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blink-182 - Heart's All Gone [Osu|OsuMania]

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Alheak

Lasse wrote:

since I was asked to mod this
no real experience modding this double bpm style stuff so don't expect much

Alheak

  1. rip intro :( and hitsounds rip, why hitsounds tho
  2. .8 ds feels kinda uncomfortable, higher would work better and still keep a fine spread. I guess it was used to have this <2* but since there is also an easy now you might as well up it a bit basically a remap, I don't think this is necessary for this reason alone
  3. 00:36:699 (2,3) - could not cover that much of the sliderbody for better readability it covers not even a third of it, what's the issue
  4. 00:49:637 (1,2) - sudden stacked 1/2 is kinda confusing but it has been used previously for the same thing, and happens also later again
  5. 01:09:137 - for this part it works a bit better but still worse than normal spacing imo
  6. 01:33:887 (2) - moving it like http://i.imgur.com/6JOIryv.jpg would be a bit better to read yes
    01:36:887 (2,1,2,3,1,2) - - here too, those parts where like half of the circle is under a sliderbody just isn't great to read for newer players still visible enough, and i can't really place it better than this without creating another overlap or making the pattern look bad

gl
thank you

http://puu.sh/nPNB9/4474fe9915.osu
Topic Starter
puxtu

Vulkin wrote:

a

column 1/2/3/4

HD

00:59:762 (59762|2) - move to 4?
00:59:887 (59887|3) - move to 3?

i suck at this, i cant find anything else orz
now thats the spirit
LostCool
4K MX
1|2|3|4

00:59:387 (59387|3,59387|2,59387|0,59512|2,59512|0,59512|3,59637|3,59637|0,59637|2) - I feel weird a little
01:19:262 (79262|3,79262|2,79355|1,79355|0,79449|3,79449|2,79543|2,79543|3,79637|0,79637|3,79637|1) - Stair notes before chorus, it's nice wasn't it? Like this
01:33:137 - Add note to 4
01:39:137 - Add note to 2

good luck
Topic Starter
puxtu

_S h i r o_ wrote:

4K MX
1|2|3|4

00:59:387 (59387|3,59387|2,59387|0,59512|2,59512|0,59512|3,59637|3,59637|0,59637|2) - I feel weird a little I don't think it's weird
01:19:262 (79262|3,79262|2,79355|1,79355|0,79449|3,79449|2,79543|2,79543|3,79637|0,79637|3,79637|1) - Stair notes before chorus, it's nice wasn't it? I agree!
01:33:137 - Add note to 4 quad? ok why not
01:39:137 - Add note to 2 ^

good luck
<3
hufuhufu
I don't really know modding
So i will just check the timing and stuff

Timing
The correct offset should be 3,145 (+8)
Though some part still kinda feels off

Column:|1|2|3|4|
HD
00:17:449 (17449|1,17512|0,17824|2,17887|3) - Use 1/8
01:02:449 (62449|1,62512|0,62824|2,62887|3) - ^

MX
00:17:449 (17449|1,17512|0,17824|2,17887|3) - Just like HD
01:02:449 (62449|1,62512|0,62824|2,62887|3) - Again
00:06:887 (6887|1) - Move to 4 and
00:06:980 (6980|3) - to 2. just to make it prettier

Okay that's all
I'm horrible at this xD
Topic Starter
puxtu

hufuhufu wrote:

I don't really know modding >says the guy who taught me how to timing a map at the first time
So i will just check the timing and stuff

Timing
The correct offset should be 3,145 (+8) sharp hearing as usual, applied new offset to all diffs
Though some part still kinda feels off

Column:|1|2|3|4|
HD
00:17:449 (17449|1,17512|0,17824|2,17887|3) - Use 1/8 dayum nice catch dude, it's faster than 1/6 indeed
01:02:449 (62449|1,62512|0,62824|2,62887|3) - ^ uh I'm pretty sure this one is 1/6

MX
00:17:449 (17449|1,17512|0,17824|2,17887|3) - Just like HD
01:02:449 (62449|1,62512|0,62824|2,62887|3) - Again
00:06:887 (6887|1) - Move to 4 and moved
00:06:980 (6980|3) - to 2. just to make it prettier ok

Okay that's all
I'm horrible at this xD
thanks riff o/

snapping is a crucial thing in mapping so yeah
(after offset +8)
00:08:145 - 1/6
00:10:270 - 1/6
00:14:395 - 1/3
00:17:395 - 1/8
00:17:770 - 1/8
00:59:395 - 1/3
01:02:395 - 1/6
01:02:770 - 1/6
01:34:645 - 1/3
01:40:645 - 1/3
01:42:863 - 1/12
anything else is 1/4
Bearizm
http://puu.sh/nQUSx.osu

fixed. gud shit fam
Topic Starter
puxtu
👀👌
Tornspirit
super quick mod is a go
HD
Um....
00:04:457 (4457|2) - add for cymbal
00:05:957 (5957|0) - ^
00:07:457 (7457|1) - ^

MX
00:14:770 (14770|1,14770|3) - think this should be only 1 note
00:43:270 (43270|1,43270|2) - think this should be only 1 note
00:59:770 (59770|1) - 01:00:020 (60020|2) - Make these 2 notes? like 12-23-34 pattern or something for 00:59:770 (59770|1,59895|3,59895|0,60020|2) -
SReisen
sorry
20:06 puxtu: uhai
20:06 SReisen: hi
20:07 puxtu: u free?
20:07 SReisen: kinda
20:07 puxtu: can you testplay a map for me
20:07 SReisen: hmm ok
20:09 puxtu: what do you think?
20:09 SReisen: what
20:10 puxtu: have you play it
20:10 SReisen: you didnt give me a map :v
20:10 puxtu: http://puu.sh/nQUlD/ddf5b8655d.png
20:10 *puxtu is watching [https://osu.ppy.sh/b/911652 blink-182 - Heart's All Gone [MX]] <osu!mania> |4K|
20:10 puxtu: xdd
20:11 puxtu: got it?
20:11 SReisen: yes
20:11 puxtu: ok nice
20:13 SReisen: i died
20:14 puxtu: rip
20:14 puxtu: can you mod it pls
20:14 puxtu: a quick mod is ok
20:14 SReisen: ==
20:14 SReisen: i dont play mania anymore
20:14 puxtu: please
20:14 puxtu: p l e a e
20:14 puxtu: s
20:14 SReisen: yeayea
20:15 SReisen: sometimes my laptop will hanged
20:15 SReisen: and will auto shutdown
20:15 SReisen: btw , is it irc or thread?
20:16 puxtu: which one do you prefer?
20:16 puxtu: im ok with anything
20:16 SReisen: i wont do thread
20:17 puxtu: ok irc then
20:18 SReisen: 00:49:363 (49363|1,49363|0) - this?
20:19 puxtu: whats up with that
20:19 SReisen: same as - 00:49:457 (49457|3,49551|0) -
20:19 SReisen: i guess
20:19 puxtu: 00:49:457 (49457|3,49551|0) - there's no snare in here
20:19 puxtu: i gues
20:19 puxtu: s
20:20 SReisen: 00:53:020 - guitar start form - 00:53:207 -
20:20 SReisen: 00:53:676 - still continue
20:20 puxtu: oh
20:20 puxtu: im not following the guitar
20:21 puxtu: guess what im following here ;))
20:21 SReisen: the synth
20:21 SReisen: 01:13:082 (73082|2,73082|3) - this?
20:21 SReisen: looks like nothing here
20:21 puxtu: there's no synth wtf
20:21 puxtu: ok deleted
20:21 SReisen: well
20:22 SReisen: 01:19:176 (79176|0,79176|1) - this too?
20:22 puxtu: hold on sanic
20:23 SReisen: 01:42:863 (102863|2) - this?
20:23 puxtu: 01:19:176 (79176|0,79176|1) - there's a kick here pls tell me im wrong
20:24 puxtu: 01:42:863 (102863|2) - oh the graces? i think it's 1/12 yeah
20:24 SReisen: ok
20:25 puxtu: what do you think?
20:25 SReisen: 00:24:145 (24145|1) - move to 1
20:25 puxtu: jesus dat anchor
20:25 puxtu: ok moved
20:25 SReisen: i think is not my type of song
20:26 puxtu: i can understand that
20:29 SReisen: i think
20:29 SReisen: the last part put LN would be nicer
20:29 puxtu: ln?
20:29 puxtu: idk man
20:29 SReisen: :v
20:29 puxtu: i dont like lns
20:29 SReisen: well
20:29 SReisen: up to you
20:29 SReisen: just suggest :v
20:30 puxtu: :V
20:32 puxtu: wait is that all?
20:32 SReisen: yea
20:32 puxtu: post it then
Topic Starter
puxtu

Tornspirit wrote:

super quick mod is a go
[HD]Um....
00:04:457 (4457|2) - add for cymbal
00:05:957 (5957|0) - ^
00:07:457 (7457|1) - ^

[MX]00:14:770 (14770|1,14770|3) - think this should be only 1 note
00:43:270 (43270|1,43270|2) - think this should be only 1 note
00:59:770 (59770|1) - 01:00:020 (60020|2) - Make these 2 notes? like 12-23-34 pattern or something for 00:59:770 (59770|1,59895|3,59895|0,60020|2) -
o
20:06 puxtu: uhai
20:06 Tornspirit: hi
20:06 puxtu: u free?
20:07 Tornspirit: um i guess
20:07 puxtu: can you testplay a map for me
20:07 Tornspirit: ok
20:08 *puxtu is listening to [https://osu.ppy.sh/b/911652 blink-182 - Heart's All Gone]
20:08 puxtu: this one pls
20:09 Tornspirit: oh this is the minijacks
20:09 Tornspirit: i suck at them
20:09 Tornspirit: lol
20:09 *Tornspirit is playing [https://osu.ppy.sh/b/911652 blink-182 - Heart's All Gone [MX]] <osu!mania> |4K|
20:09 puxtu: lol
20:09 puxtu: dude update
20:10 Tornspirit: oops
20:10 Tornspirit: updated
20:10 puxtu: lok
20:11 Tornspirit: yeah i really suck at this pattern
20:11 Tornspirit: lol
20:11 puxtu: lol
20:11 puxtu: rip
20:11 puxtu: mod this one pls
20:12 Tornspirit: idk why
20:12 Tornspirit: if i do a mod it'll be a super quick one so
20:12 puxtu: thats ok for me
20:12 Tornspirit: only hd and mx?
20:12 Tornspirit: o.O
20:12 puxtu: yes
20:15 Tornspirit: why is the speed so fast when i enter editor
20:15 Tornspirit: ._.
20:16 puxtu: gotta go hayai
20:28 Tornspirit: idk there's only like 3 things in MX and idk what even for HD
20:28 Tornspirit: can i just IRC it to you
20:28 Tornspirit: i don't need the kudosu
20:28 Tornspirit: or do you need the mod post
20:28 Tornspirit: :l
20:28 puxtu: i need the mod post
20:29 Tornspirit: rip
20:29 Tornspirit: time to nitpick on something in hd kek
20:29 puxtu: kek
20:29 puxtu: 👀👌👀👌👀👌👀👌
20:29 puxtu: 👀👌👌👌👌👌👌👌👌👌👌👌👌👌👌👌👌👌
20:31 Tornspirit: ok posted
20:31 Tornspirit: 20 mins mod aw ye
20:31 puxtu: ye
20:32 puxtu: you're the man
20:32 Tornspirit: how to
20:32 Tornspirit: find bns that aren't busy
20:32 Tornspirit: :<
20:32 puxtu: you dont
20:35 Tornspirit: how to find people that mod 5k
20:35 puxtu: <
20:37 puxtu: uh dude
20:37 puxtu: about your mod
20:37 Tornspirit: ?
20:40 puxtu: 00:59:770 (59770|1,59895|3,59895|0,60020|2) - do you want me to make this into doubles?
20:41 Tornspirit: wait wut
20:41 Tornspirit: oh uh
20:41 puxtu: lol
20:41 Tornspirit: yeah 12-23-34
20:42 puxtu: 00:14:645 (14645|2,14770|1,14770|3,14895|0,15020|1) - then how about this?
20:42 Tornspirit: oh i didn't see that
20:42 Tornspirit: lol
20:42 puxtu: they're the same sounds right
20:42 Tornspirit: uhm
20:42 Tornspirit: give me a second
20:44 Tornspirit: oh i got confused because this one only does the triple for 2
20:44 Tornspirit: before it
20:44 puxtu: ye
20:44 puxtu: me too
20:44 Tornspirit: a double pattern doesn't fit as nicely for this one but it's the same sound ye... not sure
20:44 puxtu: so what then
20:44 Tornspirit: unless you go 34-23-12-23 or something i guess
20:44 Tornspirit: maybe try it out and see what people think
20:45 puxtu: 34 23 12 23
20:45 puxtu: are you sure
20:45 Tornspirit: let me test it
20:45 Tornspirit: yeah i think that feels alright
20:45 Tornspirit: to play
20:45 puxtu: ok then
20:46 puxtu: ill update
20:46 puxtu: anything else is applied anyway
Alheak
stop spaming my mailbox k thx
Topic Starter
puxtu
no, make me
pkhg

microism wrote:


[General]
  1. The map has a fair difficulty spread, all of which have good flow and some aesthetic. Overall it is good.
[pkhg's Easy]
  1. Try to make your hitsounds more audible. Add some hitsounds, add some spice to the map. it isnt hitsounded yetttt
  2. 00:46:637 (1,3) - These sliders seem out of place. Just use simple 3point curves, image. Move 00:49:262 (4) to make it equally spaced. curves are boring
  3. 01:22:637 (1,2,3) - make it look like this. it fits your style and makes it look less boring. i dont like that overlap

This is not the end, I have to go to sleep so I'll be back with mods on the other diffs tomorrow

Rohit6 wrote:

pkkk's easy

  1. 00:10:637 (3,4,1) - holy learn to blanket and blanket spacing is off too
  2. 00:54:137 (3,4) - blanket did my best

cant mod normal bc there's nothing to mod lamo

Lasse wrote:

pkhg

  1. no hitsounds here either :cry: done
  2. 00:03:324 (1) - how about snapping it 1/2 later since right now it appears before you have to click 1 which can confuse beginners a bit did that on last spinner too
  3. 00:37:262 (4,1) - can be a bit confusing since both are visible while on 00:36:137 - with the same spacing and movement here leads more into 1 than into 4. for most other similar patterns it works better since the movement works fine to indicate the next circle ill see what to do later
    even though 00:39:137 (3,4,1) - can also be a slight bit confusing
  4. 00:55:637 (1) - why the different nc pattern for this part? it's also quite similar the part around 00:16:637 - which uses your normal 8/1 pattern so idk why you use 4/1 until 01:07:637 - why not
gl
b
osu file format v14

[General]
AudioFilename: 07 - Heart's All Gone.mp3
AudioLeadIn: 0
PreviewTime: 49637
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 3137,9137,31637,67637,103637,109645
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.900003

[Metadata]
Title:Heart's All Gone
TitleUnicode:Heart's All Gone
Artist:blink-182
ArtistUnicode:blink-182
Creator:puxtu
Version:pkhg's Easy
Source:
Tags:Neighborhoods Punk Rock Alheak pishifat Milan- Bearizm pkhg
BeatmapID:931493
BeatmapSetID:421518

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:3
ApproachRate:3
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"guitarguy.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
3145,375,4,1,5,60,1,0
19645,-100,4,3,6,60,0,0
43645,-100,4,1,5,70,0,1
55645,-100,4,1,5,60,0,0
67645,-100,4,3,6,60,0,0
79645,-100,4,1,5,70,0,1
91270,-100,4,1,5,60,0,0
91645,-100,4,1,5,70,0,1
103645,-100,4,1,5,60,0,0
108145,-100,4,1,5,5,0,0


[Colours]
Combo1 : 179,114,91
Combo2 : 211,104,88
Combo3 : 219,191,83
Combo4 : 226,210,186

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260,316,54145,2,0,P|304:304|352:308,1,90,4|8,0:3|0:0,0:0:0:0:
432,344,54895,2,0,P|434:299|422:256,1,90,4|8,0:3|3:1,0:0:0:0:
372,180,55645,6,0,P|369:135|381:92,1,90,6|0,0:0|0:0,0:0:0:0:
444,28,56395,1,8,0:0:0:0:
264,44,57145,6,0,L|172:52,1,90,6|0,0:0|0:0,0:0:0:0:
156,140,57895,2,0,L|248:132,1,90,8|4,0:0|0:3,0:0:0:0:
332,104,58645,6,0,P|380:96|424:108,1,90,6|0,0:0|0:0,0:0:0:0:
476,176,59395,2,0,P|484:224|472:268,1,90,8|8,0:0|0:3,0:0:0:0:
400,316,60145,6,0,L|308:320,1,90,6|0,0:0|0:0,0:0:0:0:
244,256,60895,2,0,L|152:252,1,90,8|8,0:0|3:1,0:0:0:0:
92,184,61645,6,0,P|80:136|84:92,1,90,6|0,0:0|0:0,0:0:0:0:
140,24,62395,1,8,0:3:0:0:
300,104,63145,6,0,L|392:96,2,90,6|0|0,0:0|0:0|0:0,0:0:0:0:
216,140,64270,1,8,0:0:0:0:
260,216,64645,6,0,L|272:312,1,90,6|0,0:0|0:0,0:0:0:0:
208,372,65395,1,8,3:1:0:0:
60,268,66145,6,0,L|68:176,1,90,6|0,0:0|0:0,0:0:0:0:
124,108,66895,2,0,P|164:100|216:116,1,90,8|8,0:0|3:0,0:0:0:0:
268,180,67645,6,0,P|311:187|354:175,1,90,4|2,0:2|0:0,0:0:0:0:
400,96,68395,2,0,L|392:0,2,90,4|2|4,0:3|0:0|0:3,0:0:0:0:
444,172,69520,1,2,0:0:0:0:
384,240,69895,2,0,P|352:252|292:244,1,90,4|2,0:0|0:0,0:0:0:0:
224,196,70645,6,0,P|192:184|132:192,2,90,4|2|4,0:0|0:0|0:0,0:0:0:0:
176,272,71770,1,2,0:0:0:0:
88,264,72145,2,0,P|60:232|52:172,1,90,4|2,0:0|0:0,0:0:0:0:
80,100,72895,2,0,P|117:75|161:72,1,90,4|2,0:0|0:0,0:0:0:0:
244,108,73645,6,0,P|281:132|325:135,1,90,4|2,0:2|0:0,0:0:0:0:
392,72,74395,2,0,B|352:124|352:124|372:240,1,180,4|4,0:0|0:0,0:0:0:0:
424,312,75520,1,2,0:0:0:0:
352,368,75895,2,0,L|260:376,1,90,4|2,0:0|0:0,0:0:0:0:
188,324,76645,6,0,L|96:316,2,90,4|2|4,0:0|0:0|0:0,0:0:0:0:
260,272,77770,1,2,0:0:0:0:
216,192,78145,2,0,P|208:144|216:100,1,90,4|10,0:0|0:0,0:0:0:0:
292,56,78895,2,0,P|300:104|292:148,1,90,4|8,0:0|0:0,0:0:0:0:
216,192,79645,6,0,P|208:240|216:284,1,90,6|4,0:0|0:3,0:0:0:0:
288,332,80395,2,0,L|384:328,1,90,4|0,0:3|0:0,0:0:0:0:
436,260,81145,2,0,B|424:200|424:200|432:144|432:144|420:80,1,180,4|4,0:3|0:3,0:0:0:0:
344,36,82270,1,0,0:0:0:0:
276,96,82645,6,0,P|212:152|124:124,1,180,6|4,0:0|0:3,0:0:0:0:
104,40,83770,1,4,0:3:0:0:
192,64,84145,2,0,L|232:260,1,180,4|0,0:3|0:0,0:0:0:0:
196,324,85270,1,8,0:3:0:0:
276,364,85645,6,0,L|368:356,1,90,6|0,0:0|0:0,0:0:0:0:
424,288,86395,2,0,P|432:248|424:200,1,90,4|0,0:3|0:0,0:0:0:0:
364,132,87145,2,0,P|296:172|348:240,1,180,4|4,0:3|0:3,0:0:0:0:
424,288,88270,1,0,0:0:0:0:
348,336,88645,6,0,P|304:348|256:340,1,90,6|8,0:0|0:3,0:0:0:0:
204,272,89395,2,0,P|160:260|112:268,1,90,4|8,0:3|0:3,0:0:0:0:
60,336,90145,2,0,B|96:272|96:272|68:156,1,180,4|4,0:3|0:3,0:0:0:0:
20,92,91270,1,8,3:1:0:0:
96,40,91645,6,0,P|140:32|188:44,1,90,6|4,0:0|0:3,0:0:0:0:
244,108,92395,2,0,P|288:116|336:104,1,90,4|0,0:3|0:0,0:0:0:0:
388,36,93145,2,0,B|352:88|352:88|372:208,1,180,4|8,0:3|0:0,0:0:0:0:
440,260,94270,1,8,0:0:0:0:
372,320,94645,6,0,B|308:344|308:344|196:328,1,180,4|12,0:0|0:0,0:0:0:0:
100,176,96145,2,0,B|164:152|164:152|276:168,1,180,4|12,0:0|0:0,0:0:0:0:
372,320,97645,6,0,L|472:308,2,90,6|4|4,0:0|0:3|0:3,0:0:0:0:
288,292,98770,1,4,0:3:0:0:
324,212,99145,2,0,P|332:172|324:120,1,90,4|0,0:3|0:0,0:0:0:0:
268,52,99895,2,0,P|228:44|176:52,1,90,4|4,0:3|0:3,0:0:0:0:
128,124,100645,6,0,B|112:184|112:184|120:240|120:240|104:308,1,180,4|12,0:0|0:0,0:0:0:0:
268,380,102145,2,0,B|284:320|284:320|276:264|276:264|292:196,1,180,4|12,0:0|0:0,0:0:0:0:
392,56,103645,1,6,0:0:0:0:
256,192,104020,12,0,109645,0:0:0:0:
Asonate
Sat down for some tea with Bearizm

IRC-Log
2016-03-24 14:03 Bearizm: lets go come on lol
2016-03-24 14:03 Bearizm: sure
2016-03-24 14:05 Asonate: 00:28:645 (1,2) - these 2 felt off a bit while playing, might be because the starting points are stacked and you can hit them without following the sliders at all
2016-03-24 14:05 Asonate: maybe distance 00:28:645 (1) - a bit from 2
2016-03-24 14:06 Asonate: and that fucks up blankets, i guess its not that important
2016-03-24 14:07 Asonate: 00:57:707 (3) - move that slightly to lie in the sliderpath of 00:57:426 (2) -
2016-03-24 14:07 Bearizm: it i unstack it, it wouldn't give any clues other than the approach rate that it is actually spaced 1/4, not 1/2
2016-03-24 14:07 Bearizm: if u know what i mean
2016-03-24 14:07 Asonate: yeah, i get that
2016-03-24 14:08 Bearizm: ok done
2016-03-24 14:08 Asonate: it just feels weird to have no momentum there
2016-03-24 14:08 Asonate: but thats just me and lets be honest, noones gonna worry about it
2016-03-24 14:08 Bearizm: haha
2016-03-24 14:08 Bearizm: I hope so
2016-03-24 14:09 Asonate: god, this is so good i can pretty much just nazimod small circle movements
2016-03-24 14:09 Asonate: 00:58:926 (2,3) - maybe have these all have the same spacing?
2016-03-24 14:10 Asonate: i get the emphasis on circle thing
2016-03-24 14:10 Asonate: if you keep the slider as it is, consider moving the circle up slightly, to get the same angle 00:58:645 (1,2) - has
2016-03-24 14:11 Bearizm: haha yeah
2016-03-24 14:11 Bearizm: mapping this, i didn't really keep track of DS and stuff
2016-03-24 14:11 Bearizm: so it's very inconsistent if u look very closely, but no one's going to notice when playing since it's quite fast paced anyways
2016-03-24 14:11 Asonate: yeah, i wouldnt notice it without editor either, yeah
2016-03-24 14:12 Asonate: double yeah xd
2016-03-24 14:12 Bearizm: lol
2016-03-24 14:12 Asonate: 01:01:645 (1,2) - this might look cooler if you ctrl+h it, so the slider goes down
2016-03-24 14:12 Asonate: also better transition into 01:02:207 (3) -
2016-03-24 14:12 Bearizm: uhh about those patterns
2016-03-24 14:12 Asonate: i mean, the dropoff flow you got is neat, but this might be even better
2016-03-24 14:12 Bearizm: i don't think i'l ever change that
2016-03-24 14:12 Bearizm: because uhm
2016-03-24 14:12 Asonate: inb4 shot down
2016-03-24 14:13 Bearizm: 00:55:645 (1,2) - 00:58:645 (1,2) -
2016-03-24 14:13 Bearizm: 01:01:645 (1,2) - 01:04:645 (1,2) -
2016-03-24 14:13 Bearizm: i wanna keep em consistent and stuff c:
2016-03-24 14:13 Asonate: well, it stays consistent
2016-03-24 14:13 Asonate: it just goes slightly down at first
2016-03-24 14:14 Asonate: instead of slightly up
2016-03-24 14:14 Asonate: wait, i meant ctrl+j fk me
2016-03-24 14:14 Bearizm: ohh that's what u meant
2016-03-24 14:14 Bearizm: holy shit sorry i have vision problems
2016-03-24 14:14 Asonate: lol, me too
2016-03-24 14:14 Asonate: and my brain is dead
2016-03-24 14:15 Bearizm: same
2016-03-24 14:15 Bearizm: umm ok, if i flip that, the stream wouldn't transition smoothly
2016-03-24 14:15 Asonate: 01:09:895 (5,6,7) - this is so sexy
2016-03-24 14:15 Bearizm: cuz right now, it's creating like a snake movement, an S
2016-03-24 14:15 Bearizm: :^)
2016-03-24 14:16 Bearizm: it's a bit off actually imma fix that
2016-03-24 14:16 Asonate: well, you get a pretty nice direction change
2016-03-24 14:16 Asonate: which calls focus on the slider itself
2016-03-24 14:16 Bearizm: jk it's it's not
2016-03-24 14:16 Bearizm: yeah
2016-03-24 14:16 Asonate: but meh, thats really minor, so weeeeeeellllllll
2016-03-24 14:17 Asonate: 01:12:895 (4,5) - maybe ctrl+g on this
2016-03-24 14:17 Asonate: pls no h8, me is big nub on double flow
2016-03-24 14:17 Bearizm: yeah it could work i guess
2016-03-24 14:18 Asonate: i mean, the stupid thing is sightread fced it, so i cant really blame anything lol
2016-03-24 14:18 Asonate: 01:49:645 - maybe silence that spinnerend
2016-03-24 14:18 Asonate: since the guitar continues
2016-03-24 14:19 Asonate: 01:54:145 - and ends here
2016-03-24 14:19 Bearizm: hehehe
2016-03-24 14:19 Bearizm: in all honesty i have 0 clue on how to map this
2016-03-24 14:19 Bearizm: i just randomly do things and hope it works lmfao
2016-03-24 14:19 Asonate: lol me too haha
2016-03-24 14:19 Bearizm: that spinner is silenced
2016-03-24 14:19 Asonate: wat
2016-03-24 14:19 Bearizm: 5% already
2016-03-24 14:19 Bearizm: can't go down to 0
2016-03-24 14:20 Asonate: i cant check because osu is a bitch
2016-03-24 14:20 Asonate: is that on soft hitsounds?
2016-03-24 14:20 Asonate: or normal
2016-03-24 14:20 Bearizm: soft
2016-03-24 14:20 Asonate: ok, then my hitsounds are stupid
2016-03-24 14:20 Bearizm: anyways, i ended the spinner on where it is because i'm following pishi
2016-03-24 14:20 Asonate: it sounded like drum or something
2016-03-24 14:20 Bearizm: to stay consistent
2016-03-24 14:20 Asonate: yeah, sure
2016-03-24 14:21 Asonate: well, with that were done i guess
Bearizm
http://puu.sh/nSc8W.osu

aSBsb3ZlIGFuaW1l
-Kanzaki
Hello! Me again.

There are song preview inflicts on difficulties please fix!

pkhg's Easy :

  1. Before anything just fix the stuff on aimod.
  2. 00:25:270 (4,2) - 00:36:145 (3,2) - Eh i don't know stacking is kinda risky for the easiest diff. I would just ignore any overlap and stacking to be sure tho.
  3. 01:32:395 (2,3) - Not sure if these kind of overlaps are okay on easy diff.


Milan's Hard :

  1. 00:59:395 (3) - Instead of only one reverse long slider try this 00:59:395 (3,4) -
    It shouldn't be too hard for this diff you dont need to ease like that.
  2. 01:23:020 (2,3,5,6,8,9) - I did not like these at all. Because i totally hear and feel a triplet on those.

  3. Generally i find you tried to reduce difficulty as much as possible. I cannot tell it is something bad but for this set it isn't good idea it also effects spread badly. Only if you even change those 2 circles to triplets that will increase it a bit.



Bearizm's Insane :


  1. 00:17:395 (1,1) - 01:02:395 (1,1) - These are fitting overmapping tho but it wasn't even necessary on extra diff why on insane. Still you may think about that they are actually only triplets.


[*][*]Pishi cool, those spaced streams are really successful and and fitting and reasonable, just telling to bns : no problem on ranking process with them.


GOOD LUCK MATE NICE SONG
Haruto
ah i was modded this about 3 days ago but i accidently click the cancel button and my mod was gooone. rip

[General]
  1. There's an Unherited Timing Points Conflict with HD and MX
  2. Also, Preview Point issue with Difficulty above^, these issue should be fixed by puxtu i guess
[pkhg's Easy]
  1. Edit : Check AiMod, theres an inconsistent spacing which i forgot to point xd
  2. 00:10:645 (3,4) - hoLy, can you fix this blanket looks off xddd
  3. 00:32:395 (2,3) - transition is a bit dense imo, try moving 00:33:145 (3) - a bit up like 10px or 5. that would be better, or move it to 240|156
  4. 00:35:770 (2,1) - ye i know the overlap isnt really visible. but try to not overlap them since this an ez diff anyway, and i would make 00:36:145 (3,4) - placing looks like this that is much better to see imo
  5. 00:41:395 (2,4) - stack looks a bit off
  6. 01:09:895 (4) - maybe move this to 400|251 to avoid overlap with 01:07:645 (1) -
  7. 01:22:645 (1,3) - blanket kinda off

    thats all i guess, it is neat afterall
[Alheak's Normal]
  1. why dont you copy the same hitsounds like what bearizm do? it is much better than using the Mania hitsound
  2. 00:10:645 (1) - the curve can be better i suppose
  3. 00:22:270 (3,1) - is it just me or the blanket is a bit off here `-`
  4. 00:27:895 (2,1,2) - just my honest opinion, this part is a bit to crumpled/monotone consider to re-arrange that part
  5. 00:36:895 (3,1) - z^
  6. 00:38:395 (3,1) - x^
  7. 00:55:270 (7) - why dont you stack this under 00:53:395 (3) - instead?

    actually it is neat, nothing to point anymore, just some nazi stuffs that you can fix by yourself ww
[Bearizm's Insane]
  1. First thing to point, 00:03:707 (3,2) - stacknya sedikit off
  2. 00:05:957 (6,7,1) - kenapa gak straight stream aja kak? keknya lebih enak straight imo
  3. 00:12:707 (3,4,5,6) - jump dari 4-5-6 kurang flowy imo. mungkin kalo strimnya dipindah keatas lebih enak, maksud gw, 00:13:270 (6) - dan streamnya itu di pindah ke 343|165 keknya lebih enak
  4. 00:15:145 (1,5) - stack
  5. 00:33:520 (3) - ctrl+g slidernya mungkin? lebih flowy imo kalo ini dijadikan kick slider
  6. 00:42:145 (1,2,3,4,1,2,3,4) - too hard m8 xd
  7. 00:47:957 (4) - gimana kalo ini di ctrl+g terus diturunin kebawah. jadinya mirip kayak 00:52:926 (2,3,4) - . kalo dictrl+g lebih enakan sih menurut gw :/
  8. 00:49:645 (1,6) - stack
  9. 01:00:426 (2) - imo kalo di ctrl+g lebih enak dan lebih flowy
  10. 01:29:676 (2,3,4) - bagian sini nerf dikit dong kak ;; sering miss dibagian 1/4 slidernya disitu wkwk
  11. 01:37:926 (2,3,4) - ^jumpnya xd

    kak bear ngemapnya rapi xd, gw bingung mau point apa aja xd pasti useless wkwk
Thats all, Milan-s and Pishi's are good enough imo :D
[]
gw pengen mod manianya tapi takutnya point yang salah akwkakwak. good luck kak~
sorry if its not helpfull at all /w\
Topic Starter
puxtu

Haruto wrote:

gw pengen mod manianya tapi takutnya point yang salah
Do it.

Haruto wrote:

[General]
  1. There's an Unherited Timing Points Conflict with HD and MX
  2. Also, Preview Point issue with Difficulty above^, these issue should be fixed by puxtu i guess
and uh next time dont forget to update all diffs before modding a map xD
Alheak

Haruto wrote:

[Alheak's Normal]
  1. why dont you copy the same hitsounds like what bearizm do? it is much better than using the Mania hitsound because this was created before Bearizm's, and I let puxtu fix most of the hitsounding for me
  2. 00:10:645 (1) - the curve can be better i suppose ok
  3. 00:22:270 (3,1) - is it just me or the blanket is a bit off here `-` seems perfect to me
  4. 00:27:895 (2,1,2) - just my honest opinion, this part is a bit to crumpled/monotone consider to re-arrange that part this is the best i could do considering the DS and the playfield's borders
  5. 00:36:895 (3,1) - z^ i don't understand, is it the blanket? if yes it's just fine
  6. 00:38:395 (3,1) - x^
  7. 00:55:270 (7) - why dont you stack this under 00:53:395 (3) - instead? not a bad suggestion, but the only stacks I made were 1/2s, so making one suddently 1/1 would be confusing for players

    actually it is neat, nothing to point anymore, just some nazi stuffs that you can fix by yourself ww
thank you!

http://puu.sh/nTn4n/7e8f1e54a6.osu
Bearizm

-Kanzaki wrote:


Bearizm's Insane :


  1. 00:17:395 (1,1) - 01:02:395 (1,1) - These are fitting overmapping tho but it wasn't even necessary on extra diff why on insane. Still you may think about that they are actually only triplets. these are not DEFINITELY not triplets lol...

Haruto wrote:

[Bearizm's Insane]
  1. First thing to point, 00:03:707 (3,2) - stacknya sedikit off unnoticable in game dw.
  2. 00:05:957 (6,7,1) - kenapa gak straight stream aja kak? keknya lebih enak straight imo ok
  3. 00:12:707 (3,4,5,6) - jump dari 4-5-6 kurang flowy imo. mungkin kalo strimnya dipindah keatas lebih enak, maksud gw, 00:13:270 (6) - dan streamnya itu di pindah ke 343|165 keknya lebih enak changed.
  4. 00:15:145 (1,5) - stack
  5. 00:33:520 (3) - ctrl+g slidernya mungkin? lebih flowy imo kalo ini dijadikan kick slider uhh jadi aneh lol
  6. 00:42:145 (1,2,3,4,1,2,3,4) - too hard m8 xd Only doing this to balance out pishi's massively spaced extra. It's for spread purposes.
  7. 00:47:957 (4) - gimana kalo ini di ctrl+g terus diturunin kebawah. jadinya mirip kayak 00:52:926 (2,3,4) - . kalo dictrl+g lebih enakan sih menurut gw :/ walau movment ini linear, kalau di ctrlg sama aja linear + orang malah lebih break karena arah kick slider berlawanan sama object selanjutnya.
  8. 00:49:645 (1,6) - stack y
  9. 01:00:426 (2) - imo kalo di ctrl+g lebih enak dan lebih flowy suure
  10. 01:29:676 (2,3,4) - bagian sini nerf dikit dong kak ;; sering miss dibagian 1/4 slidernya disitu wkwk no xd
  11. 01:37:926 (2,3,4) - ^jumpnya xd no xd

    kak bear ngemapnya rapi xd, gw bingung mau point apa aja xd pasti useless wkwk gpp kok lol ada yang di ganti
Thanks for the mods guys!

http://puu.sh/nUN8A.osu
pishifat
catshy
00:08:387 (1,2,3,4,1,2,3,4) - fancy, but might be hard to read :/ I'd change it to normal stream; good thing it's in the first 10 seconds lul. making it a normal stream woudlnt really introduce the intensity of the next section very well and doing spaced streams like elsewhere would be a little too extreme so um square
00:11:668 (4,1) - spaced streams are okay but if you want to change spacing through stream, use first close stream and then spaced ones; but thats not what the music is indicatign at all :(
00:12:887 (1,2) - these look like a 1/4 but it's 1/2 so I'd give them a bit space between :D maybe if 1 were a sliderend people would, but nobody's gonna be misreading spaced circles like that as 1/4 when the only 1/4 circles are like 00:13:270 (1,2,3,4) - tiny
00:31:637 (1) - x:240 y:128; downbeats tho
00:37:824 (2) - maybe this way? feels better imo did it

collapsed text


01:05:199 (3,1) - I wouldn't stack them, but it's your choice; stacks are hot
01:06:699 (4,5) - well that's 3,5x distance for 1/4 :/ I think that's a bit to much here; sliderends thooooooo
01:06:887 (5,1) - again, wouldn't stack;
01:46:637 - end spinner here, no need to overdo it; 4 measures is what i usually do for these long fade out spinner things lol

rohit
pishi ex


00:58:074 (1,2,3,4,5,6,1) - could make curve a bit more curvy and smoother yes
nic

lasse
perfect stacks - _- well they work fine, still don't really llike them here but it seems like you do y
00:08:387 - this is so loud I can't hear the music at all, liek way too loud yes
00:21:887 (1,2,3,4,5) - whats with the spacing 1-2 and 3-4 being so different even if they sound pretty similar yes
00:24:137 (1,2,3,4,5) - this is better
00:27:324 (2,3,4) - movement didnt feel that great here when I played it, how about ctrl-j and some rotating? new angles also puts more emphasis on 00:27:887 (1) - http://i.imgur.com/SOMsbi3.jpg that triple also look a birt weird, but probably intentional hoping people d ont actually follow the entire sliderbodies of these tiny 1/4 sliders and instead just increase speed/curve while going through the triple so they hit 5 and bam its a 300 ggwp im proud of you players all of you thank you good night
00:55:262 (1,2,3,4) - how about curving this a bit? current one doesnt work that well with the movement from before imo http://i.imgur.com/6d7L2aV.jpg
00:56:387 (1,2,1,2,3,4) - played so much better yes
00:59:762 (1,2,3) - either repeat slider like before or 1/3 triple would fit better with the drums, since the feel like pairs of 3 to me but current one is played like a double :/ different sounds on same ticks must express differently
01:13:168 (3,4) - seems slightly too huge for the music, even if you could try arguing with vocals, lowering the spacing to this would be nice the only time the music gets more intense in these slow sections and u want me to make it easy :(

puxtu: for the snapping things ill give you an mp3 that adjusts some of those really off sounds since they break my mapping snapping objects to 1/8 and 1/12 is dumb

https://dl.dropboxusercontent.com/u/751 ... tra%5D.osu
Topic Starter
puxtu
pishi pls, ofcourse you dont map 1/12 in std. it's for the mania set dude
Hellgert
insert lewd sound here

[HD]
00:19:262 - http://osu.ppy.sh/ss/4826186 try this?
00:20:012 - for my opnion,starting to this point to 00:42:137 idk if i cannot read the hitsound and note clearly or isnt,becuz the drum hitsound mostly cover 2 or 3 soft hitsound and it mke those part like per 3 beat(like BBB BBB BBB),u can try lower the drum volume are make soft volume higher a bit
01:35:387 (95387|3) - remove
01:36:887 (96887|1) - ^
01:41:387 (101387|3) - ^

[MX]
00:03:324 (3324|2) - remove
00:14:387 - 00:15:137 - http://osu.ppy.sh/ss/4826291
00:20:12 - 00:42:137 - same as HD
00:47:293 - 00:47:574 - all the same part like this,i suggest using the "ding" sound for all
00:59:762 - add 3
01:00:012 - add 2
01:13:074 (73074|2,73074|3,73168|3,73168|2) - satan? why not 1,2 then 3,4 all the way? pls make the rest

gg bad mod
pkhg
just minor palcement stuff 2 lazy to reply
fixed some

c
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Tags:Neighborhoods Punk Rock Alheak pishifat Milan- Bearizm pkhg
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247,99,71770,2,0,P|208:109|156:100,1,77.5,2|8,0:0|0:0,0:0:0:0:
89,79,72145,6,0,L|107:218,2,116.25,4|2|8,0:0|0:0|0:0,0:0:0:0:
4,66,72895,1,4,0:0:0:0:
4,66,72988,2,0,L|16:157,1,77.5,8|2,0:0|0:0,0:0:0:0:
10,162,73270,2,0,L|22:253,1,77.5,8|8,0:0|0:0,0:0:0:0:
35,331,73645,6,0,P|84:300|130:296,1,77.5,4|8,0:2|0:0,0:0:0:0:
184,318,74020,2,0,L|240:331,2,38.75,2|0|8,0:0|0:0|0:0,0:0:0:0:
169,233,74395,2,0,P|172:204|187:150,1,77.5,4|8,0:0|0:0,0:0:0:0:
255,110,74770,2,0,L|341:106,1,77.5,0|8,0:0|0:0,0:0:0:0:
372,199,75145,6,0,L|286:195,1,77.5,4|8,0:0|0:0,0:0:0:0:
285,200,75426,1,0,0:0:0:0:
276,206,75520,2,0,P|264:250|276:296,1,77.5,2|8,0:0|0:0,0:0:0:0:
335,334,75895,2,0,L|421:330,1,77.5,4|8,0:0|0:0,0:0:0:0:
493,358,76270,2,0,P|497:313|473:269,1,77.5,0|8,0:0|0:0,0:0:0:0:
425,222,76645,6,0,P|412:185|417:147,1,77.5,4|8,0:0|0:0,0:0:0:0:
463,76,77020,2,0,L|377:72,1,77.5,2|8,0:0|0:0,0:0:0:0:
312,117,77395,2,0,P|279:115|234:102,1,77.5,4|8,0:0|0:0,0:0:0:0:
221,91,77676,2,0,L|82:85,1,116.25,2|8,0:0|0:0,0:0:0:0:
32,130,78145,5,4,0:0:0:0:
32,130,78238,1,8,0:0:0:0:
32,130,78332,1,4,0:3:0:0:
80,200,78520,2,0,P|83:244|70:283,1,77.5,10|4,0:0|0:0,0:0:0:0:
68,285,78801,1,8,0:0:0:0:
61,293,78895,2,0,L|145:284,1,77.5,4|10,0:0|0:0,0:0:0:0:
215,248,79270,2,0,L|276:254,3,38.75,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
266,267,79645,6,0,L|343:258,1,77.5,6|8,0:0|0:0,0:0:0:0:
383,174,80020,2,0,L|305:165,1,77.5,4|8,0:3|0:0,0:0:0:0:
223,186,80395,2,0,P|194:178|154:145,1,77.5,4|8,0:3|0:0,0:0:0:0:
139,140,80676,2,0,P|192:127|236:60,1,116.25,4|8,0:3|0:0,0:0:0:0:
286,17,81145,6,0,P|326:12|368:21,1,77.5,4|8,0:3|0:0,0:0:0:0:
369,26,81426,1,0,0:0:0:0:
376,33,81520,2,0,L|382:124,1,77.5,4|8,0:3|0:0,0:0:0:0:
397,194,81895,2,0,L|394:273,1,77.5,4|8,0:3|0:0,0:0:0:0:
315,320,82270,2,0,L|312:242,1,77.5,0|8,0:0|0:0,0:0:0:0:
230,279,82645,6,0,L|227:358,1,77.5,6|8,0:0|0:0,0:0:0:0:
134,340,83020,1,8,0:3:0:0:
134,340,83113,2,0,L|112:256,1,77.5,2|2,0:0|0:0,0:0:0:0:
118,246,83395,2,0,L|96:162,1,77.5,4|8,0:3|0:0,0:0:0:0:
191,187,83770,1,8,0:3:0:0:
191,187,83863,2,0,L|213:271,1,77.5,2|2,0:0|0:0,0:0:0:0:
207,281,84145,6,0,L|229:365,1,77.5,4|8,0:3|0:0,0:0:0:0:
298,280,84520,1,8,0:3:0:0:
298,280,84613,2,0,L|276:196,1,77.5,2|2,0:0|0:0,0:0:0:0:
282,186,84895,2,0,L|260:102,1,77.5,4|8,0:3|0:0,0:0:0:0:
224,35,85270,2,0,L|171:32,2,38.75,8|8|4,0:3|0:3|0:3,0:0:0:0:
309,36,85645,6,0,P|370:27|458:76,1,155,6|4,0:0|0:3,0:0:0:0:
436,151,86207,1,8,0:0:0:0:
479,224,86395,2,0,L|479:304,1,77.5,4|8,0:3|0:0,0:0:0:0:
487,319,86676,2,0,P|435:304|353:340,1,116.25,4|8,0:3|0:0,0:0:0:0:
301,360,87145,6,0,P|257:367|201:355,1,77.5,4|8,0:3|0:0,0:0:0:0:
183,288,87520,2,0,P|227:281|283:293,1,77.5,4|8,0:3|0:0,0:0:0:0:
329,236,87895,2,0,P|313:181|307:105,1,116.25,4|4,0:3|0:3,0:0:0:0:
315,105,88270,2,0,P|281:117|236:117,1,77.5,0|8,0:0|0:0,0:0:0:0:
175,173,88645,6,0,P|131:144|112:106,1,77.5,6|8,0:0|0:0,0:0:0:0:
78,204,89020,1,8,0:3:0:0:
78,204,89113,2,0,P|74:239|50:284,1,77.5,2|2,0:0|0:0,0:0:0:0:
39,287,89395,2,0,P|78:286|113:302,1,77.5,4|8,0:3|0:0,0:0:0:0:
187,353,89770,1,8,0:3:0:0:
187,353,89863,2,0,P|222:338|261:338,1,77.5,2|2,0:0|0:0,0:0:0:0:
278,347,90145,6,0,P|267:306|275:265,1,77.5,4|8,0:3|0:0,0:0:0:0:
326,203,90520,1,8,0:3:0:0:
326,203,90613,2,0,L|419:210,1,77.5,2|2,0:0|0:0,0:0:0:0:
419,196,90895,2,0,P|425:158|414:121,1,77.5,4|10,0:3|0:0,0:0:0:0:
335,88,91270,2,0,L|292:94,3,38.75,8|8|8|8,3:1|3:1|3:1|3:1,0:0:0:0:
325,59,91645,6,0,P|377:49|409:53,1,77.5,6|8,0:0|0:0,0:0:0:0:
469,102,92020,2,0,L|468:192,1,77.5,4|8,0:3|0:0,0:0:0:0:
392,218,92395,2,0,L|405:311,1,77.5,4|8,0:3|0:0,0:0:0:0:
414,311,92676,2,0,P|364:290|293:307,1,116.25,4|8,0:3|0:0,0:0:0:0:
233,348,93145,6,0,P|183:362|139:352,1,77.5,4|8,0:3|0:0,0:0:0:0:
80,323,93520,2,0,L|74:232,1,77.5,0|8,0:0|0:0,0:0:0:0:
66,160,93895,1,8,0:0:0:0:
145,189,94082,1,8,0:0:0:0:
220,149,94270,2,0,L|292:145,3,38.75,8|8|8|8,3:1|3:1|3:1|3:1,0:0:0:0:
274,140,94645,6,0,P|308:137|368:155,2,82.6666666666667,4|0|4,0:0|0:0|0:0,0:0:0:0:
215,40,95395,2,0,P|181:37|119:53,2,82.6666666666667,12|0|4,0:0|0:0|0:0,0:0:0:0:
274,140,96145,6,0,P|277:174|261:233,2,82.6666666666667,0|0|4,0:0|0:0|0:1,0:0:0:0:
162,169,96895,2,0,P|159:210|169:250,2,82.6666666666667,12|0|4,0:0|0:0|0:0,0:0:0:0:
266,221,97645,6,0,P|234:319|170:342,1,155,6|4,0:0|0:3,0:0:0:0:
109,319,98207,1,8,0:0:0:0:
57,250,98395,2,0,L|56:170,1,77.5,4|8,0:3|0:0,0:0:0:0:
49,156,98676,2,0,P|101:171|183:135,1,116.25,4|8,0:3|0:0,0:0:0:0:
230,108,99145,6,0,P|274:101|330:113,1,77.5,4|8,0:3|0:0,0:0:0:0:
345,181,99520,2,0,P|301:188|245:176,1,77.5,0|8,0:3|0:0,0:0:0:0:
187,229,99895,2,0,P|207:283|208:340,1,116.25,4|0,0:3|0:0,0:0:0:0:
200,358,100270,2,0,P|234:346|279:346,1,77.5,4|8,0:3|0:0,0:0:0:0:
388,344,100645,6,0,P|354:308|346:271,2,82.6666666666667,4|0|4,0:0|0:0|0:0,0:0:0:0:
466,258,101395,2,0,P|500:222|513:180,2,82.6666666666667,12|0|4,0:0|0:0|0:0,0:0:0:0:
395,166,102145,2,0,P|361:130|353:93,2,82.6666666666667,4|0|4,0:0|0:0|0:0,0:0:0:0:
431,47,102895,2,0,P|355:70|255:62,1,165.333333333333,12|4,0:0|0:0,0:0:0:0:
132,112,103645,5,6,0:0:0:0:
256,192,103738,12,0,108145,0:0:0:0:
Seems like i can't reply to old mods but, changed most of stuff mentioned, thanks!
Topic Starter
puxtu

Hellgert wrote:

insert lewd sound here

[HD]
00:19:262 - http://osu.ppy.sh/ss/4826186 try this? semi applied, keep my triplets for cymbal
00:20:012 - for my opnion,starting to this point to 00:42:137 idk if i cannot read the hitsound and note clearly or isnt,becuz the drum hitsound mostly cover 2 or 3 soft hitsound and it mke those part like per 3 beat(like BBB BBB BBB),u can try lower the drum volume are make soft volume higher a bit the hitsounds volume is just fine. I can hear the hs very well
01:35:387 (95387|3) - remove triplets for snare+cymbal
01:36:887 (96887|1) - ^
01:41:387 (101387|3) - ^

[MX]
00:03:324 (3324|2) - remove why whould i? its a pretty loud sound
00:14:387 - 00:15:137 - http://osu.ppy.sh/ss/4826291 not quite sure about this but ok
00:20:12 - 00:42:137 - same as HD the hs is just fine
00:47:293 - 00:47:574 - all the same part like this,i suggest using the "ding" sound for all nah, 1 note 1 ding because they're different sampleset
00:59:762 - add 3
01:00:012 - add 2
01:13:074 (73074|2,73074|3,73168|3,73168|2) - satan? why not 1,2 then 3,4 all the way? pls make the rest no it's not satan, there's still bass sound on the background

gg bad mod
thanks
Cadmium-113
Sorry for the wait. Only modding MX cuz I have no idea how to mod HD.
Lanes: 1|2|3|4

MX
00:03:895 (3895|0,3988|1) - Ctrl+J; while there's nothing wrong with this, i think that having that fits the drum better and makes the flow a bit better in my opinion
00:08:207 (8207|1,8207|0,8395|2,8395|3) - these need to be in the same lane; while playability isnt a problem, having them like that interrupts the flow of the rhythm that the player's hands have built upon the patterns before that, since the same continuous beat of the drum as 1/2s followed by the 1/4s separates the two as different rhythms. i recommend applying Ctrl+H to all of this at 00:08:395 -
00:19:645 (19645|1,19645|0,19645|3) - the pattern following this 3-note here doesn't really flow too well due to the streaming immediately followed by the jack; if you want to keep this a 3-note regardless, i recommend applying Ctrl+H to this:00:19:645 (19645|1,19738|2) -
00:19:645 - if you applied the above, change the patterns here to something like this (and apply hitsounds accordingly) to avoid the overly long trill on the left hand
00:31:645 (31645|2,31738|1) - Ctrl+H, same reason as above, and change pattern to this (and apply hitsounds accordingly) to avoid the overly long trill on the right hand
00:59:395 - too many jacks there, causes a sudden difficulty spike which the song does not call for in my opinion; omitting this note at 00:59:645 (59645|2) - would be nice
01:19:645 - move 01:19:645 (79645|2) - to lane 4; plays and flows better considering the previous jack pattern
▼ party with me <3
Topic Starter
puxtu
marry me cadmium
Bearizm
http://puu.sh/odSQS.osu

ok maybe not so minor, a lot of changes.
Alheak
ded mapset :(

rip you were so young
Topic Starter
puxtu
If only you guys help me to find a std bn......
pho will drop his mod this weekend.

next week
Bearizm


pho u and i can cause the next purge
arcwinolivirus
"Arcwinolivirus' M4M-only contract"

A contract to be fulfilled as exchange of mod.


Note:
• do not be afraid to reject some parts of my mod. I do not bite rawr.
• If I suggest to "remove or ctrl function moves" on certain note/s, dont forget and be sure to move the hitsound on the other note beside the suggested note.


[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!

AiMod:
• No problem!

Column:
_ _ _ _
4K - |1|2|3|4|

[HD]
SPOILER
00:03:895 (3895|3) - move to 4? to avoid stack: 00:03:895 (3895|3,4082|3,4270|3) -

00:07:645 - add note to 3 strong sound! rock on! also since it is similar to 00:09:145 (9145|3,9145|1,9145|2) - but without cymbals. So yeah, double is so fine.

00:09:707 (9707|3) - how about move to 1 so it differs to the next snare pattern

00:14:895 (14895|3) - move to 3, different tom pitch sound than 00:14:645 (14645|3) -

00:17:207 (17207|2) - move to 4, since 00:17:207 (17207|2,17395|2,17582|2) -

01:25:832 (85832|0) - move to 2 to avoid 4-notestack

01:31:270 (91270|3) - move to 1 to avoid 4-notestack and to become a partner/counter part of 01:31:457 (91457|3,91551|2,91645|3) - which is similar like you did at 01:34:270 (94270|2,94270|0,94363|1,94457|0,94457|3,94551|2) -

01:43:645 (103645|1,103645|2,103645|3) - would be cool if you turn this to long notes for that last guitar sounds.


cool stuff oniichuan

[MX]
SPOILER
00:14:645 (14645|1,14645|0,14770|3,14770|2,14895|1,14895|0,15020|3,15020|2) - ctrl h, much better execution and not awkward with 00:14:395 (14395|1,14395|0,14520|0,14520|1) -

00:19:082 (19082|3) - move to 1 to avoid stack at 4th column, and with that ctrl h this 00:19:270 (19270|0,19270|1,19363|2,19363|3,19457|0,19457|1,19551|2,19551|3) -

01:01:082 (61082|0) - move to 3, much comfortable along with
01:00:895 (60895|0,60895|2,60895|1) -

01:19:363 (79363|1,79363|2,79457|0,79457|1,79551|3,79551|2) - suggesting to make it [3,4][1,2] pattern jumptrilll instead? quite a throw off pattern because other similar sound like this are all [1,2][3,4]

01:43:645 (103645|3,103645|2,103645|0) - Please make it long notesssss, guitarrzzz cool stufffzzz

very cool stuff MX!

[Overall]
Cool song with the hype feeling~ I like it, Im a cowboy now LOL. Goodluck and thanks for the contract, until next time :3/





~ END OF CONTRACT ~
Topic Starter
puxtu
*speedmodding intensifies*
arcwinolivirus

puxtu wrote:

*speedmodding intensifies*
lol no mah man XD, *throws a star!*
Topic Starter
puxtu

arcwinolivirus wrote:

[HD]00:03:895 (3895|3) - move to 4? to avoid stack: 00:03:895 (3895|3,4082|3,4270|3) - uh it's already in 4 mah man :V

01:43:645 (103645|1,103645|2,103645|3) - would be cool if you turn this to long notes for that last guitar sounds. long notes are ghey jk i wanna a quick ending so no ln
[MX]01:43:645 (103645|3,103645|2,103645|0) - Please make it long notesssss, guitarrzzz cool stufffzzz sorry mah man no guitar, percussion only
anything else is applied! thanks a lot mah onichuan :V
Alheak
Pho
h

Bold: Fix quickly/unrankable issues
Purple: Questionable
Red: Highly recommend

[General]
  1. Can the STD diffs like end on the same spot please
  2. 00:14:395 (1,1,1) - Seems valid in pishi's diff, but consider how complex this rhythm is, i'm not sure if you can simplify it to simple 1/3 rhythms or even 1/2 like it's done in the lower difficulties.
    Inconsistency in [ComboColours]
    { Alheak's Normal} :
    Combo1 : [179,114,91] Combo2 : [211,104,88] Combo3 : [219,191,83] Combo4 : [226,210,186]
    { Bearizm's Insane} :
    Combo1 : [172,185,227] Combo2 : [220,160,160] Combo3 : [218,171,224] Combo4 : [255,187,119]
    { Milan-'s Hard} :
    Combo1 : [172,185,227] Combo2 : [220,160,160] Combo3 : [218,171,224] Combo4 : [255,187,119]
    { pishi's Extra} :
    Combo1 : [172,185,227] Combo2 : [220,160,160] Combo3 : [218,171,224] Combo4 : [255,187,119]
    { pkhg's Easy} :
    Combo1 : [179,114,91] Combo2 : [211,104,88] Combo3 : [219,191,83] Combo4 : [226,210,186]
[pkhg]
  1. 00:13:645 (1,2) - 00:16:645 (1,2) - NC switch
  2. Would clean up these small 2-combos in the instrumental parts and make them bigger tbh
  3. I'm not sure about patterns like 00:49:645 (1,3) - as they may cause readability issues, considering the low AR. Maybe add 0.5 to it.
[Alheak]
  1. Consider setting NCs after every 2 stanzas only, just because small combos are meh.
  2. 00:59:395 (2) - I'm not sure if this is valid, beats are 1/3 based here and you use 1/2 here. Better set a slider that ends on 01:00:020 - here.
    Same for 00:14:395 (2) - .
  3. Cluttered stuff is fun
[Milhouse]
  1. 00:08:207 (1) - delete NC.
  2. 00:14:395 (1,2,3) - Don't you think it's hard for players to catch the 1/3 rhythm on first sight? I think swapping the rhythm here would be better.
  3. Fun xd
[Bear]
  1. 00:10:270 (1) - NC delete. Same for:
    00:13:926 (1) - 00:14:770 (1) - 00:17:770 (1) - 00:59:770 (1) - 01:02:770 (1) - 01:36:145 (1) - 01:42:145 (1) -
  2. 00:48:145 (5) - 00:54:895 (5) - 01:23:395 (5) - 01:24:895 (5) - 01:30:895 (5) - Set NC for consistency. Or set them after every stanza for these parts as well, idk what system you're actually trying to follow in these segments.
  3. Looks neat otherwise.
[pishi]
  1. 00:08:395 (1,2,3,4,1,3,4,1) - smaller spacing maybe lol.
  2. 01:31:458 (3,4,1) - I wish you could make this somewhat smoother to flow
GL
pishifat
SPOILER
00:14:395 (1,1,1) - Seems valid in pishi's diff, but consider how complex this rhythm is, i'm not sure if you can simplify it to simple 1/3 rhythms or even 1/2 like it's done in the lower difficulties. mp3 now supports 1/3

00:08:395 (1,2,3,4,1,3,4,1) - smaller spacing maybe lol.and make it even more crowded? :(
01:31:458 (3,4,1) - I wish you could make this somewhat smoother to flow made spacing more reasonable idk how to flow without breaking everything after it g

and gave diff to puxtu already
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