  1. 00:33:424 (1,2,3,4,1,2,3,4,1) - 不是很懂这边为什么要一个个圈隔那么多,滑条加圈的衔接填满不是更好么。。---√
  2. 00:36:510 (2,3,4) - 2,3的叠毕竟突兀,没必要---√
  3. 00:51:081 (4,5) - 其中之一NC---√
  4. 01:01:367 (2,3) - blanket---√
  5. 01:16:624 - 最好clickable---√
  6. 01:58:452 (1,2,3,4) - 可以用点滑条,比如3和4用2个滑条替代什么的,现在略空---√
  7. 02:38:224 (1,2,3,4) - 前面节奏那么密集这边突然空。。。---√
  8. 没什么大问题。。都不改也行其实

[Smile]
  1. 感觉和insane一个风格。。只是间距大了。。
  2. 00:05:567 (6,7) - 可以把7往下一点?现在这个不大好看
  3. 00:21:938 (1) - 我是觉得http://puu.sh/oQlp8/7b9019ca3f.jpg会好一点。。 ---√
  4. 00:33:424 (1,2,3,4,5,6) - 这个难度出现这种东西真不合适。。后面大概还有很多 ---√
  5. 01:13:367 - 最好clickable

额,随便写了点,感觉整体很工整了,就是一直在三角形有点无聊,那些单点太空

GL
觉得没用就不要kds了

Frenkie09 wrote:

Insane
·00:36:852 (4) - 这个圈圈距离拉大点好。 ---√
·00:37:881 (1,2,1) - 这里有点丑,3个断滑条开头凑成小三角好看点 ---√
·00:44:052 - 这里开始用61拍放,节奏不对 ---6分拍再书,先保留4分
·01:17:995 - 这里开始的声音应该逐渐递减,而不是逐渐递增,你仔细听听歌,人声逐渐递增,节奏变音逐渐递减为0(所以这里是以人声盖过打击声为主,因为是结尾)
·02:36:167 (1,2,3,1,2,3,1,2,3,1) - 这里排列不好看,而且不好打,或者换一种?--先放放,还有人说再摆
·03:22:795 - 这里开始后面61拍
·03:30:167 - 61拍
·03:43:367 (4,5,6,7,8) - 这里改成5连打好点 ---√ 3连
·03:44:224 - 这里补上,不要留空
·04:05:310 (4,5) - 5连打
·04:08:052 (3,4) - 同上
·04:27:424 (4) - 遮挡,不好看

Smile
·00:32:310 - 漏了一个?
·00:40:281 (1) - 00:40:967 - 我觉得滑条做成圈圈好点 ---√
·00:44:052 - 61拍
·01:17:995 - 和insane一样问题
·01:34:624 - 不要漏了红线....好奇怪为什么要蓝线起
·03:26:052 (1) - 距离拉远一点,可以放到下一个滑条上面 ---√
·03:44:224 - 03:44:224 - 这里也是不要空,打起来停的奇怪
·03:48:167 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - 这里和前面一样换成大跳好点
·04:05:310 (4,5,6,7) - 5连
·04:33:424 - 毫无征兆就变了21拍
·05:08:224 (3) - 换25%速度听听节奏,后面的也是一样。(明明前面这里04:59:995 (4,5,6,7) - 节奏就是对了,为什么后面换了一种 )

加油,GL~ :)

JJburstOwO wrote:

[Smile]
00:51:938 (4,5) - 换滑条 ---√
01:39:852 (4,1) - 这里是不是有点歪? ---√
01:49:881 (7) - 这是不是改了位置但是sb没改233
01:59:395 (4) - 删掉 ---√
03:26:052 (1) - 放下边一点,03:25:538 (1,1,1) - 间距均匀
04:07:195 (8) - 叠在6 ---√
04:35:738 (4,1,2,3,4,1) - 吓哭

[Insane]
00:30:681 (1) - 摆开点,00:30:167 (4,5) - 隔得挺开
01:13:195 (1) - 这里漏了个音,前面跟vocal跟的很好 这里就显得突兀了
03:56:224 (7) - http://puu.sh/oQ3cP/3f63ae3dc3.png ---√

做的太好了,摸不出什么东西
good luck~

[Crz]Sword wrote:

回摸
[Smile]
  1. 00:10:795 (1,2,3,4,5,6,7,8,1) - 总感觉这里的sb怪怪的。。好像慢了一拍
  2. 00:26:224 (8) - 拉远点。。00:26:052 (7,8,9) - 让这三个等间距怎么样 ---√
  3. 00:31:195 (3) - sb的星星有点歪。。
  4. 00:42:338 (1) - sb的星星应该放在这,听了下这里有个重音 ---其实我并不是跟的重音,我跟"叮"来放星
  5. 00:51:767 (3) - 这个可以折返,这段折返主体=。=
  6. 00:53:995 (1) - sb的星星好像又歪了。。00:54:681 (1) - 这个就很不错啊233
  7. 01:15:938 (1) - ^
  8. 01:17:652 (7,1) - 可以整合成一个滑条,人声好像也是这样的
  9. 01:40:538 (4,1,2) - 感觉好容易都读成1/4,不过应该没问题
    01:41:995 - auto模式开启
  10. 01:49:881 (7) - 大概是改位置了结果忘了改sb吗23333
  11. 02:07:195 (2,3) - 这段星星轨迹大概都是按照比较舒服的移动来的,那么这里的星星我觉得改成逆时针的弧会更好看一点。
  12. 02:09:081 (6) - 这里和后面的1跟的vocal?我觉得可以延长到蓝线
  13. 02:31:881 (3) - 强迫症 星星歪了好难受
  14. 02:33:767 (4) - 拉开 ---√
  15. 03:10:967 (6,1) - 这俩ctrl+G好受许多 ---√
  16. 03:26:052 (1) - 往右边挪一些好一点,还是建议这三个1/3等间距跳
    03:53:652 - auto又开启啦
  17. 03:53:652 (1) - 星星不大对啊111 往下
  18. 04:28:281 (3,4) - 不建议stack,这里都是跳突然stack有些突兀 ---√
  19. 04:31:538 (5,6,1) - 感觉要被打包 ---√
  20. 美丽
Insane不看啦 懒(
no reply = no fix

sb 等差不多了再改

thanks all :)
streeteelf
WHY DID YOU ABANDON THIS? ;;
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply