Star!
Thanks ^_^S o r d a wrote:
hi
[overall]:...for kiai
- osb delete? ok
- BG800*600 I'll resize use this~ thanks!
- Where do you use this BG for? BG name White
[Hard]:
Fine
[Normal]:[Easy]:
- AR-1 ok
- 00:13:710 (1) - Green Line Volume 20%? ok
- 00:52:854 (1) - remove New combo 00:53:175 (2) - Newcombo ok
- 00:53:817 (1) - Remove New combo ok
- 01:03:763 (1) - add finish? ok
- 01:24:458 - unused timing section ...for kiai
- 01:53:496 (4,1) - Spacing no
- http://osu.ppy.sh/ss/89952Suggestionno
+star
- You must not change spacing in Easy
- HP,AR,OD+1 ok AR+1
- 00:17:560 (4,1,2) - Why does this spacing change?it plays better
Fight~
Thanks ^_^arien666 wrote:
[Easy]
:3
[Normal]
00:19:164 (5) - [Suggestion] It covers next slider so why don't you move this like http://osu.ppy.sh/ss/90189 :3? ok
01:19:485 (1,2,3) - [Nazi] Spacing orz ok
[Hard]
00:23:175 (3,4,5) - Intended spacing miss ;_;? Yup~
00:46:277 (3,4,5) - ^ no...
[Alace's Taiko]
@.@
:3
Starrodkirby86 wrote:
Maaan, this is sexy. Not talking about the guy too.
I was first expecting something a little insane and overmapped (saying that in a negative manner), but I found it instead very creative and clean! It's wonderful. There's a sort of evil jump in star rating from [Easy] to [Normal], but that's not a problem because they do fit their names. It's probably just because of the BPM.
Those anti-jumps in [Hard] really defined the map. For people who would need to better themselves against this type of technique, this map is perfect for them.
Alace, your Taiko difficulty was pretty neat as well. I'm not very good at Taiko, but I really loved some of the patterns you put there. They weren't the usual sort of Taiko patterns I would generally see. Props to you.
BAMMMMMMMM CONGRATS ON YOUR FIRST RANKED MAP BRO