Rasengan00:04:654 (7) - spacing
00:10:781 (4,5,6) - is this change in spacing really necessary. There isn't anything in the music that dictates this kind of spacing
00:11:626 (6) - maybe end this on the previous red tick
00:12:471 (7) - new combo (don't forget to adjust this notes spacing)
00:12:893 (8,9,1) - spacing
00:13:738 (1) - remove new combo
00:15:851 (4) - new combo, also why does it have an extra slider point
00:16:696 (5) - end on previous white tick?
00:17:541 (6) - ^ ?
00:20:288 (3) - possibly like this:
00:21:555 (3,4,5) - spacing? now if you wanted to keep this, make sure (1,2) have spacing similar to these notes
00:22:400 (6) - new combo?
00:24:090 (1,2,3,4,5,6) - spacing is misleading because they all have same spacing but don't have the same distance between them on the timeline , for exampel (1,2) are 1/2 apart, but (3,4) are 1/1 apart but they both the same spacing
00:25:781 (7) - new combo
00:27:682 (8) - ^
00:28:316 (1) - remove new combo
00:31:062 (4) - new combo
00:31:485 (5,6) - spacing
00:32:752 (9) - new combo
00:36:978 (1) - remove new combo
00:37:823 (2) - new combo
00:38:879 (5,6) - major spacing issue
00:39:513 (1,2,3,4,5,6,7,8) - make spacing consistent within the combo?
00:41:203 (9) - spacing, new combo and end this slider and the previous red tick?
00:42:048 (10) - end on previous red tick
00:44:372 (Kiai) - this isn't the best place to start kiai. start it here: 00:47:964 instead.
00:46:062 (3) - new combo
00:46:062 (3,4,5,6,7,8,9,10) - instead of suddenly increasing the spacing
possible something like this:
with this type of pattern. you are gradually increasing the spacing.
00:50:710 (kiai) : remove this inherited timing section that end kiai time. possible end kiai time here: 01:15:006 instead
00:50:710 (7) - new combo
00:51:555 (x) - place note here?
00:53:140 (4,5) - these two notes should be on the red ticks instead of blue
00:53:879 (1,2) - you could make this a jump
00:54:724 (3) - new combo
00:56:203 (6,7) - compared to the spacing of the 1/2 sliders that appear earlier in the combo, (6,7) feel anti-climatic due to the decreased spacing
00:58:105 (1,2,3,4,1,2,3,4,1,2,3,4,5,6) - i kinda was expecting some more 1/2 and sliders in this part
01:15:006 (3) - new combo
01:16:802 (9) - this should be on the red tick
01:17:119 (1,2,3,4,5,6,7,8,9,10) - is this 1/4 stream really needed?
01:22:189 (1,2,3,4,5,6) - why the spacing decrease
01:23:668 (1) - remove new combo
01:23:985 (1,2,3,4,5,6,7,8,9,10) - start the 1/4 stream on the white tick instead of the blue tick
01:25:569 (1,2,1,2,3) - this feels anti-climatic
01:26:414 (1,2) - spacing
I will check the other diffs tomorrow, or when i have some mroe free time.
Chidori - what kind of difficulty is this. is it a hard or normal etc.
00:11:837 (6) - end on the previous white tick
00:24:830 (4,5,6) - these should be on the red ticks
00:22:611 (4) - new combo?
00:25:569 (7) - ^ ; i would remake this slider. It doesn't look too good
00:27:682 (9) - new combo
00:29:160 (12) - ^
00:32:330 (3) - ^ ?
00:37:400 (6) - end on previous red tick?
00:38:034 (7) - new combo
00:38:245 (8,9) - misleading spacing
00:41:203 (1) - mapthis instead of using a spinner?
00:54:724 (3) - new combo
01:03:808 (1) - extend this to the white tick.
01:10:780 (7) - new combo , also this slider should start a red tick later
01:13:104 (1) - no new combo?
01:15:006 (3) - new combo ?
01:18:386 (6) - ^
01:20:287 (1) - no new combo and end either on the latter red tick or shorten to the white tick. both will work
01:22:083 (2) - this should be on the next white tick
01:24:618 (1) - start on the previous white tick and end on the red tick located here: 01:26:625
Easy - why is the artist in the diff "Dev Parade"
00:53:879 (4) - new combo
01:07:400 (3) - ^
01:14:160 (5) - ^
OverallKiai: you should make the kiai on chidori and rasengan like the kiai on theowest's easy diff
Difficulty names: It is best to use names such as : Normal, Hard etc. because it gives the best idea of what the diff is.
Mapset Spread: Chidori and Rasengan have close to the same difficulty level. You should probably choose which one you want as the hardest difficutly and remap the difficulty that you didn't choose as a normal diff.