It's work.Crimson_SoulZ wrote:
the error looks like that you are missing the Font Tahoma. try installing the font and try again
Thank a lot
It's work.Crimson_SoulZ wrote:
the error looks like that you are missing the Font Tahoma. try installing the font and try again
It's two posts up from yours, I'm not sure how you missed it, but you can find it here.xxmirumoxx wrote:
Sooo I Have A Problem About This Game :[
I Cant Play It :[
So Here Are The Problems...
Description:
Stopped working
Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: osu!.exe
Problem Signature 02: 1.3.3.7
Problem Signature 03: 4b2f1ba7
Problem Signature 04: osu!
Problem Signature 05: 1.3.3.7
Problem Signature 06: 4b2f1ba7
Problem Signature 07: c52
Problem Signature 08: 45
Problem Signature 09: System.NullReferenceException
OS Version: 6.0.6001.2.1.0.768.2
Locale ID: 13321
And This
System.ArgumentException: Font 'Tahoma' does not support style 'Regular'.
at System.Drawing.Font.CreateNativeFont()
at System.Drawing.Font.Initialize(FontFamily family, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet, Boolean gdiVerticalFont)
at System.Drawing.Font.Initialize(String familyName, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet, Boolean gdiVerticalFont)
at System.Drawing.Font..ctor(String familyName, Single emSize)
at #Ae.#ze..ctor(#hh )
at #Fd.#hh..ctor(String , Int32 , Vector2 , Single , Single )
at #Fd.#Pgb..ctor(Int32 , Vector2 , Single )
at #Ae.#ef.#PF()
at #Ae.#ef.Initialize()
at #pg.#qh.Initialize()
at Microsoft.Xna.Framework.Game.Run()
at #pg.#og.#aN()
I also have this problem.xxmirumoxx wrote:
Sooo I Have A Problem About This Game :[
I Cant Play It :[
So Here Are The Problems...
Description:
Stopped working
Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: osu!.exe
Problem Signature 02: 1.3.3.7
Problem Signature 03: 4b2f1ba7
Problem Signature 04: osu!
Problem Signature 05: 1.3.3.7
Problem Signature 06: 4b2f1ba7
Problem Signature 07: c52
Problem Signature 08: 45
Problem Signature 09: System.NullReferenceException
OS Version: 6.0.6001.2.1.0.768.2
Locale ID: 13321
System.MissingMethodException: Method not found: 'Boolean Microsoft.Xna.Framework.Rectangle.Contains(Microsoft.Xna.Framework.Point)'.
at #xd.#ai.#qcb(Boolean )
at #Ae.#ef.#QF()
at #pg.#qh.Update()
at Microsoft.Xna.Framework.Game.Run()
at #pg.#og.#aN()
I guess you tried everything but searching. This is a simple one - uninstall XNA game studio. Microsoft fucked up with the GAC resolution for it and you it is not playing nice with osu!. This only happens if you have an old old version, anyway.Melon Bread wrote:
Error MSG:System.MissingMethodException: Method not found: 'Boolean Microsoft.Xna.Framework.Rectangle.Contains(Microsoft.Xna.Framework.Point)'.
at #xd.#ai.#qcb(Boolean )
at #Ae.#ef.#QF()
at #pg.#qh.Update()
at Microsoft.Xna.Framework.Game.Run()
at #pg.#og.#aN()
Now I have Tried EVERYTHING, deleting the db file, reinstalling (in multiple directories), reinstalling windows. Im going crazy, my desktop can run it and its older than the latop that im trying to put it on. Yes, I Have Rad This Whole Thread. Please Help
My Laptop Specs
Thanks! This works! I don't know what makes the difference (there is a .dll file inside), but anyway I can play it again nowKanesuge wrote:
I had the same problem with many guys here. When I started osu, an error came out with error code CLR20r3.
Today I just found a very easy way to solve this problem.
DELETE the "zh" folder in your installed files, and your osu will work properly!
Hope it helps to guys with the same problem. And I wish the administer could make this sticky.
viddy wrote:
I have also had a similar since forever. I have never been able to play osu! on this computer because of this.
Thats why iw as checking around this forum now. Anyone know what could be the cause of these things?
Mine looks like the one above except it says:
Application has generated an exception that could not be handled.
Process ID=0x384 (900) Thread ID=0x13f8 (5112)
Click OK to terminate..
Click CANCEL to debug.
Either reinstall Windows or install Messenger to get Segoe UI back. Why did you delete it in the first place?MetalMario201 wrote:
To obtain Segoe UI completely legally, install Windows Live Messenger.
(Likewise, install the Powerpoint 2007 viewer to obtain the C- fonts (Calibri, ...). This won't help anything, but the fonts rock!)
But this shouldn't even be a problem since osu! doesn't use the font on an operating system which doesn't include it.
System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei #1d.#7h.#lW(Object , EventArgs )
bei #Fd.#Ed.#du(#fg , Boolean )
bei #Fd.#Ed.#du(Object , Boolean )
bei #Fd.#Ed.#du(Object )
bei #1d.#7h.#jW(String , Boolean , Boolean )
bei #1d.#Oh.#h.#Di.#A0()
bei #Dd.#Ujb.Update()
bei #pg.#qh.Update()
bei Microsoft.Xna.Framework.Game.DrawFrame()
bei Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
bei Microsoft.Xna.Framework.GameHost.OnIdle()
bei Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
bei System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
bei System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
bei System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
bei System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
bei System.Windows.Forms.Application.Run(Form mainForm)
bei Microsoft.Xna.Framework.WindowsGameHost.Run()
bei Microsoft.Xna.Framework.Game.Run()
bei #pg.#og.#aN()
I have the same problem. Playing offline works but if I connect to internet osu! crashes.carltonbit wrote:
System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
bei #1d.#7h.#lW(Object , EventArgs )
bei #Fd.#Ed.#du(#fg , Boolean )
bei #Fd.#Ed.#du(Object , Boolean )
bei #Fd.#Ed.#du(Object )
bei #1d.#7h.#jW(String , Boolean , Boolean )
bei #1d.#Oh.#h.#Di.#A0()
bei #Dd.#Ujb.Update()
bei #pg.#qh.Update()
bei Microsoft.Xna.Framework.Game.DrawFrame()
bei Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
bei Microsoft.Xna.Framework.GameHost.OnIdle()
bei Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
bei System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
bei System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
bei System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
bei System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
bei System.Windows.Forms.Application.Run(Form mainForm)
bei Microsoft.Xna.Framework.WindowsGameHost.Run()
bei Microsoft.Xna.Framework.Game.Run()
bei #pg.#og.#aN()
This isn't working either.MetalMario201 wrote:
I helped Mashley fix a nullref crash by deleting osu.db. Please try this and see if it has any effect.
I think this might have been the problem since I put new maps into osu! before the problem occured. Anyway, I did what I should have done in the first place: uninstalled whole osu! (excluding beatmaps of course), reinstalled it and put some maps back. And now it works. Thanks anyway.MetalMario201 wrote:
It sounds like a problem map. Try moving out all your beatmaps, then copying them back a few at a time.
i'm getting the same thing and I have no goddamn idea whygaaraprincess13 wrote:
I don't know what to do! I keep getting this message:
System.NullReferenceException: Object reference not set to an instance of an object.
at #1d.#7h.#lW(Object , EventArgs )
at #Fd.#Ed.#du(#fg , Boolean )
at #Fd.#Ed.#du(Object , Boolean )
at #Fd.#Ed.#du(Object )
at #1d.#7h.#jW(String , Boolean , Boolean )
at #1d.#Oh.#h.#Di.#A0()
at #Dd.#Ujb.Update()
at #pg.#qh.Update()
at Microsoft.Xna.Framework.Game.Run()
at #pg.#og.#aN()
Please help!