Whew I'm back!
Regarding hitsounds, please check other diffs yourself as you might have done the same thing there as well.
[General]
* 01:08:774 - I don't see the reason why here would have such a low volume. It's same as 01:22:917 - , not as 00:07:489 -
[Easy]
* 00:03:632 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - This intro is not any less dense than kiai parts, while the song is just quiet. So I'd recommend reducing the density a bit here.
* 00:36:203 (2) - I recommend whistle only on the tail. There's really no sound that supports the clap there imo, rather it's consistent drum with other whistles. It's a bit different than 01:37:917 (2,3) - if you ask. Apples to all diffs.
* 01:22:917 - add finish
* 02:07:060 (1) - There's a cymbal sound there, and I think it sounds good with soft finish.
* 02:53:774 - There's a strong sound on the slider end so you might want to add a finish there.
* 03:10:060 (6) - Well the only 1/2 slider in this diff? I'd recommend using 3/2 slider from 03:09:632 - instead.
* 03:10:489 (1) - The last soft-hitnormal3 sound is like a hard beat, but the song isn't, so maybe change it to S:C1? Applies to all diffs.
[Normal]
* I'd highly recommend to remove most of consecutive 1/2 clicks on non-kiai parts. Like, the difficulty should be reversed imo. 00:09:632 (6,7,8) - I know you want to make the claps clickable, but this whole part is one of the calmest part but this provides the most difficult action in the whole map. 01:14:774 (5,6,7) - There's no reason to make this more intense even than the kiai. Also your Easy diff doesn't use any 1/2s, so I think you need to not overuse 1/2s in this diff. You have Advanced diff anyway. Things like 00:30:632 (7,8) - 00:34:060 (6,7) - 01:32:346 (7,8) - 01:35:774 (6,7) - can be just a 1/2 slider as well. I think the kiai parts did the best simplification imo. The only place I really thought it is required is 02:46:489 (1,2,3) - , everything else can just be more simplified for better spread.
A simple indication of the note density spread is this. Easy: 195 notes, Normal: 356 notes, Advanced: 401 notes.
* 00:46:060 (3) - The strong point is on 00:46:274 - so I think you need to make this clickable. Imo you can just ignore 00:45:846 - and do similar to 00:38:774 (3,4,5) - Same for 01:47:774 (3) -
* 01:19:489 (2) - Uhh clap instead of whistle? Well same for harder diffs.
* 01:22:060 (7) - I don't hear anything special here, just remove all additional hitsounds?
* 01:34:274 (3) - Hmm, I don't get why this passes through the downbeat, since that beat has a syllable too?
* 01:36:846 (2) - Why finish?
* 02:28:703 (4) - I get what this means but intensity-wise this is too empty, like all those build-ups before just crashed down here. How about
http://puu.sh/s7ou9/52a95c067e.jpg ?
* 02:53:774 - As I said on Easy this beat is strong, so not only a hitsound, but consider making this clickable as well.
* 02:54:620 (3) -
Unsnapped.[Advanced]
* 00:25:917 (1,2,3,4) - 01:27:632 (1,2,3,4) - This is pretty random 1/2 sliders for me. I mean, you made the whole part pretty not dense, but I don't see why you would fill all these 1/2s out while there's no significant sound than others at all? It also hurts the purpose of 00:25:060 (2,3) - these 1/2s since they're there to get the vocals.
* 00:31:703 (2) - 01:33:417 (2) - Same, why not give a little break here? You can't emphasize actual strong sounds properly by using every single 1/2 beats.
* 00:34:489 (1,2,3,4,1,2,3) - Not sure if this is good rhythm choice. There's a significant rhythm change on 00:36:203 - here but still you repeated the exact same pattern as before. 00:35:132 (2,4) - actually doesn't sound that strong so I'd rather go for 4 1/2 sliders instead.
* 01:22:274 (1,2) - The music kinda stops and restarts 01:22:917 - here, so having NC on 01:22:917 (2) - instead makes more sense imo.
* 01:37:060 (1) - Why is this NC'd? Also consider using same rhythm as 00:34:489 -
* 02:12:792 - Why is this break manually edited?
* 02:43:060 (1,2,3,4) - 02:56:774 (1,2,3,4) - I know what this means but why only on the last kiai? On the previous kiais you were following just the main 1/1 drums.
* 02:53:774 (2,3) - How about swapping the rhythm, since there's nothing important on 02:53:989 - while 02:54:417 - has a vocal?
Uhh I'll stop here. I think you need to check the whole map thoroughly by yourself first, and consider those points I mentioned and fix the issues on all diffs (especially the hitsounds, because they seem to be copied)