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Nene Anegasaki feat. Salita - Act Beloved

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Topic Starter
Kitami Erika
This beatmap was submitted using in-game submission on 2016年4月27日 at 0:38:36

Artist: Nene Anegasaki feat. Salita
Title: Act Beloved
Source: BMS
Tags: THE BMS OF FIGHTERS 2011 bof bof2011 void Team NEWラブプラス
BPM: 131
Filesize: 4057kb
Play Time: 02:37
Difficulties Available:
  1. Hard (2.71 stars, 332 notes)
  2. Normal (1.95 stars, 184 notes)
  3. Retrospection (4.05 stars, 616 notes)
Download: Nene Anegasaki feat. Salita - Act Beloved
Information: Scores/Beatmap Listing
---------------


Longing you, where do I have to go?
Flavor of the place movin' my old memories.
Seeking you, when I should tell my mind?
Attractive impatience binds my fragile heart.


Sun is rising, star is falling, time is passing, leave me alone.
I could not stop in to play for you to get closer to you.
Sky is dawning, city is dusking, wind is running, over there.
Permit me to play all alternative of you.


Serching you, what is making you so sad?
Don't choice easily to be isolation.
Thinking you , why you invest tenderness?
All your voice is reaching me forcefully but sadly.


Sun is rising, star is falling, time is passing, leave me alone.
You play your imitation is beautiful but painful.
Sky is dawning, city is dusking, wind is running, over there.
Show me truth of you only for me, everything.


Moon is setting, cloud is fading, hope is glowing, come together.
Everytime that spent with you is evidence of your hope.
Already don't need act your imitation forcibly.
Topic Starter
Kitami Erika
I don't use Beginner/Normal/Hyper/Another/Extra like BMS naming style in order to pretend I don't play BMS.
Lavender
震爺你無敵啊
wantuol
醒醒 有空作图 为什么不多发点女装
-Atri-
:p
Osuology
[Novice]
Also tags are conflicting.
I believe stack leniency cannot be below 3 but maybe it's changed since then.
00:05:496 (3,4) - This is fast for easy man that's really hard.
00:22:213 (1,2,3,4,1) - This is all normal type stuff not easy.
Diff seems great, but it is definitely overmapped for an easy, and thus I think you should change it to a normal it is more fitting.

[Hyper]
Stack leniency again.
00:41:450 (1,2,3) - Wow that's too hard.
Also the diff is mostly undermapped, try adding more 1/4 using hitcircles to the situation

[Retrospection]
Stack leniency.
00:24:846 (5,6) - Doesn't empathize right beats, you should change to a full triple.

Other than that you did very well! Some of the things are repeated and I didn't list all of them so look out for those! Sorry I was late.
Hollow Wings
as ur req

General

  1. top diff's tag is conflict to other diffs.

Retrospection

  1. 00:04:293 i think you can add 1/8 obj here. so as 00:07:041 or other places if you care.
  2. 00:45:114 (1,2,3) - i recommend you do ctrl+g here to follow the higher melody beats' pitch shifting.
  3. 01:01:374 (3) - ctrl+g for consistent ds shifting from 01:00:114 (4,5) - . similar suggestion to 02:14:656 (3) - as well.
  4. 01:06:412 (3,4) - this jump is a bit large imo, maybe move the note stacked at 01:05:725 (4) - 's head. similar suggestion to 01:21:068 (3,4) - , and also the last kiai's stuff.
  5. 01:58:167 (1,1) - the blanket is still not perfect here, using the app circle to fix that.
  6. 02:37:442 (1,2,3) - merge into a repeating slider? whatever...
  7. generally fine, some of symm copy paste is a bit annoying...

Hyper

  1. 01:53:129 (3,1) - overlapping the arrow is unrankble, change the pattern pls. this is a must fix.
  2. 01:57:251 (1,1) - in hard diff a 1/1 gap is required after a spinner. change the rhythm here.
  3. really obvious symm cut, maybe consider some changing among patterns.

Novice

  1. 01:24:274 (4,5) - overlap like this is not recommended in lower diffs, maybe move slider 5 to somewhere like 505,134. same to 02:23:816 (5) - as well.
i care about the normal as lowest diff, thou it's fine to me. other stuffs are good.

good luck.
Ruish
Hello!
Played your map a bit and just thought 00:05:954 (2) in hyper is weird because the beat at the end of the slider is a lot stronger. also retrospection ar so high :(
good luck :D
Topic Starter
Kitami Erika
Osuology

Osuology wrote:

[Novice]
Also tags are conflicting.
I believe stack leniency cannot be below 3 but maybe it's changed since then. I think it's not an important issue now.
00:05:496 (3,4) - This is fast for easy man that's really hard. I'd just change Novice to Normal...
00:22:213 (1,2,3,4,1) - This is all normal type stuff not easy. ^
Diff seems great, but it is definitely overmapped for an easy, and thus I think you should change it to a normal it is more fitting.

[Hyper]
Stack leniency again. ^
00:41:450 (1,2,3) - Wow that's too hard. Moved closer a bit.
Also the diff is mostly undermapped, try adding more 1/4 using hitcircles to the situation

[Retrospection]
Stack leniency. ^
00:24:846 (5,6) - Doesn't empathize right beats, you should change to a full triple. I think this doesn't really matter..

Other than that you did very well! Some of the things are repeated and I didn't list all of them so look out for those! Sorry I was late.

HW

Hollow Wings wrote:

as ur req

General

  1. top diff's tag is conflict to other diffs.
    fixed

Retrospection

  1. 00:04:293 i think you can add 1/8 obj here. so as 00:07:041 or other places if you care. i may add if i map an extra.
  2. 00:45:114 (1,2,3) - i recommend you do ctrl+g here to follow the higher melody beats' pitch shifting. imo now it follows better
  3. 01:01:374 (3) - ctrl+g for consistent ds shifting from 01:00:114 (4,5) - . similar suggestion to 02:14:656 (3) - as well. ok
  4. 01:06:412 (3,4) - this jump is a bit large imo, maybe move the note stacked at 01:05:725 (4) - 's head. similar suggestion to 01:21:068 (3,4) - , and also the last kiai's stuff. ..not very big imo
  5. 01:58:167 (1,1) - the blanket is still not perfect here, using the app circle to fix that.
    ok
  6. 02:37:442 (1,2,3) - merge into a repeating slider? whatever... no..
  7. generally fine, some of symm copy paste is a bit annoying... lol

Hyper

  1. 01:53:129 (3,1) - overlapping the arrow is unrankble, change the pattern pls. this is a must fix. ok
  2. 01:57:251 (1,1) - in hard diff a 1/1 gap is required after a spinner. change the rhythm here. k
  3. really obvious symm cut, maybe consider some changing among patterns.

Novice

  1. 01:24:274 (4,5) - overlap like this is not recommended in lower diffs, maybe move slider 5 to somewhere like 505,134. same to 02:23:816 (5) - as well. both k
i care about the normal as lowest diff, thou it's fine to me. other stuffs are good.

good luck.

Ruish

Ruish wrote:

Hello!
Played your map a bit and just thought 00:05:954 (2) in hyper is weird because the beat at the end of the slider is a lot stronger. also retrospection ar so high :(
good luck :D
Thanks for feedback! :D
Echoy
/w做得很棒,摸不动我对就最高难度加油说几句
01:02:977 (1) - 这里突然跟钢琴拉了一个长滑条听着不舒服,我试了下跟人声(忽略摆放): http://puu.sh/nrUb6/e47e6219f8.jpg
01:14:312 (2) - 感觉去掉这个音更带感
01:15:114 (1) - 这里还是kiai,但是猛地节奏变稀疏了,类似的和01:16:946 (1) - 一样的地方一个长滑条换成两个1/2能满一些
01:41:106 (3) - 这个滑条结尾的音太特别了,能不能想想啥办法突出它
02:09:961 (5,1,2,3) - 这里跟那个快点儿的音?ono
第二个kiai直接复制粘贴,这行不行?我以后也想这样……omo
Karen
朋友,这spread过不去的,I太难了,1/6和1/8这么多,我建议把Hard弄简单点,保证一下N和H的gap,然后在H和I之间加个diff,弄好了再泡。
Topic Starter
Kitami Erika
will resurect if i hav time
Kayano
02:37:442 (1,2,3) - 我觉得就这玩意换个滑条 Hard再做难一点spread就可以了 no kd
Topic Starter
Kitami Erika
操 做难点不如重新做一个
Chordzi
01:36:870 (2) - 1/8折返绝赞
01:51:755 - making it clickable might be better
rustbell
哎怎么最好玩的地方被你搞成了1/4
Topic Starter
Kitami Erika

rustbell wrote:

哎怎么最好玩的地方被你搞成了1/4
大哥有何高见

话说我只打过4的啊这歌还有更难的差分吗
- Cappuccino -
萌新渣摸 random mod pwp

主难度

00:04:351 (4) - 这里做成个二连会很带感(Playing的时候就有这想法来着)

00:14:541 (4) - 这里排列和滑条感觉有点怪 稍微往上放点 / 做成折返滑条接二连或许也不错? 总之觉得在蓝线上切音轨好些?

00:28:969 (5) - 调整音效剪短滑条做成二连如何 两个二连打着超开心(对我而言 本身滑条也打着很顺)

00:45:801 (1) - 几组ds轻微递增如何

01:27:938 (1,2,3,4,5) - ds稍微大点如何

01:38:358 (2) - 2换note 3换折返?

01:49:923 (1) - 总觉得这里滑条部分和note部分互换一下会很不错 不过连打速度就超标了23333

01:57:251 (1) - 同;w;

02:37:442 (1,2,3) - 其实可以直接简化到折返滑条 毕竟前面也是个短滑条

就这样;w; 最后高潮全跟钢琴有点可惜不过也没啥好地方切轨2333

讲道理做个更难的难度来打那段1/6吧! 现在这样太可惜了pwp
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