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DJ Noriken - Enjoy This Time(feat. yukacco)

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Topic Starter
Poggo
This beatmap was submitted using in-game submission on 16 июня 2018 г. at 10:55:02

Artist: DJ Noriken
Title: Enjoy This Time(feat. yukacco)
Tags: electronic japanese from ten wonderland
BPM: 170
Filesize: 8004kb
Play Time: 05:00
Difficulties Available:
  1. ENJOY (5,31 stars, 1095 notes)
Download: DJ Noriken - Enjoy This Time(feat. yukacco)
Information: Scores/Beatmap Listing
---------------
meaow :3 done :3
welcome to mod \o/
Luel Roseline
Yukacco!

Where's katty pie? RIP?
hi-mei
rank when?
Aleksander92
Привет, я новичок в этом, так что не суди строго) Надеюсь, что-то окажется полезным.

[ENJOY]
  1. 00:13:489 (6) // 00:14:901 (7) // 00:16:313 (6) // 00:19:136 (6) // 00:20:548 (7) - Может, стоит их укоротить на тик? Так играется немного приятнее, и дополнительно в положительный контраст идут слайдеры 00:16:666 (1)
  2. 00:16:136 (5) - x:136 y:56
  3. 00:22:313 (9) - Нужен ли этот новый комбо-цвет? Если оставить старый, то ощущается законченность части
  4. 00:41:548 (5) - Этот джамп в 5 и потом в 6 после маленького квадрата ощущается весьма странно, может, переделать это так, чтобы все прыжки в этом комбо были размеров прыжков квадрата?
  5. 00:44:548 (6) - Тоже на тик короче?
  6. 00:44:901 (1,2,3,4) - Гремят концы слайдеров, я видел, что приглушают так (https://puu.sh/sudl0/dbad9a8f1e.png)
  7. 01:01:842 (1) - Как-то странно в начале этого прыгучего комбо слайдер смотрится, может, заменить на два круга?
  8. 01:02:901 (6,7) - Странный прыжок, большой угол и дистанция маленькая по сравнению с остальными прыжками в комбо. Я бы предложил 7 перенести в x:336 y:196
  9. 01:18:784 (1) - Ближе к центру экрана и прежний цвет комбо?
  10. 01:24:431 (1,2,3,4) - Тоже надо бы приглушить концы слайдеров. Вообще, многие серии длинных слайдеров в карте лучше поприглушать, как по мне (чем тише музыка - тем больше отдаются ненужными звуками концы слайдеров)
  11. 02:09:607 (1,2,3,4) // 02:15:254 (1,2,3,4) // 02:37:842 (1,2,3,4) // 02:43:489 (1,2,3,4) // 03:39:960 (1,2,3,4) // 04:13:842 (1,2,3,4) // 04:25:136 (1,2,3,4) - Вот те серии длинных слайдеров, в которых я раз за разом срывал на 100 конец какого-нибудь слайдера (я старался xd)
  12. 04:27:254 (5,6,7,8) - Странный спейсинг, и по отношению к 04:26:548 (1,2,3,4) - выглядит странно. Может, просто поставить всё комбо 04:26:548 (1,2,3,4,5,6,7,8) - в набор треугольников/фигуру? Спейсинг и углы будут одинаковые, будет классно
  13. Небольшое персональное впечатление - в середине карты некоторое время идут подряд вертикальные джампы, может, разнообразить чуть-чуть?
Желаю успехов :)
Love Poggo <3
Topic Starter
Poggo

Aleksander92 wrote:

Привет, я новичок в этом, так что не суди строго) Надеюсь, что-то окажется полезным.

[ENJOY]
  1. 00:13:489 (6) // 00:14:901 (7) // 00:16:313 (6) // 00:19:136 (6) // 00:20:548 (7) - Может, стоит их укоротить на тик? Так играется немного приятнее, и дополнительно в положительный контраст идут слайдеры 00:16:666 (1)
  2. 00:16:136 (5) - x:136 y:56
  3. 00:22:313 (9) - Нужен ли этот новый комбо-цвет? Если оставить старый, то ощущается законченность части
  4. 00:41:548 (5) - Этот джамп в 5 и потом в 6 после маленького квадрата ощущается весьма странно, может, переделать это так, чтобы все прыжки в этом комбо были размеров прыжков квадрата?
  5. 00:44:548 (6) - Тоже на тик короче?
  6. 00:44:901 (1,2,3,4) - Гремят концы слайдеров, я видел, что приглушают так (https://puu.sh/sudl0/dbad9a8f1e.png)
  7. 01:01:842 (1) - Как-то странно в начале этого прыгучего комбо слайдер смотрится, может, заменить на два круга?
  8. 01:02:901 (6,7) - Странный прыжок, большой угол и дистанция маленькая по сравнению с остальными прыжками в комбо. Я бы предложил 7 перенести в x:336 y:196
  9. 01:18:784 (1) - Ближе к центру экрана и прежний цвет комбо?
  10. 01:24:431 (1,2,3,4) - Тоже надо бы приглушить концы слайдеров. Вообще, многие серии длинных слайдеров в карте лучше поприглушать, как по мне (чем тише музыка - тем больше отдаются ненужными звуками концы слайдеров)
  11. 02:09:607 (1,2,3,4) // 02:15:254 (1,2,3,4) // 02:37:842 (1,2,3,4) // 02:43:489 (1,2,3,4) // 03:39:960 (1,2,3,4) // 04:13:842 (1,2,3,4) // 04:25:136 (1,2,3,4) - Вот те серии длинных слайдеров, в которых я раз за разом срывал на 100 конец какого-нибудь слайдера (я старался xd)
  12. 04:27:254 (5,6,7,8) - Странный спейсинг, и по отношению к 04:26:548 (1,2,3,4) - выглядит странно. Может, просто поставить всё комбо 04:26:548 (1,2,3,4,5,6,7,8) - в набор треугольников/фигуру? Спейсинг и углы будут одинаковые, будет классно
  13. Небольшое персональное впечатление - в середине карты некоторое время идут подряд вертикальные джампы, может, разнообразить чуть-чуть?
Желаю успехов :)
Love Poggo <3
Спасибо большое за мод :3 кое-чего пофиксила
vrnl
the offset should be 1,120

just a quick suggestion
Luel Roseline
****** F***** hands up

Anyway, here's my star katty.
Topic Starter
Poggo

S A V E R Y wrote:

****** F***** hands up

Anyway, here's my star katty.

Hah thanks ^^
RikiH_
pls rank :<
Topic Starter
Poggo

RikiH_ wrote:

pls rank :<

Haaaah :D gime me mod first~
Namki
как ты и просила.
[енжой]
  1. Не думаешь, что АР9 мало будет для экстры в 5.31*, ~9.2 получше смотрится.
  2. Лично мне не нравится, что выбран нормал самплесет. Слишком шумит, вообще не могу разобрать, что там за хсы стоят, чуть-чуть мб только вистл. Но такое вроде не анранк, тут уже я такой.
  3. 00:39:431 (1,2) - как-то слишком мало спейсинга между ними. Там же идет акцент и на бит, и на вокал 00:39:607 - .
  4. 00:42:254 (1,2,3,4,5,6) - не нравятся тут антиджампы, не смотрятся, честно. 00:43:666 (1,2,3,4,5,6) - ну да.
  5. Примерно с минуты начинается безумие, лол.
    01:01:842 (1,2,3,4,5,6,7,8) - / 01:10:313 (1,2,3,4,5,6) - / 01:16:136 (2,3) - повышение спейсинга на пустом месте. Емпхазис очень страдает и выглядит глупо, и интенсивность не такая, чтобы делать алмост фс джампы. У тебя там даже в киае джампы поменьше будут, а там, прошу заметить, самая интенс часть в треке.
  6. 01:45:607 - а не стоит апбит выделять спейсингом побольше?
  7. Если сравнить 01:47:989 - с 01:48:342 - , можно услышать, что 01:47:989 - хорошо слышен, а вот 01:48:342 - ничего нет, мб в фоне какие-то левые звуки. Предлагаю, сделать спейсинг на уменьшение, что-то типа такого.
    Емпхазис вседела.
  8. 01:53:372 (4,5,6,7,1) - этот и все последующие так же можно сделать.
  9. 02:13:489 (6,1) - все бланкеты должны быть идеальны, ты же знаешь.
  10. Овералл очень круто, но выделять бы спейсинг чуть логичнее.
    Не пишу огромный нази мод, ибо смысла нет, ты сама сможешь найти всякие маленькие ошибки типа бланкетов. Ну или другие моды исправять owo
Toyosaki Aki
as NM req
short mod ;-;
General
  1. Tag?

ENJOY
  1. 00:20:548 (7) - make it more curvy? I felt weird a bit comparing with other sliders (00:19:136 (6) - 00:17:019 (2) - ...etc).
  2. 00:22:401 (1) - end here (00:23:372 - )? maybe 00:23:548 - doesn't have any noticable sound.
  3. 00:27:254 (4) - move to x:247|y:104 for constructing an equilateral triangle?
  4. I know you make 00:44:548 (6,1,2,3) - as symmetry but 00:44:548 (6) -'s 3/4 slider does not really match the song because you skipped vocal here(00:44:725 -). so changing it to 1/2 slider and mapping 00:44:901 (1,2,3,4) - as symmetry is the best way imo.
  5. 00:54:078 (3) - add reverse for consistency with 00:52:666 (3) - ?
  6. 01:02:901 (7,8) - looks so close. move 01:03:078 (8) - to x:440|y:196 and then stack them (01:03:078 (8,2) - )?
  7. 01:18:078 (3,4,1) - use same distance? http://puu.sh/tSqQm/b0b05a53bb.png
  8. 02:26:195 (4) - would remove reverse? way to map 02:26:548 - as clickable is better because here is laud symbal.

I have no time to check the last half sorry xd
good luck!!
Aurele
Uh hello there! You asked me for a mod :)

ENJOY
I don't know how to feel about this difficulty name, ahah.
  1. 00:06:784 (1,2,3,4) - On these notes, the slider (3) seems unfitting and clicking on it is awkward. If we look previously, you added a slider, two circles and another slider to 00:01:137 (1,2,3,4) - . To this place, the slider (3) doesn't match the rhythm as you've done previously. To make this better, you should consider doing a CTRL+G to these objects: 00:07:313 (3,4) - .
  2. 00:35:372 (1,2,3,4,5) - I'm not sure this is a perfect star shape. Try to make it better?
  3. 00:50:901 (3) - The emplacement of this circle makes the flow strange as it's broken from (2,3) to (3,4). If you want to follow the flow from the previous combo, you should try to do something similar to this at 00:50:548 (1,2,3) - :
  4. 01:01:842 (1,2,5,6) - These two jumps here are too high compared to the jumps from this combo and players aren't necessarily prepared for this. You should consider lowering the jump in here.
  5. 01:39:254 (5) - You should add a new combo here as it doesn't belong to the previous three combos with the four 1/2 circles.
  6. 02:49:136 (1) - Considering the flow from your previous four sliders, this circle should be placed somewhere lower. What about x:444 y:344? The movement is clearer if it goes down instead of going up.
  7. 03:21:607 (1) - I get that this slider starts at this position because of the previous objects, however, since you are doing a linear flow with the next three sliders, this slider should be starting in the other way. Do a CTRL+G to this slider. (Or else, since it have to be starting at a similar emplacement to keep a nice flow, you can do a CTRL+G to the sliders (2,3,4) instead. Both opinions are good tho). It will look like this:
  8. 03:50:901 (1,2) - If we look at the movement here, it will be more natural if both of these were flipped vertically. (CTRL+J)
  9. 04:30:078 (3,4,5,6) - I believe these jumps will be better if you were flipping them that way:

Thats it. Good luck!
Luel Roseline
Some words..

03:35:725 (1,2,3,4) - Be careful the 4th slider. This slider makes read to same rhythm. Check the image.
Topic Starter
Poggo
Very big thanks guys :3 fixed some moments~
J1NX1337
Hey! Finally got around to modding this, so here we go! :D

Normal Mod
[ENJOY]

Nice map! I like symmetry in maps especially when it's done well. This was, in general, quite a fun map to play as well. You could even say I ENJOYed it. ;)
The only thing I found really weird was the spinner in the end, because there's not much happening with the song at that point anymore to justify such a long spinner without any audible sounds. I can see why you included it because otherwise this wouldn't be approval-length, but I'm not sure if BNs will consider it rankable.
Mainly some rhythmical stuff could be improved, I think.

1) There are no tags. You should add some, like "electronic", "japanese", or "from ten wonderland" (name of the album).

2) For correct Metadata, the title of the song should be: Enjoy This Time(feat. yukacco) so you should remove the space between Time and (feat...). Source: http://fromtenwonderland.com/ (official site of the album that this song is on)

3) 00:06:784 (1,2,3,4,5) - The rhythm you use here doesn't really make sense to me and feels weird to play. 00:07:313 (3) - Having this slider here makes 00:07:489 - unclickable even though there's a pretty strong kick on it, and generally strong sounds should be made clickable. The rhythm you use here would imply that there is a similar sound on 00:06:784 -, 00:07:313 - and 00:07:842 - sliderstarts to click on, but there is not. This is why I would suggest using a rhythm like slider + circle + circle and repeat that, rather than slider circle slider circle, as it would allow you to emphasize the kicks and would make the pattern feel much better and intuitive to play. :D

4) 00:42:254 (1,2,3,4,5) - You could perfect this line by raising (3) a tiny bit, since it's a little bit off from the line. Same at 00:44:019 (3) - except lower it a tiny bit. lol

5) 00:44:725 - There's a vocal sound you could emphasize here. I don't think this slider 00:44:548 (6) - works very well, because the vocal isn't stretched here unlike the previous sections such as 00:43:136 (6) -. Therefore I would recommend replacing 00:44:548 (6) - with two circles on 00:44:548 - and 00:44:725 - or then ending the slider on 00:44:725 - instead.

6) 00:51:078 (4,5) - This rhythm feels really weird to me as well, mainly because both the sliders are offbeat, and I could really notice it while playing as well, because otherwise the rhythm is pretty good during this part. There's a strong high pitch vocal on 00:51:254 - because that's when she begins a new word, so I think it should be clickable. You can, for example, delete 00:50:901 (3) -, move 00:51:078 (4) - on its spot so that it starts on 00:50:901 - and ends on 00:51:078 - and then move 00:51:431 (5) - back a tick and place a circle on 00:51:784 -. I think this rhythm would feel a lot better to play and emphasize the song better as well. You can try a different kind of rhythm that accomplishes the same thing if you want, of course.

7) 00:55:842 (6) - You could replace this slider with circles instead to emphasize the vocals like you've done before in this part of the song. Or you could at least end the slider earlier and put a circle on 00:56:195 - to emphasize big kick sound, like you did at 01:18:784 (1) -, which would make it more consistent as well.

8) 00:56:284 (1) - You could end this spinner at 00:57:078 - instead to emphasize the kick heard in the song, and then place a circle on 00:57:254 - that's stacked on the sliderstart of 00:57:607 (1) - to emphasize the clap and short pause in the song. You did the same at 01:41:460 (1,1) - :P

9) 01:23:019 (1,2,3,4,5,6,7) - I feel like the spacing in this pattern is a bit too high. It really differs a lot from 01:20:195 (1,2,3,4,5,6) - even though the song is doing the same thing in both sections, so the huge spacing change is quite unexpected. I would somewhat lower the spacing. It makes sense at 01:28:666 (1,2,3,4,5,6) - to have this high spacing because you can hear a background sound increasing here, so the pattern matches the intensity in this case.

10) 01:34:313 (1,2,3,4,5) - Same as 3). I don't think this rhythm makes sense and I don't think it emphasizes the song very well either, for the same reasons. I would recommend a slider + circle + circle rhythm instead.

11) 01:44:195 (1,2) - I would switch places with these rhythmically, because starting 01:44:372 (2) - on the half beat feels weird and unfitting, since you're not able to click the kick on 01:44:548 -, and strong sounds should generally be clickable. You could try rearranging the pattern like this, which feels better imo: http://puu.sh/upW2F/95fae2bbb2.jpg

12) 01:57:078 (2,3) - These sliders start on half beats and don't emphasize any strong sounds. Both 01:57:254 - and 01:57:607 - have strong sounds on them but they're not clickable because the sliders end on them, so I would remake the rhythm here. For example, you could make 01:57:078 (2) - a reverse slider instead and add a circle on 01:57:607 - which would feel a lot better.

13) 02:11:195 (2,7) - The stack between these is a tiny bit off, just needs to be snapped in place. :P

14) 02:19:136 (4,1) - I think these sliders would look better together if you curved 02:19:489 (1) - a bit less.

15) 02:20:901 (1,2,3,4) - Nice pattern! :D

16) 02:58:136 (2,3) - It would feel better if you switched places between these notes rhythmically, like you did at 02:55:313 (2,3,4) -. This would also make it more consistent and allow you to make the sound at 02:58:313 - clickable.

17) 03:55:666 (2,4) - Visual spacing between these two circles seems higher than between 03:56:019 (4,6,8) - so you could even the visual spacing out between these.

18) 03:57:078 (1,2,3) - Again I feel like these sliders don't make sense rhythmically, because they start on the half beats, and all the strong sounds are on the slider ends, which feels weird and unfitting. You could try using reverse sliders or circles here instead. If you're not going to change the rhythm, at least move 03:57:431 (2) - more to the right so that the three slider ends form a proper triangle shape.

19) 04:07:666 (5,6) - These sliders feel rhythmically weird as well. If you moved them back a tick, they'd feel a lot better and have the important sounds clickable. However I think I'd just replace them with circles instead to make some better-looking patterns and a nice ending jump section before the spinner pause. It would also be important to have 04:08:195 - clickable since it's basically a finish to this kiai part.

20) 04:08:284 (1) - Could also end this spinner on 04:09:078 - to emphasize the kick and add a circle on 04:09:254 - stacked on top of the next slider.

21) 04:17:195 (2) - I don't feel like this reverse slider emphasizes the vocals very well, and feels kind of out of place. I'd try something else here, like replacing it with a circle and then a slider, which would emphasize the correct beats in the song.

22) 04:20:195 (3,4) - Maybe curve these a little bit less for better blankets with 04:19:489 (1,2) -

23) 04:21:431 (4) - Same as before, it feels weird to me because it starts on a half beat and ignores the kick on the slider end. I would rhythmically switch places between 04:21:254 (3,4) - or maybe just remake this pattern to make it feel better.

24) 04:22:842 (3,4) - ^Same for these.

25) 04:27:431 (6,8) - You could make this pattern flow and play better if you switch places (Ctrl+G) between these two circles. :D

26) 04:44:019 (4,5) - Same here as before, would make the rhythm more intuitive if you had a circle on 04:44:019 - and have the slider start from 04:44:195 - instead.

27) 04:46:313 (1,2,3,4,5,6,7) - This pattern looks kinda weird to me compared to all your other smooth patterns. 04:46:490 (2,4,6) - Maybe make these circles have the same visual spacing as 04:46:313 (1,3,5,7) - ? Or you could try something else, whatever works for you. :P

28) 04:49:313 (2,3,4,5,6) - Move this pattern a bit to the right so that 04:49:136 (1) - is right in the center between 04:48:078 (2,4) - ?

[Hitsounds]

1) 00:10:666 (5) - Maybe make this a Normal clap instead of a whistle to keep up the snare claps? Feels a bit weird for them to stop here already.

2) 01:01:842 (1) - Seems like this is missing a soft hitwhistle.

3) 02:39:254 (1) - Is this supposed to be a soft hitwhistle? Feels like it should be a normal one. 02:42:078 (1) - This one uses a normal one at least, so it's kind of inconsistent.

4) 03:01:842 (1) - Feels like this is missing a finish because you use one at 03:04:666 (1) - and onwards.

5) 03:41:372 (1) - I think this sliderstart could use a clap since you start using it on every other beat from here on out.

6) 03:43:489 (5) - Sounds like this is supposed to use soft sampleset like at 03:42:784 (1) - etc.?

7) 03:45:607 (1) - Could add a soft hitfinish here like at 01:41:372 (1) -

Alright that's about it, don't forget to check hitsounds again if you make rhythm changes. Good luck for getting this ranked! :)
Tshemmp
Not a full mod, just a few things I noticed while playing.
  1. 01:37:136 (1,2,3,4,1,2,3,4,1,2,3,4) - what about increasing the spacing between each of these groups of circles, for example 1,0x spacing for the first 4 circles, 1,15x for 01:37:842 (1,2,3,4) - and 1,3x for the last 4? I definitely wanted to play something like this when this point in the music arrived.
  2. 01:44:372 (2) - this feels like a weak beat followed by a strong beat at 01:44:548 - to me, so having to click here first on the slider head while on the weak beat and then doing nothing on the strong beat feels really weird to me. Instead of 01:44:195 (1,2,3) - circle-slider-circle I suggest slider-circle-circle or reapeatslider-circle or circle-circle-circle-circle or something.
  3. 01:50:195 - and 01:50:372 - sound like very similar sounds to me in comparison to 01:49:842 (1) - so two circles instead of the slider might be very fitting here
  4. 01:51:607 - same
  5. 01:55:842 ^
  6. 04:54:784 - why not just end the spinner here?
Topic Starter
Poggo
Thank you guys :3 some fixed
BanchoBot
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