forum

toby fox - Megalovania

posted
Total Posts
3
Topic Starter
Mahogany
This beatmap was submitted using in-game submission on 24 February 2016 at 18:03:58

Artist: toby fox
Title: Megalovania
Source: Undertale
BPM: 240
Filesize: 3705kb
Play Time: 01:20
Difficulties Available:
  1. Bad time (6.09 stars, 390 notes)
Download: toby fox - Megalovania
Information: Scores/Beatmap Listing
---------------
You feel like you're going to have a bad time playing this

Because I'm a bad mapper

Finishing rest of song never
emanfman
My informal mod

Bad Time
00:00:000 (1,2,3,4,5,6,7,8,9,10) - Ten circles is kinda boring when repeated 8 times. Maybe make it more interesting by trying something like this (adding sliders on those double notes):

00:22:750 (1,2,1,2,1,2) - Not sure how well this fits with the music, try something with similar rhythm to the previous patterns. It's okay to get repetitive here, the song is basically the same throughout.

00:30:875 (1,2,1,2,1,2) - Same here.

00:50:500 (1) - While I think this slider is really cool and gimmicky, I think it doesn't belong here. Maybe try a funky shape instead of a circle? Maybe something like this, idk:

00:51:625 (1,2,3) - Consider something like this to better fit the music:


01:01:000 (1,2,1,2,1,2,1,2) - These seem really forced, try mapping them more like you did in 01:17:000 (1,2,3,4,5,6,7,8) - in fact both of these could use some remapping, perhaps try matching the y-axis to the pitch of the notes or something?

01:06:500 (1) - Same as above.

01:07:625 (2,3,4) - Same as above.

01:10:500 (1,2,3,4) - Try to make this a jump pattern that matches the music and flows into the slider immediately after. (These are four different-pitched notes, they shouldn't be stacked.)

Also I think your offset is way off btw... try something around -30, or just steal the timing/mp3 from another map.
Topic Starter
Mahogany
Please don't use spoilerbox within a box lmao I'm having a bad time dealing with it :^)

emanfman wrote:

My informal mod

Bad Time
00:00:000 (1,2,3,4,5,6,7,8,9,10) - Ten circles is kinda boring when repeated 8 times. Maybe make it more interesting by trying something like this (adding sliders on those double notes): I think the intro of the song is repetitive, easy sounding, and straightforwards, and I think it's being represented correctly right now. I don't want to add unnecessary clutter and overcomplicate something, sometimes simplicity is the best option.

00:22:750 (1,2,1,2,1,2) - Not sure how well this fits with the music, try something with similar rhythm to the previous patterns. It's okay to get repetitive here, the song is basically the same throughout. I'm no musician, but if you listen closely, there's definitely a strong sort of kicking sound this part is mapped to. No change.

00:30:875 (1,2,1,2,1,2) - Same here. above

00:50:500 (1) - While I think this slider is really cool and gimmicky, I think it doesn't belong here. Maybe try a funky shape instead of a circle? Maybe something like this, idk: I much prefer simple and clean looking 3-point curves when I have the option. The circle also goes along with the sort of rotating motion from the previous jumps, so I don't think a funky shape would fit any better

00:51:625 (1,2,3) - Consider something like this to better fit the music: Sorry, but I have no idea what you mean, and I think the current part fits it fine.


01:01:000 (1,2,1,2,1,2,1,2) - These seem really forced, try mapping them more like you did in 01:17:000 (1,2,3,4,5,6,7,8) - in fact both of these could use some remapping, perhaps try matching the y-axis to the pitch of the notes or something? Changed. I don't think I'm a skilled enough mapper to try and match height to pitch, but I think the new jumps are an improvement.

01:06:500 (1) - Same as above. Sorry, but I really like these. I think they look nicer, and the shape of long-sliders like this don't really significantly affect gameplay IMO.

01:07:625 (2,3,4) - Same as above. Still don't get it, sorry :/

01:10:500 (1,2,3,4) - Try to make this a jump pattern that matches the music and flows into the slider immediately after. (These are four different-pitched notes, they shouldn't be stacked.)
Gotcha, fixed.

Also I think your offset is way off btw... try something around -30, or just steal the timing/mp3 from another map. It doesn't sound like it's off to me. I played autopilot and got pretty much exactly the same hit error on either side
Um...thanks for mod even though I'm so stubborn and not changing things! Even the stuff I haven't changed, I'm thankful you made me think about.
Please sign in to reply.

New reply