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C2C - Down The Road

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Total Posts
6
Topic Starter
Spagett
This beatmap was submitted using in-game submission on Saturday, March 5, 2016 at 10:33:54 PM

Artist: C2C
Title: Down The Road
BPM: 111
Filesize: 1696kb
Play Time: 01:30
Difficulties Available:
  1. HappyHorse191's Easy (1.01 stars, 50 notes)
  2. Hard (3.49 stars, 204 notes)
  3. Hyper (4.26 stars, 246 notes)
  4. Normal (2.1 stars, 122 notes)
Download: C2C - Down The Road
Information: Scores/Beatmap Listing
---------------
Down the Road I go.

Thanks to:
Happyhorse191 - Easy Difficulty
Shiro - Insane Difficulty

Modders :
(h) Yahuri
(h) WazZza123
Yahuri
From my queue

Hard
00:01:974 (3) - you can end this slider here 00:02:447 and add a circle at 00:02:582
00:04:474 (3) - this note goes offscreen in the editor, make sure it doesnt do that in game
00:06:299 (3) - start here 00:06:366 then adjust ending of slider so that it ends on a musical cue
00:07:988 - you can map this
00:08:528 - ^
00:09:339 - ^
00:09:609 (4,5) - tiny overlaps like this make the map look messy, so try to eliminate them.
00:21:096 (3,1,2,3) - ^ also making the DS from (black 3 -> 1) and (black 3 -> 2) equal would look better visually. In addition, you can also make 1-3-2 a straight line.
00:17:988 - i think it would be better to click here since its a strong beat
00:23:934 (3,1) - improve blanket
00:24:745 (2,5) - overlap
00:27:718 (4) - you can try stacking the tail of this onto the tail of 00:26:231 (6)
00:27:177 (2,5) - you can stack these
00:30:420 (1,2) - blanket
00:30:420 (1,2) - overlap
00:32:312 (4,1) - blanket
00:34:745 - click here
00:35:420 (2,1) - if you want to keep this overlap, I would recommend putting the head of 2 directly horizontal to the tail of 1
00:35:826 (1,2) - I think this would be better if you rotated 2 clockwise a little bit. If you do this change, be sure to adjust 4 too.
00:39:069 (3,2) - blanket
00:39:880 (3,4,1) - make triangle
00:40:691 (2,4) - would look better if you didnt overlap the body of 2 with the head of 4
00:42:042 (2) - overlaps with the 2 from ^
00:42:447 (3,5) - stack
00:43:663 - map this?
00:44:204 (2,1) - blanket
00:45:015 (2) - how about adjusting the shape of this so that it starts on the tail of 00:43:528 (7) and ends on 00:44:069 (1)?
00:46:366 (1) - stack with 00:46:366 (1) - 00:44:069 (1)
00:47:718 (6,2,3,1) - stack 2 onto 6, adjust other notes with 2
00:52:582 - click here
00:53:663 (2) - stack head on tail of 00:52:312 (6)
00:56:907 (1,4) - stack
01:00:150 (3,4,6,1) - if you keep these stacks, make DS between (3 -> 4) and (6 -> 1) equal
01:03:393 (1,3) - bad overlap
01:04:474 (3,2) - stack
01:05:285 (2,1) - overlap
01:16:366 - map this
01:17:988 - ^
01:19:069 - ^
01:23:393 - ^
01:25:015 (1,2,1,2,1,2) - make DS between slider tails consistent
01:26:636 (1) - this slider just looks kinda messy
01:26:636 (1,1) - I dont think this timing overlap is rankable

Good luck
Topic Starter
Spagett

Yahuri wrote:

From my queue

Hard
00:01:974 (3) - you can end this slider here 00:02:447 and add a circle at 00:02:582
00:04:474 (3) - this note goes offscreen in the editor, make sure it doesnt do that in game
00:06:299 (3) - start here 00:06:366 then adjust ending of slider so that it ends on a musical cue
00:07:988 - you can map this
00:08:528 - ^
00:09:339 - ^
00:09:609 (4,5) - tiny overlaps like this make the map look messy, so try to eliminate them.
00:21:096 (3,1,2,3) - ^ also making the DS from (black 3 -> 1) and (black 3 -> 2) equal would look better visually. In addition, you can also make 1-3-2 a straight line.
00:17:988 - i think it would be better to click here since its a strong beat
00:23:934 (3,1) - improve blanket
00:24:745 (2,5) - overlap
00:27:718 (4) - you can try stacking the tail of this onto the tail of 00:26:231 (6)
00:27:177 (2,5) - you can stack these
00:30:420 (1,2) - blanket
00:30:420 (1,2) - overlap
00:32:312 (4,1) - blanket
00:34:745 - click here
00:35:420 (2,1) - if you want to keep this overlap, I would recommend putting the head of 2 directly horizontal to the tail of 1
00:35:826 (1,2) - I think this would be better if you rotated 2 clockwise a little bit. If you do this change, be sure to adjust 4 too.
00:39:069 (3,2) - blanket
00:39:880 (3,4,1) - make triangle
00:40:691 (2,4) - would look better if you didnt overlap the body of 2 with the head of 4
00:42:042 (2) - overlaps with the 2 from ^
00:42:447 (3,5) - stack
00:43:663 - map this?
00:44:204 (2,1) - blanket
00:45:015 (2) - how about adjusting the shape of this so that it starts on the tail of 00:43:528 (7) and ends on 00:44:069 (1)?
00:46:366 (1) - stack with 00:46:366 (1) - 00:44:069 (1)
00:47:718 (6,2,3,1) - stack 2 onto 6, adjust other notes with 2
00:52:582 - click here
00:53:663 (2) - stack head on tail of 00:52:312 (6)
00:56:907 (1,4) - stack
01:00:150 (3,4,6,1) - if you keep these stacks, make DS between (3 -> 4) and (6 -> 1) equal
01:03:393 (1,3) - bad overlap
01:04:474 (3,2) - stack
01:05:285 (2,1) - overlap
01:16:366 - map this
01:17:988 - ^
01:19:069 - ^
01:23:393 - ^
01:25:015 (1,2,1,2,1,2) - make DS between slider tails consistent
01:26:636 (1) - this slider just looks kinda messy
01:26:636 (1,1) - I dont think this timing overlap is rankable

Good luck
thank you for your contribution.
WazZzaA123
Hyper

00:01:231 (2,3) - Fix overlap
00:08:799 (3,4) - Fix blanket
00:20:150 (1,2) - Weird overlap
00:26:636 (1,2) - Weird overlap stack it better^
00:27:447 (3) - Move it to x387 y153
01:02:042 (3,4) - Overlapping
01:03:123 (5) - Same
01:06:096 (3,4) - Overlapping
01:07:718 (1) - Make the slider more little
Check DS in AiMod
YOu have alot of work to do ....

Hard
Check DS in AiMod
00:33:123 (2) - Don't do this
00:42:582 (4) - ^
00:44:069 (1,2,3,1) - Spacing is too huge for Hard
00:49:339 (2) - Off grid
00:50:150 (1) - this is weird

----------I'm just going to stop here----------------

You need to check into the wiki on how to map because there are some MAJOR issues with this map
Topic Starter
Spagett

WazZzaA123 wrote:

Hyper

00:01:231 (2,3) - Fix overlap
00:08:799 (3,4) - Fix blanket
00:20:150 (1,2) - Weird overlap
00:26:636 (1,2) - Weird overlap stack it better^
00:27:447 (3) - Move it to x387 y153
01:02:042 (3,4) - Overlapping
01:03:123 (5) - Same
01:06:096 (3,4) - Overlapping
01:07:718 (1) - Make the slider more little
Check DS in AiMod
YOu have alot of work to do ....

Hard
Check DS in AiMod
00:33:123 (2) - Don't do this
00:42:582 (4) - ^
00:44:069 (1,2,3,1) - Spacing is too huge for Hard
00:49:339 (2) - Off grid
00:50:150 (1) - this is weird

----------I'm just going to stop here----------------

You need to check into the wiki on how to map because there are some MAJOR issues with this map
Thank you for your contribution. Please, if it wouldn't trouble you too much, could you send the link to the wiki pages you're referring to, so I don't look at the wrong one? I would also appreciate it if you could look at the map again. I can see your issue with distance spacing, I'm confused very much as to why there was any issues since I remember using distance snap all the time, maybe I let my finger slip and hit the temp disable button D:
Lumin
Heya, little late NM here~

I can't mod less than 3 star maps so I'll skip em

[Hard]
  1. Wow you chose a hard song to map
  2. Those darkest colors in your combos are too dark
  3. Your NCs are inconsistent, I'll mention few but not all. Best way to make New combos good and consistent is to NC on downbeats (big white tick) try it and you'll notice the difference
  4. 00:07:177 (5,1) - NC 5 because it keeps consistency
  5. 00:07:718 (1,3) - not cool overlap
  6. you leave two clear beats unmapped 00:15:015 - 00:15:353 - ->undermapping
  7. 00:17:447 (1) - purify
  8. 00:17:988 (2) - beat this strong NC
  9. 00:21:096 (3,2) - overlap
  10. 00:21:772 (2,3) - ^
  11. 00:28:258 (5) - half of this slider doesn't even have beats in music -> overmapping
  12. 00:34:880 (1) - from now on like only these simply curved sliders? ehh..
  13. 00:34:880 (1) - kiai starting here
  14. 00:52:582 (10) - combo over 10?
  15. 01:00:420 (4,1) - stack
  16. 01:06:096 (1) - umm.. no, If you want to make "unique" slider make it in some other way than just one curve
  17. 01:06:096 (1,2) - overlap
  18. 01:07:718 (5) - overmapping again, it is not this fast. Even in 1/6 it sounds better
  19. 01:19:880 (5,1) - overlap
  20. 01:26:636 (1) - ugh, it is ugly
[Hyper]
  1. Same thing about kiai time and NCs
  2. 00:08:799 (3) - don't let slider go out of the grid snap this much
  3. 00:16:636 (4) - same as i told about earlier
  4. 00:31:772 (2,3) - overlap
  5. 00:50:420 (7) - this big SV change -> NC
  6. 00:52:582 (1) - really you could have done the same with one anchor
  7. 00:53:663 (3,4) - overlap
  8. 01:12:312 (1,2,1,2,1,2,1,2,1) - dafuq is this rape of NC
  9. 01:14:204 (1) - ^
Okay that's all I got to say. And the cruel fact: If you're going to get this ranked you can't. This map doesn't have so much problems to beging with. But your biggest problem is AESTHETICS. It's bad, and next thing is that you chose a VERY difficult song to map so it is a very difficult to make a good map out of it. And pretty "newbie" as you are it just makes this really hard to make and develop as mapper. Few things you should be aware of when you map.
1) Change your slidershap now and then (90% simply curved long sliders not cool)
2) Make good patterns/jumps and the hardest part -> good flow. It is REALLY hard to learn map in a good flow even I don't master it yet
3) Try to avoid over/undermapping
4) Consistent distance snapping!
Good luck, I'm out!
BanchoBot
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