YOOOOOOOOOOO don't rank this yet I wanna mod dem hitsounds :vEdit: Well actually it's all pretty minor no real reason to pop the bubble but I would suggest 00:00:588 (1,2,1) - instead of using the low pitch keysounds you should raise it up one octave because right now its too low to match the music. For example 02:28:680 (1,2,3) - match the pitch and octave. Basically here. I hope they're named correctly otherwise feel free to correct. Same sound but one octave higher :v
Also 03:03:480 (3,4) - That second keysound is unnecessary per the music only 03:02:965 (1) - plays and echoes on so I'd consider removing those from this section.
Good shit nrg! Just apply these changes while getting the heart. Good luck!
Edit2: Was missing a .wav and one was misnamed so use
thisinstead
EDIT3: OKAY after testplaying and checking on those changes I'd say it's best to just leave it as is LOL. The keysounds sound a bit laggy in the intro compared to how they sound in the song. Also in the later section they blend too well with the keysounds and since they have no tactile feedback (i.e. the default soft-hitnormal or the custom hitnormal) it might cause more issues than fix. As for the second point I suppose it's minor since it's expected although not in the music it could be implied so all in all, these points could be dismissed xd