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SEMARGL - Credo Revolution (Zardonic Remix) [Osu|CatchTheBea

posted
Total Posts
19
Topic Starter
Charles LecIerc
This beatmap was submitted using in-game submission on samedi 20 juillet 2019 at 00:33:39

Artist: SEMARGL
Title: Credo Revolution (Zardonic Remix)
Source: Semargl rock drum and bass dnb
Tags: Barbex Akiratsu-kun Azer467 Dylansan Ameyy
BPM: 175
Filesize: 6725kb
Play Time: 01:49
Difficulties Available:
  1. Akiratsu's E A S Y (1,97 stars, 108 notes)
  2. Akiratsu's H A R D (3,32 stars, 240 notes)
  3. Akiratsu's N o r m a l (2,27 stars, 190 notes)
  4. Ameyy's Expert (5,47 stars, 397 notes)
  5. Aze's Revolution (5,8 stars, 505 notes)
  6. CtB Overdose (4,93 stars, 414 notes)
  7. Dylan's Insane (4,74 stars, 435 notes)
  8. Extra (5,71 stars, 448 notes)
  9. Hyper rain (3,59 stars, 403 notes)
  10. Le sable (4 stars, 56 notes)
  11. Lumin's Another (5,45 stars, 415 notes)
  12. Ultra (5,85 stars, 418 notes)
Download: SEMARGL - Credo Revolution (Zardonic Remix)
Information: Scores/Beatmap Listing
---------------
Heyy ! it's my first map where I try to do good, I hope it'll be enjoyable for you to play on it :)
Special thanks to :
- Azer467 for the Aze's Revolution !
- Ameyy for the Ameyy's Expert !
- Akiratsu-kun for the Akiratsu's E A S Y/ N o r m a l/ H A R D !
- DylanSan for the Dylan's Insane !
-Lumin for the Lumin's another ! :D
Ashina Izu
Monarch
I'll make this quick

MONARCHY difficulty:



This pretty much sums up your map, the jumps you've used are jumps that keep rotating in on themselves, not allowing the song to expand far past the centre of the map

Selecting a 40 second segment of a map I made you can see that the notes are given way more freedom in where they are placed



compared to your whole song which gravitates around the centre, the jumps in your song, for example at 00:28:829 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2) - also increase seemingly for no reason compared to 00:23:172 (8,9,10,11,12,13) - . The key objective of mapping it to map to the style of song and the mood of the song and if you're increasing the jumps in random places instead of where they need to like 00:32:258 (1,2,3,4) -

00:32:943 (1,2,3,4) - these sliders need to end on the beat...

00:11:515 (2,2,2,2) - second note placement is random

00:13:400 (5,1) - notes that 00:17:858 (1,4) - just go over 00:18:886 (5,1) - the slider 00:20:601 (1,3) - even though 00:46:315 (6,2) - they don't need to
Theres a lot more that could do with cleaning up, just look over the map, theres lots of space on the map and you dont need to confine yourself to the same starty jumps which is basically this whole section

00:43:915 (1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,1,2,3,4,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,8,9,1,2,3,1,2,3,1,2,3,1,2,3) - I mean if you select all of these it looks like a star.. which may have been your decision but combined with some awkward jumps like this 00:59:686 (10,1) - 00:46:658 (2,3) - 00:50:429 (4,1) - (distance change))

00:15:115 (1,3) - 00:15:972 (4,1) - not properly blanketed as well as many others throughout

Could be a nice map but needs quite a bit of improving...
Topic Starter
Charles LecIerc
Thank you jamiesalvador for your mod, I improve the map basing on your comment.
I put weird stars because I put them long time ago and I was to lazy to change these patern ^^
I think would be better to play now :)
Ameyy
WOAAAAAAAAAAAAAAAH LA DIFF QUI TUE
osu file format v14

[General]
AudioFilename: SEMARGL - Credo Revolution (Zardonic Remix).mp3
AudioLeadIn: 0
PreviewTime: -1
Countdown: 1
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.599999

[Metadata]
Title:Credo Revolution (Zardonic Remix)
TitleUnicode:Credo Revolution (Zardonic Remix)
Artist:SEMARGL
ArtistUnicode:SEMARGL
Creator:Barbex
Version:Ameyy's WOOOOOOAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHH
Source:
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:8
CircleSize:4
OverallDifficulty:8
ApproachRate:9.2
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"tAG_132700.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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360,308,64486,5,2,0:0:0:0:
400,124,64658,1,2,0:0:0:0:
452,304,64829,1,10,0:0:0:0:
308,96,65001,1,2,0:0:0:0:
504,212,65172,5,10,0:0:0:0:
208,276,65343,1,10,0:0:0:0:
424,40,65515,1,10,0:0:0:0:
408,356,65686,1,10,0:0:0:0:
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228,348,66543,1,0,0:0:0:0:
228,348,66715,1,0,0:0:0:0:
300,244,66886,2,0,P|324:196|328:156,1,70,2|0,0:0|0:0,0:0:0:0:
276,100,67229,2,0,P|292:64|312:32,1,52.5000020027161
384,92,67572,1,2,0:0:0:0:
384,92,67743,1,0,0:0:0:0:
236,284,67915,6,0,P|220:320|200:352,1,52.5000020027161
128,292,68258,1,2,0:0:0:0:
128,292,68429,1,0,0:0:0:0:
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324,104,68772,1,0,0:0:0:0:
344,288,68943,1,2,0:0:0:0:
204,88,69115,1,0,0:0:0:0:
368,192,69286,2,0,L|432:236,1,52.5000020027161
472,344,69629,2,0,L|420:304,1,52.5000020027161,2|0,0:0|0:0,0:0:0:0:
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256,300,70315,1,2,0:0:0:0:
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104,264,70658,1,0,0:0:0:0:
104,264,70829,1,0,0:0:0:0:
216,96,71001,5,2,0:0:0:0:
256,312,71172,1,0,0:0:0:0:
112,120,71343,1,0,0:0:0:0:
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132,148,73401,1,0,0:0:0:0:
308,96,73572,2,0,L|376:64,2,52.5000020027161,0|2|0,0:0|0:0|0:0,0:0:0:0:
364,276,74086,5,0,0:0:0:0:
472,120,74258,1,0,0:0:0:0:
416,196,74429,2,0,P|452:240|456:256,1,52.5000020027161,2|0,0:0|0:0,0:0:0:0:
364,276,74772,2,0,L|328:320,1,52.5000020027161
236,300,75115,2,0,L|192:268,1,52.5000020027161,2|0,0:0|0:0,0:0:0:0:
184,176,75458,5,0,0:0:0:0:
120,324,75629,1,0,0:0:0:0:
76,208,75801,2,0,L|76:140,1,52.5000020027161,2|0,0:0|0:0,0:0:0:0:
184,176,76143,5,0,0:0:0:0:
248,28,76314,1,0,0:0:0:0:
292,144,76486,2,0,L|292:196,1,52.5000020027161,2|0,0:0|0:0,0:0:0:0:
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512,92,80601,1,2,0:0:0:0:
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266,82,81286,1,2,0:0:0:0:
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368,80,81801,5,0,0:0:0:0:
468,188,81972,1,2,0:0:0:0:
508,48,82144,2,0,L|460:96,1,52.5000020027161
360,180,82486,5,0,0:0:0:0:
308,316,82658,1,2,0:0:0:0:
228,196,82829,1,0,0:0:0:0:
312,84,83001,1,0,0:0:0:0:
220,292,83172,1,0,0:0:0:0:
392,292,83343,1,2,0:0:0:0:
228,196,83515,1,0,0:0:0:0:
152,140,83686,6,0,P|132:208|152:252,1,105.000004005432
28,324,84029,1,2,0:0:0:0:
28,324,84201,1,0,0:0:0:0:
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328,228,84715,1,2,0:0:0:0:
328,228,84886,1,0,0:0:0:0:
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288,368,86086,1,10,0:0:0:0:
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332,300,86429,6,0,P|392:300|404:296,1,52.5000020027161,8|0,0:0|0:0,0:0:0:0:
356,120,86772,1,6,0:0:0:0:
80,108,87801,6,0,P|152:148|272:76,1,210.000008010865,4|8,0:0|0:0,0:0:0:0:
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424,264,94143,1,0,0:0:0:0:
216,292,94315,1,8,0:0:0:0:
420,252,94486,1,0,0:0:0:0:
216,308,94658,6,0,P|156:320|56:216,1,210.000008010865,0|8,0:0|0:0,0:0:0:0:
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380,60,95515,1,0,0:0:0:0:
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136,208,96543,2,0,P|112:136|128:96,1,105.000004005432
308,200,96886,1,0,0:0:0:0:
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200,148,97229,1,0,0:0:0:0:
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300,128,97743,1,10,0:0:0:0:
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404,88,98086,1,2,0:0:0:0:
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256,40,98601,1,2,0:0:0:0:
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192,252,101515,6,0,P|288:272|356:176,1,210.000008010865,0|8,0:0|0:0,0:0:0:0:
184,72,102029,1,0,0:0:0:0:
88,260,102201,1,0,0:0:0:0:
260,140,102372,1,0,0:0:0:0:
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336,64,102886,5,2,0:0:0:0:
444,244,103058,1,2,0:0:0:0:
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312,208,103401,1,2,0:0:0:0:
440,352,103572,1,2,0:0:0:0:
336,64,103743,1,2,0:0:0:0:
208,336,103915,1,10,0:0:0:0:
140,132,104086,1,2,0:0:0:0:
312,208,104258,6,0,B|224:252|224:252|88:240,1,210.000008010865,0|8,0:0|0:0,0:0:0:0:
260,88,104772,2,0,P|320:88|384:116,1,105.000004005432
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264,188,105458,1,0,0:0:0:0:
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192,160,106143,1,0,0:0:0:0:
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52,180,107515,1,0,0:0:0:0:
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76,232,109229,1,8,0:0:0:0:
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karstgalvis
Aze's revolution
00:42:029 (1,2,3,4) - http://puu.sh/p67y5/b7da5a4f55.png something like this should work.
00:48:029 (1,2,3,1) - http://puu.sh/p67Ol/9080ef97f2.jpg something like thaaat?
00:54:886 (5) - just one circle instead of triplet as she takes a break
01:00:029 (2) - same thing http://puu.sh/p68a6/950e10a2e1.png
01:38:601 (5) - no circle needed
Topic Starter
Charles LecIerc
Hey thank you Snoopeh for your mod ! I update the map, I apreciate it a lot ( specialy for the 42 secondes moment, didn't know how to map it ^^)
So yeah, thx and gl :)
Shyotamaze
AAAAAAAAAAAAAAAAAAAAAAAH-AAAAH-AAAAAAAAAAAAAAAAAAAAAAH-AAAAH-AAAAAAAAAAAAAAAAAAAAH
btw pas besoin de donner un kd aux posts sans mod et aux gds :^)

Bon finalement j'vais ptet la mod

General
  1. Ajoute le nom des guest mappers en tags
  2. Ajoute un preview point
  3. Le fichier audio est au dessus de 192kbps faudrait le changer (look AIMod)
Ameyy's WOOOOAAAAAHHHHH
  1. 00:11:600 (3,3) - Overmap
  2. 00:14:343 (3) - ^ enfin y a plein de triples comme ça qui sont map sur aucun réel son :( j'te laisse check par toi même (pls me tape pas)
  3. 00:21:972 (1,2,3) - Ce pattern est cool mais il pourrait être arrangé esthétiquement genre pour qu'au milieu ça fasse un triangle équilatéral (c'qui est pas le cas actuellement http://prntscr.com/beein8 ) + que chaque slider blanket parfaitement un autre slider, c'est un peu galère à faire mais ce sera super joli après tkt
  4. 00:24:715 (1,2,3,4,5,6,7,8) - Ils se touchent parfois ça fait pas très joli :(
  5. 00:26:429 (2,3) - Pourquoi pas la même forme pour + de symétrie etc ?
  6. 00:27:972 (3,2) - Stack ?
  7. 00:32:258 (1,5) - Blanket ?
  8. 00:32:258 (1,6) - Ce serait + clean si ça se touchait pas encore
  9. 00:34:315 (5,6,7,8) - ^
  10. 00:37:229 (2,3) - Blanket ?
  11. 00:37:572 (3,4) - Flow un peu bizarre j'aurais plutôt Ctrl + H le slider
  12. 00:46:143 (4,1) - Tu peux faire mieux comme blanket :^)
  13. 00:48:029 (1,4) - Ca se touche rip
  14. 00:54:886 (1) - Une vague un peu plus "prononcée" serait sympa j'trouve
  15. 00:57:629 (1,2) - Tu peux faire mieux comme blanket :^)
  16. 01:04:315 (6,2) - Stack ?
  17. 01:27:801 (1,3) - Tu peux faire mieux comme blanket encore j'vais me faire taper
  18. 01:38:772 (1,2) - Pas mal, ce serait mieux si les sliders avaient la même courbure
  19. 01:45:115 (3,3) - Stack ?
  20. 01:45:629 (1,3) - Blanket pls
  21. 01:48:029 (4,4) - Ca se touche :(
Topic Starter
Charles LecIerc
Merci Shyotamaze pour le mod ;) J'ai update la map et jpense qu'elle sera mieux comme ça :)
Aaozora
short mod

anarchy:
00:35:515 (1) - is this slider and the following sliders supposed to start on the offbeats? if it was intentional then it's fine i guess but honestly i would replace the beginning of the first slider with a hitcircle, then start the series of sliders on the downbeat

aze's revolution:
timing points aren't snapped, so a bunch of sliders aren't either

00:43:058 (4) - this should be a new combo because of the prior pause
00:48:715 (4) - i feel like this reverse slider should rebound one more time for better flow
01:07:572 (3) - i think you meant to make this slider last two counts. if you did not, you should reconsider the slider (also it's not snapped) and the following hitcircle. it sounds kinda awkward compared to the rest of the notes. i honestly would replace it with a triple leading into a slider (like one of these except backwards: 00:56:258 (1,2,3))
01:08:258 (7) - ^same
01:32:258 (2,3,4) - i like this it's very satisfying to play lmao :D you should add more of these :oops:
CernTheLion
IRC in game
2016-06-27 20:06 -Bumblebee-: hey dude
2016-06-27 20:06 -Bumblebee-: just a tip
2016-06-27 20:06 Barbex: yo
2016-06-27 20:06 -Bumblebee-: are you planning to rank your song?
2016-06-27 20:06 Barbex: what ?
2016-06-27 20:06 Barbex: yup
2016-06-27 20:06 Barbex: why ?
2016-06-27 20:07 -Bumblebee-: you cannot have more GD than yours
2016-06-27 20:07 -Bumblebee-: I mean
2016-06-27 20:07 -Bumblebee-: Akitaratsu had done 3 diffs
2016-06-27 20:07 Barbex: oh ok
2016-06-27 20:07 -Bumblebee-: so you have to make at least 3 diffs
2016-06-27 20:07 Barbex: then i ll do more of me k thx :)
2016-06-27 20:07 -Bumblebee-: ^^
2016-06-27 20:07 -Bumblebee-: good luck
2016-06-27 20:07 Barbex: k thx dude :)
2016-06-27 20:08 -Bumblebee-: np ;)
2016-06-27 20:08 Barbex: because you were modding my map ?
2016-06-27 20:08 -Bumblebee-: nope, I just opened the mapset
2016-06-27 20:09 -Bumblebee-: do you need a mod?
2016-06-27 20:09 Barbex: what ever
2016-06-27 20:09 Barbex: if you to, as you want
2016-06-27 20:09 Barbex: ^^
2016-06-27 20:09 -Bumblebee-: mmm
2016-06-27 20:09 -Bumblebee-: I'll do an IRC, it's okay?
2016-06-27 20:11 Barbex: what is an IRC ? ^^ i m starting at mapping so i don t know the therms ^^
2016-06-27 20:11 -Bumblebee-: IRC is a quick mode in chat
2016-06-27 20:11 -Bumblebee-: I'll tell you what's wrong imo in your maps
2016-06-27 20:12 -Bumblebee-: and you choose if to fix it or not
2016-06-27 20:12 Barbex: oh ok, don t you do it with the site then you can have kudosu ?
2016-06-27 20:12 -Bumblebee-: I can anyways post the conversation there to obtain kudosus :)
2016-06-27 20:13 Barbex: oh k then :)
2016-06-27 20:13 -Bumblebee-: let me download it ^^
2016-06-27 20:13 -Bumblebee-: mmm that's strange
2016-06-27 20:13 -Bumblebee-: it tells me that the beatmap is corrupted
2016-06-27 20:14 -Bumblebee-: could you update it again?
2016-06-27 20:14 Barbex: but I made 6 diffs
2016-06-27 20:14 Barbex: oh ok
2016-06-27 20:14 -Bumblebee-: are all yours?
2016-06-27 20:14 -Bumblebee-: so you're good ^^
2016-06-27 20:14 Barbex: Normal , hard , anarchy , monarchy and the 2 ctb s
2016-06-27 20:15 -Bumblebee-: ah, so that's okay :)
2016-06-27 20:15 Barbex: i just reupload it
2016-06-27 20:15 -Bumblebee-: updated?
2016-06-27 20:15 -Bumblebee-: alright
2016-06-27 20:15 -Bumblebee-: I don't understand
2016-06-27 20:16 Barbex: still not working ?
2016-06-27 20:16 -Bumblebee-: 'the beatmap fil is corrupted or incomplete.'
2016-06-27 20:16 -Bumblebee-: file*
2016-06-27 20:16 Barbex: how should i do then ?
2016-06-27 20:16 -Bumblebee-: idk
2016-06-27 20:16 -Bumblebee-: wait
2016-06-27 20:16 Barbex: it never happened ti you ?
2016-06-27 20:16 -Bumblebee-: I'll download one diff at time
2016-06-27 20:17 -Bumblebee-: yeah, with other maps
2016-06-27 20:17 -Bumblebee-: it's the code that is incomplete
2016-06-27 20:17 Barbex: how did you fix it ?
2016-06-27 20:18 -Bumblebee-: idk
2016-06-27 20:18 -Bumblebee-: wait a sec
2016-06-27 20:18 -Bumblebee-: but this happens only to me?
2016-06-27 20:18 Barbex: dunno
2016-06-27 20:19 Barbex: i know it already happened once but it has been fix
2016-06-27 20:19 Barbex: idk how
2016-06-27 20:19 -Bumblebee-: :/
2016-06-27 20:19 Barbex: it was like a month ago
2016-06-27 20:20 -Bumblebee-: nope
2016-06-27 20:20 -Bumblebee-: that's not working
2016-06-27 20:20 -Bumblebee-: :c
2016-06-27 20:21 Barbex: wait, i m trying to upload it on puush
2016-06-27 20:22 -Bumblebee-: yeah
2016-06-27 20:22 -Bumblebee-: could be work
2016-06-27 20:23 Barbex: http://puu.sh/pI3uX/99d332db5c.osz
2016-06-27 20:24 -Bumblebee-: yeeah
2016-06-27 20:24 -Bumblebee-: it works
2016-06-27 20:25 -Bumblebee-: so
2016-06-27 20:25 -Bumblebee-: ACTION is editing [https://osu.ppy.sh/b/998728 SEMARGL - Credo Revolution (Zardonic Remix) [Normal]]
2016-06-27 20:25 -Bumblebee-: here's a tip
2016-06-27 20:25 -Bumblebee-: press ctrl+shift+A
2016-06-27 20:26 Barbex: oh what is this ?
2016-06-27 20:26 -Bumblebee-: this is the AiMod
2016-06-27 20:26 -Bumblebee-: it tells you what's wrong in your diff
2016-06-27 20:26 Barbex: wut O_o
2016-06-27 20:26 -Bumblebee-: for istance, why there aren't tags?
2016-06-27 20:27 Barbex: i don t really know wich tags i should put
2016-06-27 20:27 Barbex: it s just a song that i like and i don t really know what type of music it is
2016-06-27 20:28 -Bumblebee-: first of all
2016-06-27 20:28 -Bumblebee-: you have to insert in EVERY diff the GD's mapper
2016-06-27 20:28 -Bumblebee-: I mean the name into the tags box
2016-06-27 20:28 Barbex: k
2016-06-27 20:28 -Bumblebee-: add even 'drum and bass dnb'
2016-06-27 20:30 -Bumblebee-: the map..
2016-06-27 20:30 -Bumblebee-: well
2016-06-27 20:30 -Bumblebee-: it's not bad to be your first
2016-06-27 20:30 -Bumblebee-: do you know what is a blanket?
2016-06-27 20:31 Barbex: isn t it the thing with the approche rate and the folowing slider ?
2016-06-27 20:31 Barbex: btw, i don t really focus on low diff
2016-06-27 20:31 -Bumblebee-: wtf
2016-06-27 20:31 -Bumblebee-: ehm
2016-06-27 20:31 -Bumblebee-: wait
2016-06-27 20:31 Barbex: i mainly do the 4 last diffs
2016-06-27 20:32 -Bumblebee-: http://puu.sh/pI45d/2d3cd9bde2.jpg
2016-06-27 20:32 -Bumblebee-: this is a blanket :)
2016-06-27 20:32 -Bumblebee-: so do a blanket here 00:19:915 (5,1) -
2016-06-27 20:33 Barbex: sources / tags are done
2016-06-27 20:34 -Bumblebee-: nice
2016-06-27 20:34 -Bumblebee-: I see that there are a lot of things
2016-06-27 20:34 -Bumblebee-: like bad blankets, and awkward overlaps
2016-06-27 20:34 -Bumblebee-: but that's ok
2016-06-27 20:34 -Bumblebee-: that's normal at the beginning
2016-06-27 20:35 Barbex: i told you, i really focus on extra diffs, but i ll fix my mistakes on low diffs :)
2016-06-27 20:35 -Bumblebee-: 00:23:343 (1,2) - blanket
2016-06-27 20:35 -Bumblebee-: np ^^
2016-06-27 20:35 -Bumblebee-: 00:24:715 (4,5) - same
2016-06-27 20:35 -Bumblebee-: 00:27:458 (1) - pls not this D:
2016-06-27 20:36 -Bumblebee-: 00:28:829 (2,3) - my eyes are burning
2016-06-27 20:37 Barbex: ahahah
2016-06-27 20:37 Barbex: xDD
2016-06-27 20:37 Barbex: but idk what to put
2016-06-27 20:37 -Bumblebee-: just map that section
2016-06-27 20:37 -Bumblebee-: you can also take a look at the other diffs to see the other mappers what they've done there
2016-06-27 20:38 Barbex: havn t finish the normal and the hard btw
2016-06-27 20:38 -Bumblebee-: I see
2016-06-27 20:38 Barbex: yes, but it won t be a bit repetetive ?
2016-06-27 20:38 -Bumblebee-: it doesn't matter
2016-06-27 20:38 -Bumblebee-: you can change the patterns
2016-06-27 20:38 -Bumblebee-: but that slider
2016-06-27 20:38 -Bumblebee-: plssssss
2016-06-27 20:38 -Bumblebee-: horrible is a compliment
2016-06-27 20:38 Barbex: ahah
2016-06-27 20:39 Barbex: ok sure ^^
2016-06-27 20:39 -Bumblebee-: so what about to mod the other diffs since the other diffs are incomplete?
2016-06-27 20:39 -Bumblebee-: ACTION is editing [https://osu.ppy.sh/b/927781 SEMARGL - Credo Revolution (Zardonic Remix) [Anarchy]]
2016-06-27 20:39 -Bumblebee-: like this
2016-06-27 20:40 Barbex: only normal and hard arn t complet yet
2016-06-27 20:40 -Bumblebee-: perfect
2016-06-27 20:40 -Bumblebee-: remember the tags here too
2016-06-27 20:40 Barbex: i made all diff with tags / source
2016-06-27 20:41 -Bumblebee-: alright so
2016-06-27 20:41 Barbex: i just didn t upload it yet
2016-06-27 20:41 -Bumblebee-: 00:43:915 - come here
2016-06-27 20:41 Barbex: btw the anarchy is the worst of the 4
2016-06-27 20:41 -Bumblebee-: try to place here the preview point
2016-06-27 20:41 Barbex: how ?
2016-06-27 20:42 Barbex: eheh ^^
2016-06-27 20:42 -Bumblebee-: timing --> set current position as preview point
2016-06-27 20:42 Barbex: timing set up panel no ?
2016-06-27 20:42 Barbex: ok
2016-06-27 20:42 -Bumblebee-: no
2016-06-27 20:42 -Bumblebee-: lol
2016-06-27 20:43 Barbex: where is it ahahah ?
2016-06-27 20:43 Barbex: i m in timing
2016-06-27 20:43 -Bumblebee-: timing
2016-06-27 20:43 -Bumblebee-: I mean
2016-06-27 20:43 -Bumblebee-: on the white bar
2016-06-27 20:43 -Bumblebee-: between design and web
2016-06-27 20:44 -Bumblebee-: found it?
2016-06-27 20:44 Barbex: done i guess
2016-06-27 20:44 Barbex: a orange bar appear
2016-06-27 20:44 -Bumblebee-: do it in every diff
2016-06-27 20:44 -Bumblebee-: yeah
2016-06-27 20:45 Barbex: at the same time ?
2016-06-27 20:45 -Bumblebee-: yeah
2016-06-27 20:45 -Bumblebee-: it must be the same
2016-06-27 20:47 -Bumblebee-: done? :3
2016-06-27 20:47 Barbex: i m doing it on every diffs
2016-06-27 20:47 Barbex: i don t need to do it on ctb diffs, right ?
2016-06-27 20:48 -Bumblebee-: even there
2016-06-27 20:49 Barbex: and, why is it needed ?
2016-06-27 20:49 -Bumblebee-: how can I explain
2016-06-27 20:49 -Bumblebee-: just turn back to the menu
2016-06-27 20:49 -Bumblebee-: and then open you song
2016-06-27 20:50 -Bumblebee-: the music will start from that point
2016-06-27 20:50 Barbex: oh
2016-06-27 20:50 Barbex: oki :)
2016-06-27 20:50 -Bumblebee-: ehm
2016-06-27 20:50 -Bumblebee-: brb
2016-06-27 20:50 Barbex: k
2016-06-27 20:55 -Bumblebee-: I'm back
2016-06-27 20:55 -Bumblebee-: so
2016-06-27 20:56 -Bumblebee-: you know how to make perfect shapes?
2016-06-27 20:56 Barbex: nop
2016-06-27 20:56 Barbex: but wait i m fcing a map ^^
2016-06-27 20:56 -Bumblebee-: alright
2016-06-27 20:56 -Bumblebee-: tell me when you'va done
2016-06-27 20:57 Barbex: alright
2016-06-27 20:58 Barbex: rip fc on stream :/
2016-06-27 21:00 -Bumblebee-: lol
2016-06-27 21:00 -Bumblebee-: press ctrl+shift+D
2016-06-27 21:01 Barbex: what is this ?
2016-06-27 21:01 -Bumblebee-: It's the best way to make perfect polygonal forms
2016-06-27 21:02 Barbex: you mean, for this part ? 00:21:972 (1) -
2016-06-27 21:03 -Bumblebee-: nope
2016-06-27 21:03 -Bumblebee-: that is a random pattern
2016-06-27 21:03 -Bumblebee-: but that's oka
2016-06-27 21:04 Barbex: where then ?
2016-06-27 21:04 -Bumblebee-: okay*
2016-06-27 21:04 Barbex: oh
2016-06-27 21:04 Barbex: xD
2016-06-27 21:04 -Bumblebee-: 00:23:858 (5,6,7,8) - here
2016-06-27 21:04 Barbex: i tough it ruins de map
2016-06-27 21:04 -Bumblebee-: fix that square
2016-06-27 21:04 -Bumblebee-: it depends on the player who play that lol
2016-06-27 21:04 -Bumblebee-: 00:27:286 (1,2,3,4) - same
2016-06-27 21:05 -Bumblebee-: 00:30:029 (1,2,3,4) - ^
2016-06-27 21:05 -Bumblebee-: 00:34:829 (8) - PLS
2016-06-27 21:05 -Bumblebee-: MY EYEEEESSS
2016-06-27 21:05 Barbex: when i do ctrl + shift + d, what number shoul i write
2016-06-27 21:05 Barbex: ?
2016-06-27 21:06 -Bumblebee-: 00:23:858 (5,6,7,8) - 5-6-7-8
2016-06-27 21:06 -Bumblebee-: 00:27:286 (1,2,3,4) - 1-2-3-4
2016-06-27 21:06 -Bumblebee-: 00:30:029 (1,2,3,4) - 1-2-3-4
2016-06-27 21:07 Barbex: no, i talking about this http://puu.sh/pI6s0/d14cd4e10d.png what shoul i write ?
2016-06-27 21:08 -Bumblebee-: ah
2016-06-27 21:08 -Bumblebee-: for increase the circles set 4 into 'Points'
2016-06-27 21:09 -Bumblebee-: offset angle is the angle of the pattern
2016-06-27 21:12 -Bumblebee-: still alive?
2016-06-27 21:12 -Bumblebee-: lol
2016-06-27 21:14 Barbex: yup
2016-06-27 21:14 Barbex: just trying to understand the mecanic of the ctrl shift d :p
2016-06-27 21:17 -Bumblebee-: try to improve yourself
2016-06-27 21:17 -Bumblebee-: ^^
2016-06-27 21:17 Barbex: btw
2016-06-27 21:18 Barbex: what should i do at 00:34:829 (8) -
2016-06-27 21:18 Barbex: ?
2016-06-27 21:20 -Bumblebee-: idk
2016-06-27 21:20 -Bumblebee-: it's your choise
2016-06-27 21:20 -Bumblebee-: 00:46:658 (8) - NC
2016-06-27 21:20 -Bumblebee-: 00:47:686 (1,2) - invert NCs here
2016-06-27 21:21 Barbex: what is nc ? ;w;
2016-06-27 21:21 Barbex: sry for asking but
2016-06-27 21:21 -Bumblebee-: new combo
2016-06-27 21:21 Barbex: HItsounds ?
2016-06-27 21:21 -Bumblebee-: np :D
2016-06-27 21:21 Barbex: ok
2016-06-27 21:22 Barbex: what do you mean when you say "inverst it" ? like put the nc for the 2 ?
2016-06-27 21:22 Barbex: for the circle after and not the slider ?
2016-06-27 21:23 -Bumblebee-: you have to put NC on the 2 instead of 1
2016-06-27 21:24 Barbex: done eheh
2016-06-27 21:25 -Bumblebee-: ^^
2016-06-27 21:25 -Bumblebee-: 00:50:601 (1,2) - same
2016-06-27 21:26 -Bumblebee-: 00:54:886 (1,2,3) - that's weird .-.
2016-06-27 21:26 -Bumblebee-: 00:56:258 (8) - NC
2016-06-27 21:26 -Bumblebee-: maaaaan
2016-06-27 21:26 -Bumblebee-: you shoulda set a NC every 4 white ticks
2016-06-27 21:26 -Bumblebee-: ofc if it's a 'strumental' part
2016-06-27 21:27 Barbex: oh, thx i was just putting them randomly ahah xD
2016-06-27 21:28 -Bumblebee-: lol
2016-06-27 21:28 -Bumblebee-: You can also put them to increase the 'readability' of the map
2016-06-27 21:28 -Bumblebee-: but not randomly lol
2016-06-27 21:28 -Bumblebee-: 01:04:143 (1,2,3,1,2,3,1,2,3) - this is ok for example
2016-06-27 21:29 -Bumblebee-: 01:05:686 (1,2) - invert NCs
2016-06-27 21:29 Barbex: oh ok x)
2016-06-27 21:29 -Bumblebee-: 01:12:715 (6,1) - ^
2016-06-27 21:29 -Bumblebee-: 01:18:201 (7) - NC
2016-06-27 21:29 -Bumblebee-: 01:19:572 (11,1) - invert
2016-06-27 21:29 -Bumblebee-: 01:20:943 (7,1) - ^
2016-06-27 21:29 -Bumblebee-: 01:23:686 (7,1) - lol
2016-06-27 21:30 -Bumblebee-: 01:31:572 (1,2) - ^
2016-06-27 21:30 -Bumblebee-: 01:37:058 (1,2) - e.e
2016-06-27 21:30 -Bumblebee-: 01:41:343 (1,2,3) - weird
2016-06-27 21:30 -Bumblebee-: 01:45:458 (1,2,3) - ^
2016-06-27 21:30 -Bumblebee-: 01:46:829 (1,2,3) - ^
2016-06-27 21:31 Barbex: what is the problem with this one ?01:31:572 (1) -
2016-06-27 21:31 -Bumblebee-: invert NC with 2
2016-06-27 21:33 Barbex: for the triples, i think it s better to put de nc on the first note of the triple instead of the slider
2016-06-27 21:33 Barbex: for the readability
2016-06-27 21:34 -Bumblebee-: indeed
2016-06-27 21:34 -Bumblebee-: but the pattern is weird
2016-06-27 21:34 -Bumblebee-: not the NCs
2016-06-27 21:39 -Bumblebee-: done?
2016-06-27 21:39 Barbex: yup
2016-06-27 21:39 -Bumblebee-: alright
2016-06-27 21:40 -Bumblebee-: I think that you shoulda applicate the tips that I gave you on the other diffs
2016-06-27 21:40 -Bumblebee-: things are always the same
2016-06-27 21:42 Barbex: i ll
2016-06-27 21:42 Barbex: thx for your tips :)
2016-06-27 21:42 Barbex: that was pretty usefull
2016-06-27 21:42 -Bumblebee-: hope so
gl with that :D
Lumin
Came to give little mod here from modreqs, I won't turn this map upside down but I'll point out something here

As you are a beginner in mapping, I suppose that you don't know all of these terms (overlap, kickslider, tick, downbeat... etc) so I'll explain everything just to be sure

[Anarchy]
  1. Well as you asked me to see if you should delete this from mapset, here is my answer: Yes if you don't want to do a big job tuning this diff, No if you want to change a lot of things around here. If you choosed no, I'll point out some flaws in this map
  2. Overlaps, alot of them (=when two notes are on top of each other in an ugly way) 00:11:686 (3,1) - 00:16:315 (6,1) - 00:20:601 (2,5) - 00:21:629 (6,3) - 00:22:315 (3,6) - 00:23:001 (7,3) - and more and more and more. I think that you get my point now
  3. 00:15:115 (1) - Making sliders with just one curve with more than one middle anchor (anchor=those ticks you use when making a slider) is Unrankable slider loses it's symmetry. No yes Fix all of them. ALL of them.
  4. Next thing is blanketing (=surrounding note with a slider) 00:20:601 (2,5) - these two could have easily been made a blanket
  5. 00:32:258 (6,7) - just make these 1/2 sliders, don't make them repeats (repeat=slider that comes back) (slider that goes red tick-white tick or white tick-red tick) (tick= those spikes up there on timeline)
  6. 00:32:943 (1,2,3,4,5,6,7,8) - try this out, works better
  7. 00:35:686 (1,2,3,4,5) - too much slder that are only straight in a row
  8. 00:38:429 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - no triples, overmapping (overmap=when you add notes in places where there are no actual sounds in music)
  9. 00:41:343 (2,3,4,5,6,7,8) - Overmapping right way to do it
  10. 00:44:772 (6,2,4,5) - good example of bad overlaps
  11. 00:43:915 (1,2,3) - not like this this
  12. 00:49:229 (1,2) - no triples anywhere here, its overmapping^^
  13. 00:45:115 (1,2) - NC (=New combo) number 2, not 1. Reason: 2 is on a downbeat (downbeat= big white spike as you can see. You almost all the time should try to NC on white ticks, but there are exceptions!)
  14. 00:51:629 (4,1) - this is not how you blanket, note is not supposed to touch the slider in blanketing
  15. 00:55:143 (2) - remove, overmap
  16. Rest of the map could be fixed using these advices I gave you
and to the next diff

[Monarchy]
  1. 00:11:000 (1) - This applies to all of these sliders at the beginning. You ignore the beat at the middle of this slider 00:11:172 - So you should make these like this. Does this sound better?
  2. 00:14:429 (3,5,1) - overlapping
  3. 00:21:972 (1) - First off you should NOT raise SV (=slider velocity, when you add green timing point and put slider velocity for like 1.5x like here) so much at a time. Also this song doesn't intensify at all in this slider so you should keep SV 1x. Also that piano goes 1/2 beat (red-white-red-white) not 1/1 beat (white-white-white) And sudden repeat slider in this map and being long like this just feels bad
  4. 00:24:201 (8,1) - this is a bad overlap
  5. 00:25:401 (1) - 00:26:772 (1) - nc off.
  6. 00:27:458 (5) - again you suddenly make player stop for one slider that just goes back and forth like 8 times. It is too much man! Just don't ever do repeat slider this long
  7. 00:29:343 (1,1,1,1,1,1,1) - NC off~
  8. 00:30:201 (3) - 00:31:572 (2) - NC on~
  9. 00:32:943 (1,2,3,4,1,2,1,2,1,2,1,2,1,2,3,4,5,6,7,8) - well this is properly done here. Why is it done in another way in your other diff?
  10. 00:36:372 (1,1,1) - and NC off~
  11. 00:43:915 (1,2,3) - same as your other diff
  12. 00:54:201 (1,2,3) - not like this... a bit better
  13. 00:55:572 (2) - here same as in the beginning. You ignore that red beat in the middle of these sliders. Make it same way as I showed you earlier
  14. 00:59:943 (2) - These are just overmapping. :( these triplets doesn't belong in this song (delete this and its fine)
  15. 01:04:143 (1,2,3,1,2,3,1,2,3,1,2,3) - make these just 1/2 jumps, no triples
  16. 01:11:686 (1,2) - you miss a good blanket here! :(
  17. What is this green timingpoint spam at the end? They dont fit here. You change SV too much at a time. Just make it 1x whole and it will be better
  18. Those slow repeat triples are just way too bad for flow.
  19. 01:26:772 (3) - this is not good slider shaping for example
  20. 01:29:086 (2) - overmap
  21. 01:30:372 (1,2) - basicly all of these triples
  22. One tip for the end of this You can hear those drum snares in this song? You should always put them on sliderstart or in a note. Not in 01:41:515 (4) - sliderend, 01:34:829 (5) - In the middle of a slider and fully ignoring it. If you fix this you can see this map work a lot better
  23. Biggest things to change: fix all of those 1/1 sliders 01:41:515 (4) - to 1/2 sliders and add note to next white tick. Overlaps and overmapping. If you change these you will get far with it
Okay that was my mod. This might get time to go through and for you to learn things that I taught to you, but your map will change a lot to a better direction with reading this whole mod properly.
I'm going to make my GD in next week. I'll contact you when I'm done. (It might also be a big help for you to see how I have mapped that map)
But that's all! Good luck!
Bara-
Please note that kudosu should not be given to Guest difficulties!
dylansantosh
is this still active? if so should i get people to mod my diff?
Topic Starter
Charles LecIerc
I keep ask in the mod channel but if you can it would be nice ;)
And sorry Bara-, I didn't know that, I tough I had to give them kudosu for there work :/
azer467
i should think about re-doing my diff since i'm not satisfied with that :V
Topic Starter
Charles LecIerc

azer467 wrote:

i should think about re-doing my diff since i'm not satisfied with that :V
People use to really like it, so if you want to re-do it, then do it but your are completly not oblige to :D just enjoy ;)
Nozhomi
Just passing by~

Seulement la difficulté la plus dure peut avoir un nom de difficulté personnalisé. Il serait donc bon de renommer les autres diff conformément à ce qu'elles sont sensé être.
Et aussi pourquoi certaines sont en caps et d'autres non ? Bref rien n'a de sens à ce niveau là ^^

Et au passage ton mp3 doit être en 192kbps (fait attention l'offset en sera modifié) et aussi tu as un timing différent des autres diff sur la Lumin's Another.

hf~
dylansantosh
rip
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