-00:21:206 (1,2,3,4,7,8) - could be less spacing just like 00:20:689 (1,2,3,4,5) - so the drums from 00:22:068 (1) - feel stronger cuz the spacing change
-00:28:448 (4,5,6,1,2) - not a fan of this designing..feels kinda weird cuz how lineal u go when drums arent lineal. stuff like
http://puu.sh/oagU8/bdd1ba8b91.jpg may work dunno
-01:05:172 (3) - dunno why but felt more comfortable to play around 0/208 xd maybe cuz there's too much circular flow that breaking it would be cool
-01:51:206 (3,4,5) - there's too much going on here but you decide to ignore them and map some weird almost inaudible sounds here 01:51:724 (1,2) - ;;
-03:53:793 (1,2) - for such slowpace section you'd expect to not click at all xd using reverse would be ok here
-04:01:206 (1,2) - and for similar reason you would expect these to be closer, way closer..
-04:05:517 (4) - trying to slow down a slider using that kind of red nodes isnt a good thing at all. if you want to slow it down just use slower sv lul
-05:11:379 (6,7) - 05:12:413 (1,2) - less spacing would be more real with the map itself. u use this spacing for the 1/2 snare spam part but here isnt needed at all
-04:16:206 - this part is just too overspaced ;; there's nothing happening but you use the same spacing u use in kiais. weird
hard u