m4m from q
- you could add jcore to the tags since it's what camellia's style is usually referred to
also wubs (yeah seriously) - not sure if the combo colours match with the bg but heh who cares (i do)
- disable widescreen (useless but it makes my mod look longer)
- erm your bg is too big (1536px wide)
- redundant timing sections: 01:40:363 - 02:13:466 - 04:20:363 -
- how about you start your preview point on 02:59:587 - so the preview plays more smoothly in the selection menu?
- 00:42:087 (1) - While I understand why you'd raise the SV here, it's quite unexpected on a first play after this slow section, and players might slider break there, especially since there are no rhythmical cues after this slider (no object after it unlike kiai sections for example where those SV changes happen in the middle of the play with a ton in indications that the slider is actually faster)
I'd suggest to reduce the SV a bit just so the slider ball's lenient circle completely covers what would be the slider's end if it was the same SV as before (sounds a bit complicated so here's a pic:
in green is the slider with the same SV as before, red is your current slider with SV ajusted so the leniency covers the other slider end)
...or you could change its shape to be a bit tighter, the lenient circle would cover more of the slider so it'd make it less likely to break: - 01:13:294 (2) - why not placed like this for "consistency" with 01:09:156 (1,1,2) - ? :
- 01:24:415 (1,2,3,4) - i think you should use this pattern a bit more often in this section, while it plays really well it feels really alone
- 02:57:604 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - I understand the consistency with the last part like this one, but here the piano is much more present, and I found myself repeatedly fucking up there because i want to hit the piano and not the drums.
It could be just me, but I think it could play really well with this instead (with reduced SV):
i guess you could do this just for 2 patterns, while the drums build up, then switch to the stacked streams - 03:01:742 (1,2,3,4) - I find this stream really hard to hit with so little momemtum from the last slider, and the angle to get to it is quite awkward, see 03:12:432 (1,1,2,3,4) - in comparison where you get a lot more inertia from the slider and a more natural angle
- im not a very good player but i have some concerns about SV changes on wubs parts and slider placement, some might just be a bit awkward to play to not slider break on them, that may be something to look for, I guess you've gotten quite a few testplays already so you already took care of that, just wanted to point it out.