Hey, M4M!
[Easy]
[Normal]
Fix the spacing on that diff too!
[Hard]
If you have any question feel free to PM me IG or via forum if I'm not here!
Good luck!
[Easy]
- 01:18:726 (2) - Object's end isn't snapped
- 01:17:265 - Kiai isn't snapped
- 01:36:575 - Kiai's end isn't snapped
- Uninherited timing points conflict with Insane diff.
- 00:13:899 (3) - DS isn't constant
- 00:21:485 (3) - ^
- 00:28:381 (3) - ^
- 00:31:140 (2) - ^
- 01:18:726 (2) - ^
- 01:30:450 (3) - ^ Ok actually the whole map isn't constant with spacing! You have to stay really constant all the time with spacing on Easy/Normal to help new players!!
- 00:13:899 (3) - I'd suggest you to avoid this kind of overlap with 00:15:278 (1) - it doesn't look that neat! What about something like this http://puu.sh/na6WE/8d1e0cce8f.jpg ?
- 00:11:140 (1,2) - ^
- 00:21:485 (3) - The fact that (3) is hidden sounds a bit too tricky for an Easy diff!
- 00:58:037 (1) - ^
- 00:23:554 (1) - If you place it around x116y96 it would create a blanket with 00:21:485 (3) - (like it would follow the shape of the circle's end and would give this pattern a really neat look
- 01:08:381 (2) - ^ Place it around x248 y48
- 00:29:761 (1) - That overlap looks a bit messy
- 00:55:278 (1,2) - ^
- 01:17:347 (1) - The gap after the spinner is too close for an easy I think
- 01:18:726 (2,3) - 1/3, nor 1/4 is no go for easy, remember you don't have to map every single beat but something approximative.
- 01:24:243 (2,3) - ^
- 01:22:174 (3,1) - Blanket http://puu.sh/na7dc/89ed42c86c.jpg
[Normal]
- Kiai isn't snapped! - 01:17:265
- Kiai's end isn't snapped! - 01:36:575
- Uninherited timing points conflict with Insane diff.
- Same as Easy diff you gotta make spacing perfectly constant
- 00:11:140 (1,2) - Same suggestions for those blankets. http://puu.sh/na7oW/aa25ce68a4.jpg
- 00:18:037 (2,3) - Improve blanket
- 00:19:416 (4) - I think it would look neater if starts at the same position than then end of 00:18:037 (2) - I mean perfectly overlapped
- 00:21:140 (2) - The hidden slider is a bit tricky
- 00:22:174 (1) - Blanket~
- 00:25:968 (1,2,3) - ^ etc.
- 00:48:381 (3,4) - I don't know if they were supposed symmetric, but they're not! It would look neater if they were.
- 01:11:140 (5) - Even if the idea is pretty cool as it fits the music, a slow down/speed up, is too confusing on easy and normal so you really should avoid it. (It also would need a NC to prevent that slow down if slow down is).
- 01:11:830 (1) - bad overlap with 01:11:140 (5) -
- 01:14:588 (1) - Would feel more natural if it would finish on previous white tick
- 01:18:726 (1) - Same as Easy
- 01:24:243 (4) - ^ You can also see by comparing those 2 patterns that your NCs isn't constant
- 01:29:071 (2) - Make the same slider shape than 01:28:037 (5) - good idea though
Fix the spacing on that diff too!
[Hard]
- Check AiMod and fix everything :c
- 00:15:968 (1) - Why NC?
- 00:22:864 (2) - Bad overlap + you could do a blanket. Also I'm not fan by placing 00:21:140 (2) - in a way that it hides right at the middle the end of 00:22:174 (1) - just my opinion though
- 01:06:830 (4) - Overlap properly with the end of 01:07:347 (6) -
- 01:08:037 (3) - ^
- 01:09:933 (4) - confusing spacing
- 01:11:140 (1) - ^
- 01:18:554 (1) - move to x366y321
- 01:24:071 (2,3,4) - cool!
- 00:13:730 (8) - Make the DS constant
- 00:27:351 (4) - ^ whether move it around x396y196 whether x404y212
- 00:33:213 (11) - NC?
- 00:47:351 (2) - The shape is a bit different than other sliders, try to make it constant
- 00:48:385 (5) - ^
- 00:49:420 (8) - ^ (those points are nazi, but I do think that those details will make your map looks better overall!)
- 01:18:558 (1) - The slider on reck tick isn't that catchy also you hide the downbeat which is... pretty bad :c
- 01:13:213 (6) - NC? Also DS problem with 01:12:868 (5) - and 01:13:558 (7) - you can clearly see it
If you have any question feel free to PM me IG or via forum if I'm not here!
Good luck!