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Orange Caramel - Magic Girl

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19
Topic Starter
Scar
This beatmap was submitted using in-game submission on vendredi 15 juin 2012 at 18:36:35

Artist: Orange Caramel
Title: Magic Girl
Tags: Mystearica Kurai
BPM: 135,98
Filesize: 22993kb
Play Time: 03:06
Difficulties Available:
  1. Kurai's Easy (2,02 stars, 174 notes)
  2. Myst's Special (4,89 stars, 463 notes)
  3. Normal (4,15 stars, 251 notes)
Download: Orange Caramel - Magic Girl
Download: Orange Caramel - Magic Girl (no video)
Information: Scores/Beatmap Listing
---------------
Old difficulty is old

Easy : 100% by Kurai
Normal : 100% by me :|
Special : 100% by Mystearica

special thanks to Mystearica for let me use her Special °.°
Eirene
=D
Eclaire_old
cool stuff
Cyril Scarlet
:D
Hawkii
Heyoho x]
Little nooby mod :3

[Overall]

Start the Kiai time here 02:51:901

[Easy]
00:39:527 (1) - new combo
00:56:735 (2) - Add clap
00:57:066 (1) - make the spinner longer (im not sure) till 00:58:500 ?
01:27:180 (1) - 01:28:945 (2) - maybe remove those two and insert break time?
01:50:123 (1) - new combo
02:07:662 (1) - longer to 02:09:096 ?
02:55:866 (1) - new combo

[Normal]
01:33:583 (1) - Remove combo

[Special]
I don't find anything here ;)


These are only suggestions, you don't have to use them if you don't like them ^.^

Maybe remap some parts of Easy, because there is a lot of copy-pasting ...

But thats it :D

Good luck x3
Topic Starter
Scar

Hawkii wrote:

Heyoho x]
Little nooby mod :3

[Overall]

Start the Kiai time here 02:51:901 nope

[Easy]
00:39:527 (1) - new combo
00:56:735 (2) - Add clap done
00:57:066 (1) - make the spinner longer (im not sure) till 00:58:500 ?
01:27:180 (1) - 01:28:945 (2) - maybe remove those two and insert break time?
01:50:123 (1) - new combo
02:07:662 (1) - longer to 02:09:096 ?
02:55:866 (1) - new combo

[Normal]
01:33:583 (1) - Remove combo

[Special]
I don't find anything here ;) off course Mystearica Diff' are perfect :p


These are only suggestions, you don't have to use them if you don't like them ^.^

Maybe remap some parts of Easy, because there is a lot of copy-pasting ...

But thats it :D

Good luck x3
Thanks for mod~
IceBeam
hi Scar o/

Offset in Easy is different,fix it
also,shouldn't BPM be 136? :/

also,you have both normal-sliderslide.wav and normal-slidertick.wav files silenced,while you may silence only one of them..it's a ranking criteria..so you have to remove one of them
same for soft ones

fine otherwise

[Easy]
Kurai-kun <3

funny to see this easy with only 1 break while harder diffs have 2 :D
but ok..

00:05:994 - a note here would be much better,as downbeat is missing,though it would break symmetrical pattern
00:47:469 (2) - 1 grid left looks a little better with the curved 00:47:911 (3) slider
01:16:590 - again missing downbeat note
01:27:180 (1,2) - as these sliders aren't bounded with any other pattern,you could easily reduce spacing between them placing them closer to each other~
01:30:709 (1,2,3) - ^ same,reduce distance a little? :/ as it's easy diff
01:58:065 (2) - now 1 grid right :3 and you might want to fix 01:58:507 (3) slider's shape to make it curvier,I mean move last waypoint down for some grids
02:27:186 - and again I want a note here ;~;
02:44:835 (x) - start Kiai here
02:55:425 - note here would improve the rhytm,and new combo would fit btw
03:06:014 - fix Kiai section here,current offset is 186000

sorry for nazi mod :< I was a bit unsure about some short spinners,but they're fine to me,as there's enough time to recover

[Normal]
AR is same to Easy,maybe increase difficutly settings by 1?

00:28:944 (1) - spacing is wrong here..as it's equal to previous one,but there's a 2/1 space,but in previous pattern it was 1/1,so I suggest to mirror this note from 00:28:061 (3). it would be right and you'll keep your symmetrical triangles
00:29:826 (3,1) - ^ same .-. that's sad..then you should do something like this:
stacking is totally okay

02:44:841 (x) - start Kiai here
03:06:014 - fix Kiai section here,current offset is 186000

amazing style! I really love it

[Special]
how should I mod it? :|

I hope you can reduce HP Drain for 1(2) as it's too high atm

00:45:931 (3) - repeat is hidden,but readable..
02:37:782 (1,2) - there's a bag in osu! when the beginning of 2 or more sliders stacked in same point - stacking doesn't occur at all
so..we were asked to force mappers to fix such moments as it's unrankanble now
but moving 02:37:782 (1) 1 grid left and up (lvl4) would solve it
I know it doesn't look so good here,but at least we will keep original pattern

02:44:841 (x) - fix Kiai offset,starts too early atm
03:06:014 - fix Kiai section here,current offset is 186000

what else can I say? I love you,Myst

very nice mapset!
there's not much wrong with the map,but..anyway,you should ask more modders to check this,at least 3-5 regular mods before asking me to recheck this :/

leaving my star here,wish to see it ranked
Topic Starter
Scar

IceBeam wrote:

hi Scar o/

Offset in Easy is different,fix it
also,shouldn't BPM be 136? :/

also,you have both normal-sliderslide.wav and normal-slidertick.wav files silenced,while you may silence only one of them..it's a ranking criteria..so you have to remove one of them
same for soft ones

fine otherwise

[Easy]
Kurai-kun <3

funny to see this easy with only 1 break while harder diffs have 2 :D
but ok..

00:05:994 - a note here would be much better,as downbeat is missing,though it would break symmetrical pattern
00:47:469 (2) - 1 grid left looks a little better with the curved 00:47:911 (3) slider
01:16:590 - again missing downbeat note
01:27:180 (1,2) - as these sliders aren't bounded with any other pattern,you could easily reduce spacing between them placing them closer to each other~
01:30:709 (1,2,3) - ^ same,reduce distance a little? :/ as it's easy diff
01:58:065 (2) - now 1 grid right :3 and you might want to fix 01:58:507 (3) slider's shape to make it curvier,I mean move last waypoint down for some grids
02:27:186 - and again I want a note here ;~;
02:44:835 (x) - start Kiai here
02:55:425 - note here would improve the rhytm,and new combo would fit btw
03:06:014 - fix Kiai section here,current offset is 186000

sorry for nazi mod :< I was a bit unsure about some short spinners,but they're fine to me,as there's enough time to recover

[Normal]
AR is same to Easy,maybe increase difficutly settings by 1?

00:28:944 (1) - spacing is wrong here..as it's equal to previous one,but there's a 2/1 space,but in previous pattern it was 1/1,so I suggest to mirror this note from 00:28:061 (3). it would be right and you'll keep your symmetrical triangles
00:29:826 (3,1) - ^ same .-. that's sad..then you should do something like this:
stacking is totally okay

02:44:841 (x) - start Kiai here
03:06:014 - fix Kiai section here,current offset is 186000

amazing style! I really love it

[Special]
how should I mod it? :|

I hope you can reduce HP Drain for 1(2) as it's too high atm

00:45:931 (3) - repeat is hidden,but readable..
02:37:782 (1,2) - there's a bag in osu! when the beginning of 2 or more sliders stacked in same point - stacking doesn't occur at all
so..we were asked to force mappers to fix such moments as it's unrankanble now
but moving 02:37:782 (1) 1 grid left and up (lvl4) would solve it
I know it doesn't look so good here,but at least we will keep original pattern

02:44:841 (x) - fix Kiai offset,starts too early atm
03:06:014 - fix Kiai section here,current offset is 186000

what else can I say? I love you,Myst

very nice mapset!
there's not much wrong with the map,but..anyway,you should ask more modders to check this,at least 3-5 regular mods before asking me to recheck this :/

leaving my star here,wish to see it ranked
Yo IceBeam \o

Thanks for the mod
Well for now I can't fix, because I'm not at my home, I'll fix it in 2 weeks~
Kurai

IceBeam wrote:

Offset in Easy is different,fix it fixed

[Easy]
Kurai-kun <3 Beamsy <3

funny to see this easy with only 1 break while harder diffs have 2 :D
but ok.. \:D/

00:05:994 - a note here would be much better,as downbeat is missing,though it would break symmetrical pattern done
00:47:469 (2) - 1 grid left looks a little better with the curved 00:47:911 (3) slider ok
01:16:590 - again missing downbeat note ok
01:27:180 (1,2) - as these sliders aren't bounded with any other pattern,you could easily reduce spacing between them placing them closer to each other~ ok
01:30:709 (1,2,3) - ^ same,reduce distance a little? :/ as it's easy diff ok
01:58:065 (2) - now 1 grid right :3 and you might want to fix 01:58:507 (3) slider's shape to make it curvier,I mean move last waypoint down for some grids ok
02:27:186 - and again I want a note here ;~; \:D/
02:44:835 (x) - start Kiai here Oh yes o.o
02:55:425 - note here would improve the rhytm,and new combo would fit btw of course
03:06:014 - fix Kiai section here,current offset is 186000

sorry for nazi mod :< I was a bit unsure about some short spinners,but they're fine to me,as there's enough time to recover
Download: Orange Caramel - Magic Girl (Scar) [Easy].osu
Topic Starter
Scar

IceBeam wrote:

hi Scar o/

Offset in Easy is different,fix it
also,shouldn't BPM be 136? :/

also,you have both normal-sliderslide.wav and normal-slidertick.wav files silenced,while you may silence only one of them..it's a ranking criteria..so you have to remove one of them
same for soft ones

fine otherwise

[Easy]
Kurai-kun <3

funny to see this easy with only 1 break while harder diffs have 2 :D
but ok..

00:05:994 - a note here would be much better,as downbeat is missing,though it would break symmetrical pattern
00:47:469 (2) - 1 grid left looks a little better with the curved 00:47:911 (3) slider
01:16:590 - again missing downbeat note
01:27:180 (1,2) - as these sliders aren't bounded with any other pattern,you could easily reduce spacing between them placing them closer to each other~
01:30:709 (1,2,3) - ^ same,reduce distance a little? :/ as it's easy diff
01:58:065 (2) - now 1 grid right :3 and you might want to fix 01:58:507 (3) slider's shape to make it curvier,I mean move last waypoint down for some grids
02:27:186 - and again I want a note here ;~;
02:44:835 (x) - start Kiai here
02:55:425 - note here would improve the rhytm,and new combo would fit btw
03:06:014 - fix Kiai section here,current offset is 186000

sorry for nazi mod :< I was a bit unsure about some short spinners,but they're fine to me,as there's enough time to recover

[Normal]
AR is same to Easy,maybe increase difficutly settings by 1?

00:28:944 (1) - spacing is wrong here..as it's equal to previous one,but there's a 2/1 space,but in previous pattern it was 1/1,so I suggest to mirror this note from 00:28:061 (3). it would be right and you'll keep your symmetrical triangles
00:29:826 (3,1) - ^ same .-. that's sad..then you should do something like this:
stacking is totally okay

02:44:841 (x) - start Kiai here
03:06:014 - fix Kiai section here,current offset is 186000

amazing style! I really love it

[Special]
how should I mod it? :|

I hope you can reduce HP Drain for 1(2) as it's too high atm

00:45:931 (3) - repeat is hidden,but readable..
02:37:782 (1,2) - there's a bag in osu! when the beginning of 2 or more sliders stacked in same point - stacking doesn't occur at all
so..we were asked to force mappers to fix such moments as it's unrankanble now
but moving 02:37:782 (1) 1 grid left and up (lvl4) would solve it
I know it doesn't look so good here,but at least we will keep original pattern

02:44:841 (x) - fix Kiai offset,starts too early atm
03:06:014 - fix Kiai section here,current offset is 186000

what else can I say? I love you,Myst

very nice mapset!
there's not much wrong with the map,but..anyway,you should ask more modders to check this,at least 3-5 regular mods before asking me to recheck this :/

leaving my star here,wish to see it ranked
All fixed~
Armin
[General]

*Maybe you already considered this, but what if you add mappers' names to the name's difficulties? For example the Easy could be renamed "Kurai's Easy" without big problems. About Mystearica's difficulty...well, you could rename it with "Myst's special" or something for consistence. I'm saying this because it's just a pity that a player cannot see the real mapper's name (and the majority of the players just won't see it in the main post).

[Easy]

I would decrease your slidertick's rate. Not just because it would feel better for me, but also to avoid stuff like this: http://puu.sh/c70l

00:56:300 (2,1) - Hm, this part feels a bit awkward for me. If I were you, I'd remove the repeat on (2) because you previously followed a 1/1 rhythm not based on vocals. In addiction, this would help a beginner (because this diff is supposed to be played by a newbie) to expect the next spinner and to hit it without missing it.

01:13:066 (1) TO 01:24:759 (2) - I would completely replace this part with a break. This is not a big loss for you, since this is a copy paste of the first section. Believe me, this would help a lot the player to recover (considering also that here 01:11:081 (1,1) - there's a little recovery time wichi is not the ideal for an Easy)

01:27:186 (1,2,1,2,3,4,5,6) - Please add a whistle- pattern of 1/1 here. Sounds better in my opinion

[Normal]

00:45:269 (2) - If I were you I'd make this 1/2 BPM shorter, just because you were following the vocal voice here

01:33:583 (1) - Random new combo in my opinion. I suggest you to remove it, the pattern will look better too.

[Special]

Really good. I'm not going to write any suggestion since I guess Mystearica want(ed) approved her difficulties as she mapped at the beginning. Maybe I'd stack better these hitobjects 02:37:782 (1,2) [the second one] because there's alreay the stack leniency that does it, but it's up to you.
Topic Starter
Scar

Armin wrote:

[General]

*Maybe you already considered this, but what if you add mappers' names to the name's difficulties? For example the Easy could be renamed "Kurai's Easy" without big problems. About Mystearica's difficulty...well, you could rename it with "Myst's special" or something for consistence. I'm saying this because it's just a pity that a player cannot see the real mapper's name (and the majority of the players just won't see it in the main post). Yup

[Normal]

00:45:269 (2) - If I were you I'd make this 1/2 BPM shorter, just because you were following the vocal voice here

01:33:583 (1) - Random new combo in my opinion. I suggest you to remove it, the pattern will look better too.

Done

[Special]

Really good. I'm not going to write any suggestion since I guess Mystearica want(ed) approved her difficulties as she mapped at the beginning. Maybe I'd stack better these hitobjects 02:37:782 (1,2) [the second one] because there's alreay the stack leniency that does it, but it's up to you.

IceBeam wrote:

02:37:782 (1,2) - there's a bag in osu! when the beginning of 2 or more sliders stacked in same point - stacking doesn't occur at all
so..we were asked to force mappers to fix such moments as it's unrankanble now
So, I leave that like this for now :o

Thanks Armin °.°

waiting Kurai for upload °.°
Kurai
*.* (all done, thanks Armin)

Download: Orange Caramel - Magic Girl (Scar) [Easy].osu
Topic Starter
Scar

KuraiPettan wrote:

*.* (all done, thanks Armin)
too fast >.<
arien666
meow :3
Topic Starter
Scar
Thanks for all, Arien :3
arien666
[General]
I dunno but green lines are not snapped ;___;

[Kurai's Easy]
00:41:879 (2,3) - Snap on 1/3 :3
01:52:438 (2,3) - ^
02:44:841 - Move this green line into 02:44:833
03:06:020 - Move this green line into 03:06:012

[Normal]
00:41:879 (2,3) - Snap on 1/3 :3
01:52:438 (2,3) - ^
02:44:841 - Move this green line into 02:44:833
03:06:020 - Move this green line into 03:06:012

[Myst's Special]
00:16:001 (5,6) - Snap on 1/6 :3
02:44:841 - Move this green line into 02:44:833
03:06:020 - Move this green line into 03:06:012



meow :3
Topic Starter
Scar

arken1015 wrote:

[General]
I dunno but green lines are not snapped ;___;

[Kurai's Easy]
00:41:879 (2,3) - Snap on 1/3 :3
01:52:438 (2,3) - ^
02:44:841 - Move this green line into 02:44:833
03:06:020 - Move this green line into 03:06:012

[Normal]
00:41:879 (2,3) - Snap on 1/3 :3
01:52:438 (2,3) - ^
02:44:841 - Move this green line into 02:44:833
03:06:020 - Move this green line into 03:06:012

[Myst's Special]
00:16:001 (5,6) - Snap on 1/6 :3
02:44:841 - Move this green line into 02:44:833
03:06:020 - Move this green line into 03:06:012



meow :3
oops, fixed now
thanks :3
Rin Okumura x3
You should adjust the video o_o. . .
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