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Junichi Masuda - Virbank City Gym (Performed by Koffing and

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Topic Starter
Duskyui
This beatmap was submitted using in-game submission on fredag 20. mai 2016 at 22.04.16

Artist: Junichi Masuda
Title: Virbank City Gym (Performed by Koffing and the Toxics)
Source: Pokémon Black 2 / White 2
Tags: roxie homika poison bw2 b2w2 game freak pokemon company super music collection go ichinose
BPM: 144
Filesize: 1223kb
Play Time: 00:35
Difficulties Available:
  1. Dogars (3,52 stars, 131 notes)
  2. Easy (1 stars, 24 notes)
  3. Hard (2,71 stars, 79 notes)
  4. Normal (1,84 stars, 56 notes)
Download: Junichi Masuda - Virbank City Gym (Performed by Koffing and the Toxics)
Information: Scores/Beatmap Listing
---------------
ヽ༼ຈل͜ຈ༽ノ raise your dogars ヽ༼ຈل͜ຈ༽ノ

20.05.2016 mp3 change, redownload

Mapset finished, currently on the lookout for mods. Going for ranked.

Changelog
14.02.2016 - First upload, Dogars difficulty added
15.02.2016 - Easy, Normal and Hard diffs added. Dogars hitsounded + a couple tweaks. Today was a productive day.
16.02.2016 - Easy, Normal, and Hard hitsounded. Combo colors added + other tweaks via mod
17.02.2016 - Easy/Normal spacing stuff, countdowns removed (won't have much to say but atleast AiMod will stop complaining about it)
19.02.2016 - Nerfed Easy a bit, and Hard considerably. Mainly to even out the difficulty spread. Fixed a typo in the changelog, changing the map as we all know it
20.02.2016 - Mod stuff, added Kiai time for instance
22.02.2016 - Fixed Easy/Normal distance snap, added some more tags, fixed metadata, other fixes
25.02.2016 - Modly wobbly stuff
27.02.2016 - Small changes on Dogars
08.05.2016 - Beatmap not ded anymore. Small changes overall
20.05.2016 - Changed mp3, tuned offset accordingly

Thanks to modders:
  1. Holy2219 (Dogars)
  2. WazZzaA123 (Easy / Normal / Hard)
  3. DeltaLeeds (Easy / Normal / Hard / Dogars)
  4. Dailycare (Easy / Normal / Hard / Dogars)
  5. Black Emptiness (Easy / Normal / Hard / Dogars)
  6. Lumin (Easy / Normal / Hard / Dogars)
  7. greenwood0301 (Normal / Hard)
  8. Ambient (Dogars)
Ecchi
Woop, woop ~

General
▸ Could add combo colours
Dogars

00:06:831 (1,2,3,4,5) - weird stream
00:01:207 (4,5,6) - could space a bit more
00:04:331 (3,4) - weird overlap
00:07:665 (3,4,5) - fix blanket
00:10:998 (5,6) - overlap again
00:14:123 (7) - could stack this with 00:13:081 (1)
00:19:956 (7,8,1) - weird spacing
00:34:540 (2,3,4) - too much spaced
00:35:165 (5) - could stack this one with either 00:34:227 (4) - or 00:34:123 (3) -
Gl
Topic Starter
Duskyui

Holy2219 wrote:

Woop, woop ~ Wooper~

General
▸ Could add combo colours Tried editing the combo colors but no change shows at my end. Think this color selection would be interesting though, if it actually works. nvm I'm just being a noob
Dogars

00:06:831 (1,2,3,4,5) - weird stream Fixed.
00:01:207 (4,5,6) - could space a bit more Okay.
00:04:331 (3,4) - weird overlap Distanced the sliders from eachother, should be better now.
00:07:665 (3,4,5) - fix blanket Done.
00:10:998 (5,6) - overlap again Same as last overlap, fixed.
00:14:123 (7) - could stack this with 00:13:081 (1) Sure.
00:19:956 (7,8,1) - weird spacing Cut it down a little.
00:34:540 (2,3,4) - too much spaced 7.8/10 Toned it down.
00:35:165 (5) - could stack this one with either 00:34:227 (4) - or 00:34:123 (3) - Stacked with the last note in the stream.
Gl Thanks~
Thanks for the mod! :D
WazZzaA123
Kia time
00:15:165 to 00:28:498 ?
[Hard]
00:06:206 - Continue with the flow
00:31:831 - Consider adding a spinner here

[Normal]
00:12:665 (1) - NC
Move 00:22:456 (2) - to 00:22:665 (2) - http://i.imgur.com/vuTdjTy.png

[Easy]
Start the spinner here 00:32:248 instead

Work on your Design !
Timing is good
DeltaLeeds
Yo! Modding your map because you modded mine~ :P
General

SPOILER
  1. A beatmap must have kiai time! I suggest adding a timing point that has kiai mode checked at 00:15:165, that ends at 00:28:498.
Easy

SPOILER
00:01:831 (1,2,3): All these sliders should be the same for a tidier flow. Just copy paste the first slider and replace the second and third sliders with that, then Ctrl+G the second slider and place them like before.
00:08:498 (1,2): ^
00:11:831 (1,2,3): Make the notes at 1 and 3 have the same x coordinate to make it tidier.
00:28:498 (7): This slider is pretty sloppy and unsymmetrical... Consider making 5 anchor points at (468|300, 388|344, 268|232, 148|344 and 88|300), like so:


00:31:935 (1): Make the slider start at 00:31:831 instead.

Normal

SPOILER
I'm not sure that 1/4 beats is allowed for normal...
00:01:831 (1,2): Make this a slider ending at (2) instead since the beat is quite long.
00:14:331 (11): Make this slider end at 00:14:748 instead of 00:14:540.
00:15:998 (1,2,3,4): Same thing as in easy, mirror the sliders from the previous one. Copy the slider at (1), and ctrl+J and ctrl+H it, like so:

00:28:706 (2): Move this note to 00:28:915.
00:30:373 (2): Move this note to 00:30:581.
00:31:831 (5): Delete this note, and move the spinner next to this note here instead.

00:11:831 (8): NC
00:18:498 (5): NC
00:20:165 (1): Disable NC

Hard

SPOILER
This difficulty lacks a slider. Either replace the pattern at 00:31:831 into a slider like your previous diffs, or delete the note at 00:35:165 (7) and make a slider that goes all the way to 00:41:831, though I'd go for the first suggestion.
00:06:831 (6): NC
00:12:040 (2): This is a long note, make it a slider that goes until 00:12:248.
00:12:456 (3): Expand this slider so that it goes all the way to 00:12:873.
00:14:748 (1,2): Disable NC and NC in (2) instead.
00:18:810 (2): Move this one tick to the left to 00:18:706.
00:25:477 (2): Move this slider one tick to the left to 00:25:373 and expand it up to 00:25:581. A reverse arrow sounds good to me.
00:25:998 (1): Disable NC.
00:28:498 (1): I'd advise instead of the flow you're using make it go like this:

Sounds a bit better.

Dogar

SPOILER
Same as the hard diff, please add a slider at the end.
I'm not good at modding insane diffs, but I'll try my best!
00:13:081 (6): Disable NC
00:13:498 (3): NC
00:20:581 (1,1,1): What's with all the NCs here? Disable the two NCs after 00:20:581.

Hope my mod helped! :)
Topic Starter
Duskyui

WazZzaA123 wrote:

Kia time
00:15:165 to 00:28:498 ? Fixed.
[Hard]
00:06:206 - Continue with the flow Repositioned those notes slightly, not sure what you think the problem is but I think I made it look/play a bit better.
00:31:831 - Consider adding a spinner here Alrighty.

[Normal]
00:12:665 (1) - NC Unsure whether I should add NC at 8 or this, but I'll add NC to this note for now.
Move 00:22:456 (2) - to 00:22:665 (2) - http://i.imgur.com/vuTdjTy.png The old version fits better with the music, so I think I'll keep it.

[Easy]
Start the spinner here 00:32:248 instead Sure.

Work on your Design !
Timing is good
Thanks for the mod! :D
Topic Starter
Duskyui

DeltaLeeds wrote:

Yo! Modding your map because you modded mine~ :P Hi there, fellow Pokémapper~
General
  1. A beatmap must have kiai time! I suggest adding a timing point that has kiai mode checked at 00:15:165, that ends at 00:28:498. Fixed.
Easy

00:01:831 (1,2,3): All these sliders should be the same for a tidier flow. Just copy paste the first slider and replace the second and third sliders with that, then Ctrl+G the second slider and place them like before. Fixed.
00:08:498 (1,2): ^ ^
00:11:831 (1,2,3): Make the notes at 1 and 3 have the same x coordinate to make it tidier. Ok.
00:28:498 (7): This slider is pretty sloppy and unsymmetrical... Consider making 5 anchor points at (468|300, 388|344, 268|232, 148|344 and 88|300), like so:
These coordinates messed with the timing of the slider, but I applied the idea you gave~

00:31:935 (1): Make the slider start at 00:31:831 instead. ??

Normal

I'm not sure that 1/4 beats is allowed for normal... Not sure, but it isn't that fast of a song. I might do something about it if more people mention them.
00:01:831 (1,2): Make this a slider ending at (2) instead since the beat is quite long. Sure.
00:14:331 (11): Make this slider end at 00:14:748 instead of 00:14:540. Fixed.
00:15:998 (1,2,3,4): Same thing as in easy, mirror the sliders from the previous one. Copy the slider at (1), and ctrl+J and ctrl+H it, like so:
Done.
00:28:706 (2): Move this note to 00:28:915.
00:30:373 (2): Move this note to 00:30:581. Deleted both notes as I feel 8 1/1 notes in a row would be fairly repetitive.
00:31:831 (5): Delete this note, and move the spinner next to this note here instead. Aight.

00:11:831 (8): NC Added to the next note as suggested by WazZzaA123, but I'm still debating which of those I'll pick.
00:18:498 (5): NC Aight.
00:20:165 (1): Disable NC Done.

Hard

This difficulty lacks a slider. Either replace the pattern at 00:31:831 into a slider like your previous diffs, or delete the note at 00:35:165 (7) and make a slider that goes all the way to 00:41:831, though I'd go for the first suggestion. I assume you meant spinner, fixed it.
00:06:831 (6): NC Aight.
00:12:040 (2): This is a long note, make it a slider that goes until 00:12:248. Done.
00:12:456 (3): Expand this slider so that it goes all the way to 00:12:873. Done.
00:14:748 (1,2): Disable NC and NC in (2) instead. The new beat would start at the end of that slider, but yea I like your idea more.
00:18:810 (2): Move this one tick to the left to 00:18:706. Current version fits better with the song + I don't think it's too hard to hit for the difficulty.
00:25:477 (2): Move this slider one tick to the left to 00:25:373 and expand it up to 00:25:581. A reverse arrow sounds good to me. Sounds good to me aswell.
00:25:998 (1): Disable NC. Would like to keep the NC as it fits with how this part repeats.
00:28:498 (1): I'd advise instead of the flow you're using make it go like this:
Sure.
Sounds a bit better.

Dogar

Same as the hard diff, please add a slider at the end. I don't feel like adding a spinner there, the song ends at 0:35 and I'd want the map to end there.
I'm not good at modding insane diffs, but I'll try my best! This will be good practice then amirite? ;)
00:13:081 (6): Disable NC
00:13:498 (3): NC Done and done.
00:20:581 (1,1,1): What's with all the NCs here? Disable the two NCs after 00:20:581. Gonna keep the NCs as I feel they look better with this part of the map.

Hope my mod helped! :) It did! ;)
Thanks for the mod! :D
Dailycare
This mod may be subjective, maybe

[General]
Please make sure of metadata and tags.
Notes are concentrated in middle excessively, they should be spread out. Because it's not good to see and play.

[Dogars]
00:10:998 (5,6,1) - You can use 'ctrl+H,J,G,..etc.' for tidy patterns.
00:20:165 (1,1,1,1) - I can understand why you used this, but I don't recommend that New Combos. If you want to use current NC, make the slider velocity gradually faster.
00:29:540 (5,6,1) - Why did you use same distance among these? Please increase the distance between (6,1) than (5,6)

[Hard]
00:15:581 (1,2) - Don't overlap these. Check 00:22:248 (2,3) -

[Normal]
Please standardize Distance Spacing. It's important, and it's unrankable issues to having irregular DS in Easy, Normal diffs. I recommend DS 0.8~0.9. Please use Distance Snap

[Easy]
Same as above. You should fix that DS. And i recommend you to use slower slider velocity than Normal diff.
Anyway, rhythm is fine for me. Normal diff too.


I didn't check minor issues like blankets, patterns, etc.. So i think it's not detailed mod, sry
Topic Starter
Duskyui

Dailycare wrote:

This mod may be subjective, maybe

[General]
Please make sure of metadata and tags. Looks good to me. Gonna add a couple more tags though.
Notes are concentrated in middle excessively, they should be spread out. Because it's not good to see and play. Spread a couple of notes.

[Dogars]
00:10:998 (5,6,1) - You can use 'ctrl+H,J,G,..etc.' for tidy patterns. Applied.
00:20:165 (1,1,1,1) - I can understand why you used this, but I don't recommend that New Combos. If you want to use current NC, make the slider velocity gradually faster. Good idea.
00:29:540 (5,6,1) - Why did you use same distance among these? Please increase the distance between (6,1) than (5,6) Fixed.

[Hard]
00:15:581 (1,2) - Don't overlap these. Check 00:22:248 (2,3) - Okay.

[Normal]
Please standardize Distance Spacing. It's important, and it's unrankable issues to having irregular DS in Easy, Normal diffs. I recommend DS 0.8~0.9. Please use Distance Snap Fixed.

[Easy]
Same as above. You should fix that DS. And i recommend you to use slower slider velocity than Normal diff. Fixed.
Anyway, rhythm is fine for me. Normal diff too.


I didn't check minor issues like blankets, patterns, etc.. So i think it's not detailed mod, sry Still did help a lot though~
Thanks for modding! :D
Black Emptiness
hi.

* Artist name in unicode should be: 増田 順一

Easy:
* 00:28:498 (7) - How about improving this slider with this shape? [Image]

Normal:
* 00:22:456 (2) - This slider should start on 00:22:665 - . Don't forget to make it shorter.

Hard:
* 00:15:790 (2) - Same issue as in Normal.
* 00:22:456 (3) - ^
* 00:18:810 (2,3) - Stack these two together for better gameplay.

Dogars:
* 00:22:040 (1) - Should be on red tick (00:22:040 - )
* 00:23:810 (2,1,2) - ^

Good luck, Duskyui.
Topic Starter
Duskyui

Black Emptiness wrote:

hi. Heyo~

* Artist name in unicode should be: 増田 順一 Fixed.

Easy:
* 00:28:498 (7) - How about improving this slider with this shape? [Image] Curved it a bit more, not going for your design 100% though

Normal:
* 00:22:456 (2) - This slider should start on 00:22:665 - . Don't forget to make it shorter. The slider still plays well with the music as it is, gonna keep it for variety's sake.

Hard:
* 00:15:790 (2) - Same issue as in Normal. This slider as well plays to the music instead of the vocals. Keeping it as it brings more of a challenge and variety.
* 00:22:456 (3) - ^ ^
* 00:18:810 (2,3) - Stack these two together for better gameplay. Sure.

Dogars:
* 00:22:040 (1) - Should be on red tick (00:22:040 - )
* 00:23:810 (2,1,2) - ^ Both fixed.

Good luck, Duskyui. Thanks~
Thanks for modding :D
Lumin
A bit late NM here

[Easy]
  1. 00:01:831 (1,2) - these are probably copypasted but make bot of them a bit less curvy so 1 would blanket 2
  2. 00:08:498 (1,2) - ^
  3. 00:07:665 I'd put note here
  4. 00:18:498 (4) - make this curve less so this would point better to 1
  5. 00:20:165 (1,1) - Don't make these overlap, try to blanket or something (I tried to blanket and it didn't change difficulty any harder)
  6. 00:28:498 (7) - delete second last anchor and it looks better (and add new combo)
[Normal]
  1. 00:05:165 (1) - make this 1/1 slider, not 1/2 (follows vocals then)
  2. 00:06:831 (5) - nc here and 00:07:665 00:08:081 add notes here
  3. 00:22:456 (2) - this starts on red tick but it should start on white (fix it!) I know you follow the whistle there but it is so much quieter than vocal so I wouldn't make it follow that whistle
  4. 00:25:165 (1,2,3) - Not pretty overlaps imo
[Hard]
  1. 00:01:831 (1) - make it curve less and y:288 so it would like mirror 00:01:206 (4) -
  2. 00:03:498 (1) - less curve and it gives 3 better blanket by then
  3. 00:11:831 (1,2) - I'd rather replace these with one 1/1 slider
  4. 00:18:810 (2,3) - stack properly (not pretty)
  5. 00:20:581 (3,3) - replace with 1/2 sliders?
  6. 00:23:498 (1) - make curve a bit less (points better to 2)
[Dogars]
  1. 00:07:665 (3,5) - make both curve slightly less for better blanket
  2. 00:06:831 (1,2,3,4,5) - why this stream even though there isn't one in the song? Overmapping~
  3. 00:09:331 (4,1) - overlap
  4. 00:13:706 (2,3,4,5) - I'd rather make these sliders (pretty difficult to play for this level map)
  5. 00:14:123 (5,2,3) - overlap btw
  6. 00:15:165 (6) - why not make 1/1 slider from this and 00:15:477 (1) - delete, doesn't fit..
  7. 00:17:665 (4,1) - overlap or make it lap more
That's all I got!
greenwood0301
Hi Duskyui here the mod you ask for

HARD

00:07:248 to 00:08:081 this slider is useless (add a break where the slider was)

00:22:456 to 00:23:081 make this slider go with the lyrics

00:35:165 if you add this note after the spiner you should continue the map

NORMAL

00:22:456 to 00:23:081 make this slider go with the lyrics

GL HF for the rank
Topic Starter
Duskyui

Lumin wrote:

A bit late NM here

[Easy]
  1. 00:01:831 (1,2) - these are probably copypasted but make bot of them a bit less curvy so 1 would blanket 2
  2. 00:08:498 (1,2) - ^
  3. 00:07:665 I'd put note here
  4. 00:18:498 (4) - make this curve less so this would point better to 1
  5. 00:20:165 (1,1) - Don't make these overlap, try to blanket or something (I tried to blanket and it didn't change difficulty any harder) Blanket applied but I think it looks kinda ugly. I'll keep it until I get an idea on how to fix it though.
  6. 00:28:498 (7) - delete second last anchor and it looks better (and add new combo) That is beautiful
All applied on Easy.

[Normal]
  1. 00:05:165 (1) - make this 1/1 slider, not 1/2 (follows vocals then) Applied.
  2. 00:06:831 (5) - nc here and 00:07:665 00:08:081 add notes here NC not applied since I believe this combo works well as is, I added the notes though
  3. 00:22:456 (2) - this starts on red tick but it should start on white (fix it!) I know you follow the whistle there but it is so much quieter than vocal so I wouldn't make it follow that whistle Fixed, I guess this fix is reasonable for Normal diff.
  4. 00:25:165 (1,2,3) - Not pretty overlaps imo Made them prettier.
[Hard]
  1. 00:01:831 (1) - make it curve less and y:288 so it would like mirror 00:01:206 (4) -
  2. 00:03:498 (1) - less curve and it gives 3 better blanket by then
  3. 00:11:831 (1,2) - I'd rather replace these with one 1/1 slider
  4. 00:18:810 (2,3) - stack properly (not pretty)
    ^ All applied
  5. 00:20:581 (3,3) - replace with 1/2 sliders? I prefer how this looks and plays.
  6. 00:23:498 (1) - make curve a bit less (points better to 2) Applied.
[Dogars]
  1. 00:07:665 (3,5) - make both curve slightly less for better blanket Okay.
  2. 00:06:831 (1,2,3,4,5) - why this stream even though there isn't one in the song? Overmapping~ Found out there was no sound at 3, turned this into two doubles
  3. 00:09:331 (4,1) - overlap Fixed.
  4. 00:13:706 (2,3,4,5) - I'd rather make these sliders (pretty difficult to play for this level map) Not sure about that but I'll change it if more people mention it. I changed the direction they're moving, so hopefully this should be easier to play.
  5. 00:14:123 (5,2,3) - overlap btw Fixed.
  6. 00:15:165 (6) - why not make 1/1 slider from this and 00:15:477 (1) - delete, doesn't fit.. The slider fits with the drums, added another note to further build on that.
  7. 00:17:665 (4,1) - overlap or make it lap more Stacked them together.
That's all I got!
Thanks for modding! :D
Topic Starter
Duskyui

greenwood0301 wrote:

Hi Duskyui here the mod you ask for

HARD

00:07:248 to 00:08:081 this slider is useless (add a break where the slider was) No it's not. It plays during a long flute sound.

00:22:456 to 00:23:081 make this slider go with the lyrics I think this plays well as it is, and it is reasonably playable for a hard diff imo.

00:35:165 if you add this note after the spiner you should continue the map Don't want to map further as it's just the song looping and fading out, yet I want to keep this note as it serves well as a finale. Somehow I forgot to hitsound this, so I'm adding a finisher sound to further emphesize this.

NORMAL

00:22:456 to 00:23:081 make this slider go with the lyrics Fixed.

GL HF for the rank Thanks ^^
Thanks for the mod :D
Ambient
G'day, from my queue.

Dogars

  1. 00:03:498 (1,2,3) - There is inconsistency in the spacing, 1.5x should be what your looking for on notes 2 & 3.
  2. 00:07:144 (2) - Ctrl + G
  3. 00:14:331 (1) - Is there a need for a SV change here? feels necessary.
That about all i could find :?

Hope this was helpful, GL ;)
Topic Starter
Duskyui

Ambient wrote:

G'day, from my queue.

Dogars

  1. 00:03:498 (1,2,3) - There is inconsistency in the spacing, 1.5x should be what your looking for on notes 2 & 3.
  2. 00:07:144 (2) - Ctrl + G
  3. 00:14:331 (1) - Is there a need for a SV change here? feels necessary.
All applied.
That about all i could find :?

Hope this was helpful, GL ;)
Thanks! :D
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