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Petit Rabbit's - No Poi! (nenpulse bootleg remix)

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hvick225
COLLAB WITH ASAHINA MOMOKO
Meg
where is Asahina Yuko?
Sarasa
ご注文はゆこですううううううううううううう
Yunomi
COLLAB WITH ASAHINA MOMOKO
VINXIS
COLLAB WITH ASAHINA MOMOKO
Jervis
a good remix ; ;
Akiyama Mizuki
THIS COLLAB
Nakano Itsuki
COLLAB WITH AMAMIYA MOMOKO
Topic Starter
Skystar

Asahina Momoko wrote:

chino chan is love, chino chan is life.
Asahina Momoko
rize chan is love, rize chan is life.
yf_bmp
我找人collab insane啊
Yunomi
from my mod queue

hello skystar!

Collab

nicw

:d
Luel Roseline
Another DnB
VINXIS
from me mod q

General

12478912389423894x better than usao map gureito job asashian momoko C:
- Neon -
Chino-chan is love, Chino-chan is life. Be like Chino-chan ^_^
Suisei XYousoro
Meanwhile. . . . . . .


xxdeathx

Skystar wrote:

Asahina Momoko wrote:

chino chan is love, chino chan is life.
wow ripped straight from wkyik's userpage



chainpullz
My heart can't take it. Is this heaven?
Enon


nice map
Flask

Skystar wrote:

im gay
Bearizm
add dnb in tags. kd pls
-Atri-
Skystar Airways
Kibbleru

Skystar wrote:

im gay
s a m e
Yunomi
hi, looks like everything is ok!

bubbled! GL Skystar+Momoko :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)
Karen
Fixed combo color, countdown setting and some minor stuff on Hard diff, so

Adore wrote:

hi, looks like everything is ok!

bubbled! GL Skystar+Momoko :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)
log with tsukuyomi
2016-03-27 19:17 Karen: 烤
2016-03-27 19:17 Karen: ACTION is editing [https://osu.ppy.sh/b/937188 Petit Rabbit's - No Poi! (nenpulse bootleg remix) [YakiBoss's Hard]]
2016-03-27 19:18 Tsukuyomi: ???
2016-03-27 19:18 Tsukuyomi: no poi
2016-03-27 19:19 Karen: yes poi
2016-03-27 19:21 Tsukuyomi: 什么意思
2016-03-27 19:21 Tsukuyomi: 0摸泡?
2016-03-27 19:21 Karen: 嗯
2016-03-27 19:21 Karen: 00:17:695 (2,4) - 可以不叠吗
2016-03-27 19:21 Tsukuyomi: 那你随便写点什么不就好了
2016-03-27 19:22 Karen: irc说说好了,懒得po
2016-03-27 19:22 Karen: 00:26:610 (1,4) -
2016-03-27 19:22 Karen: 这些都是查的很紧的,能不叠就别叠了
2016-03-27 19:22 Tsukuyomi: 等我重新下
2016-03-27 19:22 Karen: 那我先都说了
2016-03-27 19:23 Tsukuyomi: 前面那个没事吧
2016-03-27 19:24 Karen: 01:18:038 (2,2) -
2016-03-27 19:24 Tsukuyomi: 时间完全错开的
2016-03-27 19:24 Karen: 你觉得没事别人会觉得有事
2016-03-27 19:24 Karen: 会被挑刺
2016-03-27 19:25 Tsukuyomi: 哦
2016-03-27 19:25 Tsukuyomi: 那我改了吧
2016-03-27 19:26 Karen: 02:03:295 (3,4,5,6) - 这东西十分不好打
2016-03-27 19:27 Tsukuyomi: 那改成啥
2016-03-27 19:27 Karen: 什么短滑条啊折返啊什么的随便
2016-03-27 19:28 Tsukuyomi: 我怎么觉得短滑条比这难
2016-03-27 19:29 Karen: 一个折返接三连,怎么切指啊
2016-03-27 19:29 Karen: 这跟一个滑条+三连一样
2016-03-27 19:30 Karen: 02:42:381 (1,2,1,2) - 你懂的
2016-03-27 19:31 Karen: 03:50:953 (1,4) - 讲道理这个就真的危险了
2016-03-27 19:32 Tsukuyomi: 没事
2016-03-27 19:32 Tsukuyomi: 这个和前面一样的
2016-03-27 19:32 Tsukuyomi: 我改改就好
2016-03-27 19:32 Karen: 行
2016-03-27 19:39 Tsukuyomi: 好丽
2016-03-27 19:39 Karen: 那给星爷上传吧

log with skystar
2016-03-27 19:02 Skystar: 不過我還是自檢一波
2016-03-27 19:03 Karen: ENH稳一点基本没事了
2016-03-27 19:04 Skystar: 我兩個低難度全部複製粘貼感覺藥丸
2016-03-27 19:04 Karen: 复制也没事吧应该
2016-03-27 19:06 Skystar: 話說自己的難度起始點不同能rank嗎
2016-03-27 19:06 Skystar: 我normal偷懶開頭沒做
2016-03-27 19:06 Skystar: 結束點也早了一段
2016-03-27 19:06 Karen: 啊
2016-03-27 19:06 Karen: 这个肯定不行的
2016-03-27 19:07 Skystar: 。
2016-03-27 19:07 Skystar: GG
2016-03-27 19:07 Karen: 开头结尾要一样
2016-03-27 19:07 Skystar: 我趕緊補上
2016-03-27 19:07 Skystar: 結束點也不行?
2016-03-27 19:07 Skystar: 好
2016-03-27 19:07 Skystar: 。不對啊
2016-03-27 19:07 Karen: 这个已经有很多先例
2016-03-27 19:07 Skystar: 我記得我之前不對稱好像也不同
2016-03-27 19:07 Skystar: 好吧
2016-03-27 19:07 Karen: 连gd的时候不同也可能死
2016-03-27 19:07 Skystar: 什麼時候開始的啊
2016-03-27 19:08 Karen: 就去年吧
2016-03-27 19:09 Skystar: 可以
2016-03-27 19:26 Skystar: 效率
2016-03-27 19:27 Skystar: mapping machine
2016-03-27 19:27 Karen: 我跟烤老板irc改点东西
2016-03-27 19:28 Karen: 还有不弄颜色吗
2016-03-27 19:28 Skystar: 。
2016-03-27 19:28 Skystar: 我操
2016-03-27 19:28 Skystar: 你讓他重下一下
2016-03-27 19:28 Skystar: 哦不對 他那個應該沒改動
2016-03-27 19:28 Karen: 他重下了
2016-03-27 19:28 Skystar: 對哦 把顏色忘了
2016-03-27 19:41 Karen: countdown 啥的也没关
2016-03-27 19:42 Karen: 你这连12sp都还没弃
2016-03-27 19:42 Karen: 齐*
2016-03-27 19:43 Skystar: .
2016-03-27 19:43 Skystar: 射一波
2016-03-27 19:44 Karen: 万事俱备
Asahina Momoko
covert action hype
Yunomi

Karen wrote:

Fixed combo color, countdown setting and some minor stuff on Hard diff, so

Adore wrote:

hi, looks like everything is ok!

bubbled! GL Skystar+Momoko :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)
log with tsukuyomi
2016-03-27 19:17 Karen: 烤
2016-03-27 19:17 Karen: ACTION is editing [https://osu.ppy.sh/b/937188 Petit Rabbit's - No Poi! (nenpulse bootleg remix) [YakiBoss's Hard]]
2016-03-27 19:18 Tsukuyomi: ???
2016-03-27 19:18 Tsukuyomi: no poi
2016-03-27 19:19 Karen: yes poi
2016-03-27 19:21 Tsukuyomi: 什么意思
2016-03-27 19:21 Tsukuyomi: 0摸泡?
2016-03-27 19:21 Karen: 嗯
2016-03-27 19:21 Karen: 00:17:695 (2,4) - 可以不叠吗
2016-03-27 19:21 Tsukuyomi: 那你随便写点什么不就好了
2016-03-27 19:22 Karen: irc说说好了,懒得po
2016-03-27 19:22 Karen: 00:26:610 (1,4) -
2016-03-27 19:22 Karen: 这些都是查的很紧的,能不叠就别叠了
2016-03-27 19:22 Tsukuyomi: 等我重新下
2016-03-27 19:22 Karen: 那我先都说了
2016-03-27 19:23 Tsukuyomi: 前面那个没事吧
2016-03-27 19:24 Karen: 01:18:038 (2,2) -
2016-03-27 19:24 Tsukuyomi: 时间完全错开的
2016-03-27 19:24 Karen: 你觉得没事别人会觉得有事
2016-03-27 19:24 Karen: 会被挑刺
2016-03-27 19:25 Tsukuyomi: 哦
2016-03-27 19:25 Tsukuyomi: 那我改了吧
2016-03-27 19:26 Karen: 02:03:295 (3,4,5,6) - 这东西十分不好打
2016-03-27 19:27 Tsukuyomi: 那改成啥
2016-03-27 19:27 Karen: 什么短滑条啊折返啊什么的随便
2016-03-27 19:28 Tsukuyomi: 我怎么觉得短滑条比这难
2016-03-27 19:29 Karen: 一个折返接三连,怎么切指啊
2016-03-27 19:29 Karen: 这跟一个滑条+三连一样
2016-03-27 19:30 Karen: 02:42:381 (1,2,1,2) - 你懂的
2016-03-27 19:31 Karen: 03:50:953 (1,4) - 讲道理这个就真的危险了
2016-03-27 19:32 Tsukuyomi: 没事
2016-03-27 19:32 Tsukuyomi: 这个和前面一样的
2016-03-27 19:32 Tsukuyomi: 我改改就好
2016-03-27 19:32 Karen: 行
2016-03-27 19:39 Tsukuyomi: 好丽
2016-03-27 19:39 Karen: 那给星爷上传吧

log with skystar
2016-03-27 19:02 Skystar: 不過我還是自檢一波
2016-03-27 19:03 Karen: ENH稳一点基本没事了
2016-03-27 19:04 Skystar: 我兩個低難度全部複製粘貼感覺藥丸
2016-03-27 19:04 Karen: 复制也没事吧应该
2016-03-27 19:06 Skystar: 話說自己的難度起始點不同能rank嗎
2016-03-27 19:06 Skystar: 我normal偷懶開頭沒做
2016-03-27 19:06 Skystar: 結束點也早了一段
2016-03-27 19:06 Karen: 啊
2016-03-27 19:06 Karen: 这个肯定不行的
2016-03-27 19:07 Skystar: 。
2016-03-27 19:07 Skystar: GG
2016-03-27 19:07 Karen: 开头结尾要一样
2016-03-27 19:07 Skystar: 我趕緊補上
2016-03-27 19:07 Skystar: 結束點也不行?
2016-03-27 19:07 Skystar: 好
2016-03-27 19:07 Skystar: 。不對啊
2016-03-27 19:07 Karen: 这个已经有很多先例
2016-03-27 19:07 Skystar: 我記得我之前不對稱好像也不同
2016-03-27 19:07 Skystar: 好吧
2016-03-27 19:07 Karen: 连gd的时候不同也可能死
2016-03-27 19:07 Skystar: 什麼時候開始的啊
2016-03-27 19:08 Karen: 就去年吧
2016-03-27 19:09 Skystar: 可以
2016-03-27 19:26 Skystar: 效率
2016-03-27 19:27 Skystar: mapping machine
2016-03-27 19:27 Karen: 我跟烤老板irc改点东西
2016-03-27 19:28 Karen: 还有不弄颜色吗
2016-03-27 19:28 Skystar: 。
2016-03-27 19:28 Skystar: 我操
2016-03-27 19:28 Skystar: 你讓他重下一下
2016-03-27 19:28 Skystar: 哦不對 他那個應該沒改動
2016-03-27 19:28 Karen: 他重下了
2016-03-27 19:28 Skystar: 對哦 把顏色忘了
2016-03-27 19:41 Karen: countdown 啥的也没关
2016-03-27 19:42 Karen: 你这连12sp都还没弃
2016-03-27 19:42 Karen: 齐*
2016-03-27 19:43 Skystar: .
2016-03-27 19:43 Skystar: 射一波
2016-03-27 19:44 Karen: 万事俱备
holy.. split kudosu with me
Len
rabi
Karen
rebubbled since mapper self-poped for some changes
Nathan
waku waku teku teku

mokori was added to tags and 03:08:438 (1,2,1,2,1,2) in the highest diff was changed a bit
Satellite
no-poi!
-Atri-
Collab parts please?
Sotarks
Lol I don't get it why there's drama on monstrata's 30sec ranked map with no mods, and here a 4min+ same stuff no drama, i don't understand this game anymore xDDD

anyway Gratz nice map :D
Monstrata
I just won the salt lottery, that's all xD.

Grats on qualify :D.
Puyi
Great map
Kinomi
Kibbleru

Sotarks wrote:

Lol I don't get it why there's drama on monstrata's 30sec ranked map with no mods, and here a 4min+ same stuff no drama, i don't understand this game anymore xDDD

anyway Gratz nice map :D
nobody dares to fuck with skystar xd
Topic Starter
Skystar

Sotarks wrote:

Lol I don't get it why there's drama on monstrata's 30sec ranked map with no mods, and here a 4min+ same stuff no drama, i don't understand this game anymore xDDD

anyway Gratz nice map :D
not sure what map you're referring to and why the dramas of it are remotely relevant but I've had quite a number of players test the highest diff during the past months since it was uploaded and fixed several patterns from watching how they played/sightread the map and the feedbacks they gave (even though most of them didn't really give feedbacks LOL I usually have to spectate and figure out myself), if that counts.

I mean this map isn't one of those maps that contain massive complicated rhythms, hard to read tricky patterns, or whatever you want to call it that usually would end up having a lot of places to polish and improve playability/sightreadability on, but based on a rather simple and straightforward style (applies to all diffs here, hell I feel like Rizia's diff on this map is one of his best maps ever, if not the best. take a look if you haven't yet!).

just because it seems like it doesn't receive too many feedbacks (which it indeed doesn't compared to my other maps), doesn't directly mean the map is bad or anything. after all we focus on the map itself, not how many mods it receives, right?

EDIT: not directed at you or anyone here, I'm just using this post as a chance to explain things and make it clear to people who might be concerned.
Sotarks
I never said that a map needs xxx mods before ranked, i'm not one of those guys who starts drama..
I even ranked one of my maps in 6days and I got hate but w/e, i just wanted to point out that nobody starts drama here, and monstrata's map started a drama for no reasons..

And I still think you guys made a great map.
Bonsai
The maps may be good but we're all just humans and even the best of us may make mistakes, and it is also unavoidable that the mapper is bound to have a different perception of their own map than outsiders. Modding exists for a reason other than telling 'bad' mappers that they did stuff 'wrong', it's to make the mapper aware of stuff that they weren't aware of before.
So yeah, I started looking at some of the diffs a bit, didn't have time for all and also I can't play the highest diff very well, but I'm sure that players that are also proficient at mapping and not just giving you pure player-feedback might still improve it in some ways, even if that's currently unimaginale to you. Why would you not want your map to be the best it could potentially be?

Rizia's Insane
  1. 00:08:781 (1,2,1,2,1,2,3,4,5,6,7,8) - Why is the NCing here different to before? Until here, 00:10:838 was always NCd whereas 00:09:467 wasn't
  2. 01:03:981 (3,4,5) - not properly stacking
  3. 01:23:867 (6,1) - You never stacked those anywhere else, feels underwhelming here (bc imo (1) deserves more emphasis, and it got that emphasis everywhere else)
  4. 01:44:095 (3,4,5,6) - You might wanna enable viewing Stacking in the editor bc (3,4) overlap due to the auto-stacking and that kinda destroys your pattern here
    01:51:638 (1,2,3,4,5,6) might look a bit bad too, manually stacking it in the same direction as (1,3) would do the thing I guess
  5. Compare NCing: 00:38:953 (1,2,1,2) and 02:03:981 (1,2,1,2) with 04:03:295 (1,2,3,4) - (having no NC at the third note seems more reasonable to me)
  6. Compare NCing: 00:41:695 (1,2,3,1,2,3,4,5,6,7,8,9,10,1,2,3,4,1,2) - 02:06:724 (1,2,3,1,2,3,4,5,6,7,1,2,3,4,1,2,3) - 04:06:038 (1,2,3,4,5,6,7,1,2,3,1,2,3,4,5,6,7) - Pretty much all of them seem pretty random (last one is rather normal but that single-triplet-combo is really weird too)
  7. 00:44:353 (1,2) - NCing on the blue tick seems random, why not swap?
  8. 03:45:981 - You NCd those for those squishy sounds pretty much everytime iirc (for example 01:21:981 - and 02:47:010 -), so I'd suggest to NC here too
YakiBoss's Hard
  1. 00:40:153 (5,1) - Suggesting to swap NCs because 00:40:153 is the one that is emhasized bc the music and that's how rhythm kinda works (and how you correctly did it at for exmample 01:13:067 (1) -01:15:810 (1) - 02:05:181 (1) - ). Same goes for 00:53:867 (6,1) - (see 01:30:895 (1) -)
  2. 00:58:838 (1) - 02:15:638 (1) - Why are those NCd? That's the only times you NC twice a measure, and even those two are inconsistent with each other, you'd either have to NC 01:01:581 (5) or 02:12:895 (4) instead. Also 02:26:610 (1) -
  3. 03:28:838 (1,2,3,4,5) - Auto-stacking destroys the aesthetics of this pattern a bit because (2,3) are so close, maybe move those a bit further away to make it look more balanced
  4. 03:35:524 (1) - ofc the NC somewhat fits, but did that literally nowhere else, so doing it here is rather random
  5. 04:08:781 (1) - Having that hitsound on the tail doesn't really cooperate with the map ending here, I suggest silencing the tail so it doesn't seem like you mapped that beat that continues throughout the rest of the song but suddenly stopped

Amamiya Momoko's Collab
  1. 00:21:810 (4,5) and 03:46:153 (4,5) - I'm just curious, why did you seperate the (5) and put it to the next stream? That gives 00:22:153 (1) zero emphasis although imo it deserves some (and also gets some at all similar sections) but (5) gets emphasis where I don't see a reason to o:
  2. Now the NCing from 00:22:153 on seems really unstructured to me, but I don't even wanna get into it all bc there's not much to point out rather than 'it seems to switch all the time and I don't understand it at all', but one fun fact is that for example 00:22:838 (1,1) are, with the exception of 00:27:638 (1) -, the only time that Kicks get NCd on in this section. Also what about switching NCs at 01:30:038 (1,3) so it's still according to the vocals, as you do all the other times?
    But yeah, even if the NCing all makes sense to you it seems rather prone to mistakes, so I think that actually having people look at it instead of ignoring that step would be a good idea.
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