aaaaa I'm late but oh well, let's finish it
[Salad]
Generally, good job Kyuare! Waiting to see it in ranked soon
[Salad]
- 00:01:403 (3,4) - So, is this supposed to be a dash? This distance is quite ambiguous, so I suggest you to move (4) to ~x304, or even farther. Also I think it should be a dash since (4) is quite high pitch sound and also it's placed on downbeat, so yeah, pretty good spot for a dash
- 00:41:603 (5) -; 00:50:903 (4) - To be honest, I don't think those is a good decision for a salad diff. Actually, this can be considered as anti flow dash, since newbie players will read this repeat slider as a whole pattern, so not everyone will just stay at the centre of this slider and just catch all 3 notes by standing at one place, I hope you got what I mean uwu. So, 00:50:903 (4) - here, for example, after they will turn to right for catching the end of the slider, they should immediately dash into the opposite direction to catch 00:51:503 (1) -, which is tottaly not recommended for a salad diff. I suggest you at least to make these reverse sliders more vertical or remove this antiflow at all.
- 00:12:503 (1,1,1) - Aren't those supposed to be emhpasized somehow? There's high pitch sound on them, so I think you should increase the distance to them a little bit
- 00:23:303 (1,2) - I don't see any reasons to have such a pattern here. This is kinda awkward to see it, so I suggest you to move (2) right. Yes, there's no problem in catching it with this current pattern, but I really do find this pretty awkward to have this kinda stop movement in here
- 01:27:953 (2,3) - Pretty ambiguous distance. Increase this a little bit, so it would be more clear it's a dash (it is, right?)
- 01:31:553 (2,3) - As far as I got your usage of dashes in kiai, you emphasized 01:21:953 (2) - those growing sounds with a dash, and so, I think you should remove the dash between 01:31:553 (2,3) -, just like there's no at 01:21:953 (2,3) - and 01:26:753 (2,3) -.
- 01:32:753 (2,3) - Isn't this supposed to be emphasized with dash to be consistent with previous patterns? Increase the distance a little bit, since it also feels ambiguous
- 01:45:803 (4) - Sound here deserves more than just a vertical slider, just something like you did in salad. I suggest to make this 2 notes, it should look like this
- 00:01:703 (1) - Move this just a little bit to right, since it's high pitch sound and so, requires more emphasize than previous 1/4 dashes.
- 01:27:803 (2,3) -; 01:23:003 (2,3) - I feel like it has lack of the distance compared to anything else in kiai, so increase the distance a little bit
- 01:32:303 (1,2,3,4) -; 01:37:103 (1,2,3,4) - This feels pretty easy again, due these are now not horizontal comapred to previous suggestion, but vertical. My suggestion to make a dash between (2) and (3) in both patterns
- 01:38:228 (5,1) - Ah, I don't find this any difficult for catching, but for rain level players 1/4 antiflow might be confusing a little bit. What about CTRL + G 01:38:303 (1) - and then rearranging the distances between 01:38:228 (5,1,2,1) -?
- 00:01:628 (4,1) - Same as in the rain, increase a little bit for better emphasizing
- 00:19:703 (1) - Okay, starting from here I want to compare this part with Deluge diff (Eternal). In both difficulties it's one of the most intense parts in the whole map, but I do find Overdose is somewhat doesn't fit the spread compared to Eternal. Firstly, there's a lot more hdashes, like on every downbeat. One of my suggestiong to make Overdose a little bit nicer for the spread is to remove patterns like this 00:25:103 (1,2,3,4) - and keep it for higher difficulty, since it requires pretty high skill in timing and tapping, so yeah, it's up to you to change something, but still, I think it's quite awkward to have almost the same dense patterns in both diffs in this part
- 00:55:553 (3,4) - Meh, I find this too easy because of the sounds at 00:55:703 (4) -. Maybe you could increase a distance a little bit or something to make a better emphasize? The same goes for 00:57:953 (3,4) -.
Meh, I suck at modding overdoses and above uwu. Also nice work at the end of this diff .o.
- 00:56:753 (2,1) - Just decrease the distance a little bit, like a few pixels or so, since after completing an antiflow reverse 00:56:303 (1) - which is also coming after 1/4 dash, catching an antiflow dash 00:56:753 (2,1) - is quite killing lol.
- 01:42:653 (8,9) - I managed to catch this after 3rd try in tester. And no, I'm not that bad, I just feel like it's pretty hard to catch such a dense antiflow after 1/4 dash, again. Maybe decrease the distance a little bit?
Generally, good job Kyuare! Waiting to see it in ranked soon