forum

tomatomerde - SHINING LINE*

posted
Total Posts
43
show more
Frey

sodarose wrote:

[Frey]
00:17:727 (6) - NC
没有强硬要求必须这样做,说实话这里留非NC就是有点想坑HR

KaedekaShizuru wrote:

[General]

[弗雷]
one thing
02:10:166 (1) - http://puu.sh/nz7ez/d40fe56b23.png
最高难度这样叠应该没问题,我也不想破坏已经做好的三角形,更何况这里有NC,玩家应该能读出来这个圆圈。

感谢mod!!! :)
Moeri_old_1
这次摸Insane,NO KD。
上次怎么用了英文摸,不是很懂自己有时候。

[Insane]
好多星形的梗OwO

01:03:223 (2,3) - 感觉好容易读错,其实可以三连,或者把01:02:966 (1) - 变成1/2或什么的;如果改成滑条想保留节奏也行啊,但是这里感觉如果就这样摆的话容易读错,因为红线那里的音是挺明显的。
01:39:480 (4) - 这里前后间距为什么不一样呢?一致的比较好打,如果是像这样钝角的话。
00:55:423 - 到 01:41:366 - 的三连蓝线都可以试试加Clap?觉得如何?
Streliteela

sodarose wrote:

[Stella's Insane]
00:08:595 (3,1) - 看着有点难受,不能stack吗
00:20:794 (2,3) - 前后间距差太远,1pc读错 我觉得还好,暂时不调了
00:52:852 (6,3) - 谋杀强迫症啦! 唉好吧为了满足强迫症,微调了一下
01:18:566 (2,1) - 起码stack一下啊,一坨看着难受 orz好的吧

KaedekaShizuru wrote:

[Streliteela]
00:26:280 (3) - 折返到00:26:623 感觉没什么必要,我前后都没有跟这里的音
00:47:537 (5) - 藏下面好难看也很难读 向右拉出来到X184 Y136 这里是故意放的读图梗,两条直线锐角flow,暂时先留着
00:58:509 (5) - 同理 同上
Thanks for your modding~<3
Moeri_old_1
small m shen mapo
Rumia-
matte
Rumia-
from pm req ~
[Hard]
01:44:794 (3,4) - i think remove this would be nice break for player to reposition their mouse/aim for average player

[Insane]
01:05:194 (4,4) - maybe you can nc this because its a special instrument
01:44:794 (3) - if you are highlighting instrument here , this is too inaudible , but if you are highlighting vocal , should be a beat at 01:44:966 - as well (might as well make 3 as slider or something)
01:52:680 (2,3,4) - this movement feel a bit weird , but i dont know how to suggest to fit your pattern > <

[S miao miao :::>m<:::]
00:56:623 (3) - ctrl g this? since the vocal tone is not the same as 00:56:280 (2,4) -
01:06:566 (4,1) - this particular spacing is misleading because of things like 01:03:823 (4,5) - they are happened to be 1/2 spacings
01:25:937 (5,1) - maybe closer the blanket just to make it look uniform with 01:23:537 (1,2) - and 01:27:652 (1,2) -
01:39:309 (1,2,3,4,5,6,7,8) - hmm this sound a bit weird to be honest , since its just a rising electronic sound of 1/2 and honestly it would start at 01:39:137 (2) - to be exact , if you were emphasising the same thing. but for this kind of instrument im suggesting 1/4 kickslider instead.
01:43:766 (1,2) - swap nc? since the chance of snap is on 2 and its stronger sound and keeping them uniform with 01:45:480 (1,2,3,4) -
01:44:794 (1) - you can remove this nc as well

[Frey]
00:45:994 (4,5,1) - hmm i dont know how to say but i feel like the rhythm could be better with slider>slider>circle instead of circle>circle>slider
because each of this red tick 00:45:994 - and 00:46:337 - have piano sound that can be emphasis with slider
nothing else , nice to play

nice map !!
Frey

Rumia- wrote:

[Frey]
00:45:994 (4,5,1) - hmm i dont know how to say but i feel like the rhythm could be better with slider>slider>circle instead of circle>circle>slider
because each of this red tick 00:45:994 - and 00:46:337 - have piano sound that can be emphasis with slider
but then it leaves a problem that the slider's end is at the downbeat, which I don't really like to see. So I guess even it's a bit weird to play, but it's not so necessary to change.

nothing else , nice to play :3 glad you like it.
Thanks for your mod! :)
Topic Starter
DreaM117er

sodarose wrote:

[117]
01:44:794 (3) - 这个音太轻了,不建议这样放。01:44:794 (3,4) - 这两个拉开放 >我沒有想要分開來的意思呢

[Hard]
01:03:223 (2,3,4) - 2连接长单点感觉有点难 >我覺得還可以,要是不行我就會改
01:44:794 (3,4) - 不要和2stack拉开放感觉好很多 >這裡小修改一下,我還是會疊

全是神马破
美丽

KaedekaShizuru wrote:

[General]
能不能别搞那什么玩意儿remix啊听上去简直就是附加噪音 原曲多好 >因為原版我覺得沒那麼好聽,只有這個remix比較好聽

[Insane]
01:44:794 (3) - delete 然后把01:45:137 (4) 移到01:45:480 (1) 头上 >沒有要這樣做的意思,想要有一個預備的感覺所以才會疊在原地;前面改

[Hard]
01:12:566 (1,2,1,2,1,2,1,2) - 考虑下只能玩hard的玩家能不能读这种梗啊 >可以的

M酱太神了摸不出啥
我特么摸完了才发现居然搞的是酷炫音效

Moeri wrote:

这次摸Insane,NO KD。
上次怎么用了英文摸,不是很懂自己有时候。

[Insane]
好多星形的梗OwO >這是為了配合歌曲、背景圖、Skin,才會這樣作圖的

01:03:223 (2,3) - 感觉好容易读错,其实可以三连,或者把01:02:966 (1) - 变成1/2或什么的;如果改成滑条想保留节奏也行啊,但是这里感觉如果就这样摆的话容易读错,因为红线那里的音是挺明显的。 >我懂,不過沒有這麼做的原因,是因為我是用鼓聲帶動vocal去下節奏,主要我還是會繼續跟鼓,不會跟vocal
01:39:480 (4) - 这里前后间距为什么不一样呢?一致的比较好打,如果是像这样钝角的话。 >一致也行,不過也是配合曲子後面的音調才會這樣調間距。還有一個原因是要做出"LINE(流星)"的感覺01:37:937 (3,4,5,6,1,3,4,5,6) -
00:55:423 - 到 01:41:366 - 的三连蓝线都可以试试加Clap?觉得如何? >我試試別的音效調和看看

Rumia- wrote:

from pm req ~
[Hard]
01:44:794 (3,4) - i think remove this would be nice break for player to reposition their mouse/aim for average player >thanks rumi, fix here now (hard and insane)

[Insane]
01:05:194 (4,4) - maybe you can nc this because its a special instrument
01:44:794 (3) - if you are highlighting instrument here , this is too inaudible , but if you are highlighting vocal , should be a beat at 01:44:966 - as well (might as well make 3 as slider or something)
01:52:680 (2,3,4) - this movement feel a bit weird , but i dont know how to suggest to fit your pattern > < >umm...I have no idea lol...keep it when bn come :?

nice map !!
謝謝你們摸圖,特別是愛卡的回摸 :)

No reply = fix

準備起飛 8-)
Streliteela

Rumia- wrote:

from pm req ~

[S miao miao :::>m<:::]
00:56:623 (3) - ctrl g this? since the vocal tone is not the same as 00:56:280 (2,4) -
nah I just want to use those sliders with same position, I think it's a better way to emphasize the vocal
01:06:566 (4,1) - this particular spacing is misleading because of things like 01:03:823 (4,5) - they are happened to be 1/2 spacings
01:25:937 (5,1) - maybe closer the blanket just to make it look uniform with 01:23:537 (1,2) - and 01:27:652 (1,2) -
hmm is it really confused to play? I'm not sure about it...so just keep it for further suggestions.
01:39:309 (1,2,3,4,5,6,7,8) - hmm this sound a bit weird to be honest , since its just a rising electronic sound of 1/2 and honestly it would start at 01:39:137 (2) - to be exact , if you were emphasising the same thing. but for this kind of instrument im suggesting 1/4 kickslider instead.
Really don't want to use kick sliders this time, and also it's fine to play imo. Keep it~:3
01:43:766 (1,2) - swap nc? since the chance of snap is on 2 and its stronger sound and keeping them uniform with 01:45:480 (1,2,3,4) -
01:44:794 (1) - you can remove this nc as well
Remove the nc in 01:43:766 (1) - , other no fix because of patterns and sound track I followed.
Thanks for your modding rumiaomiao ::::>m<::::
Sakaue Nachi
sorry for late
[Frey's Insane]
00:15:598 (2) - 觉得有点碰到血条
00:19:938 (6,7) - 感觉按照惯性应该ctrl+g
00:26:452 (3) - 叠好
01:29:023 (1) - 同上

[Stella's Insane]
01:32:452 (4) - 好像ctrl+g好点
01:43:766 (4) - NC

[Insane]
01:28:337 (3,4,5,6) - 试下选中ctrl+g, 然后01:29:023 (1) - ctrl+g

[Hard]
00:58:337 (4,5,6) - 感觉不太好
Karen
[Normal]
  1. 01:02:966 (4) - 01:08:452 (4) - 这两个滑条的折返箭头unsnap了,软件测出来的。。最好重新拉一下,安全起见
[Hard]
  1. 00:44:794 (3,2) - 这个圈都被挡住了,有点不友好,也不好看,还是放到别的地方吧
  2. 01:02:966 (1,2,3) - 这个好像没问题但是我还是想提一下,01:02:966 (1) - 这个圈可以做1/2滑条,然后后面两个圈放尾巴上,可以做简单我觉得没必要强行这么难
  3. 01:09:137 (2,3,4) - ^
[Insane]
  1. 01:15:309 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - 你这是hard以上的第一个insane所以不能太难,连打超过9个就不行了,这个要改的
  2. 01:46:166 (1) - 是不是复制然后忘记去掉NC
[Stella's Insane]
  1. 00:23:537 (3,4) - 有点太近了呀
  2. 00:47:709 (6,1) - 这里跳一下多好,跟后面00:58:680 (6,1) - 一样
不是很懂黑喵女神的图
Frey

Sakaue Nachi wrote:

sorry for late
[Frey's Insane]
00:15:598 (2) - 觉得有点碰到血条 只要不出界就不是问题.
00:19:938 (6,7) - 感觉按照惯性应该ctrl+g 试着打了几次,我觉得实体感官差不多,HR也是。
00:26:452 (3) - 叠好 blanket什么的就饶了我吧;;w;;
01:29:023 (1) - 同上 这里好像移不动...真的

谢谢你的mod!
Streliteela

Sakaue Nachi wrote:

[Stella's Insane]
01:32:452 (4) - 好像ctrl+g好点 这里没有节奏变化,ctrl+g没什么必要imo
01:43:766 (4) - NC 欸这里已经nc过了啊

Karen wrote:

[Stella's Insane]
  1. 00:23:537 (3,4) - 有点太近了呀 改远了
  2. 00:47:709 (6,1) - 这里跳一下多好,跟后面00:58:680 (6,1) - 一样 嗯好
感谢摸图<3
Topic Starter
DreaM117er

Sakaue Nachi wrote:

sorry for late
[Insane]
01:28:337 (3,4,5,6) - 试下选中ctrl+g, 然后01:29:023 (1) - ctrl+g >想保持原樣

[Hard]
00:58:337 (4,5,6) - 感觉不太好 >我的一貫作風,而且這裡有4個相同的音不好拆開

Karen wrote:

[Normal]
  1. 01:02:966 (4) - 01:08:452 (4) - 这两个滑条的折返箭头unsnap了,软件测出来的。。最好重新拉一下,安全起见 >改

    [Hard]
    1. 00:44:794 (3,2) - 这个圈都被挡住了,有点不友好,也不好看,还是放到别的地方吧
    2. 01:02:966 (1,2,3) - 这个好像没问题但是我还是想提一下,01:02:966 (1) - 这个圈可以做1/2滑条,然后后面两个圈放尾巴上,可以做简单我觉得没必要强行这么难
    3. 01:09:137 (2,3,4) - ^ >都改了
    [Insane]
    1. 01:15:309 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - 你这是hard以上的第一个insane所以不能太难,连打超过9个就不行了,这个要改的 >沒問題
    2. 01:46:166 (1) - 是不是复制然后忘记去掉NC >改好了
不是很懂黑喵女神的图 >因為太神,所以大家都不懂
S爺爺的也同時上傳
謝謝人哥還有大衛
Karen
Lanturn
Osu might get finally get some Aikatsu maps ranked o.o

DNB drum and bass tags?

Good luck o/
Topic Starter
DreaM117er

Lanturn wrote:

Osu might get finally get some Aikatsu maps ranked o.o

DNB drum and bass tags?

Good luck o/
Yes, osu need more Aikatsu. (I found other 2 songs I love 8-) )

Sorry I take your mp3 file, then thank you tell me Tags I missed :)
ZZHBOY
好 我来看看
[Normal]
  1. 00:43:766 (4,5) - 滑条弧度小点把包好
[Hard]
  1. 要不要考虑用cs3.5 也许会让难度衔接好点
  2. 00:52:680 (5,6) - 感觉这两个也可以叠一起啊 和前面的音一样
  3. 00:58:680 (6,1) - 这两个要不要考虑移开啊 四个放一起感觉不太好
  4. 01:28:337 (3,4,5,6) - 这里我也觉得叠的意义不大 可以考虑移开
  5. 02:06:737 (3,4,5,6) - ^ 那些听起来差不多的音叠一起还好 这种感觉都可以移开
[Insane]
  1. 00:19:766 (5,6,7) - 同之前 56音感觉差不多 可以叠一起啊
[stella]
兴业图的gd名不是之前闹过 想安心飞图的话gd名好好用用户名去写
  1. 00:19:252 (2) - 可以nc
  2. 00:28:166 (4,1) - 是不是可以放远点
  3. 00:53:023 (7) - 这里放3/4干嘛 用1/2就可以了
  4. 01:01:766 (2,3,4,1,2,3) - 这一段跟的啥 能不能跟下鼓
  5. 01:10:680 (4) - 01:11:194 (1,3) - 也是莫名3/4 建议用1/2
  6. 01:15:309 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - 这串我觉得间距大了 用0.6-0.8ds就可以了
  7. 01:31:766 (1) - 建议用1/2或者1/1
唔 更喜欢l4d的diff 我觉得他01:02:966 (1,2,3) - 这里做得比较好 而不是你们放圈和强行1/2

好了喊我把
Streliteela

ZZHBOY wrote:

[stella]
兴业图的gd名不是之前闹过 想安心飞图的话gd名好好用用户名去写 不改,我所有的gd都是这样写的,谁敢闹我拍死谁
  1. 00:19:252 (2) - 可以nc 可以nc
  2. 00:28:166 (4,1) - 是不是可以放远点 是可以放远点
  3. 00:53:023 (7) - 这里放3/4干嘛 用1/2就可以了 这里我刻意做了一个拖出去的过渡,为了突出后面00:53:366 (1,2,3) - 的节奏
  4. 01:01:766 (2,3,4,1,2,3) - 这一段跟的啥 能不能跟下鼓 这一段我就是要跟vocal你来打我啊
  5. 01:10:680 (4) - 01:11:194 (1,3) - 也是莫名3/4 建议用1/2 好吧你说1/2就1/2吧,虽然我觉得3/4也并不会有什么难打的
  6. 01:15:309 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - 这串我觉得间距大了 用0.6-0.8ds就可以了 我能打,不改
  7. 01:31:766 (1) - 建议用1/2或者1/1 建议1/1
种呀种呀种种花~
Topic Starter
DreaM117er

ZZHBOY wrote:

好 我来看看
[Normal]
  1. 00:43:766 (4,5) - 滑条弧度小点把包好
[Hard]
  1. 要不要考虑用cs3.5 也许会让难度衔接好点 >試過感覺和I的差距太大,4就好
  2. 00:52:680 (5,6) - 感觉这两个也可以叠一起啊 和前面的音一样 >這裡跟I一樣就一起說,我的節奏下法就是7個circle,2 2 111這樣走,是有考慮到移動和按鍵的配合的,這裡姑且不動
  3. 00:58:680 (6,1) - 这两个要不要考虑移开啊 四个放一起感觉不太好 >分開來沒有那4個音的感覺,還有Hard都能擺5連了,我不知道為什麼不能疊4層單點circle??
  4. 01:28:337 (3,4,5,6) - 这里我也觉得叠的意义不大 可以考虑移开 >同上
  5. 02:06:737 (3,4,5,6) - ^ 那些听起来差不多的音叠一起还好 这种感觉都可以移开 >修掉了
[Insane]
  1. 00:19:766 (5,6,7) - 同之前 56音感觉差不多 可以叠一起啊 >沒事的吧這裡 :?
唔 更喜欢l4d的diff 我觉得他01:02:966 (1,2,3) - 这里做得比较好 而不是你们放圈和强行1/2 >我自己覺得我百2連比較合曲,當然我也考慮過黑喵的擺法

好了喊我把
No reply = fix
謝謝ZZH,Lanturn的Tags也一併加上去了 :)
ZZHBOY
normal-hitnormal.wav
好像有5ms延迟 把前面的部分去了
ZZHBOY
go
Chaoslitz
恭喜w
Topic Starter
DreaM117er

ZZHBOY wrote:

normal-hitnormal.wav
好像有5ms延迟 把前面的部分去了
我草,怎麼有個post在飛之前出來
這個已經改了 :(

媽的 :o
Streliteela
恭喜m神(倒地不起
FreeSongs
恭喜! :)
Giralda
恭喜!~
Kyouren
Gratzz~ <3
Free PP by Frey \w/
winnerspiros
offset +8
Lanturn
grats :D

osu finally has aikatsu!
Ozato Fumika

KittyAdventure wrote:

Gratzz~ <3
Free PP by Frey \w/
seriously???

anyway good map i like them
BloodlEyes

winnerspiros wrote:

offset +8
experiencing timing issues too. I play at least with +15ms and it still pushes me to play too early
Please sign in to reply.

New reply