Chata - Miren

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Topic Starter
Apricot
thank you for mod!
almost fixedヽ(*´∀`)ノ

Red: Haven't been fixed yet.

Raging Bull wrote:

Hi!

General:
Put CherryCherry and Patchouli in tags please.
Um. Kinda bad mapset. You have 3 insane and 1 easy. Can you try to make Hard little easier? >.<

Normal:
02:02:057 (1) - Slider appears fast after spinner. Might be hard on normal. How about this?

03:17:281 (1) - Same as ^.

Hard: (More like insane o.o)
Lots of streams and jumps for a hard. Please make it easier or change normal to easy and map normal? Up to you.

03:05:416 (1) - Can you do another pattern? Previous slider blocks out half of this slider.

Or some other pattern you like ^^

03:12:580 (1) - ^
03:17:953 (1) - ^
03:25:117 (1) - ^

Cherry:
00:53:326 - Make this have 40% volume? Really hard to hear anything at this part.
Nothing else. Lots of streams :3

Patchouli:
01:48:849 (7) - Fix return arrow :3. Move bottom line up two times.

02:11:013 (2) - ^ But bottom line move 4 grid up
02:11:684 (3) - ^
03:08:774 (8) - ^ Move right line left 3 grid.
Nothing else. Jumpy map. :3

One streamy insane one jumpy insane >.<

Starred good luck!
I don't want resnap these sliders if rankable.
because, i like stacked sliders like NatsumeRin. >.<
Mercurius
(。≖ˇェˇ≖。)
unn
:)
Louis Cyphre
[General]

- Add easy difficulty your normal seems too hard for newbie players.
- 03:31:834 end last kiai section here.
- Map every difficulty till the end let every kind of players enjoy whole song.
- Set same duration and same count of kiai sections in ALL difficulties.
- Do Not use 100% volume of hitsounds, reduce every section with such volume at least by 10%
- Delete Countdown on all difficulties, or remove on all difficulties.

[Normal]

AR+1 or +2. OD +1 or +2.
I noticed tones of ugly and hard readable stack notes, with such low AR it's harder. And most of them looks really ugly (00:14:819 (1,2,3) - 00:16:610 (4,5,6) - etc)
00:31:386 (4) - looks so ugly. I highly suggest to remap this part 00:29:147 (1,2,3,4,5,6) -
01:58:475 (1,2,3) - move this away from previos pattern to avoid ugly overlaps
03:01:386 (2,3,4,5) - do not use many kind rhythm patterns in one stacked place <_< Move 5 away
03:07:879 (4,1,2,3) - ^ same
01:28:028 (4) - spacing

Overall in my opinion difficulty is bad. Stacky spacing, too much stacked notes and odd overlaps, which are not easy to read.

[Hard]

HP +3, OD +2, AR+1

00:07:859 - this object is not snapped
00:11:237 (1,2) - 1 grid left to avoid ugly overlaps.
00:11:237 (1,2,3,4,5,6,7) - uh. ugly overlaps, i tried to make this pattern better, please take a look
240,72,11237,6,0,B|304:72|312:136,1,80
368,160,11684,2,0,B|344:198|301:191,1,80,0|2
232,152,12132,1,0
240,72,12356,2,0,B|168:72|144:120|144:184,1,160,0|0
176,248,13028,2,0,B|217:272|245:223,1,80
256,152,13475,1,0
256,152,13699,1,2
00:38:102 (1) - use something else instead of this spinner
00:55:789 (6,7,1) - http://puu.sh/2Rw7 seriously, how to read? Re-make this pattern, i already showed you an example, so fix yourself, it's your map.
01:15:714 - add a not with finish hitsound, feel empty here.
01:32:729 (1,2,3,4) - such antispacing might confuse players, because you used nearly same spacing in 1/4 streams
01:17:281 (1,2,3,4,5,6) - random mini jumps ._.
01:49:296 (2,1,1) - spacing, spam of new combo and ugly sliders. Fix everything. Such pattern also might be unrankable
01:56:460 (2,1,1) - ^
02:02:057 (1,1) - and so on
02:14:707 (1) - start 1/4 later
02:34:296 (4,1,2,3,4) - no one knows where are such slow sliders, they are unreadable 02:34:296 (4,1,2,3,4,3,4) - uh...
02:47:505 (1,2,3,4,5,6) - remake this pattern. with such low AR and stacked notes it plays and looks horrible ;_;
03:03:625 (1) - move away
03:05:416 (1) - this might be unrankable, i thought that it was short slider
And so on, please remove all slowdowns
03:29:931 (1) - start 1/4 later

I don't like this difficulty more then previous. Random slowdows,stacks and a bit crooked sliders made me think like that.

[Cherry's Insane]

HP + 3 or +4.
This difficulty is overmapped. Too much useless streams.
More then 3 unique slider speeds are in this difficulty
00:16:610 (1) - reduce spacing.
00:27:356 (6) - unexpected slowdown, please remove it.th
00:32:281 (4) - this slider might be hard to read, please do not overlap
00:38:550 (5) - more patterns, more fantasy, more creativity instead of boring repeat sliders.
00:54:222 (1) - use finish hitsound instead of whiste.
00:57:804 (1,2,3,4) - keep consistency.
00:57:804 (1,2,3,4,3,4,5,6,7) - ^
01:07:207 (1,2,3,4,5,6) - why jumps?
01:33:849 (1,2,1,2,1,2,1,2,1,2) - i understand it's cool pattern and you wanna have it on your difficulty, but this pattern should fit with rhythm. It's looks random
01:08:550 - add a note with finish hitsound.
01:46:498 (2) - delete
02:42:580 (1,2,1,2,3,4) - no comments.
03:35:416 (1) - nah
03:35:416 (1,1,1) - random spinners
04:45:997 - and here you became very lazy, your aim was just to finish difficulty. Well at least finish it here 04:43:475

Don't like this difficulty too, overmapped, and full of random patterns

[Patchouli's Insane]

00:19:296 (1,2,1,2) - reduce these jumps
00:30:938 (1,2,3,4) - unexpected slowdowns, please remove them
00:38:102 (1) - ^
00:30:938 (1,2,3,4,1,2,3) - reduce jumps
00:43:252 (2,3) - it's random and ridiculous, please do not use jumps if you can't use them. I will not point out jumps anymore. Same as slowdows
01:06:759 (1,1,2,3) - consistency-consistency

Tones of random jumps, random slowdows, I don't like this difficulty too.


Well, this map still needs more and more moddings, song is awesome, i like it. So i think i can star this.~
flatps
8-)
Orgol
:roll:
Topic Starter
Apricot

Louis Cyphre wrote:

[General]

- Add easy difficulty your normal seems too hard for newbie players.
- 03:31:834 end last kiai section here.
- Map every difficulty till the end let every kind of players enjoy whole song.
- Set same duration and same count of kiai sections in ALL difficulties.
- Do Not use 100% volume of hitsounds, reduce every section with such volume at least by 10%
- Delete Countdown on all difficulties, or remove on all difficulties.

[Normal]

AR+1 or +2. OD +1 or +2.
I noticed tones of ugly and hard readable stack notes, with such low AR it's harder. And most of them looks really ugly (00:14:819 (1,2,3) - 00:16:610 (4,5,6) - etc)
00:31:386 (4) - looks so ugly. I highly suggest to remap this part 00:29:147 (1,2,3,4,5,6) -
01:58:475 (1,2,3) - move this away from previos pattern to avoid ugly overlaps
03:01:386 (2,3,4,5) - do not use many kind rhythm patterns in one stacked place <_< Move 5 away
03:07:879 (4,1,2,3) - ^ same
01:28:028 (4) - spacing

Overall in my opinion difficulty is bad. Stacky spacing, too much stacked notes and odd overlaps, which are not easy to read.

[Hard]

HP +3, OD +2, AR+1

00:07:859 - this object is not snapped
00:11:237 (1,2) - 1 grid left to avoid ugly overlaps.
00:11:237 (1,2,3,4,5,6,7) - uh. ugly overlaps, i tried to make this pattern better, please take a look
240,72,11237,6,0,B|304:72|312:136,1,80
368,160,11684,2,0,B|344:198|301:191,1,80,0|2
232,152,12132,1,0
240,72,12356,2,0,B|168:72|144:120|144:184,1,160,0|0
176,248,13028,2,0,B|217:272|245:223,1,80
256,152,13475,1,0
256,152,13699,1,2
00:38:102 (1) - use something else instead of this spinner
00:55:789 (6,7,1) - http://puu.sh/2Rw7 seriously, how to read? Re-make this pattern, i already showed you an example, so fix yourself, it's your map.
01:15:714 - add a not with finish hitsound, feel empty here.
01:32:729 (1,2,3,4) - such antispacing might confuse players, because you used nearly same spacing in 1/4 streams
01:17:281 (1,2,3,4,5,6) - random mini jumps ._.
01:49:296 (2,1,1) - spacing, spam of new combo and ugly sliders. Fix everything. Such pattern also might be unrankable
01:56:460 (2,1,1) - ^
02:02:057 (1,1) - and so on
02:14:707 (1) - start 1/4 later
02:34:296 (4,1,2,3,4) - no one knows where are such slow sliders, they are unreadable 02:34:296 (4,1,2,3,4,3,4) - uh...
02:47:505 (1,2,3,4,5,6) - remake this pattern. with such low AR and stacked notes it plays and looks horrible ;_;
03:03:625 (1) - move away
03:05:416 (1) - this might be unrankable, i thought that it was short slider
And so on, please remove all slowdowns
03:29:931 (1) - start 1/4 later

I don't like this difficulty more then previous. Random slowdows,stacks and a bit crooked sliders made me think like that.

[Cherry's Insane]

HP + 3 or +4.
This difficulty is overmapped. Too much useless streams.
More then 3 unique slider speeds are in this difficulty
00:16:610 (1) - reduce spacing.
00:27:356 (6) - unexpected slowdown, please remove it.th
00:32:281 (4) - this slider might be hard to read, please do not overlap
00:38:550 (5) - more patterns, more fantasy, more creativity instead of boring repeat sliders.
00:54:222 (1) - use finish hitsound instead of whiste.
00:57:804 (1,2,3,4) - keep consistency.
00:57:804 (1,2,3,4,3,4,5,6,7) - ^
01:07:207 (1,2,3,4,5,6) - why jumps?
01:33:849 (1,2,1,2,1,2,1,2,1,2) - i understand it's cool pattern and you wanna have it on your difficulty, but this pattern should fit with rhythm. It's looks random
01:08:550 - add a note with finish hitsound.
01:46:498 (2) - delete
02:42:580 (1,2,1,2,3,4) - no comments.
03:35:416 (1) - nah
03:35:416 (1,1,1) - random spinners
04:45:997 - and here you became very lazy, your aim was just to finish difficulty. Well at least finish it here 04:43:475

Don't like this difficulty too, overmapped, and full of random patterns

[Patchouli's Insane]

00:19:296 (1,2,1,2) - reduce these jumps
00:30:938 (1,2,3,4) - unexpected slowdowns, please remove them
00:38:102 (1) - ^
00:30:938 (1,2,3,4,1,2,3) - reduce jumps
00:43:252 (2,3) - it's random and ridiculous, please do not use jumps if you can't use them. I will not point out jumps anymore. Same as slowdows
01:06:759 (1,1,2,3) - consistency-consistency

Tones of random jumps, random slowdows, I don't like this difficulty too.


Well, this map still needs more and more moddings, song is awesome, i like it. So i think i can star this.~


Thank you for too many mod and suggestion!

Normal and Hard are fixed!
Others will fix by own creators. :P

I keep on remapping and trying to get a better map.

Thank you again.
Raging Bull
You should like

A) Make normal into easy, remap normal
B) Make harder little easier.

There is a big jump in difficulty from normal to hard. 3 insanes in a mapset isnt good. Anyways kudos star (Since I can't star anymore XD)

Oh.

Normal:
01:24:446 (3) - Why change beat? You were following 1/1 beat and all of a sudden you put this to 1/2. Move it to 01:24:222? If so, distance snap it.
01:28:028 (4) - ^ Move to 01:27:804.
01:38:774 (3) - ^ Move to 01:38:550
02:39:670 (3) - ^ Move to 02:39:446
02:43:252 (4) - ^ Move to 02:43:028
02:53:998 (3) - ^ Move to 02:53:774
I don't think you were mapping to the vocals here. The other 1/2 seems alright because it follows vocals.
03:02:953 (1) - Move Kiai here?

No kudos.
Topic Starter
Apricot
Thank you for modding again.


Raging Bull wrote:

You should like
A) Make normal into easy, remap normal
B) Make harder little easier.
Yes, I will make Easy.
or remove Cherry's diff.

She haven't login over 10days.
I guess she don't have the time to osu!/mod/remap.
I'm waiting for her to come online.
hoLysoup
patchouli:
http://puu.sh/3bWE
02:02:729 (3)
the repeat arrow.. ? LOL
good map :)
AnikiG4
:)
Topic Starter
Apricot
sorry for late reply. :o
fixed!


hoLysoup wrote:

patchouli:
http://puu.sh/3bWE
02:02:729 (3)
the repeat arrow.. ? LOL
good map :)
Skyar

Apricot wrote:

This beatmap was submitted using in-game submission on 2011年7月19日 at 22:36:52

Artist: Chata
Title: Miren
Tags: CherryCherry Patchouli
BPM: 134
Filesize: 5299kb
Play Time: 04:36
Difficulties Available:
  1. Cherry's Insane (4.86 stars, 637 notes)
  2. Hard (4.7 stars, 475 notes)
  3. Normal (2.85 stars, 240 notes)
  4. Patchouli's Insane (4.98 stars, 584 notes)


Download: Chata - Miren
Information: Scores/Beatmap Listing
---------------
my 1st map.
mod please><

Easy & Hard by Apricot
Cherry's Insane by CherryCherry
Patchouli's Insane by Patchouli
soulfear
Fight :)
yoshinata
ほしししし(・ー・`) :)
phonic
Nice Song


Rnked GoGo!!!!


Star
nimba_old
(✧≖‿ゝ≖)(✧≖‿ゝ≖)(✧≖‿ゝ≖)(✧≖‿ゝ≖)
m i z u k i
IRCmod
01:25 <m i z u k i> : 00:13:923 (2) -  こっからにゅーこんぼ
01:25 <m i z u k i> : 00:25:565 (2) - にゅーこんbお
01:26 <m i z u k i> : 00:26:460 (1) - にゅーこんぼはずす
01:26 <m i z u k i> : 00:29:147 (5) - にゅーこんぼ
01:27 <m i z u k i> : 00:33:625 (1) - にゅーこんぼいらない
01:28 <m i z u k i> : 00:40:565 (1) - いらない
01:29 <m i z u k i> : 00:54:446 (1) - いらねえYO
01:30 <m i z u k i> : 01:15:938 (1) - いらねえYO
01:32 <m i z u k i> : 01:18:177 - ここにおとほしいYO
01:32 <m i z u k i> : 01:18:401 (1) - そんでにゅーこんぼいらないきがするYO
01:36 <m i z u k i> : 02:14:595 - なんですぴんとかさなってるんだYOW
01:36 <m i z u k i> : 02:14:707 (1) - ここからすぴん
01:37 <m i z u k i> : 02:32:729 (5) - ここからにゅーこんぼ
01:38 <m i z u k i> : 02:38:550 (1) - ここからにゅーこんぼだYO
01:39 <m i z u k i> : 02:47:505 (1) - にゅ
01:40 <m i z u k i> : 02:54:669 (1) - いらねえYO
01:41 <m i z u k i> : 02:58:699 (1) - いらない
01:42 <m i z u k i> : 02:59:594 (3) - こっから
01:42 <m i z u k i> : 03:00:490 (1) - けす
01:42 <m i z u k i> : 03:13:699 (2) - いる
01:43 <m i z u k i> : 03:24:446 (4) - いる
Raging Bull
o.o why restart?


orz short message is really long
Topic Starter
Apricot

Raging Bull wrote:

o.o why restart?
cuz... my diffs are so bad..................
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