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posted
Hi :)
Here's my mod for M4M ( from your queue )

Columns: |1|2|3|4|

[Basic]
00:09:134 (9134|3) - remove? or try something like this ( http://puu.sh/n7zlf/0ddc5557c3.jpg ) -> it's to emphasize pitch difference and basing from it's audio, it will be kind of uncomfortable to play.
00:21:968 - imo, basing from the audio, it's pretty uncomfortable to play. How about doing this? ( http://puu.sh/n7zuV/067d248ef4.jpg ) ; also like this part ( 01:02:390 - )
00:24:338 (24338|1) - remove. Sound is too weak.
00:26:548 (26548|2) - move to 4, column 4 looks empty there
00:45:654 (45654|0) - move to 2? feels and sounds better imo
00:46:601 (46601|0) - ^
00:51:022 (51022|2) - move to 4, feels and sounds better imo
00:53:233 (53233|2) - ^
00:53:548 - 00:57:338 - just follow those drum beats maybe? current one feels very uncomfortable and confusing. ( example: http://puu.sh/n7zK7/ac2d6464e2.jpg )
01:07:970 - just a small suggestion here ( http://puu.sh/n7zQy/3617f07b31.jpg ) it is to emphasize pitch difference

[Novice]
00:03:134 - piano sound here can be heard quite well. Maybe add a note here?
00:05:801 - ^
00:08:384 - remove, almost ghost note
00:19:051 - remove, i think you're just following the drums here
00:59:864 (59864|1) - move to 3? to avoid the slider end before it
01:05:120 - maybe add a note? it will break consistency between patterns but the sound can be heard quite well
01:14:720 - ^
01:06:020 - 01:06:620 - quite confusing to play for me because I am unsure what the notes are following. maybe just use 1/2 snaps here will be better and use sliders
01:15:620 - 01:16:220 - ^

[Advanced]
00:03:134 - piano sound here can be heard quite well. Maybe add a note here?
00:05:801 - ^
00:08:384 - remove, almost ghost note
00:19:051 (19051|0) - remove, you're just following the drums here I suppose?
00:27:022 (27022|2) - move to 4 for balance?
00:29:548 (29548|2) - ^
00:29:864 - just slider suggestions, it distributes well also ( http://puu.sh/n7AuZ/c8689eefa5.jpg )

Good map! :D ( I was unable to mod the Exhaust difficulty because it was already fun :p )
BTW, difficulty spread between advanced and exhaust is quite far. Can I make a GD? :o
Good luck with your map!
posted
Thanks for mod i will update and reply after
posted

MEGAtive wrote:

Hi, MEGA here with an M4M mod


syzfonics - Never Ending



Column
|1|2|3|4|

[General]
Hitsounds: Not hitsounded. Get some Hitsounds.
Metadata: Good
Graphics: No graphic. I can provide one for you if you want.
Audio: 192kbps. Nice
Timing: 01:03:620 - You can attach the kiai style on the uninherited timing's one. No need to make a new inherited timing to create a kiai there.

[EXHAUST]
  1. 00:03:968 - You can alternate the pattern like http://puu.sh/n7mtR/d8654ecb74.png so it has same feeling as 00:01:301 // Rearranged
  2. 00:09:301 - I don't see the reason why you make this into double LN. Even though 00:09:468 (9468|0,9634|1,9801|2) - are using single LN. Make it single LN would be encouraged since you did the same at 00:09:468 (9468|0,9634|1,9801|2) . If you are going to apply this, make it http://puu.sh/n7mCC/695c11fac4.png // Im following up's noise there
  3. 00:19:051 (19051|1) - You can't put this note here. The synth is playing in 1/6 snap. So either leave this as an LN or map it as 1/6 burst. Though I prefer my earlier suggestion. // My bad, Fixed
  4. 00:19:968 - Same as 00:09:301 . I don't see the reason why this is double LN.
  5. 00:23:272 - You can add a note here for the feeling of the piano's glissando. // added
  6. 00:24:496 - Should be a 1/8 triplet according to how you map it on 00:27:022 and 00:28:285 // added
  7. 00:27:575 - For the piano glissando, you can add note here so it creates a 1/12 Triplet. // added 1/12 note
  8. 00:33:022 - The guitar is sounding in 1/4 sequence. It's okay if you don't map it, but that's mean one less interesting part. // again, i'm following ups noise there
  9. 00:35:075 (35075|0,35233|1) - I prefer switching these notes column. It's nicer to play.
  10. 00:41:548 - Clearly the guitar is sounding in 1/4 sequences, not 1/3. Hear it carefully. Also You can hear the Hitsound and the guitar is not synced. // it's 1/3 actually
  11. 00:42:575 - Missing guitar sound here. Hear it carefully. 00:42:654 (42654|2,42733|1) - Are following guitars. // ok added
  12. 00:54:759 - 00:56:022 - 00:57:285 - You missed the violin sound in these section. // ok added
  13. 01:06:545 - You missed the violin sound like 01:06:245 // nice
  14. 01:07:970 (67970|0,68270|1,68420|0) - I prefer you to switch these notes column. Since it reflects the violin's pitch perfectly and nicer to press. // current LN's are fine
  15. 01:14:720 - 01:05:120 - Not double? 01:07:520 - 01:13:520 - indicates that you're using double to map the snare sounds. // omg my bad, added some notes and rearranged LN's
  16. 01:19:520 (79520|0) - Should be snapped at 01:19:670 . Listen carefully, the violin is sounding there. // im bad mapper x.x
  17. 01:20:570 (80570|0) - I suggest you to move this into |2| or |3| and repattern the trill. Or make sections like 01:20:870 - and many more to be like 01:20:570 // added jacks on this part
  18. 01:22:220 - Either move 01:22:220 (82220|1) to |3|, or move 01:22:370 (82370|1) to |3|. Though I prefer my latter suggestion because it's nice to play. // 01:22:220 (82220|1,82370|1) - same sound's there, it's reason why im added jacks there
  19. 01:32:945 - Missing synth here. Add it, because it's the same set as 01:33:020 (93020|3,93170|2,93320|1,93470|2,93620|0) // ok added
  20. 01:34:595 - If you're mapping the hat sounds like 01:34:670 (94670|1,94745|2) , then you should add note here. // added
  21. 01:45:938 - The glissando is playing in 1/12 sequence. I doubt you're going to map those so I suggest you to make it 1/6 pattern like http://puu.sh/n7nUz/95546797c0.png . You can make the 1/6 notes into LN as well so it emphasize the glissando well. // rearranged


Nice LN usage. Though those LNs are kinda restricting so many interesting instruments are being skipped. Also that Doubletrill on the end XD


[ADVANCED]
  1. 00:03:968 - Alternate this pattern into something like http://puu.sh/n7nZh/26ad99ce12.png so it has same feeling as 00:01:301 // rearranged
  2. 00:10:301 - Create an LN like 00:09:801 (9801|0) since both has same rhythm. I prefer you make it like http://puu.sh/n7o32/da3d776ce1.png or something like that. // added LN
  3. 00:15:301 (15301|1) - I suggest moving this into |1| so column |2| aren't handling many notes. // moved
  4. 00:20:968 - Same suggestion as 00:10:301
  5. 00:22:616 (22616|1,22724|0,22832|2,22940|3,23049|1,23157|0) - I prefer you to Ctrl+G this. The kick sound are playing in exactly same rhythm so It's better to make whole 00:21:968 until 00:23:157 - part playing one kind of pattern. // i think it's fine
  6. 00:48:022 (48022|0) - Move this to |2|. Refer to "EXHAUST" diff. In EXHAUST, the hammered part are 00:48:022 and 00:48:180 // moved
  7. 01:45:938 - This part should be playing in 1/12 sequence. I's encourage you to make it one long LN since 1/6 are kinda hard considering you're not introducing any 1/6 part on this diff. // ok


[NOVICE]
00:21:968 - 01:02:390 - I suggest you to make this part into repeated staircase just like what I suggest on ADVANCED. It's pretty easy to play so NOVICE players would find it not hard to read. // need some harder patterns there

Solid diff. Can't say much about this. Good job.


Good Luck, Specto
thank you for modding MEGA
posted
Hi Spe~
m4m from your queue :3

column 1 2 3 4

BASIC
00:06:301 - 00:16:968 - i know your intention, but somehow i just can't ignore this piano sound xd
00:08:134 (8134|1,8301|2,8468|1) - CTRL+H? it play better for beginner :>
00:21:968 (21968|1,22184|1,22400|3,22616|3,22832|0,23049|0,23233|2) - feel kinda odd while hitting these ;;, i will suggest to use a LN for these sound
00:27:022 (27022|0) - move to 4 for pitch?
00:53:233 (53233|2) - move to 4? i guess make it different from 00:52:285 (52285|2) - could be nice
01:30:020 - 01:32:420 - i guess here should be double since u have double for each double white tick sound
01:33:020 - 01:34:820 - double note?

NOVICE
00:16:968 - just like in novice diff, add a note?
00:44:075 - 00:45:338 - 00:46:601 - 00:47:864 - etc, perhaps add a note for all these sound for this part? since basic already follow the long sound, in novice maybe u could follow some kick too :3 , something like u do at 00:58:285 (58285|2) -
01:08:420 - for this part too like above if u like
01:28:220 (88220|2,88370|1,88520|2,88670|1,88820|3) - maybe http://puu.sh/n8N0y/4ba367dbbf.png? they have different sound from each other so placing them in different column could be nice
01:31:070 (91070|1,91220|0) - CTRL+G?

ADVANCED
00:17:301 - double note here? it have the same sound with all double note u have here :3
00:27:022 (27022|2) - move to 4 for pitch
00:32:706 (32706|3) - move to 1? just to avoid the same column as 00:32:390 (32390|3) - then 00:33:022 (33022|1) - move this to 4
01:08:120 - 01:17:720 - add a note for kick?
01:46:348 (106348|3,106348|0) - make them 23? it feel better and fit the sound

EXHAUST
00:28:917 (28917|1,29233|3,29548|1) - actually u can have double note for this sound since they have double sound for this part.
00:43:917 - should be double note like 00:46:443 (46443|3,46443|1) -
01:35:270 - 01:35:345 - intention to ignore this sound?

i think the diff gap are kinda big between adv and exh ;w; good luck~ :)
posted
hi :D
|1|2|3|4|

[EXHAUST]
00:02:301 (2301|3) - change to normal note and then 00:02:468 - add LN at 4 because there are same sound.
00:04:968 (4968|0) - change to normal note and then 00:05:134 - add LN at 1 (same reason)
00:07:634 (7634|0) - ^ then 00:07:801 - add LN at 1
00:08:384 (8384|2) - delete, no sound
00:09:468 - you can add 1/2 beat LN here at 3
00:18:801 (18801|3,18801|2,18801|0,18884|1,18968|3,18968|0,19023|2,19079|1) - Ctrl + h for pitch
00:19:979 - https://osu.ppy.sh/ss/4549311
00:24:575 (24575|3) - move to 3 because same sound with 00:24:338 (24338|2) -
00:25:022 (25022|2) - move to 2 for pitch
00:25:759 (25759|3,25811|2,25864|1) - move to 123 because same sound with 00:24:496
00:26:390 (26390|0,26548|1,26706|2,26864|3) - Ctrl + h for pitch
00:27:022 (27022|0,27061|1,27101|2) - move to 234
00:27:548 (27548|1,27575|2,27601|3) - move to 123
00:28:285 (28285|3,28325|1,28364|0) - move to 234
00:28:917 (28917|1) - move to 4 and you can add 1 note here for left hand piano
00:29:233 (29233|3) - move to 2 and add note here too
00:29:548 - add note here too
00:50:548 - add note for drum kit
00:53:548 - wow, beautiful pattern. i like it.
00:54:496 - add note to 4 for snare sound?
00:55:759 - to 1 for snare?
00:57:022 - to 4 for snare?
00:58:601 - add to 3 for symbol?
01:12:620 - change to this patern for pitch https://osu.ppy.sh/ss/4549351
01:26:495 (86495|1,86570|0) - what sound?
01:27:095 (87095|2,87170|3) - ^
01:33:470 (93470|2) - move to 1, same sound with 01:33:620 (93620|0) -
01:34:670 (94670|1) - delete, no sound
01:34:745 (94745|2) - move to 2
01:34:820 (94820|1) - move to 4

[ADVANCED]
00:08:384 (8384|0) - delete, no sound
00:19:051 (19051|0) - i think you follow the drum kit sound so delete it because there's not drum kit sound.
00:53:233 (53233|3) - delete?
00:53:233 (53233|1) - move to 4
00:53:548 - add to 4
01:10:220 - re-pattern?, i think 01:10:370 (70370|0,70520|1,70670|0,70970|0,71120|1,71270|0) - is not fun to play.
01:46:120 (106120|2,106166|1) - move to 4 and 3?
01:46:211 (106211|3,106348|3) - move to 2?

good luck :):)
posted

AlisceaSparku wrote:

Hi :)
Here's my mod for M4M ( from your queue )

Columns: |1|2|3|4|

[Basic]
00:09:134 (9134|3) - remove? or try something like this ( http://puu.sh/n7zlf/0ddc5557c3.jpg ) -> it's to emphasize pitch difference and basing from it's audio, it will be kind of uncomfortable to play. // Removed
00:21:968 - imo, basing from the audio, it's pretty uncomfortable to play. How about doing this? ( http://puu.sh/n7zuV/067d248ef4.jpg ) ; also like this part ( 01:02:390 - ) // Changed LN
00:24:338 (24338|1) - remove. Sound is too weak. // no, i'm following all piano sounds on this part
00:26:548 (26548|2) - move to 4, column 4 looks empty there // ok
00:45:654 (45654|0) - move to 2? feels and sounds better imo // no it's same sounds following on this part 00:46:601
00:46:601 (46601|0) - ^
00:51:022 (51022|2) - move to 4, feels and sounds better imo
00:53:233 (53233|2) - ^ // okay
00:53:548 - 00:57:338 - just follow those drum beats maybe? current one feels very uncomfortable and confusing. ( example: http://puu.sh/n7zK7/ac2d6464e2.jpg ) // current notes are fine, rearranged
01:07:970 - just a small suggestion here ( http://puu.sh/n7zQy/3617f07b31.jpg ) it is to emphasize pitch difference // nah, it's BASIC diff i like this patterns

[Novice]
00:03:134 - piano sound here can be heard quite well. Maybe add a note here? // no need
00:05:801 - ^
00:08:384 - remove, almost ghost note // removed
00:19:051 - remove, i think you're just following the drums here // removed, but not following drums there, because i'm following only strong beats and piano sounds
00:59:864 (59864|1) - move to 3? to avoid the slider end before it // moved
01:05:120 - maybe add a note? it will break consistency between patterns but the sound can be heard quite well // no need, because ther are have long piano sound 01:04:820 (64820|1) -
01:14:720 - ^
01:06:020 - 01:06:620 - quite confusing to play for me because I am unsure what the notes are following. maybe just use 1/2 snaps here will be better and use sliders // no
01:15:620 - 01:16:220 - ^

[Advanced]
00:03:134 - piano sound here can be heard quite well. Maybe add a note here? // only EXH have a note
00:05:801 - ^
00:08:384 - remove, almost ghost note // it's ADVANCED
00:19:051 (19051|0) - remove, you're just following the drums here I suppose? // nooo no no no
00:27:022 (27022|2) - move to 4 for balance? // ...
00:29:548 (29548|2) - ^
00:29:864 - just slider suggestions, it distributes well also ( http://puu.sh/n7AuZ/c8689eefa5.jpg ) // higher piano sounds, so no need

Good map! :D ( I was unable to mod the Exhaust difficulty because it was already fun :p )
BTW, difficulty spread between advanced and exhaust is quite far. Can I make a GD? :o
Good luck with your map!
thanks for mod!, but i'm not sure GD for this song sorry :cry:

Critical_Star wrote:

Hi Spe~ // Hiii cs-nya~ <3
m4m from your queue :3

column 1 2 3 4

BASIC
00:06:301 - 00:16:968 - i know your intention, but somehow i just can't ignore this piano sound xd // baaaaaa, i'm following multi piano sounds on this part because it's BASIC diff XDD
00:08:134 (8134|1,8301|2,8468|1) - CTRL+H? it play better for beginner :> // okiii
00:21:968 (21968|1,22184|1,22400|3,22616|3,22832|0,23049|0,23233|2) - feel kinda odd while hitting these ;;, i will suggest to use a LN for these sound // already :P
00:27:022 (27022|0) - move to 4 for pitch? // current is fine
00:53:233 (53233|2) - move to 4? i guess make it different from 00:52:285 (52285|2) - could be nice // moved :3
01:30:020 - 01:32:420 - i guess here should be double since u have double for each double white tick sound // ok
01:33:020 - 01:34:820 - double note? // double'd

NOVICE
00:16:968 - just like in novice diff, add a note? // Hard enough this part XD
00:44:075 - 00:45:338 - 00:46:601 - 00:47:864 - etc, perhaps add a note for all these sound for this part? since basic already follow the long sound, in novice maybe u could follow some kick too :3 , something like u do at 00:58:285 (58285|2) - // Nice :3
01:08:420 - for this part too like above if u like // yeess XD i can't ignore this
01:28:220 (88220|2,88370|1,88520|2,88670|1,88820|3) - maybe http://puu.sh/n8N0y/4ba367dbbf.png? they have different sound from each other so placing them in different column could be nice // i like current XD
01:31:070 (91070|1,91220|0) - CTRL+G? // ok

ADVANCED
00:17:301 - double note here? it have the same sound with all double note u have here :3 // no i'm following multi piano sounds in 1 note xD
00:27:022 (27022|2) - move to 4 for pitch // nooo ;w;
00:32:706 (32706|3) - move to 1? just to avoid the same column as 00:32:390 (32390|3) - then 00:33:022 (33022|1) - move this to 4 // rearranged
01:08:120 - 01:17:720 - add a note for kick?
01:46:348 (106348|3,106348|0) - make them 23? it feel better and fit the sound // ok

EXHAUST
00:28:917 (28917|1,29233|3,29548|1) - actually u can have double note for this sound since they have double sound for this part. added
00:43:917 - should be double note like 00:46:443 (46443|3,46443|1) - // added
01:35:270 - 01:35:345 - intention to ignore this sound? // my bad ;w; added

i think the diff gap are kinda big between adv and exh ;w; good luck~ :)
thanks for modding cs-nya <3 maybe i will add 4 sr diff after XD

nowsmart wrote:

hi :D
|1|2|3|4|

[EXHAUST]
00:02:301 (2301|3) - change to normal note and then 00:02:468 - add LN at 4 because there are same sound. // current LN's really are fine XD
00:04:968 (4968|0) - change to normal note and then 00:05:134 - add LN at 1 (same reason)
00:07:634 (7634|0) - ^ then 00:07:801 - add LN at 1
00:08:384 (8384|2) - delete, no sound // i hear flow
00:09:468 - you can add 1/2 beat LN here at 3
00:18:801 (18801|3,18801|2,18801|0,18884|1,18968|3,18968|0,19023|2,19079|1) - Ctrl + h for pitch // omg i see 1/2 triple jacks there x.x
00:19:979 - https://osu.ppy.sh/ss/4549311 // it's my own LN's
00:24:575 (24575|3) - move to 3 because same sound with 00:24:338 (24338|2) - // there are need more fun :P
00:25:022 (25022|2) - move to 2 for pitch
00:25:759 (25759|3,25811|2,25864|1) - move to 123 because same sound with 00:24:496
00:26:390 (26390|0,26548|1,26706|2,26864|3) - Ctrl + h for pitch
00:27:022 (27022|0,27061|1,27101|2) - move to 234
00:27:548 (27548|1,27575|2,27601|3) - move to 123
00:28:285 (28285|3,28325|1,28364|0) - move to 234
00:28:917 (28917|1) - move to 4 and you can add 1 note here for left hand piano
00:29:233 (29233|3) - move to 2 and add note here too // added
00:29:548 - add note here too // added
00:50:548 - add note for drum kit // omg im again missed ;w; added
00:53:548 - wow, beautiful pattern. i like it. // thanks XD
00:54:496 - add note to 4 for snare sound? // ye added
00:55:759 - to 1 for snare? // snares XD
00:57:022 - to 4 for snare? // addedd
00:58:601 - add to 3 for symbol? // okii
01:12:620 - change to this patern for pitch https://osu.ppy.sh/ss/4549351 // not bad :>
01:26:495 (86495|1,86570|0) - what sound? // piano
01:27:095 (87095|2,87170|3) - ^
01:33:470 (93470|2) - move to 1, same sound with 01:33:620 (93620|0) -
01:34:670 (94670|1) - delete, no sound
01:34:745 (94745|2) - move to 2
01:34:820 (94820|1) - move to 4

[ADVANCED]
00:08:384 (8384|0) - delete, no sound yes i hear sound there
00:19:051 (19051|0) - i think you follow the drum kit sound so delete it because there's not drum kit sound.
00:53:233 (53233|3) - delete? // no, it's long piano sound
00:53:233 (53233|1) - move to 4
00:53:548 - add to 4
01:10:220 - re-pattern?, i think 01:10:370 (70370|0,70520|1,70670|0,70970|0,71120|1,71270|0) - is not fun to play. // rearranged
01:46:120 (106120|2,106166|1) - move to 4 and 3? // ok
01:46:211 (106211|3,106348|3) - move to 2? ok

good luck :):)
thanks for modding <3


thank you guys !

i have 6 mods back for now lol rip m4m
owww i need relax and time ;w;
posted
Suuliin beatmap yum uu
posted

-KamGami- wrote:

Suuliin beatmap yum uu
Магадгүйээ ;w;
posted
I actually want to ask m4m but wooow I see all the god modder there and I'am just a potato
good map!~
posted
lol
anyway thanks
posted
nice map
take my star !
posted
thank you!












i want delete this scoure lol, it's nofx, why im choose this D:
posted
13:21 SpectorDG: BANGKE can testplay?
13:23 -BANGKE-: sure
13:23 *SpectorDG is playing [https://osu.ppy.sh/b/899136 syzfonics - Never Ending [EXHAUST]] <osu!mania> |4K|
13:27 -BANGKE-: hmm
13:28 -BANGKE-: looks like good, but there's a missing note i think
13:28 SpectorDG: ghost combo
13:30 -BANGKE-: 00:48:417 -
13:30 -BANGKE-: missing
13:30 SpectorDG: no im following only strong beats there
13:30 SpectorDG: there sounds really low
13:31 -BANGKE-: 01:27:470 - make it like 01:29:920 (89920|0,89970|1,90020|2) - maybe
13:32 SpectorDG: ok
13:33 -BANGKE-: 01:46:348 (106348|1) - move it to 3, it's different pitch 01:46:211 (106211|0,106211|1) -
13:33 SpectorDG: ok moved
13:33 SpectorDG: 01:45:938 - actually do you hear 1/6 or 1/12 :>
13:34 -BANGKE-: i think 1/12
13:35 -BANGKE-: 00:52:601 - i suggest make it like https://osu.ppy.sh/ss/4680481 better flow
13:36 SpectorDG: ye im still think re-arrange this
13:36 SpectorDG: thank you for good suggestion there
13:37 SpectorDG: rearranged
13:38 -BANGKE-: 00:05:968 (5968|0) - why not end in here 00:06:634 - and make 00:06:634 (6634|2) - or 00:06:634 (6634|1) - LN, because the piano's sound is different pitch
13:39 -BANGKE-: 00:17:301 - add 1? like 00:16:634 (16634|3,16634|2,16634|0) -
13:40 SpectorDG: 00:05:968 (5968|0) - no im following lower piano sound and ups noise
13:40 SpectorDG: it's same of 00:00:635 (635|0,3301|2,5968|0) - this
13:40 -BANGKE-: ok then
13:41 -BANGKE-: 00:10:301 - i sugest, add note here, synth
13:41 SpectorDG: omg i hear 1/4
13:42 -BANGKE-: 00:10:468 (10468|2) - end here 00:11:134 -
13:43 -BANGKE-: 00:20:968 - here too, a synth
13:45 -BANGKE-: 01:07:220 (67220|3,67220|0,67220|1) - are you sure this is a cymbal?
13:45 -BANGKE-: 01:13:220 - add 1
13:46 SpectorDG: idk
13:46 SpectorDG: im using speaker lol
13:46 SpectorDG: my headphones ded
13:46 -BANGKE-: better delete 1, i didnt hear cymbal here
13:47 -BANGKE-: 01:25:220 (85220|3,85220|0) - why 2?
13:47 SpectorDG: lol deleted
13:48 -BANGKE-: yep that's all
13:49 SpectorDG: ok :D
13:50 -BANGKE-: should i post it?
13:50 -BANGKE-: kudos lol :>
13:50 SpectorDG: sure
posted
thank you BANGKE
posted

SpectorDG wrote:

BG by Spy
BG (Searched) by Spy
posted
give kudos for SY

;^)
posted
short irc i guess

2016-03-31 15:00 SpectorDG: i need good suggestion for last 1/3 pattern
2016-03-31 15:01 iJinjin: 01:37:220 - starting from here
2016-03-31 15:01 iJinjin: for the 1/3
2016-03-31 15:02 SpectorDG: ye
2016-03-31 15:02 SpectorDG: and 01:45:938 - i can't hear that, it's 1/6 or 1/12 idk
2016-03-31 15:02 iJinjin: http://puu.sh/o0phT/229b8e0597.jpg you could try things like these
2016-03-31 15:02 iJinjin: instead of simple alternation
2016-03-31 15:04 iJinjin: it's 1/16 at 01:45:938 -
2016-03-31 15:04 SpectorDG: wow
2016-03-31 15:04 iJinjin: but that would be too fast so i guess you can use 1/8 if you wanted
2016-03-31 15:04 SpectorDG: 1/8 is better
2016-03-31 15:05 iJinjin: yeah
posted
thanks jin
posted
"Arcwinolivirus' M4M-only contract"

A contract to be fulfilled as exchange of mod.


Song: syzfonics - Never Ending (SpectorDG)
Number of difficulties modded in my map: 2 - 4K: Awakened,Insane


Note:
• do not be afraid to reject some parts of my mod. I do not bite rawr.
• If I suggest to "remove or ctrl function moves" on certain note/s, dont forget and be sure to move the hitsound on the other note beside the suggested note.


[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!

AiMod:
• No problem!
Column:
_ _ _ _
4K - |1|2|3|4|
[EXHAUST]
00:04:301 (4301|0) - move to 4 since the piano sound here has different pitch than 00:03:968 (3968|0,4634|0) - also the stair pattern fits here as the pitch of piano changes, smooth and flawless.

00:18:801 (18801|3) - remove? since the sound here is as much as the same with 00:18:884 (18884|2) - which is a hihat. Also there is no strong piano chord sound occured here like 00:18:301 (18301|0,18301|1,18301|3,18468|0,18468|2,18468|3) - which awkward if the note is not removed.

00:23:864 - I hear hihats here. Since this is the hardest difficulty you might want to add note for it as well. If applied, add to these time as well: 00:25:127 - , 00:27:654 -

00:25:811 (25811|2) - (optional) Remove? Though I know this is for piano but it seems quite inconsistent as for this part. I listened to this a couple of time in 25% playback rate and it feels it doesn't seems right. While the piano sound at 00:24:535 (24535|1,24575|3) - is quite different but seems matching with the piano sound. If applied, apply it here as well: 00:27:575 -

00:32:390 (32390|1) - you could extend this until 00:33:338 - because of the raising sound isn't done yet.

00:48:180 (48180|3) - move to 3 so it won't be so much stack at 00:48:022 (48022|3,48180|3,48180|0,48338|0,48338|3,48496|3,48496|0) -

00:48:654 (48654|0) - move to 3 as well. Same reason.

00:52:996 (52996|2,53075|3) - swap column to avoid 00:52:680 (52680|2,52838|2,52996|2) -

00:53:390 (53390|0,53390|1,53469|3,53469|2) - Ctrl H for more comfortable jumptrill part.

00:53:548 (53548|0,53654|1,53759|0,53759|2,53864|3,53864|1,53969|2,54075|3,54180|2,54285|1) - cool stuff! I like the way you did these.

00:57:969 (57969|3,57969|0,58075|3,58075|0,58180|0,58180|3,58285|1,58285|3,58285|0,58390|2,58390|1,58496|1,58496|2) - seems hard to execute as we have stacks with jumps. Might suggest something like this for comfortability: https://osu.ppy.sh/ss/4879273
• Much easier to execute as it doesn't have any 3 or more stacks in the pattern.
• Since pitch varies, different positioning of notes like this fits.

01:20:420 (80420|1,80570|2,80720|3,80870|1,81020|2,81170|3,81320|1,81470|2) - you could have map for the 1/4 melody. Still you decide~

01:26:420 (86420|2) - add note to 4 since strong impact sound. Just you did at 01:28:820 (88820|3,88820|0) -

01:27:020 (87020|3) - ^ to 1 or 2 same reason.

01:27:620 (87620|1) - remove. As the similar sounds like 01:28:820 (88820|3,88820|0,89270|0,89270|3) - only have 2-noter keypresses. Also its the same as 01:30:020 (90020|3,90020|2) -

01:45:938 - with that [2,3] it seems a quite awkward. Suggesting this: https://osu.ppy.sh/ss/4879289
• Pretty much comfortable and neat to see.
• Easy to execute.


[ADVANCED]
00:11:301 (11301|2) - move to 4 for better execution and it wont be awkward with 00:11:634 (11634|2) -

00:40:601 (40601|1) - move to 1 ^

01:23:420 (83420|0) - move to 3

seems really cool advance!


[Overall]
SDVX Gravity Wars yay! have some stars as well~! Keep it up~
Goodluck and thank you for the contract, until next time :)

~ END OF CONTRACT ~
posted

arcwinolivirus wrote:

"Arcwinolivirus' M4M-only contract"

A contract to be fulfilled as exchange of mod.


Song: syzfonics - Never Ending (SpectorDG)
Number of difficulties modded in my map: 2 - 4K: Awakened,Insane


Note:
• do not be afraid to reject some parts of my mod. I do not bite rawr.
• If I suggest to "remove or ctrl function moves" on certain note/s, dont forget and be sure to move the hitsound on the other note beside the suggested note.


[General]
Audio: OK!
BG: OK!
BPM: OK!
Offset: OK!
Preview Time: OK!

AiMod:
• No problem!
Column:
_ _ _ _
4K - |1|2|3|4|
[EXHAUST]
00:04:301 (4301|0) - move to 4 since the piano sound here has different pitch than 00:03:968 (3968|0,4634|0) - also the stair pattern fits here as the pitch of piano changes, smooth and flawless. ok

00:18:801 (18801|3) - remove? since the sound here is as much as the same with 00:18:884 (18884|2) - which is a hihat. Also there is no strong piano chord sound occured here like 00:18:301 (18301|0,18301|1,18301|3,18468|0,18468|2,18468|3) - which awkward if the note is not removed. ok

00:23:864 - I hear hihats here. Since this is the hardest difficulty you might want to add note for it as well. If applied, add to these time as well: 00:25:127 - , 00:27:654 - ye im before think this, but im not sure now .. i don't wanna add hithats on this part

00:25:811 (25811|2) - (optional) Remove? Though I know this is for piano but it seems quite inconsistent as for this part. I listened to this a couple of time in 25% playback rate and it feels it doesn't seems right. While the piano sound at 00:24:535 (24535|1,24575|3) - is quite different but seems matching with the piano sound. If applied, apply it here as well: 00:27:575 - just no XD

00:32:390 (32390|1) - you could extend this until 00:33:338 - because of the raising sound isn't done yet. oki

00:48:180 (48180|3) - move to 3 so it won't be so much stack at 00:48:022 (48022|3,48180|3,48180|0,48338|0,48338|3,48496|3,48496|0) - moved

00:48:654 (48654|0) - move to 3 as well. Same reason. ^

00:52:996 (52996|2,53075|3) - swap column to avoid 00:52:680 (52680|2,52838|2,52996|2) - rearranged

00:53:390 (53390|0,53390|1,53469|3,53469|2) - Ctrl H for more comfortable jumptrill part. just i need some hard suggestion there ... ok rearranged

00:53:548 (53548|0,53654|1,53759|0,53759|2,53864|3,53864|1,53969|2,54075|3,54180|2,54285|1) - cool stuff! I like the way you did these. thanks

00:57:969 (57969|3,57969|0,58075|3,58075|0,58180|0,58180|3,58285|1,58285|3,58285|0,58390|2,58390|1,58496|1,58496|2) - seems hard to execute as we have stacks with jumps. Might suggest something like this for comfortability: https://osu.ppy.sh/ss/4879273 good suggestion!
• Much easier to execute as it doesn't have any 3 or more stacks in the pattern.
• Since pitch varies, different positioning of notes like this fits.

01:20:420 (80420|1,80570|2,80720|3,80870|1,81020|2,81170|3,81320|1,81470|2) - you could have map for the 1/4 melody. Still you decide~ i love it

01:26:420 (86420|2) - add note to 4 since strong impact sound. Just you did at 01:28:820 (88820|3,88820|0) - added

01:27:020 (87020|3) - ^ to 1 or 2 same reason. ^

01:27:620 (87620|1) - remove. As the similar sounds like 01:28:820 (88820|3,88820|0,89270|0,89270|3) - only have 2-noter keypresses. Also its the same as 01:30:020 (90020|3,90020|2) - removed thanks

01:45:938 - with that [2,3] it seems a quite awkward. Suggesting this: https://osu.ppy.sh/ss/4879289 i think current pattern is fine
• Pretty much comfortable and neat to see.
• Easy to execute.


[ADVANCED]
00:11:301 (11301|2) - move to 4 for better execution and it wont be awkward with 00:11:634 (11634|2) - ok

00:40:601 (40601|1) - move to 1 ^ ok :v

01:23:420 (83420|0) - move to 3 ok :v :v

seems really cool advance! thank you <3


[Overall]
SDVX Gravity Wars yay! have some stars as well~! Keep it up~
Goodluck and thank you for the contract, until next time :)

~ END OF CONTRACT ~
thank you for mod and stars arcwin <3
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