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tomatomerde - SHINING LINE*

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Total Posts
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Topic Starter
DreaM117er
This beatmap was submitted using in-game submission on 105年3月30日 at 下午 07:04:25

Artist: tomatomerde
Title: SHINING LINE*
Source: アイカツ!
Tags: DNB Drum and Bass アイドルカツドウ Aidoru Katsudou Aikatsu! Idol Action STAR☆ANIS remix 霧島 若歌 上花 楓裏 市倉 有菜 美谷 玲実 愛野 えり ささかま リス子 巴山 萌菜 遠藤 瑠香 Kirishima Waka Uebana Furi Ichikura Yuna Mitani Remi Aino Eri Sasakama Risuko Tomoyama Mona Endo Ruka わか ふうり ゆな れみ りすこ もな るか Streliteela Frey Chaoslitz m1223961117
BPM: 155
Filesize: 6136kb
Play Time: 02:11
Difficulties Available:
  1. Easy (1.52 stars, 152 notes)
  2. Frey's Insane (4.67 stars, 519 notes)
  3. Hard (3.32 stars, 373 notes)
  4. Insane (4.39 stars, 480 notes)
  5. Normal (2.04 stars, 232 notes)
  6. Stella's Insane (4.53 stars, 455 notes)
Download: tomatomerde - SHINING LINE*
Information: Scores/Beatmap Listing
---------------
SHINING LINE* (tomatomerde remix)
STAR☆ANIS from アイカツ!


Osu! need more Aikatsu!


Easy by me
Normal by me
Hard by me
117's Insane by me
Stella's Insane by Streliteela
Frey's Insane by Frey
16/3/6 add Skin by Chaoslitz and me (Chaos: main skin; Me: skin effect) => Download Link (.rar)
=============
We are S.M.F!!!
Enjoy the song, play for fun >_<
Moeri_old_1
Touch Four Touch.

[Frey's Insane]
01:06:737 (3,1) - No wub at the slider end part?
01:14:280 (3,4) - I don't see the point of using these 1/2 sliders as it's same clear 1/2 circle rhythm until the stream.
01:30:223 (5,1) - It's a strong beat, would be better if longer distance between instead of stack?
01:47:709 (6,4) - Stack?
01:50:452 (4,5,6,1,2,3) - What is the meaning of this triangular pattern? The music doesn't have this rhythm and it feels unfitting.
01:52:680 (3,4,5) - Tricky angle for jump, optional if you don't want to ruin your square pattern.

[Stella's Insane]
01:12:566 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Shouldn't it be an increasing of distance? While the song is getting more intense as it goes and not the other way around?
01:18:737 (3,4,1) - Strange flow, and the overlap is confusing in this case.
01:21:823 - Too loud to ignore.
01:30:223 (5,1) - A bit same as before, but not as serious issue.
01:32:794 - Too loud to ignore.
02:09:823 (1) - NC, and remove NC at 02:10:166 (3) - .

[Hard]
01:03:223 (2,3) - Why is the rhythm harder than rest of the difficulties at this time?
01:09:394 (3,4) - ^
01:45:137 (4,1) - A bit too far distance.
01:45:480 (1,2) - ^

[Normal]
OK.

[Easy]
To be honest, using so many repeat sliders in Easy is really confusing for beginners.

When you've finished Insane, call me and I'll come back.
Frey

Moeri wrote:

[Frey's Insane]
01:06:737 (3,1) - No wub at the slider end part? I guess no.
01:14:280 (3,4) - I don't see the point of using these 1/2 sliders as it's same clear 1/2 circle rhythm until the stream. It's dull if it's full of circles to me
01:30:223 (5,1) - It's a strong beat, would be better if longer distance between instead of stack? no change for now.
01:47:709 (6,4) - Stack? no, cuz I want to stress this 01:46:852 (1,2,4,5,6,7) - out
01:50:452 (4,5,6,1,2,3) - What is the meaning of this triangular pattern? The music doesn't have this rhythm and it feels unfitting. It's fun to play, why not?
01:52:680 (3,4,5) - Tricky angle for jump, optional if you don't want to ruin your square pattern. Playing this part some times, I think it's under control
Thanks for your mod! :)
Wing My Way
[女神]
01:02:794 (6,1,2) - 这的节奏好像不太对
02:09:823 (8,1) - 交换NC

[S酱]
这空拍听的我想自杀orz
00:41:709 (5,6,7) - 这个打起来不是很顺


[Hard]
01:04:337 (1,2) - 感觉这里应该和01:07:080 (1,2) - 这里的间距保持一致才对

[Normal]
00:33:309 - 这里再加个note怎么样,因为跟的电音所以感觉漏了似的
00:38:794 - ^
00:42:909 (2) - 这么跟感觉不是很好,新人打起来可能感觉不是很顺,不如加在00:43:080 - 这里?
01:12:223 (6) - 前面跟人声这里突然跟鼓感觉有点违和……

唉其实真的没什么好摸的啊,不懂质量这么高为什么还要摸(只能强行拽几句((
good luck! :)
EncoreW
[General]

combo color之间好像颜色有点太接近

[Frey's Insane]

00:08:402 (3,4) - 这个1.62->1.33的变间距好像没啥必要,前后中心对称但是之后没处理过

00:17:727 - 这地方都能直接扔个转盘进去了

00:49:080 (7) -(94,347)

01:09:823 - 这个音效感觉用的有点迷

01:29:023 (1,2,3) - 我觉得这种地方间距没啥必要去变

01:33:137 (1) - 这NC啥情况

[Stella's Insane]

00:08:982 (1) - 这地方我觉得还是滑条在00:09:369 - 这里结束比较好,00:09:562 - 补上circle,否则这个slidertick听起来感觉有点违和

00:13:082 (1) - ^

00:17:533 (1) - 这滑条感觉也要在00:18:888 - 这种地方结束的,00:19:081 - 和之后的circle的鼓点和强度是一样的但是待遇差的有点多

00:19:252 (2,3,4,5,6,7) - 这些地方加上鼓点的音效,参考主难度

00:41:537 (4,7) - 感觉这两个地方还是不要有重叠的地方,感觉也不是很好看

00:42:394 (1) - 感觉 ctrl+G之后 flow顺一点

01:03:994 (5) - ^

[Insane]

00:16:565 (2,3,4,5,6,7,1) - 来个正7边形试试看,否则总是感觉00:17:533 (7,1) - 这两个是多出来的,或者就跟 00:19:081 (1,2,3,4,5,6,7) - 这个一样

01:05:194 (4,5,6) - 01:07:937 (4,5,6) - 这种电音来点音效啊

01:39:309 (3,4,5,6) - 为啥我感觉这几个的间距应该是越来越大的

01:49:594 (1) - 复制粘贴好大一段

[Hard]

od6有点低啊

01:15:309 (3) - NC

别的没有,另外就是感觉 normal的ar5直接到ar8这差距有点大
RVMathew
Hi there. Saw your request on modreqs:

Note that whatever I say is my own opinion so you do not have to follow everything I say.

Easy
1) 00:41:023 (3) - Perhaps curve slider 3 like so: https://osu.ppy.sh/ss/4667435 This allows for a nice cursor movement from 3 to 4.
Otherwise nice stuff.

Normal
1) 00:08:014 (1,2,3,1,2,3,4,1,2,3,1,2,3,4) - Because this part is the same (vocals are the same albeit in different pitches), I was thinking of having them look the same. You can try and mirror them horizontally or vertically as per your choice. I do know that this is copy-paste and you may think it reduced diversity in terms of aesthetics, but I think this is a good choice.

2) 00:17:727 Notice how there is a held vocal here? I was thinking that you can use a slider to reflect the held vocal (start at 00:17:727 and end around 00:18:888)
Again nice diff.

Hard
1) 00:17:727 Notice how there is a held vocal here? I was thinking that you can use a slider to reflect the held vocal (start at 00:17:727 and end around 00:18:888)

2) 00:19:081 (1,2,3,4,5,6,7) - Notice how the music starts to build up? I was thinking of reflecting that by slowly increasing the hitsound volume. If you add more timing points to increase the hitsound volume, you get a much smoother increase. If you do decide to do that, I would recommend having 00:20:452 at around 60% volume, otherwise my suggestion will make very little difference. That said, 50% volume for this part of the song feels a little bit quiet.

3) 00:58:166 (3,4,5,6) - The stacking is fine but it might be a little bit boring. I suggest trying a square pattern like this: https://osu.ppy.sh/ss/4667542

4) 01:03:823 (6,7,1,2) - On sightread this plays a lot better imo. https://osu.ppy.sh/ss/4667545 However the current one is fine. Another suggestion could be a back and forth pattern with 6 and 7: https://osu.ppy.sh/ss/4667550

5) 01:17:194 I think you can map this area. Considering that the artist's name contains the word star, why not try a star pattern?

6) 01:53:023 (3,4,5,6) - If you want to give a little challenge, try a back and forth pattern.

Good difficulty as well.

Insane
1) 01:12:566 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - :idea: For the dark blue combos, keep the jump as it is, but for the light blue ones, make them back and forth. This adds variety to the type of jumps you have, and gives a little bit of a challenge.

2) 01:17:194 I think you can map this area. Considering that the artist's name contains the word star, why not try a star pattern?

3) Why od 7.5?

Final thoughts
I like the stuff and I saw that there is a custom map skin, which is what I like to see.

Good luck. If you have any queries, contact me.

First read that as Star*Anus. Even better when tomatomerde translate into tomato **** (poop)
Streliteela

Moeri wrote:

Touch Four Touch.

[Stella's Insane]
01:12:566 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - Shouldn't it be an increasing of distance? While the song is getting more intense as it goes and not the other way around? hmm just keep this part cuz I haven't got any better idea :c
01:18:737 (3,4,1) - Strange flow, and the overlap is confusing in this case. Well I think it's okay ;w;
01:21:823 - Too loud to ignore. k added a note
01:30:223 (5,1) - A bit same as before, but not as serious issue. So just keep it :3
01:32:794 - Too loud to ignore. Also added a note
02:09:823 (1) - NC, and remove NC at 02:10:166 (3) - . k fixed

Wing My Way wrote:

[S酱]
这空拍听的我想自杀orz 嘻嘻
00:41:709 (5,6,7) - 这个打起来不是很顺 嗯,抄了小黑喵的一个梗,改掉了(炸飞

T-Mac wrote:

[Stella's Insane]

00:08:982 (1) - 这地方我觉得还是滑条在00:09:369 - 这里结束比较好,00:09:562 - 补上circle,否则这个slidertick听起来感觉有点违和

00:13:082 (1) - ^

上面这两个地方我不是很懂啊,如果说slidertick很违和要改成白线结尾的话,那么滑条白线结尾处依然会有hitsound,那么和多一个slidertick又有什么区别呢?况且开头的部分我是有意想跟单vocal的,因为后面用到的1/4滑条实在有够多,这里真的不想再用了。

00:17:533 (1) - 这滑条感觉也要在00:18:888 - 这种地方结束的,00:19:081 - 和之后的circle的鼓点和强度是一样的但是待遇差的有点多

故意做成这样的,看看之后的摸吧,现在不太想改

00:19:252 (2,3,4,5,6,7) - 这些地方加上鼓点的音效,参考主难度 嗯,加了

00:41:537 (4,7) - 感觉这两个地方还是不要有重叠的地方,感觉也不是很好看 换梗了

00:42:394 (1) - 感觉 ctrl+G之后 flow顺一点 改梗了就先不换了

01:03:994 (5) - ^ 好,改了
Thanks for your modding~:3

:::>m<:::
osu file format v14

[General]
AudioFilename: SHINING LINE tomatomerde.mp3
AudioLeadIn: 0
PreviewTime: 77194
Countdown: 0
SampleSet: Soft
StackLeniency: 0.6
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 8014
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.3

[Metadata]
Title:SHINING LINE* (tomatomerde remix)
TitleUnicode:SHINING LINE* (tomatomerde remix)
Artist:STAR*ANIS
ArtistUnicode:STAR☆ANIS
Creator:DreaM117er
Version:Stella's Insane
Source:アイカツ!
Tags:アイドルカツドウ Aidoru Katsudou Aikatsu! Idol Action 霧島 若歌 上花 楓裏 市倉 有菜 美谷 玲実 愛野 えり ささかま リス子 巴山 萌菜 遠藤 瑠香 Kirishima Waka Uebana Furi Ichikura Yuna Mitani Remi Aino Eri Sasakama Risuko Tomoyama Mona Endo Ruka わか ふうり ゆな れみ りすこ もな るか Streliteela Frey Chaoslitz m1223961117
BeatmapID:914230
BeatmapSetID:416873

[Difficulty]
HPDrainRate:6.5
CircleSize:4
OverallDifficulty:7.5
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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108309,-100,4,2,1,70,0,0
130166,-100,4,2,1,50,0,0
131880,-100,4,2,1,5,0,0


[Colours]
Combo1 : 62,96,253
Combo2 : 249,249,0
Combo3 : 255,0,128
SliderBorder : 255,255,255

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236,202,95709,6,0,P|300:186|354:238,1,135,0|0,0:0|0:0,0:0:0:0:
373,260,96052,2,0,P|433:255|476:251,1,90,0|8,0:0|0:0,0:0:0:0:
281,274,96394,1,0,0:0:0:0:
232,191,96566,2,0,P|219:125|213:90,1,90,0|2,0:0|0:0,0:0:0:0:
300,36,96909,1,8,0:0:0:0:
316,145,97080,1,0,0:0:0:0:
217,189,97252,6,0,P|110:176|57:170,1,135,2|0,0:0|0:0,0:0:0:0:
50,188,97594,2,0,B|30:228|30:228|45:287,1,90,8|0,0:0|0:0,0:0:0:0:
122,348,97937,2,0,P|160:343|213:335,1,90,0|2,0:0|0:0,0:0:0:0:
225,223,98280,2,0,B|245:263|245:263|230:322,1,90,8|0,0:0|0:0,0:0:0:0:
135,264,98623,6,0,L|149:68,1,180,2|8,0:0|0:0,0:0:0:0:
268,121,99137,1,0,0:0:0:0:
392,166,99309,5,0,0:0:0:0:
435,154,99394,1,0,0:0:0:0:
464,119,99480,1,2,0:0:0:0:
469,75,99566,1,0,0:0:0:0:
450,35,99651,1,8,0:0:0:0:
414,10,99737,1,0,0:0:0:0:
368,7,99823,1,0,0:0:0:0:
325,22,99909,1,0,0:0:0:0:
297,57,99994,6,0,P|303:114|306:159,1,90,4|0,0:0|0:0,0:0:0:0:
428,339,100337,2,0,P|431:294|436:249,1,90,8|0,0:0|0:0,0:0:0:0:
201,74,100680,2,0,P|207:131|210:176,1,90,0|2,0:0|0:0,0:0:0:0:
332,356,101023,2,0,P|335:311|340:266,1,90,8|0,0:0|0:0,0:0:0:0:
100,93,101366,6,0,P|106:150|109:195,1,90,2|0,0:0|0:0,0:0:0:0:
231,375,101709,2,0,P|234:330|239:285,1,90,8|0,0:0|0:0,0:0:0:0:
40,251,102052,1,0,0:0:0:0:
134,280,102223,1,2,0:0:0:0:
200,201,102394,2,0,P|256:189|314:181,1,90,8|0,0:0|0:0,0:0:0:0:
407,243,102737,5,2,0:0:0:0:
212,335,103080,1,2,0:0:0:0:
120,139,103423,1,2,0:0:0:0:
316,47,103766,5,2,0:0:0:0:
300,171,103937,1,4,0:0:0:0:
157,379,104281,1,2,0:0:0:0:
141,255,104452,1,8,0:0:0:0:
141,255,104794,6,0,P|83:266|48:273,1,90,0|0,0:0|0:0,0:0:0:0:
174,147,105137,1,8,0:1:0:0:
234,308,105309,1,0,0:0:0:0:
354,178,105480,5,8,0:1:0:0:
160,103,105823,1,8,0:1:0:0:
52,272,106166,1,8,0:1:0:0:
248,343,106509,1,8,0:1:0:0:
168,125,106852,5,8,0:1:0:0:
174,295,107023,1,8,0:1:0:0:
269,154,107194,1,8,0:1:0:0:
109,212,107366,1,8,0:1:0:0:
273,260,107537,1,8,0:1:0:0:
160,44,107709,2,0,L|169:136,1,80.9999975280763,2|8,0:0|0:0,0:0:0:0:
170,142,108223,6,0,L|179:13,1,90,4|0,1:1|0:0,0:0:0:0:
340,216,108566,2,0,P|335:162|330:116,1,90,8|0,0:0|0:0,0:0:0:0:
272,344,109080,1,2,0:0:0:0:
366,327,109252,2,0,P|421:315|464:306,1,90,8|0,0:0|0:0,0:0:0:0:
240,243,109594,6,0,P|185:255|143:266,1,90,2|0,0:0|0:0,0:0:0:0:
190,169,109937,2,0,P|197:124|200:78,1,90,8|0,0:0|0:0,0:0:0:0:
100,71,110280,1,0,0:0:0:0:
47,155,110452,1,2,0:0:0:0:
52,253,110623,2,0,P|60:298|74:342,1,90,8|0,0:0|0:0,0:0:0:0:
240,243,110966,6,0,P|185:255|143:266,1,90,2|0,0:0|0:0,0:0:0:0:
270,141,111309,2,0,P|325:129|367:118,1,90,8|0,0:0|0:0,0:0:0:0:
212,14,111823,1,2,0:0:0:0:
151,80,111994,2,0,P|163:134|172:173,1,90,8|0,0:0|0:0,0:0:0:0:
315,363,112337,1,2,0:0:0:0:
326,274,112509,1,0,0:0:0:0:
238,252,112680,6,0,P|183:264|141:275,1,90,8|0,0:0|0:0,0:0:0:0:
310,143,113023,1,0,0:0:0:0:
331,240,113194,1,2,0:0:0:0:
409,304,113366,2,0,P|464:311|507:318,1,90,8|0,0:0|0:0,0:0:0:0:
416,116,113709,6,0,P|370:112|330:133,1,90,4|0,0:0|0:0,0:0:0:0:
497,163,114052,2,0,P|504:118|514:55,1,90,8|0,0:0|0:0,0:0:0:0:
391,204,114566,1,2,0:0:0:0:
312,25,114737,2,0,P|318:69|327:113,1,90,8|0,0:0|0:0,0:0:0:0:
416,61,115080,5,2,0:0:0:0:
391,204,115252,1,0,0:0:0:0:
261,173,115423,2,0,P|213:181|140:192,1,90,8|0,0:0|0:0,0:0:0:0:
285,320,115766,2,0,P|302:274|329:205,1,90,0|2,0:0|0:0,0:0:0:0:
150,264,116109,2,0,P|180:301|226:359,1,90,8|0,0:0|0:0,0:0:0:0:
204,114,116452,5,2,0:0:0:0:
233,251,116623,1,0,0:0:0:0:
168,355,116794,2,0,P|123:366|75:375,1,90,8|0,0:0|0:0,0:0:0:0:
233,251,117308,1,2,0:0:0:0:
336,321,117480,2,0,P|388:312|442:299,1,90,8|0,0:0|0:0,0:0:0:0:
446,182,117823,5,2,0:0:0:0:
361,136,117994,1,0,0:0:0:0:
303,212,118166,2,0,P|317:271|331:317,1,90,8|0,0:0|0:0,0:0:0:0:
432,79,118509,1,0,0:0:0:0:
331,40,118680,1,2,0:0:0:0:
268,119,118852,2,0,P|282:178|296:224,1,90,8|0,0:0|0:0,0:0:0:0:
482,242,119194,6,0,P|440:228|393:231,1,90,4|0,0:1|0:0,0:0:0:0:
239,325,119537,2,0,P|283:327|325:311,1,90,8|0,0:0|0:0,0:0:0:0:
361,136,120052,1,2,0:0:0:0:
268,119,120223,2,0,P|282:178|296:224,1,90,8|0,0:0|0:0,0:0:0:0:
420,74,120566,6,0,P|379:49|327:52,1,90,2|0,0:0|0:0,0:0:0:0:
418,265,120909,1,8,0:0:0:0:
441,169,121080,1,0,0:0:0:0:
290,206,121252,1,0,0:0:0:0:
268,119,121423,1,2,0:0:0:0:
230,323,121594,1,8,0:0:0:0:
147,277,121765,1,0,0:0:0:0:
178,107,121937,6,0,P|189:162|199:208,1,90,2|0,0:0|0:0,0:0:0:0:
368,142,122280,2,0,P|349:94|328:51,1,90,8|0,0:0|0:0,0:0:0:0:
301,231,122794,1,2,0:0:0:0:
268,119,122966,2,0,P|252:65|235:10,1,90,8|0,0:0|0:0,0:0:0:0:
93,146,123309,5,2,0:0:0:0:
63,249,123480,1,0,0:0:0:0:
138,326,123652,2,0,P|175:322|232:300,1,90,8|0,0:0|0:0,0:0:0:0:
251,131,123994,2,0,P|235:165|226:225,1,90,0|2,0:0|0:0,0:0:0:0:
360,332,124337,2,0,P|338:301|290:263,1,90,8|0,0:0|0:0,0:0:0:0:
281,374,124680,5,4,0:0:0:0:
298,267,124852,1,0,0:0:0:0:
203,214,125023,2,0,P|137:205|93:200,1,90,8|0,0:0|0:0,0:0:0:0:
280,73,125537,1,2,0:0:0:0:
335,157,125709,2,0,P|401:148|445:143,1,90,8|0,0:0|0:0,0:0:0:0:
349,2,126052,5,2,0:0:0:0:
280,73,126223,1,0,0:0:0:0:
335,157,126394,2,0,P|401:148|445:143,1,90,8|0,0:0|0:0,0:0:0:0:
280,73,126737,1,0,0:0:0:0:
230,158,126909,1,2,0:0:0:0:
248,255,127080,2,0,P|263:310|273:348,1,90,8|0,0:0|0:0,0:0:0:0:
344,274,127423,5,2,0:0:0:0:
144,330,127766,1,2,0:0:0:0:
80,129,128109,1,2,0:0:0:0:
280,73,128452,1,2,0:0:0:0:
235,278,128794,5,2,0:0:0:0:
149,250,128966,1,2,0:0:0:0:
149,160,129137,1,2,0:0:0:0:
235,132,129309,1,2,0:0:0:0:
287,205,129480,2,0,L|354:215,2,45,2|2|2,0:0|0:0|0:0,0:0:0:0:
235,132,129823,5,8,0:0:0:0:
149,250,129994,1,2,0:0:0:0:
237,363,130166,1,4,0:0:0:0:
256,192,130252,12,0,131880,0:0:0:0:
Frey

Wing My Way wrote:

[女神]
01:02:794 (6,1,2) - 这的节奏好像不太对 这里没错,是蓝线来着
02:09:823 (8,1) - 交换NC 感觉不是很有必要,因为最后一声是有必要突出的。

T-Mac wrote:

[Frey's Insane]

00:08:402 (3,4) - 这个1.62->1.33的变间距好像没啥必要,前后中心对称但是之后没处理过 我觉得还行啊,天天看直接紧紧连着的不腻吗?

00:17:727 - 这地方都能直接扔个转盘进去了 不想放转盘,真的不想。

00:49:080 (7) -(94,347)00:48:909 (6,7,1) -

01:09:823 - 这个音效感觉用的有点迷 啊,音效直接复制小m的,不过这里我觉得还可以啊。

01:29:023 (1,2,3) - 我觉得这种地方间距没啥必要去变 习惯就好,只要打起来没问题就可以。

01:33:137 (1) - 这NC啥情况 啊,可能是我不小心点到了,谢谢提醒
Thanks for your mod! :)
Topic Starter
DreaM117er

Moeri wrote:

Touch Four Touch.

[Hard]
01:03:223 (2,3) - Why is the rhythm harder than rest of the difficulties at this time? >It's fine for this Hard, and I think it's better rhythm at this time
01:09:394 (3,4) - ^
01:45:137 (4,1) - A bit too far distance. >fix distance, but I think this part is fine
01:45:480 (1,2) - ^

[Normal]
OK.

[Easy]
To be honest, using so many repeat sliders in Easy is really confusing for beginners. >Sure, check this problem from smallboat, I will fix whole Easy diff

When you've finished Insane, call me and I'll come back.

Wing My Way wrote:

[Hard]
01:04:337 (1,2) - 感觉这里应该和01:07:080 (1,2) - 这里的间距保持一致才对 >我是配合著音效才這樣疊的,這裡那個聽起來像是暴走的音效,我覺得疊起來比分開來好

[Normal]
00:33:309 - 这里再加个note怎么样,因为跟的电音所以感觉漏了似的 >感覺還好耶,先不動這裡
00:38:794 - ^
00:42:909 (2) - 这么跟感觉不是很好,新人打起来可能感觉不是很顺,不如加在00:43:080 - 这里? >我覺得沒必要,這裡我只是換了不同的音效跟,不過也這麼剛好跟到人聲而已
01:12:223 (6) - 前面跟人声这里突然跟鼓感觉有点违和…… >這裡我會改

唉其实真的没什么好摸的啊,不懂质量这么高为什么还要摸(只能强行拽几句((
good luck! :)

T-Mac wrote:

[General]

combo color之间好像颜色有点太接近 >Skin做好的時候一併改了

[Insane]

00:16:565 (2,3,4,5,6,7,1) - 来个正7边形试试看,否则总是感觉00:17:533 (7,1) - 这两个是多出来的,或者就跟 00:19:081 (1,2,3,4,5,6,7) - 这个一样 >這裡不動,我是刻意保持這裡的星星的,跟歌曲有關

01:05:194 (4,5,6) - 01:07:937 (4,5,6) - 这种电音来点音效啊

01:39:309 (3,4,5,6) - 为啥我感觉这几个的间距应该是越来越大的 >哈哈哈,我傻逼

01:49:594 (1) - 复制粘贴好大一段 >我是故意的,原先想要重擺,但後來想想左右翻轉也沒什麼不好的 (剛好就左右一個開頭一個結尾)

[Hard]

od6有点低啊

01:15:309 (3) - NC

别的没有,另外就是感觉 normal的ar5直接到ar8这差距有点大

RVMathew wrote:

Hi there. Saw your request on modreqs:

Note that whatever I say is my own opinion so you do not have to follow everything I say.

Easy
1) 00:41:023 (3) - Perhaps curve slider 3 like so: https://osu.ppy.sh/ss/4667435 This allows for a nice cursor movement from 3 to 4.
Otherwise nice stuff. >I will re-map some part, don't worry

Normal
1) 00:08:014 (1,2,3,1,2,3,4,1,2,3,1,2,3,4) - Because this part is the same (vocals are the same albeit in different pitches), I was thinking of having them look the same. You can try and mirror them horizontally or vertically as per your choice. I do know that this is copy-paste and you may think it reduced diversity in terms of aesthetics, but I think this is a good choice. >OK

2) 00:17:727 Notice how there is a held vocal here? I was thinking that you can use a slider to reflect the held vocal (start at 00:17:727 and end around 00:18:888) >No, same reason with Hard diff
Again nice diff.

Hard
1) 00:17:727 Notice how there is a held vocal here? I was thinking that you can use a slider to reflect the held vocal (start at 00:17:727 and end around 00:18:888) >not a good idea for me, coz have a BPM change on 00:19:081 - , I don't want to miss these 7 drum soumds

2) 00:19:081 (1,2,3,4,5,6,7) - Notice how the music starts to build up? I was thinking of reflecting that by slowly increasing the hitsound volume. If you add more timing points to increase the hitsound volume, you get a much smoother increase. If you do decide to do that, I would recommend having 00:20:452 at around 60% volume, otherwise my suggestion will make very little difference. That said, 50% volume for this part of the song feels a little bit quiet. >OK, I fixed this part

3) 00:58:166 (3,4,5,6) - The stacking is fine but it might be a little bit boring. I suggest trying a square pattern like this: https://osu.ppy.sh/ss/4667542 >I stack on same place to follow same sounds, and this idea will increase difficulty. I don't want ro see that, sorry :(

4) 01:03:823 (6,7,1,2) - On sightread this plays a lot better imo. https://osu.ppy.sh/ss/4667545 However the current one is fine. Another suggestion could be a back and forth pattern with 6 and 7: https://osu.ppy.sh/ss/4667550 >I use same pattern to fit 7 drum in whole song, so maybe I don't fix this one

5) 01:17:194 I think you can map this area. Considering that the artist's name contains the word star, why not try a star pattern? >same reason with Insane diff

6) 01:53:023 (3,4,5,6) - If you want to give a little challenge, try a back and forth pattern. >I think no need to fix this part

Good difficulty as well.

Insane
1) 01:12:566 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - :idea: For the dark blue combos, keep the jump as it is, but for the light blue ones, make them back and forth. This adds variety to the type of jumps you have, and gives a little bit of a challenge. >wow, good idea, but I don't think it can be approved in Insane diff, maybe more higher diff can work this. Sorry :?

2) 01:17:194 I think you can map this area. Considering that the artist's name contains the word star, why not try a star pattern? >I'm a kind mapper, I want to let players a break here, so I don't follow vocal here.

3) Why od 7.5? >I think 7.5 enough

Final thoughts
I like the stuff and I saw that there is a custom map skin, which is what I like to see.

Good luck. If you have any queries, contact me.

First read that as Star*Anus. Even better when tomatomerde translate into tomato **** (poop)

Thanks for mod :)
No reply = fix
sodarose
[Frey]
00:17:727 (6) - NC

[Stella's Insane]
00:08:595 (3,1) - 看着有点难受,不能stack吗
00:20:794 (2,3) - 前后间距差太远,1pc读错
00:52:852 (6,3) - 谋杀强迫症啦!
01:18:566 (2,1) - 起码stack一下啊,一坨看着难受

[117]
01:44:794 (3) - 这个音太轻了,不建议这样放。01:44:794 (3,4) - 这两个拉开放

[Hard]
01:03:223 (2,3,4) - 2连接长单点感觉有点难
01:44:794 (3,4) - 不要和2stack拉开放感觉好很多

全是神马破
美丽
KaedekaShizuru
[General]
能不能别搞那什么玩意儿remix啊听上去简直就是附加噪音 原曲多好

[弗雷]
one thing
02:10:166 (1) - http://puu.sh/nz7ez/d40fe56b23.png
others fine

[Streliteela]
00:26:280 (3) - 折返到00:26:623
00:47:537 (5) - 藏下面好难看也很难读 向右拉出来到X184 Y136
00:58:509 (5) - 同理

[Insane]
01:44:794 (3) - delete 然后把01:45:137 (4) 移到01:45:480 (1) 头上

[Hard]
01:12:566 (1,2,1,2,1,2,1,2) - 考虑下只能玩hard的玩家能不能读这种梗啊

M酱太神了摸不出啥
我特么摸完了才发现居然搞的是酷炫音效
Frey

sodarose wrote:

[Frey]
00:17:727 (6) - NC
没有强硬要求必须这样做,说实话这里留非NC就是有点想坑HR

KaedekaShizuru wrote:

[General]

[弗雷]
one thing
02:10:166 (1) - http://puu.sh/nz7ez/d40fe56b23.png
最高难度这样叠应该没问题,我也不想破坏已经做好的三角形,更何况这里有NC,玩家应该能读出来这个圆圈。

感谢mod!!! :)
Moeri_old_1
这次摸Insane,NO KD。
上次怎么用了英文摸,不是很懂自己有时候。

[Insane]
好多星形的梗OwO

01:03:223 (2,3) - 感觉好容易读错,其实可以三连,或者把01:02:966 (1) - 变成1/2或什么的;如果改成滑条想保留节奏也行啊,但是这里感觉如果就这样摆的话容易读错,因为红线那里的音是挺明显的。
01:39:480 (4) - 这里前后间距为什么不一样呢?一致的比较好打,如果是像这样钝角的话。
00:55:423 - 到 01:41:366 - 的三连蓝线都可以试试加Clap?觉得如何?
Streliteela

sodarose wrote:

[Stella's Insane]
00:08:595 (3,1) - 看着有点难受,不能stack吗
00:20:794 (2,3) - 前后间距差太远,1pc读错 我觉得还好,暂时不调了
00:52:852 (6,3) - 谋杀强迫症啦! 唉好吧为了满足强迫症,微调了一下
01:18:566 (2,1) - 起码stack一下啊,一坨看着难受 orz好的吧

KaedekaShizuru wrote:

[Streliteela]
00:26:280 (3) - 折返到00:26:623 感觉没什么必要,我前后都没有跟这里的音
00:47:537 (5) - 藏下面好难看也很难读 向右拉出来到X184 Y136 这里是故意放的读图梗,两条直线锐角flow,暂时先留着
00:58:509 (5) - 同理 同上
Thanks for your modding~<3
Moeri_old_1
small m shen mapo
Rumia-
matte
Rumia-
from pm req ~
[Hard]
01:44:794 (3,4) - i think remove this would be nice break for player to reposition their mouse/aim for average player

[Insane]
01:05:194 (4,4) - maybe you can nc this because its a special instrument
01:44:794 (3) - if you are highlighting instrument here , this is too inaudible , but if you are highlighting vocal , should be a beat at 01:44:966 - as well (might as well make 3 as slider or something)
01:52:680 (2,3,4) - this movement feel a bit weird , but i dont know how to suggest to fit your pattern > <

[S miao miao :::>m<:::]
00:56:623 (3) - ctrl g this? since the vocal tone is not the same as 00:56:280 (2,4) -
01:06:566 (4,1) - this particular spacing is misleading because of things like 01:03:823 (4,5) - they are happened to be 1/2 spacings
01:25:937 (5,1) - maybe closer the blanket just to make it look uniform with 01:23:537 (1,2) - and 01:27:652 (1,2) -
01:39:309 (1,2,3,4,5,6,7,8) - hmm this sound a bit weird to be honest , since its just a rising electronic sound of 1/2 and honestly it would start at 01:39:137 (2) - to be exact , if you were emphasising the same thing. but for this kind of instrument im suggesting 1/4 kickslider instead.
01:43:766 (1,2) - swap nc? since the chance of snap is on 2 and its stronger sound and keeping them uniform with 01:45:480 (1,2,3,4) -
01:44:794 (1) - you can remove this nc as well

[Frey]
00:45:994 (4,5,1) - hmm i dont know how to say but i feel like the rhythm could be better with slider>slider>circle instead of circle>circle>slider
because each of this red tick 00:45:994 - and 00:46:337 - have piano sound that can be emphasis with slider
nothing else , nice to play

nice map !!
Frey

Rumia- wrote:

[Frey]
00:45:994 (4,5,1) - hmm i dont know how to say but i feel like the rhythm could be better with slider>slider>circle instead of circle>circle>slider
because each of this red tick 00:45:994 - and 00:46:337 - have piano sound that can be emphasis with slider
but then it leaves a problem that the slider's end is at the downbeat, which I don't really like to see. So I guess even it's a bit weird to play, but it's not so necessary to change.

nothing else , nice to play :3 glad you like it.
Thanks for your mod! :)
Topic Starter
DreaM117er

sodarose wrote:

[117]
01:44:794 (3) - 这个音太轻了,不建议这样放。01:44:794 (3,4) - 这两个拉开放 >我沒有想要分開來的意思呢

[Hard]
01:03:223 (2,3,4) - 2连接长单点感觉有点难 >我覺得還可以,要是不行我就會改
01:44:794 (3,4) - 不要和2stack拉开放感觉好很多 >這裡小修改一下,我還是會疊

全是神马破
美丽

KaedekaShizuru wrote:

[General]
能不能别搞那什么玩意儿remix啊听上去简直就是附加噪音 原曲多好 >因為原版我覺得沒那麼好聽,只有這個remix比較好聽

[Insane]
01:44:794 (3) - delete 然后把01:45:137 (4) 移到01:45:480 (1) 头上 >沒有要這樣做的意思,想要有一個預備的感覺所以才會疊在原地;前面改

[Hard]
01:12:566 (1,2,1,2,1,2,1,2) - 考虑下只能玩hard的玩家能不能读这种梗啊 >可以的

M酱太神了摸不出啥
我特么摸完了才发现居然搞的是酷炫音效

Moeri wrote:

这次摸Insane,NO KD。
上次怎么用了英文摸,不是很懂自己有时候。

[Insane]
好多星形的梗OwO >這是為了配合歌曲、背景圖、Skin,才會這樣作圖的

01:03:223 (2,3) - 感觉好容易读错,其实可以三连,或者把01:02:966 (1) - 变成1/2或什么的;如果改成滑条想保留节奏也行啊,但是这里感觉如果就这样摆的话容易读错,因为红线那里的音是挺明显的。 >我懂,不過沒有這麼做的原因,是因為我是用鼓聲帶動vocal去下節奏,主要我還是會繼續跟鼓,不會跟vocal
01:39:480 (4) - 这里前后间距为什么不一样呢?一致的比较好打,如果是像这样钝角的话。 >一致也行,不過也是配合曲子後面的音調才會這樣調間距。還有一個原因是要做出"LINE(流星)"的感覺01:37:937 (3,4,5,6,1,3,4,5,6) -
00:55:423 - 到 01:41:366 - 的三连蓝线都可以试试加Clap?觉得如何? >我試試別的音效調和看看

Rumia- wrote:

from pm req ~
[Hard]
01:44:794 (3,4) - i think remove this would be nice break for player to reposition their mouse/aim for average player >thanks rumi, fix here now (hard and insane)

[Insane]
01:05:194 (4,4) - maybe you can nc this because its a special instrument
01:44:794 (3) - if you are highlighting instrument here , this is too inaudible , but if you are highlighting vocal , should be a beat at 01:44:966 - as well (might as well make 3 as slider or something)
01:52:680 (2,3,4) - this movement feel a bit weird , but i dont know how to suggest to fit your pattern > < >umm...I have no idea lol...keep it when bn come :?

nice map !!
謝謝你們摸圖,特別是愛卡的回摸 :)

No reply = fix

準備起飛 8-)
Streliteela

Rumia- wrote:

from pm req ~

[S miao miao :::>m<:::]
00:56:623 (3) - ctrl g this? since the vocal tone is not the same as 00:56:280 (2,4) -
nah I just want to use those sliders with same position, I think it's a better way to emphasize the vocal
01:06:566 (4,1) - this particular spacing is misleading because of things like 01:03:823 (4,5) - they are happened to be 1/2 spacings
01:25:937 (5,1) - maybe closer the blanket just to make it look uniform with 01:23:537 (1,2) - and 01:27:652 (1,2) -
hmm is it really confused to play? I'm not sure about it...so just keep it for further suggestions.
01:39:309 (1,2,3,4,5,6,7,8) - hmm this sound a bit weird to be honest , since its just a rising electronic sound of 1/2 and honestly it would start at 01:39:137 (2) - to be exact , if you were emphasising the same thing. but for this kind of instrument im suggesting 1/4 kickslider instead.
Really don't want to use kick sliders this time, and also it's fine to play imo. Keep it~:3
01:43:766 (1,2) - swap nc? since the chance of snap is on 2 and its stronger sound and keeping them uniform with 01:45:480 (1,2,3,4) -
01:44:794 (1) - you can remove this nc as well
Remove the nc in 01:43:766 (1) - , other no fix because of patterns and sound track I followed.
Thanks for your modding rumiaomiao ::::>m<::::
Sakaue Nachi
sorry for late
[Frey's Insane]
00:15:598 (2) - 觉得有点碰到血条
00:19:938 (6,7) - 感觉按照惯性应该ctrl+g
00:26:452 (3) - 叠好
01:29:023 (1) - 同上

[Stella's Insane]
01:32:452 (4) - 好像ctrl+g好点
01:43:766 (4) - NC

[Insane]
01:28:337 (3,4,5,6) - 试下选中ctrl+g, 然后01:29:023 (1) - ctrl+g

[Hard]
00:58:337 (4,5,6) - 感觉不太好
Karen
[Normal]
  1. 01:02:966 (4) - 01:08:452 (4) - 这两个滑条的折返箭头unsnap了,软件测出来的。。最好重新拉一下,安全起见
[Hard]
  1. 00:44:794 (3,2) - 这个圈都被挡住了,有点不友好,也不好看,还是放到别的地方吧
  2. 01:02:966 (1,2,3) - 这个好像没问题但是我还是想提一下,01:02:966 (1) - 这个圈可以做1/2滑条,然后后面两个圈放尾巴上,可以做简单我觉得没必要强行这么难
  3. 01:09:137 (2,3,4) - ^
[Insane]
  1. 01:15:309 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - 你这是hard以上的第一个insane所以不能太难,连打超过9个就不行了,这个要改的
  2. 01:46:166 (1) - 是不是复制然后忘记去掉NC
[Stella's Insane]
  1. 00:23:537 (3,4) - 有点太近了呀
  2. 00:47:709 (6,1) - 这里跳一下多好,跟后面00:58:680 (6,1) - 一样
不是很懂黑喵女神的图
Frey

Sakaue Nachi wrote:

sorry for late
[Frey's Insane]
00:15:598 (2) - 觉得有点碰到血条 只要不出界就不是问题.
00:19:938 (6,7) - 感觉按照惯性应该ctrl+g 试着打了几次,我觉得实体感官差不多,HR也是。
00:26:452 (3) - 叠好 blanket什么的就饶了我吧;;w;;
01:29:023 (1) - 同上 这里好像移不动...真的

谢谢你的mod!
Streliteela

Sakaue Nachi wrote:

[Stella's Insane]
01:32:452 (4) - 好像ctrl+g好点 这里没有节奏变化,ctrl+g没什么必要imo
01:43:766 (4) - NC 欸这里已经nc过了啊

Karen wrote:

[Stella's Insane]
  1. 00:23:537 (3,4) - 有点太近了呀 改远了
  2. 00:47:709 (6,1) - 这里跳一下多好,跟后面00:58:680 (6,1) - 一样 嗯好
感谢摸图<3
Topic Starter
DreaM117er

Sakaue Nachi wrote:

sorry for late
[Insane]
01:28:337 (3,4,5,6) - 试下选中ctrl+g, 然后01:29:023 (1) - ctrl+g >想保持原樣

[Hard]
00:58:337 (4,5,6) - 感觉不太好 >我的一貫作風,而且這裡有4個相同的音不好拆開

Karen wrote:

[Normal]
  1. 01:02:966 (4) - 01:08:452 (4) - 这两个滑条的折返箭头unsnap了,软件测出来的。。最好重新拉一下,安全起见 >改

    [Hard]
    1. 00:44:794 (3,2) - 这个圈都被挡住了,有点不友好,也不好看,还是放到别的地方吧
    2. 01:02:966 (1,2,3) - 这个好像没问题但是我还是想提一下,01:02:966 (1) - 这个圈可以做1/2滑条,然后后面两个圈放尾巴上,可以做简单我觉得没必要强行这么难
    3. 01:09:137 (2,3,4) - ^ >都改了
    [Insane]
    1. 01:15:309 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - 你这是hard以上的第一个insane所以不能太难,连打超过9个就不行了,这个要改的 >沒問題
    2. 01:46:166 (1) - 是不是复制然后忘记去掉NC >改好了
不是很懂黑喵女神的图 >因為太神,所以大家都不懂
S爺爺的也同時上傳
謝謝人哥還有大衛
Karen
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