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FLESHGOD APOCALYPSE - The Fool / Thru Our Scars

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Topic Starter
Fenza
This beatmap was submitted using in-game submission on den 12 maj 2021 at 11:11:36

Artist: FLESHGOD APOCALYPSE
Title: The Fool / Thru Our Scars
BPM: 230
Filesize: 25678kb
Play Time: 03:53
Difficulties Available:
  1. The Fool (7,08 stars, 2063 notes)
  2. Thru Our Scars (9,03 stars, 3407 notes)
  3. Uncompassionate Result of Fearing Existence (9,03 stars, 5575 notes)
Download: FLESHGOD APOCALYPSE - The Fool / Thru Our Scars
Information: Scores/Beatmap Listing
---------------
**REVIVED TO FIX SNAPPING AND TIMING ISSUES POINT OUT BY BUBBLEMAN**

Enjoy a great song(s) and an insanely difficult map! (HOLY SHIT ITS FINISHED)
(seriously if you pass this something is wrong with you)

**10 (20s) MINUTE DEATH-MARATHON** (first song 230 bpm, second song 280 bpm)

(there are now 2 seperate diffs for each song and will be uploaded seperately when i have the space)
No the songs are not from the same album but i really like this mix.

The Fool -> Thru Our Scars
[Going for rank]
P.S
I will not stand for any medical bills due to ruined fingers and or RSI.
XII
Really like this map and hit sounding is looking good!

However I do not approve of the disgusting looking sliders >:)
Topic Starter
Fenza
Thanks!
Sorry for ugly sliders, i suck at making sliders D:
Sound Voltex_DELETED
I really like this map, however i'm not sure if OD10 fits the map. I'd probably recommend lowering OD to 9 or 9,5.
<3 fleshgod
HML
I Must Decrease
15:56 *Fenza is editing [https://osu.ppy.sh/b/905550 FLESHGOD APOCALYPSE - The Fool [Uncompassionate Result of Fearing Existence]]
15:57 Xexxar: lots of ugly overlap
15:57 Fenza: think it's my most polished ma
15:57 Fenza: is replaced
15:57 Fenza: and the really unpolished part
15:57 Fenza: the sliderart
15:57 Fenza: just haven't updated
15:57 Fenza: mazzerin gave advice
15:58 Fenza: where?
15:59 Xexxar: 01:31:359 (1,2) -
15:59 Xexxar: things like this
15:59 Xexxar: unintentional overlap that just looks clustered and n ot necessary
15:59 Fenza: o
15:59 Fenza: you're right
15:59 Fenza: nobody has picked up on that but you
16:01 Xexxar: 01:35:403 (2,4) -
16:01 Fenza: 02:12:055 (1) -
16:01 Xexxar: theres many examples of it
16:01 Fenza: you don't have to mention this part
16:01 Fenza: it's fixed
16:01 Fenza: and completely remapped
16:01 Xexxar: 01:44:663 (4,1,2,3,4,5) -
16:01 Fenza: that one is intentional
16:01 Fenza: i like how that looks
16:01 Xexxar: ... wot..
16:02 Fenza: 01:35:403 (2,4) -
16:02 Fenza: i actually like this
16:02 Fenza: and how it plays
16:02 Fenza: :(
16:04 Xexxar: ok sure but
16:04 Xexxar: its still not good visuals
16:04 Fenza: 02:08:924 (1) -
16:04 Fenza: this one is intentional too
16:04 Fenza: won't change
16:04 Fenza: 02:08:663 (1,2,1) -
16:05 Xexxar: and this is not good why? http://puu.sh/p2HAK/09fad898c7.jpg
16:05 Fenza: i like this jump too much
16:05 Fenza: what's wrong with that
16:07 Xexxar: and you cant do something like this why? http://puu.sh/p2HIG/962cb4e00c.jpg
16:07 Xexxar: that was an edit by me earlier
16:07 Xexxar: for this part
16:07 Xexxar: 01:35:403 (2,4) -
16:08 Xexxar: like
16:08 Xexxar: slight alterations
16:08 Xexxar: to make things look cleaner
16:08 Xexxar: will not massively change how thinggs play
16:08 Fenza: i could
16:10 Fenza: can you post this in the thread
16:10 Fenza: and i'll give kd
Triniset
this is my new favorite map ! ! !
kyle
fun mep
Cerulean Veyron
ey

[- - General - -]
  • - Your mp3 is too big, 320kbps. Basically convert a new mp3 with 192kbps.
    - Well, since the map is still yet to complete... Check AiMod for some subjective issues being mentioned there.

[- - diffname wow nvm just making things gud here - -]
  1. 00:20:778 (2,1) - I feel like this spacing is too sudden. You could probably nerf it just slightly cuz this spacing is comparable to 00:13:474 (2,1) - or maybe 00:16:474 (5,1) - .
  2. 00:38:011 (1,2,3,4,5,6) - Nice curvy triangle~ but 00:38:011 (1,3) - is too close to each other, different to 00:38:533 (5,6) -. Could've made a bit symmetry though.
  3. 00:52:750 (4,5,1,2,3,4,5) - This is quite too linear, makes both structural flow and aesthetics too straight for cursor movement. It's unlike any other sharp streams, I prefer moving a few circles by making the stream curve a little.
  4. 01:14:663 (5,6,1,2,3,4,5,6) - Should've increased the distance spacing here slightly for the track's density, and you would have done something similar to 01:17:533 (1,2,3,4) - tbh
  5. 01:37:620 (1) - I can hear on this slider that sth on 01:38:011 - landed some tense beat imo. A circle would really fit here based on rhythm tbh, just remove one reverse on this slider before that.
  6. 02:05:272 (1) - Optional objective: The last curve on this slider is not polished enough in my view. A little bit moving the slider's tail on the left may look better.
  7. 02:08:924 (1) - The SV change here isn't quite noticeable in gameplay imo, there's a really big difference to 00:28:995 (1) -. Perhaps you could increase a bit of the spacing on the previous notes, or at least a stack would work too.
  8. 02:29:533 (1) - Uhmm is this intentional? It looks like you've suddenly increased the spacing just to complete the circular pattern. Strange though...
  9. 02:42:316 (1,2,3,4,1,2,3,4,1) - Same thing as before, for increasing the distance spacing slight on this part.
  10. 03:13:968 (3,4) - The stacking leniency probably tilted me here, I think you've missed this one If I'm not wrong.
  11. 03:35:272 (1,2,3,1,2,3,1,2,3) - Well, uhh maybe you should start changing the structure here, because it'd look a bit repetitive repeating the same thing too much on what you've already did previously. The cycle form here is good, but it's a little too much. Just my personal opinion.
  12. 04:58:103 (1,2,3) - That distance spacing reduction seems really sudden, like the ones I mentioned. Well, this is worse than mine tbh, would mind increase the distance spacing a bit more.
  13. 05:18:033 (1,2,3,4,5) - This one could be less spaced like the rest, as how you've did on every stream on this track, so there should be a good consistency. Probably like 0.4x, since the song's drums are kinda random at this point, and OD is too high omv

How did I managed to mod an 8* hoyl omv
Topic Starter
Fenza

Cerulean Veyron wrote:

ey

[- - General - -]
  • - Your mp3 is too big, 320kbps. Basically convert a new mp3 with 192kbps.
    - Well, since the map is still yet to complete... Check AiMod for some subjective issues being mentioned there.

[- - diffname wow nvm just making things gud here - -]
  1. 00:20:778 (2,1) - I feel like this spacing is too sudden. You could probably nerf it just slightly cuz this spacing is comparable to 00:13:474 (2,1) - or maybe 00:16:474 (5,1) - .
  2. 00:38:011 (1,2,3,4,5,6) - Nice curvy triangle~ but 00:38:011 (1,3) - is too close to each other, different to 00:38:533 (5,6) -. Could've made a bit symmetry though.
  3. 00:52:750 (4,5,1,2,3,4,5) - This is quite too linear, makes both structural flow and aesthetics too straight for cursor movement. It's unlike any other sharp streams, I prefer moving a few circles by making the stream curve a little.
  4. 01:14:663 (5,6,1,2,3,4,5,6) - Should've increased the distance spacing here slightly for the track's density, and you would have done something similar to 01:17:533 (1,2,3,4) - tbh
  5. 01:37:620 (1) - I can hear on this slider that sth on 01:38:011 - landed some tense beat imo. A circle would really fit here based on rhythm tbh, just remove one reverse on this slider before that.
  6. 02:05:272 (1) - Optional objective: The last curve on this slider is not polished enough in my view. A little bit moving the slider's tail on the left may look better.
  7. 02:08:924 (1) - The SV change here isn't quite noticeable in gameplay imo, there's a really big difference to 00:28:995 (1) -. Perhaps you could increase a bit of the spacing on the previous notes, or at least a stack would work too.
  8. 02:29:533 (1) - Uhmm is this intentional? It looks like you've suddenly increased the spacing just to complete the circular pattern. Strange though...
  9. 02:42:316 (1,2,3,4,1,2,3,4,1) - Same thing as before, for increasing the distance spacing slight on this part.
  10. 03:13:968 (3,4) - The stacking leniency probably tilted me here, I think you've missed this one If I'm not wrong.
  11. 03:35:272 (1,2,3,1,2,3,1,2,3) - Well, uhh maybe you should start changing the structure here, because it'd look a bit repetitive repeating the same thing too much on what you've already did previously. The cycle form here is good, but it's a little too much. Just my personal opinion.
  12. 04:58:103 (1,2,3) - That distance spacing reduction seems really sudden, like the ones I mentioned. Well, this is worse than mine tbh, would mind increase the distance spacing a bit more.
  13. 05:18:033 (1,2,3,4,5) - This one could be less spaced like the rest, as how you've did on every stream on this track, so there should be a good consistency. Probably like 0.4x, since the song's drums are kinda random at this point, and OD is too high omv

How did I managed to mod an 8* hoyl omv
I'll get to responding to this later when i have the time :) Thanks for mod!
Topic Starter
Fenza

Cerulean Veyron wrote:

ey

[- - General - -]
  • - Your mp3 is too big, 320kbps. Basically convert a new mp3 with 192kbps. I'll ask around and change if more people mention it
    - Well, since the map is still yet to complete... Check AiMod for some subjective issues being mentioned there.

[- - diffname wow nvm just making things gud here - -]
  1. 00:20:778 (2,1) - I feel like this spacing is too sudden. You could probably nerf it just slightly cuz this spacing is comparable to 00:13:474 (2,1) - or maybe 00:16:474 (5,1) - . nerfed a bit
  2. 00:38:011 (1,2,3,4,5,6) - Nice curvy triangle~ but 00:38:011 (1,3) - is too close to each other, different to 00:38:533 (5,6) -. Could've made a bit symmetry though. yep
  3. 00:52:750 (4,5,1,2,3,4,5) - This is quite too linear, makes both structural flow and aesthetics too straight for cursor movement. It's unlike any other sharp streams, I prefer moving a few circles by making the stream curve a little. intentional because i only want to emphasize 00:52:750 (4,1) - and curving it would also emphasize 00:52:816 (5) -
  4. 01:14:663 (5,6,1,2,3,4,5,6) - Should've increased the distance spacing here slightly for the track's density, and you would have done something similar to 01:17:533 (1,2,3,4) - tbhdid just so
  5. 01:37:620 (1) - I can hear on this slider that sth on 01:38:011 - landed some tense beat imo. A circle would really fit here based on rhythm tbh, just remove one reverse on this slider before that.added a 1/2 slider
  6. 02:05:272 (1) - Optional objective: The last curve on this slider is not polished enough in my view. A little bit moving the slider's tail on the left may look better. i make priti just for u bby
  7. 02:08:924 (1) - The SV change here isn't quite noticeable in gameplay imo, there's a really big difference to 00:28:995 (1) -. Perhaps you could increase a bit of the spacing on the previous notes, or at least a stack would work too.i think it's just fine
  8. 02:29:533 (1) - Uhmm is this intentional? It looks like you've suddenly increased the spacing just to complete the circular pattern. Strange though...intentional to complete the circle and to emphasize the beat
  9. 02:42:316 (1,2,3,4,1,2,3,4,1) - Same thing as before, for increasing the distance spacing slight on this part.done
  10. 03:13:968 (3,4) - The stacking leniency probably tilted me here, I think you've missed this one If I'm not wrong. i missed it but it's so subtle
  11. 03:35:272 (1,2,3,1,2,3,1,2,3) - Well, uhh maybe you should start changing the structure here, because it'd look a bit repetitive repeating the same thing too much on what you've already did previously. The cycle form here is good, but it's a little too much. Just my personal opinion nah i like it
  12. 04:58:103 (1,2,3) - That distance spacing reduction seems really sudden, like the ones I mentioned. Well, this is worse than mine tbh, would mind increase the distance spacing a bit more. aight
  13. 05:18:033 (1,2,3,4,5) - This one could be less spaced like the rest, as how you've did on every stream on this track, so there should be a good consistency. Probably like 0.4x, since the song's drums are kinda random at this point, yeah i can see that
    and OD is too high omv i don't think it is

How did I managed to mod an 8* hoyl omv
The Emperor
wow this is good! even tho i can only pass the first song xd hope to see it ranked one day! good luck!
Triniset
what have you done
TheKushVanMan
I love this map
cedar
Well, let's see if any helpful information comes from this

SPOILER
00:01:604 (1,2,3,4,1,2,3,4) - these patterns aren't very appealing, they look really geometric and sharp, but neither the music nor the rest of the map suggest that sort of a e s t h e t i c

00:07:865 (1,2,3,4,5) - maybe make these a bit smaller, the music doesn't really suggest such a drastic spacing increase, though I'm sure a slight increase would be fine

00:11:713 (4,1) - the way the two sections of the stream are joined here, it doesn't look great, though it fits the music. Maybe find a different way to join the two sections while maintaining the slight spacing change

00:28:995 (1) - the sudden sv decrease here is slightly painful, considering the music doesn't really lose any intensity

00:38:011 (1,2,3,4,5,6) - same geometric pattern again..

01:06:316 (1,1,2,3,4) - since each of these beats are really strong, it would be best to make them all active beats. I understand having the first two be a slider, but the people who can play this level of map, shouldn't have any trouble reading that as 1/3

01:26:924 (4) - I won't mention much nc stuff, but that group of three should definitely be it's own combo

01:29:011 (4) - ^ same idea

01:33:446 (1) - why nc this tho?

02:27:707 (1) - this should probably just be a circle, rather than a slider. the slider end doesn't really sound like it's mapped to anything, and having the sudden stop on a circle would fit the sound of the music better

03:29:272 (1) - 03:33:576 (3) - ok this whole stream is just extremely beautiful please never change it

04:16:518 (3) - 04:29:781 (4) - something about this part of the slow part doesn't sit well with me

04:17:149 (1) - in this section of doubles stacks, some are stacked, while some are perfectly overlaying one another? wat?

04:52:908 - WutFace

05:15:407 (6,1) - these two are barely overlapping, so this is a bit of a random difficulty spike (for the time of two circles). idk, it's probably fine how it is

05:17:390 (1,2) - all these jumps... :cry: they could have been beautiful and made your map into a rankable 10* :cry: but no... for the sake of ranking this, you can't :cry:

05:56:764 (4,1,2,3,4,1,2,3,4,1) - this will give good streamers nightmares

06:29:819 (1,2,3,4,1,2,3,4,1) - again with the miniature difficulty spikes

06:41:390 (1,2,1,2,1,2,1,2) - ok these are starting to make up for the nerfed jumps earlier

07:01:104 (1,2,1,2,1,2) - nice, nice, very nice *breaks into song and dance*

07:12:997 (2,1,2) - this really doesn't flow well

07:29:390 (1,2,1,2,1,2,1,2) - yes please do not nerf these thankyou

07:31:961 (1,2) - or any of this section

08:50:819 (1) - notsureifsrs You may want to adjust this slider's shape a little

09:33:676 (1,2) - I should stop making notes about things I like in mods, but..

10:20:604 (4) - are you seriously ending the map with a slider that looks just like the final slider of apparition? I mean, I'm not complaining

I may have put like 2, maybe 3 or 4 suggestions worth looking at in there, or maybe none of it's helpful, idk
Topic Starter
Fenza

burntcedar13 wrote:

Well, let's see if any helpful information comes from this

SPOILER
00:01:604 (1,2,3,4,1,2,3,4) - these patterns aren't very appealing, they look really geometric and sharp, but neither the music nor the rest of the map suggest that sort of a e s t h e t i c i disagree

00:07:865 (1,2,3,4,5) - maybe make these a bit smaller, the music doesn't really suggest such a drastic spacing increase, though I'm sure a slight increase would be fine made a bit more appealing

00:11:713 (4,1) - the way the two sections of the stream are joined here, it doesn't look great, though it fits the music. Maybe find a different way to join the two sections while maintaining the slight spacing change made it a bit prettier

00:28:995 (1) - the sudden sv decrease here is slightly painful, considering the music doesn't really lose any intensity i disagree, i think it does lose intensity

00:38:011 (1,2,3,4,5,6) - same geometric pattern again.. its good

01:06:316 (1,1,2,3,4) - since each of these beats are really strong, it would be best to make them all active beats. I understand having the first two be a slider, but the people who can play this level of map, shouldn't have any trouble reading that as 1/3 yeah

01:26:924 (4) - I won't mention much nc stuff, but that group of three should definitely be it's own combo

01:29:011 (4) - ^ same idea

01:33:446 (1) - why nc this tho?
fixed up nc's
02:27:707 (1) - this should probably just be a circle, rather than a slider. the slider end doesn't really sound like it's mapped to anything, and having the sudden stop on a circle would fit the sound of the music better it does fit better

03:29:272 (1) - 03:33:576 (3) - ok this whole stream is just extremely beautiful please never change it thanks :)

04:16:518 (3) - 04:29:781 (4) - something about this part of the slow part doesn't sit well with me nothing wrong with it, could be OD 10 and low bpm

04:17:149 (1) - in this section of doubles stacks, some are stacked, while some are perfectly overlaying one another? wat? yeah that is weird??? I can't change it though and it isnt really noticable so i will keep it

04:52:908 - WutFace the joy of 2 joined mp3's

05:15:407 (6,1) - these two are barely overlapping, so this is a bit of a random difficulty spike (for the time of two circles). idk, it's probably fine how it is i like it as it is

05:17:390 (1,2) - all these jumps... :cry: they could have been beautiful and made your map into a rankable 10* :cry: but no... for the sake of ranking this, you can't :cry: im not doing that shit xd

05:56:764 (4,1,2,3,4,1,2,3,4,1) - this will give good streamers nightmares this gives everyone nightmares

06:29:819 (1,2,3,4,1,2,3,4,1) - again with the miniature difficulty spikes i think they are fine, they aren't that hard

06:41:390 (1,2,1,2,1,2,1,2) - ok these are starting to make up for the nerfed jumps earlier

07:01:104 (1,2,1,2,1,2) - nice, nice, very nice *breaks into song and dance*

07:12:997 (2,1,2) - this really doesn't flow well i disagree

07:29:390 (1,2,1,2,1,2,1,2) - yes please do not nerf these thankyou i won't unless it becomes a ranking problem

07:31:961 (1,2) - or any of this section ^

08:50:819 (1) - notsureifsrs You may want to adjust this slider's shape a little i made it not overlap 08:49:961 (1) - but i will keep the slider because i like it

09:33:676 (1,2) - I should stop making notes about things I like in mods, but.. i do it too :)

10:20:604 (4) - are you seriously ending the map with a slider that looks just like the final slider of apparition? I mean, I'm not complaining made it less apparition so people stop thinking im ripping off mazzerin slider

I may have put like 2, maybe 3 or 4 suggestions worth looking at in there, or maybe none of it's helpful, idk it was nice mod, thanks :)
HML
I'm dependent on opioids now. Thanks
Moderino
  • -Offset is off. should be 577. Sounds SO much better (do this after so it takes you to the point below)
    -Some cool dark green and brownish combo colors would look sick dude!
    -Maybe consider lowering HP to 4 because of the 280. Doesn't I think it's fine, but it could help.
00:08:908 (1,2,3,4,1) - are these not stacked for a reason?
00:09:560 (3) - Should be emphasized be cause of the loud sound here.
00:09:952 (1,2,3) - These feel a bit close. Maybe space more?
00:13:474 (2) - Emphasize this more maybe?
00:14:517 (7) - ^
00:15:691 (1,2,3,4,1) - This feels like forced flow
00:38:011 (1,4) - Overlap better?
00:48:837 (2,7,2,3,4) - Make them all overlap. Looks super sexy.
00:55:620 (1,2,3,4) - Make a curve on this stream that's more bowed maybe?
01:01:359 (1,2,3) - Slider jump here would help with variety. Like what you did 01:03:446 (1,2) -
01:12:837 (1,2,1,2) - Maybe move 01:12:968 (2,2) - To the left so it plays more like you're moving rather than up and down?
01:15:316 (3,1,2,3) - Space further away maybe?
01:26:924 (4) - NC?
01:29:142 (5,1) - Overlap so it looks better maybe?
01:37:359 (4,5) - Make DS bigger. It changes to drastically here.
01:52:750 (3,4) - Increase DS. Makes it play really choppy when they're that close.
01:55:098 (4,5) - Bigger DS
02:14:533 (2,3) - Overlap
02:16:750 (3) - ^
02:22:098 (2) - Line up better so it looks straight here 02:21:446 (1,4,2) -
02:35:532 (1) - Feels weak. Maybe make 02:35:402 (7,8) - a kickslider, and space 02:35:532 (1) - Further away to make a bigger impact?
02:55:359 (2,2,3,4) - Overlap better
03:50:142 (2) - This volume increase scared the shit out of me tbh.
04:14:939 (2,3) - This feels choppy. Maybe space 04:15:254 (3) - to where 04:14:307 (2) - is?
04:16:202 (2) - Space more. plays choppy
04:17:149 (1,2) - These play fine.
04:19:676 (1,2) - Maybe place 04:19:991 (2) - Where 04:18:727 (2) - is? stacking is weird here because high AR, and you have to stop when the player feels like they shouldn't.
04:55:790 (1) - Get rid of NC
05:02:175 (2,3,1,2,1,2,1) - This flows like ass imo. Super angular and choppy.
05:17:390 (1,2,1,2,1,2) - This is 1/4, not 1/2
05:30:890 (5,1,2) - Overlap better.
05:44:819 (1) - should end 05:44:926 - (where the drums end)
05:52:908 (2) - Overmapped note.
06:23:122 (2) - ^
06:33:247 (1,2,3,4,5,6,7,8,1,1) - Blanket better? Needs to be moved up
07:05:711 (2) - Move down and to the right more for better flow.
07:15:676 (1,2) - These sliders are Hella ugly.
07:24:836 (2) - Overmapped.
07:26:979 (2) - ^
07:30:301 (2) - ^
07:34:586 (2) - ^
07:40:694 (2) - ^
07:44:872 (2) - ^
07:45:890 (2,1,2) - Overlap better.
08:02:819 (1) - Ends 08:02:926
08:41:819 (1,1) - Overlap better
09:03:247 (4,5) - This looks cool, but plays poorly
09:09:890 (6) - NC?
09:16:158 - 09:16:265 - Empty sounds. maybe some kick sliders?
09:18:676 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,1) - This looks really ugly imo.
09:28:961 (1,2,3,4,5,6,1,2,3,1,2,3,1) - ^
09:54:890 (2,1,2,3,4,5,6,7,8,1) - Overlap better

Good luck!
Topic Starter
Fenza

HML wrote:

I'm dependent on opioids now. Thanks
Moderino
  • -Offset is off. should be 577. Sounds SO much better (do this after so it takes you to the point below)
    -Some cool dark green and brownish combo colors would look sick dude!
    -Maybe consider lowering HP to 4 because of the 280. Doesn't I think it's fine, but it could help.
00:08:908 (1,2,3,4,1) - are these not stacked for a reason? they are for me i don't know what's causing it lol
00:09:560 (3) - Should be emphasized be cause of the loud sound here. i did somethig tiny
00:09:952 (1,2,3) - These feel a bit close. Maybe space more? yea sure
00:13:474 (2) - Emphasize this more maybe? nah
00:14:517 (7) - ^ done
00:15:691 (1,2,3,4,1) - This feels like forced flow made it a bit niced to play
00:38:011 (1,4) - Overlap better? yea
00:48:837 (2,7,2,3,4) - Make them all overlap. Looks super sexy. no idea what you want but its fine as it is imo
00:55:620 (1,2,3,4) - Make a curve on this stream that's more bowed maybe? no i want these streams straight
01:01:359 (1,2,3) - Slider jump here would help with variety. Like what you did 01:03:446 (1,2) - yeah
01:12:837 (1,2,1,2) - Maybe move 01:12:968 (2,2) - To the left so it plays more like you're moving rather than up and down? nah i like the up and down movement
01:15:316 (3,1,2,3) - Space further away maybe? fits better yea
01:26:924 (4) - NC? k
01:29:142 (5,1) - Overlap so it looks better maybe? done
01:37:359 (4,5) - Make DS bigger. It changes to drastically here. i basicly reworked this and the pattern after it
01:52:750 (3,4) - Increase DS. Makes it play really choppy when they're that close. ctrl-g and increased spacing a bit
01:55:098 (4,5) - Bigger DS yea
02:14:533 (2,3) - Overlap i fixed the entire part
02:16:750 (3) - ^
02:22:098 (2) - Line up better so it looks straight here 02:21:446 (1,4,2) - fixed
02:35:532 (1) - Feels weak. Maybe make 02:35:402 (7,8) - a kickslider, and space 02:35:532 (1) - Further away to make a bigger impact? spaced out a bit more but no kickslider there
02:55:359 (2,2,3,4) - Overlap better prettied it up
03:50:142 (2) - This volume increase scared the shit out of me tbh. woops
04:14:939 (2,3) - This feels choppy. Maybe space 04:15:254 (3) - to where 04:14:307 (2) - is? sure, its slow part so doesnt really matter
04:16:202 (2) - Space more. plays choppy kk
04:17:149 (1,2) - These play fine. ayy
04:19:676 (1,2) - Maybe place 04:19:991 (2) - Where 04:18:727 (2) - is? stacking is weird here because high AR, and you have to stop when the player feels like they shouldn't. https://osu.ppy.sh/ss/6535335 i mek triple pattern
04:55:790 (1) - Get rid of NC NC on all of them because the rhythms are so weird
05:02:175 (2,3,1,2,1,2,1) - This flows like ass imo. Super angular and choppy.ctrl g on 05:02:603 (1,2) -
05:17:390 (1,2,1,2,1,2) - This is 1/4, not 1/2 fixed
05:30:890 (5,1,2) - Overlap better. yea
05:44:819 (1) - should end 05:44:926 - (where the drums end) fixed
05:52:908 (2) - Overmapped note. fixed
06:23:122 (2) - ^ fixed
06:33:247 (1,2,3,4,5,6,7,8,1,1) - Blanket better? Needs to be moved up fixed
07:05:711 (2) - Move down and to the right more for better flow. i see what u mean and it fits
07:15:676 (1,2) - These sliders are Hella ugly. fixed
07:24:836 (2) - Overmapped.
07:26:979 (2) - ^ fixed
07:30:301 (2) - ^
07:34:586 (2) - ^
07:40:694 (2) - ^
07:44:872 (2) - ^ how did i even manage this lol
07:45:890 (2,1,2) - Overlap better. done
08:02:819 (1) - Ends 08:02:926 same as earlier got it
08:41:819 (1,1) - Overlap better this is just fine
09:03:247 (4,5) - This looks cool, but plays poorly disagree, this plays just fine because of slider leniency
09:09:890 (6) - NC? fixed
09:16:158 - 09:16:265 - Empty sounds. maybe some kick sliders? i can barely hear anything so no
09:18:676 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,1) - This looks really ugly imo. i think it loos realy nice
09:28:961 (1,2,3,4,5,6,1,2,3,1,2,3,1) - ^
09:54:890 (2,1,2,3,4,5,6,7,8,1) - Overlap better fixed

Good luck!
thanks for modding :D
Triniset
Order has been restored
Topic Starter
Fenza
Indeed it has
BanchoBot
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