Hitomi Sato - Hodomoe City

posted
Total Posts
40
Topic Starter
Imakuri
This map has been deleted on the request of its creator. It is no longer available.
DeRandom Otaku
Hello~ M4M

Map to mod : t/431074

Plz make a 4 star AR < 8.5 diff of this , DTing that would be alot of free pp ..... jkjk

Easy :
  1. 00:21:897 (3) - curve the slider a bit more to blanket it around (2) more properly
  2. 00:39:688 (1) - suggestion : http://puu.sh/oj8aJ/749ce510ae.jpg

Shmik's Normal :
  1. u need to lower the use of 1/2 beats cuz its just a "normal"
  2. 01:20:384 (4,2) - stack these


The Rest is up to u.. Good luck!~
Topic Starter
Imakuri
Thanks for your mod ! I'll mod the requested map asap, I go in vacations tomorow~
Oui
00:29:013 (3,4,1) - Place-les comme ça: http://puu.sh/ojbBV/7abed2fb09.jpg
et à cause de ce changement, place 00:32:126 (2,3) - comme ça: http://puu.sh/ojd59/8b0a360430.jpg
00:57:923 (4,5,6) - http://puu.sh/ojdc8/897e171464.jpg

ça me pète les ye-kou je n'ai rien d'autre à mettre ! :c
Shmiklak

DeRandom Otaku wrote:

Hello~ M4M

Map to mod : t/431074

Plz make a 4 star AR < 8.5 diff of this , DTing that would be alot of free pp ..... jkjk

Easy :
  1. 00:21:897 (3) - curve the slider a bit more to blanket it around (2) more properly
  2. 00:39:688 (1) - suggestion : http://puu.sh/oj8aJ/749ce510ae.jpg

Shmik's Normal :
  1. u need to lower the use of 1/2 beats cuz its just a "normal" Using of 1/2 in normal is fully allowing
  2. 01:20:384 (4,2) - stack these Stack is perfect


The Rest is up to u.. Good luck!~
No update file
Betsuto
random mod from #modreq :)

[Easy]
00:34:350 - make it fit the sound ,1/2 note ,and 00:34:795 - add finish ?
00:41:467 (3) - ^ same
01:13:490 (5) - ^ same
01:20:162 (2) - add finish hitsound
[Normal]
1.1x distance spacing is too far for Normal ... actually 0.8 - 1.0x
00:02:771 - add finish hitsound
00:13:001 (5) - why this note is so easy than 00:11:222 (1,2,3,4) - ? make it more difficult
00:18:338 (4) - move it to the right... in to grid ? (sorry I'm not good at English) http://puu.sh/otKaY/33b829024c.jpg
00:19:673 (6) - add finish hitsound
00:19:673 - ^ same
good luck
Topic Starter
Imakuri
Thanks for your mod !
Shmiklak

Betsuto wrote:

random mod from #modreq :)

[Normal]
1.1x distance spacing is too far for Normal ... actually 0.8 - 1.0x U r not right :/
00:02:771 - add finish hitsound
00:13:001 (5) - why this note is so easy than 00:11:222 (1,2,3,4) - ? make it more difficult First: it's not note. It's slider. Second: For make rythm more interesting
00:18:338 (4) - move it to the right... in to grid ? (sorry I'm not good at English) http://puu.sh/otKaY/33b829024c.jpg it's not critic and fully rankable
00:19:673 (6) - add finish hitsound no
00:19:673 - ^ same
good luck
Thanks
UPD
Synk1337
First mod

00:06:552 (2) - Reverse ?

00:13:001 (5) - a bit boring ? Do the same than 00:11:222 (1,2) -

00:41:911 (3) - Finish ?

01:03:483 (2) - Circle ? Then slider 01:03:928 -

01:21:274 (2) - Curve it like this ? http://puu.sh/otNYN/2c172c6e73.jpg
Shmiklak

Synk1337 wrote:

First mod

00:06:552 (2) - Reverse ?

00:13:001 (5) - a bit boring ? Do the same than 00:11:222 (1,2) -

00:41:911 (3) - Finish ?

01:03:483 (2) - Circle ? Then slider 01:03:928 -

01:21:274 (2) - Curve it like this ? http://puu.sh/otNYN/2c172c6e73.jpg
Which diff lol?
Synk1337

Shmiklak wrote:

Synk1337 wrote:

First mod

00:06:552 (2) - Reverse ?

00:13:001 (5) - a bit boring ? Do the same than 00:11:222 (1,2) -

00:41:911 (3) - Finish ?

01:03:483 (2) - Circle ? Then slider 01:03:928 -

01:21:274 (2) - Curve it like this ? http://puu.sh/otNYN/2c172c6e73.jpg
Which diff lol?
Normal sorry :)
Ameyy
free mod:

KIAI TIME DES LE DEBUT DE LA MAP ??? MDR NO
Parachute
Hey, heres the mod from m4m :3



General
Timing is wrong for sure.
I would say offset=558 and bpm=134,98
But im not 100% sure about this and you should ask someone whos really good at this.




Easy
00:23:668 (1) - This blanket is a bit weird and you should put the sliderpoint a bit more away to make it look better

Hitsounds:
00:15:671 (1) - Add clap at sliderbeginning
00:54:788 (1) - ^ at sliderend
01:21:903 (4,5) - Would do finish on the 4 only, whistle on 5 only. but thats not that much the other 2 things i mentioned in this diff are, because theres kinda no hitsounds in these areas. this mention is just a suggestion although its okay just as you have it right now.




Normal (Why is there a duck..I mean goose.. xD)
00:12:993 (5) - Hm i think this slider is kinda weird and you could make better objects instead of this repeatslider
01:20:599 (1) - I think you should make this repeat slider go down because it looks really weird right now and it would make a better flow like that also
01:20:599 (1,2,1) - Also at this section i would kinda change the hitsounds and make a finish at end of 1 and 2
and remove the other hitsound at 2 and then remove finish at 3 and add whistle.


Hitsounds:
00:02:319 (4) - Would add something at sliderstart
00:14:772 (1,2) - Finish at both things maybe
00:19:665 (6,1) - Also here at 6 and sliderstart at 1 finish. (its like that in the song and i think its always good to make hitsounds that are in the song already)
00:23:668 (1) - Finish at start
00:27:226 (1) - ^
00:30:117 (3) - ^
00:30:784 (1) - ^
00:34:787 (2) - ^
00:35:454 (3) - ^at sliderend
00:36:121 (1) - ^at sliderstart
00:39:680 (1) - ^
00:41:903 (3) - ^
00:59:250 (1) - ^
01:02:808 (1) - ^
01:06:366 (1) - ^
01:08:812 (2) - ^ at end
01:09:924 (1) - ^at start
01:13:482 (1) - ^ at sliderend
01:15:262 (1) - ^at start
01:18:820 (1) - ^
01:20:599 (1,2) - ^ both at the end


Overall i think this is already a good beatmap. But besides this and the timing i dont really have concerns about this map.
[Haruka-Chan]
M4M

00:00:540 (1) - I would change the position of that slider like that:

00:10:102 (2,3) - right here the order is: circle - slider, and i would also give the slider a corner and stack both like this:

00:23:668 (1) - u only need 4 points for this slider:

00:25:002 (4) - let this circle be a slider
00:35:454 (3,1) - between those u need another circle
00:43:905 (2) - dont let this slider have a corner
00:54:580 (2) - change the direction of that slider, that both sliders show into the same direction like that:

I cant mod songs with less then 3 stars, so i am sorry 4 the shortish mod :/
And i couldn't find any issues at the Easy one :^)

All in all i would use the start of the second refrain as showpoint

good luck with the map :p
Shmiklak

Parachute wrote:

Hey, heres the mod from m4m :3

Normal (Why is there a duck..I mean goose.. xD) Because I'm goose :D
00:12:993 (5) - Hm i think this slider is kinda weird and you could make better objects instead of this repeatslider imo it's nice
01:20:599 (1) - I think you should make this repeat slider go down because it looks really weird right now and it would make a better flow like that also not really
01:20:599 (1,2,1) - Also at this section i would kinda change the hitsounds and make a finish at end of 1 and 2
and remove the other hitsound at 2 and then remove finish at 3 and add whistle.


Hitsounds:
00:02:319 (4) - Would add something at sliderstart
00:14:772 (1,2) - Finish at both things maybe
00:19:665 (6,1) - Also here at 6 and sliderstart at 1 finish. (its like that in the song and i think its always good to make hitsounds that are in the song already)
00:23:668 (1) - Finish at start
00:27:226 (1) - ^
00:30:117 (3) - ^
00:30:784 (1) - ^
00:34:787 (2) - ^
00:35:454 (3) - ^at sliderend
00:36:121 (1) - ^at sliderstart
00:39:680 (1) - ^
00:41:903 (3) - ^
00:59:250 (1) - ^
01:02:808 (1) - ^
01:06:366 (1) - ^
01:08:812 (2) - ^ at end
01:09:924 (1) - ^at start
01:13:482 (1) - ^ at sliderend
01:15:262 (1) - ^at start
01:18:820 (1) - ^
01:20:599 (1,2) - ^ both at the end


Overall i think this is already a good beatmap. But besides this and the timing i dont really have concerns about this map.
Thank u. @Imakuri pls fix hitsounds self.

girleyz-desu wrote:

M4M

00:00:540 (1) - I would change the position of that slider like that: ehm no, plus it breaks my ds :/

00:10:102 (2,3) - right here the order is: circle - slider, and i would also give the slider a corner and stack both like this: doesn't need

00:23:668 (1) - u only need 4 points for this slider: nice catched

00:25:002 (4) - let this circle be a slider doesn't need
00:35:454 (3,1) - between those u need another circle same
00:43:905 (2) - dont let this slider have a corner why?
00:54:580 (2) - change the direction of that slider, that both sliders show into the same direction like that: well fixed a bit

I cant mod songs with less then 3 stars, so i am sorry 4 the shortish mod :/
And i couldn't find any issues at the Easy one :^)

All in all i would use the start of the second refrain as showpoint

good luck with the map :p
Thank u
osu file format v14

[General]
AudioFilename: mp3.mp3
AudioLeadIn: 0
PreviewTime: 2986
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 540,4098,82378
DistanceSpacing: 1.1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:Hodomoe City Theme
TitleUnicode:Hodomoe City Theme
Artist:Hitomi Sato
ArtistUnicode:Hitomi Sato
Creator:Imakuri
Version:Shmik's Normal
Source:ポケットモンスターブラック&ホワイト
Tags:pokemon, black, and, white, gamefreaks, nintendo, hodomoe, city, champion
BeatmapID:952686
BeatmapSetID:414438

[Difficulty]
HPDrainRate:3.3
CircleSize:3.5
OverallDifficulty:4.1
ApproachRate:4.4
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"shlak.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
540,444.77390659748,4,2,1,100,1,0
4098,-100,4,2,1,100,0,1
15662,-100,4,2,1,100,0,1
20110,-100,4,2,1,100,0,0
43238,-100,4,2,1,100,0,1
54802,-100,4,2,1,100,0,1
59250,-100,4,2,1,100,0,0


[Colours]
Combo1 : 234,216,181
Combo2 : 0,128,192
Combo3 : 128,64,0
Combo4 : 255,128,0

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Affirmation
ok. request in-game

[Easy]
00:04:096 (1,3) - blanket
00:11:208 (1,3) - sliders are too messy.
00:12:986 (3,4) - blanket.
00:23:654 (1,2) - Why this is flowbreak? don't break flow.
00:30:766 (1,2) - ^

[normal]
00:06:540 (2,3) - It is very hard to read. Don't make this flow.
00:08:318 (2,1) - I think this stack in normal is difficult for beginners.
00:21:876 (1,2) - too overlapped.
00:32:544 (1) - too long. make it short.
00:45:880 (3,1) - why you stacked them?
00:50:325 (1,2) - flowbreak too. don't make them.

I think this is not ready for rank. Sorry.
Perklone
Easy
00:57:881 (4) - this note is unnecesary, there's no beat to it. ( and NC the note after. )
01:13:439 (5) - http://puu.sh/oSuCR.jpg ( shorten the slider. )


Normal
00:41:657 (2,3) - i prefer this become a slider.
01:00:771 - shorten the slider by one tick and instead place a note?
01:16:995 (1) - http://puu.sh/oSum4.jpg this will match the beat better IMO.
love your map :D good luck for ranking btw
Topic Starter
Imakuri

Neoskylove wrote:

ok. request in-game

[Easy]
00:04:096 (1,3) - blanket fixed
00:11:208 (1,3) - sliders are too messy. anyone told me that, i asked it to BNs
00:12:986 (3,4) - blanket. fixed
00:23:654 (1,2) - Why this is flowbreak? don't break flow. fixed
00:30:766 (1,2) - ^ fixed too

[normal]
00:06:540 (2,3) - It is very hard to read. Don't make this flow.
00:08:318 (2,1) - I think this stack in normal is difficult for beginners.
00:21:876 (1,2) - too overlapped.
00:32:544 (1) - too long. make it short.
00:45:880 (3,1) - why you stacked them?
00:50:325 (1,2) - flowbreak too. don't make them.

I think this is not ready for rank. Sorry.
Topic Starter
Imakuri

[-R1] wrote:

Easy
00:57:881 (4) - this note is unnecesary, there's no beat to it. ( and NC the note after. ) no
01:13:439 (5) - http://puu.sh/oSuCR.jpg ( shorten the slider. ) nope, not necessary. but thanks for your mod ù!


Normal
00:41:657 (2,3) - i prefer this become a slider.
01:00:771 - shorten the slider by one tick and instead place a note?
01:16:995 (1) - http://puu.sh/oSum4.jpg this will match the beat better IMO.
love your map :D good luck for ranking btw
Shmiklak

Neoskylove wrote:

ok. request in-game

[normal]
00:06:540 (2,3) - It is very hard to read. Don't make this flow. and why? This diff is last in this mapset, so it should be a bit hard, I guess.
00:08:318 (2,1) - I think this stack in normal is difficult for beginners. i will think
00:21:876 (1,2) - too overlapped. and what?
00:32:544 (1) - too long. make it short.
00:45:880 (3,1) - why you stacked them? idk. Will think
00:50:325 (1,2) - flowbreak too. don't make them. will think

I think this is not ready for rank. Sorry. Ok :roll:
thx

[-R1] wrote:

Normal
00:41:657 (2,3) - i prefer this become a slider. I'm not u
01:00:771 - shorten the slider by one tick and instead place a note? not sure
01:16:995 (1) - http://puu.sh/oSum4.jpg this will match the beat better IMO.
love your map :D good luck for ranking btw
thx
osu file format v14

[General]
AudioFilename: mp3.mp3
AudioLeadIn: 0
PreviewTime: 2984
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 540,4098,82329
DistanceSpacing: 1.1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:Hodomoe City Theme
TitleUnicode:Hodomoe City Theme
Artist:Hitomi Sato
ArtistUnicode:Hitomi Sato
Creator:Imakuri
Version:Shmik's Normal
Source:ポケットモンスターブラック&ホワイト
Tags:pokemon, black, and, white, gamefreaks, nintendo, hodomoe, city, champion
BeatmapID:952686
BeatmapSetID:414438

[Difficulty]
HPDrainRate:3.3
CircleSize:3.5
OverallDifficulty:4.1
ApproachRate:4.4
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"shlak.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
540,444.5102978219,4,2,1,100,1,0
4096,-100,4,2,1,100,0,1
15653,-100,4,2,1,100,0,1
20098,-100,4,2,1,100,0,0
43212,-100,4,2,1,100,0,1
54770,-100,4,2,1,100,0,1
59215,-100,4,2,1,100,0,0


[Colours]
Combo1 : 234,216,181
Combo2 : 0,128,192
Combo3 : 128,64,0
Combo4 : 255,128,0

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