Significantly better! I'm amazed at how much better it is.
As you play you can test the time as well by playing the song through, then checking to see if you're consistently late or early (I'm getting 10-20 ms late). If you're late, then increase the offset (in this case to about 380 ms). The 139 BPM looks to be pretty close to accurate.
However there are still problems in spacing. Right now you have it set at 1.5x (hold down alt and move the slider if you want to change it). None of the notes are actually snapped to that, it looks like you just threw them on. The problem apparently is that the slider tick rate is so low. The actual distance that osu! calculates is based on the distance multiplier and the slider tick rate. Increase these until both the sliders and the regular beats are about equal (you might want sliders to be a bit longer so you can curve them). Right now, you'd need 2.0x distance and 0.8x sliders to match the current manual spacing you have (experiment and try to get faster sliders and 1-1.2 distance).
I'm not saying you can't manually space some notes, it's just bad practice to completely ignore the default spacing.
Here's a few problem areas which are independent of spacing problems:
0:14:604 (3) this slider isn't aimed right. Based on the previous two, it's got a slope of -9/-4 on grid 3, so you'll have to match that or change the previous two. It's also not snapped to grid 3.
0:32:086 (4) this is one of the bad looking sliders. You can bring the middle point down one to make it look better, but it still won't snap right. I think if you add another anchor you'll get closer to the correct snap, though it won't necessarily be perfect or symmetrical:
1:02:322 (entire combo) "do o shi te so u na" is the way I'm hearing this, and I keep messing up on it (perhaps it's my fault). The so u na could be put in a reversing slider to flow a little better. Consider it, and choose whichever you like best. There's a number of places where you may consistently mess up. If you do, try out different slider combinations until you find one you like. I like "1-2-3--456-7-8" where the numbers are the beats and the dash is a slider attached to the beat.
1:26:279 (7) you've got claps on all 3 beats in the slider. It's possible to only have hit sounds on a certain beat in a slider by selecting just that beat. There's a number of these scattered throughout the map, this just one I found.
Timing/sound suggestions:
There's a few spots where you should change the sounds from normal to soft, and also use Kiai time (all this is under the tabs in "timing setup".
1:18 kiai
1:34 back to normal
1:49 soft
1:52 back to normal
2:18 kiai
2:35 back to normal
2:53 soft
3:05 back to normal
3:06 kiai
3:19 back to normal
Edit:
While I appreciate the kudosu, read up on the
kudosu guidelines. You don't have to give me any more for this map
.
[general]
use offset 380 ms
[hard]
00:24:101 (5) you can't make it symmetrical on grid 3. It just looks bad.
00:26:259 (1) too close - there's a number of these. it's a new combo and plenty of time in between. Might not be worth fixing.
00:30:575 (5) make symmetrical to (1) in the same combo.
00:32:086 (4) straighten this one out. curving it just doesn't work for me.
00:53:021 (3) ^
01:09:208 (1) too far
01:14:388 (7) the finish here doesn't work.
01:18:489 (2) one square left
01:19:784 (5-8) one square right
01:27:122 (9-11) slider tail anchor one square up
01:35:539 (2-3) use same slider anchor pattern as above.
01:37:050 (1-3) too close/uneven
01:42:230 (1-3) uneven/not symmetrical
01:45:683 (1-3) make sure you copy ^
02:08:129 (1,1,1) too close
02:14:820 (7) the finish here doesn't work.
02:43:741 (2) fix/straighten slider
02:44:604 (2) ^
03:05:108 (2) sounds better with normal sounds in the middle of of this combo here.
03:15:899 (9-11) slider tail anchor one square up
There's still a number of claps that are off too.